Initial import of HEROLL source and design documents

This commit is contained in:
toshiocn
2026-10-26 16:05:39 +08:00
commit fdb55672c1
1846 changed files with 290692 additions and 0 deletions
@@ -0,0 +1,26 @@
Id,StringId,itemType,itemID,fixedKey,count,overrideValue,overrideExtraValue
300,raid_preset_1_0,FIXED,,potionAdd,2,,
100,raid_preset_1_1,AUGMENT,150,,1,3,-1
200,raid_preset_1_2,POTION,108,,1,10,-1
201,raid_preset_1_3,POTION,107,,1,5,-1
202,raid_preset_1_4,POTION,100,,1,100,1
203,raid_preset_1_5,POTION,106,,1,100,1
101,raid_preset_1_6,AUGMENT,108,,1,300,-1
301,raid_preset_1_7,FIXED,,potionAdd,1,,
102,raid_preset_1_8,AUGMENT,109,,1,30,3
103,raid_preset_1_9,AUGMENT,110,,1,15,3
104,raid_preset_1_10,AUGMENT,117,,1,20,-1
105,raid_preset_1_11,AUGMENT,154,,1,15,-1
302,raid_preset_1_12,FIXED,,potionHeal,5,,
500,raid_preset_2_0,FIXED,,potionAdd,3,,
501,raid_preset_2_1,POTION,108,,1,25,-1
502,raid_preset_2_2,POTION,100,,1,100,1
503,raid_preset_2_3,POTION,106,,1,50,1
504,raid_preset_2_4,FIXED,,potionAdd,3,,
505,raid_preset_2_5,POTION,107,,1,11,-1
506,raid_preset_2_6,AUGMENT,117,,1,40,-1
507,raid_preset_2_7,AUGMENT,154,,1,30,-1
508,raid_preset_2_8,AUGMENT,108,,1,300,-1
509,raid_preset_2_9,AUGMENT,107,,1,100,-1
510,raid_preset_2_10,AUGMENT,106,,1,4,-1
511,raid_preset_2_11,AUGMENT,114,,1,7,-1
1 Id StringId itemType itemID fixedKey count overrideValue overrideExtraValue
2 300 raid_preset_1_0 FIXED potionAdd 2
3 100 raid_preset_1_1 AUGMENT 150 1 3 -1
4 200 raid_preset_1_2 POTION 108 1 10 -1
5 201 raid_preset_1_3 POTION 107 1 5 -1
6 202 raid_preset_1_4 POTION 100 1 100 1
7 203 raid_preset_1_5 POTION 106 1 100 1
8 101 raid_preset_1_6 AUGMENT 108 1 300 -1
9 301 raid_preset_1_7 FIXED potionAdd 1
10 102 raid_preset_1_8 AUGMENT 109 1 30 3
11 103 raid_preset_1_9 AUGMENT 110 1 15 3
12 104 raid_preset_1_10 AUGMENT 117 1 20 -1
13 105 raid_preset_1_11 AUGMENT 154 1 15 -1
14 302 raid_preset_1_12 FIXED potionHeal 5
15 500 raid_preset_2_0 FIXED potionAdd 3
16 501 raid_preset_2_1 POTION 108 1 25 -1
17 502 raid_preset_2_2 POTION 100 1 100 1
18 503 raid_preset_2_3 POTION 106 1 50 1
19 504 raid_preset_2_4 FIXED potionAdd 3
20 505 raid_preset_2_5 POTION 107 1 11 -1
21 506 raid_preset_2_6 AUGMENT 117 1 40 -1
22 507 raid_preset_2_7 AUGMENT 154 1 30 -1
23 508 raid_preset_2_8 AUGMENT 108 1 300 -1
24 509 raid_preset_2_9 AUGMENT 107 1 100 -1
25 510 raid_preset_2_10 AUGMENT 106 1 4 -1
26 511 raid_preset_2_11 AUGMENT 114 1 7 -1
@@ -0,0 +1,52 @@
Id,StringId,bossKillCount,killScore,AttackPower,Health,Defense,AttackSpeed,Evasion,Aim,LifeSteal
0,0,0,3000,33,800,15,1.2,27,0,0
1,1,1,3000,40,900,18,1.2,35,0,0
2,2,2,3000,55,1100,24,1.2,50,19,0
3,3,3,3000,70,1400,31,1.3,70,22,0
4,4,4,5000,90,1700,43,1.3,100,25,0
5,5,5,5000,110,2000,55,1.4,130,28,0
6,6,6,5000,130,2200,68,1.4,150,30,0
7,7,7,5000,150,2500,85,1.5,170,34,0
8,8,8,6000,180,3000,100,1.5,190,36,0
9,9,9,6000,195,3600,110,1.5,210,38,0
10,10,10,6000,210,6000,120,1.6,230,40,0
11,11,11,6000,245,8100,126,1.6,245,40,0
12,12,12,6000,270,9000,133,1.6,260,43,0
13,13,13,6000,280,10000,144,1.7,270,46,0
14,14,14,6000,310,11000,150,1.7,280,47,0
15,15,15,7000,330,12000,160,1.8,290,50,0
16,16,16,7000,370,13000,175,1.8,305,54,0
17,17,17,7000,390,15000,185,1.9,320,57,0
18,18,18,7000,410,17500,200,2,340,60,0
19,19,19,7000,420,19400,210,2.1,350,59,0
20,20,20,8000,430,22800,220,2.2,370,63,0
21,21,21,8000,480,24900,240,2.3,390,67,0
22,22,22,8000,500,26500,270,2.3,410,68,0
23,23,23,8000,520,29500,280,2.3,430,71,0
24,24,24,8000,540,31000,300,2.4,460,74,0
25,25,25,8000,560,35000,320,2.5,480,77,0
26,26,26,9000,600,50000,340,2.6,505,84,0
27,27,27,9000,630,70000,350,2.7,530,91,0
28,28,28,9000,660,100000,370,2.8,555,98,0
29,29,29,9000,700,130000,390,2.9,580,105,0
30,30,30,9000,740,150000,440,3,605,112,0
31,31,31,9000,790,200000,510,3,630,119,0
32,32,32,9000,835,250000,590,3,655,126,0
33,33,33,9000,900,300000,650,3,680,133,0
34,34,34,10000,950,400000,675,3,760,140,0
35,35,35,10000,1100,600000,700,3.1,840,147,0
36,36,36,10000,1150,800000,725,3.2,920,154,0
37,37,37,10000,1200,1000000,750,3.3000000000000003,1000,161,0
38,38,38,10000,1300,1300000,775,3.4000000000000004,1080,168,0
39,39,39,10000,1400,1600000,800,3.5000000000000004,1160,175,0
40,40,40,15000,1600,3000000,850,3.6000000000000005,1240,185,0
41,41,41,15000,1900,5000000,950,3.7000000000000006,1340,205,0
42,42,42,15000,2200,7000000,1050,3.8000000000000007,1440,225,0
43,43,43,15000,2500,9000000,1200,3.9000000000000008,1590,250,0
44,44,44,15000,3000,11000000,1300,4,1790,300,0
45,45,45,15000,3500,15000000,1500,4,2090,350,0
46,46,46,17500,4000,30000000,1700,4,2500,5000,0
47,47,47,17500,5000,90000000,2000,4,3000,5000,0
48,48,48,17500,80000,150000000,2500,4,4400,5000,0
49,49,49,17500,10000,350000000,4000,4,6000,5000,0
50,50,50,17500,200000,500000000,100000,4,10000,5000,0
1 Id StringId bossKillCount killScore AttackPower Health Defense AttackSpeed Evasion Aim LifeSteal
2 0 0 0 3000 33 800 15 1.2 27 0 0
3 1 1 1 3000 40 900 18 1.2 35 0 0
4 2 2 2 3000 55 1100 24 1.2 50 19 0
5 3 3 3 3000 70 1400 31 1.3 70 22 0
6 4 4 4 5000 90 1700 43 1.3 100 25 0
7 5 5 5 5000 110 2000 55 1.4 130 28 0
8 6 6 6 5000 130 2200 68 1.4 150 30 0
9 7 7 7 5000 150 2500 85 1.5 170 34 0
10 8 8 8 6000 180 3000 100 1.5 190 36 0
11 9 9 9 6000 195 3600 110 1.5 210 38 0
12 10 10 10 6000 210 6000 120 1.6 230 40 0
13 11 11 11 6000 245 8100 126 1.6 245 40 0
14 12 12 12 6000 270 9000 133 1.6 260 43 0
15 13 13 13 6000 280 10000 144 1.7 270 46 0
16 14 14 14 6000 310 11000 150 1.7 280 47 0
17 15 15 15 7000 330 12000 160 1.8 290 50 0
18 16 16 16 7000 370 13000 175 1.8 305 54 0
19 17 17 17 7000 390 15000 185 1.9 320 57 0
20 18 18 18 7000 410 17500 200 2 340 60 0
21 19 19 19 7000 420 19400 210 2.1 350 59 0
22 20 20 20 8000 430 22800 220 2.2 370 63 0
23 21 21 21 8000 480 24900 240 2.3 390 67 0
24 22 22 22 8000 500 26500 270 2.3 410 68 0
25 23 23 23 8000 520 29500 280 2.3 430 71 0
26 24 24 24 8000 540 31000 300 2.4 460 74 0
27 25 25 25 8000 560 35000 320 2.5 480 77 0
28 26 26 26 9000 600 50000 340 2.6 505 84 0
29 27 27 27 9000 630 70000 350 2.7 530 91 0
30 28 28 28 9000 660 100000 370 2.8 555 98 0
31 29 29 29 9000 700 130000 390 2.9 580 105 0
32 30 30 30 9000 740 150000 440 3 605 112 0
33 31 31 31 9000 790 200000 510 3 630 119 0
34 32 32 32 9000 835 250000 590 3 655 126 0
35 33 33 33 9000 900 300000 650 3 680 133 0
36 34 34 34 10000 950 400000 675 3 760 140 0
37 35 35 35 10000 1100 600000 700 3.1 840 147 0
38 36 36 36 10000 1150 800000 725 3.2 920 154 0
39 37 37 37 10000 1200 1000000 750 3.3000000000000003 1000 161 0
40 38 38 38 10000 1300 1300000 775 3.4000000000000004 1080 168 0
41 39 39 39 10000 1400 1600000 800 3.5000000000000004 1160 175 0
42 40 40 40 15000 1600 3000000 850 3.6000000000000005 1240 185 0
43 41 41 41 15000 1900 5000000 950 3.7000000000000006 1340 205 0
44 42 42 42 15000 2200 7000000 1050 3.8000000000000007 1440 225 0
45 43 43 43 15000 2500 9000000 1200 3.9000000000000008 1590 250 0
46 44 44 44 15000 3000 11000000 1300 4 1790 300 0
47 45 45 45 15000 3500 15000000 1500 4 2090 350 0
48 46 46 46 17500 4000 30000000 1700 4 2500 5000 0
49 47 47 47 17500 5000 90000000 2000 4 3000 5000 0
50 48 48 48 17500 80000 150000000 2500 4 4400 5000 0
51 49 49 49 17500 10000 350000000 4000 4 6000 5000 0
52 50 50 50 17500 200000 500000000 100000 4 10000 5000 0
@@ -0,0 +1,2 @@
Id,StringId,targetSeason,startTicketCount,maxTicketCount,ticketChargeTime,playAssetId,playAssetCount
100,DefaultConfig,1,2,10,43200,155,1
1 Id StringId targetSeason startTicketCount maxTicketCount ticketChargeTime playAssetId playAssetCount
2 100 DefaultConfig 1 2 10 43200 155 1
@@ -0,0 +1,182 @@
Id,StringId,tierId,season,highScore,rewardId,rewardCount
0,0,D,1,2000,157,200
1,1,D,1,5000,157,200
2,2,C,1,8000,157,200
3,3,C,1,11000,157,200
4,4,B,1,15000,157,200
5,5,B,1,20000,157,200
6,6,B+,1,25000,157,200
7,7,B+,1,30000,157,200
8,8,B+,1,35000,157,200
9,9,A,1,40000,157,200
10,10,A,1,45000,157,200
11,11,A,1,50000,157,200
12,12,A+,1,55000,157,200
13,13,A+,1,60000,157,200
14,14,A+,1,65000,157,200
15,15,A++,1,70000,157,200
16,16,A++,1,75000,157,200
17,17,A++,1,80000,157,200
18,18,A++,1,85000,157,200
19,19,S,1,95000,157,200
20,20,S+,1,110000,157,200
21,21,S++,1,130000,157,200
22,22,S++,1,150000,157,200
23,23,D,2,2000,157,145
24,24,D,2,5000,157,145
25,25,C,2,8000,157,145
26,26,C,2,11000,157,145
27,27,B,2,15000,157,145
28,28,B,2,20000,157,145
29,29,B+,2,25000,157,145
30,30,B+,2,30000,157,145
31,31,B+,2,35000,157,145
32,32,A,2,40000,157,145
33,33,A,2,45000,157,145
34,34,A,2,50000,157,145
35,35,A+,2,55000,157,145
36,36,A+,2,60000,157,145
37,37,A+,2,65000,157,145
38,38,A++,2,70000,157,145
39,39,A++,2,75000,157,145
40,40,A++,2,80000,157,145
41,41,A++,2,85000,157,145
42,42,S,2,95000,157,145
43,43,S+,2,110000,157,145
44,44,S++,2,130000,157,145
45,45,S++,2,150000,157,145
46,46,D,3,2000,157,145
47,47,D,3,5000,157,145
48,48,C,3,8000,157,145
49,49,C,3,11000,157,145
50,50,B,3,15000,157,145
51,51,B,3,20000,157,145
52,52,B+,3,25000,157,145
53,53,B+,3,30000,157,145
54,54,B+,3,35000,157,145
55,55,A,3,40000,157,145
56,56,A,3,45000,157,145
57,57,A,3,50000,157,145
58,58,A+,3,55000,157,145
59,59,A+,3,60000,157,145
60,60,A+,3,65000,157,145
61,61,A++,3,70000,157,145
62,62,A++,3,75000,157,145
63,63,A++,3,80000,157,145
64,64,A++,3,85000,157,145
65,65,S,3,95000,157,145
66,66,S+,3,110000,157,145
67,67,S++,3,130000,157,145
68,68,S++,3,150000,157,145
69,69,D,4,2000,157,145
70,70,D,4,5000,157,145
71,71,C,4,8000,157,145
72,72,C,4,11000,157,145
73,73,B,4,15000,157,145
74,74,B,4,20000,157,145
75,75,B+,4,25000,157,145
76,76,B+,4,30000,157,145
77,77,B+,4,35000,157,145
78,78,A,4,40000,157,145
79,79,A,4,45000,157,145
80,80,A,4,50000,157,145
81,81,A+,4,55000,157,145
82,82,A+,4,60000,157,145
83,83,A+,4,65000,157,145
84,84,A++,4,70000,157,145
85,85,A++,4,75000,157,145
86,86,A++,4,80000,157,145
87,87,A++,4,85000,157,145
88,88,S,4,95000,157,145
89,89,S+,4,110000,157,145
90,90,S++,4,130000,157,145
91,91,S++,4,150000,157,145
92,92,D,5,2000,157,145
93,93,D,5,5000,157,145
94,94,C,5,8000,157,145
95,95,C,5,11000,157,145
96,96,B,5,15000,157,145
97,97,B,5,20000,157,145
98,98,B+,5,25000,157,145
99,99,B+,5,30000,157,145
100,100,B+,5,35000,157,145
101,101,A,5,40000,157,145
102,102,A,5,45000,157,145
103,103,A,5,50000,157,145
104,104,A+,5,55000,157,145
105,105,A+,5,60000,157,145
106,106,A+,5,65000,157,145
107,107,A++,5,70000,157,145
108,108,A++,5,75000,157,145
109,109,A++,5,80000,157,145
110,110,A++,5,85000,157,145
111,111,S,5,95000,157,145
112,112,S+,5,110000,157,145
113,113,S++,5,130000,157,145
114,114,S++,5,150000,157,145
115,115,D,6,2000,157,145
116,116,D,6,5000,157,145
117,117,C,6,8000,157,145
118,118,C,6,11000,157,145
119,119,B,6,15000,157,145
120,120,B,6,20000,157,145
121,121,B+,6,25000,157,145
122,122,B+,6,30000,157,145
123,123,B+,6,35000,157,145
124,124,A,6,40000,157,145
125,125,A,6,45000,157,145
126,126,A,6,50000,157,145
127,127,A+,6,55000,157,145
128,128,A+,6,60000,157,145
129,129,A+,6,65000,157,145
130,130,A++,6,70000,157,145
131,131,A++,6,75000,157,145
132,132,A++,6,85000,157,145
133,133,S,6,95000,157,145
134,134,S+,6,110000,157,145
135,135,S++,6,130000,157,145
136,136,S++,6,150000,157,145
137,137,D,7,2000,157,145
138,138,D,7,5000,157,145
139,139,C,7,8000,157,145
140,140,C,7,11000,157,145
141,141,B,7,15000,157,145
142,142,B,7,20000,157,145
143,143,B+,7,25000,157,145
144,144,B+,7,30000,157,145
145,145,B+,7,35000,157,145
146,146,A,7,40000,157,145
147,147,A,7,45000,157,145
148,148,A,7,50000,157,145
149,149,A+,7,55000,157,145
150,150,A+,7,60000,157,145
151,151,A+,7,65000,157,145
152,152,A++,7,70000,157,145
153,153,A++,7,75000,157,145
154,154,A++,7,85000,157,145
155,155,S,7,95000,157,145
156,156,S+,7,110000,157,145
157,157,S++,7,130000,157,145
158,158,S++,7,150000,157,145
159,159,D,0,2000,157,145
160,160,D,0,5000,157,145
161,161,C,0,8000,157,145
162,162,C,0,11000,157,145
163,163,B,0,15000,157,145
164,164,B,0,20000,157,145
165,165,B+,0,25000,157,145
166,166,B+,0,30000,157,145
167,167,B+,0,35000,157,145
168,168,A,0,40000,157,145
169,169,A,0,45000,157,145
170,170,A,0,50000,157,145
171,171,A+,0,55000,157,145
172,172,A+,0,60000,157,145
173,173,A+,0,65000,157,145
174,174,A++,0,70000,157,145
175,175,A++,0,75000,157,145
176,176,A++,0,85000,157,145
177,177,S,0,95000,157,145
178,178,S+,0,110000,157,145
179,179,S++,0,130000,157,145
180,180,S++,0,150000,157,145
1 Id StringId tierId season highScore rewardId rewardCount
2 0 0 D 1 2000 157 200
3 1 1 D 1 5000 157 200
4 2 2 C 1 8000 157 200
5 3 3 C 1 11000 157 200
6 4 4 B 1 15000 157 200
7 5 5 B 1 20000 157 200
8 6 6 B+ 1 25000 157 200
9 7 7 B+ 1 30000 157 200
10 8 8 B+ 1 35000 157 200
11 9 9 A 1 40000 157 200
12 10 10 A 1 45000 157 200
13 11 11 A 1 50000 157 200
14 12 12 A+ 1 55000 157 200
15 13 13 A+ 1 60000 157 200
16 14 14 A+ 1 65000 157 200
17 15 15 A++ 1 70000 157 200
18 16 16 A++ 1 75000 157 200
19 17 17 A++ 1 80000 157 200
20 18 18 A++ 1 85000 157 200
21 19 19 S 1 95000 157 200
22 20 20 S+ 1 110000 157 200
23 21 21 S++ 1 130000 157 200
24 22 22 S++ 1 150000 157 200
25 23 23 D 2 2000 157 145
26 24 24 D 2 5000 157 145
27 25 25 C 2 8000 157 145
28 26 26 C 2 11000 157 145
29 27 27 B 2 15000 157 145
30 28 28 B 2 20000 157 145
31 29 29 B+ 2 25000 157 145
32 30 30 B+ 2 30000 157 145
33 31 31 B+ 2 35000 157 145
34 32 32 A 2 40000 157 145
35 33 33 A 2 45000 157 145
36 34 34 A 2 50000 157 145
37 35 35 A+ 2 55000 157 145
38 36 36 A+ 2 60000 157 145
39 37 37 A+ 2 65000 157 145
40 38 38 A++ 2 70000 157 145
41 39 39 A++ 2 75000 157 145
42 40 40 A++ 2 80000 157 145
43 41 41 A++ 2 85000 157 145
44 42 42 S 2 95000 157 145
45 43 43 S+ 2 110000 157 145
46 44 44 S++ 2 130000 157 145
47 45 45 S++ 2 150000 157 145
48 46 46 D 3 2000 157 145
49 47 47 D 3 5000 157 145
50 48 48 C 3 8000 157 145
51 49 49 C 3 11000 157 145
52 50 50 B 3 15000 157 145
53 51 51 B 3 20000 157 145
54 52 52 B+ 3 25000 157 145
55 53 53 B+ 3 30000 157 145
56 54 54 B+ 3 35000 157 145
57 55 55 A 3 40000 157 145
58 56 56 A 3 45000 157 145
59 57 57 A 3 50000 157 145
60 58 58 A+ 3 55000 157 145
61 59 59 A+ 3 60000 157 145
62 60 60 A+ 3 65000 157 145
63 61 61 A++ 3 70000 157 145
64 62 62 A++ 3 75000 157 145
65 63 63 A++ 3 80000 157 145
66 64 64 A++ 3 85000 157 145
67 65 65 S 3 95000 157 145
68 66 66 S+ 3 110000 157 145
69 67 67 S++ 3 130000 157 145
70 68 68 S++ 3 150000 157 145
71 69 69 D 4 2000 157 145
72 70 70 D 4 5000 157 145
73 71 71 C 4 8000 157 145
74 72 72 C 4 11000 157 145
75 73 73 B 4 15000 157 145
76 74 74 B 4 20000 157 145
77 75 75 B+ 4 25000 157 145
78 76 76 B+ 4 30000 157 145
79 77 77 B+ 4 35000 157 145
80 78 78 A 4 40000 157 145
81 79 79 A 4 45000 157 145
82 80 80 A 4 50000 157 145
83 81 81 A+ 4 55000 157 145
84 82 82 A+ 4 60000 157 145
85 83 83 A+ 4 65000 157 145
86 84 84 A++ 4 70000 157 145
87 85 85 A++ 4 75000 157 145
88 86 86 A++ 4 80000 157 145
89 87 87 A++ 4 85000 157 145
90 88 88 S 4 95000 157 145
91 89 89 S+ 4 110000 157 145
92 90 90 S++ 4 130000 157 145
93 91 91 S++ 4 150000 157 145
94 92 92 D 5 2000 157 145
95 93 93 D 5 5000 157 145
96 94 94 C 5 8000 157 145
97 95 95 C 5 11000 157 145
98 96 96 B 5 15000 157 145
99 97 97 B 5 20000 157 145
100 98 98 B+ 5 25000 157 145
101 99 99 B+ 5 30000 157 145
102 100 100 B+ 5 35000 157 145
103 101 101 A 5 40000 157 145
104 102 102 A 5 45000 157 145
105 103 103 A 5 50000 157 145
106 104 104 A+ 5 55000 157 145
107 105 105 A+ 5 60000 157 145
108 106 106 A+ 5 65000 157 145
109 107 107 A++ 5 70000 157 145
110 108 108 A++ 5 75000 157 145
111 109 109 A++ 5 80000 157 145
112 110 110 A++ 5 85000 157 145
113 111 111 S 5 95000 157 145
114 112 112 S+ 5 110000 157 145
115 113 113 S++ 5 130000 157 145
116 114 114 S++ 5 150000 157 145
117 115 115 D 6 2000 157 145
118 116 116 D 6 5000 157 145
119 117 117 C 6 8000 157 145
120 118 118 C 6 11000 157 145
121 119 119 B 6 15000 157 145
122 120 120 B 6 20000 157 145
123 121 121 B+ 6 25000 157 145
124 122 122 B+ 6 30000 157 145
125 123 123 B+ 6 35000 157 145
126 124 124 A 6 40000 157 145
127 125 125 A 6 45000 157 145
128 126 126 A 6 50000 157 145
129 127 127 A+ 6 55000 157 145
130 128 128 A+ 6 60000 157 145
131 129 129 A+ 6 65000 157 145
132 130 130 A++ 6 70000 157 145
133 131 131 A++ 6 75000 157 145
134 132 132 A++ 6 85000 157 145
135 133 133 S 6 95000 157 145
136 134 134 S+ 6 110000 157 145
137 135 135 S++ 6 130000 157 145
138 136 136 S++ 6 150000 157 145
139 137 137 D 7 2000 157 145
140 138 138 D 7 5000 157 145
141 139 139 C 7 8000 157 145
142 140 140 C 7 11000 157 145
143 141 141 B 7 15000 157 145
144 142 142 B 7 20000 157 145
145 143 143 B+ 7 25000 157 145
146 144 144 B+ 7 30000 157 145
147 145 145 B+ 7 35000 157 145
148 146 146 A 7 40000 157 145
149 147 147 A 7 45000 157 145
150 148 148 A 7 50000 157 145
151 149 149 A+ 7 55000 157 145
152 150 150 A+ 7 60000 157 145
153 151 151 A+ 7 65000 157 145
154 152 152 A++ 7 70000 157 145
155 153 153 A++ 7 75000 157 145
156 154 154 A++ 7 85000 157 145
157 155 155 S 7 95000 157 145
158 156 156 S+ 7 110000 157 145
159 157 157 S++ 7 130000 157 145
160 158 158 S++ 7 150000 157 145
161 159 159 D 0 2000 157 145
162 160 160 D 0 5000 157 145
163 161 161 C 0 8000 157 145
164 162 162 C 0 11000 157 145
165 163 163 B 0 15000 157 145
166 164 164 B 0 20000 157 145
167 165 165 B+ 0 25000 157 145
168 166 166 B+ 0 30000 157 145
169 167 167 B+ 0 35000 157 145
170 168 168 A 0 40000 157 145
171 169 169 A 0 45000 157 145
172 170 170 A 0 50000 157 145
173 171 171 A+ 0 55000 157 145
174 172 172 A+ 0 60000 157 145
175 173 173 A+ 0 65000 157 145
176 174 174 A++ 0 70000 157 145
177 175 175 A++ 0 75000 157 145
178 176 176 A++ 0 85000 157 145
179 177 177 S 0 95000 157 145
180 178 178 S+ 0 110000 157 145
181 179 179 S++ 0 130000 157 145
182 180 180 S++ 0 150000 157 145
@@ -0,0 +1,81 @@
Id,StringId,tierId,season,minScore,maxScore,rewardId,rewardCount
0,0,D,1,0,5999,157,40
1,1,C,1,6000,11999,157,45
2,2,B,1,12000,21999,157,50
3,3,B+,1,22000,35999,157,60
4,4,A,1,36000,54999,157,70
5,5,A+,1,55000,69999,157,80
6,6,A++,1,70000,89999,157,85
7,7,S,1,90000,109999,157,90
8,8,S+,1,110000,129999,157,95
9,9,S++,1,130000,2000000000,157,100
10,10,D,2,0,5999,157,40
11,11,C,2,6000,11999,157,45
12,12,B,2,12000,21999,157,50
13,13,B+,2,22000,35999,157,60
14,14,A,2,36000,54999,157,70
15,15,A+,2,55000,69999,157,80
16,16,A++,2,70000,89999,157,85
17,17,S,2,90000,109999,157,90
18,18,S+,2,110000,129999,157,95
19,19,S++,2,130000,2000000000,157,100
20,20,D,3,0,5999,157,40
21,21,C,3,6000,11999,157,45
22,22,B,3,12000,21999,157,50
23,23,B+,3,22000,35999,157,60
24,24,A,3,36000,54999,157,70
25,25,A+,3,55000,69999,157,80
26,26,A++,3,70000,89999,157,85
27,27,S,3,90000,109999,157,90
28,28,S+,3,110000,129999,157,95
29,29,S++,3,130000,2000000000,157,100
30,30,D,4,0,5999,157,40
31,31,C,4,6000,11999,157,45
32,32,B,4,12000,21999,157,50
33,33,B+,4,22000,35999,157,60
34,34,A,4,36000,54999,157,70
35,35,A+,4,55000,69999,157,80
36,36,A++,4,70000,89999,157,85
37,37,S,4,90000,109999,157,90
38,38,S+,4,110000,129999,157,95
39,39,S++,4,130000,2000000000,157,100
40,40,D,5,0,5999,157,40
41,41,C,5,6000,11999,157,45
42,42,B,5,12000,21999,157,50
43,43,B+,5,22000,35999,157,60
44,44,A,5,36000,54999,157,70
45,45,A+,5,55000,69999,157,80
46,46,A++,5,70000,89999,157,85
47,47,S,5,90000,109999,157,90
48,48,S+,5,110000,129999,157,95
49,49,S++,5,130000,2000000000,157,100
50,50,D,6,0,5999,157,40
51,51,C,6,6000,11999,157,45
52,52,B,6,12000,21999,157,50
53,53,B+,6,22000,35999,157,60
54,54,A,6,36000,54999,157,70
55,55,A+,6,55000,69999,157,80
56,56,A++,6,70000,89999,157,85
57,57,S,6,90000,109999,157,90
58,58,S+,6,110000,129999,157,95
59,59,S++,6,130000,2000000000,157,100
60,60,D,7,0,5999,157,40
61,61,C,7,6000,11999,157,45
62,62,B,7,12000,21999,157,50
63,63,B+,7,22000,35999,157,60
64,64,A,7,36000,54999,157,70
65,65,A+,7,55000,69999,157,80
66,66,A++,7,70000,89999,157,85
67,67,S,7,90000,109999,157,90
68,68,S+,7,110000,129999,157,95
69,69,S++,7,130000,2000000000,157,100
70,70,D,0,0,5999,157,40
71,71,C,0,6000,11999,157,45
72,72,B,0,12000,21999,157,50
73,73,B+,0,22000,35999,157,60
74,74,A,0,36000,54999,157,70
75,75,A+,0,55000,69999,157,80
76,76,A++,0,70000,89999,157,85
77,77,S,0,90000,109999,157,90
78,78,S+,0,110000,129999,157,95
79,79,S++,0,130000,2000000000,157,100
1 Id StringId tierId season minScore maxScore rewardId rewardCount
2 0 0 D 1 0 5999 157 40
3 1 1 C 1 6000 11999 157 45
4 2 2 B 1 12000 21999 157 50
5 3 3 B+ 1 22000 35999 157 60
6 4 4 A 1 36000 54999 157 70
7 5 5 A+ 1 55000 69999 157 80
8 6 6 A++ 1 70000 89999 157 85
9 7 7 S 1 90000 109999 157 90
10 8 8 S+ 1 110000 129999 157 95
11 9 9 S++ 1 130000 2000000000 157 100
12 10 10 D 2 0 5999 157 40
13 11 11 C 2 6000 11999 157 45
14 12 12 B 2 12000 21999 157 50
15 13 13 B+ 2 22000 35999 157 60
16 14 14 A 2 36000 54999 157 70
17 15 15 A+ 2 55000 69999 157 80
18 16 16 A++ 2 70000 89999 157 85
19 17 17 S 2 90000 109999 157 90
20 18 18 S+ 2 110000 129999 157 95
21 19 19 S++ 2 130000 2000000000 157 100
22 20 20 D 3 0 5999 157 40
23 21 21 C 3 6000 11999 157 45
24 22 22 B 3 12000 21999 157 50
25 23 23 B+ 3 22000 35999 157 60
26 24 24 A 3 36000 54999 157 70
27 25 25 A+ 3 55000 69999 157 80
28 26 26 A++ 3 70000 89999 157 85
29 27 27 S 3 90000 109999 157 90
30 28 28 S+ 3 110000 129999 157 95
31 29 29 S++ 3 130000 2000000000 157 100
32 30 30 D 4 0 5999 157 40
33 31 31 C 4 6000 11999 157 45
34 32 32 B 4 12000 21999 157 50
35 33 33 B+ 4 22000 35999 157 60
36 34 34 A 4 36000 54999 157 70
37 35 35 A+ 4 55000 69999 157 80
38 36 36 A++ 4 70000 89999 157 85
39 37 37 S 4 90000 109999 157 90
40 38 38 S+ 4 110000 129999 157 95
41 39 39 S++ 4 130000 2000000000 157 100
42 40 40 D 5 0 5999 157 40
43 41 41 C 5 6000 11999 157 45
44 42 42 B 5 12000 21999 157 50
45 43 43 B+ 5 22000 35999 157 60
46 44 44 A 5 36000 54999 157 70
47 45 45 A+ 5 55000 69999 157 80
48 46 46 A++ 5 70000 89999 157 85
49 47 47 S 5 90000 109999 157 90
50 48 48 S+ 5 110000 129999 157 95
51 49 49 S++ 5 130000 2000000000 157 100
52 50 50 D 6 0 5999 157 40
53 51 51 C 6 6000 11999 157 45
54 52 52 B 6 12000 21999 157 50
55 53 53 B+ 6 22000 35999 157 60
56 54 54 A 6 36000 54999 157 70
57 55 55 A+ 6 55000 69999 157 80
58 56 56 A++ 6 70000 89999 157 85
59 57 57 S 6 90000 109999 157 90
60 58 58 S+ 6 110000 129999 157 95
61 59 59 S++ 6 130000 2000000000 157 100
62 60 60 D 7 0 5999 157 40
63 61 61 C 7 6000 11999 157 45
64 62 62 B 7 12000 21999 157 50
65 63 63 B+ 7 22000 35999 157 60
66 64 64 A 7 36000 54999 157 70
67 65 65 A+ 7 55000 69999 157 80
68 66 66 A++ 7 70000 89999 157 85
69 67 67 S 7 90000 109999 157 90
70 68 68 S+ 7 110000 129999 157 95
71 69 69 S++ 7 130000 2000000000 157 100
72 70 70 D 0 0 5999 157 40
73 71 71 C 0 6000 11999 157 45
74 72 72 B 0 12000 21999 157 50
75 73 73 B+ 0 22000 35999 157 60
76 74 74 A 0 36000 54999 157 70
77 75 75 A+ 0 55000 69999 157 80
78 76 76 A++ 0 70000 89999 157 85
79 77 77 S 0 90000 109999 157 90
80 78 78 S+ 0 110000 129999 157 95
81 79 79 S++ 0 130000 2000000000 157 100
@@ -0,0 +1,73 @@
Id,StringId,season,deckIndex,petId,trialLevel
100,raid_petList_1_0,1,0,100,5
101,raid_petList_1_1,1,1,109,5
102,raid_petList_1_2,1,2,103,5
103,raid_petList_1_3,1,3,116,5
104,raid_petList_1_4,1,4,117,5
105,raid_petList_1_5,1,5,105,5
106,raid_petList_1_6,1,6,106,5
107,raid_petList_1_7,1,7,108,5
108,raid_petList_1_8,1,8,115,5
109,raid_petList_2_0,2,0,102,5
110,raid_petList_2_1,2,1,109,5
111,raid_petList_2_2,2,2,103,5
112,raid_petList_2_3,2,3,116,5
113,raid_petList_2_4,2,4,117,5
114,raid_petList_2_5,2,5,105,5
115,raid_petList_2_6,2,6,106,5
116,raid_petList_2_7,2,7,108,5
117,raid_petList_2_8,2,8,111,5
118,raid_petList_3_0,3,0,102,5
119,raid_petList_3_1,3,1,109,5
120,raid_petList_3_2,3,2,103,5
121,raid_petList_3_3,3,3,116,5
122,raid_petList_3_4,3,4,117,5
123,raid_petList_3_5,3,5,105,5
124,raid_petList_3_6,3,6,106,5
125,raid_petList_3_7,3,7,115,5
126,raid_petList_3_8,3,8,111,5
127,raid_petList_4_0,4,0,102,5
128,raid_petList_4_1,4,1,109,5
129,raid_petList_4_2,4,2,103,5
130,raid_petList_4_3,4,3,116,5
131,raid_petList_4_4,4,4,117,5
132,raid_petList_4_5,4,5,105,5
133,raid_petList_4_6,4,6,106,5
134,raid_petList_4_7,4,7,108,5
135,raid_petList_4_8,4,8,111,5
136,raid_petList_5_0,5,0,102,5
137,raid_petList_5_1,5,1,109,5
138,raid_petList_5_2,5,2,103,5
139,raid_petList_5_3,5,3,116,5
140,raid_petList_5_4,5,4,117,5
141,raid_petList_5_5,5,5,105,5
142,raid_petList_5_6,5,6,106,5
143,raid_petList_5_7,5,7,115,5
144,raid_petList_5_8,5,8,111,5
145,raid_petList_6_0,6,0,102,5
146,raid_petList_6_1,6,1,109,5
147,raid_petList_6_2,6,2,103,5
148,raid_petList_6_3,6,3,116,5
149,raid_petList_6_4,6,4,117,5
150,raid_petList_6_5,6,5,105,5
151,raid_petList_6_6,6,6,106,5
152,raid_petList_6_7,6,7,115,5
153,raid_petList_6_8,6,8,111,5
154,raid_petList_7_0,7,0,102,5
155,raid_petList_7_1,7,1,109,5
156,raid_petList_7_2,7,2,103,5
157,raid_petList_7_3,7,3,116,5
158,raid_petList_7_4,7,4,117,5
159,raid_petList_7_5,7,5,105,5
160,raid_petList_7_6,7,6,106,5
161,raid_petList_7_7,7,7,115,5
162,raid_petList_7_8,7,8,111,5
163,raid_petList_0_0,0,0,102,5
164,raid_petList_0_1,0,1,109,5
165,raid_petList_0_2,0,2,103,5
166,raid_petList_0_3,0,3,116,5
167,raid_petList_0_4,0,4,117,5
168,raid_petList_0_5,0,5,105,5
169,raid_petList_0_6,0,6,106,5
170,raid_petList_0_7,0,7,115,5
171,raid_petList_0_8,0,8,111,5
1 Id StringId season deckIndex petId trialLevel
2 100 raid_petList_1_0 1 0 100 5
3 101 raid_petList_1_1 1 1 109 5
4 102 raid_petList_1_2 1 2 103 5
5 103 raid_petList_1_3 1 3 116 5
6 104 raid_petList_1_4 1 4 117 5
7 105 raid_petList_1_5 1 5 105 5
8 106 raid_petList_1_6 1 6 106 5
9 107 raid_petList_1_7 1 7 108 5
10 108 raid_petList_1_8 1 8 115 5
11 109 raid_petList_2_0 2 0 102 5
12 110 raid_petList_2_1 2 1 109 5
13 111 raid_petList_2_2 2 2 103 5
14 112 raid_petList_2_3 2 3 116 5
15 113 raid_petList_2_4 2 4 117 5
16 114 raid_petList_2_5 2 5 105 5
17 115 raid_petList_2_6 2 6 106 5
18 116 raid_petList_2_7 2 7 108 5
19 117 raid_petList_2_8 2 8 111 5
20 118 raid_petList_3_0 3 0 102 5
21 119 raid_petList_3_1 3 1 109 5
22 120 raid_petList_3_2 3 2 103 5
23 121 raid_petList_3_3 3 3 116 5
24 122 raid_petList_3_4 3 4 117 5
25 123 raid_petList_3_5 3 5 105 5
26 124 raid_petList_3_6 3 6 106 5
27 125 raid_petList_3_7 3 7 115 5
28 126 raid_petList_3_8 3 8 111 5
29 127 raid_petList_4_0 4 0 102 5
30 128 raid_petList_4_1 4 1 109 5
31 129 raid_petList_4_2 4 2 103 5
32 130 raid_petList_4_3 4 3 116 5
33 131 raid_petList_4_4 4 4 117 5
34 132 raid_petList_4_5 4 5 105 5
35 133 raid_petList_4_6 4 6 106 5
36 134 raid_petList_4_7 4 7 108 5
37 135 raid_petList_4_8 4 8 111 5
38 136 raid_petList_5_0 5 0 102 5
39 137 raid_petList_5_1 5 1 109 5
40 138 raid_petList_5_2 5 2 103 5
41 139 raid_petList_5_3 5 3 116 5
42 140 raid_petList_5_4 5 4 117 5
43 141 raid_petList_5_5 5 5 105 5
44 142 raid_petList_5_6 5 6 106 5
45 143 raid_petList_5_7 5 7 115 5
46 144 raid_petList_5_8 5 8 111 5
47 145 raid_petList_6_0 6 0 102 5
48 146 raid_petList_6_1 6 1 109 5
49 147 raid_petList_6_2 6 2 103 5
50 148 raid_petList_6_3 6 3 116 5
51 149 raid_petList_6_4 6 4 117 5
52 150 raid_petList_6_5 6 5 105 5
53 151 raid_petList_6_6 6 6 106 5
54 152 raid_petList_6_7 6 7 115 5
55 153 raid_petList_6_8 6 8 111 5
56 154 raid_petList_7_0 7 0 102 5
57 155 raid_petList_7_1 7 1 109 5
58 156 raid_petList_7_2 7 2 103 5
59 157 raid_petList_7_3 7 3 116 5
60 158 raid_petList_7_4 7 4 117 5
61 159 raid_petList_7_5 7 5 105 5
62 160 raid_petList_7_6 7 6 106 5
63 161 raid_petList_7_7 7 7 115 5
64 162 raid_petList_7_8 7 8 111 5
65 163 raid_petList_0_0 0 0 102 5
66 164 raid_petList_0_1 0 1 109 5
67 165 raid_petList_0_2 0 2 103 5
68 166 raid_petList_0_3 0 3 116 5
69 167 raid_petList_0_4 0 4 117 5
70 168 raid_petList_0_5 0 5 105 5
71 169 raid_petList_0_6 0 6 106 5
72 170 raid_petList_0_7 0 7 115 5
73 171 raid_petList_0_8 0 8 111 5
@@ -0,0 +1,110 @@
Id,StringId,season,bonus,overrideAugmentIdList,presetTitleKey
100,raid_preset_1_0,1,5,"300,100",raid_preset_1_0_titleKey
101,raid_preset_1_1,1,10,"200,201",raid_preset_1_1_titleKey
102,raid_preset_1_2,1,20,"202,203",raid_preset_1_2_titleKey
103,raid_preset_1_3,1,30,"101,301",raid_preset_1_3_titleKey
104,raid_preset_1_4,1,30,"102,103",raid_preset_1_4_titleKey
105,raid_preset_1_5,1,40,"104,105",raid_preset_1_5_titleKey
200,raid_preset_2_6,2,10,"500,501",raid_preset_1_1_titleKey
201,raid_preset_2_7,2,15,"502,503",raid_preset_1_2_titleKey
202,raid_preset_2_8,2,20,"504,505",raid_preset_1_5_titleKey
203,raid_preset_2_9,2,25,"506,507",raid_preset_205_titleKey
204,raid_preset_2_10,2,20,"508,509",raid_preset_206_titleKey
205,raid_preset_2_11,2,5,"510,511",raid_preset_207_titleKey
206,raid_preset_3_12,3,10,"500,501",raid_preset_1_1_titleKey
207,raid_preset_3_13,3,10,"300,100",raid_preset_1_0_titleKey
208,raid_preset_3_14,3,13,"102,103",raid_preset_1_4_titleKey
209,raid_preset_3_15,3,15,"506,507",raid_preset_205_titleKey
210,raid_preset_3_16,3,15,"508,509",raid_preset_206_titleKey
211,raid_preset_3_17,3,15,"510,511",raid_preset_207_titleKey
212,raid_preset_3_18,3,17,"502,503",raid_preset_1_2_titleKey
213,raid_preset_4_19,4,10,"500,501",raid_preset_1_1_titleKey
214,raid_preset_4_20,4,10,"300,100",raid_preset_1_0_titleKey
215,raid_preset_4_21,4,15,"502,503",raid_preset_1_2_titleKey
216,raid_preset_4_22,4,10,"504,505",raid_preset_1_5_titleKey
217,raid_preset_4_23,4,15,"506,507",raid_preset_205_titleKey
218,raid_preset_4_24,4,20,"508,509",raid_preset_206_titleKey
219,raid_preset_4_25,4,15,"510,511",raid_preset_207_titleKey
220,raid_preset_5_26,5,10,"500,501",raid_preset_1_1_titleKey
221,raid_preset_5_27,5,15,"502,503",raid_preset_1_2_titleKey
222,raid_preset_5_28,5,20,"504,505",raid_preset_1_5_titleKey
223,raid_preset_5_29,5,25,"506,507",raid_preset_205_titleKey
224,raid_preset_5_30,5,20,"508,509",raid_preset_206_titleKey
225,raid_preset_5_31,5,5,"510,511",raid_preset_207_titleKey
226,raid_preset_6_32,6,15,"500,501",raid_preset_1_1_titleKey
227,raid_preset_6_33,6,10,"300,100",raid_preset_1_0_titleKey
228,raid_preset_6_34,6,15,"102,103",raid_preset_1_4_titleKey
229,raid_preset_6_35,6,20,"506,507",raid_preset_205_titleKey
230,raid_preset_6_36,6,5,"508,509",raid_preset_206_titleKey
231,raid_preset_6_37,6,20,"510,511",raid_preset_207_titleKey
232,raid_preset_6_38,6,10,"502,503",raid_preset_1_2_titleKey
233,raid_preset_7_39,7,10,"500,501",raid_preset_1_1_titleKey
234,raid_preset_7_40,7,10,"300,100",raid_preset_1_0_titleKey
235,raid_preset_7_41,7,15,"502,503",raid_preset_1_2_titleKey
236,raid_preset_7_42,7,10,"504,505",raid_preset_1_5_titleKey
237,raid_preset_7_43,7,15,"506,507",raid_preset_205_titleKey
238,raid_preset_7_44,7,20,"508,509",raid_preset_206_titleKey
239,raid_preset_7_45,7,15,"510,511",raid_preset_207_titleKey
240,raid_preset_8_46,8,10,"500,501",raid_preset_1_1_titleKey
241,raid_preset_8_47,8,10,"300,100",raid_preset_1_0_titleKey
242,raid_preset_8_48,8,15,"102,103",raid_preset_1_4_titleKey
243,raid_preset_8_49,8,15,"506,507",raid_preset_205_titleKey
244,raid_preset_8_50,8,15,"508,509",raid_preset_206_titleKey
245,raid_preset_8_51,8,15,"510,511",raid_preset_207_titleKey
246,raid_preset_8_52,8,15,"502,503",raid_preset_1_2_titleKey
247,raid_preset_9_53,9,10,"500,501",raid_preset_1_1_titleKey
248,raid_preset_9_54,9,10,"300,100",raid_preset_1_0_titleKey
249,raid_preset_9_55,9,15,"102,103",raid_preset_1_4_titleKey
250,raid_preset_9_56,9,15,"506,507",raid_preset_205_titleKey
251,raid_preset_9_57,9,15,"508,509",raid_preset_206_titleKey
252,raid_preset_9_58,9,15,"510,511",raid_preset_207_titleKey
253,raid_preset_9_59,9,15,"502,503",raid_preset_1_2_titleKey
254,raid_preset_10_60,10,10,"500,501",raid_preset_1_1_titleKey
255,raid_preset_10_61,10,10,"300,100",raid_preset_1_0_titleKey
256,raid_preset_10_62,10,15,"102,103",raid_preset_1_4_titleKey
257,raid_preset_10_63,10,15,"506,507",raid_preset_205_titleKey
258,raid_preset_10_64,10,15,"508,509",raid_preset_206_titleKey
259,raid_preset_10_65,10,15,"510,511",raid_preset_207_titleKey
260,raid_preset_10_66,10,15,"502,503",raid_preset_1_2_titleKey
261,raid_preset_11_67,11,10,"500,501",raid_preset_1_1_titleKey
262,raid_preset_11_68,11,10,"300,100",raid_preset_1_0_titleKey
263,raid_preset_11_69,11,15,"102,103",raid_preset_1_4_titleKey
264,raid_preset_11_70,11,15,"506,507",raid_preset_205_titleKey
265,raid_preset_11_71,11,15,"508,509",raid_preset_206_titleKey
266,raid_preset_11_72,11,15,"510,511",raid_preset_207_titleKey
267,raid_preset_11_73,11,15,"502,503",raid_preset_1_2_titleKey
268,raid_preset_12_74,12,10,"500,501",raid_preset_1_1_titleKey
269,raid_preset_12_75,12,10,"300,100",raid_preset_1_0_titleKey
270,raid_preset_12_76,12,15,"102,103",raid_preset_1_4_titleKey
271,raid_preset_12_77,12,15,"506,507",raid_preset_205_titleKey
272,raid_preset_12_78,12,15,"508,509",raid_preset_206_titleKey
273,raid_preset_12_79,12,15,"510,511",raid_preset_207_titleKey
