Initial import of HEROLL source and design documents

This commit is contained in:
toshiocn
2026-10-26 16:05:39 +08:00
commit fdb55672c1
1846 changed files with 290692 additions and 0 deletions
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表,Id,StringId,字段,零基数组索引,原值,类型,来源记录,说明
mount,100,mount_00,passiveSkill,0,whiteHorse1,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,100,mount_00,passiveSkill,1,whiteHorse2,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,100,mount_00,passiveSkill,2,whiteHorse3,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,101,mount_01,passiveSkill,0,ghostRider1,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,101,mount_01,passiveSkill,1,ghostRider2,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,101,mount_01,passiveSkill,2,ghostRider3,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,102,mount_02,passiveSkill,0,fireWyvern1,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,102,mount_02,passiveSkill,1,fireWyvern2,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,102,mount_02,passiveSkill,2,fireWyvern3,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,103,mount_03,passiveSkill,0,ghostWyvern1,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,103,mount_03,passiveSkill,1,ghostWyvern2,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,103,mount_03,passiveSkill,2,ghostWyvern3,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,104,mount_04,passiveSkill,0,golem1,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,104,mount_04,passiveSkill,1,golem2,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,104,mount_04,passiveSkill,2,golem3,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,105,mount_05,passiveSkill,0,colossus1,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,105,mount_05,passiveSkill,1,colossus2,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,105,mount_05,passiveSkill,2,colossus3,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,100,mount_00,passiveSkillAni,0,attack,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,100,mount_00,passiveSkillAni,1,null,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,100,mount_00,passiveSkillAni,2,null,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,101,mount_01,passiveSkillAni,0,attack,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,101,mount_01,passiveSkillAni,1,null,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,101,mount_01,passiveSkillAni,2,null,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,102,mount_02,passiveSkillAni,0,attack,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,102,mount_02,passiveSkillAni,1,null,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,102,mount_02,passiveSkillAni,2,null,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,103,mount_03,passiveSkillAni,0,attack,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,103,mount_03,passiveSkillAni,1,null,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,103,mount_03,passiveSkillAni,2,null,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,104,mount_04,passiveSkillAni,0,attack,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,104,mount_04,passiveSkillAni,1,null,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,104,mount_04,passiveSkillAni,2,null,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,105,mount_05,passiveSkillAni,0,attack,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,105,mount_05,passiveSkillAni,1,null,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mount,105,mount_05,passiveSkillAni,2,attack,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,activeEventValue,0,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,activeEventValue,1,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,activeEventValue,2,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,102,mount_skill_whiteHorse3_0,activeEventValue,0,2,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,102,mount_skill_whiteHorse3_0,activeEventValue,1,2,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,activeEventValue,0,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,activeEventValue,1,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,activeEventValue,2,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,104,mount_skill_ghostRider2_0,activeEventValue,0,0,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,104,mount_skill_ghostRider2_0,activeEventValue,1, 0,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,105,mount_skill_ghostRider2_1,activeEventValue,0,0,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,105,mount_skill_ghostRider2_1,activeEventValue,1, 0,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,activeEventValue,0,3,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,activeEventValue,1,2,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,activeEventValue,0,1.5,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,activeEventValue,1, 1.3,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,activeEventValue,2, 1,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,activeEventValue,0,1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,activeEventValue,1, 1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,activeEventValue,2, 1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,109,mount_skill_fireWyvern3_0,activeEventValue,0,3,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,109,mount_skill_fireWyvern3_0,activeEventValue,1, 3,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,activeEventValue,0,1.5,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,activeEventValue,1, 1.3,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,activeEventValue,2, 1,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,activeEventValue,0,1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,activeEventValue,1, 1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,activeEventValue,2, 1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,activeEventValue,0,2,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,activeEventValue,1, 2,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,activeEventValue,0,1.5,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,activeEventValue,1, 1.3,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,activeEventValue,2, 