Initial import of HEROLL source and design documents

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toshiocn
2026-10-26 16:05:39 +08:00
commit fdb55672c1
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表,字段,类型,中文含义,原始注释,空值条数
dayoftheweekdungeon,Id,Key<int>,数值主键,,0
dayoftheweekdungeon,StringId,Key<string>,字符串主键,,0
dayoftheweekdungeon,day,int,日序/星期枚举(按表),,0
dayoftheweekdungeon,difficulty,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
dayoftheweekdungeon,itemId,int[],道具ID,,0
dayoftheweekdungeon,itemCount,int[],道具数量,,0
dayoftheweekdungeonconfig,Id,Key<int>,数值主键,,0
dayoftheweekdungeonconfig,StringId,Key<string>,字符串主键,,0
dayoftheweekdungeonconfig,difficultyPreferStage,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,Id,Key<int>,数值主键,,0
idledungeon,StringId,Key<string>,字符串主键,,0
idledungeon,graphID,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,treasureCount,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,percentPerTreasure,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,enemyGroupCount,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,enemyHP,long[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,enemySprites,string[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,enemyATK,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,enemyDEF,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,enemyAIM,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeon,enemyEVA,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonconfig,Id,Key<int>,数值主键,,0
idledungeonconfig,StringId,Key<string>,字符串主键,,0
idledungeonconfig,ticketChargeTime,int,门票恢复时间(单位按表注释),티켓 충전 시간 (초),0
idledungeonconfig,maxTicket,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,최대 티켓 보유량,0
idledungeonconfig,startTicket,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,시작 티켓 보유량,0
idledungeonconfig,maxInvSize,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,최대 인벤토리 (장착한 것 제외),0
idledungeondrop,Id,Key<int>,数值主键,,0
idledungeondrop,StringId,Key<string>,字符串主键,,0
idledungeondrop,currentDropItemCount,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,"스테이지에 진입하여 드랍한 아이템 수에 따라 변동 확률 적용 > 별도의 파츠 구분 X (스테이지 재진입 시, 초기화)",0
idledungeondrop,failWeights,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,실패 확률 웨이트,0
idledungeondrop,normalWeights,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeondrop,rareWeights,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeondrop,epikWeights,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeondrop,legendWeights,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeondrop,mythWeights,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentsalvage,Id,Key<int>,数值主键,,0
idledungeonequipmentsalvage,StringId,Key<string>,字符串主键,,0
idledungeonequipmentsalvage,level,int,等级/阶段索引(具体语义按表),레벨,0
idledungeonequipmentsalvage,salvage_normal,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,"분해 시, 아이템 타입",0
idledungeonequipmentsalvage,salvage_rare,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentsalvage,salvage_epic,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentsalvage,salvage_legend,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentsalvage,salvage_myth,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentsalvage,salvage_count_normal,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,"분해 시, 획득 아이템 > 골드 / 조각",0
idledungeonequipmentsalvage,salvage_count_rare,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentsalvage,salvage_count_epic,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentsalvage,salvage_count_legend,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentsalvage,salvage_count_myth,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentstatus,Id,Key<int>,数值主键,,0
idledungeonequipmentstatus,StringId,Key<string>,字符串主键,,0
idledungeonequipmentstatus,level,int,等级/阶段索引(具体语义按表),,0
idledungeonequipmentstatus,type,EMonoStatus,类型/分组,,0
idledungeonequipmentstatus,value_normal,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentstatus,value_rare,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentstatus,value_epic,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentstatus,value_legend,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonequipmentstatus,value_myth,long,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonplayerdefaultstat,Id,Key<int>,数值主键,,0
idledungeonplayerdefaultstat,StringId,Key<string>,字符串主键,,0
idledungeonplayerdefaultstat,EMonoStatus,EMonoStatus,属性枚举,,0
idledungeonplayerdefaultstat,value,float,数值(单位按表),,0
idledungeonstageinfo,Id,Key<int>,数值主键,stage와 동일,0
idledungeonstageinfo,StringId,Key<string>,字符串主键,빠르다,0
idledungeonstageinfo,stage,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,완-벽-하-죠,0
idledungeonstageinfo,stageConcept,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
idledungeonstageinfo,chapter,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,챕터 별로 그룹 지어서 생성,0
idledungeonstageinfo,rewardId,int,奖励ID(按奖励类型解析),,0
idledungeonstageinfo,rewardCount,int,奖励数量,,0
weekdungeonboard,Id,Key<int>,数值主键,,0
weekdungeonboard,StringId,Key<string>,字符串主键,,0
weekdungeonboard,EDayOfWeekDifficulty,EDayOfWeekDifficulty,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,loop,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,monsterGroupIDs,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,AttackPower,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,Health,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,Defense,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,AttackSpeed,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,Evasion,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,Aim,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
weekdungeonboard,LifeSteal,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
1 表 字段 类型 中文含义 原始注释 空值条数
2 dayoftheweekdungeon Id Key<int> 数值主键 0
3 dayoftheweekdungeon StringId Key<string> 字符串主键 0
4 dayoftheweekdungeon day int 日序/星期枚举(按表) 0
5 dayoftheweekdungeon difficulty int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
6 dayoftheweekdungeon itemId int[] 道具ID 0
7 dayoftheweekdungeon itemCount int[] 道具数量 0
