Initial import of HEROLL source and design documents

This commit is contained in:
toshiocn
2026-10-26 16:05:39 +08:00
commit fdb55672c1
1846 changed files with 290692 additions and 0 deletions
@@ -0,0 +1,40 @@
,,,,,
Id,StringId,templateKey,isUse,rowOrder,bubbles
Key<int>,Key<string>,string,bool,int,int[]
0,marble_map1_row_0,marble_map1,True,0,"-1,0,0,0,1,1,1,-1"
1,marble_map1_row_1,marble_map1,True,1,"0,0,-1,-1,-1,1,1"
2,marble_map1_row_2,marble_map1,True,2,"3,3,-1,-1,-1,-1,0,0"
3,marble_map1_row_3,marble_map1,True,3,"3,-1,-1,-1,-1,-1,0"
4,marble_map1_row_4,marble_map1,True,4,"-1,2,2,3,3,1,1,-1"
5,marble_map1_row_5,marble_map1,True,5,"-1,2,3,-1,3,1,-1"
6,marble_map2_row_0,marble_map2,True,0,"0,0,0,1,2,3,3,3"
7,marble_map2_row_1,marble_map2,True,1,"-1,1,1,-1,2,2,-1"
8,marble_map2_row_2,marble_map2,True,2,"-1,1,1,-1,-1,2,2,-1"
9,marble_map2_row_3,marble_map2,True,3,"-1,2,-1,-1,-1,0,-1"
10,marble_map2_row_4,marble_map2,True,4,"-1,2,2,-1,-1,0,0,-1"
11,marble_map2_row_5,marble_map2,True,5,"-1,3,3,-1,1,1,-1"
12,marble_map3_row_0,marble_map3,True,0,"2,3,3,0,0,1,1,3"
13,marble_map3_row_1,marble_map3,True,1,"2,2,3,0,1,3,3"
14,marble_map3_row_2,marble_map3,True,2,"-1,1,2,-1,-1,3,0,-1"
15,marble_map3_row_3,marble_map3,True,3,"-1,1,1,-1,0,0,-1"
16,marble_map3_row_4,marble_map3,True,4,"-1,-1,1,-1,-1,0,-1,-1"
17,marble_map4_row_0,marble_map4,True,0,"0,0,1,1,1,1,0,0"
18,marble_map4_row_1,marble_map4,True,1,"0,2,-1,1,-1,3,0"
19,marble_map4_row_2,marble_map4,True,2,"-1,2,2,-1,-1,3,3,-1"
20,marble_map4_row_3,marble_map4,True,3,"-1,1,-1,-1,-1,0,-1"
21,marble_map4_row_4,marble_map4,True,4,"-1,1,1,-1,-1,0,0,-1"
22,marble_map4_row_5,marble_map4,True,5,"-1,3,-1,-1,-1,2,-1"
23,marble_map4_row_6,marble_map4,True,6,"-1,3,-1,-1,-1,-1,2,-1"
24,marble_map5_row_0,marble_map5,True,0,"2,-1,3,3,3,3,-1,0"
25,marble_map5_row_1,marble_map5,True,1,"2,1,1,3,2,2,0"
26,marble_map5_row_2,marble_map5,True,2,"2,1,1,-1,-1,2,2,0"
27,marble_map5_row_3,marble_map5,True,3,"2,0,-1,-1,-1,3,0"
28,marble_map5_row_4,marble_map5,True,4,"-1,0,-1,-1,-1,-1,3,-1"
29,marble_map5_row_5,marble_map5,True,5,"-1,0,-1,-1,-1,3,-1"
30,marble_map6_row_0,marble_map6,True,0,"-1,-1,-1,3,3,-1,-1,-1"
31,marble_map6_row_1,marble_map6,True,1,"-1,-1,-1,3,-1,-1,-1"
32,marble_map6_row_2,marble_map6,True,2,"-1,-1,0,2,2,1,-1,-1"
33,marble_map6_row_3,marble_map6,True,3,"-1,2,0,2,1,3,-1"
34,marble_map6_row_4,marble_map6,True,4,"-1,-1,2,0,1,3,-1,-1"
35,marble_map6_row_5,marble_map6,True,5,"-1,1,2,-1,3,0,-1"
36,marble_map6_row_6,marble_map6,True,6,"-1,1,1,-1,-1,0,0,-1"