1,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,115,mount_skill_golem2_0,activeEventValue,0,0,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,115,mount_skill_golem2_0,activeEventValue,1,0,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,116,mount_skill_golem3_0,activeEventValue,0,1,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,116,mount_skill_golem3_0,activeEventValue,1,1,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,activeEventValue,0,1.5,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,activeEventValue,1, 1.3,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,activeEventValue,2, 1,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,activeEventValue,0,0,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,activeEventValue,1,0,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,activeEventValue,2,0,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,activeEventValue,0,0,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,activeEventValue,1,0,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,activeEventValue,2,0,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,121,mount_skill_colossus3_0,activeEventValue,0,1,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,121,mount_skill_colossus3_0,activeEventValue,1, 1,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,skillValue1,0,0.15,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,skillValue1,1, 0.2,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,skillValue1,2, 0.25,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,101,mount_skill_whiteHorse2_0,skillValue1,0,0.05,float[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,101,mount_skill_whiteHorse2_0,skillValue1,1, 0.1,float[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,102,mount_skill_whiteHorse3_0,skillValue1,0,0.05,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,102,mount_skill_whiteHorse3_0,skillValue1,1, 0.05,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,skillValue1,0,0.3,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,skillValue1,1, 0.4,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,skillValue1,2, 0.6,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,104,mount_skill_ghostRider2_0,skillValue1,0,0.15,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,104,mount_skill_ghostRider2_0,skillValue1,1, 0.3,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,105,mount_skill_ghostRider2_1,skillValue1,0,0.15,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,105,mount_skill_ghostRider2_1,skillValue1,1, 0.3,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,skillValue1,0,0.1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,skillValue1,1, 0.1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,skillValue1,0,0.8,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,skillValue1,1, 0.8,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,skillValue1,2, 0.8,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,109,mount_skill_fireWyvern3_0,skillValue1,0,3,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,109,mount_skill_fireWyvern3_0,skillValue1,1, 5,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,skillValue1,0,0.8,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,skillValue1,1, 0.8,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,skillValue1,2, 0.8,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,skillValue1,0,0.04,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,skillValue1,1, 0.04,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,skillValue1,2, 0.04,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,skillValue1,0,0.01,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,skillValue1,1, 0.02,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,skillValue1,0,0.6,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,skillValue1,1, 0.6,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,skillValue1,2, 0.6,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,115,mount_skill_golem2_0,skillValue1,0,0.4,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,115,mount_skill_golem2_0,skillValue1,1, 0.4,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,116,mount_skill_golem3_0,skillValue1,0,0.05,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,116,mount_skill_golem3_0,skillValue1,1, 0.05,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,skillValue1,0,0.8,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,skillValue1,1, 0.8,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,skillValue1,2, 0.8,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue1,0,0.01,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue1,1, 0.01,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue1,2, 0.01,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue1,0,0.02,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue1,1, 0.02,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue1,2, 0.02,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,121,mount_skill_colossus3_0,skillValue1,0,3,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,121,mount_skill_colossus3_0,skillValue1,1, 3,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,skillValue2,0,0.07,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,skillValue2,1, 0.07,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,skillValue2,2, 0.07,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue2,0,15,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue2,1, 22,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue2,2, 29,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue2,0,30,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue2,1, 44,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue2,2, 58,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,104,mount_skill_ghostRider2_0,duration,0,2,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,104,mount_skill_ghostRider2_0,duration,1, 2,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,105,mount_skill_ghostRider2_1,duration,0,2,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,105,mount_skill_ghostRider2_1,duration,1, 2,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,duration,0,-1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,duration,1, -1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,duration,0,-1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,duration,1, -1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,duration,2, -1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,duration,0,-1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,duration,1, -1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,duration,2, -1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,115,mount_skill_golem2_0,duration,0,1,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,115,mount_skill_golem2_0,duration,1, 