274,raid_preset_12_80,12,15,"502,503",raid_preset_1_2_titleKey
275,raid_preset_13_81,13,10,"500,501",raid_preset_1_1_titleKey
276,raid_preset_13_82,13,10,"300,100",raid_preset_1_0_titleKey
277,raid_preset_13_83,13,15,"102,103",raid_preset_1_4_titleKey
278,raid_preset_13_84,13,15,"506,507",raid_preset_205_titleKey
279,raid_preset_13_85,13,15,"508,509",raid_preset_206_titleKey
280,raid_preset_13_86,13,15,"510,511",raid_preset_207_titleKey
281,raid_preset_13_87,13,15,"502,503",raid_preset_1_2_titleKey
282,raid_preset_14_88,14,10,"500,501",raid_preset_1_1_titleKey
283,raid_preset_14_89,14,10,"300,100",raid_preset_1_0_titleKey
284,raid_preset_14_90,14,15,"102,103",raid_preset_1_4_titleKey
285,raid_preset_14_91,14,15,"506,507",raid_preset_205_titleKey
286,raid_preset_14_92,14,15,"508,509",raid_preset_206_titleKey
287,raid_preset_14_93,14,15,"510,511",raid_preset_207_titleKey
288,raid_preset_14_94,14,15,"502,503",raid_preset_1_2_titleKey
289,raid_preset_15_95,15,10,"500,501",raid_preset_1_1_titleKey
290,raid_preset_15_96,15,10,"300,100",raid_preset_1_0_titleKey
291,raid_preset_15_97,15,15,"102,103",raid_preset_1_4_titleKey
292,raid_preset_15_98,15,15,"506,507",raid_preset_205_titleKey
293,raid_preset_15_99,15,15,"508,509",raid_preset_206_titleKey
294,raid_preset_15_100,15,15,"510,511",raid_preset_207_titleKey
295,raid_preset_15_101,15,15,"502,503",raid_preset_1_2_titleKey
296,raid_preset_16_102,16,10,"500,501",raid_preset_1_1_titleKey
297,raid_preset_16_103,16,10,"300,100",raid_preset_1_0_titleKey
298,raid_preset_16_104,16,15,"102,103",raid_preset_1_4_titleKey
299,raid_preset_16_105,16,15,"506,507",raid_preset_205_titleKey
300,raid_preset_16_106,16,15,"508,509",raid_preset_206_titleKey
301,raid_preset_16_107,16,15,"510,511",raid_preset_207_titleKey
302,raid_preset_16_108,16,15,"502,503",raid_preset_1_2_titleKey
1 Id StringId season bonus overrideAugmentIdList presetTitleKey
2 100 raid_preset_1_0 1 5 300,100 raid_preset_1_0_titleKey
3 101 raid_preset_1_1 1 10 200,201 raid_preset_1_1_titleKey
4 102 raid_preset_1_2 1 20 202,203 raid_preset_1_2_titleKey
5 103 raid_preset_1_3 1 30 101,301 raid_preset_1_3_titleKey
6 104 raid_preset_1_4 1 30 102,103 raid_preset_1_4_titleKey
7 105 raid_preset_1_5 1 40 104,105 raid_preset_1_5_titleKey
8 200 raid_preset_2_6 2 10 500,501 raid_preset_1_1_titleKey
9 201 raid_preset_2_7 2 15 502,503 raid_preset_1_2_titleKey
10 202 raid_preset_2_8 2 20 504,505 raid_preset_1_5_titleKey
11 203 raid_preset_2_9 2 25 506,507 raid_preset_205_titleKey
12 204 raid_preset_2_10 2 20 508,509 raid_preset_206_titleKey
13 205 raid_preset_2_11 2 5 510,511 raid_preset_207_titleKey
14 206 raid_preset_3_12 3 10 500,501 raid_preset_1_1_titleKey
15 207 raid_preset_3_13 3 10 300,100 raid_preset_1_0_titleKey
16 208 raid_preset_3_14 3 13 102,103 raid_preset_1_4_titleKey
17 209 raid_preset_3_15 3 15 506,507 raid_preset_205_titleKey
18 210 raid_preset_3_16 3 15 508,509 raid_preset_206_titleKey
19 211 raid_preset_3_17 3 15 510,511 raid_preset_207_titleKey
20 212 raid_preset_3_18 3 17 502,503 raid_preset_1_2_titleKey
21 213 raid_preset_4_19 4 10 500,501 raid_preset_1_1_titleKey
22 214 raid_preset_4_20 4 10 300,100 raid_preset_1_0_titleKey
23 215 raid_preset_4_21 4 15 502,503 raid_preset_1_2_titleKey
24 216 raid_preset_4_22 4 10 504,505 raid_preset_1_5_titleKey
25 217 raid_preset_4_23 4 15 506,507 raid_preset_205_titleKey
26 218 raid_preset_4_24 4 20 508,509 raid_preset_206_titleKey
27 219 raid_preset_4_25 4 15 510,511 raid_preset_207_titleKey
28 220 raid_preset_5_26 5 10 500,501 raid_preset_1_1_titleKey
29 221 raid_preset_5_27 5 15 502,503 raid_preset_1_2_titleKey
30 222 raid_preset_5_28 5 20 504,505 raid_preset_1_5_titleKey
31 223 raid_preset_5_29 5 25 506,507 raid_preset_205_titleKey
32 224 raid_preset_5_30 5 20 508,509 raid_preset_206_titleKey
33 225 raid_preset_5_31 5 5 510,511 raid_preset_207_titleKey
34 226 raid_preset_6_32 6 15 500,501 raid_preset_1_1_titleKey
35 227 raid_preset_6_33 6 10 300,100 raid_preset_1_0_titleKey
36 228 raid_preset_6_34 6 15 102,103 raid_preset_1_4_titleKey
37 229 raid_preset_6_35 6 20 506,507 raid_preset_205_titleKey
38 230 raid_preset_6_36 6 5 508,509 raid_preset_206_titleKey
39 231 raid_preset_6_37 6 20 510,511 raid_preset_207_titleKey
40 232 raid_preset_6_38 6 10 502,503 raid_preset_1_2_titleKey
41 233 raid_preset_7_39 7 10 500,501 raid_preset_1_1_titleKey
42 234 raid_preset_7_40 7 10 300,100 raid_preset_1_0_titleKey
43 235 raid_preset_7_41 7 15 502,503 raid_preset_1_2_titleKey
44 236 raid_preset_7_42 7 10 504,505 raid_preset_1_5_titleKey
45 237 raid_preset_7_43 7 15 506,507 raid_preset_205_titleKey
46 238 raid_preset_7_44 7 20 508,509 raid_preset_206_titleKey
47 239 raid_preset_7_45 7 15 510,511 raid_preset_207_titleKey
48 240 raid_preset_8_46 8 10 500,501 raid_preset_1_1_titleKey
49 241 raid_preset_8_47 8 10 300,100 raid_preset_1_0_titleKey
50 242 raid_preset_8_48 8 15 102,103 raid_preset_1_4_titleKey
51 243 raid_preset_8_49 8 15 506,507 raid_preset_205_titleKey
52 244 raid_preset_8_50 8 15 508,509 raid_preset_206_titleKey
53 245 raid_preset_8_51 8 15 510,511 raid_preset_207_titleKey
54 246 raid_preset_8_52 8 15 502,503 raid_preset_1_2_titleKey
55 247 raid_preset_9_53 9 10 500,501 raid_preset_1_1_titleKey
56 248 raid_preset_9_54 9 10 300,100 raid_preset_1_0_titleKey
57 249 raid_preset_9_55 9 15 102,103 raid_preset_1_4_titleKey
58 250 raid_preset_9_56 9 15 506,507 raid_preset_205_titleKey
59 251 raid_preset_9_57 9 15 508,509 raid_preset_206_titleKey
60 252 raid_preset_9_58 9 15 510,511 raid_preset_207_titleKey
61 253 raid_preset_9_59 9 15 502,503 raid_preset_1_2_titleKey
62 254 raid_preset_10_60 10 10 500,501 raid_preset_1_1_titleKey
63 255 raid_preset_10_61 10 10 300,100 raid_preset_1_0_titleKey
64 256 raid_preset_10_62 10 15 102,103 raid_preset_1_4_titleKey
65 257 raid_preset_10_63 10 15 506,507 raid_preset_205_titleKey
66 258 raid_preset_10_64 10 15 508,509 raid_preset_206_titleKey
67 259 raid_preset_10_65 10 15 510,511 raid_preset_207_titleKey
68 260 raid_preset_10_66 10 15 502,503 raid_preset_1_2_titleKey
69 261 raid_preset_11_67 11 10 500,501 raid_preset_1_1_titleKey
70 262 raid_preset_11_68 11 10 300,100 raid_preset_1_0_titleKey
71 263 raid_preset_11_69 11 15 102,103 raid_preset_1_4_titleKey
72 264 raid_preset_11_70 11 15 506,507 raid_preset_205_titleKey
73 265 raid_preset_11_71 11 15 508,509 raid_preset_206_titleKey
74 266 raid_preset_11_72 11 15 510,511 raid_preset_207_titleKey
75 267 raid_preset_11_73 11 15 502,503 raid_preset_1_2_titleKey
76 268 raid_preset_12_74 12 10 500,501 raid_preset_1_1_titleKey
77 269 raid_preset_12_75 12 10 300,100 raid_preset_1_0_titleKey
78 270 raid_preset_12_76 12 15 102,103 raid_preset_1_4_titleKey
79 271 raid_preset_12_77 12 15 506,507 raid_preset_205_titleKey
80 272 raid_preset_12_78 12 15 508,509 raid_preset_206_titleKey
81 273 raid_preset_12_79 12 15 510,511 raid_preset_207_titleKey
82 274 raid_preset_12_80 12 15 502,503 raid_preset_1_2_titleKey
83 275 raid_preset_13_81 13 10 500,501 raid_preset_1_1_titleKey
84 276 raid_preset_13_82 13 10 300,100 raid_preset_1_0_titleKey
85 277 raid_preset_13_83 13 15 102,103 raid_preset_1_4_titleKey
86 278 raid_preset_13_84 13 15 506,507 raid_preset_205_titleKey
87 279 raid_preset_13_85 13 15 508,509 raid_preset_206_titleKey
88 280 raid_preset_13_86 13 15 510,511 raid_preset_207_titleKey
89 281 raid_preset_13_87 13 15 502,503 raid_preset_1_2_titleKey
90 282 raid_preset_14_88 14 10 500,501 raid_preset_1_1_titleKey
91 283 raid_preset_14_89 14 10 300,100 raid_preset_1_0_titleKey
92 284 raid_preset_14_90 14 15 102,103 raid_preset_1_4_titleKey
93 285 raid_preset_14_91 14 15 506,507 raid_preset_205_titleKey
94 286 raid_preset_14_92 14 15 508,509 raid_preset_206_titleKey
95 287 raid_preset_14_93 14 15 510,511 raid_preset_207_titleKey
96 288 raid_preset_14_94 14 15 502,503 raid_preset_1_2_titleKey
97 289 raid_preset_15_95 15 10 500,501 raid_preset_1_1_titleKey
98 290 raid_preset_15_96 15 10 300,100 raid_preset_1_0_titleKey
99 291 raid_preset_15_97 15 15 102,103 raid_preset_1_4_titleKey
100 292 raid_preset_15_98 15 15 506,507 raid_preset_205_titleKey
101 293 raid_preset_15_99 15 15 508,509 raid_preset_206_titleKey
102 294 raid_preset_15_100 15 15 510,511 raid_preset_207_titleKey
103 295 raid_preset_15_101 15 15 502,503 raid_preset_1_2_titleKey
104 296 raid_preset_16_102 16 10 500,501 raid_preset_1_1_titleKey
105 297 raid_preset_16_103 16 10 300,100 raid_preset_1_0_titleKey
106 298 raid_preset_16_104 16 15 102,103 raid_preset_1_4_titleKey
107 299 raid_preset_16_105 16 15 506,507 raid_preset_205_titleKey
108 300 raid_preset_16_106 16 15 508,509 raid_preset_206_titleKey
109 301 raid_preset_16_107 16 15 510,511 raid_preset_207_titleKey
110 302 raid_preset_16_108 16 15 502,503 raid_preset_1_2_titleKey
@@ -0,0 +1,11 @@
Id,StringId,visualText,bgIconName,smallIconName
200,D,D,raid_tier_D_bg,raid_tier_D
300,C,C,raid_tier_C_bg,raid_tier_C
400,B,B,raid_tier_B_bg,raid_tier_B_1
401,B+,B+,raid_tier_B_bg,raid_tier_B_2
500,A,A,raid_tier_A_bg,raid_tier_A_1
501,A+,A+,raid_tier_A_bg,raid_tier_A_2
502,A++,A++,raid_tier_A_bg,raid_tier_A_3
600,S,S,raid_tier_S_bg,raid_tier_S_1
601,S+,S+,raid_tier_S_bg,raid_tier_S_2
602,S++,S++,raid_tier_S_bg,raid_tier_S_3
1 Id StringId visualText bgIconName smallIconName
2 200 D D raid_tier_D_bg raid_tier_D
3 300 C C raid_tier_C_bg raid_tier_C
4 400 B B raid_tier_B_bg raid_tier_B_1
5 401 B+ B+ raid_tier_B_bg raid_tier_B_2
6 500 A A raid_tier_A_bg raid_tier_A_1
7 501 A+ A+ raid_tier_A_bg raid_tier_A_2
8 502 A++ A++ raid_tier_A_bg raid_tier_A_3
9 600 S S raid_tier_S_bg raid_tier_S_1
10 601 S+ S+ raid_tier_S_bg raid_tier_S_2
11 602 S++ S++ raid_tier_S_bg raid_tier_S_3
@@ -0,0 +1,164 @@
类型索引,命名空间,类型,成员类别,成员索引,成员,证据,说明
3341,,<MoveToRaidLobby>d__25,fields,14438,<>1__state,E-metadata,名称检索命中,仅结构证据;非原生实现
3341,,<MoveToRaidLobby>d__25,fields,14439,<>t__builder,E-metadata,名称检索命中,仅结构证据;非原生实现
3341,,<MoveToRaidLobby>d__25,fields,14440,Engine.UIElements.IStyle.set_unitySliceBottom,E-metadata,名称检索命中,仅结构证据;非原生实现
3341,,<MoveToRaidLobby>d__25,fields,14441,<i>5__2,E-metadata,名称检索命中,仅结构证据;非原生实现
3341,,<MoveToRaidLobby>d__25,fields,14442,<>u__1,E-metadata,名称检索命中,仅结构证据;非原生实现
3341,,<MoveToRaidLobby>d__25,methods,25703,MoveNext,E-metadata,名称检索命中,仅结构证据;非原生实现
3341,,<MoveToRaidLobby>d__25,methods,25704,SetStateMachine,E-metadata,名称检索命中,仅结构证据;非原生实现
3344,,<RaidBattleLose>d__18,fields,14451,<>1__state,E-metadata,名称检索命中,仅结构证据;非原生实现
3344,,<RaidBattleLose>d__18,fields,14452,3_1`1,E-metadata,名称检索命中,仅结构证据;非原生实现
3344,,<RaidBattleLose>d__18,fields,14453,isCheat,E-metadata,名称检索命中,仅结构证据;非原生实现
3344,,<RaidBattleLose>d__18,fields,14454,<>4__this,E-metadata,名称检索命中,仅结构证据;非原生实现
3344,,<RaidBattleLose>d__18,fields,14455,userStop,E-metadata,名称检索命中,仅结构证据;非原生实现
3344,,<RaidBattleLose>d__18,fields,14456,meTileFromDeck,E-metadata,名称检索命中,仅结构证据;非原生实现
3344,,<RaidBattleLose>d__18,methods,25710,SetStateMachine,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,fields,20054,highestScoreText,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,fields,20055,remainExchangeText,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,fields,20056,abortSource,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,fields,20057,exchangeTimerBG,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,fields,20058,noSeasonTextObj,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,fields,20059,noSeasonTimerObj,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30201,get_UnlockStageConfigKey,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30202,get_ForcedLockConfigKey,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30203,get_unlockPermanentKey,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30204,InitExtraTexts,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30205,RegisterPassResetObjs,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30206,CheckRank,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30208,OnNoSeasonTimerUpdate,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30210,SetForcedLockUIActive,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30211,SetUnlockedUIActive,E-metadata,名称检索命中,仅结构证据;非原生实现
4274,,ModeSelectBannerRaid,methods,30212,num,E-metadata,名称检索命中,仅结构证据;非原生实现
4905,,RaidDataBridge,fields,23687,bonus,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23689,btn,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23690,reddot,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23691,rewardedObj,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23692,actoryMethodInfo,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23693,rankBgImage,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23694,highScoreText,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23695,fillImage,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23696,nWrapper.get_IsObject,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23697,rewardSlots,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23698,nowRaidPassMeta,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23699,nowRewardMeta,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23700,hannelClosedException,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23701,reward,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,fields,23702,AllRewardGetAction,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,methods,33116,get_GetReward,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,methods,33117,UpdateItem,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,methods,33118,CheckReddot,E-metadata,名称检索命中,仅结构证据;非原生实现
4907,,RaidHighScoreRewardItem,methods,33120,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,fields,23705,itemPrefab,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,fields,23706,items,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,fields,23707,itemContents,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,fields,23708,umErrorResponseLength,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,fields,23709,rankImage,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,fields,23710,raidPassMeta,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,methods,33125,Init,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,methods,33126,Refresh,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,methods,33127,CheckReddot,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,methods,33128,GetAllReward,E-metadata,名称检索命中,仅结构证据;非原生实现
4910,,RaidHighScoreRewardPopup,methods,33129,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
4926,,<RaidSweep>d__59,fields,23794,<>1__state,E-metadata,名称检索命中,仅结构证据;非原生实现
4926,,<RaidSweep>d__59,fields,23795,<>t__builder,E-metadata,名称检索命中,仅结构证据;非原生实现
4926,,<RaidSweep>d__59,fields,23797,<rewards>5__2,E-metadata,名称检索命中,仅结构证据;非原生实现
4926,,<RaidSweep>d__59,fields,23798,<>u__1,E-metadata,名称检索命中,仅结构证据;非原生实现
4926,,<RaidSweep>d__59,methods,33215,adLocalHeaderExtraFieldAndCompressedBytesIfNeeded,E-metadata,名称检索命中,仅结构证据;非原生实现
4926,,<RaidSweep>d__59,methods,33216,SetStateMachine,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23715,Instance,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23716,turnAttribute,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23717,startBtn,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23718,startAssetHolder,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23719,sweepAssetHolder,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23720,egates,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23721,energyAssetView,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23722,energyAssetBtn,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23723,petSlots,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23724,syncProcessMessage>b__4_0,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23725,seasonTimeText,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23726,betaObj,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23727,playableTimeObj,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23729,rankKey,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23730,rankRefData,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23731,topRankingView,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23732,back,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23733,highScoreRewardBtn,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23734,highScoreRewardPopup,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23735,highScoreReddot,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23736,me>k__BackingField,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23737,rankText,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23738,rankBtn,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23739,exchangeBtn,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23740,ty.SharpCompress.Common.SevenZip,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23741,sweepBtn,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23742,lockImage,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23743,passBtn,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23744,try,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23745,rects,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23746,nowBonus,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23747,nowBonusText,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23748,t_AlignContent,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23749,presetPrefab,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23750,presets,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23751,presetContents,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23752,os,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23753,infoOffset,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23754,bgmString,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23755,passView,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23756,GetLucas,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23757,myRank,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23758,raidPlayData,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23759,myDataInit,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23760,ales,E-metadata,名称检索命中,仅结构证据;非原生实现
4928,,RaidLobbyView,fields,23761,_assignedRankPreviews,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,fields,23803,Instance,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,fields,23804,etryableCodes,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,fields,23805,bestShiny,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,fields,23806,raidScoreObj,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,fields,23807,raidScoreText,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,fields,23808,Engine.Experimental.Audio,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,fields,23809,raidHighscoreText,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,methods,33219,Init,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,methods,33220,scoreTextUpdate,E-metadata,名称检索命中,仅结构证据;非原生实现
4931,,RaidModeController,methods,33221,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
4933,,RaidPetSlot,fields,23816,Encoded,E-metadata,名称检索命中,仅结构证据;非原生实现
4933,,RaidPetSlot,fields,23817,petImage,E-metadata,名称检索命中,仅结构证据;非原生实现
4933,,RaidPetSlot,fields,23818,trialObj,E-metadata,名称检索命中,仅结构证据;非原生实现
4933,,RaidPetSlot,fields,23819,levelText,E-metadata,名称检索命中,仅结构证据;非原生实现
4933,,RaidPetSlot,fields,23820,tened,E-metadata,名称检索命中,仅结构证据;非原生实现
4933,,RaidPetSlot,fields,23821,petMeta,E-metadata,名称检索命中,仅结构证据;非原生实现
4933,,RaidPetSlot,methods,33226,SetPet,E-metadata,名称检索命中,仅结构证据;非原生实现
4933,,RaidPetSlot,methods,33227,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
4939,,RaidPresetSelectItem,methods,33232,SetPreset,E-metadata,名称检索命中,仅结构证据;非原生实现
4939,,RaidPresetSelectItem,methods,33233,OnToggleChange,E-metadata,名称检索命中,仅结构证据;非原生实现
4939,,RaidPresetSelectItem,methods,33234,GetNowBonusValue,E-metadata,名称检索命中,仅结构证据;非原生实现
4939,,RaidPresetSelectItem,methods,33235,GetNowActiveId,E-metadata,名称检索命中,仅结构证据;非原生实现
4939,,RaidPresetSelectItem,methods,33237,HideDescription,E-metadata,名称检索命中,仅结构证据;非原生实现
4939,,RaidPresetSelectItem,methods,33239,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,fields,23848,rUpdate,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,fields,23849,rankRefData,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,fields,23850,rankImage,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33250,SetupUI,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33252,GetRewardList,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33253,ShouldPlayBuff,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33254,6,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33255,ClickADReward,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33256,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33257,<Init>b__3_0,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33258,<Init>b__3_1,E-metadata,名称检索命中,仅结构证据;非原生实现
4944,,RaidResultView,methods,33259,<ClickADReward>b__9_0,E-metadata,名称检索命中,仅结构证据;非原生实现
4945,,RaidRewardCounter,methods,33271,Start,E-metadata,名称检索命中,仅结构证据;非原生实现
4945,,RaidRewardCounter,methods,33272,Update,E-metadata,名称检索命中,仅结构证据;非原生实现
4945,,RaidRewardCounter,methods,33273,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
5030,,<MoveToBoardRaid>d__19,fields,24323,<>1__state,E-metadata,名称检索命中,仅结构证据;非原生实现
5030,,<MoveToBoardRaid>d__19,fields,24324,yIdAccelerator,E-metadata,名称检索命中,仅结构证据;非原生实现
5030,,<MoveToBoardRaid>d__19,fields,24325,<>4__this,E-metadata,名称检索命中,仅结构证据;非原生实现
5030,,<MoveToBoardRaid>d__19,fields,24326,<>u__1,E-metadata,名称检索命中,仅结构证据;非原生实现
5030,,<MoveToBoardRaid>d__19,methods,33601,MoveNext,E-metadata,名称检索命中,仅结构证据;非原生实现
5270,,StartRaidEvent,methods,34651,ExecuteAsync,E-metadata,名称检索命中,仅结构证据;非原生实现
5270,,StartRaidEvent,methods,34652,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
5340,,BossRaidEvent,methods,34794,ExecuteAsync,E-metadata,名称检索命中,仅结构证据;非原生实现
5340,,BossRaidEvent,methods,34795,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
5807,,RaidRankingEtcData,fields,28135,<highestScore>k__BackingField,E-metadata,名称检索命中,仅结构证据;非原生实现
5807,,RaidRankingEtcData,methods,36955,set_highestScore,E-metadata,名称检索命中,仅结构证据;非原生实现
5807,,RaidRankingEtcData,methods,36957,.ctor,E-metadata,名称检索命中,仅结构证据;非原生实现
1 类型索引 命名空间 类型 成员类别 成员索引 成员 证据 说明
2 3341 <MoveToRaidLobby>d__25 fields 14438 <>1__state E-metadata 名称检索命中,仅结构证据;非原生实现
3 3341 <MoveToRaidLobby>d__25 fields 14439 <>t__builder E-metadata 名称检索命中,仅结构证据;非原生实现
4 3341 <MoveToRaidLobby>d__25 fields 14440 Engine.UIElements.IStyle.set_unitySliceBottom E-metadata 名称检索命中,仅结构证据;非原生实现
5 3341 <MoveToRaidLobby>d__25 fields 14441 <i>5__2 E-metadata 名称检索命中,仅结构证据;非原生实现
6 3341 <MoveToRaidLobby>d__25 fields 14442 <>u__1 E-metadata 名称检索命中,仅结构证据;非原生实现
7 3341 <MoveToRaidLobby>d__25 methods 25703 MoveNext E-metadata 名称检索命中,仅结构证据;非原生实现
8 3341 <MoveToRaidLobby>d__25 methods 25704 SetStateMachine E-metadata 名称检索命中,仅结构证据;非原生实现
9 3344 <RaidBattleLose>d__18 fields 14451 <>1__state E-metadata 名称检索命中,仅结构证据;非原生实现
10 3344 <RaidBattleLose>d__18 fields 14452 3_1`1 E-metadata 名称检索命中,仅结构证据;非原生实现
11 3344 <RaidBattleLose>d__18 fields 14453 isCheat E-metadata 名称检索命中,仅结构证据;非原生实现
12 3344 <RaidBattleLose>d__18 fields 14454 <>4__this E-metadata 名称检索命中,仅结构证据;非原生实现
13 3344 <RaidBattleLose>d__18 fields 14455 userStop E-metadata 名称检索命中,仅结构证据;非原生实现
14 3344 <RaidBattleLose>d__18 fields 14456 meTileFromDeck E-metadata 名称检索命中,仅结构证据;非原生实现
15 3344 <RaidBattleLose>d__18 methods 25710 SetStateMachine E-metadata 名称检索命中,仅结构证据;非原生实现
16 4274 ModeSelectBannerRaid fields 20054 highestScoreText E-metadata 名称检索命中,仅结构证据;非原生实现
17 4274 ModeSelectBannerRaid fields 20055 remainExchangeText E-metadata 名称检索命中,仅结构证据;非原生实现
18 4274 ModeSelectBannerRaid fields 20056 abortSource E-metadata 名称检索命中,仅结构证据;非原生实现
19 4274 ModeSelectBannerRaid fields 20057 exchangeTimerBG E-metadata 名称检索命中,仅结构证据;非原生实现
20 4274 ModeSelectBannerRaid fields 20058 noSeasonTextObj E-metadata 名称检索命中,仅结构证据;非原生实现
21 4274 ModeSelectBannerRaid fields 20059 noSeasonTimerObj E-metadata 名称检索命中,仅结构证据;非原生实现
22 4274 ModeSelectBannerRaid methods 30201 get_UnlockStageConfigKey E-metadata 名称检索命中,仅结构证据;非原生实现
23 4274 ModeSelectBannerRaid methods 30202 get_ForcedLockConfigKey E-metadata 名称检索命中,仅结构证据;非原生实现
24 4274 ModeSelectBannerRaid methods 30203 get_unlockPermanentKey E-metadata 名称检索命中,仅结构证据;非原生实现
25 4274 ModeSelectBannerRaid methods 30204 InitExtraTexts E-metadata 名称检索命中,仅结构证据;非原生实现
26 4274 ModeSelectBannerRaid methods 30205 RegisterPassResetObjs E-metadata 名称检索命中,仅结构证据;非原生实现
27 4274 ModeSelectBannerRaid methods 30206 CheckRank E-metadata 名称检索命中,仅结构证据;非原生实现
28 4274 ModeSelectBannerRaid methods 30208 OnNoSeasonTimerUpdate E-metadata 名称检索命中,仅结构证据;非原生实现
29 4274 ModeSelectBannerRaid methods 30210 SetForcedLockUIActive E-metadata 名称检索命中,仅结构证据;非原生实现
30 4274 ModeSelectBannerRaid methods 30211 SetUnlockedUIActive E-metadata 名称检索命中,仅结构证据;非原生实现
31 4274 ModeSelectBannerRaid methods 30212 num E-metadata 名称检索命中,仅结构证据;非原生实现
32 4905 RaidDataBridge fields 23687 bonus E-metadata 名称检索命中,仅结构证据;非原生实现
33 4907 RaidHighScoreRewardItem fields 23689 btn E-metadata 名称检索命中,仅结构证据;非原生实现
34 4907 RaidHighScoreRewardItem fields 23690 reddot E-metadata 名称检索命中,仅结构证据;非原生实现
35 4907 RaidHighScoreRewardItem fields 23691 rewardedObj E-metadata 名称检索命中,仅结构证据;非原生实现
36 4907 RaidHighScoreRewardItem fields 23692 actoryMethodInfo E-metadata 名称检索命中,仅结构证据;非原生实现
37 4907 RaidHighScoreRewardItem fields 23693 rankBgImage E-metadata 名称检索命中,仅结构证据;非原生实现
38 4907 RaidHighScoreRewardItem fields 23694 highScoreText E-metadata 名称检索命中,仅结构证据;非原生实现
39 4907 RaidHighScoreRewardItem fields 23695 fillImage E-metadata 名称检索命中,仅结构证据;非原生实现
40 4907 RaidHighScoreRewardItem fields 23696 nWrapper.get_IsObject E-metadata 名称检索命中,仅结构证据;非原生实现
41 4907 RaidHighScoreRewardItem fields 23697 rewardSlots E-metadata 名称检索命中,仅结构证据;非原生实现
42 4907 RaidHighScoreRewardItem fields 23698 nowRaidPassMeta E-metadata 名称检索命中,仅结构证据;非原生实现
43 4907 RaidHighScoreRewardItem fields 23699 nowRewardMeta E-metadata 名称检索命中,仅结构证据;非原生实现
44 4907 RaidHighScoreRewardItem fields 23700 hannelClosedException E-metadata 名称检索命中,仅结构证据;非原生实现
45 4907 RaidHighScoreRewardItem fields 23701 reward E-metadata 名称检索命中,仅结构证据;非原生实现
46 4907 RaidHighScoreRewardItem fields 23702 AllRewardGetAction E-metadata 名称检索命中,仅结构证据;非原生实现
47 4907 RaidHighScoreRewardItem methods 33116 get_GetReward E-metadata 名称检索命中,仅结构证据;非原生实现
48 4907 RaidHighScoreRewardItem methods 33117 UpdateItem E-metadata 名称检索命中,仅结构证据;非原生实现
49 4907 RaidHighScoreRewardItem methods 33118 CheckReddot E-metadata 名称检索命中,仅结构证据;非原生实现
50 4907 RaidHighScoreRewardItem methods 33120 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
51 4910 RaidHighScoreRewardPopup fields 23705 itemPrefab E-metadata 名称检索命中,仅结构证据;非原生实现
52 4910 RaidHighScoreRewardPopup fields 23706 items E-metadata 名称检索命中,仅结构证据;非原生实现
53 4910 RaidHighScoreRewardPopup fields 23707 itemContents E-metadata 名称检索命中,仅结构证据;非原生实现
54 4910 RaidHighScoreRewardPopup fields 23708 umErrorResponseLength E-metadata 名称检索命中,仅结构证据;非原生实现
55 4910 RaidHighScoreRewardPopup fields 23709 rankImage E-metadata 名称检索命中,仅结构证据;非原生实现
56 4910 RaidHighScoreRewardPopup fields 23710 raidPassMeta E-metadata 名称检索命中,仅结构证据;非原生实现
57 4910 RaidHighScoreRewardPopup methods 33125 Init E-metadata 名称检索命中,仅结构证据;非原生实现
58 4910 RaidHighScoreRewardPopup methods 33126 Refresh E-metadata 名称检索命中,仅结构证据;非原生实现
59 4910 RaidHighScoreRewardPopup methods 33127 CheckReddot E-metadata 名称检索命中,仅结构证据;非原生实现
60 4910 RaidHighScoreRewardPopup methods 33128 GetAllReward E-metadata 名称检索命中,仅结构证据;非原生实现
61 4910 RaidHighScoreRewardPopup methods 33129 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
62 4926 <RaidSweep>d__59 fields 23794 <>1__state E-metadata 名称检索命中,仅结构证据;非原生实现
63 4926 <RaidSweep>d__59 fields 23795 <>t__builder E-metadata 名称检索命中,仅结构证据;非原生实现
64 4926 <RaidSweep>d__59 fields 23797 <rewards>5__2 E-metadata 名称检索命中,仅结构证据;非原生实现
65 4926 <RaidSweep>d__59 fields 23798 <>u__1 E-metadata 名称检索命中,仅结构证据;非原生实现
66 4926 <RaidSweep>d__59 methods 33215 adLocalHeaderExtraFieldAndCompressedBytesIfNeeded E-metadata 名称检索命中,仅结构证据;非原生实现
67 4926 <RaidSweep>d__59 methods 33216 SetStateMachine E-metadata 名称检索命中,仅结构证据;非原生实现
68 4928 RaidLobbyView fields 23715 Instance E-metadata 名称检索命中,仅结构证据;非原生实现
69 4928 RaidLobbyView fields 23716 turnAttribute E-metadata 名称检索命中,仅结构证据;非原生实现
70 4928 RaidLobbyView fields 23717 startBtn E-metadata 名称检索命中,仅结构证据;非原生实现
71 4928 RaidLobbyView fields 23718 startAssetHolder E-metadata 名称检索命中,仅结构证据;非原生实现
72 4928 RaidLobbyView fields 23719 sweepAssetHolder E-metadata 名称检索命中,仅结构证据;非原生实现
73 4928 RaidLobbyView fields 23720 egates E-metadata 名称检索命中,仅结构证据;非原生实现
74 4928 RaidLobbyView fields 23721 energyAssetView E-metadata 名称检索命中,仅结构证据;非原生实现
75 4928 RaidLobbyView fields 23722 energyAssetBtn E-metadata 名称检索命中,仅结构证据;非原生实现
76 4928 RaidLobbyView fields 23723 petSlots E-metadata 名称检索命中,仅结构证据;非原生实现
77 4928 RaidLobbyView fields 23724 syncProcessMessage>b__4_0 E-metadata 名称检索命中,仅结构证据;非原生实现
78 4928 RaidLobbyView fields 23725 seasonTimeText E-metadata 名称检索命中,仅结构证据;非原生实现
79 4928 RaidLobbyView fields 23726 betaObj E-metadata 名称检索命中,仅结构证据;非原生实现
80 4928 RaidLobbyView fields 23727 playableTimeObj E-metadata 名称检索命中,仅结构证据;非原生实现
81 4928 RaidLobbyView fields 23729 rankKey E-metadata 名称检索命中,仅结构证据;非原生实现
82 4928 RaidLobbyView fields 23730 rankRefData E-metadata 名称检索命中,仅结构证据;非原生实现
83 4928 RaidLobbyView fields 23731 topRankingView E-metadata 名称检索命中,仅结构证据;非原生实现
84 4928 RaidLobbyView fields 23732 back E-metadata 名称检索命中,仅结构证据;非原生实现
85 4928 RaidLobbyView fields 23733 highScoreRewardBtn E-metadata 名称检索命中,仅结构证据;非原生实现
86 4928 RaidLobbyView fields 23734 highScoreRewardPopup E-metadata 名称检索命中,仅结构证据;非原生实现
87 4928 RaidLobbyView fields 23735 highScoreReddot E-metadata 名称检索命中,仅结构证据;非原生实现
88 4928 RaidLobbyView fields 23736 me>k__BackingField E-metadata 名称检索命中,仅结构证据;非原生实现
89 4928 RaidLobbyView fields 23737 rankText E-metadata 名称检索命中,仅结构证据;非原生实现
90 4928 RaidLobbyView fields 23738 rankBtn E-metadata 名称检索命中,仅结构证据;非原生实现
91 4928 RaidLobbyView fields 23739 exchangeBtn E-metadata 名称检索命中,仅结构证据;非原生实现
92 4928 RaidLobbyView fields 23740 ty.SharpCompress.Common.SevenZip E-metadata 名称检索命中,仅结构证据;非原生实现
93 4928 RaidLobbyView fields 23741 sweepBtn E-metadata 名称检索命中,仅结构证据;非原生实现
94 4928 RaidLobbyView fields 23742 lockImage E-metadata 名称检索命中,仅结构证据;非原生实现
95 4928 RaidLobbyView fields 23743 passBtn E-metadata 名称检索命中,仅结构证据;非原生实现
96 4928 RaidLobbyView fields 23744 try E-metadata 名称检索命中,仅结构证据;非原生实现
97 4928 RaidLobbyView fields 23745 rects E-metadata 名称检索命中,仅结构证据;非原生实现
98 4928 RaidLobbyView fields 23746 nowBonus E-metadata 名称检索命中,仅结构证据;非原生实现
99 4928 RaidLobbyView fields 23747 nowBonusText E-metadata 名称检索命中,仅结构证据;非原生实现
100 4928 RaidLobbyView fields 23748 t_AlignContent E-metadata 名称检索命中,仅结构证据;非原生实现
101 4928 RaidLobbyView fields 23749 presetPrefab E-metadata 名称检索命中,仅结构证据;非原生实现
102 4928 RaidLobbyView fields 23750 presets E-metadata 名称检索命中,仅结构证据;非原生实现
103 4928 RaidLobbyView fields 23751 presetContents E-metadata 名称检索命中,仅结构证据;非原生实现
104 4928 RaidLobbyView fields 23752 os E-metadata 名称检索命中,仅结构证据;非原生实现
105 4928 RaidLobbyView fields 23753 infoOffset E-metadata 名称检索命中,仅结构证据;非原生实现
106 4928 RaidLobbyView fields 23754 bgmString E-metadata 名称检索命中,仅结构证据;非原生实现
107 4928 RaidLobbyView fields 23755 passView E-metadata 名称检索命中,仅结构证据;非原生实现
108 4928 RaidLobbyView fields 23756 GetLucas E-metadata 名称检索命中,仅结构证据;非原生实现
109 4928 RaidLobbyView fields 23757 myRank E-metadata 名称检索命中,仅结构证据;非原生实现
110 4928 RaidLobbyView fields 23758 raidPlayData E-metadata 名称检索命中,仅结构证据;非原生实现
111 4928 RaidLobbyView fields 23759 myDataInit E-metadata 名称检索命中,仅结构证据;非原生实现
112 4928 RaidLobbyView fields 23760 ales E-metadata 名称检索命中,仅结构证据;非原生实现
113 4928 RaidLobbyView fields 23761 _assignedRankPreviews E-metadata 名称检索命中,仅结构证据;非原生实现
114 4931 RaidModeController fields 23803 Instance E-metadata 名称检索命中,仅结构证据;非原生实现
115 4931 RaidModeController fields 23804 etryableCodes E-metadata 名称检索命中,仅结构证据;非原生实现
116 4931 RaidModeController fields 23805 bestShiny E-metadata 名称检索命中,仅结构证据;非原生实现
117 4931 RaidModeController fields 23806 raidScoreObj E-metadata 名称检索命中,仅结构证据;非原生实现
118 4931 RaidModeController fields 23807 raidScoreText E-metadata 名称检索命中,仅结构证据;非原生实现
119 4931 RaidModeController fields 23808 Engine.Experimental.Audio E-metadata 名称检索命中,仅结构证据;非原生实现
120 4931 RaidModeController fields 23809 raidHighscoreText E-metadata 名称检索命中,仅结构证据;非原生实现
121 4931 RaidModeController methods 33219 Init E-metadata 名称检索命中,仅结构证据;非原生实现
122 4931 RaidModeController methods 33220 scoreTextUpdate E-metadata 名称检索命中,仅结构证据;非原生实现