1
2 Id StringId templateKey isUse rowOrder bubbles
3 Key<int> Key<string> string bool int int[]
4 0 marble_map1_row_0 marble_map1 True 0 -1,0,0,0,1,1,1,-1
5 1 marble_map1_row_1 marble_map1 True 1 0,0,-1,-1,-1,1,1
6 2 marble_map1_row_2 marble_map1 True 2 3,3,-1,-1,-1,-1,0,0
7 3 marble_map1_row_3 marble_map1 True 3 3,-1,-1,-1,-1,-1,0
8 4 marble_map1_row_4 marble_map1 True 4 -1,2,2,3,3,1,1,-1
9 5 marble_map1_row_5 marble_map1 True 5 -1,2,3,-1,3,1,-1
10 6 marble_map2_row_0 marble_map2 True 0 0,0,0,1,2,3,3,3
11 7 marble_map2_row_1 marble_map2 True 1 -1,1,1,-1,2,2,-1
12 8 marble_map2_row_2 marble_map2 True 2 -1,1,1,-1,-1,2,2,-1
13 9 marble_map2_row_3 marble_map2 True 3 -1,2,-1,-1,-1,0,-1
14 10 marble_map2_row_4 marble_map2 True 4 -1,2,2,-1,-1,0,0,-1
15 11 marble_map2_row_5 marble_map2 True 5 -1,3,3,-1,1,1,-1
16 12 marble_map3_row_0 marble_map3 True 0 2,3,3,0,0,1,1,3
17 13 marble_map3_row_1 marble_map3 True 1 2,2,3,0,1,3,3
18 14 marble_map3_row_2 marble_map3 True 2 -1,1,2,-1,-1,3,0,-1
19 15 marble_map3_row_3 marble_map3 True 3 -1,1,1,-1,0,0,-1
20 16 marble_map3_row_4 marble_map3 True 4 -1,-1,1,-1,-1,0,-1,-1
21 17 marble_map4_row_0 marble_map4 True 0 0,0,1,1,1,1,0,0
22 18 marble_map4_row_1 marble_map4 True 1 0,2,-1,1,-1,3,0
23 19 marble_map4_row_2 marble_map4 True 2 -1,2,2,-1,-1,3,3,-1
24 20 marble_map4_row_3 marble_map4 True 3 -1,1,-1,-1,-1,0,-1
25 21 marble_map4_row_4 marble_map4 True 4 -1,1,1,-1,-1,0,0,-1
26 22 marble_map4_row_5 marble_map4 True 5 -1,3,-1,-1,-1,2,-1
27 23 marble_map4_row_6 marble_map4 True 6 -1,3,-1,-1,-1,-1,2,-1
28 24 marble_map5_row_0 marble_map5 True 0 2,-1,3,3,3,3,-1,0
29 25 marble_map5_row_1 marble_map5 True 1 2,1,1,3,2,2,0
30 26 marble_map5_row_2 marble_map5 True 2 2,1,1,-1,-1,2,2,0
31 27 marble_map5_row_3 marble_map5 True 3 2,0,-1,-1,-1,3,0
32 28 marble_map5_row_4 marble_map5 True 4 -1,0,-1,-1,-1,-1,3,-1
33 29 marble_map5_row_5 marble_map5 True 5 -1,0,-1,-1,-1,3,-1
34 30 marble_map6_row_0 marble_map6 True 0 -1,-1,-1,3,3,-1,-1,-1
35 31 marble_map6_row_1 marble_map6 True 1 -1,-1,-1,3,-1,-1,-1
36 32 marble_map6_row_2 marble_map6 True 2 -1,-1,0,2,2,1,-1,-1
37 33 marble_map6_row_3 marble_map6 True 3 -1,2,0,2,1,3,-1
38 34 marble_map6_row_4 marble_map6 True 4 -1,-1,2,0,1,3,-1,-1
39 35 marble_map6_row_5 marble_map6 True 5 -1,1,2,-1,3,0,-1
40 36 marble_map6_row_6 marble_map6 True 6 -1,1,1,-1,-1,0,0,-1
@@ -0,0 +1,6 @@
,,,,,보상 갯수,등장 가중치
Id,StringId,packIndex,cost,spriteTier,rewardCount,prob
Key<int>,Key<string>,int,int,int[],int[],float[]