2,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,duration,0,-1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,duration,1, -1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,duration,2, -1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,duration,0,-1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,duration,1, -1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,duration,2, -1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,prob,0,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,prob,1,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,100,mount_skill_whiteHorse1_0,prob,2,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,101,mount_skill_whiteHorse2_0,prob,0,1,float[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,101,mount_skill_whiteHorse2_0,prob,1,1,float[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,102,mount_skill_whiteHorse3_0,prob,0,0.5,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,102,mount_skill_whiteHorse3_0,prob,1,1,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,prob,0,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,prob,1,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,103,mount_skill_ghostRider1_0,prob,2,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,104,mount_skill_ghostRider2_0,prob,0,1,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,104,mount_skill_ghostRider2_0,prob,1,1,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,105,mount_skill_ghostRider2_1,prob,0,1,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,105,mount_skill_ghostRider2_1,prob,1,1,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,prob,0,1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,prob,1,1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,prob,0,1,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,prob,1,1,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,107,mount_skill_fireWyvern1_0,prob,2,1,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,prob,0,1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,prob,1,1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,prob,2,1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,109,mount_skill_fireWyvern3_0,prob,0,1,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,109,mount_skill_fireWyvern3_0,prob,1,1,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,prob,0,1,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,prob,1,1,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,prob,2,1,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,prob,0,1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,prob,1,1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,prob,2,1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,prob,0,1,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,prob,1,1,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,prob,0,1,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,prob,1,1,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,114,mount_skill_golem1_0,prob,2,1,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,115,mount_skill_golem2_0,prob,0,1,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,115,mount_skill_golem2_0,prob,1,1,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,116,mount_skill_golem3_0,prob,0,0.5,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,116,mount_skill_golem3_0,prob,1, 1,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,prob,0,1,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,prob,1,1,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,118,mount_skill_colossus1_0,prob,2,1,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,prob,0,1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,prob,1,1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,119,mount_skill_colossus2_0,prob,2,1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,prob,0,1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,prob,1,1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,120,mount_skill_colossus2_1,prob,2,1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,121,mount_skill_colossus3_0,prob,0,0.2,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,121,mount_skill_colossus3_0,prob,1,0.35,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,stackLimit,0,2,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,106,mount_skill_ghostRider3_0,stackLimit,1, 2,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,stackLimit,0,2,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,stackLimit,1, 5,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,108,mount_skill_fireWyvern2_0,stackLimit,2, 10,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,stackLimit,0,2,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,stackLimit,1, 4,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,stackLimit,2, 7,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
1 表 Id StringId 字段 零基数组索引 原值 类型 来源记录 说明
2 mount 100 mount_00 passiveSkill 0 whiteHorse1 string[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
3 mount 100 mount_00 passiveSkill 1 whiteHorse2 string[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
4 mount 100 mount_00 passiveSkill 2 whiteHorse3 string[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
5 mount 101 mount_01 passiveSkill 0 ghostRider1 string[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
6 mount 101 mount_01 passiveSkill 1 ghostRider2 string[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
7 mount 101 mount_01 passiveSkill 2 ghostRider3 string[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
8 mount 102 mount_02 passiveSkill 0 fireWyvern1 string[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
9 mount 102 mount_02 passiveSkill 1 fireWyvern2 string[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
10 mount 102 mount_02 passiveSkill 2 fireWyvern3 string[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
11 mount 103 mount_03 passiveSkill 0 ghostWyvern1 string[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
12 mount 103 mount_03 passiveSkill 1 ghostWyvern2 string[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
13 mount 103 mount_03 passiveSkill 2 ghostWyvern3 string[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