123 4931 RaidModeController methods 33221 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
124 4933 RaidPetSlot fields 23816 Encoded E-metadata 名称检索命中,仅结构证据;非原生实现
125 4933 RaidPetSlot fields 23817 petImage E-metadata 名称检索命中,仅结构证据;非原生实现
126 4933 RaidPetSlot fields 23818 trialObj E-metadata 名称检索命中,仅结构证据;非原生实现
127 4933 RaidPetSlot fields 23819 levelText E-metadata 名称检索命中,仅结构证据;非原生实现
128 4933 RaidPetSlot fields 23820 tened E-metadata 名称检索命中,仅结构证据;非原生实现
129 4933 RaidPetSlot fields 23821 petMeta E-metadata 名称检索命中,仅结构证据;非原生实现
130 4933 RaidPetSlot methods 33226 SetPet E-metadata 名称检索命中,仅结构证据;非原生实现
131 4933 RaidPetSlot methods 33227 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
132 4939 RaidPresetSelectItem methods 33232 SetPreset E-metadata 名称检索命中,仅结构证据;非原生实现
133 4939 RaidPresetSelectItem methods 33233 OnToggleChange E-metadata 名称检索命中,仅结构证据;非原生实现
134 4939 RaidPresetSelectItem methods 33234 GetNowBonusValue E-metadata 名称检索命中,仅结构证据;非原生实现
135 4939 RaidPresetSelectItem methods 33235 GetNowActiveId E-metadata 名称检索命中,仅结构证据;非原生实现
136 4939 RaidPresetSelectItem methods 33237 HideDescription E-metadata 名称检索命中,仅结构证据;非原生实现
137 4939 RaidPresetSelectItem methods 33239 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
138 4944 RaidResultView fields 23848 rUpdate E-metadata 名称检索命中,仅结构证据;非原生实现
139 4944 RaidResultView fields 23849 rankRefData E-metadata 名称检索命中,仅结构证据;非原生实现
140 4944 RaidResultView fields 23850 rankImage E-metadata 名称检索命中,仅结构证据;非原生实现
141 4944 RaidResultView methods 33250 SetupUI E-metadata 名称检索命中,仅结构证据;非原生实现
142 4944 RaidResultView methods 33252 GetRewardList E-metadata 名称检索命中,仅结构证据;非原生实现
143 4944 RaidResultView methods 33253 ShouldPlayBuff E-metadata 名称检索命中,仅结构证据;非原生实现
144 4944 RaidResultView methods 33254 6 E-metadata 名称检索命中,仅结构证据;非原生实现
145 4944 RaidResultView methods 33255 ClickADReward E-metadata 名称检索命中,仅结构证据;非原生实现
146 4944 RaidResultView methods 33256 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
147 4944 RaidResultView methods 33257 <Init>b__3_0 E-metadata 名称检索命中,仅结构证据;非原生实现
148 4944 RaidResultView methods 33258 <Init>b__3_1 E-metadata 名称检索命中,仅结构证据;非原生实现
149 4944 RaidResultView methods 33259 <ClickADReward>b__9_0 E-metadata 名称检索命中,仅结构证据;非原生实现
150 4945 RaidRewardCounter methods 33271 Start E-metadata 名称检索命中,仅结构证据;非原生实现
151 4945 RaidRewardCounter methods 33272 Update E-metadata 名称检索命中,仅结构证据;非原生实现
152 4945 RaidRewardCounter methods 33273 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
153 5030 <MoveToBoardRaid>d__19 fields 24323 <>1__state E-metadata 名称检索命中,仅结构证据;非原生实现
154 5030 <MoveToBoardRaid>d__19 fields 24324 yIdAccelerator E-metadata 名称检索命中,仅结构证据;非原生实现
155 5030 <MoveToBoardRaid>d__19 fields 24325 <>4__this E-metadata 名称检索命中,仅结构证据;非原生实现
156 5030 <MoveToBoardRaid>d__19 fields 24326 <>u__1 E-metadata 名称检索命中,仅结构证据;非原生实现
157 5030 <MoveToBoardRaid>d__19 methods 33601 MoveNext E-metadata 名称检索命中,仅结构证据;非原生实现
158 5270 StartRaidEvent methods 34651 ExecuteAsync E-metadata 名称检索命中,仅结构证据;非原生实现
159 5270 StartRaidEvent methods 34652 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
160 5340 BossRaidEvent methods 34794 ExecuteAsync E-metadata 名称检索命中,仅结构证据;非原生实现
161 5340 BossRaidEvent methods 34795 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
162 5807 RaidRankingEtcData fields 28135 <highestScore>k__BackingField E-metadata 名称检索命中,仅结构证据;非原生实现
163 5807 RaidRankingEtcData methods 36955 set_highestScore E-metadata 名称检索命中,仅结构证据;非原生实现
164 5807 RaidRankingEtcData methods 36957 .ctor E-metadata 名称检索命中,仅结构证据;非原生实现
@@ -0,0 +1,4 @@
证据,记录序号,Id,StringId,Values
E-gameconfig,84,182,raidUnlockStage,5
E-gameconfig,85,183,raidBlock,0
E-gameconfig,86,184,raidADRewardPercent,50
1 证据 记录序号 Id StringId Values
2 E-gameconfig 84 182 raidUnlockStage 5
3 E-gameconfig 85 183 raidBlock 0
4 E-gameconfig 86 184 raidADRewardPercent 50
@@ -0,0 +1,28 @@
,,,,,지급 갯수,Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용,
Id,StringId,itemType,itemID,fixedKey,count,overrideValue,overrideExtraValue
Key<int>,Key<string>,EIngameShopItemType,int,string,int,float,float
300,raid_preset_1_0,FIXED,,potionAdd,2,,
100,raid_preset_1_1,AUGMENT,150,,1,3,-1
200,raid_preset_1_2,POTION,108,,1,10,-1
201,raid_preset_1_3,POTION,107,,1,5,-1
202,raid_preset_1_4,POTION,100,,1,100,1
203,raid_preset_1_5,POTION,106,,1,100,1
101,raid_preset_1_6,AUGMENT,108,,1,300,-1
301,raid_preset_1_7,FIXED,,potionAdd,1,,
102,raid_preset_1_8,AUGMENT,109,,1,30,3
103,raid_preset_1_9,AUGMENT,110,,1,15,3
104,raid_preset_1_10,AUGMENT,117,,1,20,-1
105,raid_preset_1_11,AUGMENT,154,,1,15,-1
302,raid_preset_1_12,FIXED,,potionHeal,5,,
500,raid_preset_2_0,FIXED,,potionAdd,3,,
501,raid_preset_2_1,POTION,108,,1,25,-1
502,raid_preset_2_2,POTION,100,,1,100,1
503,raid_preset_2_3,POTION,106,,1,50,1
504,raid_preset_2_4,FIXED,,potionAdd,3,,
505,raid_preset_2_5,POTION,107,,1,11,-1
506,raid_preset_2_6,AUGMENT,117,,1,40,-1
507,raid_preset_2_7,AUGMENT,154,,1,30,-1
508,raid_preset_2_8,AUGMENT,108,,1,300,-1
509,raid_preset_2_9,AUGMENT,107,,1,100,-1
510,raid_preset_2_10,AUGMENT,106,,1,4,-1
511,raid_preset_2_11,AUGMENT,114,,1,7,-1
1 지급 갯수 Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용
2 Id StringId itemType itemID fixedKey count overrideValue overrideExtraValue
3 Key<int> Key<string> EIngameShopItemType int string int float float
4 300 raid_preset_1_0 FIXED potionAdd 2
5 100 raid_preset_1_1 AUGMENT 150 1 3 -1
6 200 raid_preset_1_2 POTION 108 1 10 -1
7 201 raid_preset_1_3 POTION 107 1 5 -1
8 202 raid_preset_1_4 POTION 100 1 100 1
9 203 raid_preset_1_5 POTION 106 1 100 1
10 101 raid_preset_1_6 AUGMENT 108 1 300 -1
11 301 raid_preset_1_7 FIXED potionAdd 1
12 102 raid_preset_1_8 AUGMENT 109 1 30 3
13 103 raid_preset_1_9 AUGMENT 110 1 15 3
14 104 raid_preset_1_10 AUGMENT 117 1 20 -1
15 105 raid_preset_1_11 AUGMENT 154 1 15 -1
16 302 raid_preset_1_12 FIXED potionHeal 5
17 500 raid_preset_2_0 FIXED potionAdd 3
18 501 raid_preset_2_1 POTION 108 1 25 -1
19 502 raid_preset_2_2 POTION 100 1 100 1
20 503 raid_preset_2_3 POTION 106 1 50 1
21 504 raid_preset_2_4 FIXED potionAdd 3
22 505 raid_preset_2_5 POTION 107 1 11 -1
23 506 raid_preset_2_6 AUGMENT 117 1 40 -1
24 507 raid_preset_2_7 AUGMENT 154 1 30 -1
25 508 raid_preset_2_8 AUGMENT 108 1 300 -1
26 509 raid_preset_2_9 AUGMENT 107 1 100 -1
27 510 raid_preset_2_10 AUGMENT 106 1 4 -1
28 511 raid_preset_2_11 AUGMENT 114 1 7 -1
@@ -0,0 +1,54 @@
,,처치 횟수,처치 점수,레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용,,,,,,
Id,StringId,bossKillCount,killScore,AttackPower,Health,Defense,AttackSpeed,Evasion,Aim,LifeSteal
Key<int>,Key<string>,int,int,float,float,float,float,float,float,float
0,0,0,3000,33,800,15,1.2,27,0,0
1,1,1,3000,40,900,18,1.2,35,0,0
2,2,2,3000,55,1100,24,1.2,50,19,0
3,3,3,3000,70,1400,31,1.3,70,22,0
4,4,4,5000,90,1700,43,1.3,100,25,0
5,5,5,5000,110,2000,55,1.4,130,28,0
6,6,6,5000,130,2200,68,1.4,150,30,0
7,7,7,5000,150,2500,85,1.5,170,34,0
8,8,8,6000,180,3000,100,1.5,190,36,0
9,9,9,6000,195,3600,110,1.5,210,38,0
10,10,10,6000,210,6000,120,1.6,230,40,0
11,11,11,6000,245,8100,126,1.6,245,40,0
12,12,12,6000,270,9000,133,1.6,260,43,0
13,13,13,6000,280,10000,144,1.7,270,46,0
14,14,14,6000,310,11000,150,1.7,280,47,0
15,15,15,7000,330,12000,160,1.8,290,50,0
16,16,16,7000,370,13000,175,1.8,305,54,0
17,17,17,7000,390,15000,185,1.9,320,57,0
18,18,18,7000,410,17500,200,2,340,60,0
19,19,19,7000,420,19400,210,2.1,350,59,0
20,20,20,8000,430,22800,220,2.2,370,63,0
21,21,21,8000,480,24900,240,2.3,390,67,0
22,22,22,8000,500,26500,270,2.3,410,68,0
23,23,23,8000,520,29500,280,2.3,430,71,0
24,24,24,8000,540,31000,300,2.4,460,74,0
25,25,25,8000,560,35000,320,2.5,480,77,0
26,26,26,9000,600,50000,340,2.6,505,84,0
27,27,27,9000,630,70000,350,2.7,530,91,0
28,28,28,9000,660,100000,370,2.8,555,98,0
29,29,29,9000,700,130000,390,2.9,580,105,0
30,30,30,9000,740,150000,440,3,605,112,0
31,31,31,9000,790,200000,510,3,630,119,0
32,32,32,9000,835,250000,590,3,655,126,0
33,33,33,9000,900,300000,650,3,680,133,0
34,34,34,10000,950,400000,675,3,760,140,0
35,35,35,10000,1100,600000,700,3.1,840,147,0
36,36,36,10000,1150,800000,725,3.2,920,154,0
37,37,37,10000,1200,1000000,750,3.3000000000000003,1000,161,0
38,38,38,10000,1300,1300000,775,3.4000000000000004,1080,168,0
39,39,39,10000,1400,1600000,800,3.5000000000000004,1160,175,0
40,40,40,15000,1600,3000000,850,3.6000000000000005,1240,185,0
41,41,41,15000,1900,5000000,950,3.7000000000000006,1340,205,0
42,42,42,15000,2200,7000000,1050,3.8000000000000007,1440,225,0
43,43,43,15000,2500,9000000,1200,3.9000000000000008,1590,250,0
44,44,44,15000,3000,11000000,1300,4,1790,300,0
45,45,45,15000,3500,15000000,1500,4,2090,350,0
46,46,46,17500,4000,30000000,1700,4,2500,5000,0
47,47,47,17500,5000,90000000,2000,4,3000,5000,0
48,48,48,17500,80000,150000000,2500,4,4400,5000,0
49,49,49,17500,10000,350000000,4000,4,6000,5000,0
50,50,50,17500,200000,500000000,100000,4,10000,5000,0
1 처치 횟수 처치 점수 레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용
2 Id StringId bossKillCount killScore AttackPower Health Defense AttackSpeed Evasion Aim LifeSteal
3 Key<int> Key<string> int int float float float float float float float
4 0 0 0 3000 33 800 15 1.2 27 0 0
5 1 1 1 3000 40 900 18 1.2 35 0 0
6 2 2 2 3000 55 1100 24 1.2 50 19 0
7 3 3 3 3000 70 1400 31 1.3 70 22 0
8 4 4 4 5000 90 1700 43 1.3 100 25 0
9 5 5 5 5000 110 2000 55 1.4 130 28 0
10 6 6 6 5000 130 2200 68 1.4 150 30 0
11 7 7 7 5000 150 2500 85 1.5 170 34 0
12 8 8 8 6000 180 3000 100 1.5 190 36 0
13 9 9 9 6000 195 3600 110 1.5 210 38 0
14 10 10 10 6000 210 6000 120 1.6 230 40 0
15 11 11 11 6000 245 8100 126 1.6 245 40 0
16 12 12 12 6000 270 9000 133 1.6 260 43 0
17 13 13 13 6000 280 10000 144 1.7 270 46 0
18 14 14 14 6000 310 11000 150 1.7 280 47 0
19 15 15 15 7000 330 12000 160 1.8 290 50 0
20 16 16 16 7000 370 13000 175 1.8 305 54 0
21 17 17 17 7000 390 15000 185 1.9 320 57 0
22 18 18 18 7000 410 17500 200 2 340 60 0
23 19 19 19 7000 420 19400 210 2.1 350 59 0
24 20 20 20 8000 430 22800 220 2.2 370 63 0
25 21 21 21 8000 480 24900 240 2.3 390 67 0
26 22 22 22 8000 500 26500 270 2.3 410 68 0
27 23 23 23 8000 520 29500 280 2.3 430 71 0
28 24 24 24 8000 540 31000 300 2.4 460 74 0
29 25 25 25 8000 560 35000 320 2.5 480 77 0
30 26 26 26 9000 600 50000 340 2.6 505 84 0
31 27 27 27 9000 630 70000 350 2.7 530 91 0
32 28 28 28 9000 660 100000 370 2.8 555 98 0
33 29 29 29 9000 700 130000 390 2.9 580 105 0
34 30 30 30 9000 740 150000 440 3 605 112 0
35 31 31 31 9000 790 200000 510 3 630 119 0
36 32 32 32 9000 835 250000 590 3 655 126 0
37 33 33 33 9000 900 300000 650 3 680 133 0
38 34 34 34 10000 950 400000 675 3 760 140 0
39 35 35 35 10000 1100 600000 700 3.1 840 147 0
40 36 36 36 10000 1150 800000 725 3.2 920 154 0
41 37 37 37 10000 1200 1000000 750 3.3000000000000003 1000 161 0
42 38 38 38 10000 1300 1300000 775 3.4000000000000004 1080 168 0
43 39 39 39 10000 1400 1600000 800 3.5000000000000004 1160 175 0
44 40 40 40 15000 1600 3000000 850 3.6000000000000005 1240 185 0
45 41 41 41 15000 1900 5000000 950 3.7000000000000006 1340 205 0
46 42 42 42 15000 2200 7000000 1050 3.8000000000000007 1440 225 0
47 43 43 43 15000 2500 9000000 1200 3.9000000000000008 1590 250 0
48 44 44 44 15000 3000 11000000 1300 4 1790 300 0
49 45 45 45 15000 3500 15000000 1500 4 2090 350 0
50 46 46 46 17500 4000 30000000 1700 4 2500 5000 0
51 47 47 47 17500 5000 90000000 2000 4 3000 5000 0
52 48 48 48 17500 80000 150000000 2500 4 4400 5000 0
53 49 49 49 17500 10000 350000000 4000 4 6000 5000 0
54 50 50 50 17500 200000 500000000 100000 4 10000 5000 0
@@ -0,0 +1,4 @@
,,타겟 시즌 (없을 시 최상단 값 사용),,,초,,
Id,StringId,targetSeason,startTicketCount,maxTicketCount,ticketChargeTime,playAssetId,playAssetCount
Key<int>,Key<string>,int[],int,int,int,int,int
100,DefaultConfig,1,2,10,43200,155,1
1 타겟 시즌 (없을 시 최상단 값 사용) 초
2 Id StringId targetSeason startTicketCount maxTicketCount ticketChargeTime playAssetId playAssetCount
3 Key<int> Key<string> int[] int int int int int
4 100 DefaultConfig 1 2 10 43200 155 1
@@ -0,0 +1,184 @@
,,[레이드 티어],[시즌 정보],,,
Id,StringId,tierId,season,highScore,rewardId,rewardCount
Key<int>,Key<string>,string,int,int,int[],int[]
0,0,D,1,2000,157,200
1,1,D,1,5000,157,200
2,2,C,1,8000,157,200
3,3,C,1,11000,157,200
4,4,B,1,15000,157,200
5,5,B,1,20000,157,200
6,6,B+,1,25000,157,200
7,7,B+,1,30000,157,200
8,8,B+,1,35000,157,200
9,9,A,1,40000,157,200
10,10,A,1,45000,157,200
11,11,A,1,50000,157,200
12,12,A+,1,55000,157,200
13,13,A+,1,60000,157,200
14,14,A+,1,65000,157,200
15,15,A++,1,70000,157,200
16,16,A++,1,75000,157,200
17,17,A++,1,80000,157,200
18,18,A++,1,85000,157,200
19,19,S,1,95000,157,200
20,20,S+,1,110000,157,200
21,21,S++,1,130000,157,200
22,22,S++,1,150000,157,200
23,23,D,2,2000,157,145
24,24,D,2,5000,157,145
25,25,C,2,8000,157,145
26,26,C,2,11000,157,145
27,27,B,2,15000,157,145
28,28,B,2,20000,157,145
29,29,B+,2,25000,157,145
30,30,B+,2,30000,157,145
31,31,B+,2,35000,157,145
32,32,A,2,40000,157,145
33,33,A,2,45000,157,145
34,34,A,2,50000,157,145
35,35,A+,2,55000,157,145
36,36,A+,2,60000,157,145
37,37,A+,2,65000,157,145
38,38,A++,2,70000,157,145
39,39,A++,2,75000,157,145
40,40,A++,2,80000,157,145
41,41,A++,2,85000,157,145
42,42,S,2,95000,157,145
43,43,S+,2,110000,157,145
44,44,S++,2,130000,157,145
45,45,S++,2,150000,157,145
46,46,D,3,2000,157,145
47,47,D,3,5000,157,145
48,48,C,3,8000,157,145
49,49,C,3,11000,157,145
50,50,B,3,15000,157,145
51,51,B,3,20000,157,145
52,52,B+,3,25000,157,145
53,53,B+,3,30000,157,145
54,54,B+,3,35000,157,145
55,55,A,3,40000,157,145
56,56,A,3,45000,157,145
57,57,A,3,50000,157,145
58,58,A+,3,55000,157,145
59,59,A+,3,60000,157,145
60,60,A+,3,65000,157,145
61,61,A++,3,70000,157,145
62,62,A++,3,75000,157,145
63,63,A++,3,80000,157,145
64,64,A++,3,85000,157,145
65,65,S,3,95000,157,145
66,66,S+,3,110000,157,145
67,67,S++,3,130000,157,145
68,68,S++,3,150000,157,145
69,69,D,4,2000,157,145
70,70,D,4,5000,157,145
71,71,C,4,8000,157,145
72,72,C,4,11000,157,145
73,73,B,4,15000,157,145
74,74,B,4,20000,157,145
75,75,B+,4,25000,157,145
76,76,B+,4,30000,157,145
77,77,B+,4,35000,157,145
78,78,A,4,40000,157,145
79,79,A,4,45000,157,145
80,80,A,4,50000,157,145
81,81,A+,4,55000,157,145
82,82,A+,4,60000,157,145
83,83,A+,4,65000,157,145
84,84,A++,4,70000,157,145
85,85,A++,4,75000,157,145
86,86,A++,4,80000,157,145
87,87,A++,4,85000,157,145
88,88,S,4,95000,157,145
89,89,S+,4,110000,157,145
90,90,S++,4,130000,157,145
91,91,S++,4,150000,157,145
92,92,D,5,2000,157,145
93,93,D,5,5000,157,145
94,94,C,5,8000,157,145
95,95,C,5,11000,157,145
96,96,B,5,15000,157,145
97,97,B,5,20000,157,145
98,98,B+,5,25000,157,145
99,99,B+,5,30000,157,145
100,100,B+,5,35000,157,145
101,101,A,5,40000,157,145
102,102,A,5,45000,157,145
103,103,A,5,50000,157,145
104,104,A+,5,55000,157,145
105,105,A+,5,60000,157,145
106,106,A+,5,65000,157,145
107,107,A++,5,70000,157,145
108,108,A++,5,75000,157,145
109,109,A++,5,80000,157,145
110,110,A++,5,85000,157,145
111,111,S,5,95000,157,145
112,112,S+,5,110000,157,145
113,113,S++,5,130000,157,145
114,114,S++,5,150000,157,145
115,115,D,6,2000,157,145
116,116,D,6,5000,157,145
117,117,C,6,8000,157,145
118,118,C,6,11000,157,145
119,119,B,6,15000,157,145
120,120,B,6,20000,157,145
121,121,B+,6,25000,157,145
122,122,B+,6,30000,157,145
123,123,B+,6,35000,157,145
124,124,A,6,40000,157,145
125,125,A,6,45000,157,145
126,126,A,6,50000,157,145
127,127,A+,6,55000,157,145
128,128,A+,6,60000,157,145
129,129,A+,6,65000,157,145
130,130,A++,6,70000,157,145
131,131,A++,6,75000,157,145
132,132,A++,6,85000,157,145
133,133,S,6,95000,157,145
134,134,S+,6,110000,157,145
135,135,S++,6,130000,157,145
136,136,S++,6,150000,157,145
137,137,D,7,2000,157,145
138,138,D,7,5000,157,145
139,139,C,7,8000,157,145
140,140,C,7,11000,157,145
141,141,B,7,15000,157,145
142,142,B,7,20000,157,145
143,143,B+,7,25000,157,145
144,144,B+,7,30000,157,145
145,145,B+,7,35000,157,145
146,146,A,7,40000,157,145
147,147,A,7,45000,157,145
148,148,A,7,50000,157,145
149,149,A+,7,55000,157,145
150,150,A+,7,60000,157,145
151,151,A+,7,65000,157,145
152,152,A++,7,70000,157,145
153,153,A++,7,75000,157,145
154,154,A++,7,85000,157,145
155,155,S,7,95000,157,145
156,156,S+,7,110000,157,145
157,157,S++,7,130000,157,145
158,158,S++,7,150000,157,145
159,159,D,0,2000,157,145
160,160,D,0,5000,157,145
161,161,C,0,8000,157,145
162,162,C,0,11000,157,145
163,163,B,0,15000,157,145
164,164,B,0,20000,157,145
165,165,B+,0,25000,157,145
166,166,B+,0,30000,157,145
167,167,B+,0,35000,157,145
168,168,A,0,40000,157,145
169,169,A,0,45000,157,145
170,170,A,0,50000,157,145
171,171,A+,0,55000,157,145
172,172,A+,0,60000,157,145
173,173,A+,0,65000,157,145
174,174,A++,0,70000,157,145
175,175,A++,0,75000,157,145
176,176,A++,0,85000,157,145
177,177,S,0,95000,157,145
178,178,S+,0,110000,157,145
179,179,S++,0,130000,157,145
180,180,S++,0,150000,157,145
1 [레이드 티어] [시즌 정보]
2 Id StringId tierId season highScore rewardId rewardCount
3 Key<int> Key<string> string int int int[] int[]
4 0 0 D 1 2000 157 200
5 1 1 D 1 5000 157 200
6 2 2 C 1 8000 157 200
7 3 3 C 1 11000 157 200
8 4 4 B 1 15000 157 200
9 5 5 B 1 20000 157 200
10 6 6 B+ 1 25000 157 200
11 7 7 B+ 1 30000 157 200
12 8 8 B+ 1 35000 157 200
13 9 9 A 1 40000 157 200
14 10 10 A 1 45000 157 200
15 11 11 A 1 50000 157 200
16 12 12 A+ 1 55000 157 200
17 13 13 A+ 1 60000 157 200
18 14 14 A+ 1 65000 157 200
19 15 15 A++ 1 70000 157 200
20 16 16 A++ 1 75000 157 200
21 17 17 A++ 1 80000 157 200
22 18 18 A++ 1 85000 157 200
23 19 19 S 1 95000 157 200
24 20 20 S+ 1 110000 157 200
25 21 21 S++ 1 130000 157 200
26 22 22 S++ 1 150000 157 200
27 23 23 D 2 2000 157 145
28 24 24 D 2 5000 157 145
29 25 25 C 2 8000 157 145
30 26 26 C 2 11000 157 145
31 27 27 B 2 15000 157 145
32 28 28 B 2 20000 157 145
33 29 29 B+ 2 25000 157 145
34 30 30 B+ 2 30000 157 145
35 31 31 B+ 2 35000 157 145
36 32 32 A 2 40000 157 145
37 33 33 A 2 45000 157 145
38 34 34 A 2 50000 157 145
39 35 35 A+ 2 55000 157 145
40 36 36 A+ 2 60000 157 145
41 37 37 A+ 2 65000 157 145
42 38 38 A++ 2 70000 157 145
43 39 39 A++ 2 75000 157 145
44 40 40 A++ 2 80000 157 145
45 41 41 A++ 2 85000 157 145
46 42 42 S 2 95000 157 145
47 43 43 S+ 2 110000 157 145
48 44 44 S++ 2 130000 157 145
49 45 45 S++ 2 150000 157 145
50 46 46 D 3 2000 157 145
51 47 47 D 3 5000 157 145
52 48 48 C 3 8000 157 145
53 49 49 C 3 11000 157 145
54 50 50 B 3 15000 157 145
55 51 51 B 3 20000 157 145
56 52 52 B+ 3 25000 157 145
57 53 53 B+ 3 30000 157 145
58 54 54 B+ 3 35000 157 145
59 55 55 A 3 40000 157 145
60 56 56 A 3 45000 157 145
61 57 57 A 3 50000 157 145
62 58 58 A+ 3 55000 157 145
63 59 59 A+ 3 60000 157 145
64 60 60 A+ 3 65000 157 145
65 61 61 A++ 3 70000 157 145
66 62 62 A++ 3 75000 157 145
67 63 63 A++ 3 80000 157 145
68 64 64 A++ 3 85000 157 145
69 65 65 S 3 95000 157 145
70 66 66 S+ 3 110000 157 145
71 67 67 S++ 3 130000 157 145
72 68 68 S++ 3 150000 157 145
73 69 69 D 4 2000 157 145
74 70 70 D 4 5000 157 145
75 71 71 C 4 8000 157 145
76 72 72 C 4 11000 157 145
77 73 73 B 4 15000 157 145
78 74 74 B 4 20000 157 145
79 75 75 B+ 4 25000 157 145
80 76 76 B+ 4 30000 157 145
81 77 77 B+ 4 35000 157 145
82 78 78 A 4 40000 157 145
83 79 79 A 4 45000 157 145
84 80 80 A 4 50000 157 145
85 81 81 A+ 4 55000 157 145
86 82 82 A+ 4 60000 157 145
87 83 83 A+ 4 65000 157 145
88 84 84 A++ 4 70000 157 145
89 85 85 A++ 4 75000 157 145
90 86 86 A++ 4 80000 157 145
91 87 87 A++ 4 85000 157 145
92 88 88 S 4 95000 157 145
93 89 89 S+ 4 110000 157 145
94 90 90 S++ 4 130000 157 145
95 91 91 S++ 4 150000 157 145
96 92 92 D 5 2000 157 145
97 93 93 D 5 5000 157 145
98 94 94 C 5 8000 157 145
99 95 95 C 5 11000 157 145
100 96 96 B 5 15000 157 145
101 97 97 B 5 20000 157 145
102 98 98 B+ 5 25000 157 145
103 99 99 B+ 5 30000 157 145
104 100 100 B+ 5 35000 157 145
105 101 101 A 5 40000 157 145
106 102 102 A 5 45000 157 145
107 103 103 A 5 50000 157 145
108 104 104 A+ 5 55000 157 145
109 105 105 A+ 5 60000 157 145
110 106 106 A+ 5 65000 157 145
111 107 107 A++ 5 70000 157 145
112 108 108 A++ 5 75000 157 145
113 109 109 A++ 5 80000 157 145
114 110 110 A++ 5 85000 157 145
115 111 111 S 5 95000 157 145
116 112 112 S+ 5 110000 157 145
117 113 113 S++ 5 130000 157 145
118 114 114 S++ 5 150000 157 145
119 115 115 D 6 2000 157 145
120 116 116 D 6 5000 157 145
121 117 117 C 6 8000 157 145
122 118 118 C 6 11000 157 145
123 119 119 B 6 15000 157 145
124 120 120 B 6 20000 157 145
125 121 121 B+ 6 25000 157 145
126 122 122 B+ 6 30000 157 145
127 123 123 B+ 6 35000 157 145
128 124 124 A 6 40000 157 145
129 125 125 A 6 45000 157 145
130 126 126 A 6 50000 157 145
131 127 127 A+ 6 55000 157 145
132 128 128 A+ 6 60000 157 145
133 129 129 A+ 6 65000 157 145
134 130 130 A++ 6 70000 157 145
135 131 131 A++ 6 75000 157 145
136 132 132 A++ 6 85000 157 145
137 133 133 S 6 95000 157 145
138 134 134 S+ 6 110000 157 145
139 135 135 S++ 6 130000 157 145
140 136 136 S++ 6 150000 157 145
141 137 137 D 7 2000 157 145
142 138 138 D 7 5000 157 145
143 139 139 C 7 8000 157 145
144 140 140 C 7 11000 157 145
145 141 141 B 7 15000 157 145
146 142 142 B 7 20000 157 145
147 143 143 B+ 7 25000 157 145
148 144 144 B+ 7 30000 157 145
149 145 145 B+ 7 35000 157 145
150 146 146 A 7 40000 157 145
151 147 147 A 7 45000 157 145
152 148 148 A 7 50000 157 145
153 149 149 A+ 7 55000 157 145
154 150 150 A+ 7 60000 157 145
155 151 151 A+ 7 65000 157 145
156 152 152 A++ 7 70000 157 145
157 153 153 A++ 7 75000 157 145
158 154 154 A++ 7 85000 157 145
159 155 155 S 7 95000 157 145
160 156 156 S+ 7 110000 157 145
161 157 157 S++ 7 130000 157 145
162 158 158 S++ 7 150000 157 145
163 159 159 D 0 2000 157 145
164 160 160 D 0 5000 157 145
165 161 161 C 0 8000 157 145
166 162 162 C 0 11000 157 145
167 163 163 B 0 15000 157 145
168 164 164 B 0 20000 157 145
169 165 165 B+ 0 25000 157 145
170 166 166 B+ 0 30000 157 145
171 167 167 B+ 0 35000 157 145
172 168 168 A 0 40000 157 145
173 169 169 A 0 45000 157 145
174 170 170 A 0 50000 157 145
175 171 171 A+ 0 55000 157 145
176 172 172 A+ 0 60000 157 145
177 173 173 A+ 0 65000 157 145
178 174 174 A++ 0 70000 157 145
179 175 175 A++ 0 75000 157 145
180 176 176 A++ 0 85000 157 145
181 177 177 S 0 95000 157 145
182 178 178 S+ 0 110000 157 145
183 179 179 S++ 0 130000 157 145
184 180 180 S++ 0 150000 157 145
@@ -0,0 +1,83 @@
,,[레이드 티어],[시즌 정보],minScore <= score <= maxScore,,,
Id,StringId,tierId,season,minScore,maxScore,rewardId,rewardCount
Key<int>,Key<string>,string,int,int,int,int[],int[]
0,0,D,1,0,5999,157,40
1,1,C,1,6000,11999,157,45
2,2,B,1,12000,21999,157,50
3,3,B+,1,22000,35999,157,60
4,4,A,1,36000,54999,157,70
5,5,A+,1,55000,69999,157,80
6,6,A++,1,70000,89999,157,85
7,7,S,1,90000,109999,157,90
8,8,S+,1,110000,129999,157,95
9,9,S++,1,130000,2000000000,157,100
10,10,D,2,0,5999,157,40
11,11,C,2,6000,11999,157,45
12,12,B,2,12000,21999,157,50
13,13,B+,2,22000,35999,157,60
14,14,A,2,36000,54999,157,70
15,15,A+,2,55000,69999,157,80
16,16,A++,2,70000,89999,157,85
17,17,S,2,90000,109999,157,90
18,18,S+,2,110000,129999,157,95
19,19,S++,2,130000,2000000000,157,100
20,20,D,3,0,5999,157,40
21,21,C,3,6000,11999,157,45
22,22,B,3,12000,21999,157,50
23,23,B+,3,22000,35999,157,60
24,24,A,3,36000,54999,157,70
25,25,A+,3,55000,69999,157,80
26,26,A++,3,70000,89999,157,85
27,27,S,3,90000,109999,157,90
28,28,S+,3,110000,129999,157,95
29,29,S++,3,130000,2000000000,157,100
30,30,D,4,0,5999,157,40
31,31,C,4,6000,11999,157,45
32,32,B,4,12000,21999,157,50
33,33,B+,4,22000,35999,157,60
34,34,A,4,36000,54999,157,70
35,35,A+,4,55000,69999,157,80
36,36,A++,4,70000,89999,157,85
37,37,S,4,90000,109999,157,90
38,38,S+,4,110000,129999,157,95
39,39,S++,4,130000,2000000000,157,100
40,40,D,5,0,5999,157,40
41,41,C,5,6000,11999,157,45
42,42,B,5,12000,21999,157,50
43,43,B+,5,22000,35999,157,60
44,44,A,5,36000,54999,157,70
45,45,A+,5,55000,69999,157,80
46,46,A++,5,70000,89999,157,85
47,47,S,5,90000,109999,157,90
48,48,S+,5,110000,129999,157,95
49,49,S++,5,130000,2000000000,157,100
50,50,D,6,0,5999,157,40
51,51,C,6,6000,11999,157,45
52,52,B,6,12000,21999,157,50
53,53,B+,6,22000,35999,157,60
54,54,A,6,36000,54999,157,70
55,55,A+,6,55000,69999,157,80
56,56,A++,6,70000,89999,157,85
57,57,S,6,90000,109999,157,90
58,58,S+,6,110000,129999,157,95
59,59,S++,6,130000,2000000000,157,100
60,60,D,7,0,5999,157,40
61,61,C,7,6000,11999,157,45
62,62,B,7,12000,21999,157,50
63,63,B+,7,22000,35999,157,60
64,64,A,7,36000,54999,157,70
65,65,A+,7,55000,69999,157,80
66,66,A++,7,70000,89999,157,85
67,67,S,7,90000,109999,157,90
68,68,S+,7,110000,129999,157,95
69,69,S++,7,130000,2000000000,157,100
70,70,D,0,0,5999,157,40
71,71,C,0,6000,11999,157,45
72,72,B,0,12000,21999,157,50
73,73,B+,0,22000,35999,157,60
74,74,A,0,36000,54999,157,70
75,75,A+,0,55000,69999,157,80
76,76,A++,0,70000,89999,157,85
77,77,S,0,90000,109999,157,90
78,78,S+,0,110000,129999,157,95
79,79,S++,0,130000,2000000000,157,100
1 [레이드 티어] [시즌 정보] minScore <= score <= maxScore
2 Id StringId tierId season minScore maxScore rewardId rewardCount
3 Key<int> Key<string> string int int int int[] int[]
4 0 0 D 1 0 5999 157 40
5 1 1 C 1 6000 11999 157 45
6 2 2 B 1 12000 21999 157 50
7 3 3 B+ 1 22000 35999 157 60
8 4 4 A 1 36000 54999 157 70
9 5 5 A+ 1 55000 69999 157 80
10 6 6 A++ 1 70000 89999 157 85
11 7 7 S 1 90000 109999 157 90
12 8 8 S+ 1 110000 129999 157 95
13 9 9 S++ 1 130000 2000000000 157 100
14 10 10 D 2 0 5999 157 40
15 11 11 C 2 6000 11999 157 45
16 12 12 B 2 12000 21999 157 50
17 13 13 B+ 2 22000 35999 157 60
18 14 14 A 2 36000 54999 157 70
19 15 15 A+ 2 55000 69999 157 80
20 16 16 A++ 2 70000 89999 157 85
21 17 17 S 2 90000 109999 157 90
22 18 18 S+ 2 110000 129999 157 95
23 19 19 S++ 2 130000 2000000000 157 100
24 20 20 D 3 0 5999 157 40
25 21 21 C 3 6000 11999 157 45
26 22 22 B 3 12000 21999 157 50
27 23 23 B+ 3 22000 35999 157 60
28 24 24 A 3 36000 54999 157 70
29 25 25 A+ 3 55000 69999 157 80
30 26 26 A++ 3 70000 89999 157 85
31 27 27 S 3 90000 109999 157 90
32 28 28 S+ 3 110000 129999 157 95
33 29 29 S++ 3 130000 2000000000 157 100
34 30 30 D 4 0 5999 157 40
35 31 31 C 4 6000 11999 157 45
36 32 32 B 4 12000 21999 157 50
37 33 33 B+ 4 22000 35999 157 60
38 34 34 A 4 36000 54999 157 70
39 35 35 A+ 4 55000 69999 157 80
40 36 36 A++ 4 70000 89999 157 85
41 37 37 S 4 90000 109999 157 90
42 38 38 S+ 4 110000 129999 157 95
43 39 39 S++ 4 130000 2000000000 157 100
44 40 40 D 5 0 5999 157 40
45 41 41 C 5 6000 11999 157 45
46 42 42 B 5 12000 21999 157 50
47 43 43 B+ 5 22000 35999 157 60
48 44 44 A 5 36000 54999 157 70
49 45 45 A+ 5 55000 69999 157 80
50 46 46 A++ 5 70000 89999 157 85
51 47 47 S 5 90000 109999 157 90
52 48 48 S+ 5 110000 129999 157 95
53 49 49 S++ 5 130000 2000000000 157 100
54 50 50 D 6 0 5999 157 40
55 51 51 C 6 6000 11999 157 45
56 52 52 B 6 12000 21999 157 50
57 53 53 B+ 6 22000 35999 157 60
58 54 54 A 6 36000 54999 157 70
59 55 55 A+ 6 55000 69999 157 80
60 56 56 A++ 6 70000 89999 157 85
61 57 57 S 6 90000 109999 157 90
62 58 58 S+ 6 110000 129999 157 95
63 59 59 S++ 6 130000 2000000000 157 100
64 60 60 D 7 0 5999 157 40
65 61 61 C 7 6000 11999 157 45
66 62 62 B 7 12000 21999 157 50
67 63 63 B+ 7 22000 35999 157 60
68 64 64 A 7 36000 54999 157 70
69 65 65 A+ 7 55000 69999 157 80
70 66 66 A++ 7 70000 89999 157 85
71 67 67 S 7 90000 109999 157 90
72 68 68 S+ 7 110000 129999 157 95
73 69 69 S++ 7 130000 2000000000 157 100
74 70 70 D 0 0 5999 157 40
75 71 71 C 0 6000 11999 157 45
76 72 72 B 0 12000 21999 157 50
77 73 73 B+ 0 22000 35999 157 60
78 74 74 A 0 36000 54999 157 70
79 75 75 A+ 0 55000 69999 157 80
80 76 76 A++ 0 70000 89999 157 85
81 77 77 S 0 90000 109999 157 90
82 78 78 S+ 0 110000 129999 157 95
83 79 79 S++ 0 130000 2000000000 157 100
@@ -0,0 +1,75 @@
,,[시즌 정보],,,체험판 레벨
Id,StringId,season,deckIndex,petId,trialLevel
Key<int>,Key<string>,int,int,int,int
100,raid_petList_1_0,1,0,100,5
101,raid_petList_1_1,1,1,109,5
102,raid_petList_1_2,1,2,103,5
103,raid_petList_1_3,1,3,116,5
104,raid_petList_1_4,1,4,117,5
105,raid_petList_1_5,1,5,105,5
106,raid_petList_1_6,1,6,106,5
107,raid_petList_1_7,1,7,108,5
108,raid_petList_1_8,1,8,115,5
109,raid_petList_2_0,2,0,102,5
110,raid_petList_2_1,2,1,109,5
111,raid_petList_2_2,2,2,103,5
112,raid_petList_2_3,2,3,116,5
113,raid_petList_2_4,2,4,117,5
114,raid_petList_2_5,2,5,105,5
115,raid_petList_2_6,2,6,106,5
116,raid_petList_2_7,2,7,108,5
117,raid_petList_2_8,2,8,111,5
118,raid_petList_3_0,3,0,102,5
119,raid_petList_3_1,3,1,109,5
120,raid_petList_3_2,3,2,103,5
121,raid_petList_3_3,3,3,116,5
122,raid_petList_3_4,3,4,117,5
123,raid_petList_3_5,3,5,105,5
124,raid_petList_3_6,3,6,106,5
125,raid_petList_3_7,3,7,115,5
126,raid_petList_3_8,3,8,111,5
127,raid_petList_4_0,4,0,102,5
128,raid_petList_4_1,4,1,109,5
129,raid_petList_4_2,4,2,103,5
130,raid_petList_4_3,4,3,116,5
131,raid_petList_4_4,4,4,117,5
132,raid_petList_4_5,4,5,105,5
133,raid_petList_4_6,4,6,106,5
134,raid_petList_4_7,4,7,108,5
135,raid_petList_4_8,4,8,111,5
136,raid_petList_5_0,5,0,102,5
137,raid_petList_5_1,5,1,109,5
138,raid_petList_5_2,5,2,103,5
139,raid_petList_5_3,5,3,116,5
140,raid_petList_5_4,5,4,117,5
141,raid_petList_5_5,5,5,105,5
142,raid_petList_5_6,5,6,106,5
143,raid_petList_5_7,5,7,115,5
144,raid_petList_5_8,5,8,111,5
145,raid_petList_6_0,6,0,102,5
146,raid_petList_6_1,6,1,109,5
147,raid_petList_6_2,6,2,103,5
148,raid_petList_6_3,6,3,116,5
149,raid_petList_6_4,6,4,117,5
150,raid_petList_6_5,6,5,105,5
151,raid_petList_6_6,6,6,106,5
152,raid_petList_6_7,6,7,115,5
153,raid_petList_6_8,6,8,111,5
154,raid_petList_7_0,7,0,102,5
155,raid_petList_7_1,7,1,109,5
156,raid_petList_7_2,7,2,103,5
157,raid_petList_7_3,7,3,116,5
158,raid_petList_7_4,7,4,117,5
159,raid_petList_7_5,7,5,105,5
160,raid_petList_7_6,7,6,106,5
161,raid_petList_7_7,7,7,115,5
162,raid_petList_7_8,7,8,111,5
163,raid_petList_0_0,0,0,102,5
164,raid_petList_0_1,0,1,109,5
165,raid_petList_0_2,0,2,103,5
166,raid_petList_0_3,0,3,116,5
167,raid_petList_0_4,0,4,117,5
168,raid_petList_0_5,0,5,105,5
169,raid_petList_0_6,0,6,106,5
170,raid_petList_0_7,0,7,115,5
171,raid_petList_0_8,0,8,111,5
1 [시즌 정보] 체험판 레벨
2 Id StringId season deckIndex petId trialLevel
3 Key<int> Key<string> int int int int
4 100 raid_petList_1_0 1 0 100 5
5 101 raid_petList_1_1 1 1 109 5
6 102 raid_petList_1_2 1 2 103 5
7 103 raid_petList_1_3 1 3 116 5
8 104 raid_petList_1_4 1 4 117 5
9 105 raid_petList_1_5 1 5 105 5
10 106 raid_petList_1_6 1 6 106 5
11 107 raid_petList_1_7 1 7 108 5
12 108 raid_petList_1_8 1 8 115 5
13 109 raid_petList_2_0 2 0 102 5
14 110 raid_petList_2_1 2 1 109 5
15 111 raid_petList_2_2 2 2 103 5
16 112 raid_petList_2_3 2 3 116 5
17 113 raid_petList_2_4 2 4 117 5
18 114 raid_petList_2_5 2 5 105 5
19 115 raid_petList_2_6 2 6 106 5
20 116 raid_petList_2_7 2 7 108 5
21 117 raid_petList_2_8 2 8 111 5
22 118 raid_petList_3_0 3 0 102 5
23 119 raid_petList_3_1 3 1 109 5
24 120 raid_petList_3_2 3 2 103 5
25 121 raid_petList_3_3 3 3 116 5
26 122 raid_petList_3_4 3 4 117 5
27 123 raid_petList_3_5 3 5 105 5
28 124 raid_petList_3_6 3 6 106 5
29 125 raid_petList_3_7 3 7 115 5
30 126 raid_petList_3_8 3 8 111 5
31 127 raid_petList_4_0 4 0 102 5
32 128 raid_petList_4_1 4 1 109 5
33 129 raid_petList_4_2 4 2 103 5
34 130 raid_petList_4_3 4 3 116 5
35 131 raid_petList_4_4 4 4 117 5
36 132 raid_petList_4_5 4 5 105 5
37 133 raid_petList_4_6 4 6 106 5
38 134 raid_petList_4_7 4 7 108 5
39 135 raid_petList_4_8 4 8 111 5
40 136 raid_petList_5_0 5 0 102 5
41 137 raid_petList_5_1 5 1 109 5
42 138 raid_petList_5_2 5 2 103 5
43 139 raid_petList_5_3 5 3 116 5
44 140 raid_petList_5_4 5 4 117 5
45 141 raid_petList_5_5 5 5 105 5
46 142 raid_petList_5_6 5 6 106 5
47 143 raid_petList_5_7 5 7 115 5
48 144 raid_petList_5_8 5 8 111 5
49 145 raid_petList_6_0 6 0 102 5
50 146 raid_petList_6_1 6 1 109 5
51 147 raid_petList_6_2 6 2 103 5
52 148 raid_petList_6_3 6 3 116 5
53 149 raid_petList_6_4 6 4 117 5
54 150 raid_petList_6_5 6 5 105 5
55 151 raid_petList_6_6 6 6 106 5
56 152 raid_petList_6_7 6 7 115 5
57 153 raid_petList_6_8 6 8 111 5
58 154 raid_petList_7_0 7 0 102 5
59 155 raid_petList_7_1 7 1 109 5
60 156 raid_petList_7_2 7 2 103 5
61 157 raid_petList_7_3 7 3 116 5
62 158 raid_petList_7_4 7 4 117 5
63 159 raid_petList_7_5 7 5 105 5
64 160 raid_petList_7_6 7 6 106 5
65 161 raid_petList_7_7 7 7 115 5
66 162 raid_petList_7_8 7 8 111 5
67 163 raid_petList_0_0 0 0 102 5
68 164 raid_petList_0_1 0 1 109 5
69 165 raid_petList_0_2 0 2 103 5
70 166 raid_petList_0_3 0 3 116 5
71 167 raid_petList_0_4 0 4 117 5
72 168 raid_petList_0_5 0 5 105 5
73 169 raid_petList_0_6 0 6 106 5
74 170 raid_petList_0_7 0 7 115 5
75 171 raid_petList_0_8 0 8 111 5
@@ -0,0 +1,112 @@
,,[시즌 정보],,[레이드용 증강 정보],
Id,StringId,season,bonus,overrideAugmentIdList,presetTitleKey
Key<int>,Key<string>,int,int,int[],string
100,raid_preset_1_0,1,5,"300,100",raid_preset_1_0_titleKey
101,raid_preset_1_1,1,10,"200,201",raid_preset_1_1_titleKey