0,cardPack0,0,5,"0,1,2,3","3,4,5,7","65,20,10,5"
1,cardPack1,1,10,"0,1,2,3","6,8,10,15","60,20,15,5"
2,cardPack2,2,15,"0,1,2,3","8,12,15,25","55,20,15,10"
1 보상 갯수 등장 가중치
2 Id StringId packIndex cost spriteTier rewardCount prob
3 Key<int> Key<string> int int int[] int[] float[]
4 0 cardPack0 0 5 0,1,2,3 3,4,5,7 65,20,10,5
5 1 cardPack1 1 10 0,1,2,3 6,8,10,15 60,20,15,5
6 2 cardPack2 2 15 0,1,2,3 8,12,15,25 55,20,15,10
@@ -0,0 +1,13 @@
,미니게임에 캡슐 등장 갯수는 20개,등장확률,등장 확률,,,보상 종류,보상량,,
Id,StringId,goodProb,Prob,capsuleTier,grade,rewardType,rewardValue,minSize,maxSize
Key<int>,Key<string>,float,float,int,EMonoWeaponGrade,string,int,float,float
100,claw_6_empty_0,0,40,6,NORMAL,empty,0,0.5,0.5
101,claw_6_point_1,0,70,6,NORMAL,point,1,0.9,0.9
102,claw_0_trash_1,0,0,0,NORMAL,trash,1,1,1.2
103,claw_0_potion_1,0,14,0,NORMAL,potion,1,0.8,0.8
104,claw_1_equipment_1,0,40,1,NORMAL,equipment,1,0.8,0.8
105,claw_2_equipment_1,0,0,2,RARE,equipment,1,0.8,0.8
106,claw_3_equipment_1,0,0,3,EPIC,equipment,1,0.8,0.8
107,claw_4_equipment_1,1,0,4,LEGEND,equipment,1,0.8,0.8
108,claw_5_augment_1,0,0,5,NORMAL,augment,1,0.8,0.8
109,claw_5_potionAugment_1,0,0,5,NORMAL,potionAugment,1,0.8,0.8
1 미니게임에 캡슐 등장 갯수는 20개 등장확률 등장 확률 보상 종류 보상량
2 Id StringId goodProb Prob capsuleTier grade rewardType rewardValue minSize maxSize
3 Key<int> Key<string> float float int EMonoWeaponGrade string int float float
4 100 claw_6_empty_0 0 40 6 NORMAL empty 0 0.5 0.5
5 101 claw_6_point_1 0 70 6 NORMAL point 1 0.9 0.9
6 102 claw_0_trash_1 0 0 0 NORMAL trash 1 1 1.2
7 103 claw_0_potion_1 0 14 0 NORMAL potion 1 0.8 0.8
8 104 claw_1_equipment_1 0 40 1 NORMAL equipment 1 0.8 0.8
9 105 claw_2_equipment_1 0 0 2 RARE equipment 1 0.8 0.8
10 106 claw_3_equipment_1 0 0 3 EPIC equipment 1 0.8 0.8
11 107 claw_4_equipment_1 1 0 4 LEGEND equipment 1 0.8 0.8
12 108 claw_5_augment_1 0 0 5 NORMAL augment 1 0.8 0.8
13 109 claw_5_potionAugment_1 0 0 5 NORMAL potionAugment 1 0.8 0.8
@@ -0,0 +1,14 @@
,,,획득 보상 재화 수,
Id,StringId,setNumber,rewardCount,gap
Key<int>,Key<string>,int,int,int
100,1,2,0,0
101,2,3,5,5
102,3,4,12,7
103,4,5,20,8
104,5,6,32,12
105,6,7,47,15
106,7,8,64,17
107,8,9,95,31
108,9,10,140,45
109,10,11,200,60
110,11,12,300,100
1 획득 보상 재화 수
2 Id StringId setNumber rewardCount gap
3 Key<int> Key<string> int int int
4 100 1 2 0 0
5 101 2 3 5 5
6 102 3 4 12 7
7 103 4 5 20 8
8 104 5 6 32 12
9 105 6 7 47 15
10 106 7 8 64 17
11 107 8 9 95 31
12 108 9 10 140 45
13 109 10 11 200 60
14 110 11 12 300 100
@@ -0,0 +1,16 @@
,,,,,,