14 mount 104 mount_04 passiveSkill 0 golem1 string[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
15 mount 104 mount_04 passiveSkill 1 golem2 string[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
16 mount 104 mount_04 passiveSkill 2 golem3 string[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
17 mount 105 mount_05 passiveSkill 0 colossus1 string[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
18 mount 105 mount_05 passiveSkill 1 colossus2 string[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
19 mount 105 mount_05 passiveSkill 2 colossus3 string[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
20 mount 100 mount_00 passiveSkillAni 0 attack string[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
21 mount 100 mount_00 passiveSkillAni 1 null string[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
22 mount 100 mount_00 passiveSkillAni 2 null string[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
23 mount 101 mount_01 passiveSkillAni 0 attack string[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
24 mount 101 mount_01 passiveSkillAni 1 null string[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
25 mount 101 mount_01 passiveSkillAni 2 null string[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
26 mount 102 mount_02 passiveSkillAni 0 attack string[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
27 mount 102 mount_02 passiveSkillAni 1 null string[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
28 mount 102 mount_02 passiveSkillAni 2 null string[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
29 mount 103 mount_03 passiveSkillAni 0 attack string[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
30 mount 103 mount_03 passiveSkillAni 1 null string[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
31 mount 103 mount_03 passiveSkillAni 2 null string[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
32 mount 104 mount_04 passiveSkillAni 0 attack string[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
33 mount 104 mount_04 passiveSkillAni 1 null string[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
34 mount 104 mount_04 passiveSkillAni 2 null string[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
35 mount 105 mount_05 passiveSkillAni 0 attack string[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
36 mount 105 mount_05 passiveSkillAni 1 null string[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
37 mount 105 mount_05 passiveSkillAni 2 attack string[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
38 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 activeEventValue 0 1 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
39 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 activeEventValue 1 1 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
40 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 activeEventValue 2 1 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
41 mountskilleffectgroup 102 mount_skill_whiteHorse3_0 activeEventValue 0 2 float[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
42 mountskilleffectgroup 102 mount_skill_whiteHorse3_0 activeEventValue 1 2 float[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
43 mountskilleffectgroup 103 mount_skill_ghostRider1_0 activeEventValue 0 1 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
44 mountskilleffectgroup 103 mount_skill_ghostRider1_0 activeEventValue 1 1 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
45 mountskilleffectgroup 103 mount_skill_ghostRider1_0 activeEventValue 2 1 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
46 mountskilleffectgroup 104 mount_skill_ghostRider2_0 activeEventValue 0 0 float[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
47 mountskilleffectgroup 104 mount_skill_ghostRider2_0 activeEventValue 1 0 float[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
48 mountskilleffectgroup 105 mount_skill_ghostRider2_1 activeEventValue 0 0 float[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
49 mountskilleffectgroup 105 mount_skill_ghostRider2_1 activeEventValue 1 0 float[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
50 mountskilleffectgroup 106 mount_skill_ghostRider3_0 activeEventValue 0 3 float[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
51 mountskilleffectgroup 106 mount_skill_ghostRider3_0 activeEventValue 1 2 float[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
52 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 activeEventValue 0 1.5 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
53 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 activeEventValue 1 1.3 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
54 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 activeEventValue 2 1 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
55 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 activeEventValue 0 1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
56 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 activeEventValue 1 1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
57 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 activeEventValue 2 1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
58 mountskilleffectgroup 109 mount_skill_fireWyvern3_0 activeEventValue 0 3 float[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
59 mountskilleffectgroup 109 mount_skill_fireWyvern3_0 activeEventValue 1 3 float[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
60 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 activeEventValue 0 1.5 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
61 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 activeEventValue 1 1.3 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
62 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 activeEventValue 2 1 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
63 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 activeEventValue 0 1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
64 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 activeEventValue 1 1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
65 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 activeEventValue 2 1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
66 mountskilleffectgroup 112 mount_skill_ghostWyvern3_0 activeEventValue 0 2 float[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