102,raid_preset_1_2,1,20,"202,203",raid_preset_1_2_titleKey
103,raid_preset_1_3,1,30,"101,301",raid_preset_1_3_titleKey
104,raid_preset_1_4,1,30,"102,103",raid_preset_1_4_titleKey
105,raid_preset_1_5,1,40,"104,105",raid_preset_1_5_titleKey
200,raid_preset_2_6,2,10,"500,501",raid_preset_1_1_titleKey
201,raid_preset_2_7,2,15,"502,503",raid_preset_1_2_titleKey
202,raid_preset_2_8,2,20,"504,505",raid_preset_1_5_titleKey
203,raid_preset_2_9,2,25,"506,507",raid_preset_205_titleKey
204,raid_preset_2_10,2,20,"508,509",raid_preset_206_titleKey
205,raid_preset_2_11,2,5,"510,511",raid_preset_207_titleKey
206,raid_preset_3_12,3,10,"500,501",raid_preset_1_1_titleKey
207,raid_preset_3_13,3,10,"300,100",raid_preset_1_0_titleKey
208,raid_preset_3_14,3,13,"102,103",raid_preset_1_4_titleKey
209,raid_preset_3_15,3,15,"506,507",raid_preset_205_titleKey
210,raid_preset_3_16,3,15,"508,509",raid_preset_206_titleKey
211,raid_preset_3_17,3,15,"510,511",raid_preset_207_titleKey
212,raid_preset_3_18,3,17,"502,503",raid_preset_1_2_titleKey
213,raid_preset_4_19,4,10,"500,501",raid_preset_1_1_titleKey
214,raid_preset_4_20,4,10,"300,100",raid_preset_1_0_titleKey
215,raid_preset_4_21,4,15,"502,503",raid_preset_1_2_titleKey
216,raid_preset_4_22,4,10,"504,505",raid_preset_1_5_titleKey
217,raid_preset_4_23,4,15,"506,507",raid_preset_205_titleKey
218,raid_preset_4_24,4,20,"508,509",raid_preset_206_titleKey
219,raid_preset_4_25,4,15,"510,511",raid_preset_207_titleKey
220,raid_preset_5_26,5,10,"500,501",raid_preset_1_1_titleKey
221,raid_preset_5_27,5,15,"502,503",raid_preset_1_2_titleKey
222,raid_preset_5_28,5,20,"504,505",raid_preset_1_5_titleKey
223,raid_preset_5_29,5,25,"506,507",raid_preset_205_titleKey
224,raid_preset_5_30,5,20,"508,509",raid_preset_206_titleKey
225,raid_preset_5_31,5,5,"510,511",raid_preset_207_titleKey
226,raid_preset_6_32,6,15,"500,501",raid_preset_1_1_titleKey
227,raid_preset_6_33,6,10,"300,100",raid_preset_1_0_titleKey
228,raid_preset_6_34,6,15,"102,103",raid_preset_1_4_titleKey
229,raid_preset_6_35,6,20,"506,507",raid_preset_205_titleKey
230,raid_preset_6_36,6,5,"508,509",raid_preset_206_titleKey
231,raid_preset_6_37,6,20,"510,511",raid_preset_207_titleKey
232,raid_preset_6_38,6,10,"502,503",raid_preset_1_2_titleKey
233,raid_preset_7_39,7,10,"500,501",raid_preset_1_1_titleKey
234,raid_preset_7_40,7,10,"300,100",raid_preset_1_0_titleKey
235,raid_preset_7_41,7,15,"502,503",raid_preset_1_2_titleKey
236,raid_preset_7_42,7,10,"504,505",raid_preset_1_5_titleKey
237,raid_preset_7_43,7,15,"506,507",raid_preset_205_titleKey
238,raid_preset_7_44,7,20,"508,509",raid_preset_206_titleKey
239,raid_preset_7_45,7,15,"510,511",raid_preset_207_titleKey
240,raid_preset_8_46,8,10,"500,501",raid_preset_1_1_titleKey
241,raid_preset_8_47,8,10,"300,100",raid_preset_1_0_titleKey
242,raid_preset_8_48,8,15,"102,103",raid_preset_1_4_titleKey
243,raid_preset_8_49,8,15,"506,507",raid_preset_205_titleKey
244,raid_preset_8_50,8,15,"508,509",raid_preset_206_titleKey
245,raid_preset_8_51,8,15,"510,511",raid_preset_207_titleKey
246,raid_preset_8_52,8,15,"502,503",raid_preset_1_2_titleKey
247,raid_preset_9_53,9,10,"500,501",raid_preset_1_1_titleKey
248,raid_preset_9_54,9,10,"300,100",raid_preset_1_0_titleKey
249,raid_preset_9_55,9,15,"102,103",raid_preset_1_4_titleKey
250,raid_preset_9_56,9,15,"506,507",raid_preset_205_titleKey
251,raid_preset_9_57,9,15,"508,509",raid_preset_206_titleKey
252,raid_preset_9_58,9,15,"510,511",raid_preset_207_titleKey
253,raid_preset_9_59,9,15,"502,503",raid_preset_1_2_titleKey
254,raid_preset_10_60,10,10,"500,501",raid_preset_1_1_titleKey
255,raid_preset_10_61,10,10,"300,100",raid_preset_1_0_titleKey
256,raid_preset_10_62,10,15,"102,103",raid_preset_1_4_titleKey
257,raid_preset_10_63,10,15,"506,507",raid_preset_205_titleKey
258,raid_preset_10_64,10,15,"508,509",raid_preset_206_titleKey
259,raid_preset_10_65,10,15,"510,511",raid_preset_207_titleKey
260,raid_preset_10_66,10,15,"502,503",raid_preset_1_2_titleKey
261,raid_preset_11_67,11,10,"500,501",raid_preset_1_1_titleKey
262,raid_preset_11_68,11,10,"300,100",raid_preset_1_0_titleKey
263,raid_preset_11_69,11,15,"102,103",raid_preset_1_4_titleKey
264,raid_preset_11_70,11,15,"506,507",raid_preset_205_titleKey
265,raid_preset_11_71,11,15,"508,509",raid_preset_206_titleKey
266,raid_preset_11_72,11,15,"510,511",raid_preset_207_titleKey
267,raid_preset_11_73,11,15,"502,503",raid_preset_1_2_titleKey
268,raid_preset_12_74,12,10,"500,501",raid_preset_1_1_titleKey
269,raid_preset_12_75,12,10,"300,100",raid_preset_1_0_titleKey
270,raid_preset_12_76,12,15,"102,103",raid_preset_1_4_titleKey
271,raid_preset_12_77,12,15,"506,507",raid_preset_205_titleKey
272,raid_preset_12_78,12,15,"508,509",raid_preset_206_titleKey
273,raid_preset_12_79,12,15,"510,511",raid_preset_207_titleKey
274,raid_preset_12_80,12,15,"502,503",raid_preset_1_2_titleKey
275,raid_preset_13_81,13,10,"500,501",raid_preset_1_1_titleKey
276,raid_preset_13_82,13,10,"300,100",raid_preset_1_0_titleKey
277,raid_preset_13_83,13,15,"102,103",raid_preset_1_4_titleKey
278,raid_preset_13_84,13,15,"506,507",raid_preset_205_titleKey
279,raid_preset_13_85,13,15,"508,509",raid_preset_206_titleKey
280,raid_preset_13_86,13,15,"510,511",raid_preset_207_titleKey
281,raid_preset_13_87,13,15,"502,503",raid_preset_1_2_titleKey
282,raid_preset_14_88,14,10,"500,501",raid_preset_1_1_titleKey
283,raid_preset_14_89,14,10,"300,100",raid_preset_1_0_titleKey
284,raid_preset_14_90,14,15,"102,103",raid_preset_1_4_titleKey
285,raid_preset_14_91,14,15,"506,507",raid_preset_205_titleKey
286,raid_preset_14_92,14,15,"508,509",raid_preset_206_titleKey
287,raid_preset_14_93,14,15,"510,511",raid_preset_207_titleKey
288,raid_preset_14_94,14,15,"502,503",raid_preset_1_2_titleKey
289,raid_preset_15_95,15,10,"500,501",raid_preset_1_1_titleKey
290,raid_preset_15_96,15,10,"300,100",raid_preset_1_0_titleKey
291,raid_preset_15_97,15,15,"102,103",raid_preset_1_4_titleKey
292,raid_preset_15_98,15,15,"506,507",raid_preset_205_titleKey
293,raid_preset_15_99,15,15,"508,509",raid_preset_206_titleKey
294,raid_preset_15_100,15,15,"510,511",raid_preset_207_titleKey
295,raid_preset_15_101,15,15,"502,503",raid_preset_1_2_titleKey
296,raid_preset_16_102,16,10,"500,501",raid_preset_1_1_titleKey
297,raid_preset_16_103,16,10,"300,100",raid_preset_1_0_titleKey
298,raid_preset_16_104,16,15,"102,103",raid_preset_1_4_titleKey
299,raid_preset_16_105,16,15,"506,507",raid_preset_205_titleKey
300,raid_preset_16_106,16,15,"508,509",raid_preset_206_titleKey
301,raid_preset_16_107,16,15,"510,511",raid_preset_207_titleKey
302,raid_preset_16_108,16,15,"502,503",raid_preset_1_2_titleKey
1 [시즌 정보] [레이드용 증강 정보]
2 Id StringId season bonus overrideAugmentIdList presetTitleKey
3 Key<int> Key<string> int int int[] string
4 100 raid_preset_1_0 1 5 300,100 raid_preset_1_0_titleKey
5 101 raid_preset_1_1 1 10 200,201 raid_preset_1_1_titleKey
6 102 raid_preset_1_2 1 20 202,203 raid_preset_1_2_titleKey
7 103 raid_preset_1_3 1 30 101,301 raid_preset_1_3_titleKey
8 104 raid_preset_1_4 1 30 102,103 raid_preset_1_4_titleKey
9 105 raid_preset_1_5 1 40 104,105 raid_preset_1_5_titleKey
10 200 raid_preset_2_6 2 10 500,501 raid_preset_1_1_titleKey
11 201 raid_preset_2_7 2 15 502,503 raid_preset_1_2_titleKey
12 202 raid_preset_2_8 2 20 504,505 raid_preset_1_5_titleKey
13 203 raid_preset_2_9 2 25 506,507 raid_preset_205_titleKey
14 204 raid_preset_2_10 2 20 508,509 raid_preset_206_titleKey
15 205 raid_preset_2_11 2 5 510,511 raid_preset_207_titleKey
16 206 raid_preset_3_12 3 10 500,501 raid_preset_1_1_titleKey
17 207 raid_preset_3_13 3 10 300,100 raid_preset_1_0_titleKey
18 208 raid_preset_3_14 3 13 102,103 raid_preset_1_4_titleKey
19 209 raid_preset_3_15 3 15 506,507 raid_preset_205_titleKey
20 210 raid_preset_3_16 3 15 508,509 raid_preset_206_titleKey
21 211 raid_preset_3_17 3 15 510,511 raid_preset_207_titleKey
22 212 raid_preset_3_18 3 17 502,503 raid_preset_1_2_titleKey
23 213 raid_preset_4_19 4 10 500,501 raid_preset_1_1_titleKey
24 214 raid_preset_4_20 4 10 300,100 raid_preset_1_0_titleKey
25 215 raid_preset_4_21 4 15 502,503 raid_preset_1_2_titleKey
26 216 raid_preset_4_22 4 10 504,505 raid_preset_1_5_titleKey
27 217 raid_preset_4_23 4 15 506,507 raid_preset_205_titleKey
28 218 raid_preset_4_24 4 20 508,509 raid_preset_206_titleKey
29 219 raid_preset_4_25 4 15 510,511 raid_preset_207_titleKey
30 220 raid_preset_5_26 5 10 500,501 raid_preset_1_1_titleKey
31 221 raid_preset_5_27 5 15 502,503 raid_preset_1_2_titleKey
32 222 raid_preset_5_28 5 20 504,505 raid_preset_1_5_titleKey
33 223 raid_preset_5_29 5 25 506,507 raid_preset_205_titleKey
34 224 raid_preset_5_30 5 20 508,509 raid_preset_206_titleKey
35 225 raid_preset_5_31 5 5 510,511 raid_preset_207_titleKey
36 226 raid_preset_6_32 6 15 500,501 raid_preset_1_1_titleKey
37 227 raid_preset_6_33 6 10 300,100 raid_preset_1_0_titleKey
38 228 raid_preset_6_34 6 15 102,103 raid_preset_1_4_titleKey
39 229 raid_preset_6_35 6 20 506,507 raid_preset_205_titleKey
40 230 raid_preset_6_36 6 5 508,509 raid_preset_206_titleKey
41 231 raid_preset_6_37 6 20 510,511 raid_preset_207_titleKey
42 232 raid_preset_6_38 6 10 502,503 raid_preset_1_2_titleKey
43 233 raid_preset_7_39 7 10 500,501 raid_preset_1_1_titleKey
44 234 raid_preset_7_40 7 10 300,100 raid_preset_1_0_titleKey
45 235 raid_preset_7_41 7 15 502,503 raid_preset_1_2_titleKey
46 236 raid_preset_7_42 7 10 504,505 raid_preset_1_5_titleKey
47 237 raid_preset_7_43 7 15 506,507 raid_preset_205_titleKey
48 238 raid_preset_7_44 7 20 508,509 raid_preset_206_titleKey
49 239 raid_preset_7_45 7 15 510,511 raid_preset_207_titleKey
50 240 raid_preset_8_46 8 10 500,501 raid_preset_1_1_titleKey
51 241 raid_preset_8_47 8 10 300,100 raid_preset_1_0_titleKey
52 242 raid_preset_8_48 8 15 102,103 raid_preset_1_4_titleKey
53 243 raid_preset_8_49 8 15 506,507 raid_preset_205_titleKey
54 244 raid_preset_8_50 8 15 508,509 raid_preset_206_titleKey
55 245 raid_preset_8_51 8 15 510,511 raid_preset_207_titleKey
56 246 raid_preset_8_52 8 15 502,503 raid_preset_1_2_titleKey
57 247 raid_preset_9_53 9 10 500,501 raid_preset_1_1_titleKey
58 248 raid_preset_9_54 9 10 300,100 raid_preset_1_0_titleKey
59 249 raid_preset_9_55 9 15 102,103 raid_preset_1_4_titleKey
60 250 raid_preset_9_56 9 15 506,507 raid_preset_205_titleKey
61 251 raid_preset_9_57 9 15 508,509 raid_preset_206_titleKey
62 252 raid_preset_9_58 9 15 510,511 raid_preset_207_titleKey
63 253 raid_preset_9_59 9 15 502,503 raid_preset_1_2_titleKey
64 254 raid_preset_10_60 10 10 500,501 raid_preset_1_1_titleKey
65 255 raid_preset_10_61 10 10 300,100 raid_preset_1_0_titleKey
66 256 raid_preset_10_62 10 15 102,103 raid_preset_1_4_titleKey
67 257 raid_preset_10_63 10 15 506,507 raid_preset_205_titleKey
68 258 raid_preset_10_64 10 15 508,509 raid_preset_206_titleKey
69 259 raid_preset_10_65 10 15 510,511 raid_preset_207_titleKey
70 260 raid_preset_10_66 10 15 502,503 raid_preset_1_2_titleKey
71 261 raid_preset_11_67 11 10 500,501 raid_preset_1_1_titleKey
72 262 raid_preset_11_68 11 10 300,100 raid_preset_1_0_titleKey
73 263 raid_preset_11_69 11 15 102,103 raid_preset_1_4_titleKey
74 264 raid_preset_11_70 11 15 506,507 raid_preset_205_titleKey
75 265 raid_preset_11_71 11 15 508,509 raid_preset_206_titleKey
76 266 raid_preset_11_72 11 15 510,511 raid_preset_207_titleKey
77 267 raid_preset_11_73 11 15 502,503 raid_preset_1_2_titleKey
78 268 raid_preset_12_74 12 10 500,501 raid_preset_1_1_titleKey
79 269 raid_preset_12_75 12 10 300,100 raid_preset_1_0_titleKey
80 270 raid_preset_12_76 12 15 102,103 raid_preset_1_4_titleKey
81 271 raid_preset_12_77 12 15 506,507 raid_preset_205_titleKey
82 272 raid_preset_12_78 12 15 508,509 raid_preset_206_titleKey
83 273 raid_preset_12_79 12 15 510,511 raid_preset_207_titleKey
84 274 raid_preset_12_80 12 15 502,503 raid_preset_1_2_titleKey
85 275 raid_preset_13_81 13 10 500,501 raid_preset_1_1_titleKey
86 276 raid_preset_13_82 13 10 300,100 raid_preset_1_0_titleKey
87 277 raid_preset_13_83 13 15 102,103 raid_preset_1_4_titleKey
88 278 raid_preset_13_84 13 15 506,507 raid_preset_205_titleKey
89 279 raid_preset_13_85 13 15 508,509 raid_preset_206_titleKey
90 280 raid_preset_13_86 13 15 510,511 raid_preset_207_titleKey
91 281 raid_preset_13_87 13 15 502,503 raid_preset_1_2_titleKey
92 282 raid_preset_14_88 14 10 500,501 raid_preset_1_1_titleKey
93 283 raid_preset_14_89 14 10 300,100 raid_preset_1_0_titleKey
94 284 raid_preset_14_90 14 15 102,103 raid_preset_1_4_titleKey
95 285 raid_preset_14_91 14 15 506,507 raid_preset_205_titleKey
96 286 raid_preset_14_92 14 15 508,509 raid_preset_206_titleKey
97 287 raid_preset_14_93 14 15 510,511 raid_preset_207_titleKey
98 288 raid_preset_14_94 14 15 502,503 raid_preset_1_2_titleKey
99 289 raid_preset_15_95 15 10 500,501 raid_preset_1_1_titleKey
100 290 raid_preset_15_96 15 10 300,100 raid_preset_1_0_titleKey
101 291 raid_preset_15_97 15 15 102,103 raid_preset_1_4_titleKey
102 292 raid_preset_15_98 15 15 506,507 raid_preset_205_titleKey
103 293 raid_preset_15_99 15 15 508,509 raid_preset_206_titleKey
104 294 raid_preset_15_100 15 15 510,511 raid_preset_207_titleKey
105 295 raid_preset_15_101 15 15 502,503 raid_preset_1_2_titleKey
106 296 raid_preset_16_102 16 10 500,501 raid_preset_1_1_titleKey
107 297 raid_preset_16_103 16 10 300,100 raid_preset_1_0_titleKey
108 298 raid_preset_16_104 16 15 102,103 raid_preset_1_4_titleKey
109 299 raid_preset_16_105 16 15 506,507 raid_preset_205_titleKey
110 300 raid_preset_16_106 16 15 508,509 raid_preset_206_titleKey
111 301 raid_preset_16_107 16 15 510,511 raid_preset_207_titleKey
112 302 raid_preset_16_108 16 15 502,503 raid_preset_1_2_titleKey
@@ -0,0 +1,13 @@
,,,,
Id,StringId,visualText,bgIconName,smallIconName
Key<int>,Key<string>,string,string,string
200,D,D,raid_tier_D_bg,raid_tier_D
300,C,C,raid_tier_C_bg,raid_tier_C
400,B,B,raid_tier_B_bg,raid_tier_B_1
401,B+,B+,raid_tier_B_bg,raid_tier_B_2
500,A,A,raid_tier_A_bg,raid_tier_A_1
501,A+,A+,raid_tier_A_bg,raid_tier_A_2
502,A++,A++,raid_tier_A_bg,raid_tier_A_3
600,S,S,raid_tier_S_bg,raid_tier_S_1
601,S+,S+,raid_tier_S_bg,raid_tier_S_2
602,S++,S++,raid_tier_S_bg,raid_tier_S_3
1
2 Id StringId visualText bgIconName smallIconName
3 Key<int> Key<string> string string string
4 200 D D raid_tier_D_bg raid_tier_D
5 300 C C raid_tier_C_bg raid_tier_C
6 400 B B raid_tier_B_bg raid_tier_B_1
7 401 B+ B+ raid_tier_B_bg raid_tier_B_2
8 500 A A raid_tier_A_bg raid_tier_A_1
9 501 A+ A+ raid_tier_A_bg raid_tier_A_2
10 502 A++ A++ raid_tier_A_bg raid_tier_A_3
11 600 S S raid_tier_S_bg raid_tier_S_1
12 601 S+ S+ raid_tier_S_bg raid_tier_S_2
13 602 S++ S++ raid_tier_S_bg raid_tier_S_3
@@ -0,0 +1,60 @@
表,字段,类型,中文含义,原始注释,空值条数
raidaugmentoverride,Id,Key<int>,数值主键,,0
raidaugmentoverride,StringId,Key<string>,字符串主键,,0
raidaugmentoverride,itemType,EIngameShopItemType,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidaugmentoverride,itemID,int,道具ID,,5
raidaugmentoverride,fixedKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,20
raidaugmentoverride,count,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,지급 갯수,0
raidaugmentoverride,overrideValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용,5
raidaugmentoverride,overrideExtraValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,5
raidboard,Id,Key<int>,数值主键,,0
raidboard,StringId,Key<string>,字符串主键,,0
raidboard,bossKillCount,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,처치 횟수,0
raidboard,killScore,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,처치 점수,0
raidboard,AttackPower,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용,0
raidboard,Health,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,Defense,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,AttackSpeed,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,Evasion,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,Aim,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,LifeSteal,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidconfig,Id,Key<int>,数值主键,,0
raidconfig,StringId,Key<string>,字符串主键,,0
raidconfig,targetSeason,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,타겟 시즌 (없을 시 최상단 값 사용),0
raidconfig,startTicketCount,int,初始门票数,,0
raidconfig,maxTicketCount,int,门票上限,,0
raidconfig,ticketChargeTime,int,门票恢复时间(单位按表注释),초,0
raidconfig,playAssetId,int,入场资源ID,,0
raidconfig,playAssetCount,int,入场消耗数量,,0
raidhighscorereward,Id,Key<int>,数值主键,,0
raidhighscorereward,StringId,Key<string>,字符串主键,,0
raidhighscorereward,tierId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드 티어],0
raidhighscorereward,season,int,赛季编号,[시즌 정보],0
raidhighscorereward,highScore,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidhighscorereward,rewardId,int[],奖励ID(按奖励类型解析),,0
raidhighscorereward,rewardCount,int[],奖励数量,,0
raidreward,Id,Key<int>,数值主键,,0
raidreward,StringId,Key<string>,字符串主键,,0
raidreward,tierId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드 티어],0
raidreward,season,int,赛季编号,[시즌 정보],0
raidreward,minScore,int,分数下界,minScore <= score <= maxScore,0
raidreward,maxScore,int,分数上界,,0
raidreward,rewardId,int[],奖励ID(按奖励类型解析),,0
raidreward,rewardCount,int[],奖励数量,,0
raidseasonpetlist,Id,Key<int>,数值主键,,0
raidseasonpetlist,StringId,Key<string>,字符串主键,,0
raidseasonpetlist,season,int,赛季编号,[시즌 정보],0
raidseasonpetlist,deckIndex,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidseasonpetlist,petId,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidseasonpetlist,trialLevel,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,체험판 레벨,0
raidseasonpreset,Id,Key<int>,数值主键,,0
raidseasonpreset,StringId,Key<string>,字符串主键,,0
raidseasonpreset,season,int,赛季编号,[시즌 정보],0
raidseasonpreset,bonus,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidseasonpreset,overrideAugmentIdList,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드용 증강 정보],0
raidseasonpreset,presetTitleKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidtier,Id,Key<int>,数值主键,,0
raidtier,StringId,Key<string>,字符串主键,,0
raidtier,visualText,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidtier,bgIconName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidtier,smallIconName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
1 表 字段 类型 中文含义 原始注释 空值条数
2 raidaugmentoverride Id Key<int> 数值主键 0
3 raidaugmentoverride StringId Key<string> 字符串主键 0
4 raidaugmentoverride itemType EIngameShopItemType 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
5 raidaugmentoverride itemID int 道具ID 5
6 raidaugmentoverride fixedKey string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 20
7 raidaugmentoverride count int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 지급 갯수 0
8 raidaugmentoverride overrideValue float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용 5
9 raidaugmentoverride overrideExtraValue float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 5
10 raidboard Id Key<int> 数值主键 0
11 raidboard StringId Key<string> 字符串主键 0
12 raidboard bossKillCount int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 처치 횟수 0
13 raidboard killScore int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 처치 점수 0
14 raidboard AttackPower float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용 0
15 raidboard Health float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
16 raidboard Defense float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
17 raidboard AttackSpeed float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
18 raidboard Evasion float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
19 raidboard Aim float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
20 raidboard LifeSteal float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
21 raidconfig Id Key<int> 数值主键 0
22 raidconfig StringId Key<string> 字符串主键 0
23 raidconfig targetSeason int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 타겟 시즌 (없을 시 최상단 값 사용) 0
24 raidconfig startTicketCount int 初始门票数 0
25 raidconfig maxTicketCount int 门票上限 0
26 raidconfig ticketChargeTime int 门票恢复时间(单位按表注释) 초 0
27 raidconfig playAssetId int 入场资源ID 0
28 raidconfig playAssetCount int 入场消耗数量 0
29 raidhighscorereward Id Key<int> 数值主键 0
30 raidhighscorereward StringId Key<string> 字符串主键 0
31 raidhighscorereward tierId string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 [레이드 티어] 0
32 raidhighscorereward season int 赛季编号 [시즌 정보] 0
33 raidhighscorereward highScore int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
34 raidhighscorereward rewardId int[] 奖励ID(按奖励类型解析) 0
35 raidhighscorereward rewardCount int[] 奖励数量 0
36 raidreward Id Key<int> 数值主键 0
37 raidreward StringId Key<string> 字符串主键 0
38 raidreward tierId string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 [레이드 티어] 0
39 raidreward season int 赛季编号 [시즌 정보] 0
40 raidreward minScore int 分数下界 minScore <= score <= maxScore 0
41 raidreward maxScore int 分数上界 0
42 raidreward rewardId int[] 奖励ID(按奖励类型解析) 0
43 raidreward rewardCount int[] 奖励数量 0
44 raidseasonpetlist Id Key<int> 数值主键 0
45 raidseasonpetlist StringId Key<string> 字符串主键 0
46 raidseasonpetlist season int 赛季编号 [시즌 정보] 0
47 raidseasonpetlist deckIndex int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
48 raidseasonpetlist petId int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
49 raidseasonpetlist trialLevel int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 체험판 레벨 0
50 raidseasonpreset Id Key<int> 数值主键 0
51 raidseasonpreset StringId Key<string> 字符串主键 0
52 raidseasonpreset season int 赛季编号 [시즌 정보] 0
53 raidseasonpreset bonus int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
54 raidseasonpreset overrideAugmentIdList int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 [레이드용 증강 정보] 0
55 raidseasonpreset presetTitleKey string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
56 raidtier Id Key<int> 数值主键 0
57 raidtier StringId Key<string> 字符串主键 0
58 raidtier visualText string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
59 raidtier bgIconName string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
60 raidtier smallIconName string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
@@ -0,0 +1,30 @@
表,字段,类型,有效数值数,最小值,最大值,说明
raidconfig,startTicketCount,int,1,2.0,2.0,全配置范围,含停用/历史行;不是玩家可达区间
raidconfig,maxTicketCount,int,1,10.0,10.0,全配置范围,含停用/历史行;不是玩家可达区间
raidconfig,ticketChargeTime,int,1,43200.0,43200.0,全配置范围,含停用/历史行;不是玩家可达区间
raidconfig,playAssetId,int,1,155.0,155.0,全配置范围,含停用/历史行;不是玩家可达区间
raidconfig,playAssetCount,int,1,1.0,1.0,全配置范围,含停用/历史行;不是玩家可达区间
raidreward,season,int,80,0.0,7.0,全配置范围,含停用/历史行;不是玩家可达区间
raidreward,minScore,int,80,0.0,130000.0,全配置范围,含停用/历史行;不是玩家可达区间
raidreward,maxScore,int,80,5999.0,2000000000.0,全配置范围,含停用/历史行;不是玩家可达区间
raidhighscorereward,season,int,181,0.0,7.0,全配置范围,含停用/历史行;不是玩家可达区间
raidhighscorereward,highScore,int,181,2000.0,150000.0,全配置范围,含停用/历史行;不是玩家可达区间
raidseasonpetlist,season,int,72,0.0,7.0,全配置范围,含停用/历史行;不是玩家可达区间
raidseasonpetlist,deckIndex,int,72,0.0,8.0,全配置范围,含停用/历史行;不是玩家可达区间
raidseasonpetlist,petId,int,72,100.0,117.0,全配置范围,含停用/历史行;不是玩家可达区间
raidseasonpetlist,trialLevel,int,72,5.0,5.0,全配置范围,含停用/历史行;不是玩家可达区间
raidseasonpreset,season,int,109,1.0,16.0,全配置范围,含停用/历史行;不是玩家可达区间
raidseasonpreset,bonus,int,109,5.0,40.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,bossKillCount,int,51,0.0,50.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,killScore,int,51,3000.0,17500.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,AttackPower,float,51,33.0,200000.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,Health,float,51,800.0,500000000.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,Defense,float,51,15.0,100000.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,AttackSpeed,float,51,1.2,4.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,Evasion,float,51,27.0,10000.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,Aim,float,51,0.0,5000.0,全配置范围,含停用/历史行;不是玩家可达区间
raidboard,LifeSteal,float,51,0.0,0.0,全配置范围,含停用/历史行;不是玩家可达区间
raidaugmentoverride,itemID,int,20,100.0,154.0,全配置范围,含停用/历史行;不是玩家可达区间
raidaugmentoverride,count,int,25,1.0,5.0,全配置范围,含停用/历史行;不是玩家可达区间
raidaugmentoverride,overrideValue,float,20,3.0,300.0,全配置范围,含停用/历史行;不是玩家可达区间
raidaugmentoverride,overrideExtraValue,float,20,-1.0,3.0,全配置范围,含停用/历史行;不是玩家可达区间
1 表 字段 类型 有效数值数 最小值 最大值 说明
2 raidconfig startTicketCount int 1 2.0 2.0 全配置范围,含停用/历史行;不是玩家可达区间
3 raidconfig maxTicketCount int 1 10.0 10.0 全配置范围,含停用/历史行;不是玩家可达区间
4 raidconfig ticketChargeTime int 1 43200.0 43200.0 全配置范围,含停用/历史行;不是玩家可达区间
5 raidconfig playAssetId int 1 155.0 155.0 全配置范围,含停用/历史行;不是玩家可达区间
6 raidconfig playAssetCount int 1 1.0 1.0 全配置范围,含停用/历史行;不是玩家可达区间
7 raidreward season int 80 0.0 7.0 全配置范围,含停用/历史行;不是玩家可达区间
8 raidreward minScore int 80 0.0 130000.0 全配置范围,含停用/历史行;不是玩家可达区间
9 raidreward maxScore int 80 5999.0 2000000000.0 全配置范围,含停用/历史行;不是玩家可达区间
10 raidhighscorereward season int 181 0.0 7.0 全配置范围,含停用/历史行;不是玩家可达区间
11 raidhighscorereward highScore int 181 2000.0 150000.0 全配置范围,含停用/历史行;不是玩家可达区间
12 raidseasonpetlist season int 72 0.0 7.0 全配置范围,含停用/历史行;不是玩家可达区间
13 raidseasonpetlist deckIndex int 72 0.0 8.0 全配置范围,含停用/历史行;不是玩家可达区间
14 raidseasonpetlist petId int 72 100.0 117.0 全配置范围,含停用/历史行;不是玩家可达区间
15 raidseasonpetlist trialLevel int 72 5.0 5.0 全配置范围,含停用/历史行;不是玩家可达区间
16 raidseasonpreset season int 109 1.0 16.0 全配置范围,含停用/历史行;不是玩家可达区间
17 raidseasonpreset bonus int 109 5.0 40.0 全配置范围,含停用/历史行;不是玩家可达区间
18 raidboard bossKillCount int 51 0.0 50.0 全配置范围,含停用/历史行;不是玩家可达区间
19 raidboard killScore int 51 3000.0 17500.0 全配置范围,含停用/历史行;不是玩家可达区间
20 raidboard AttackPower float 51 33.0 200000.0 全配置范围,含停用/历史行;不是玩家可达区间
21 raidboard Health float 51 800.0 500000000.0 全配置范围,含停用/历史行;不是玩家可达区间
22 raidboard Defense float 51 15.0 100000.0 全配置范围,含停用/历史行;不是玩家可达区间
23 raidboard AttackSpeed float 51 1.2 4.0 全配置范围,含停用/历史行;不是玩家可达区间
24 raidboard Evasion float 51 27.0 10000.0 全配置范围,含停用/历史行;不是玩家可达区间
25 raidboard Aim float 51 0.0 5000.0 全配置范围,含停用/历史行;不是玩家可达区间
26 raidboard LifeSteal float 51 0.0 0.0 全配置范围,含停用/历史行;不是玩家可达区间
27 raidaugmentoverride itemID int 20 100.0 154.0 全配置范围,含停用/历史行;不是玩家可达区间
28 raidaugmentoverride count int 25 1.0 5.0 全配置范围,含停用/历史行;不是玩家可达区间
29 raidaugmentoverride overrideValue float 20 3.0 300.0 全配置范围,含停用/历史行;不是玩家可达区间
30 raidaugmentoverride overrideExtraValue float 20 -1.0 3.0 全配置范围,含停用/历史行;不是玩家可达区间
@@ -0,0 +1,742 @@
表,Id,StringId,字段,零基数组索引,原值,类型,来源记录,说明
raidconfig,100,DefaultConfig,targetSeason,0,1,int[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,0,0,rewardId,0,157,int[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,1,1,rewardId,0,157,int[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,2,2,rewardId,0,157,int[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,3,3,rewardId,0,157,int[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,4,4,rewardId,0,157,int[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,5,5,rewardId,0,157,int[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,6,6,rewardId,0,157,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,7,7,rewardId,0,157,int[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,8,8,rewardId,0,157,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,9,9,rewardId,0,157,int[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,10,10,rewardId,0,157,int[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,11,11,rewardId,0,157,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,12,12,rewardId,0,157,int[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,13,13,rewardId,0,157,int[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,14,14,rewardId,0,157,int[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,15,15,rewardId,0,157,int[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,16,16,rewardId,0,157,int[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,17,17,rewardId,0,157,int[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,18,18,rewardId,0,157,int[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,19,19,rewardId,0,157,int[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,20,20,rewardId,0,157,int[],24,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,21,21,rewardId,0,157,int[],25,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,22,22,rewardId,0,157,int[],26,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,23,23,rewardId,0,157,int[],27,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,24,24,rewardId,0,157,int[],28,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,25,25,rewardId,0,157,int[],29,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,26,26,rewardId,0,157,int[],30,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,27,27,rewardId,0,157,int[],31,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,28,28,rewardId,0,157,int[],32,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,29,29,rewardId,0,157,int[],33,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,30,30,rewardId,0,157,int[],34,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,31,31,rewardId,0,157,int[],35,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,32,32,rewardId,0,157,int[],36,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,33,33,rewardId,0,157,int[],37,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,34,34,rewardId,0,157,int[],38,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,35,35,rewardId,0,157,int[],39,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,36,36,rewardId,0,157,int[],40,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,37,37,rewardId,0,157,int[],41,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,38,38,rewardId,0,157,int[],42,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,39,39,rewardId,0,157,int[],43,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,40,40,rewardId,0,157,int[],44,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,41,41,rewardId,0,157,int[],45,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,42,42,rewardId,0,157,int[],46,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,43,43,rewardId,0,157,int[],47,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,44,44,rewardId,0,157,int[],48,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,45,45,rewardId,0,157,int[],49,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,46,46,rewardId,0,157,int[],50,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,47,47,rewardId,0,157,int[],51,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,48,48,rewardId,0,157,int[],52,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,49,49,rewardId,0,157,int[],53,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,50,50,rewardId,0,157,int[],54,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,51,51,rewardId,0,157,int[],55,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,52,52,rewardId,0,157,int[],56,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,53,53,rewardId,0,157,int[],57,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,54,54,rewardId,0,157,int[],58,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,55,55,rewardId,0,157,int[],59,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,56,56,rewardId,0,157,int[],60,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,57,57,rewardId,0,157,int[],61,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,58,58,rewardId,0,157,int[],62,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,59,59,rewardId,0,157,int[],63,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,60,60,rewardId,0,157,int[],64,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,61,61,rewardId,0,157,int[],65,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,62,62,rewardId,0,157,int[],66,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,63,63,rewardId,0,157,int[],67,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,64,64,rewardId,0,157,int[],68,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,65,65,rewardId,0,157,int[],69,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,66,66,rewardId,0,157,int[],70,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,67,67,rewardId,0,157,int[],71,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,68,68,rewardId,0,157,int[],72,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,69,69,rewardId,0,157,int[],73,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,70,70,rewardId,0,157,int[],74,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,71,71,rewardId,0,157,int[],75,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,72,72,rewardId,0,157,int[],76,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,73,73,rewardId,0,157,int[],77,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,74,74,rewardId,0,157,int[],78,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,75,75,rewardId,0,157,int[],79,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