Id,StringId,diceValues,itemKey,rewardKey,rewardValue,value
Key<int>,Key<string>,int[],string,string,int,int
0,0,"0,0,-1",point,rewardKey_0,5,20
1,1,"1,1,-1",normalWeapon,rewardKey_1,1,25
2,2,"2,2,-1",free,rewardKey_2,1,50
3,3,"3,3,-1",augment,rewardKey_3,1,20
4,4,"4,4,-1",tile,rewardKey_4,1,30
5,5,"5,5,-1",potion,rewardKey_5,1,35
6,6,"0,0,0",point,rewardKey_0,20,4
7,7,"1,1,1",rareWeapon,rewardKey_6,1,4
8,8,"2,2,2",free,rewardKey_2,2,6
9,9,"3,3,3",augment,rewardKey_3,2,2
10,10,"4,4,4",tile,rewardKey_4,3,4
11,11,"5,5,5",potion,rewardKey_5,3,4
12,12,"-1,-1,-1",none,,-1,50
1
2 Id StringId diceValues itemKey rewardKey rewardValue value
3 Key<int> Key<string> int[] string string int int
4 0 0 0,0,-1 point rewardKey_0 5 20
5 1 1 1,1,-1 normalWeapon rewardKey_1 1 25
6 2 2 2,2,-1 free rewardKey_2 1 50
7 3 3 3,3,-1 augment rewardKey_3 1 20
8 4 4 4,4,-1 tile rewardKey_4 1 30
9 5 5 5,5,-1 potion rewardKey_5 1 35
10 6 6 0,0,0 point rewardKey_0 20 4
11 7 7 1,1,1 rareWeapon rewardKey_6 1 4
12 8 8 2,2,2 free rewardKey_2 2 6
13 9 9 3,3,3 augment rewardKey_3 2 2
14 10 10 4,4,4 tile rewardKey_4 3 4
15 11 11 5,5,5 potion rewardKey_5 3 4
16 12 12 -1,-1,-1 none -1 50
@@ -0,0 +1,19 @@
,,,,"일반,희귀,영웅,전설 (일단 칼럼 1 에 넣기)",
Id,StringId,shapeName,ColumnSort,imageName,shapeRow
Key<int>,Key<string>,string,int,string[],bool[]
100,dot_1,dot,1,"hero_body_stone_20x20_normal,hero_body_stone_20x20_rare,hero_body_stone_20x20_hero,hero_body_stone_20x20_legend",TRUE
101,small_I_1,small_I,1,"hero_body_stone_40x40_normal_1,hero_body_stone_40x40_rare_1,hero_body_stone_40x40_hero_1,hero_body_stone_40x40_legend_1","TRUE,FALSE"
102,small_I_2,small_I,2,,"TRUE,FALSE"
103,boomerang_1,boomerang,1,"hero_body_stone_40x40_normal_2,hero_body_stone_40x40_rare_2,hero_body_stone_40x40_hero_2,hero_body_stone_40x40_legend_2","TRUE,FALSE"
104,boomerang_2,boomerang,2,,"TRUE,TRUE"
105,square_1,square,1,"hero_body_stone_40x40_normal_3,hero_body_stone_40x40_rare_3,hero_body_stone_40x40_hero_3,hero_body_stone_40x40_legend_3","TRUE,TRUE"
106,square_2,square,2,,"TRUE,TRUE"
107,large_I_1,large_I,1,"hero_body_stone_60x60_normal_1,hero_body_stone_60x60_rare_1,hero_body_stone_60x60_hero_1,hero_body_stone_60x60_legend_1","TRUE,FALSE,FALSE"
108,large_I_2,large_I,2,,"TRUE,FALSE,FALSE"
109,large_I_3,large_I,3,,"TRUE,FALSE,FALSE"
110,large_L_1,large_L,1,"hero_body_stone_60x60_normal_2,hero_body_stone_60x60_rare_2,hero_body_stone_60x60_hero_2,hero_body_stone_60x60_legend_2","TRUE,FALSE,FALSE"
111,large_L_2,large_L,2,,"TRUE,FALSE,FALSE"