67 mountskilleffectgroup 112 mount_skill_ghostWyvern3_0 activeEventValue 1 2 float[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
68 mountskilleffectgroup 114 mount_skill_golem1_0 activeEventValue 0 1.5 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
69 mountskilleffectgroup 114 mount_skill_golem1_0 activeEventValue 1 1.3 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
70 mountskilleffectgroup 114 mount_skill_golem1_0 activeEventValue 2 1 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
71 mountskilleffectgroup 115 mount_skill_golem2_0 activeEventValue 0 0 float[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
72 mountskilleffectgroup 115 mount_skill_golem2_0 activeEventValue 1 0 float[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
73 mountskilleffectgroup 116 mount_skill_golem3_0 activeEventValue 0 1 float[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
74 mountskilleffectgroup 116 mount_skill_golem3_0 activeEventValue 1 1 float[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
75 mountskilleffectgroup 118 mount_skill_colossus1_0 activeEventValue 0 1.5 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
76 mountskilleffectgroup 118 mount_skill_colossus1_0 activeEventValue 1 1.3 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
77 mountskilleffectgroup 118 mount_skill_colossus1_0 activeEventValue 2 1 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
78 mountskilleffectgroup 119 mount_skill_colossus2_0 activeEventValue 0 0 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
79 mountskilleffectgroup 119 mount_skill_colossus2_0 activeEventValue 1 0 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
80 mountskilleffectgroup 119 mount_skill_colossus2_0 activeEventValue 2 0 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
81 mountskilleffectgroup 120 mount_skill_colossus2_1 activeEventValue 0 0 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
82 mountskilleffectgroup 120 mount_skill_colossus2_1 activeEventValue 1 0 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
83 mountskilleffectgroup 120 mount_skill_colossus2_1 activeEventValue 2 0 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
84 mountskilleffectgroup 121 mount_skill_colossus3_0 activeEventValue 0 1 float[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
85 mountskilleffectgroup 121 mount_skill_colossus3_0 activeEventValue 1 1 float[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
86 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 skillValue1 0 0.15 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
87 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 skillValue1 1 0.2 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
88 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 skillValue1 2 0.25 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
89 mountskilleffectgroup 101 mount_skill_whiteHorse2_0 skillValue1 0 0.05 float[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
90 mountskilleffectgroup 101 mount_skill_whiteHorse2_0 skillValue1 1 0.1 float[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
91 mountskilleffectgroup 102 mount_skill_whiteHorse3_0 skillValue1 0 0.05 float[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
92 mountskilleffectgroup 102 mount_skill_whiteHorse3_0 skillValue1 1 0.05 float[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
93 mountskilleffectgroup 103 mount_skill_ghostRider1_0 skillValue1 0 0.3 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
94 mountskilleffectgroup 103 mount_skill_ghostRider1_0 skillValue1 1 0.4 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
95 mountskilleffectgroup 103 mount_skill_ghostRider1_0 skillValue1 2 0.6 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
96 mountskilleffectgroup 104 mount_skill_ghostRider2_0 skillValue1 0 0.15 float[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
97 mountskilleffectgroup 104 mount_skill_ghostRider2_0 skillValue1 1 0.3 float[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
98 mountskilleffectgroup 105 mount_skill_ghostRider2_1 skillValue1 0 0.15 float[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
99 mountskilleffectgroup 105 mount_skill_ghostRider2_1 skillValue1 1 0.3 float[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
100 mountskilleffectgroup 106 mount_skill_ghostRider3_0 skillValue1 0 0.1 float[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
101 mountskilleffectgroup 106 mount_skill_ghostRider3_0 skillValue1 1 0.1 float[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
102 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 skillValue1 0 0.8 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
103 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 skillValue1 1 0.8 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
104 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 skillValue1 2 0.8 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
105 mountskilleffectgroup 109 mount_skill_fireWyvern3_0 skillValue1 0 3 float[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
106 mountskilleffectgroup 109 mount_skill_fireWyvern3_0 skillValue1 1 5 float[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
107 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 skillValue1 0 0.8 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
108 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 skillValue1 1 0.8 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
109 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 skillValue1 2 0.8 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
110 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 skillValue1 0 0.04 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
111 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 skillValue1 1 0.04 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
112 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 skillValue1 2 0.04 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
113 mountskilleffectgroup 112 mount_skill_ghostWyvern3_0 skillValue1 0 0.01 float[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
114 mountskilleffectgroup 112 mount_skill_ghostWyvern3_0 skillValue1 1 0.02 float[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
115 mountskilleffectgroup 114 mount_skill_golem1_0 skillValue1 0 0.6 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