,76,76,rewardId,0,157,int[],80,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,77,77,rewardId,0,157,int[],81,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,78,78,rewardId,0,157,int[],82,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,79,79,rewardId,0,157,int[],83,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,0,0,rewardCount,0,40,int[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,1,1,rewardCount,0,45,int[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,2,2,rewardCount,0,50,int[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,3,3,rewardCount,0,60,int[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,4,4,rewardCount,0,70,int[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,5,5,rewardCount,0,80,int[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,6,6,rewardCount,0,85,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,7,7,rewardCount,0,90,int[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,8,8,rewardCount,0,95,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,9,9,rewardCount,0,100,int[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,10,10,rewardCount,0,40,int[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,11,11,rewardCount,0,45,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,12,12,rewardCount,0,50,int[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,13,13,rewardCount,0,60,int[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,14,14,rewardCount,0,70,int[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,15,15,rewardCount,0,80,int[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,16,16,rewardCount,0,85,int[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,17,17,rewardCount,0,90,int[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,18,18,rewardCount,0,95,int[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,19,19,rewardCount,0,100,int[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,20,20,rewardCount,0,40,int[],24,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,21,21,rewardCount,0,45,int[],25,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,22,22,rewardCount,0,50,int[],26,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,23,23,rewardCount,0,60,int[],27,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,24,24,rewardCount,0,70,int[],28,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,25,25,rewardCount,0,80,int[],29,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,26,26,rewardCount,0,85,int[],30,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,27,27,rewardCount,0,90,int[],31,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,28,28,rewardCount,0,95,int[],32,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,29,29,rewardCount,0,100,int[],33,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,30,30,rewardCount,0,40,int[],34,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,31,31,rewardCount,0,45,int[],35,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,32,32,rewardCount,0,50,int[],36,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,33,33,rewardCount,0,60,int[],37,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,34,34,rewardCount,0,70,int[],38,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,35,35,rewardCount,0,80,int[],39,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,36,36,rewardCount,0,85,int[],40,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,37,37,rewardCount,0,90,int[],41,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,38,38,rewardCount,0,95,int[],42,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,39,39,rewardCount,0,100,int[],43,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,40,40,rewardCount,0,40,int[],44,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,41,41,rewardCount,0,45,int[],45,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,42,42,rewardCount,0,50,int[],46,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,43,43,rewardCount,0,60,int[],47,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,44,44,rewardCount,0,70,int[],48,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,45,45,rewardCount,0,80,int[],49,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,46,46,rewardCount,0,85,int[],50,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,47,47,rewardCount,0,90,int[],51,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,48,48,rewardCount,0,95,int[],52,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,49,49,rewardCount,0,100,int[],53,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,50,50,rewardCount,0,40,int[],54,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,51,51,rewardCount,0,45,int[],55,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,52,52,rewardCount,0,50,int[],56,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,53,53,rewardCount,0,60,int[],57,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,54,54,rewardCount,0,70,int[],58,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,55,55,rewardCount,0,80,int[],59,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,56,56,rewardCount,0,85,int[],60,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,57,57,rewardCount,0,90,int[],61,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,58,58,rewardCount,0,95,int[],62,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,59,59,rewardCount,0,100,int[],63,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,60,60,rewardCount,0,40,int[],64,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,61,61,rewardCount,0,45,int[],65,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,62,62,rewardCount,0,50,int[],66,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,63,63,rewardCount,0,60,int[],67,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,64,64,rewardCount,0,70,int[],68,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,65,65,rewardCount,0,80,int[],69,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,66,66,rewardCount,0,85,int[],70,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,67,67,rewardCount,0,90,int[],71,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,68,68,rewardCount,0,95,int[],72,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,69,69,rewardCount,0,100,int[],73,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,70,70,rewardCount,0,40,int[],74,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,71,71,rewardCount,0,45,int[],75,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,72,72,rewardCount,0,50,int[],76,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,73,73,rewardCount,0,60,int[],77,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,74,74,rewardCount,0,70,int[],78,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,75,75,rewardCount,0,80,int[],79,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,76,76,rewardCount,0,85,int[],80,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,77,77,rewardCount,0,90,int[],81,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,78,78,rewardCount,0,95,int[],82,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidreward,79,79,rewardCount,0,100,int[],83,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,0,0,rewardId,0,157,int[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,1,1,rewardId,0,157,int[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,2,2,rewardId,0,157,int[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,3,3,rewardId,0,157,int[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,4,4,rewardId,0,157,int[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,5,5,rewardId,0,157,int[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,6,6,rewardId,0,157,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,7,7,rewardId,0,157,int[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,8,8,rewardId,0,157,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,9,9,rewardId,0,157,int[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,10,10,rewardId,0,157,int[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,11,11,rewardId,0,157,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,12,12,rewardId,0,157,int[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,13,13,rewardId,0,157,int[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,14,14,rewardId,0,157,int[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,15,15,rewardId,0,157,int[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,16,16,rewardId,0,157,int[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,17,17,rewardId,0,157,int[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,18,18,rewardId,0,157,int[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,19,19,rewardId,0,157,int[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,20,20,rewardId,0,157,int[],24,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,21,21,rewardId,0,157,int[],25,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,22,22,rewardId,0,157,int[],26,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,23,23,rewardId,0,157,int[],27,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,24,24,rewardId,0,157,int[],28,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,25,25,rewardId,0,157,int[],29,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,26,26,rewardId,0,157,int[],30,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,27,27,rewardId,0,157,int[],31,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,28,28,rewardId,0,157,int[],32,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,29,29,rewardId,0,157,int[],33,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,30,30,rewardId,0,157,int[],34,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,31,31,rewardId,0,157,int[],35,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,32,32,rewardId,0,157,int[],36,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,33,33,rewardId,0,157,int[],37,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,34,34,rewardId,0,157,int[],38,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,35,35,rewardId,0,157,int[],39,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,36,36,rewardId,0,157,int[],40,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,37,37,rewardId,0,157,int[],41,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,38,38,rewardId,0,157,int[],42,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,39,39,rewardId,0,157,int[],43,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,40,40,rewardId,0,157,int[],44,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,41,41,rewardId,0,157,int[],45,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,42,42,rewardId,0,157,int[],46,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,43,43,rewardId,0,157,int[],47,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,44,44,rewardId,0,157,int[],48,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,45,45,rewardId,0,157,int[],49,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,46,46,rewardId,0,157,int[],50,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,47,47,rewardId,0,157,int[],51,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,48,48,rewardId,0,157,int[],52,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,49,49,rewardId,0,157,int[],53,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,50,50,rewardId,0,157,int[],54,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,51,51,rewardId,0,157,int[],55,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,52,52,rewardId,0,157,int[],56,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,53,53,rewardId,0,157,int[],57,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,54,54,rewardId,0,157,int[],58,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,55,55,rewardId,0,157,int[],59,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,56,56,rewardId,0,157,int[],60,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,57,57,rewardId,0,157,int[],61,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,58,58,rewardId,0,157,int[],62,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,59,59,rewardId,0,157,int[],63,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,60,60,rewardId,0,157,int[],64,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,61,61,rewardId,0,157,int[],65,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,62,62,rewardId,0,157,int[],66,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,63,63,rewardId,0,157,int[],67,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,64,64,rewardId,0,157,int[],68,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,65,65,rewardId,0,157,int[],69,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,66,66,rewardId,0,157,int[],70,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,67,67,rewardId,0,157,int[],71,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,68,68,rewardId,0,157,int[],72,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,69,69,rewardId,0,157,int[],73,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,70,70,rewardId,0,157,int[],74,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,71,71,rewardId,0,157,int[],75,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,72,72,rewardId,0,157,int[],76,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,73,73,rewardId,0,157,int[],77,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,74,74,rewardId,0,157,int[],78,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,75,75,rewardId,0,157,int[],79,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,76,76,rewardId,0,157,int[],80,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,77,77,rewardId,0,157,int[],81,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,78,78,rewardId,0,157,int[],82,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,79,79,rewardId,0,157,int[],83,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,80,80,rewardId,0,157,int[],84,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,81,81,rewardId,0,157,int[],85,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,82,82,rewardId,0,157,int[],86,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,83,83,rewardId,0,157,int[],87,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,84,84,rewardId,0,157,int[],88,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,85,85,rewardId,0,157,int[],89,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,86,86,rewardId,0,157,int[],90,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,87,87,rewardId,0,157,int[],91,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,88,88,rewardId,0,157,int[],92,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,89,89,rewardId,0,157,int[],93,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,90,90,rewardId,0,157,int[],94,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,91,91,rewardId,0,157,int[],95,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,92,92,rewardId,0,157,int[],96,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,93,93,rewardId,0,157,int[],97,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,94,94,rewardId,0,157,int[],98,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,95,95,rewardId,0,157,int[],99,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,96,96,rewardId,0,157,int[],100,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,97,97,rewardId,0,157,int[],101,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,98,98,rewardId,0,157,int[],102,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,99,99,rewardId,0,157,int[],103,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,100,100,rewardId,0,157,int[],104,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,101,101,rewardId,0,157,int[],105,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,102,102,rewardId,0,157,int[],106,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,103,103,rewardId,0,157,int[],107,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,104,104,rewardId,0,157,int[],108,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,105,105,rewardId,0,157,int[],109,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,106,106,rewardId,0,157,int[],110,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,107,107,rewardId,0,157,int[],111,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,108,108,rewardId,0,157,int[],112,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,109,109,rewardId,0,157,int[],113,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,110,110,rewardId,0,157,int[],114,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,111,111,rewardId,0,157,int[],115,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,112,112,rewardId,0,157,int[],116,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,113,113,rewardId,0,157,int[],117,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,114,114,rewardId,0,157,int[],118,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,115,115,rewardId,0,157,int[],119,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,116,116,rewardId,0,157,int[],120,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,117,117,rewardId,0,157,int[],121,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,118,118,rewardId,0,157,int[],122,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,119,119,rewardId,0,157,int[],123,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,120,120,rewardId,0,157,int[],124,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,121,121,rewardId,0,157,int[],125,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,122,122,rewardId,0,157,int[],126,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,123,123,rewardId,0,157,int[],127,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,124,124,rewardId,0,157,int[],128,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,125,125,rewardId,0,157,int[],129,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,126,126,rewardId,0,157,int[],130,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,127,127,rewardId,0,157,int[],131,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,128,128,rewardId,0,157,int[],132,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,129,129,rewardId,0,157,int[],133,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,130,130,rewardId,0,157,int[],134,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,131,131,rewardId,0,157,int[],135,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,132,132,rewardId,0,157,int[],136,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,133,133,rewardId,0,157,int[],137,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,134,134,rewardId,0,157,int[],138,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,135,135,rewardId,0,157,int[],139,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,136,136,rewardId,0,157,int[],140,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,137,137,rewardId,0,157,int[],141,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,138,138,rewardId,0,157,int[],142,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,139,139,rewardId,0,157,int[],143,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,140,140,rewardId,0,157,int[],144,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,141,141,rewardId,0,157,int[],145,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,142,142,rewardId,0,157,int[],146,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,143,143,rewardId,0,157,int[],147,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,144,144,rewardId,0,157,int[],148,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,145,145,rewardId,0,157,int[],149,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,146,146,rewardId,0,157,int[],150,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,147,147,rewardId,0,157,int[],151,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,148,148,rewardId,0,157,int[],152,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,149,149,rewardId,0,157,int[],153,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,150,150,rewardId,0,157,int[],154,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,151,151,rewardId,0,157,int[],155,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,152,152,rewardId,0,157,int[],156,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,153,153,rewardId,0,157,int[],157,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,154,154,rewardId,0,157,int[],158,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,155,155,rewardId,0,157,int[],159,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,156,156,rewardId,0,157,int[],160,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,157,157,rewardId,0,157,int[],161,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,158,158,rewardId,0,157,int[],162,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,159,159,rewardId,0,157,int[],163,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,160,160,rewardId,0,157,int[],164,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,161,161,rewardId,0,157,int[],165,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,162,162,rewardId,0,157,int[],166,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,163,163,rewardId,0,157,int[],167,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,164,164,rewardId,0,157,int[],168,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,165,165,rewardId,0,157,int[],169,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,166,166,rewardId,0,157,int[],170,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,167,167,rewardId,0,157,int[],171,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,168,168,rewardId,0,157,int[],172,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,169,169,rewardId,0,157,int[],173,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,170,170,rewardId,0,157,int[],174,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,171,171,rewardId,0,157,int[],175,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,172,172,rewardId,0,157,int[],176,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,173,173,rewardId,0,157,int[],177,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,174,174,rewardId,0,157,int[],178,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,175,175,rewardId,0,157,int[],179,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,176,176,rewardId,0,157,int[],180,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,177,177,rewardId,0,157,int[],181,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,178,178,rewardId,0,157,int[],182,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,179,179,rewardId,0,157,int[],183,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,180,180,rewardId,0,157,int[],184,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,0,0,rewardCount,0,200,int[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,1,1,rewardCount,0,200,int[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,2,2,rewardCount,0,200,int[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,3,3,rewardCount,0,200,int[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,4,4,rewardCount,0,200,int[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,5,5,rewardCount,0,200,int[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,6,6,rewardCount,0,200,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,7,7,rewardCount,0,200,int[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,8,8,rewardCount,0,200,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,9,9,rewardCount,0,200,int[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,10,10,rewardCount,0,200,int[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,11,11,rewardCount,0,200,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,12,12,rewardCount,0,200,int[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,13,13,rewardCount,0,200,int[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,14,14,rewardCount,0,200,int[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,15,15,rewardCount,0,200,int[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,16,16,rewardCount,0,200,int[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,17,17,rewardCount,0,200,int[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,18,18,rewardCount,0,200,int[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,19,19,rewardCount,0,200,int[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,20,20,rewardCount,0,200,int[],24,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,21,21,rewardCount,0,200,int[],25,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,22,22,rewardCount,0,200,int[],26,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,23,23,rewardCount,0,145,int[],27,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,24,24,rewardCount,0,145,int[],28,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,25,25,rewardCount,0,145,int[],29,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,26,26,rewardCount,0,145,int[],30,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,27,27,rewardCount,0,145,int[],31,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,28,28,rewardCount,0,145,int[],32,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,29,29,rewardCount,0,145,int[],33,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,30,30,rewardCount,0,145,int[],34,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,31,31,rewardCount,0,145,int[],35,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,32,32,rewardCount,0,145,int[],36,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,33,33,rewardCount,0,145,int[],37,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,34,34,rewardCount,0,145,int[],38,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,35,35,rewardCount,0,145,int[],39,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,36,36,rewardCount,0,145,int[],40,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,37,37,rewardCount,0,145,int[],41,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,38,38,rewardCount,0,145,int[],42,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,39,39,rewardCount,0,145,int[],43,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,40,40,rewardCount,0,145,int[],44,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,41,41,rewardCount,0,145,int[],45,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,42,42,rewardCount,0,145,int[],46,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,43,43,rewardCount,0,145,int[],47,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,44,44,rewardCount,0,145,int[],48,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,45,45,rewardCount,0,145,int[],49,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,46,46,rewardCount,0,145,int[],50,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,47,47,rewardCount,0,145,int[],51,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,48,48,rewardCount,0,145,int[],52,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,49,49,rewardCount,0,145,int[],53,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,50,50,rewardCount,0,145,int[],54,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,51,51,rewardCount,0,145,int[],55,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,52,52,rewardCount,0,145,int[],56,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,53,53,rewardCount,0,145,int[],57,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,54,54,rewardCount,0,145,int[],58,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,55,55,rewardCount,0,145,int[],59,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,56,56,rewardCount,0,145,int[],60,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,57,57,rewardCount,0,145,int[],61,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,58,58,rewardCount,0,145,int[],62,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,59,59,rewardCount,0,145,int[],63,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,60,60,rewardCount,0,145,int[],64,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,61,61,rewardCount,0,145,int[],65,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,62,62,rewardCount,0,145,int[],66,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,63,63,rewardCount,0,145,int[],67,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,64,64,rewardCount,0,145,int[],68,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,65,65,rewardCount,0,145,int[],69,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,66,66,rewardCount,0,145,int[],70,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,67,67,rewardCount,0,145,int[],71,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,68,68,rewardCount,0,145,int[],72,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,69,69,rewardCount,0,145,int[],73,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,70,70,rewardCount,0,145,int[],74,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,71,71,rewardCount,0,145,int[],75,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,72,72,rewardCount,0,145,int[],76,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,73,73,rewardCount,0,145,int[],77,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,74,74,rewardCount,0,145,int[],78,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,75,75,rewardCount,0,145,int[],79,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,76,76,rewardCount,0,145,int[],80,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,77,77,rewardCount,0,145,int[],81,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,78,78,rewardCount,0,145,int[],82,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,79,79,rewardCount,0,145,int[],83,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,80,80,rewardCount,0,145,int[],84,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,81,81,rewardCount,0,145,int[],85,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,82,82,rewardCount,0,145,int[],86,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,83,83,rewardCount,0,145,int[],87,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,84,84,rewardCount,0,145,int[],88,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,85,85,rewardCount,0,145,int[],89,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,86,86,rewardCount,0,145,int[],90,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,87,87,rewardCount,0,145,int[],91,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,88,88,rewardCount,0,145,int[],92,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,89,89,rewardCount,0,145,int[],93,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,90,90,rewardCount,0,145,int[],94,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,91,91,rewardCount,0,145,int[],95,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,92,92,rewardCount,0,145,int[],96,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,93,93,rewardCount,0,145,int[],97,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,94,94,rewardCount,0,145,int[],98,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,95,95,rewardCount,0,145,int[],99,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,96,96,rewardCount,0,145,int[],100,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,97,97,rewardCount,0,145,int[],101,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,98,98,rewardCount,0,145,int[],102,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,99,99,rewardCount,0,145,int[],103,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,100,100,rewardCount,0,145,int[],104,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,101,101,rewardCount,0,145,int[],105,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,102,102,rewardCount,0,145,int[],106,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,103,103,rewardCount,0,145,int[],107,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,104,104,rewardCount,0,145,int[],108,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,105,105,rewardCount,0,145,int[],109,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,106,106,rewardCount,0,145,int[],110,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,107,107,rewardCount,0,145,int[],111,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,108,108,rewardCount,0,145,int[],112,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,109,109,rewardCount,0,145,int[],113,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,110,110,rewardCount,0,145,int[],114,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,111,111,rewardCount,0,145,int[],115,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,112,112,rewardCount,0,145,int[],116,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,113,113,rewardCount,0,145,int[],117,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,114,114,rewardCount,0,145,int[],118,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,115,115,rewardCount,0,145,int[],119,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,116,116,rewardCount,0,145,int[],120,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