Initial import of HEROLL source and design documents

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toshiocn
2026-10-26 16:05:39 +08:00
commit fdb55672c1
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表,字段,类型,中文含义,原始注释,空值条数
raidaugmentoverride,Id,Key<int>,数值主键,,0
raidaugmentoverride,StringId,Key<string>,字符串主键,,0
raidaugmentoverride,itemType,EIngameShopItemType,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidaugmentoverride,itemID,int,道具ID,,5
raidaugmentoverride,fixedKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,20
raidaugmentoverride,count,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,지급 갯수,0
raidaugmentoverride,overrideValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용,5
raidaugmentoverride,overrideExtraValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,5
raidboard,Id,Key<int>,数值主键,,0
raidboard,StringId,Key<string>,字符串主键,,0
raidboard,bossKillCount,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,처치 횟수,0
raidboard,killScore,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,처치 점수,0
raidboard,AttackPower,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용,0
raidboard,Health,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,Defense,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,AttackSpeed,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,Evasion,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,Aim,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidboard,LifeSteal,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidconfig,Id,Key<int>,数值主键,,0
raidconfig,StringId,Key<string>,字符串主键,,0
raidconfig,targetSeason,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,타겟 시즌 (없을 시 최상단 값 사용),0
raidconfig,startTicketCount,int,初始门票数,,0
raidconfig,maxTicketCount,int,门票上限,,0
raidconfig,ticketChargeTime,int,门票恢复时间(单位按表注释),초,0
raidconfig,playAssetId,int,入场资源ID,,0
raidconfig,playAssetCount,int,入场消耗数量,,0
raidhighscorereward,Id,Key<int>,数值主键,,0
raidhighscorereward,StringId,Key<string>,字符串主键,,0
raidhighscorereward,tierId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드 티어],0
raidhighscorereward,season,int,赛季编号,[시즌 정보],0
raidhighscorereward,highScore,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidhighscorereward,rewardId,int[],奖励ID(按奖励类型解析),,0
raidhighscorereward,rewardCount,int[],奖励数量,,0
raidreward,Id,Key<int>,数值主键,,0
raidreward,StringId,Key<string>,字符串主键,,0
raidreward,tierId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드 티어],0
raidreward,season,int,赛季编号,[시즌 정보],0
raidreward,minScore,int,分数下界,minScore <= score <= maxScore,0
raidreward,maxScore,int,分数上界,,0
raidreward,rewardId,int[],奖励ID(按奖励类型解析),,0
raidreward,rewardCount,int[],奖励数量,,0
raidseasonpetlist,Id,Key<int>,数值主键,,0
raidseasonpetlist,StringId,Key<string>,字符串主键,,0
raidseasonpetlist,season,int,赛季编号,[시즌 정보],0
raidseasonpetlist,deckIndex,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidseasonpetlist,petId,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidseasonpetlist,trialLevel,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,체험판 레벨,0
raidseasonpreset,Id,Key<int>,数值主键,,0
raidseasonpreset,StringId,Key<string>,字符串主键,,0
raidseasonpreset,season,int,赛季编号,[시즌 정보],0
raidseasonpreset,bonus,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidseasonpreset,overrideAugmentIdList,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드용 증강 정보],0
raidseasonpreset,presetTitleKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidtier,Id,Key<int>,数值主键,,0
raidtier,StringId,Key<string>,字符串主键,,0
raidtier,visualText,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidtier,bgIconName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
raidtier,smallIconName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
1 表 字段 类型 中文含义 原始注释 空值条数
2 raidaugmentoverride Id Key<int> 数值主键 0
3 raidaugmentoverride StringId Key<string> 字符串主键 0
4 raidaugmentoverride itemType EIngameShopItemType 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
5 raidaugmentoverride itemID int 道具ID 5
6 raidaugmentoverride fixedKey string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 20
7 raidaugmentoverride count int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 지급 갯수 0
8 raidaugmentoverride overrideValue float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용 5
9 raidaugmentoverride overrideExtraValue float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 5
10 raidboard Id Key<int> 数值主键 0
11 raidboard StringId Key<string> 字符串主键 0
12 raidboard bossKillCount int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 처치 횟수 0
13 raidboard killScore int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 처치 점수 0
14 raidboard AttackPower float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용 0
15 raidboard Health float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
16 raidboard Defense float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
17 raidboard AttackSpeed float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
18 raidboard Evasion float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
19 raidboard Aim float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
20 raidboard LifeSteal float 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
21 raidconfig Id Key<int> 数值主键 0
22 raidconfig StringId Key<string> 字符串主键 0
23 raidconfig targetSeason int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 타겟 시즌 (없을 시 최상단 값 사용) 0
24 raidconfig startTicketCount int 初始门票数 0
25 raidconfig maxTicketCount int 门票上限 0
26 raidconfig ticketChargeTime int 门票恢复时间(单位按表注释) 초 0
27 raidconfig playAssetId int 入场资源ID 0
28 raidconfig playAssetCount int 入场消耗数量 0
29 raidhighscorereward Id Key<int> 数值主键 0
30 raidhighscorereward StringId Key<string> 字符串主键 0
31 raidhighscorereward tierId string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 [레이드 티어] 0
32 raidhighscorereward season int 赛季编号 [시즌 정보] 0
33 raidhighscorereward highScore int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
34 raidhighscorereward rewardId int[] 奖励ID(按奖励类型解析) 0
35 raidhighscorereward rewardCount int[] 奖励数量 0
36 raidreward Id Key<int> 数值主键 0
37 raidreward StringId Key<string> 字符串主键 0
38 raidreward tierId string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 [레이드 티어] 0
39 raidreward season int 赛季编号 [시즌 정보] 0
40 raidreward minScore int 分数下界 minScore <= score <= maxScore 0
41 raidreward maxScore int 分数上界 0
42 raidreward rewardId int[] 奖励ID(按奖励类型解析) 0
43 raidreward rewardCount int[] 奖励数量 0
44 raidseasonpetlist Id Key<int> 数值主键 0
45 raidseasonpetlist StringId Key<string> 字符串主键 0
46 raidseasonpetlist season int 赛季编号 [시즌 정보] 0
47 raidseasonpetlist deckIndex int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
48 raidseasonpetlist petId int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
49 raidseasonpetlist trialLevel int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 체험판 레벨 0
50 raidseasonpreset Id Key<int> 数值主键 0
51 raidseasonpreset StringId Key<string> 字符串主键 0
52 raidseasonpreset season int 赛季编号 [시즌 정보] 0
53 raidseasonpreset bonus int 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
54 raidseasonpreset overrideAugmentIdList int[] 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 [레이드용 증강 정보] 0
55 raidseasonpreset presetTitleKey string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
56 raidtier Id Key<int> 数值主键 0
57 raidtier StringId Key<string> 字符串主键 0
58 raidtier visualText string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
59 raidtier bgIconName string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0
60 raidtier smallIconName string 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 0