116 mountskilleffectgroup 114 mount_skill_golem1_0 skillValue1 1 0.6 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
117 mountskilleffectgroup 114 mount_skill_golem1_0 skillValue1 2 0.6 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
118 mountskilleffectgroup 115 mount_skill_golem2_0 skillValue1 0 0.4 float[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
119 mountskilleffectgroup 115 mount_skill_golem2_0 skillValue1 1 0.4 float[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
120 mountskilleffectgroup 116 mount_skill_golem3_0 skillValue1 0 0.05 float[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
121 mountskilleffectgroup 116 mount_skill_golem3_0 skillValue1 1 0.05 float[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
122 mountskilleffectgroup 118 mount_skill_colossus1_0 skillValue1 0 0.8 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
123 mountskilleffectgroup 118 mount_skill_colossus1_0 skillValue1 1 0.8 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
124 mountskilleffectgroup 118 mount_skill_colossus1_0 skillValue1 2 0.8 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
125 mountskilleffectgroup 119 mount_skill_colossus2_0 skillValue1 0 0.01 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
126 mountskilleffectgroup 119 mount_skill_colossus2_0 skillValue1 1 0.01 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
127 mountskilleffectgroup 119 mount_skill_colossus2_0 skillValue1 2 0.01 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
128 mountskilleffectgroup 120 mount_skill_colossus2_1 skillValue1 0 0.02 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
129 mountskilleffectgroup 120 mount_skill_colossus2_1 skillValue1 1 0.02 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
130 mountskilleffectgroup 120 mount_skill_colossus2_1 skillValue1 2 0.02 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
131 mountskilleffectgroup 121 mount_skill_colossus3_0 skillValue1 0 3 float[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
132 mountskilleffectgroup 121 mount_skill_colossus3_0 skillValue1 1 3 float[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
133 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 skillValue2 0 0.07 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
134 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 skillValue2 1 0.07 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
135 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 skillValue2 2 0.07 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
136 mountskilleffectgroup 119 mount_skill_colossus2_0 skillValue2 0 15 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
137 mountskilleffectgroup 119 mount_skill_colossus2_0 skillValue2 1 22 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
138 mountskilleffectgroup 119 mount_skill_colossus2_0 skillValue2 2 29 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
139 mountskilleffectgroup 120 mount_skill_colossus2_1 skillValue2 0 30 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
140 mountskilleffectgroup 120 mount_skill_colossus2_1 skillValue2 1 44 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
141 mountskilleffectgroup 120 mount_skill_colossus2_1 skillValue2 2 58 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
142 mountskilleffectgroup 104 mount_skill_ghostRider2_0 duration 0 2 float[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
143 mountskilleffectgroup 104 mount_skill_ghostRider2_0 duration 1 2 float[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
144 mountskilleffectgroup 105 mount_skill_ghostRider2_1 duration 0 2 float[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
145 mountskilleffectgroup 105 mount_skill_ghostRider2_1 duration 1 2 float[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
146 mountskilleffectgroup 106 mount_skill_ghostRider3_0 duration 0 -1 float[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
147 mountskilleffectgroup 106 mount_skill_ghostRider3_0 duration 1 -1 float[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
148 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 duration 0 -1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
149 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 duration 1 -1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
150 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 duration 2 -1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
151 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 duration 0 -1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
152 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 duration 1 -1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
153 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 duration 2 -1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
154 mountskilleffectgroup 115 mount_skill_golem2_0 duration 0 1 float[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
155 mountskilleffectgroup 115 mount_skill_golem2_0 duration 1 2 float[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
156 mountskilleffectgroup 119 mount_skill_colossus2_0 duration 0 -1 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
157 mountskilleffectgroup 119 mount_skill_colossus2_0 duration 1 -1 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
158 mountskilleffectgroup 119 mount_skill_colossus2_0 duration 2 -1 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
159 mountskilleffectgroup 120 mount_skill_colossus2_1 duration 0 -1 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
160 mountskilleffectgroup 120 mount_skill_colossus2_1 duration 1 -1 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
161 mountskilleffectgroup 120 mount_skill_colossus2_1 duration 2 -1 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
162 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 prob 0 1 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
163 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 prob 1 1 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
164 mountskilleffectgroup 100 mount_skill_whiteHorse1_0 prob 2 1 float[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
165 mountskilleffectgroup 101 mount_skill_whiteHorse2_0 prob 0 1 float[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
166 mountskilleffectgroup 101 mount_skill_whiteHorse2_0 prob 1 1 float[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