,117,117,rewardCount,0,145,int[],121,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,118,118,rewardCount,0,145,int[],122,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,119,119,rewardCount,0,145,int[],123,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,120,120,rewardCount,0,145,int[],124,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,121,121,rewardCount,0,145,int[],125,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,122,122,rewardCount,0,145,int[],126,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,123,123,rewardCount,0,145,int[],127,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,124,124,rewardCount,0,145,int[],128,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,125,125,rewardCount,0,145,int[],129,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,126,126,rewardCount,0,145,int[],130,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,127,127,rewardCount,0,145,int[],131,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,128,128,rewardCount,0,145,int[],132,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,129,129,rewardCount,0,145,int[],133,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,130,130,rewardCount,0,145,int[],134,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,131,131,rewardCount,0,145,int[],135,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,132,132,rewardCount,0,145,int[],136,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,133,133,rewardCount,0,145,int[],137,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,134,134,rewardCount,0,145,int[],138,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,135,135,rewardCount,0,145,int[],139,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,136,136,rewardCount,0,145,int[],140,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,137,137,rewardCount,0,145,int[],141,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,138,138,rewardCount,0,145,int[],142,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,139,139,rewardCount,0,145,int[],143,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,140,140,rewardCount,0,145,int[],144,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,141,141,rewardCount,0,145,int[],145,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,142,142,rewardCount,0,145,int[],146,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,143,143,rewardCount,0,145,int[],147,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,144,144,rewardCount,0,145,int[],148,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,145,145,rewardCount,0,145,int[],149,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,146,146,rewardCount,0,145,int[],150,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,147,147,rewardCount,0,145,int[],151,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,148,148,rewardCount,0,145,int[],152,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,149,149,rewardCount,0,145,int[],153,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,150,150,rewardCount,0,145,int[],154,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,151,151,rewardCount,0,145,int[],155,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,152,152,rewardCount,0,145,int[],156,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,153,153,rewardCount,0,145,int[],157,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,154,154,rewardCount,0,145,int[],158,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,155,155,rewardCount,0,145,int[],159,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,156,156,rewardCount,0,145,int[],160,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,157,157,rewardCount,0,145,int[],161,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,158,158,rewardCount,0,145,int[],162,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,159,159,rewardCount,0,145,int[],163,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,160,160,rewardCount,0,145,int[],164,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,161,161,rewardCount,0,145,int[],165,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,162,162,rewardCount,0,145,int[],166,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,163,163,rewardCount,0,145,int[],167,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,164,164,rewardCount,0,145,int[],168,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,165,165,rewardCount,0,145,int[],169,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,166,166,rewardCount,0,145,int[],170,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,167,167,rewardCount,0,145,int[],171,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,168,168,rewardCount,0,145,int[],172,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,169,169,rewardCount,0,145,int[],173,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,170,170,rewardCount,0,145,int[],174,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,171,171,rewardCount,0,145,int[],175,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,172,172,rewardCount,0,145,int[],176,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,173,173,rewardCount,0,145,int[],177,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,174,174,rewardCount,0,145,int[],178,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,175,175,rewardCount,0,145,int[],179,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,176,176,rewardCount,0,145,int[],180,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,177,177,rewardCount,0,145,int[],181,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,178,178,rewardCount,0,145,int[],182,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,179,179,rewardCount,0,145,int[],183,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidhighscorereward,180,180,rewardCount,0,145,int[],184,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,100,raid_preset_1_0,overrideAugmentIdList,0,300,int[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,100,raid_preset_1_0,overrideAugmentIdList,1,100,int[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,101,raid_preset_1_1,overrideAugmentIdList,0,200,int[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,101,raid_preset_1_1,overrideAugmentIdList,1,201,int[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,102,raid_preset_1_2,overrideAugmentIdList,0,202,int[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,102,raid_preset_1_2,overrideAugmentIdList,1,203,int[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,103,raid_preset_1_3,overrideAugmentIdList,0,101,int[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,103,raid_preset_1_3,overrideAugmentIdList,1,301,int[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,104,raid_preset_1_4,overrideAugmentIdList,0,102,int[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,104,raid_preset_1_4,overrideAugmentIdList,1,103,int[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,105,raid_preset_1_5,overrideAugmentIdList,0,104,int[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,105,raid_preset_1_5,overrideAugmentIdList,1,105,int[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,200,raid_preset_2_6,overrideAugmentIdList,0,500,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,200,raid_preset_2_6,overrideAugmentIdList,1,501,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,201,raid_preset_2_7,overrideAugmentIdList,0,502,int[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,201,raid_preset_2_7,overrideAugmentIdList,1,503,int[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,202,raid_preset_2_8,overrideAugmentIdList,0,504,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,202,raid_preset_2_8,overrideAugmentIdList,1,505,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,203,raid_preset_2_9,overrideAugmentIdList,0,506,int[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,203,raid_preset_2_9,overrideAugmentIdList,1,507,int[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,204,raid_preset_2_10,overrideAugmentIdList,0,508,int[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,204,raid_preset_2_10,overrideAugmentIdList,1,509,int[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,205,raid_preset_2_11,overrideAugmentIdList,0,510,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,205,raid_preset_2_11,overrideAugmentIdList,1,511,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,206,raid_preset_3_12,overrideAugmentIdList,0,500,int[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,206,raid_preset_3_12,overrideAugmentIdList,1,501,int[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,207,raid_preset_3_13,overrideAugmentIdList,0,300,int[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,207,raid_preset_3_13,overrideAugmentIdList,1,100,int[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,208,raid_preset_3_14,overrideAugmentIdList,0,102,int[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,208,raid_preset_3_14,overrideAugmentIdList,1,103,int[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,209,raid_preset_3_15,overrideAugmentIdList,0,506,int[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,209,raid_preset_3_15,overrideAugmentIdList,1,507,int[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,210,raid_preset_3_16,overrideAugmentIdList,0,508,int[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,210,raid_preset_3_16,overrideAugmentIdList,1,509,int[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,211,raid_preset_3_17,overrideAugmentIdList,0,510,int[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,211,raid_preset_3_17,overrideAugmentIdList,1,511,int[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,212,raid_preset_3_18,overrideAugmentIdList,0,502,int[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,212,raid_preset_3_18,overrideAugmentIdList,1,503,int[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,213,raid_preset_4_19,overrideAugmentIdList,0,500,int[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,213,raid_preset_4_19,overrideAugmentIdList,1,501,int[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,214,raid_preset_4_20,overrideAugmentIdList,0,300,int[],24,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,214,raid_preset_4_20,overrideAugmentIdList,1,100,int[],24,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,215,raid_preset_4_21,overrideAugmentIdList,0,502,int[],25,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,215,raid_preset_4_21,overrideAugmentIdList,1,503,int[],25,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,216,raid_preset_4_22,overrideAugmentIdList,0,504,int[],26,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,216,raid_preset_4_22,overrideAugmentIdList,1,505,int[],26,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,217,raid_preset_4_23,overrideAugmentIdList,0,506,int[],27,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,217,raid_preset_4_23,overrideAugmentIdList,1,507,int[],27,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,218,raid_preset_4_24,overrideAugmentIdList,0,508,int[],28,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,218,raid_preset_4_24,overrideAugmentIdList,1,509,int[],28,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,219,raid_preset_4_25,overrideAugmentIdList,0,510,int[],29,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,219,raid_preset_4_25,overrideAugmentIdList,1,511,int[],29,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,220,raid_preset_5_26,overrideAugmentIdList,0,500,int[],30,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,220,raid_preset_5_26,overrideAugmentIdList,1,501,int[],30,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,221,raid_preset_5_27,overrideAugmentIdList,0,502,int[],31,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,221,raid_preset_5_27,overrideAugmentIdList,1,503,int[],31,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,222,raid_preset_5_28,overrideAugmentIdList,0,504,int[],32,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,222,raid_preset_5_28,overrideAugmentIdList,1,505,int[],32,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,223,raid_preset_5_29,overrideAugmentIdList,0,506,int[],33,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,223,raid_preset_5_29,overrideAugmentIdList,1,507,int[],33,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,224,raid_preset_5_30,overrideAugmentIdList,0,508,int[],34,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,224,raid_preset_5_30,overrideAugmentIdList,1,509,int[],34,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,225,raid_preset_5_31,overrideAugmentIdList,0,510,int[],35,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,225,raid_preset_5_31,overrideAugmentIdList,1,511,int[],35,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,226,raid_preset_6_32,overrideAugmentIdList,0,500,int[],36,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,226,raid_preset_6_32,overrideAugmentIdList,1,501,int[],36,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,227,raid_preset_6_33,overrideAugmentIdList,0,300,int[],37,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,227,raid_preset_6_33,overrideAugmentIdList,1,100,int[],37,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,228,raid_preset_6_34,overrideAugmentIdList,0,102,int[],38,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,228,raid_preset_6_34,overrideAugmentIdList,1,103,int[],38,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,229,raid_preset_6_35,overrideAugmentIdList,0,506,int[],39,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,229,raid_preset_6_35,overrideAugmentIdList,1,507,int[],39,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,230,raid_preset_6_36,overrideAugmentIdList,0,508,int[],40,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,230,raid_preset_6_36,overrideAugmentIdList,1,509,int[],40,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,231,raid_preset_6_37,overrideAugmentIdList,0,510,int[],41,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,231,raid_preset_6_37,overrideAugmentIdList,1,511,int[],41,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,232,raid_preset_6_38,overrideAugmentIdList,0,502,int[],42,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,232,raid_preset_6_38,overrideAugmentIdList,1,503,int[],42,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,233,raid_preset_7_39,overrideAugmentIdList,0,500,int[],43,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,233,raid_preset_7_39,overrideAugmentIdList,1,501,int[],43,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,234,raid_preset_7_40,overrideAugmentIdList,0,300,int[],44,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,234,raid_preset_7_40,overrideAugmentIdList,1,100,int[],44,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,235,raid_preset_7_41,overrideAugmentIdList,0,502,int[],45,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,235,raid_preset_7_41,overrideAugmentIdList,1,503,int[],45,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,236,raid_preset_7_42,overrideAugmentIdList,0,504,int[],46,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,236,raid_preset_7_42,overrideAugmentIdList,1,505,int[],46,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,237,raid_preset_7_43,overrideAugmentIdList,0,506,int[],47,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,237,raid_preset_7_43,overrideAugmentIdList,1,507,int[],47,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,238,raid_preset_7_44,overrideAugmentIdList,0,508,int[],48,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,238,raid_preset_7_44,overrideAugmentIdList,1,509,int[],48,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,239,raid_preset_7_45,overrideAugmentIdList,0,510,int[],49,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,239,raid_preset_7_45,overrideAugmentIdList,1,511,int[],49,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,240,raid_preset_8_46,overrideAugmentIdList,0,500,int[],50,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,240,raid_preset_8_46,overrideAugmentIdList,1,501,int[],50,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,241,raid_preset_8_47,overrideAugmentIdList,0,300,int[],51,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,241,raid_preset_8_47,overrideAugmentIdList,1,100,int[],51,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,242,raid_preset_8_48,overrideAugmentIdList,0,102,int[],52,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,242,raid_preset_8_48,overrideAugmentIdList,1,103,int[],52,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,243,raid_preset_8_49,overrideAugmentIdList,0,506,int[],53,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,243,raid_preset_8_49,overrideAugmentIdList,1,507,int[],53,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,244,raid_preset_8_50,overrideAugmentIdList,0,508,int[],54,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,244,raid_preset_8_50,overrideAugmentIdList,1,509,int[],54,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,245,raid_preset_8_51,overrideAugmentIdList,0,510,int[],55,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,245,raid_preset_8_51,overrideAugmentIdList,1,511,int[],55,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,246,raid_preset_8_52,overrideAugmentIdList,0,502,int[],56,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,246,raid_preset_8_52,overrideAugmentIdList,1,503,int[],56,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,247,raid_preset_9_53,overrideAugmentIdList,0,500,int[],57,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,247,raid_preset_9_53,overrideAugmentIdList,1,501,int[],57,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,248,raid_preset_9_54,overrideAugmentIdList,0,300,int[],58,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,248,raid_preset_9_54,overrideAugmentIdList,1,100,int[],58,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,249,raid_preset_9_55,overrideAugmentIdList,0,102,int[],59,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,249,raid_preset_9_55,overrideAugmentIdList,1,103,int[],59,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,250,raid_preset_9_56,overrideAugmentIdList,0,506,int[],60,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,250,raid_preset_9_56,overrideAugmentIdList,1,507,int[],60,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,251,raid_preset_9_57,overrideAugmentIdList,0,508,int[],61,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,251,raid_preset_9_57,overrideAugmentIdList,1,509,int[],61,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,252,raid_preset_9_58,overrideAugmentIdList,0,510,int[],62,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,252,raid_preset_9_58,overrideAugmentIdList,1,511,int[],62,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,253,raid_preset_9_59,overrideAugmentIdList,0,502,int[],63,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,253,raid_preset_9_59,overrideAugmentIdList,1,503,int[],63,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,254,raid_preset_10_60,overrideAugmentIdList,0,500,int[],64,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,254,raid_preset_10_60,overrideAugmentIdList,1,501,int[],64,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,255,raid_preset_10_61,overrideAugmentIdList,0,300,int[],65,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,255,raid_preset_10_61,overrideAugmentIdList,1,100,int[],65,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,256,raid_preset_10_62,overrideAugmentIdList,0,102,int[],66,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,256,raid_preset_10_62,overrideAugmentIdList,1,103,int[],66,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,257,raid_preset_10_63,overrideAugmentIdList,0,506,int[],67,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,257,raid_preset_10_63,overrideAugmentIdList,1,507,int[],67,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,258,raid_preset_10_64,overrideAugmentIdList,0,508,int[],68,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,258,raid_preset_10_64,overrideAugmentIdList,1,509,int[],68,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,259,raid_preset_10_65,overrideAugmentIdList,0,510,int[],69,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,259,raid_preset_10_65,overrideAugmentIdList,1,511,int[],69,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,260,raid_preset_10_66,overrideAugmentIdList,0,502,int[],70,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,260,raid_preset_10_66,overrideAugmentIdList,1,503,int[],70,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,261,raid_preset_11_67,overrideAugmentIdList,0,500,int[],71,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,261,raid_preset_11_67,overrideAugmentIdList,1,501,int[],71,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,262,raid_preset_11_68,overrideAugmentIdList,0,300,int[],72,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,262,raid_preset_11_68,overrideAugmentIdList,1,100,int[],72,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,263,raid_preset_11_69,overrideAugmentIdList,0,102,int[],73,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,263,raid_preset_11_69,overrideAugmentIdList,1,103,int[],73,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,264,raid_preset_11_70,overrideAugmentIdList,0,506,int[],74,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,264,raid_preset_11_70,overrideAugmentIdList,1,507,int[],74,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,265,raid_preset_11_71,overrideAugmentIdList,0,508,int[],75,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,265,raid_preset_11_71,overrideAugmentIdList,1,509,int[],75,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,266,raid_preset_11_72,overrideAugmentIdList,0,510,int[],76,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,266,raid_preset_11_72,overrideAugmentIdList,1,511,int[],76,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,267,raid_preset_11_73,overrideAugmentIdList,0,502,int[],77,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,267,raid_preset_11_73,overrideAugmentIdList,1,503,int[],77,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,268,raid_preset_12_74,overrideAugmentIdList,0,500,int[],78,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,268,raid_preset_12_74,overrideAugmentIdList,1,501,int[],78,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,269,raid_preset_12_75,overrideAugmentIdList,0,300,int[],79,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,269,raid_preset_12_75,overrideAugmentIdList,1,100,int[],79,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,270,raid_preset_12_76,overrideAugmentIdList,0,102,int[],80,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,270,raid_preset_12_76,overrideAugmentIdList,1,103,int[],80,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,271,raid_preset_12_77,overrideAugmentIdList,0,506,int[],81,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,271,raid_preset_12_77,overrideAugmentIdList,1,507,int[],81,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,272,raid_preset_12_78,overrideAugmentIdList,0,508,int[],82,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,272,raid_preset_12_78,overrideAugmentIdList,1,509,int[],82,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,273,raid_preset_12_79,overrideAugmentIdList,0,510,int[],83,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,273,raid_preset_12_79,overrideAugmentIdList,1,511,int[],83,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,274,raid_preset_12_80,overrideAugmentIdList,0,502,int[],84,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,274,raid_preset_12_80,overrideAugmentIdList,1,503,int[],84,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,275,raid_preset_13_81,overrideAugmentIdList,0,500,int[],85,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,275,raid_preset_13_81,overrideAugmentIdList,1,501,int[],85,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,276,raid_preset_13_82,overrideAugmentIdList,0,300,int[],86,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,276,raid_preset_13_82,overrideAugmentIdList,1,100,int[],86,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,277,raid_preset_13_83,overrideAugmentIdList,0,102,int[],87,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,277,raid_preset_13_83,overrideAugmentIdList,1,103,int[],87,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,278,raid_preset_13_84,overrideAugmentIdList,0,506,int[],88,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,278,raid_preset_13_84,overrideAugmentIdList,1,507,int[],88,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,279,raid_preset_13_85,overrideAugmentIdList,0,508,int[],89,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,279,raid_preset_13_85,overrideAugmentIdList,1,509,int[],89,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,280,raid_preset_13_86,overrideAugmentIdList,0,510,int[],90,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,280,raid_preset_13_86,overrideAugmentIdList,1,511,int[],90,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,281,raid_preset_13_87,overrideAugmentIdList,0,502,int[],91,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,281,raid_preset_13_87,overrideAugmentIdList,1,503,int[],91,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,282,raid_preset_14_88,overrideAugmentIdList,0,500,int[],92,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,282,raid_preset_14_88,overrideAugmentIdList,1,501,int[],92,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,283,raid_preset_14_89,overrideAugmentIdList,0,300,int[],93,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,283,raid_preset_14_89,overrideAugmentIdList,1,100,int[],93,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,284,raid_preset_14_90,overrideAugmentIdList,0,102,int[],94,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,284,raid_preset_14_90,overrideAugmentIdList,1,103,int[],94,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,285,raid_preset_14_91,overrideAugmentIdList,0,506,int[],95,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,285,raid_preset_14_91,overrideAugmentIdList,1,507,int[],95,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,286,raid_preset_14_92,overrideAugmentIdList,0,508,int[],96,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,286,raid_preset_14_92,overrideAugmentIdList,1,509,int[],96,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,287,raid_preset_14_93,overrideAugmentIdList,0,510,int[],97,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,287,raid_preset_14_93,overrideAugmentIdList,1,511,int[],97,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,288,raid_preset_14_94,overrideAugmentIdList,0,502,int[],98,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,288,raid_preset_14_94,overrideAugmentIdList,1,503,int[],98,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,289,raid_preset_15_95,overrideAugmentIdList,0,500,int[],99,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,289,raid_preset_15_95,overrideAugmentIdList,1,501,int[],99,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,290,raid_preset_15_96,overrideAugmentIdList,0,300,int[],100,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,290,raid_preset_15_96,overrideAugmentIdList,1,100,int[],100,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,291,raid_preset_15_97,overrideAugmentIdList,0,102,int[],101,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,291,raid_preset_15_97,overrideAugmentIdList,1,103,int[],101,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,292,raid_preset_15_98,overrideAugmentIdList,0,506,int[],102,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,292,raid_preset_15_98,overrideAugmentIdList,1,507,int[],102,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,293,raid_preset_15_99,overrideAugmentIdList,0,508,int[],103,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,293,raid_preset_15_99,overrideAugmentIdList,1,509,int[],103,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,294,raid_preset_15_100,overrideAugmentIdList,0,510,int[],104,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,294,raid_preset_15_100,overrideAugmentIdList,1,511,int[],104,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,295,raid_preset_15_101,overrideAugmentIdList,0,502,int[],105,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,295,raid_preset_15_101,overrideAugmentIdList,1,503,int[],105,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,296,raid_preset_16_102,overrideAugmentIdList,0,500,int[],106,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,296,raid_preset_16_102,overrideAugmentIdList,1,501,int[],106,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,297,raid_preset_16_103,overrideAugmentIdList,0,300,int[],107,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,297,raid_preset_16_103,overrideAugmentIdList,1,100,int[],107,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,298,raid_preset_16_104,overrideAugmentIdList,0,102,int[],108,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,298,raid_preset_16_104,overrideAugmentIdList,1,103,int[],108,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,299,raid_preset_16_105,overrideAugmentIdList,0,506,int[],109,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,299,raid_preset_16_105,overrideAugmentIdList,1,507,int[],109,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,300,raid_preset_16_106,overrideAugmentIdList,0,508,int[],110,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,300,raid_preset_16_106,overrideAugmentIdList,1,509,int[],110,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,301,raid_preset_16_107,overrideAugmentIdList,0,510,int[],111,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,301,raid_preset_16_107,overrideAugmentIdList,1,511,int[],111,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,302,raid_preset_16_108,overrideAugmentIdList,0,502,int[],112,按逗号展开原序列;不是玩家等级,保留空格和哨兵
raidseasonpreset,302,raid_preset_16_108,overrideAugmentIdList,1,503,int[],112,按逗号展开原序列;不是玩家等级,保留空格和哨兵
1 表 Id StringId 字段 零基数组索引 原值 类型 来源记录 说明
2 raidconfig 100 DefaultConfig targetSeason 0 1 int[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
3 raidreward 0 0 rewardId 0 157 int[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
4 raidreward 1 1 rewardId 0 157 int[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
5 raidreward 2 2 rewardId 0 157 int[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
6 raidreward 3 3 rewardId 0 157 int[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
7 raidreward 4 4 rewardId 0 157 int[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
8 raidreward 5 5 rewardId 0 157 int[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
9 raidreward 6 6 rewardId 0 157 int[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
10 raidreward 7 7 rewardId 0 157 int[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
11 raidreward 8 8 rewardId 0 157 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
12 raidreward 9 9 rewardId 0 157 int[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
13 raidreward 10 10 rewardId 0 157 int[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
14 raidreward 11 11 rewardId 0 157 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
15 raidreward 12 12 rewardId 0 157 int[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
16 raidreward 13 13 rewardId 0 157 int[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
17 raidreward 14 14 rewardId 0 157 int[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
18 raidreward 15 15 rewardId 0 157 int[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
19 raidreward 16 16 rewardId 0 157 int[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
20 raidreward 17 17 rewardId 0 157 int[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
21 raidreward 18 18 rewardId 0 157 int[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
22 raidreward 19 19 rewardId 0 157 int[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
23 raidreward 20 20 rewardId 0 157 int[] 24 按逗号展开原序列;不是玩家等级,保留空格和哨兵
24 raidreward 21 21 rewardId 0 157 int[] 25 按逗号展开原序列;不是玩家等级,保留空格和哨兵
25 raidreward 22 22 rewardId 0 157 int[] 26 按逗号展开原序列;不是玩家等级,保留空格和哨兵
26 raidreward 23 23 rewardId 0 157 int[] 27 按逗号展开原序列;不是玩家等级,保留空格和哨兵
27 raidreward 24 24 rewardId 0 157 int[] 28 按逗号展开原序列;不是玩家等级,保留空格和哨兵
28 raidreward 25 25 rewardId 0 157 int[] 29 按逗号展开原序列;不是玩家等级,保留空格和哨兵
29 raidreward 26 26 rewardId 0 157 int[] 30 按逗号展开原序列;不是玩家等级,保留空格和哨兵