112,large_L_3,large_L,3,,"TRUE,TRUE,FALSE"
113,large_T_1,large_T,1,"hero_body_stone_60x60_normal_3,hero_body_stone_60x60_rare_3,hero_body_stone_60x60_hero_3,hero_body_stone_60x60_legend_3","TRUE,TRUE,TRUE"
114,large_T_2,large_T,2,,"FALSE,TRUE,FALSE"
115,large_T_3,large_T,3,,"FALSE,FALSE,FALSE"
1 일반,희귀,영웅,전설 (일단 칼럼 1 에 넣기)
2 Id StringId shapeName ColumnSort imageName shapeRow
3 Key<int> Key<string> string int string[] bool[]
4 100 dot_1 dot 1 hero_body_stone_20x20_normal,hero_body_stone_20x20_rare,hero_body_stone_20x20_hero,hero_body_stone_20x20_legend TRUE
5 101 small_I_1 small_I 1 hero_body_stone_40x40_normal_1,hero_body_stone_40x40_rare_1,hero_body_stone_40x40_hero_1,hero_body_stone_40x40_legend_1 TRUE,FALSE
6 102 small_I_2 small_I 2 TRUE,FALSE
7 103 boomerang_1 boomerang 1 hero_body_stone_40x40_normal_2,hero_body_stone_40x40_rare_2,hero_body_stone_40x40_hero_2,hero_body_stone_40x40_legend_2 TRUE,FALSE
8 104 boomerang_2 boomerang 2 TRUE,TRUE
9 105 square_1 square 1 hero_body_stone_40x40_normal_3,hero_body_stone_40x40_rare_3,hero_body_stone_40x40_hero_3,hero_body_stone_40x40_legend_3 TRUE,TRUE
10 106 square_2 square 2 TRUE,TRUE
11 107 large_I_1 large_I 1 hero_body_stone_60x60_normal_1,hero_body_stone_60x60_rare_1,hero_body_stone_60x60_hero_1,hero_body_stone_60x60_legend_1 TRUE,FALSE,FALSE
12 108 large_I_2 large_I 2 TRUE,FALSE,FALSE
13 109 large_I_3 large_I 3 TRUE,FALSE,FALSE
14 110 large_L_1 large_L 1 hero_body_stone_60x60_normal_2,hero_body_stone_60x60_rare_2,hero_body_stone_60x60_hero_2,hero_body_stone_60x60_legend_2 TRUE,FALSE,FALSE
15 111 large_L_2 large_L 2 TRUE,FALSE,FALSE
16 112 large_L_3 large_L 3 TRUE,TRUE,FALSE
17 113 large_T_1 large_T 1 hero_body_stone_60x60_normal_3,hero_body_stone_60x60_rare_3,hero_body_stone_60x60_hero_3,hero_body_stone_60x60_legend_3 TRUE,TRUE,TRUE
18 114 large_T_2 large_T 2 FALSE,TRUE,FALSE
19 115 large_T_3 large_T 3 FALSE,FALSE,FALSE
@@ -0,0 +1,11 @@
,,,,
Id,StringId,ratio,itemID,itemCount
Key<int>,Key<string>,int,int,int
0,goal0,500,125,1
1,goal1,100,125,5
2,goal2,50,125,20
3,goal3,4,125,100
4,goal4,4,125,100
5,goal5,50,125,20
6,goal6,100,125,5
7,goal7,500,125,1
1
2 Id StringId ratio itemID itemCount
3 Key<int> Key<string> int int int
4 0 goal0 500 125 1
5 1 goal1 100 125 5
6 2 goal2 50 125 20
7 3 goal3 4 125 100
8 4 goal4 4 125 100
9 5 goal5 50 125 20
10 6 goal6 100 125 5
11 7 goal7 500 125 1
@@ -0,0 +1,7 @@
,,,,,,,,
Id,StringId,title,description,iconName,adPreviewImage,maxADPerDay,buffSecond,values