167 mountskilleffectgroup 102 mount_skill_whiteHorse3_0 prob 0 0.5 float[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
168 mountskilleffectgroup 102 mount_skill_whiteHorse3_0 prob 1 1 float[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
169 mountskilleffectgroup 103 mount_skill_ghostRider1_0 prob 0 1 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
170 mountskilleffectgroup 103 mount_skill_ghostRider1_0 prob 1 1 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
171 mountskilleffectgroup 103 mount_skill_ghostRider1_0 prob 2 1 float[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
172 mountskilleffectgroup 104 mount_skill_ghostRider2_0 prob 0 1 float[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
173 mountskilleffectgroup 104 mount_skill_ghostRider2_0 prob 1 1 float[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
174 mountskilleffectgroup 105 mount_skill_ghostRider2_1 prob 0 1 float[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
175 mountskilleffectgroup 105 mount_skill_ghostRider2_1 prob 1 1 float[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
176 mountskilleffectgroup 106 mount_skill_ghostRider3_0 prob 0 1 float[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
177 mountskilleffectgroup 106 mount_skill_ghostRider3_0 prob 1 1 float[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
178 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 prob 0 1 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
179 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 prob 1 1 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
180 mountskilleffectgroup 107 mount_skill_fireWyvern1_0 prob 2 1 float[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
181 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 prob 0 1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
182 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 prob 1 1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
183 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 prob 2 1 float[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
184 mountskilleffectgroup 109 mount_skill_fireWyvern3_0 prob 0 1 float[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
185 mountskilleffectgroup 109 mount_skill_fireWyvern3_0 prob 1 1 float[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
186 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 prob 0 1 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
187 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 prob 1 1 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
188 mountskilleffectgroup 110 mount_skill_ghostWyvern1_0 prob 2 1 float[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
189 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 prob 0 1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
190 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 prob 1 1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
191 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 prob 2 1 float[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
192 mountskilleffectgroup 112 mount_skill_ghostWyvern3_0 prob 0 1 float[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
193 mountskilleffectgroup 112 mount_skill_ghostWyvern3_0 prob 1 1 float[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
194 mountskilleffectgroup 114 mount_skill_golem1_0 prob 0 1 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
195 mountskilleffectgroup 114 mount_skill_golem1_0 prob 1 1 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
196 mountskilleffectgroup 114 mount_skill_golem1_0 prob 2 1 float[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
197 mountskilleffectgroup 115 mount_skill_golem2_0 prob 0 1 float[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
198 mountskilleffectgroup 115 mount_skill_golem2_0 prob 1 1 float[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
199 mountskilleffectgroup 116 mount_skill_golem3_0 prob 0 0.5 float[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
200 mountskilleffectgroup 116 mount_skill_golem3_0 prob 1 1 float[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
201 mountskilleffectgroup 118 mount_skill_colossus1_0 prob 0 1 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
202 mountskilleffectgroup 118 mount_skill_colossus1_0 prob 1 1 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
203 mountskilleffectgroup 118 mount_skill_colossus1_0 prob 2 1 float[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
204 mountskilleffectgroup 119 mount_skill_colossus2_0 prob 0 1 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
205 mountskilleffectgroup 119 mount_skill_colossus2_0 prob 1 1 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
206 mountskilleffectgroup 119 mount_skill_colossus2_0 prob 2 1 float[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
207 mountskilleffectgroup 120 mount_skill_colossus2_1 prob 0 1 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
208 mountskilleffectgroup 120 mount_skill_colossus2_1 prob 1 1 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
209 mountskilleffectgroup 120 mount_skill_colossus2_1 prob 2 1 float[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
210 mountskilleffectgroup 121 mount_skill_colossus3_0 prob 0 0.2 float[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
211 mountskilleffectgroup 121 mount_skill_colossus3_0 prob 1 0.35 float[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
212 mountskilleffectgroup 106 mount_skill_ghostRider3_0 stackLimit 0 2 int[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
213 mountskilleffectgroup 106 mount_skill_ghostRider3_0 stackLimit 1 2 int[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
214 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 stackLimit 0 2 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
215 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 stackLimit 1 5 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
216 mountskilleffectgroup 108 mount_skill_fireWyvern2_0 stackLimit 2 10 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
217 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 stackLimit 0 2 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
218 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 stackLimit 1 4 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
219 mountskilleffectgroup 111 mount_skill_ghostWyvern2_0 stackLimit 2 7 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