30 raidreward 27 27 rewardId 0 157 int[] 31 按逗号展开原序列;不是玩家等级,保留空格和哨兵
31 raidreward 28 28 rewardId 0 157 int[] 32 按逗号展开原序列;不是玩家等级,保留空格和哨兵
32 raidreward 29 29 rewardId 0 157 int[] 33 按逗号展开原序列;不是玩家等级,保留空格和哨兵
33 raidreward 30 30 rewardId 0 157 int[] 34 按逗号展开原序列;不是玩家等级,保留空格和哨兵
34 raidreward 31 31 rewardId 0 157 int[] 35 按逗号展开原序列;不是玩家等级,保留空格和哨兵
35 raidreward 32 32 rewardId 0 157 int[] 36 按逗号展开原序列;不是玩家等级,保留空格和哨兵
36 raidreward 33 33 rewardId 0 157 int[] 37 按逗号展开原序列;不是玩家等级,保留空格和哨兵
37 raidreward 34 34 rewardId 0 157 int[] 38 按逗号展开原序列;不是玩家等级,保留空格和哨兵
38 raidreward 35 35 rewardId 0 157 int[] 39 按逗号展开原序列;不是玩家等级,保留空格和哨兵
39 raidreward 36 36 rewardId 0 157 int[] 40 按逗号展开原序列;不是玩家等级,保留空格和哨兵
40 raidreward 37 37 rewardId 0 157 int[] 41 按逗号展开原序列;不是玩家等级,保留空格和哨兵
41 raidreward 38 38 rewardId 0 157 int[] 42 按逗号展开原序列;不是玩家等级,保留空格和哨兵
42 raidreward 39 39 rewardId 0 157 int[] 43 按逗号展开原序列;不是玩家等级,保留空格和哨兵
43 raidreward 40 40 rewardId 0 157 int[] 44 按逗号展开原序列;不是玩家等级,保留空格和哨兵
44 raidreward 41 41 rewardId 0 157 int[] 45 按逗号展开原序列;不是玩家等级,保留空格和哨兵
45 raidreward 42 42 rewardId 0 157 int[] 46 按逗号展开原序列;不是玩家等级,保留空格和哨兵
46 raidreward 43 43 rewardId 0 157 int[] 47 按逗号展开原序列;不是玩家等级,保留空格和哨兵
47 raidreward 44 44 rewardId 0 157 int[] 48 按逗号展开原序列;不是玩家等级,保留空格和哨兵
48 raidreward 45 45 rewardId 0 157 int[] 49 按逗号展开原序列;不是玩家等级,保留空格和哨兵
49 raidreward 46 46 rewardId 0 157 int[] 50 按逗号展开原序列;不是玩家等级,保留空格和哨兵
50 raidreward 47 47 rewardId 0 157 int[] 51 按逗号展开原序列;不是玩家等级,保留空格和哨兵
51 raidreward 48 48 rewardId 0 157 int[] 52 按逗号展开原序列;不是玩家等级,保留空格和哨兵
52 raidreward 49 49 rewardId 0 157 int[] 53 按逗号展开原序列;不是玩家等级,保留空格和哨兵
53 raidreward 50 50 rewardId 0 157 int[] 54 按逗号展开原序列;不是玩家等级,保留空格和哨兵
54 raidreward 51 51 rewardId 0 157 int[] 55 按逗号展开原序列;不是玩家等级,保留空格和哨兵
55 raidreward 52 52 rewardId 0 157 int[] 56 按逗号展开原序列;不是玩家等级,保留空格和哨兵
56 raidreward 53 53 rewardId 0 157 int[] 57 按逗号展开原序列;不是玩家等级,保留空格和哨兵
57 raidreward 54 54 rewardId 0 157 int[] 58 按逗号展开原序列;不是玩家等级,保留空格和哨兵
58 raidreward 55 55 rewardId 0 157 int[] 59 按逗号展开原序列;不是玩家等级,保留空格和哨兵
59 raidreward 56 56 rewardId 0 157 int[] 60 按逗号展开原序列;不是玩家等级,保留空格和哨兵
60 raidreward 57 57 rewardId 0 157 int[] 61 按逗号展开原序列;不是玩家等级,保留空格和哨兵
61 raidreward 58 58 rewardId 0 157 int[] 62 按逗号展开原序列;不是玩家等级,保留空格和哨兵
62 raidreward 59 59 rewardId 0 157 int[] 63 按逗号展开原序列;不是玩家等级,保留空格和哨兵
63 raidreward 60 60 rewardId 0 157 int[] 64 按逗号展开原序列;不是玩家等级,保留空格和哨兵
64 raidreward 61 61 rewardId 0 157 int[] 65 按逗号展开原序列;不是玩家等级,保留空格和哨兵
65 raidreward 62 62 rewardId 0 157 int[] 66 按逗号展开原序列;不是玩家等级,保留空格和哨兵
66 raidreward 63 63 rewardId 0 157 int[] 67 按逗号展开原序列;不是玩家等级,保留空格和哨兵
67 raidreward 64 64 rewardId 0 157 int[] 68 按逗号展开原序列;不是玩家等级,保留空格和哨兵
68 raidreward 65 65 rewardId 0 157 int[] 69 按逗号展开原序列;不是玩家等级,保留空格和哨兵
69 raidreward 66 66 rewardId 0 157 int[] 70 按逗号展开原序列;不是玩家等级,保留空格和哨兵
70 raidreward 67 67 rewardId 0 157 int[] 71 按逗号展开原序列;不是玩家等级,保留空格和哨兵
71 raidreward 68 68 rewardId 0 157 int[] 72 按逗号展开原序列;不是玩家等级,保留空格和哨兵
72 raidreward 69 69 rewardId 0 157 int[] 73 按逗号展开原序列;不是玩家等级,保留空格和哨兵
73 raidreward 70 70 rewardId 0 157 int[] 74 按逗号展开原序列;不是玩家等级,保留空格和哨兵
74 raidreward 71 71 rewardId 0 157 int[] 75 按逗号展开原序列;不是玩家等级,保留空格和哨兵
75 raidreward 72 72 rewardId 0 157 int[] 76 按逗号展开原序列;不是玩家等级,保留空格和哨兵
76 raidreward 73 73 rewardId 0 157 int[] 77 按逗号展开原序列;不是玩家等级,保留空格和哨兵
77 raidreward 74 74 rewardId 0 157 int[] 78 按逗号展开原序列;不是玩家等级,保留空格和哨兵
78 raidreward 75 75 rewardId 0 157 int[] 79 按逗号展开原序列;不是玩家等级,保留空格和哨兵
79 raidreward 76 76 rewardId 0 157 int[] 80 按逗号展开原序列;不是玩家等级,保留空格和哨兵
80 raidreward 77 77 rewardId 0 157 int[] 81 按逗号展开原序列;不是玩家等级,保留空格和哨兵
81 raidreward 78 78 rewardId 0 157 int[] 82 按逗号展开原序列;不是玩家等级,保留空格和哨兵
82 raidreward 79 79 rewardId 0 157 int[] 83 按逗号展开原序列;不是玩家等级,保留空格和哨兵
83 raidreward 0 0 rewardCount 0 40 int[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
84 raidreward 1 1 rewardCount 0 45 int[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
85 raidreward 2 2 rewardCount 0 50 int[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
86 raidreward 3 3 rewardCount 0 60 int[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
87 raidreward 4 4 rewardCount 0 70 int[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
88 raidreward 5 5 rewardCount 0 80 int[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
89 raidreward 6 6 rewardCount 0 85 int[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
90 raidreward 7 7 rewardCount 0 90 int[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
91 raidreward 8 8 rewardCount 0 95 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
92 raidreward 9 9 rewardCount 0 100 int[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
93 raidreward 10 10 rewardCount 0 40 int[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
94 raidreward 11 11 rewardCount 0 45 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
95 raidreward 12 12 rewardCount 0 50 int[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
96 raidreward 13 13 rewardCount 0 60 int[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
97 raidreward 14 14 rewardCount 0 70 int[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
98 raidreward 15 15 rewardCount 0 80 int[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
99 raidreward 16 16 rewardCount 0 85 int[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
100 raidreward 17 17 rewardCount 0 90 int[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
101 raidreward 18 18 rewardCount 0 95 int[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
102 raidreward 19 19 rewardCount 0 100 int[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
103 raidreward 20 20 rewardCount 0 40 int[] 24 按逗号展开原序列;不是玩家等级,保留空格和哨兵
104 raidreward 21 21 rewardCount 0 45 int[] 25 按逗号展开原序列;不是玩家等级,保留空格和哨兵
105 raidreward 22 22 rewardCount 0 50 int[] 26 按逗号展开原序列;不是玩家等级,保留空格和哨兵
106 raidreward 23 23 rewardCount 0 60 int[] 27 按逗号展开原序列;不是玩家等级,保留空格和哨兵
107 raidreward 24 24 rewardCount 0 70 int[] 28 按逗号展开原序列;不是玩家等级,保留空格和哨兵
108 raidreward 25 25 rewardCount 0 80 int[] 29 按逗号展开原序列;不是玩家等级,保留空格和哨兵
109 raidreward 26 26 rewardCount 0 85 int[] 30 按逗号展开原序列;不是玩家等级,保留空格和哨兵
110 raidreward 27 27 rewardCount 0 90 int[] 31 按逗号展开原序列;不是玩家等级,保留空格和哨兵
111 raidreward 28 28 rewardCount 0 95 int[] 32 按逗号展开原序列;不是玩家等级,保留空格和哨兵
112 raidreward 29 29 rewardCount 0 100 int[] 33 按逗号展开原序列;不是玩家等级,保留空格和哨兵
113 raidreward 30 30 rewardCount 0 40 int[] 34 按逗号展开原序列;不是玩家等级,保留空格和哨兵
114 raidreward 31 31 rewardCount 0 45 int[] 35 按逗号展开原序列;不是玩家等级,保留空格和哨兵
115 raidreward 32 32 rewardCount 0 50 int[] 36 按逗号展开原序列;不是玩家等级,保留空格和哨兵
116 raidreward 33 33 rewardCount 0 60 int[] 37 按逗号展开原序列;不是玩家等级,保留空格和哨兵
117 raidreward 34 34 rewardCount 0 70 int[] 38 按逗号展开原序列;不是玩家等级,保留空格和哨兵
118 raidreward 35 35 rewardCount 0 80 int[] 39 按逗号展开原序列;不是玩家等级,保留空格和哨兵
119 raidreward 36 36 rewardCount 0 85 int[] 40 按逗号展开原序列;不是玩家等级,保留空格和哨兵
120 raidreward 37 37 rewardCount 0 90 int[] 41 按逗号展开原序列;不是玩家等级,保留空格和哨兵
121 raidreward 38 38 rewardCount 0 95 int[] 42 按逗号展开原序列;不是玩家等级,保留空格和哨兵
122 raidreward 39 39 rewardCount 0 100 int[] 43 按逗号展开原序列;不是玩家等级,保留空格和哨兵
123 raidreward 40 40 rewardCount 0 40 int[] 44 按逗号展开原序列;不是玩家等级,保留空格和哨兵
124 raidreward 41 41 rewardCount 0 45 int[] 45 按逗号展开原序列;不是玩家等级,保留空格和哨兵
125 raidreward 42 42 rewardCount 0 50 int[] 46 按逗号展开原序列;不是玩家等级,保留空格和哨兵
126 raidreward 43 43 rewardCount 0 60 int[] 47 按逗号展开原序列;不是玩家等级,保留空格和哨兵
127 raidreward 44 44 rewardCount 0 70 int[] 48 按逗号展开原序列;不是玩家等级,保留空格和哨兵
128 raidreward 45 45 rewardCount 0 80 int[] 49 按逗号展开原序列;不是玩家等级,保留空格和哨兵
129 raidreward 46 46 rewardCount 0 85 int[] 50 按逗号展开原序列;不是玩家等级,保留空格和哨兵
130 raidreward 47 47 rewardCount 0 90 int[] 51 按逗号展开原序列;不是玩家等级,保留空格和哨兵
131 raidreward 48 48 rewardCount 0 95 int[] 52 按逗号展开原序列;不是玩家等级,保留空格和哨兵
132 raidreward 49 49 rewardCount 0 100 int[] 53 按逗号展开原序列;不是玩家等级,保留空格和哨兵
133 raidreward 50 50 rewardCount 0 40 int[] 54 按逗号展开原序列;不是玩家等级,保留空格和哨兵
134 raidreward 51 51 rewardCount 0 45 int[] 55 按逗号展开原序列;不是玩家等级,保留空格和哨兵
135 raidreward 52 52 rewardCount 0 50 int[] 56 按逗号展开原序列;不是玩家等级,保留空格和哨兵
136 raidreward 53 53 rewardCount 0 60 int[] 57 按逗号展开原序列;不是玩家等级,保留空格和哨兵
137 raidreward 54 54 rewardCount 0 70 int[] 58 按逗号展开原序列;不是玩家等级,保留空格和哨兵
138 raidreward 55 55 rewardCount 0 80 int[] 59 按逗号展开原序列;不是玩家等级,保留空格和哨兵
139 raidreward 56 56 rewardCount 0 85 int[] 60 按逗号展开原序列;不是玩家等级,保留空格和哨兵
140 raidreward 57 57 rewardCount 0 90 int[] 61 按逗号展开原序列;不是玩家等级,保留空格和哨兵
141 raidreward 58 58 rewardCount 0 95 int[] 62 按逗号展开原序列;不是玩家等级,保留空格和哨兵
142 raidreward 59 59 rewardCount 0 100 int[] 63 按逗号展开原序列;不是玩家等级,保留空格和哨兵
143 raidreward 60 60 rewardCount 0 40 int[] 64 按逗号展开原序列;不是玩家等级,保留空格和哨兵
144 raidreward 61 61 rewardCount 0 45 int[] 65 按逗号展开原序列;不是玩家等级,保留空格和哨兵
145 raidreward 62 62 rewardCount 0 50 int[] 66 按逗号展开原序列;不是玩家等级,保留空格和哨兵
146 raidreward 63 63 rewardCount 0 60 int[] 67 按逗号展开原序列;不是玩家等级,保留空格和哨兵
147 raidreward 64 64 rewardCount 0 70 int[] 68 按逗号展开原序列;不是玩家等级,保留空格和哨兵
148 raidreward 65 65 rewardCount 0 80 int[] 69 按逗号展开原序列;不是玩家等级,保留空格和哨兵
149 raidreward 66 66 rewardCount 0 85 int[] 70 按逗号展开原序列;不是玩家等级,保留空格和哨兵
150 raidreward 67 67 rewardCount 0 90 int[] 71 按逗号展开原序列;不是玩家等级,保留空格和哨兵
151 raidreward 68 68 rewardCount 0 95 int[] 72 按逗号展开原序列;不是玩家等级,保留空格和哨兵
152 raidreward 69 69 rewardCount 0 100 int[] 73 按逗号展开原序列;不是玩家等级,保留空格和哨兵
153 raidreward 70 70 rewardCount 0 40 int[] 74 按逗号展开原序列;不是玩家等级,保留空格和哨兵
154 raidreward 71 71 rewardCount 0 45 int[] 75 按逗号展开原序列;不是玩家等级,保留空格和哨兵
155 raidreward 72 72 rewardCount 0 50 int[] 76 按逗号展开原序列;不是玩家等级,保留空格和哨兵
156 raidreward 73 73 rewardCount 0 60 int[] 77 按逗号展开原序列;不是玩家等级,保留空格和哨兵
157 raidreward 74 74 rewardCount 0 70 int[] 78 按逗号展开原序列;不是玩家等级,保留空格和哨兵
158 raidreward 75 75 rewardCount 0 80 int[] 79 按逗号展开原序列;不是玩家等级,保留空格和哨兵
159 raidreward 76 76 rewardCount 0 85 int[] 80 按逗号展开原序列;不是玩家等级,保留空格和哨兵
160 raidreward 77 77 rewardCount 0 90 int[] 81 按逗号展开原序列;不是玩家等级,保留空格和哨兵
161 raidreward 78 78 rewardCount 0 95 int[] 82 按逗号展开原序列;不是玩家等级,保留空格和哨兵
162 raidreward 79 79 rewardCount 0 100 int[] 83 按逗号展开原序列;不是玩家等级,保留空格和哨兵
163 raidhighscorereward 0 0 rewardId 0 157 int[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
164 raidhighscorereward 1 1 rewardId 0 157 int[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
165 raidhighscorereward 2 2 rewardId 0 157 int[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
166 raidhighscorereward 3 3 rewardId 0 157 int[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
167 raidhighscorereward 4 4 rewardId 0 157 int[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
168 raidhighscorereward 5 5 rewardId 0 157 int[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
169 raidhighscorereward 6 6 rewardId 0 157 int[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
170 raidhighscorereward 7 7 rewardId 0 157 int[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
171 raidhighscorereward 8 8 rewardId 0 157 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
172 raidhighscorereward 9 9 rewardId 0 157 int[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
173 raidhighscorereward 10 10 rewardId 0 157 int[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
174 raidhighscorereward 11 11 rewardId 0 157 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
175 raidhighscorereward 12 12 rewardId 0 157 int[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
176 raidhighscorereward 13 13 rewardId 0 157 int[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
177 raidhighscorereward 14 14 rewardId 0 157 int[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
178 raidhighscorereward 15 15 rewardId 0 157 int[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
179 raidhighscorereward 16 16 rewardId 0 157 int[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
180 raidhighscorereward 17 17 rewardId 0 157 int[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
181 raidhighscorereward 18 18 rewardId 0 157 int[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
182 raidhighscorereward 19 19 rewardId 0 157 int[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
183 raidhighscorereward 20 20 rewardId 0 157 int[] 24 按逗号展开原序列;不是玩家等级,保留空格和哨兵
184 raidhighscorereward 21 21 rewardId 0 157 int[] 25 按逗号展开原序列;不是玩家等级,保留空格和哨兵
185 raidhighscorereward 22 22 rewardId 0 157 int[] 26 按逗号展开原序列;不是玩家等级,保留空格和哨兵
186 raidhighscorereward 23 23 rewardId 0 157 int[] 27 按逗号展开原序列;不是玩家等级,保留空格和哨兵
187 raidhighscorereward 24 24 rewardId 0 157 int[] 28 按逗号展开原序列;不是玩家等级,保留空格和哨兵
188 raidhighscorereward 25 25 rewardId 0 157 int[] 29 按逗号展开原序列;不是玩家等级,保留空格和哨兵
189 raidhighscorereward 26 26 rewardId 0 157 int[] 30 按逗号展开原序列;不是玩家等级,保留空格和哨兵
190 raidhighscorereward 27 27 rewardId 0 157 int[] 31 按逗号展开原序列;不是玩家等级,保留空格和哨兵
191 raidhighscorereward 28 28 rewardId 0 157 int[] 32 按逗号展开原序列;不是玩家等级,保留空格和哨兵
192 raidhighscorereward 29 29 rewardId 0 157 int[] 33 按逗号展开原序列;不是玩家等级,保留空格和哨兵
193 raidhighscorereward 30 30 rewardId 0 157 int[] 34 按逗号展开原序列;不是玩家等级,保留空格和哨兵
194 raidhighscorereward 31 31 rewardId 0 157 int[] 35 按逗号展开原序列;不是玩家等级,保留空格和哨兵
195 raidhighscorereward 32 32 rewardId 0 157 int[] 36 按逗号展开原序列;不是玩家等级,保留空格和哨兵
196 raidhighscorereward 33 33 rewardId 0 157 int[] 37 按逗号展开原序列;不是玩家等级,保留空格和哨兵
197 raidhighscorereward 34 34 rewardId 0 157 int[] 38 按逗号展开原序列;不是玩家等级,保留空格和哨兵
198 raidhighscorereward 35 35 rewardId 0 157 int[] 39 按逗号展开原序列;不是玩家等级,保留空格和哨兵
199 raidhighscorereward 36 36 rewardId 0 157 int[] 40 按逗号展开原序列;不是玩家等级,保留空格和哨兵
200 raidhighscorereward 37 37 rewardId 0 157 int[] 41 按逗号展开原序列;不是玩家等级,保留空格和哨兵
201 raidhighscorereward 38 38 rewardId 0 157 int[] 42 按逗号展开原序列;不是玩家等级,保留空格和哨兵
202 raidhighscorereward 39 39 rewardId 0 157 int[] 43 按逗号展开原序列;不是玩家等级,保留空格和哨兵
203 raidhighscorereward 40 40 rewardId 0 157 int[] 44 按逗号展开原序列;不是玩家等级,保留空格和哨兵
204 raidhighscorereward 41 41 rewardId 0 157 int[] 45 按逗号展开原序列;不是玩家等级,保留空格和哨兵
205 raidhighscorereward 42 42 rewardId 0 157 int[] 46 按逗号展开原序列;不是玩家等级,保留空格和哨兵
206 raidhighscorereward 43 43 rewardId 0 157 int[] 47 按逗号展开原序列;不是玩家等级,保留空格和哨兵
207 raidhighscorereward 44 44 rewardId 0 157 int[] 48 按逗号展开原序列;不是玩家等级,保留空格和哨兵
208 raidhighscorereward 45 45 rewardId 0 157 int[] 49 按逗号展开原序列;不是玩家等级,保留空格和哨兵
209 raidhighscorereward 46 46 rewardId 0 157 int[] 50 按逗号展开原序列;不是玩家等级,保留空格和哨兵
210 raidhighscorereward 47 47 rewardId 0 157 int[] 51 按逗号展开原序列;不是玩家等级,保留空格和哨兵
211 raidhighscorereward 48 48 rewardId 0 157 int[] 52 按逗号展开原序列;不是玩家等级,保留空格和哨兵
212 raidhighscorereward 49 49 rewardId 0 157 int[] 53 按逗号展开原序列;不是玩家等级,保留空格和哨兵
213 raidhighscorereward 50 50 rewardId 0 157 int[] 54 按逗号展开原序列;不是玩家等级,保留空格和哨兵
214 raidhighscorereward 51 51 rewardId 0 157 int[] 55 按逗号展开原序列;不是玩家等级,保留空格和哨兵
215 raidhighscorereward 52 52 rewardId 0 157 int[] 56 按逗号展开原序列;不是玩家等级,保留空格和哨兵
216 raidhighscorereward 53 53 rewardId 0 157 int[] 57 按逗号展开原序列;不是玩家等级,保留空格和哨兵
217 raidhighscorereward 54 54 rewardId 0 157 int[] 58 按逗号展开原序列;不是玩家等级,保留空格和哨兵
218 raidhighscorereward 55 55 rewardId 0 157 int[] 59 按逗号展开原序列;不是玩家等级,保留空格和哨兵
219 raidhighscorereward 56 56 rewardId 0 157 int[] 60 按逗号展开原序列;不是玩家等级,保留空格和哨兵
220 raidhighscorereward 57 57 rewardId 0 157 int[] 61 按逗号展开原序列;不是玩家等级,保留空格和哨兵
221 raidhighscorereward 58 58 rewardId 0 157 int[] 62 按逗号展开原序列;不是玩家等级,保留空格和哨兵
222 raidhighscorereward 59 59 rewardId 0 157 int[] 63 按逗号展开原序列;不是玩家等级,保留空格和哨兵
223 raidhighscorereward 60 60 rewardId 0 157 int[] 64 按逗号展开原序列;不是玩家等级,保留空格和哨兵
224 raidhighscorereward 61 61 rewardId 0 157 int[] 65 按逗号展开原序列;不是玩家等级,保留空格和哨兵
225 raidhighscorereward 62 62 rewardId 0 157 int[] 66 按逗号展开原序列;不是玩家等级,保留空格和哨兵
226 raidhighscorereward 63 63 rewardId 0 157 int[] 67 按逗号展开原序列;不是玩家等级,保留空格和哨兵
227 raidhighscorereward 64 64 rewardId 0 157 int[] 68 按逗号展开原序列;不是玩家等级,保留空格和哨兵
228 raidhighscorereward 65 65 rewardId 0 157 int[] 69 按逗号展开原序列;不是玩家等级,保留空格和哨兵
229 raidhighscorereward 66 66 rewardId 0 157 int[] 70 按逗号展开原序列;不是玩家等级,保留空格和哨兵
230 raidhighscorereward 67 67 rewardId 0 157 int[] 71 按逗号展开原序列;不是玩家等级,保留空格和哨兵
231 raidhighscorereward 68 68 rewardId 0 157 int[] 72 按逗号展开原序列;不是玩家等级,保留空格和哨兵
232 raidhighscorereward 69 69 rewardId 0 157 int[] 73 按逗号展开原序列;不是玩家等级,保留空格和哨兵
233 raidhighscorereward 70 70 rewardId 0 157 int[] 74 按逗号展开原序列;不是玩家等级,保留空格和哨兵
234 raidhighscorereward 71 71 rewardId 0 157 int[] 75 按逗号展开原序列;不是玩家等级,保留空格和哨兵
235 raidhighscorereward 72 72 rewardId 0 157 int[] 76 按逗号展开原序列;不是玩家等级,保留空格和哨兵
236 raidhighscorereward 73 73 rewardId 0 157 int[] 77 按逗号展开原序列;不是玩家等级,保留空格和哨兵
237 raidhighscorereward 74 74 rewardId 0 157 int[] 78 按逗号展开原序列;不是玩家等级,保留空格和哨兵
238 raidhighscorereward 75 75 rewardId 0 157 int[] 79 按逗号展开原序列;不是玩家等级,保留空格和哨兵
239 raidhighscorereward 76 76 rewardId 0 157 int[] 80 按逗号展开原序列;不是玩家等级,保留空格和哨兵
240 raidhighscorereward 77 77 rewardId 0 157 int[] 81 按逗号展开原序列;不是玩家等级,保留空格和哨兵
241 raidhighscorereward 78 78 rewardId 0 157 int[] 82 按逗号展开原序列;不是玩家等级,保留空格和哨兵
242 raidhighscorereward 79 79 rewardId 0 157 int[] 83 按逗号展开原序列;不是玩家等级,保留空格和哨兵
243 raidhighscorereward 80 80 rewardId 0 157 int[] 84 按逗号展开原序列;不是玩家等级,保留空格和哨兵
244 raidhighscorereward 81 81 rewardId 0 157 int[] 85 按逗号展开原序列;不是玩家等级,保留空格和哨兵
245 raidhighscorereward 82 82 rewardId 0 157 int[] 86 按逗号展开原序列;不是玩家等级,保留空格和哨兵
246 raidhighscorereward 83 83 rewardId 0 157 int[] 87 按逗号展开原序列;不是玩家等级,保留空格和哨兵
247 raidhighscorereward 84 84 rewardId 0 157 int[] 88 按逗号展开原序列;不是玩家等级,保留空格和哨兵
248 raidhighscorereward 85 85 rewardId 0 157 int[] 89 按逗号展开原序列;不是玩家等级,保留空格和哨兵
249 raidhighscorereward 86 86 rewardId 0 157 int[] 90 按逗号展开原序列;不是玩家等级,保留空格和哨兵
250 raidhighscorereward 87 87 rewardId 0 157 int[] 91 按逗号展开原序列;不是玩家等级,保留空格和哨兵
251 raidhighscorereward 88 88 rewardId 0 157 int[] 92 按逗号展开原序列;不是玩家等级,保留空格和哨兵
252 raidhighscorereward 89 89 rewardId 0 157 int[] 93 按逗号展开原序列;不是玩家等级,保留空格和哨兵
253 raidhighscorereward 90 90 rewardId 0 157 int[] 94 按逗号展开原序列;不是玩家等级,保留空格和哨兵
254 raidhighscorereward 91 91 rewardId 0 157 int[] 95 按逗号展开原序列;不是玩家等级,保留空格和哨兵
255 raidhighscorereward 92 92 rewardId 0 157 int[] 96 按逗号展开原序列;不是玩家等级,保留空格和哨兵
256 raidhighscorereward 93 93 rewardId 0 157 int[] 97 按逗号展开原序列;不是玩家等级,保留空格和哨兵
257 raidhighscorereward 94 94 rewardId 0 157 int[] 98 按逗号展开原序列;不是玩家等级,保留空格和哨兵
258 raidhighscorereward 95 95 rewardId 0 157 int[] 99 按逗号展开原序列;不是玩家等级,保留空格和哨兵
259 raidhighscorereward 96 96 rewardId 0 157 int[] 100 按逗号展开原序列;不是玩家等级,保留空格和哨兵
260 raidhighscorereward 97 97 rewardId 0 157 int[] 101 按逗号展开原序列;不是玩家等级,保留空格和哨兵
261 raidhighscorereward 98 98 rewardId 0 157 int[] 102 按逗号展开原序列;不是玩家等级,保留空格和哨兵
262 raidhighscorereward 99 99 rewardId 0 157 int[] 103 按逗号展开原序列;不是玩家等级,保留空格和哨兵
263 raidhighscorereward 100 100 rewardId 0 157 int[] 104 按逗号展开原序列;不是玩家等级,保留空格和哨兵
264 raidhighscorereward 101 101 rewardId 0 157 int[] 105 按逗号展开原序列;不是玩家等级,保留空格和哨兵
265 raidhighscorereward 102 102 rewardId 0 157 int[] 106 按逗号展开原序列;不是玩家等级,保留空格和哨兵
266 raidhighscorereward 103 103 rewardId 0 157 int[] 107 按逗号展开原序列;不是玩家等级,保留空格和哨兵
267 raidhighscorereward 104 104 rewardId 0 157 int[] 108 按逗号展开原序列;不是玩家等级,保留空格和哨兵
268 raidhighscorereward 105 105 rewardId 0 157 int[] 109 按逗号展开原序列;不是玩家等级,保留空格和哨兵
269 raidhighscorereward 106 106 rewardId 0 157 int[] 110 按逗号展开原序列;不是玩家等级,保留空格和哨兵
270 raidhighscorereward 107 107 rewardId 0 157 int[] 111 按逗号展开原序列;不是玩家等级,保留空格和哨兵
271 raidhighscorereward 108 108 rewardId 0 157 int[] 112 按逗号展开原序列;不是玩家等级,保留空格和哨兵
272 raidhighscorereward 109 109 rewardId 0 157 int[] 113 按逗号展开原序列;不是玩家等级,保留空格和哨兵
273 raidhighscorereward 110 110 rewardId 0 157 int[] 114 按逗号展开原序列;不是玩家等级,保留空格和哨兵
274 raidhighscorereward 111 111 rewardId 0 157 int[] 115 按逗号展开原序列;不是玩家等级,保留空格和哨兵
275 raidhighscorereward 112 112 rewardId 0 157 int[] 116 按逗号展开原序列;不是玩家等级,保留空格和哨兵
276 raidhighscorereward 113 113 rewardId 0 157 int[] 117 按逗号展开原序列;不是玩家等级,保留空格和哨兵
277 raidhighscorereward 114 114 rewardId 0 157 int[] 118 按逗号展开原序列;不是玩家等级,保留空格和哨兵
278 raidhighscorereward 115 115 rewardId 0 157 int[] 119 按逗号展开原序列;不是玩家等级,保留空格和哨兵
279 raidhighscorereward 116 116 rewardId 0 157 int[] 120 按逗号展开原序列;不是玩家等级,保留空格和哨兵
280 raidhighscorereward 117 117 rewardId 0 157 int[] 121 按逗号展开原序列;不是玩家等级,保留空格和哨兵
281 raidhighscorereward 118 118 rewardId 0 157 int[] 122 按逗号展开原序列;不是玩家等级,保留空格和哨兵
282 raidhighscorereward 119 119 rewardId 0 157 int[] 123 按逗号展开原序列;不是玩家等级,保留空格和哨兵
283 raidhighscorereward 120 120 rewardId 0 157 int[] 124 按逗号展开原序列;不是玩家等级,保留空格和哨兵
284 raidhighscorereward 121 121 rewardId 0 157 int[] 125 按逗号展开原序列;不是玩家等级,保留空格和哨兵
285 raidhighscorereward 122 122 rewardId 0 157 int[] 126 按逗号展开原序列;不是玩家等级,保留空格和哨兵
286 raidhighscorereward 123 123 rewardId 0 157 int[] 127 按逗号展开原序列;不是玩家等级,保留空格和哨兵
287 raidhighscorereward 124 124 rewardId 0 157 int[] 128 按逗号展开原序列;不是玩家等级,保留空格和哨兵
288 raidhighscorereward 125 125 rewardId 0 157 int[] 129 按逗号展开原序列;不是玩家等级,保留空格和哨兵
289 raidhighscorereward 126 126 rewardId 0 157 int[] 130 按逗号展开原序列;不是玩家等级,保留空格和哨兵
290 raidhighscorereward 127 127 rewardId 0 157 int[] 131 按逗号展开原序列;不是玩家等级,保留空格和哨兵
291 raidhighscorereward 128 128 rewardId 0 157 int[] 132 按逗号展开原序列;不是玩家等级,保留空格和哨兵
292 raidhighscorereward 129 129 rewardId 0 157 int[] 133 按逗号展开原序列;不是玩家等级,保留空格和哨兵
293 raidhighscorereward 130 130 rewardId 0 157 int[] 134 按逗号展开原序列;不是玩家等级,保留空格和哨兵
294 raidhighscorereward 131 131 rewardId 0 157 int[] 135 按逗号展开原序列;不是玩家等级,保留空格和哨兵
295 raidhighscorereward 132 132 rewardId 0 157 int[] 136 按逗号展开原序列;不是玩家等级,保留空格和哨兵
296 raidhighscorereward 133 133 rewardId 0 157 int[] 137 按逗号展开原序列;不是玩家等级,保留空格和哨兵
297 raidhighscorereward 134 134 rewardId 0 157 int[] 138 按逗号展开原序列;不是玩家等级,保留空格和哨兵
298 raidhighscorereward 135 135 rewardId 0 157 int[] 139 按逗号展开原序列;不是玩家等级,保留空格和哨兵
299 raidhighscorereward 136 136 rewardId 0 157 int[] 140 按逗号展开原序列;不是玩家等级,保留空格和哨兵
300 raidhighscorereward 137 137 rewardId 0 157 int[] 141 按逗号展开原序列;不是玩家等级,保留空格和哨兵
301 raidhighscorereward 138 138 rewardId 0 157 int[] 142 按逗号展开原序列;不是玩家等级,保留空格和哨兵
302 raidhighscorereward 139 139 rewardId 0 157 int[] 143 按逗号展开原序列;不是玩家等级,保留空格和哨兵
303 raidhighscorereward 140 140 rewardId 0 157 int[] 144 按逗号展开原序列;不是玩家等级,保留空格和哨兵
304 raidhighscorereward 141 141 rewardId 0 157 int[] 145 按逗号展开原序列;不是玩家等级,保留空格和哨兵
305 raidhighscorereward 142 142 rewardId 0 157 int[] 146 按逗号展开原序列;不是玩家等级,保留空格和哨兵
306 raidhighscorereward 143 143 rewardId 0 157 int[] 147 按逗号展开原序列;不是玩家等级,保留空格和哨兵
307 raidhighscorereward 144 144 rewardId 0 157 int[] 148 按逗号展开原序列;不是玩家等级,保留空格和哨兵
308 raidhighscorereward 145 145 rewardId 0 157 int[] 149 按逗号展开原序列;不是玩家等级,保留空格和哨兵
309 raidhighscorereward 146 146 rewardId 0 157 int[] 150 按逗号展开原序列;不是玩家等级,保留空格和哨兵
310 raidhighscorereward 147 147 rewardId 0 157 int[] 151 按逗号展开原序列;不是玩家等级,保留空格和哨兵
311 raidhighscorereward 148 148 rewardId 0 157 int[] 152 按逗号展开原序列;不是玩家等级,保留空格和哨兵
312 raidhighscorereward 149 149 rewardId 0 157 int[] 153 按逗号展开原序列;不是玩家等级,保留空格和哨兵
313 raidhighscorereward 150 150 rewardId 0 157 int[] 154 按逗号展开原序列;不是玩家等级,保留空格和哨兵
314 raidhighscorereward 151 151 rewardId 0 157 int[] 155 按逗号展开原序列;不是玩家等级,保留空格和哨兵
315 raidhighscorereward 152 152 rewardId 0 157 int[] 156 按逗号展开原序列;不是玩家等级,保留空格和哨兵
316 raidhighscorereward 153 153 rewardId 0 157 int[] 157 按逗号展开原序列;不是玩家等级,保留空格和哨兵
317 raidhighscorereward 154 154 rewardId 0 157 int[] 158 按逗号展开原序列;不是玩家等级,保留空格和哨兵
318 raidhighscorereward 155 155 rewardId 0 157 int[] 159 按逗号展开原序列;不是玩家等级,保留空格和哨兵
319 raidhighscorereward 156 156 rewardId 0 157 int[] 160 按逗号展开原序列;不是玩家等级,保留空格和哨兵
320 raidhighscorereward 157 157 rewardId 0 157 int[] 161 按逗号展开原序列;不是玩家等级,保留空格和哨兵
321 raidhighscorereward 158 158 rewardId 0 157 int[] 162 按逗号展开原序列;不是玩家等级,保留空格和哨兵
322 raidhighscorereward 159 159 rewardId 0 157 int[] 163 按逗号展开原序列;不是玩家等级,保留空格和哨兵
323 raidhighscorereward 160 160 rewardId 0 157 int[] 164 按逗号展开原序列;不是玩家等级,保留空格和哨兵
324 raidhighscorereward 161 161 rewardId 0 157 int[] 165 按逗号展开原序列;不是玩家等级,保留空格和哨兵
325 raidhighscorereward 162 162 rewardId 0 157 int[] 166 按逗号展开原序列;不是玩家等级,保留空格和哨兵
326 raidhighscorereward 163 163 rewardId 0 157 int[] 167 按逗号展开原序列;不是玩家等级,保留空格和哨兵
327 raidhighscorereward 164 164 rewardId 0 157 int[] 168 按逗号展开原序列;不是玩家等级,保留空格和哨兵
328 raidhighscorereward 165 165 rewardId 0 157 int[] 169 按逗号展开原序列;不是玩家等级,保留空格和哨兵
329 raidhighscorereward 166 166 rewardId 0 157 int[] 170 按逗号展开原序列;不是玩家等级,保留空格和哨兵
330 raidhighscorereward 167 167 rewardId 0 157 int[] 171 按逗号展开原序列;不是玩家等级,保留空格和哨兵
331 raidhighscorereward 168 168 rewardId 0 157 int[] 172 按逗号展开原序列;不是玩家等级,保留空格和哨兵
332 raidhighscorereward 169 169 rewardId 0 157 int[] 173 按逗号展开原序列;不是玩家等级,保留空格和哨兵
333 raidhighscorereward 170 170 rewardId 0 157 int[] 174 按逗号展开原序列;不是玩家等级,保留空格和哨兵
334 raidhighscorereward 171 171 rewardId 0 157 int[] 175 按逗号展开原序列;不是玩家等级,保留空格和哨兵
335 raidhighscorereward 172 172 rewardId 0 157 int[] 176 按逗号展开原序列;不是玩家等级,保留空格和哨兵
336 raidhighscorereward 173 173 rewardId 0 157 int[] 177 按逗号展开原序列;不是玩家等级,保留空格和哨兵
337 raidhighscorereward 174 174 rewardId 0 157 int[] 178 按逗号展开原序列;不是玩家等级,保留空格和哨兵
338 raidhighscorereward 175 175 rewardId 0 157 int[] 179 按逗号展开原序列;不是玩家等级,保留空格和哨兵
339 raidhighscorereward 176 176 rewardId 0 157 int[] 180 按逗号展开原序列;不是玩家等级,保留空格和哨兵
340 raidhighscorereward 177 177 rewardId 0 157 int[] 181 按逗号展开原序列;不是玩家等级,保留空格和哨兵
341 raidhighscorereward 178 178 rewardId 0 157 int[] 182 按逗号展开原序列;不是玩家等级,保留空格和哨兵
342 raidhighscorereward 179 179 rewardId 0 157 int[] 183 按逗号展开原序列;不是玩家等级,保留空格和哨兵
343 raidhighscorereward 180 180 rewardId 0 157 int[] 184 按逗号展开原序列;不是玩家等级,保留空格和哨兵
344 raidhighscorereward 0 0 rewardCount 0 200 int[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
345 raidhighscorereward 1 1 rewardCount 0 200 int[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
346 raidhighscorereward 2 2 rewardCount 0 200 int[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
347 raidhighscorereward 3 3 rewardCount 0 200 int[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
348 raidhighscorereward 4 4 rewardCount 0 200 int[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
349 raidhighscorereward 5 5 rewardCount 0 200 int[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
350 raidhighscorereward 6 6 rewardCount 0 200 int[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
351 raidhighscorereward 7 7 rewardCount 0 200 int[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
352 raidhighscorereward 8 8 rewardCount 0 200 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
353 raidhighscorereward 9 9 rewardCount 0 200 int[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
354 raidhighscorereward 10 10 rewardCount 0 200 int[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
355 raidhighscorereward 11 11 rewardCount 0 200 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
356 raidhighscorereward 12 12 rewardCount 0 200 int[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
357 raidhighscorereward 13 13 rewardCount 0 200 int[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
358 raidhighscorereward 14 14 rewardCount 0 200 int[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
359 raidhighscorereward 15 15 rewardCount 0 200 int[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
360 raidhighscorereward 16 16 rewardCount 0 200 int[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
361 raidhighscorereward 17 17 rewardCount 0 200 int[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
362 raidhighscorereward 18 18 rewardCount 0 200 int[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
363 raidhighscorereward 19 19 rewardCount 0 200 int[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
364 raidhighscorereward 20 20 rewardCount 0 200 int[] 24 按逗号展开原序列;不是玩家等级,保留空格和哨兵
365 raidhighscorereward 21 21 rewardCount 0 200 int[] 25 按逗号展开原序列;不是玩家等级,保留空格和哨兵
366 raidhighscorereward 22 22 rewardCount 0 200 int[] 26 按逗号展开原序列;不是玩家等级,保留空格和哨兵
367 raidhighscorereward 23 23 rewardCount 0 145 int[] 27 按逗号展开原序列;不是玩家等级,保留空格和哨兵
368 raidhighscorereward 24 24 rewardCount 0 145 int[] 28 按逗号展开原序列;不是玩家等级,保留空格和哨兵
369 raidhighscorereward 25 25 rewardCount 0 145 int[] 29 按逗号展开原序列;不是玩家等级,保留空格和哨兵
370 raidhighscorereward 26 26 rewardCount 0 145 int[] 30 按逗号展开原序列;不是玩家等级,保留空格和哨兵
371 raidhighscorereward 27 27 rewardCount 0 145 int[] 31 按逗号展开原序列;不是玩家等级,保留空格和哨兵
372 raidhighscorereward 28 28 rewardCount 0 145 int[] 32 按逗号展开原序列;不是玩家等级,保留空格和哨兵
373 raidhighscorereward 29 29 rewardCount 0 145 int[] 33 按逗号展开原序列;不是玩家等级,保留空格和哨兵
374 raidhighscorereward 30 30 rewardCount 0 145 int[] 34 按逗号展开原序列;不是玩家等级,保留空格和哨兵
375 raidhighscorereward 31 31 rewardCount 0 145 int[] 35 按逗号展开原序列;不是玩家等级,保留空格和哨兵
376 raidhighscorereward 32 32 rewardCount 0 145 int[] 36 按逗号展开原序列;不是玩家等级,保留空格和哨兵
377 raidhighscorereward 33 33 rewardCount 0 145 int[] 37 按逗号展开原序列;不是玩家等级,保留空格和哨兵
378 raidhighscorereward 34 34 rewardCount 0 145 int[] 38 按逗号展开原序列;不是玩家等级,保留空格和哨兵
379 raidhighscorereward 35 35 rewardCount 0 145 int[] 39 按逗号展开原序列;不是玩家等级,保留空格和哨兵
380 raidhighscorereward 36 36 rewardCount 0 145 int[] 40 按逗号展开原序列;不是玩家等级,保留空格和哨兵
381 raidhighscorereward 37 37 rewardCount 0 145 int[] 41 按逗号展开原序列;不是玩家等级,保留空格和哨兵
382 raidhighscorereward 38 38 rewardCount 0 145 int[] 42 按逗号展开原序列;不是玩家等级,保留空格和哨兵
383 raidhighscorereward 39 39 rewardCount 0 145 int[] 43 按逗号展开原序列;不是玩家等级,保留空格和哨兵
384 raidhighscorereward 40 40 rewardCount 0 145 int[] 44 按逗号展开原序列;不是玩家等级,保留空格和哨兵
385 raidhighscorereward 41 41 rewardCount 0 145 int[] 45 按逗号展开原序列;不是玩家等级,保留空格和哨兵
386 raidhighscorereward 42 42 rewardCount 0 145 int[] 46 按逗号展开原序列;不是玩家等级,保留空格和哨兵
387 raidhighscorereward 43 43 rewardCount 0 145 int[] 47 按逗号展开原序列;不是玩家等级,保留空格和哨兵
388 raidhighscorereward 44 44 rewardCount 0 145 int[] 48 按逗号展开原序列;不是玩家等级,保留空格和哨兵
389 raidhighscorereward 45 45 rewardCount 0 145 int[] 49 按逗号展开原序列;不是玩家等级,保留空格和哨兵
390 raidhighscorereward 46 46 rewardCount 0 145 int[] 50 按逗号展开原序列;不是玩家等级,保留空格和哨兵
391 raidhighscorereward 47 47 rewardCount 0 145 int[] 51 按逗号展开原序列;不是玩家等级,保留空格和哨兵
392 raidhighscorereward 48 48 rewardCount 0 145 int[] 52 按逗号展开原序列;不是玩家等级,保留空格和哨兵
393 raidhighscorereward 49 49 rewardCount 0 145 int[] 53 按逗号展开原序列;不是玩家等级,保留空格和哨兵
394 raidhighscorereward 50 50 rewardCount 0 145 int[] 54 按逗号展开原序列;不是玩家等级,保留空格和哨兵
395 raidhighscorereward 51 51 rewardCount 0 145 int[] 55 按逗号展开原序列;不是玩家等级,保留空格和哨兵
396 raidhighscorereward 52 52 rewardCount 0 145 int[] 56 按逗号展开原序列;不是玩家等级,保留空格和哨兵
397 raidhighscorereward 53 53 rewardCount 0 145 int[] 57 按逗号展开原序列;不是玩家等级,保留空格和哨兵
398 raidhighscorereward 54 54 rewardCount 0 145 int[] 58 按逗号展开原序列;不是玩家等级,保留空格和哨兵
399 raidhighscorereward 55 55 rewardCount 0 145 int[] 59 按逗号展开原序列;不是玩家等级,保留空格和哨兵
400 raidhighscorereward 56 56 rewardCount 0 145 int[] 60 按逗号展开原序列;不是玩家等级,保留空格和哨兵
401 raidhighscorereward 57 57 rewardCount 0 145 int[] 61 按逗号展开原序列;不是玩家等级,保留空格和哨兵
402 raidhighscorereward 58 58 rewardCount 0 145 int[] 62 按逗号展开原序列;不是玩家等级,保留空格和哨兵
403 raidhighscorereward 59 59 rewardCount 0 145 int[] 63 按逗号展开原序列;不是玩家等级,保留空格和哨兵
404 raidhighscorereward 60 60 rewardCount 0 145 int[] 64 按逗号展开原序列;不是玩家等级,保留空格和哨兵
405 raidhighscorereward 61 61 rewardCount 0 145 int[] 65 按逗号展开原序列;不是玩家等级,保留空格和哨兵
406 raidhighscorereward 62 62 rewardCount 0 145 int[] 66 按逗号展开原序列;不是玩家等级,保留空格和哨兵
407 raidhighscorereward 63 63 rewardCount 0 145 int[] 67 按逗号展开原序列;不是玩家等级,保留空格和哨兵
408 raidhighscorereward 64 64 rewardCount 0 145 int[] 68 按逗号展开原序列;不是玩家等级,保留空格和哨兵
409 raidhighscorereward 65 65 rewardCount 0 145 int[] 69 按逗号展开原序列;不是玩家等级,保留空格和哨兵
410 raidhighscorereward 66 66 rewardCount 0 145 int[] 70 按逗号展开原序列;不是玩家等级,保留空格和哨兵
411 raidhighscorereward 67 67 rewardCount 0 145 int[] 71 按逗号展开原序列;不是玩家等级,保留空格和哨兵
412 raidhighscorereward 68 68 rewardCount 0 145 int[] 72 按逗号展开原序列;不是玩家等级,保留空格和哨兵
413 raidhighscorereward 69 69 rewardCount 0 145 int[] 73 按逗号展开原序列;不是玩家等级,保留空格和哨兵
414 raidhighscorereward 70 70 rewardCount 0 145 int[] 74 按逗号展开原序列;不是玩家等级,保留空格和哨兵
415 raidhighscorereward 71 71 rewardCount 0 145 int[] 75 按逗号展开原序列;不是玩家等级,保留空格和哨兵
416 raidhighscorereward 72 72 rewardCount 0 145 int[] 76 按逗号展开原序列;不是玩家等级,保留空格和哨兵
417 raidhighscorereward 73 73 rewardCount 0 145 int[] 77 按逗号展开原序列;不是玩家等级,保留空格和哨兵
418 raidhighscorereward 74 74 rewardCount 0 145 int[] 78 按逗号展开原序列;不是玩家等级,保留空格和哨兵
419 raidhighscorereward 75 75 rewardCount 0 145 int[] 79 按逗号展开原序列;不是玩家等级,保留空格和哨兵
420 raidhighscorereward 76 76 rewardCount 0 145 int[] 80 按逗号展开原序列;不是玩家等级,保留空格和哨兵
421 raidhighscorereward 77 77 rewardCount 0 145 int[] 81 按逗号展开原序列;不是玩家等级,保留空格和哨兵
422 raidhighscorereward 78 78 rewardCount 0 145 int[] 82 按逗号展开原序列;不是玩家等级,保留空格和哨兵
423 raidhighscorereward 79 79 rewardCount 0 145 int[] 83 按逗号展开原序列;不是玩家等级,保留空格和哨兵
424 raidhighscorereward 80 80 rewardCount 0 145 int[] 84 按逗号展开原序列;不是玩家等级,保留空格和哨兵
425 raidhighscorereward 81 81 rewardCount 0 145 int[] 85 按逗号展开原序列;不是玩家等级,保留空格和哨兵
426 raidhighscorereward 82 82 rewardCount 0 145 int[] 86 按逗号展开原序列;不是玩家等级,保留空格和哨兵
427 raidhighscorereward 83 83 rewardCount 0 145 int[] 87 按逗号展开原序列;不是玩家等级,保留空格和哨兵
428 raidhighscorereward 84 84 rewardCount 0 145 int[] 88 按逗号展开原序列;不是玩家等级,保留空格和哨兵
429 raidhighscorereward 85 85 rewardCount 0 145 int[] 89 按逗号展开原序列;不是玩家等级,保留空格和哨兵
430 raidhighscorereward 86 86 rewardCount 0 145 int[] 90 按逗号展开原序列;不是玩家等级,保留空格和哨兵
431 raidhighscorereward 87 87 rewardCount 0 145 int[] 91 按逗号展开原序列;不是玩家等级,保留空格和哨兵
432 raidhighscorereward 88 88 rewardCount 0 145 int[] 92 按逗号展开原序列;不是玩家等级,保留空格和哨兵
433 raidhighscorereward 89 89 rewardCount 0 145 int[] 93 按逗号展开原序列;不是玩家等级,保留空格和哨兵
434 raidhighscorereward 90 90 rewardCount 0 145 int[] 94 按逗号展开原序列;不是玩家等级,保留空格和哨兵
435 raidhighscorereward 91 91 rewardCount 0 145 int[] 95 按逗号展开原序列;不是玩家等级,保留空格和哨兵