Key<int>,Key<string>,string,string,string,string,int,int,int[]
0,adGoldPin,goldPin_title,adGoldPin_desc,relic_drop_superball_icon,plinko_ad_info_superpin,3,180,"150,200,250,300,330"
1,adMultiplyArea,multiplyArea_title,adMultiplyArea_desc,relic_drop_multiply_icon,plinko_ad_info_multishot,3,180,"3,4,5,6,7,8,9,10"
2,adRewardUp,rewardUp_title,adRewardUp_desc,relic_drop_basket_icon,plinko_ad_info_booster,3,180,"140, 150, 160"
3,adAddNormalDropBall,addNormalDropBall_title,adAddNormalDropBall_desc,,,3,-1,"20,30,40"
1
2 Id StringId title description iconName adPreviewImage maxADPerDay buffSecond values
3 Key<int> Key<string> string string string string int int int[]
4 0 adGoldPin goldPin_title adGoldPin_desc relic_drop_superball_icon plinko_ad_info_superpin 3 180 150,200,250,300,330
5 1 adMultiplyArea multiplyArea_title adMultiplyArea_desc relic_drop_multiply_icon plinko_ad_info_multishot 3 180 3,4,5,6,7,8,9,10
6 2 adRewardUp rewardUp_title adRewardUp_desc relic_drop_basket_icon plinko_ad_info_booster 3 180 140, 150, 160
7 3 adAddNormalDropBall addNormalDropBall_title adAddNormalDropBall_desc 3 -1 20,30,40
@@ -0,0 +1,124 @@
,,최대 공 개수,충전 시간,광고 해금,
Id,StringId,maxBallCount,chargeSecond,adKey,level
Key<int>,Key<string>,int,int,string,int
0,level0,15,900,null,-1
1,level1,20,900,adGoldPin,0
2,level2,25,900,adMultiplyArea,0
3,level3,30,900,adRewardUp,0
4,level4,35,900,adGoldPin,1
5,level5,40,900,adMultiplyArea,1
6,level6,45,900,adRewardUp,1
7,level7,50,900,adGoldPin,2
8,level8,55,900,adMultiplyArea,2
9,level9,60,900,adRewardUp,2
10,level10,65,900,adMultiplyArea,3
11,level11,65,900,null,-1
12,level12,65,900,null,-1
13,level13,65,900,null,-1
14,level14,65,900,null,-1
15,level15,65,900,null,-1
16,level16,65,900,null,-1
17,level17,65,900,null,-1
18,level18,65,900,null,-1
19,level19,65,900,null,-1
20,level20,65,900,null,-1
21,level21,65,900,null,-1
22,level22,65,900,null,-1
23,level23,65,900,null,-1
24,level24,65,900,null,-1
25,level25,65,900,null,-1
26,level26,65,900,null,-1
27,level27,65,900,null,-1
28,level28,65,900,null,-1
29,level29,65,900,null,-1
30,level30,65,900,null,-1
31,level31,65,900,null,-1
32,level32,65,900,null,-1
33,level33,65,900,null,-1
34,level34,65,900,null,-1
35,level35,65,900,null,-1
36,level36,65,900,null,-1
37,level37,65,900,null,-1
38,level38,65,900,null,-1
39,level39,65,900,null,-1
40,level40,65,900,null,-1
41,level41,65,900,null,-1
42,level42,65,900,null,-1
43,level43,65,900,null,-1
44,level44,65,900,null,-1
45,level45,65,900,null,-1
46,level46,65,900,null,-1
47,level47,65,900,null,-1