8 dayoftheweekdungeonconfig Id Key<int> 数值主键 0
9 dayoftheweekdungeonconfig StringId Key<string> 字符串主键 0
10 dayoftheweekdungeonconfig difficultyPreferStage int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
11 idledungeon Id Key<int> 数值主键 0
12 idledungeon StringId Key<string> 字符串主键 0
13 idledungeon graphID string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
14 idledungeon treasureCount int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
15 idledungeon percentPerTreasure int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
16 idledungeon enemyGroupCount int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
17 idledungeon enemyHP long[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
18 idledungeon enemySprites string[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
19 idledungeon enemyATK long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
20 idledungeon enemyDEF long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
21 idledungeon enemyAIM long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
22 idledungeon enemyEVA long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
23 idledungeonconfig Id Key<int> 数值主键 0
24 idledungeonconfig StringId Key<string> 字符串主键 0
25 idledungeonconfig ticketChargeTime int 门票恢复时间(单位按表注释) 티켓 충전 시간 (초) 0
26 idledungeonconfig maxTicket int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 최대 티켓 보유량 0
27 idledungeonconfig startTicket int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 시작 티켓 보유량 0
28 idledungeonconfig maxInvSize int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 최대 인벤토리 (장착한 것 제외) 0
29 idledungeondrop Id Key<int> 数值主键 0
30 idledungeondrop StringId Key<string> 字符串主键 0
31 idledungeondrop currentDropItemCount int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 스테이지에 진입하여 드랍한 아이템 수에 따라 변동 확률 적용 > 별도의 파츠 구분 X (스테이지 재진입 시, 초기화) 0
32 idledungeondrop failWeights float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 실패 확률 웨이트 0
33 idledungeondrop normalWeights float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
34 idledungeondrop rareWeights float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
35 idledungeondrop epikWeights float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
36 idledungeondrop legendWeights float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
37 idledungeondrop mythWeights float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
38 idledungeonequipmentsalvage Id Key<int> 数值主键 0
39 idledungeonequipmentsalvage StringId Key<string> 字符串主键 0
40 idledungeonequipmentsalvage level int 等级/阶段索引(具体语义按表) 레벨 0
41 idledungeonequipmentsalvage salvage_normal int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 분해 시, 아이템 타입 0
42 idledungeonequipmentsalvage salvage_rare int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
43 idledungeonequipmentsalvage salvage_epic int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
44 idledungeonequipmentsalvage salvage_legend int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
45 idledungeonequipmentsalvage salvage_myth int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
46 idledungeonequipmentsalvage salvage_count_normal int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 분해 시, 획득 아이템 > 골드 / 조각 0
47 idledungeonequipmentsalvage salvage_count_rare int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
48 idledungeonequipmentsalvage salvage_count_epic int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
49 idledungeonequipmentsalvage salvage_count_legend int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
50 idledungeonequipmentsalvage salvage_count_myth int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
51 idledungeonequipmentstatus Id Key<int> 数值主键 0
52 idledungeonequipmentstatus StringId Key<string> 字符串主键 0
53 idledungeonequipmentstatus level int 等级/阶段索引(具体语义按表) 0
54 idledungeonequipmentstatus type EMonoStatus 类型/分组 0
55 idledungeonequipmentstatus value_normal long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
56 idledungeonequipmentstatus value_rare long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
57 idledungeonequipmentstatus value_epic long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
58 idledungeonequipmentstatus value_legend long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
59 idledungeonequipmentstatus value_myth long 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
60 idledungeonplayerdefaultstat Id Key<int> 数值主键 0
61 idledungeonplayerdefaultstat StringId Key<string> 字符串主键 0
62 idledungeonplayerdefaultstat EMonoStatus EMonoStatus 属性枚举 0
63 idledungeonplayerdefaultstat value float 数值(单位按表) 0
64 idledungeonstageinfo Id Key<int> 数值主键 stage와 동일 0
65 idledungeonstageinfo StringId Key<string> 字符串主键 빠르다 0
66 idledungeonstageinfo stage int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 완-벽-하-죠 0
67 idledungeonstageinfo stageConcept string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
68 idledungeonstageinfo chapter int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 챕터 별로 그룹 지어서 생성 0
69 idledungeonstageinfo rewardId int 奖励ID(按奖励类型解析) 0
70 idledungeonstageinfo rewardCount int 奖励数量 0
71 weekdungeonboard Id Key<int> 数值主键 0
72 weekdungeonboard StringId Key<string> 字符串主键 0
73 weekdungeonboard EDayOfWeekDifficulty EDayOfWeekDifficulty 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
74 weekdungeonboard loop int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
75 weekdungeonboard monsterGroupIDs int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
76 weekdungeonboard AttackPower float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
77 weekdungeonboard Health float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
78 weekdungeonboard Defense float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
79 weekdungeonboard AttackSpeed float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
80 weekdungeonboard Evasion float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
81 weekdungeonboard Aim float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
82 weekdungeonboard LifeSteal float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0