436 raidhighscorereward 92 92 rewardCount 0 145 int[] 96 按逗号展开原序列;不是玩家等级,保留空格和哨兵
437 raidhighscorereward 93 93 rewardCount 0 145 int[] 97 按逗号展开原序列;不是玩家等级,保留空格和哨兵
438 raidhighscorereward 94 94 rewardCount 0 145 int[] 98 按逗号展开原序列;不是玩家等级,保留空格和哨兵
439 raidhighscorereward 95 95 rewardCount 0 145 int[] 99 按逗号展开原序列;不是玩家等级,保留空格和哨兵
440 raidhighscorereward 96 96 rewardCount 0 145 int[] 100 按逗号展开原序列;不是玩家等级,保留空格和哨兵
441 raidhighscorereward 97 97 rewardCount 0 145 int[] 101 按逗号展开原序列;不是玩家等级,保留空格和哨兵
442 raidhighscorereward 98 98 rewardCount 0 145 int[] 102 按逗号展开原序列;不是玩家等级,保留空格和哨兵
443 raidhighscorereward 99 99 rewardCount 0 145 int[] 103 按逗号展开原序列;不是玩家等级,保留空格和哨兵
444 raidhighscorereward 100 100 rewardCount 0 145 int[] 104 按逗号展开原序列;不是玩家等级,保留空格和哨兵
445 raidhighscorereward 101 101 rewardCount 0 145 int[] 105 按逗号展开原序列;不是玩家等级,保留空格和哨兵
446 raidhighscorereward 102 102 rewardCount 0 145 int[] 106 按逗号展开原序列;不是玩家等级,保留空格和哨兵
447 raidhighscorereward 103 103 rewardCount 0 145 int[] 107 按逗号展开原序列;不是玩家等级,保留空格和哨兵
448 raidhighscorereward 104 104 rewardCount 0 145 int[] 108 按逗号展开原序列;不是玩家等级,保留空格和哨兵
449 raidhighscorereward 105 105 rewardCount 0 145 int[] 109 按逗号展开原序列;不是玩家等级,保留空格和哨兵
450 raidhighscorereward 106 106 rewardCount 0 145 int[] 110 按逗号展开原序列;不是玩家等级,保留空格和哨兵
451 raidhighscorereward 107 107 rewardCount 0 145 int[] 111 按逗号展开原序列;不是玩家等级,保留空格和哨兵
452 raidhighscorereward 108 108 rewardCount 0 145 int[] 112 按逗号展开原序列;不是玩家等级,保留空格和哨兵
453 raidhighscorereward 109 109 rewardCount 0 145 int[] 113 按逗号展开原序列;不是玩家等级,保留空格和哨兵
454 raidhighscorereward 110 110 rewardCount 0 145 int[] 114 按逗号展开原序列;不是玩家等级,保留空格和哨兵
455 raidhighscorereward 111 111 rewardCount 0 145 int[] 115 按逗号展开原序列;不是玩家等级,保留空格和哨兵
456 raidhighscorereward 112 112 rewardCount 0 145 int[] 116 按逗号展开原序列;不是玩家等级,保留空格和哨兵
457 raidhighscorereward 113 113 rewardCount 0 145 int[] 117 按逗号展开原序列;不是玩家等级,保留空格和哨兵
458 raidhighscorereward 114 114 rewardCount 0 145 int[] 118 按逗号展开原序列;不是玩家等级,保留空格和哨兵
459 raidhighscorereward 115 115 rewardCount 0 145 int[] 119 按逗号展开原序列;不是玩家等级,保留空格和哨兵
460 raidhighscorereward 116 116 rewardCount 0 145 int[] 120 按逗号展开原序列;不是玩家等级,保留空格和哨兵
461 raidhighscorereward 117 117 rewardCount 0 145 int[] 121 按逗号展开原序列;不是玩家等级,保留空格和哨兵
462 raidhighscorereward 118 118 rewardCount 0 145 int[] 122 按逗号展开原序列;不是玩家等级,保留空格和哨兵
463 raidhighscorereward 119 119 rewardCount 0 145 int[] 123 按逗号展开原序列;不是玩家等级,保留空格和哨兵
464 raidhighscorereward 120 120 rewardCount 0 145 int[] 124 按逗号展开原序列;不是玩家等级,保留空格和哨兵
465 raidhighscorereward 121 121 rewardCount 0 145 int[] 125 按逗号展开原序列;不是玩家等级,保留空格和哨兵
466 raidhighscorereward 122 122 rewardCount 0 145 int[] 126 按逗号展开原序列;不是玩家等级,保留空格和哨兵
467 raidhighscorereward 123 123 rewardCount 0 145 int[] 127 按逗号展开原序列;不是玩家等级,保留空格和哨兵
468 raidhighscorereward 124 124 rewardCount 0 145 int[] 128 按逗号展开原序列;不是玩家等级,保留空格和哨兵
469 raidhighscorereward 125 125 rewardCount 0 145 int[] 129 按逗号展开原序列;不是玩家等级,保留空格和哨兵
470 raidhighscorereward 126 126 rewardCount 0 145 int[] 130 按逗号展开原序列;不是玩家等级,保留空格和哨兵
471 raidhighscorereward 127 127 rewardCount 0 145 int[] 131 按逗号展开原序列;不是玩家等级,保留空格和哨兵
472 raidhighscorereward 128 128 rewardCount 0 145 int[] 132 按逗号展开原序列;不是玩家等级,保留空格和哨兵
473 raidhighscorereward 129 129 rewardCount 0 145 int[] 133 按逗号展开原序列;不是玩家等级,保留空格和哨兵
474 raidhighscorereward 130 130 rewardCount 0 145 int[] 134 按逗号展开原序列;不是玩家等级,保留空格和哨兵
475 raidhighscorereward 131 131 rewardCount 0 145 int[] 135 按逗号展开原序列;不是玩家等级,保留空格和哨兵
476 raidhighscorereward 132 132 rewardCount 0 145 int[] 136 按逗号展开原序列;不是玩家等级,保留空格和哨兵
477 raidhighscorereward 133 133 rewardCount 0 145 int[] 137 按逗号展开原序列;不是玩家等级,保留空格和哨兵
478 raidhighscorereward 134 134 rewardCount 0 145 int[] 138 按逗号展开原序列;不是玩家等级,保留空格和哨兵
479 raidhighscorereward 135 135 rewardCount 0 145 int[] 139 按逗号展开原序列;不是玩家等级,保留空格和哨兵
480 raidhighscorereward 136 136 rewardCount 0 145 int[] 140 按逗号展开原序列;不是玩家等级,保留空格和哨兵
481 raidhighscorereward 137 137 rewardCount 0 145 int[] 141 按逗号展开原序列;不是玩家等级,保留空格和哨兵
482 raidhighscorereward 138 138 rewardCount 0 145 int[] 142 按逗号展开原序列;不是玩家等级,保留空格和哨兵
483 raidhighscorereward 139 139 rewardCount 0 145 int[] 143 按逗号展开原序列;不是玩家等级,保留空格和哨兵
484 raidhighscorereward 140 140 rewardCount 0 145 int[] 144 按逗号展开原序列;不是玩家等级,保留空格和哨兵
485 raidhighscorereward 141 141 rewardCount 0 145 int[] 145 按逗号展开原序列;不是玩家等级,保留空格和哨兵
486 raidhighscorereward 142 142 rewardCount 0 145 int[] 146 按逗号展开原序列;不是玩家等级,保留空格和哨兵
487 raidhighscorereward 143 143 rewardCount 0 145 int[] 147 按逗号展开原序列;不是玩家等级,保留空格和哨兵
488 raidhighscorereward 144 144 rewardCount 0 145 int[] 148 按逗号展开原序列;不是玩家等级,保留空格和哨兵
489 raidhighscorereward 145 145 rewardCount 0 145 int[] 149 按逗号展开原序列;不是玩家等级,保留空格和哨兵
490 raidhighscorereward 146 146 rewardCount 0 145 int[] 150 按逗号展开原序列;不是玩家等级,保留空格和哨兵
491 raidhighscorereward 147 147 rewardCount 0 145 int[] 151 按逗号展开原序列;不是玩家等级,保留空格和哨兵
492 raidhighscorereward 148 148 rewardCount 0 145 int[] 152 按逗号展开原序列;不是玩家等级,保留空格和哨兵
493 raidhighscorereward 149 149 rewardCount 0 145 int[] 153 按逗号展开原序列;不是玩家等级,保留空格和哨兵
494 raidhighscorereward 150 150 rewardCount 0 145 int[] 154 按逗号展开原序列;不是玩家等级,保留空格和哨兵
495 raidhighscorereward 151 151 rewardCount 0 145 int[] 155 按逗号展开原序列;不是玩家等级,保留空格和哨兵
496 raidhighscorereward 152 152 rewardCount 0 145 int[] 156 按逗号展开原序列;不是玩家等级,保留空格和哨兵
497 raidhighscorereward 153 153 rewardCount 0 145 int[] 157 按逗号展开原序列;不是玩家等级,保留空格和哨兵
498 raidhighscorereward 154 154 rewardCount 0 145 int[] 158 按逗号展开原序列;不是玩家等级,保留空格和哨兵
499 raidhighscorereward 155 155 rewardCount 0 145 int[] 159 按逗号展开原序列;不是玩家等级,保留空格和哨兵
500 raidhighscorereward 156 156 rewardCount 0 145 int[] 160 按逗号展开原序列;不是玩家等级,保留空格和哨兵
501 raidhighscorereward 157 157 rewardCount 0 145 int[] 161 按逗号展开原序列;不是玩家等级,保留空格和哨兵
502 raidhighscorereward 158 158 rewardCount 0 145 int[] 162 按逗号展开原序列;不是玩家等级,保留空格和哨兵
503 raidhighscorereward 159 159 rewardCount 0 145 int[] 163 按逗号展开原序列;不是玩家等级,保留空格和哨兵
504 raidhighscorereward 160 160 rewardCount 0 145 int[] 164 按逗号展开原序列;不是玩家等级,保留空格和哨兵
505 raidhighscorereward 161 161 rewardCount 0 145 int[] 165 按逗号展开原序列;不是玩家等级,保留空格和哨兵
506 raidhighscorereward 162 162 rewardCount 0 145 int[] 166 按逗号展开原序列;不是玩家等级,保留空格和哨兵
507 raidhighscorereward 163 163 rewardCount 0 145 int[] 167 按逗号展开原序列;不是玩家等级,保留空格和哨兵
508 raidhighscorereward 164 164 rewardCount 0 145 int[] 168 按逗号展开原序列;不是玩家等级,保留空格和哨兵
509 raidhighscorereward 165 165 rewardCount 0 145 int[] 169 按逗号展开原序列;不是玩家等级,保留空格和哨兵
510 raidhighscorereward 166 166 rewardCount 0 145 int[] 170 按逗号展开原序列;不是玩家等级,保留空格和哨兵
511 raidhighscorereward 167 167 rewardCount 0 145 int[] 171 按逗号展开原序列;不是玩家等级,保留空格和哨兵
512 raidhighscorereward 168 168 rewardCount 0 145 int[] 172 按逗号展开原序列;不是玩家等级,保留空格和哨兵
513 raidhighscorereward 169 169 rewardCount 0 145 int[] 173 按逗号展开原序列;不是玩家等级,保留空格和哨兵
514 raidhighscorereward 170 170 rewardCount 0 145 int[] 174 按逗号展开原序列;不是玩家等级,保留空格和哨兵
515 raidhighscorereward 171 171 rewardCount 0 145 int[] 175 按逗号展开原序列;不是玩家等级,保留空格和哨兵
516 raidhighscorereward 172 172 rewardCount 0 145 int[] 176 按逗号展开原序列;不是玩家等级,保留空格和哨兵
517 raidhighscorereward 173 173 rewardCount 0 145 int[] 177 按逗号展开原序列;不是玩家等级,保留空格和哨兵
518 raidhighscorereward 174 174 rewardCount 0 145 int[] 178 按逗号展开原序列;不是玩家等级,保留空格和哨兵
519 raidhighscorereward 175 175 rewardCount 0 145 int[] 179 按逗号展开原序列;不是玩家等级,保留空格和哨兵
520 raidhighscorereward 176 176 rewardCount 0 145 int[] 180 按逗号展开原序列;不是玩家等级,保留空格和哨兵
521 raidhighscorereward 177 177 rewardCount 0 145 int[] 181 按逗号展开原序列;不是玩家等级,保留空格和哨兵
522 raidhighscorereward 178 178 rewardCount 0 145 int[] 182 按逗号展开原序列;不是玩家等级,保留空格和哨兵
523 raidhighscorereward 179 179 rewardCount 0 145 int[] 183 按逗号展开原序列;不是玩家等级,保留空格和哨兵
524 raidhighscorereward 180 180 rewardCount 0 145 int[] 184 按逗号展开原序列;不是玩家等级,保留空格和哨兵
525 raidseasonpreset 100 raid_preset_1_0 overrideAugmentIdList 0 300 int[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
526 raidseasonpreset 100 raid_preset_1_0 overrideAugmentIdList 1 100 int[] 4 按逗号展开原序列;不是玩家等级,保留空格和哨兵
527 raidseasonpreset 101 raid_preset_1_1 overrideAugmentIdList 0 200 int[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
528 raidseasonpreset 101 raid_preset_1_1 overrideAugmentIdList 1 201 int[] 5 按逗号展开原序列;不是玩家等级,保留空格和哨兵
529 raidseasonpreset 102 raid_preset_1_2 overrideAugmentIdList 0 202 int[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
530 raidseasonpreset 102 raid_preset_1_2 overrideAugmentIdList 1 203 int[] 6 按逗号展开原序列;不是玩家等级,保留空格和哨兵
531 raidseasonpreset 103 raid_preset_1_3 overrideAugmentIdList 0 101 int[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
532 raidseasonpreset 103 raid_preset_1_3 overrideAugmentIdList 1 301 int[] 7 按逗号展开原序列;不是玩家等级,保留空格和哨兵
533 raidseasonpreset 104 raid_preset_1_4 overrideAugmentIdList 0 102 int[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
534 raidseasonpreset 104 raid_preset_1_4 overrideAugmentIdList 1 103 int[] 8 按逗号展开原序列;不是玩家等级,保留空格和哨兵
535 raidseasonpreset 105 raid_preset_1_5 overrideAugmentIdList 0 104 int[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
536 raidseasonpreset 105 raid_preset_1_5 overrideAugmentIdList 1 105 int[] 9 按逗号展开原序列;不是玩家等级,保留空格和哨兵
537 raidseasonpreset 200 raid_preset_2_6 overrideAugmentIdList 0 500 int[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
538 raidseasonpreset 200 raid_preset_2_6 overrideAugmentIdList 1 501 int[] 10 按逗号展开原序列;不是玩家等级,保留空格和哨兵
539 raidseasonpreset 201 raid_preset_2_7 overrideAugmentIdList 0 502 int[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
540 raidseasonpreset 201 raid_preset_2_7 overrideAugmentIdList 1 503 int[] 11 按逗号展开原序列;不是玩家等级,保留空格和哨兵
541 raidseasonpreset 202 raid_preset_2_8 overrideAugmentIdList 0 504 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
542 raidseasonpreset 202 raid_preset_2_8 overrideAugmentIdList 1 505 int[] 12 按逗号展开原序列;不是玩家等级,保留空格和哨兵
543 raidseasonpreset 203 raid_preset_2_9 overrideAugmentIdList 0 506 int[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
544 raidseasonpreset 203 raid_preset_2_9 overrideAugmentIdList 1 507 int[] 13 按逗号展开原序列;不是玩家等级,保留空格和哨兵
545 raidseasonpreset 204 raid_preset_2_10 overrideAugmentIdList 0 508 int[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
546 raidseasonpreset 204 raid_preset_2_10 overrideAugmentIdList 1 509 int[] 14 按逗号展开原序列;不是玩家等级,保留空格和哨兵
547 raidseasonpreset 205 raid_preset_2_11 overrideAugmentIdList 0 510 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
548 raidseasonpreset 205 raid_preset_2_11 overrideAugmentIdList 1 511 int[] 15 按逗号展开原序列;不是玩家等级,保留空格和哨兵
549 raidseasonpreset 206 raid_preset_3_12 overrideAugmentIdList 0 500 int[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
550 raidseasonpreset 206 raid_preset_3_12 overrideAugmentIdList 1 501 int[] 16 按逗号展开原序列;不是玩家等级,保留空格和哨兵
551 raidseasonpreset 207 raid_preset_3_13 overrideAugmentIdList 0 300 int[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
552 raidseasonpreset 207 raid_preset_3_13 overrideAugmentIdList 1 100 int[] 17 按逗号展开原序列;不是玩家等级,保留空格和哨兵
553 raidseasonpreset 208 raid_preset_3_14 overrideAugmentIdList 0 102 int[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
554 raidseasonpreset 208 raid_preset_3_14 overrideAugmentIdList 1 103 int[] 18 按逗号展开原序列;不是玩家等级,保留空格和哨兵
555 raidseasonpreset 209 raid_preset_3_15 overrideAugmentIdList 0 506 int[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
556 raidseasonpreset 209 raid_preset_3_15 overrideAugmentIdList 1 507 int[] 19 按逗号展开原序列;不是玩家等级,保留空格和哨兵
557 raidseasonpreset 210 raid_preset_3_16 overrideAugmentIdList 0 508 int[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
558 raidseasonpreset 210 raid_preset_3_16 overrideAugmentIdList 1 509 int[] 20 按逗号展开原序列;不是玩家等级,保留空格和哨兵
559 raidseasonpreset 211 raid_preset_3_17 overrideAugmentIdList 0 510 int[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
560 raidseasonpreset 211 raid_preset_3_17 overrideAugmentIdList 1 511 int[] 21 按逗号展开原序列;不是玩家等级,保留空格和哨兵
561 raidseasonpreset 212 raid_preset_3_18 overrideAugmentIdList 0 502 int[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
562 raidseasonpreset 212 raid_preset_3_18 overrideAugmentIdList 1 503 int[] 22 按逗号展开原序列;不是玩家等级,保留空格和哨兵
563 raidseasonpreset 213 raid_preset_4_19 overrideAugmentIdList 0 500 int[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
564 raidseasonpreset 213 raid_preset_4_19 overrideAugmentIdList 1 501 int[] 23 按逗号展开原序列;不是玩家等级,保留空格和哨兵
565 raidseasonpreset 214 raid_preset_4_20 overrideAugmentIdList 0 300 int[] 24 按逗号展开原序列;不是玩家等级,保留空格和哨兵
566 raidseasonpreset 214 raid_preset_4_20 overrideAugmentIdList 1 100 int[] 24 按逗号展开原序列;不是玩家等级,保留空格和哨兵
567 raidseasonpreset 215 raid_preset_4_21 overrideAugmentIdList 0 502 int[] 25 按逗号展开原序列;不是玩家等级,保留空格和哨兵
568 raidseasonpreset 215 raid_preset_4_21 overrideAugmentIdList 1 503 int[] 25 按逗号展开原序列;不是玩家等级,保留空格和哨兵
569 raidseasonpreset 216 raid_preset_4_22 overrideAugmentIdList 0 504 int[] 26 按逗号展开原序列;不是玩家等级,保留空格和哨兵
570 raidseasonpreset 216 raid_preset_4_22 overrideAugmentIdList 1 505 int[] 26 按逗号展开原序列;不是玩家等级,保留空格和哨兵
571 raidseasonpreset 217 raid_preset_4_23 overrideAugmentIdList 0 506 int[] 27 按逗号展开原序列;不是玩家等级,保留空格和哨兵
572 raidseasonpreset 217 raid_preset_4_23 overrideAugmentIdList 1 507 int[] 27 按逗号展开原序列;不是玩家等级,保留空格和哨兵
573 raidseasonpreset 218 raid_preset_4_24 overrideAugmentIdList 0 508 int[] 28 按逗号展开原序列;不是玩家等级,保留空格和哨兵
574 raidseasonpreset 218 raid_preset_4_24 overrideAugmentIdList 1 509 int[] 28 按逗号展开原序列;不是玩家等级,保留空格和哨兵
575 raidseasonpreset 219 raid_preset_4_25 overrideAugmentIdList 0 510 int[] 29 按逗号展开原序列;不是玩家等级,保留空格和哨兵
576 raidseasonpreset 219 raid_preset_4_25 overrideAugmentIdList 1 511 int[] 29 按逗号展开原序列;不是玩家等级,保留空格和哨兵
577 raidseasonpreset 220 raid_preset_5_26 overrideAugmentIdList 0 500 int[] 30 按逗号展开原序列;不是玩家等级,保留空格和哨兵
578 raidseasonpreset 220 raid_preset_5_26 overrideAugmentIdList 1 501 int[] 30 按逗号展开原序列;不是玩家等级,保留空格和哨兵
579 raidseasonpreset 221 raid_preset_5_27 overrideAugmentIdList 0 502 int[] 31 按逗号展开原序列;不是玩家等级,保留空格和哨兵
580 raidseasonpreset 221 raid_preset_5_27 overrideAugmentIdList 1 503 int[] 31 按逗号展开原序列;不是玩家等级,保留空格和哨兵
581 raidseasonpreset 222 raid_preset_5_28 overrideAugmentIdList 0 504 int[] 32 按逗号展开原序列;不是玩家等级,保留空格和哨兵
582 raidseasonpreset 222 raid_preset_5_28 overrideAugmentIdList 1 505 int[] 32 按逗号展开原序列;不是玩家等级,保留空格和哨兵
583 raidseasonpreset 223 raid_preset_5_29 overrideAugmentIdList 0 506 int[] 33 按逗号展开原序列;不是玩家等级,保留空格和哨兵
584 raidseasonpreset 223 raid_preset_5_29 overrideAugmentIdList 1 507 int[] 33 按逗号展开原序列;不是玩家等级,保留空格和哨兵
585 raidseasonpreset 224 raid_preset_5_30 overrideAugmentIdList 0 508 int[] 34 按逗号展开原序列;不是玩家等级,保留空格和哨兵
586 raidseasonpreset 224 raid_preset_5_30 overrideAugmentIdList 1 509 int[] 34 按逗号展开原序列;不是玩家等级,保留空格和哨兵
587 raidseasonpreset 225 raid_preset_5_31 overrideAugmentIdList 0 510 int[] 35 按逗号展开原序列;不是玩家等级,保留空格和哨兵
588 raidseasonpreset 225 raid_preset_5_31 overrideAugmentIdList 1 511 int[] 35 按逗号展开原序列;不是玩家等级,保留空格和哨兵
589 raidseasonpreset 226 raid_preset_6_32 overrideAugmentIdList 0 500 int[] 36 按逗号展开原序列;不是玩家等级,保留空格和哨兵
590 raidseasonpreset 226 raid_preset_6_32 overrideAugmentIdList 1 501 int[] 36 按逗号展开原序列;不是玩家等级,保留空格和哨兵
591 raidseasonpreset 227 raid_preset_6_33 overrideAugmentIdList 0 300 int[] 37 按逗号展开原序列;不是玩家等级,保留空格和哨兵
592 raidseasonpreset 227 raid_preset_6_33 overrideAugmentIdList 1 100 int[] 37 按逗号展开原序列;不是玩家等级,保留空格和哨兵
593 raidseasonpreset 228 raid_preset_6_34 overrideAugmentIdList 0 102 int[] 38 按逗号展开原序列;不是玩家等级,保留空格和哨兵
594 raidseasonpreset 228 raid_preset_6_34 overrideAugmentIdList 1 103 int[] 38 按逗号展开原序列;不是玩家等级,保留空格和哨兵
595 raidseasonpreset 229 raid_preset_6_35 overrideAugmentIdList 0 506 int[] 39 按逗号展开原序列;不是玩家等级,保留空格和哨兵
596 raidseasonpreset 229 raid_preset_6_35 overrideAugmentIdList 1 507 int[] 39 按逗号展开原序列;不是玩家等级,保留空格和哨兵
597 raidseasonpreset 230 raid_preset_6_36 overrideAugmentIdList 0 508 int[] 40 按逗号展开原序列;不是玩家等级,保留空格和哨兵
598 raidseasonpreset 230 raid_preset_6_36 overrideAugmentIdList 1 509 int[] 40 按逗号展开原序列;不是玩家等级,保留空格和哨兵
599 raidseasonpreset 231 raid_preset_6_37 overrideAugmentIdList 0 510 int[] 41 按逗号展开原序列;不是玩家等级,保留空格和哨兵
600 raidseasonpreset 231 raid_preset_6_37 overrideAugmentIdList 1 511 int[] 41 按逗号展开原序列;不是玩家等级,保留空格和哨兵
601 raidseasonpreset 232 raid_preset_6_38 overrideAugmentIdList 0 502 int[] 42 按逗号展开原序列;不是玩家等级,保留空格和哨兵
602 raidseasonpreset 232 raid_preset_6_38 overrideAugmentIdList 1 503 int[] 42 按逗号展开原序列;不是玩家等级,保留空格和哨兵
603 raidseasonpreset 233 raid_preset_7_39 overrideAugmentIdList 0 500 int[] 43 按逗号展开原序列;不是玩家等级,保留空格和哨兵
604 raidseasonpreset 233 raid_preset_7_39 overrideAugmentIdList 1 501 int[] 43 按逗号展开原序列;不是玩家等级,保留空格和哨兵
605 raidseasonpreset 234 raid_preset_7_40 overrideAugmentIdList 0 300 int[] 44 按逗号展开原序列;不是玩家等级,保留空格和哨兵
606 raidseasonpreset 234 raid_preset_7_40 overrideAugmentIdList 1 100 int[] 44 按逗号展开原序列;不是玩家等级,保留空格和哨兵
607 raidseasonpreset 235 raid_preset_7_41 overrideAugmentIdList 0 502 int[] 45 按逗号展开原序列;不是玩家等级,保留空格和哨兵
608 raidseasonpreset 235 raid_preset_7_41 overrideAugmentIdList 1 503 int[] 45 按逗号展开原序列;不是玩家等级,保留空格和哨兵
609 raidseasonpreset 236 raid_preset_7_42 overrideAugmentIdList 0 504 int[] 46 按逗号展开原序列;不是玩家等级,保留空格和哨兵
610 raidseasonpreset 236 raid_preset_7_42 overrideAugmentIdList 1 505 int[] 46 按逗号展开原序列;不是玩家等级,保留空格和哨兵
611 raidseasonpreset 237 raid_preset_7_43 overrideAugmentIdList 0 506 int[] 47 按逗号展开原序列;不是玩家等级,保留空格和哨兵
612 raidseasonpreset 237 raid_preset_7_43 overrideAugmentIdList 1 507 int[] 47 按逗号展开原序列;不是玩家等级,保留空格和哨兵
613 raidseasonpreset 238 raid_preset_7_44 overrideAugmentIdList 0 508 int[] 48 按逗号展开原序列;不是玩家等级,保留空格和哨兵
614 raidseasonpreset 238 raid_preset_7_44 overrideAugmentIdList 1 509 int[] 48 按逗号展开原序列;不是玩家等级,保留空格和哨兵
615 raidseasonpreset 239 raid_preset_7_45 overrideAugmentIdList 0 510 int[] 49 按逗号展开原序列;不是玩家等级,保留空格和哨兵
616 raidseasonpreset 239 raid_preset_7_45 overrideAugmentIdList 1 511 int[] 49 按逗号展开原序列;不是玩家等级,保留空格和哨兵
617 raidseasonpreset 240 raid_preset_8_46 overrideAugmentIdList 0 500 int[] 50 按逗号展开原序列;不是玩家等级,保留空格和哨兵
618 raidseasonpreset 240 raid_preset_8_46 overrideAugmentIdList 1 501 int[] 50 按逗号展开原序列;不是玩家等级,保留空格和哨兵
619 raidseasonpreset 241 raid_preset_8_47 overrideAugmentIdList 0 300 int[] 51 按逗号展开原序列;不是玩家等级,保留空格和哨兵
620 raidseasonpreset 241 raid_preset_8_47 overrideAugmentIdList 1 100 int[] 51 按逗号展开原序列;不是玩家等级,保留空格和哨兵
621 raidseasonpreset 242 raid_preset_8_48 overrideAugmentIdList 0 102 int[] 52 按逗号展开原序列;不是玩家等级,保留空格和哨兵
622 raidseasonpreset 242 raid_preset_8_48 overrideAugmentIdList 1 103 int[] 52 按逗号展开原序列;不是玩家等级,保留空格和哨兵
623 raidseasonpreset 243 raid_preset_8_49 overrideAugmentIdList 0 506 int[] 53 按逗号展开原序列;不是玩家等级,保留空格和哨兵
624 raidseasonpreset 243 raid_preset_8_49 overrideAugmentIdList 1 507 int[] 53 按逗号展开原序列;不是玩家等级,保留空格和哨兵
625 raidseasonpreset 244 raid_preset_8_50 overrideAugmentIdList 0 508 int[] 54 按逗号展开原序列;不是玩家等级,保留空格和哨兵
626 raidseasonpreset 244 raid_preset_8_50 overrideAugmentIdList 1 509 int[] 54 按逗号展开原序列;不是玩家等级,保留空格和哨兵
627 raidseasonpreset 245 raid_preset_8_51 overrideAugmentIdList 0 510 int[] 55 按逗号展开原序列;不是玩家等级,保留空格和哨兵
628 raidseasonpreset 245 raid_preset_8_51 overrideAugmentIdList 1 511 int[] 55 按逗号展开原序列;不是玩家等级,保留空格和哨兵
629 raidseasonpreset 246 raid_preset_8_52 overrideAugmentIdList 0 502 int[] 56 按逗号展开原序列;不是玩家等级,保留空格和哨兵
630 raidseasonpreset 246 raid_preset_8_52 overrideAugmentIdList 1 503 int[] 56 按逗号展开原序列;不是玩家等级,保留空格和哨兵
631 raidseasonpreset 247 raid_preset_9_53 overrideAugmentIdList 0 500 int[] 57 按逗号展开原序列;不是玩家等级,保留空格和哨兵
632 raidseasonpreset 247 raid_preset_9_53 overrideAugmentIdList 1 501 int[] 57 按逗号展开原序列;不是玩家等级,保留空格和哨兵
633 raidseasonpreset 248 raid_preset_9_54 overrideAugmentIdList 0 300 int[] 58 按逗号展开原序列;不是玩家等级,保留空格和哨兵
634 raidseasonpreset 248 raid_preset_9_54 overrideAugmentIdList 1 100 int[] 58 按逗号展开原序列;不是玩家等级,保留空格和哨兵
635 raidseasonpreset 249 raid_preset_9_55 overrideAugmentIdList 0 102 int[] 59 按逗号展开原序列;不是玩家等级,保留空格和哨兵
636 raidseasonpreset 249 raid_preset_9_55 overrideAugmentIdList 1 103 int[] 59 按逗号展开原序列;不是玩家等级,保留空格和哨兵
637 raidseasonpreset 250 raid_preset_9_56 overrideAugmentIdList 0 506 int[] 60 按逗号展开原序列;不是玩家等级,保留空格和哨兵
638 raidseasonpreset 250 raid_preset_9_56 overrideAugmentIdList 1 507 int[] 60 按逗号展开原序列;不是玩家等级,保留空格和哨兵
639 raidseasonpreset 251 raid_preset_9_57 overrideAugmentIdList 0 508 int[] 61 按逗号展开原序列;不是玩家等级,保留空格和哨兵
640 raidseasonpreset 251 raid_preset_9_57 overrideAugmentIdList 1 509 int[] 61 按逗号展开原序列;不是玩家等级,保留空格和哨兵
641 raidseasonpreset 252 raid_preset_9_58 overrideAugmentIdList 0 510 int[] 62 按逗号展开原序列;不是玩家等级,保留空格和哨兵
642 raidseasonpreset 252 raid_preset_9_58 overrideAugmentIdList 1 511 int[] 62 按逗号展开原序列;不是玩家等级,保留空格和哨兵
643 raidseasonpreset 253 raid_preset_9_59 overrideAugmentIdList 0 502 int[] 63 按逗号展开原序列;不是玩家等级,保留空格和哨兵
644 raidseasonpreset 253 raid_preset_9_59 overrideAugmentIdList 1 503 int[] 63 按逗号展开原序列;不是玩家等级,保留空格和哨兵
645 raidseasonpreset 254 raid_preset_10_60 overrideAugmentIdList 0 500 int[] 64 按逗号展开原序列;不是玩家等级,保留空格和哨兵
646 raidseasonpreset 254 raid_preset_10_60 overrideAugmentIdList 1 501 int[] 64 按逗号展开原序列;不是玩家等级,保留空格和哨兵
647 raidseasonpreset 255 raid_preset_10_61 overrideAugmentIdList 0 300 int[] 65 按逗号展开原序列;不是玩家等级,保留空格和哨兵
648 raidseasonpreset 255 raid_preset_10_61 overrideAugmentIdList 1 100 int[] 65 按逗号展开原序列;不是玩家等级,保留空格和哨兵
649 raidseasonpreset 256 raid_preset_10_62 overrideAugmentIdList 0 102 int[] 66 按逗号展开原序列;不是玩家等级,保留空格和哨兵
650 raidseasonpreset 256 raid_preset_10_62 overrideAugmentIdList 1 103 int[] 66 按逗号展开原序列;不是玩家等级,保留空格和哨兵
651 raidseasonpreset 257 raid_preset_10_63 overrideAugmentIdList 0 506 int[] 67 按逗号展开原序列;不是玩家等级,保留空格和哨兵
652 raidseasonpreset 257 raid_preset_10_63 overrideAugmentIdList 1 507 int[] 67 按逗号展开原序列;不是玩家等级,保留空格和哨兵
653 raidseasonpreset 258 raid_preset_10_64 overrideAugmentIdList 0 508 int[] 68 按逗号展开原序列;不是玩家等级,保留空格和哨兵
654 raidseasonpreset 258 raid_preset_10_64 overrideAugmentIdList 1 509 int[] 68 按逗号展开原序列;不是玩家等级,保留空格和哨兵
655 raidseasonpreset 259 raid_preset_10_65 overrideAugmentIdList 0 510 int[] 69 按逗号展开原序列;不是玩家等级,保留空格和哨兵
656 raidseasonpreset 259 raid_preset_10_65 overrideAugmentIdList 1 511 int[] 69 按逗号展开原序列;不是玩家等级,保留空格和哨兵
657 raidseasonpreset 260 raid_preset_10_66 overrideAugmentIdList 0 502 int[] 70 按逗号展开原序列;不是玩家等级,保留空格和哨兵
658 raidseasonpreset 260 raid_preset_10_66 overrideAugmentIdList 1 503 int[] 70 按逗号展开原序列;不是玩家等级,保留空格和哨兵
659 raidseasonpreset 261 raid_preset_11_67 overrideAugmentIdList 0 500 int[] 71 按逗号展开原序列;不是玩家等级,保留空格和哨兵
660 raidseasonpreset 261 raid_preset_11_67 overrideAugmentIdList 1 501 int[] 71 按逗号展开原序列;不是玩家等级,保留空格和哨兵
661 raidseasonpreset 262 raid_preset_11_68 overrideAugmentIdList 0 300 int[] 72 按逗号展开原序列;不是玩家等级,保留空格和哨兵
662 raidseasonpreset 262 raid_preset_11_68 overrideAugmentIdList 1 100 int[] 72 按逗号展开原序列;不是玩家等级,保留空格和哨兵
663 raidseasonpreset 263 raid_preset_11_69 overrideAugmentIdList 0 102 int[] 73 按逗号展开原序列;不是玩家等级,保留空格和哨兵
664 raidseasonpreset 263 raid_preset_11_69 overrideAugmentIdList 1 103 int[] 73 按逗号展开原序列;不是玩家等级,保留空格和哨兵
665 raidseasonpreset 264 raid_preset_11_70 overrideAugmentIdList 0 506 int[] 74 按逗号展开原序列;不是玩家等级,保留空格和哨兵
666 raidseasonpreset 264 raid_preset_11_70 overrideAugmentIdList 1 507 int[] 74 按逗号展开原序列;不是玩家等级,保留空格和哨兵
667 raidseasonpreset 265 raid_preset_11_71 overrideAugmentIdList 0 508 int[] 75 按逗号展开原序列;不是玩家等级,保留空格和哨兵
668 raidseasonpreset 265 raid_preset_11_71 overrideAugmentIdList 1 509 int[] 75 按逗号展开原序列;不是玩家等级,保留空格和哨兵
669 raidseasonpreset 266 raid_preset_11_72 overrideAugmentIdList 0 510 int[] 76 按逗号展开原序列;不是玩家等级,保留空格和哨兵
670 raidseasonpreset 266 raid_preset_11_72 overrideAugmentIdList 1 511 int[] 76 按逗号展开原序列;不是玩家等级,保留空格和哨兵
671 raidseasonpreset 267 raid_preset_11_73 overrideAugmentIdList 0 502 int[] 77 按逗号展开原序列;不是玩家等级,保留空格和哨兵
672 raidseasonpreset 267 raid_preset_11_73 overrideAugmentIdList 1 503 int[] 77 按逗号展开原序列;不是玩家等级,保留空格和哨兵
673 raidseasonpreset 268 raid_preset_12_74 overrideAugmentIdList 0 500 int[] 78 按逗号展开原序列;不是玩家等级,保留空格和哨兵
674 raidseasonpreset 268 raid_preset_12_74 overrideAugmentIdList 1 501 int[] 78 按逗号展开原序列;不是玩家等级,保留空格和哨兵
675 raidseasonpreset 269 raid_preset_12_75 overrideAugmentIdList 0 300 int[] 79 按逗号展开原序列;不是玩家等级,保留空格和哨兵
676 raidseasonpreset 269 raid_preset_12_75 overrideAugmentIdList 1 100 int[] 79 按逗号展开原序列;不是玩家等级,保留空格和哨兵
677 raidseasonpreset 270 raid_preset_12_76 overrideAugmentIdList 0 102 int[] 80 按逗号展开原序列;不是玩家等级,保留空格和哨兵
678 raidseasonpreset 270 raid_preset_12_76 overrideAugmentIdList 1 103 int[] 80 按逗号展开原序列;不是玩家等级,保留空格和哨兵
679 raidseasonpreset 271 raid_preset_12_77 overrideAugmentIdList 0 506 int[] 81 按逗号展开原序列;不是玩家等级,保留空格和哨兵
680 raidseasonpreset 271 raid_preset_12_77 overrideAugmentIdList 1 507 int[] 81 按逗号展开原序列;不是玩家等级,保留空格和哨兵
681 raidseasonpreset 272 raid_preset_12_78 overrideAugmentIdList 0 508 int[] 82 按逗号展开原序列;不是玩家等级,保留空格和哨兵
682 raidseasonpreset 272 raid_preset_12_78 overrideAugmentIdList 1 509 int[] 82 按逗号展开原序列;不是玩家等级,保留空格和哨兵
683 raidseasonpreset 273 raid_preset_12_79 overrideAugmentIdList 0 510 int[] 83 按逗号展开原序列;不是玩家等级,保留空格和哨兵
684 raidseasonpreset 273 raid_preset_12_79 overrideAugmentIdList 1 511 int[] 83 按逗号展开原序列;不是玩家等级,保留空格和哨兵
685 raidseasonpreset 274 raid_preset_12_80 overrideAugmentIdList 0 502 int[] 84 按逗号展开原序列;不是玩家等级,保留空格和哨兵
686 raidseasonpreset 274 raid_preset_12_80 overrideAugmentIdList 1 503 int[] 84 按逗号展开原序列;不是玩家等级,保留空格和哨兵
687 raidseasonpreset 275 raid_preset_13_81 overrideAugmentIdList 0 500 int[] 85 按逗号展开原序列;不是玩家等级,保留空格和哨兵
688 raidseasonpreset 275 raid_preset_13_81 overrideAugmentIdList 1 501 int[] 85 按逗号展开原序列;不是玩家等级,保留空格和哨兵
689 raidseasonpreset 276 raid_preset_13_82 overrideAugmentIdList 0 300 int[] 86 按逗号展开原序列;不是玩家等级,保留空格和哨兵
690 raidseasonpreset 276 raid_preset_13_82 overrideAugmentIdList 1 100 int[] 86 按逗号展开原序列;不是玩家等级,保留空格和哨兵
691 raidseasonpreset 277 raid_preset_13_83 overrideAugmentIdList 0 102 int[] 87 按逗号展开原序列;不是玩家等级,保留空格和哨兵
692 raidseasonpreset 277 raid_preset_13_83 overrideAugmentIdList 1 103 int[] 87 按逗号展开原序列;不是玩家等级,保留空格和哨兵
693 raidseasonpreset 278 raid_preset_13_84 overrideAugmentIdList 0 506 int[] 88 按逗号展开原序列;不是玩家等级,保留空格和哨兵
694 raidseasonpreset 278 raid_preset_13_84 overrideAugmentIdList 1 507 int[] 88 按逗号展开原序列;不是玩家等级,保留空格和哨兵
695 raidseasonpreset 279 raid_preset_13_85 overrideAugmentIdList 0 508 int[] 89 按逗号展开原序列;不是玩家等级,保留空格和哨兵
696 raidseasonpreset 279 raid_preset_13_85 overrideAugmentIdList 1 509 int[] 89 按逗号展开原序列;不是玩家等级,保留空格和哨兵
697 raidseasonpreset 280 raid_preset_13_86 overrideAugmentIdList 0 510 int[] 90 按逗号展开原序列;不是玩家等级,保留空格和哨兵
698 raidseasonpreset 280 raid_preset_13_86 overrideAugmentIdList 1 511 int[] 90 按逗号展开原序列;不是玩家等级,保留空格和哨兵
699 raidseasonpreset 281 raid_preset_13_87 overrideAugmentIdList 0 502 int[] 91 按逗号展开原序列;不是玩家等级,保留空格和哨兵
700 raidseasonpreset 281 raid_preset_13_87 overrideAugmentIdList 1 503 int[] 91 按逗号展开原序列;不是玩家等级,保留空格和哨兵
701 raidseasonpreset 282 raid_preset_14_88 overrideAugmentIdList 0 500 int[] 92 按逗号展开原序列;不是玩家等级,保留空格和哨兵
702 raidseasonpreset 282 raid_preset_14_88 overrideAugmentIdList 1 501 int[] 92 按逗号展开原序列;不是玩家等级,保留空格和哨兵
703 raidseasonpreset 283 raid_preset_14_89 overrideAugmentIdList 0 300 int[] 93 按逗号展开原序列;不是玩家等级,保留空格和哨兵
704 raidseasonpreset 283 raid_preset_14_89 overrideAugmentIdList 1 100 int[] 93 按逗号展开原序列;不是玩家等级,保留空格和哨兵
705 raidseasonpreset 284 raid_preset_14_90 overrideAugmentIdList 0 102 int[] 94 按逗号展开原序列;不是玩家等级,保留空格和哨兵
706 raidseasonpreset 284 raid_preset_14_90 overrideAugmentIdList 1 103 int[] 94 按逗号展开原序列;不是玩家等级,保留空格和哨兵
707 raidseasonpreset 285 raid_preset_14_91 overrideAugmentIdList 0 506 int[] 95 按逗号展开原序列;不是玩家等级,保留空格和哨兵
708 raidseasonpreset 285 raid_preset_14_91 overrideAugmentIdList 1 507 int[] 95 按逗号展开原序列;不是玩家等级,保留空格和哨兵
709 raidseasonpreset 286 raid_preset_14_92 overrideAugmentIdList 0 508 int[] 96 按逗号展开原序列;不是玩家等级,保留空格和哨兵
710 raidseasonpreset 286 raid_preset_14_92 overrideAugmentIdList 1 509 int[] 96 按逗号展开原序列;不是玩家等级,保留空格和哨兵
711 raidseasonpreset 287 raid_preset_14_93 overrideAugmentIdList 0 510 int[] 97 按逗号展开原序列;不是玩家等级,保留空格和哨兵
712 raidseasonpreset 287 raid_preset_14_93 overrideAugmentIdList 1 511 int[] 97 按逗号展开原序列;不是玩家等级,保留空格和哨兵
713 raidseasonpreset 288 raid_preset_14_94 overrideAugmentIdList 0 502 int[] 98 按逗号展开原序列;不是玩家等级,保留空格和哨兵
714 raidseasonpreset 288 raid_preset_14_94 overrideAugmentIdList 1 503 int[] 98 按逗号展开原序列;不是玩家等级,保留空格和哨兵
715 raidseasonpreset 289 raid_preset_15_95 overrideAugmentIdList 0 500 int[] 99 按逗号展开原序列;不是玩家等级,保留空格和哨兵
716 raidseasonpreset 289 raid_preset_15_95 overrideAugmentIdList 1 501 int[] 99 按逗号展开原序列;不是玩家等级,保留空格和哨兵
717 raidseasonpreset 290 raid_preset_15_96 overrideAugmentIdList 0 300 int[] 100 按逗号展开原序列;不是玩家等级,保留空格和哨兵
718 raidseasonpreset 290 raid_preset_15_96 overrideAugmentIdList 1 100 int[] 100 按逗号展开原序列;不是玩家等级,保留空格和哨兵
719 raidseasonpreset 291 raid_preset_15_97 overrideAugmentIdList 0 102 int[] 101 按逗号展开原序列;不是玩家等级,保留空格和哨兵
720 raidseasonpreset 291 raid_preset_15_97 overrideAugmentIdList 1 103 int[] 101 按逗号展开原序列;不是玩家等级,保留空格和哨兵
721 raidseasonpreset 292 raid_preset_15_98 overrideAugmentIdList 0 506 int[] 102 按逗号展开原序列;不是玩家等级,保留空格和哨兵
722 raidseasonpreset 292 raid_preset_15_98 overrideAugmentIdList 1 507 int[] 102 按逗号展开原序列;不是玩家等级,保留空格和哨兵
723 raidseasonpreset 293 raid_preset_15_99 overrideAugmentIdList 0 508 int[] 103 按逗号展开原序列;不是玩家等级,保留空格和哨兵
724 raidseasonpreset 293 raid_preset_15_99 overrideAugmentIdList 1 509 int[] 103 按逗号展开原序列;不是玩家等级,保留空格和哨兵
725 raidseasonpreset 294 raid_preset_15_100 overrideAugmentIdList 0 510 int[] 104 按逗号展开原序列;不是玩家等级,保留空格和哨兵
726 raidseasonpreset 294 raid_preset_15_100 overrideAugmentIdList 1 511 int[] 104 按逗号展开原序列;不是玩家等级,保留空格和哨兵
727 raidseasonpreset 295 raid_preset_15_101 overrideAugmentIdList 0 502 int[] 105 按逗号展开原序列;不是玩家等级,保留空格和哨兵
728 raidseasonpreset 295 raid_preset_15_101 overrideAugmentIdList 1 503 int[] 105 按逗号展开原序列;不是玩家等级,保留空格和哨兵
729 raidseasonpreset 296 raid_preset_16_102 overrideAugmentIdList 0 500 int[] 106 按逗号展开原序列;不是玩家等级,保留空格和哨兵
730 raidseasonpreset 296 raid_preset_16_102 overrideAugmentIdList 1 501 int[] 106 按逗号展开原序列;不是玩家等级,保留空格和哨兵
731 raidseasonpreset 297 raid_preset_16_103 overrideAugmentIdList 0 300 int[] 107 按逗号展开原序列;不是玩家等级,保留空格和哨兵
732 raidseasonpreset 297 raid_preset_16_103 overrideAugmentIdList 1 100 int[] 107 按逗号展开原序列;不是玩家等级,保留空格和哨兵
733 raidseasonpreset 298 raid_preset_16_104 overrideAugmentIdList 0 102 int[] 108 按逗号展开原序列;不是玩家等级,保留空格和哨兵
734 raidseasonpreset 298 raid_preset_16_104 overrideAugmentIdList 1 103 int[] 108 按逗号展开原序列;不是玩家等级,保留空格和哨兵
735 raidseasonpreset 299 raid_preset_16_105 overrideAugmentIdList 0 506 int[] 109 按逗号展开原序列;不是玩家等级,保留空格和哨兵
736 raidseasonpreset 299 raid_preset_16_105 overrideAugmentIdList 1 507 int[] 109 按逗号展开原序列;不是玩家等级,保留空格和哨兵
737 raidseasonpreset 300 raid_preset_16_106 overrideAugmentIdList 0 508 int[] 110 按逗号展开原序列;不是玩家等级,保留空格和哨兵
738 raidseasonpreset 300 raid_preset_16_106 overrideAugmentIdList 1 509 int[] 110 按逗号展开原序列;不是玩家等级,保留空格和哨兵
739 raidseasonpreset 301 raid_preset_16_107 overrideAugmentIdList 0 510 int[] 111 按逗号展开原序列;不是玩家等级,保留空格和哨兵
740 raidseasonpreset 301 raid_preset_16_107 overrideAugmentIdList 1 511 int[] 111 按逗号展开原序列;不是玩家等级,保留空格和哨兵
741 raidseasonpreset 302 raid_preset_16_108 overrideAugmentIdList 0 502 int[] 112 按逗号展开原序列;不是玩家等级,保留空格和哨兵
742 raidseasonpreset 302 raid_preset_16_108 overrideAugmentIdList 1 503 int[] 112 按逗号展开原序列;不是玩家等级,保留空格和哨兵
@@ -0,0 +1,11 @@
规则ID,等级,规则,证据,定位,边界
R-21-001,A,讨伐门票初始2、上限10,每43200秒(12小时)恢复,入场道具155×1;startTicketCount=2;maxTicketCount=10;ticketChargeTime=43200;playAssetId=155;playAssetCount=1,E-raidconfig,StringId=DefaultConfig;CSV记录4,字段原值及原注释;尚未验证运行时消费者
R-21-002,A,讨伐广告奖励百分数配置;Values=50,E-gameconfig,StringId=raidADRewardPercent;CSV记录86,字段原值及原注释;尚未验证运行时消费者
R-21-003,A,raidconfig 配置含 1 条数据;字段及所有原值见同名表,E-raidconfig,全表,表存在不证明运行时全部启用
R-21-004,A,raidtier 配置含 10 条数据;字段及所有原值见同名表,E-raidtier,全表,表存在不证明运行时全部启用
R-21-005,A,raidreward 配置含 80 条数据;字段及所有原值见同名表,E-raidreward,全表,表存在不证明运行时全部启用
R-21-006,A,raidhighscorereward 配置含 181 条数据;字段及所有原值见同名表,E-raidhighscorereward,全表,表存在不证明运行时全部启用
R-21-007,A,raidseasonpetlist 配置含 72 条数据;字段及所有原值见同名表,E-raidseasonpetlist,全表,表存在不证明运行时全部启用
R-21-008,A,raidseasonpreset 配置含 109 条数据;字段及所有原值见同名表,E-raidseasonpreset,全表,表存在不证明运行时全部启用
R-21-009,A,raidboard 配置含 51 条数据;字段及所有原值见同名表,E-raidboard,全表,表存在不证明运行时全部启用
R-21-010,A,raidaugmentoverride 配置含 25 条数据;字段及所有原值见同名表,E-raidaugmentoverride,全表,表存在不证明运行时全部启用
1 规则ID 等级 规则 证据 定位 边界
2 R-21-001 A 讨伐门票初始2、上限10,每43200秒(12小时)恢复,入场道具155×1;startTicketCount=2;maxTicketCount=10;ticketChargeTime=43200;playAssetId=155;playAssetCount=1 E-raidconfig StringId=DefaultConfig;CSV记录4 字段原值及原注释;尚未验证运行时消费者
3 R-21-002 A 讨伐广告奖励百分数配置;Values=50 E-gameconfig StringId=raidADRewardPercent;CSV记录86 字段原值及原注释;尚未验证运行时消费者
4 R-21-003 A raidconfig 配置含 1 条数据;字段及所有原值见同名表 E-raidconfig 全表 表存在不证明运行时全部启用
5 R-21-004 A raidtier 配置含 10 条数据;字段及所有原值见同名表 E-raidtier 全表 表存在不证明运行时全部启用
6 R-21-005 A raidreward 配置含 80 条数据;字段及所有原值见同名表 E-raidreward 全表 表存在不证明运行时全部启用
7 R-21-006 A raidhighscorereward 配置含 181 条数据;字段及所有原值见同名表 E-raidhighscorereward 全表 表存在不证明运行时全部启用
8 R-21-007 A raidseasonpetlist 配置含 72 条数据;字段及所有原值见同名表 E-raidseasonpetlist 全表 表存在不证明运行时全部启用
9 R-21-008 A raidseasonpreset 配置含 109 条数据;字段及所有原值见同名表 E-raidseasonpreset 全表 表存在不证明运行时全部启用
10 R-21-009 A raidboard 配置含 51 条数据;字段及所有原值见同名表 E-raidboard 全表 表存在不证明运行时全部启用
11 R-21-010 A raidaugmentoverride 配置含 25 条数据;字段及所有原值见同名表 E-raidaugmentoverride 全表 表存在不证明运行时全部启用