48,level48,65,900,null,-1
49,level49,65,900,null,-1
50,level50,65,900,null,-1
51,level51,65,900,null,-1
52,level52,65,900,null,-1
53,level53,65,900,null,-1
54,level54,65,900,null,-1
55,level55,65,900,null,-1
56,level56,65,900,null,-1
57,level57,65,900,null,-1
58,level58,65,900,null,-1
59,level59,65,900,null,-1
60,level60,65,900,null,-1
61,level61,65,900,null,-1
62,level62,65,900,null,-1
63,level63,65,900,null,-1
64,level64,65,900,null,-1
65,level65,65,900,null,-1
66,level66,65,900,null,-1
67,level67,65,900,null,-1
68,level68,65,900,null,-1
69,level69,65,900,null,-1
70,level70,65,900,null,-1
71,level71,65,900,null,-1
72,level72,65,900,null,-1
73,level73,65,900,null,-1
74,level74,65,900,null,-1
75,level75,65,900,null,-1
76,level76,65,900,null,-1
77,level77,65,900,null,-1
78,level78,65,900,null,-1
79,level79,65,900,null,-1
80,level80,65,900,null,-1
81,level81,65,900,null,-1
82,level82,65,900,null,-1
83,level83,65,900,null,-1
84,level84,65,900,null,-1
85,level85,65,900,null,-1
86,level86,65,900,null,-1
87,level87,65,900,null,-1
88,level88,65,900,null,-1
89,level89,65,900,null,-1
90,level90,65,900,null,-1
91,level91,65,900,null,-1
92,level92,65,900,null,-1
93,level93,65,900,null,-1
94,level94,65,900,null,-1
95,level95,65,900,null,-1
96,level96,65,900,null,-1
97,level97,65,900,null,-1
98,level98,65,900,null,-1
99,level99,65,900,null,-1
100,level100,65,900,null,-1
101,level101,65,900,null,-1
102,level102,65,900,null,-1
103,level103,65,900,null,-1
104,level104,65,900,null,-1
105,level105,65,900,null,-1
106,level106,65,900,null,-1
107,level107,65,900,null,-1
108,level108,65,900,null,-1
109,level109,65,900,null,-1
110,level110,65,900,null,-1
111,level111,65,900,null,-1
112,level112,65,900,null,-1
113,level113,65,900,null,-1
114,level114,65,900,null,-1
115,level115,65,900,null,-1
116,level116,65,900,null,-1
117,level117,65,900,null,-1
118,level118,65,900,null,-1
119,level119,65,900,null,-1
120,level120,65,900,null,-1
1 최대 공 개수 충전 시간 광고 해금
2 Id StringId maxBallCount chargeSecond adKey level
3 Key<int> Key<string> int int string int
4 0 level0 15 900 null -1
5 1 level1 20 900 adGoldPin 0
6 2 level2 25 900 adMultiplyArea 0
7 3 level3 30 900 adRewardUp 0
8 4 level4 35 900 adGoldPin 1
9 5 level5 40 900 adMultiplyArea 1
10 6 level6 45 900 adRewardUp 1
11 7 level7 50 900 adGoldPin 2
12 8 level8 55 900 adMultiplyArea 2
13 9 level9 60 900 adRewardUp 2
14 10 level10 65 900 adMultiplyArea 3
15 11 level11 65 900 null -1
16 12 level12 65 900 null -1
17 13 level13 65 900 null -1
18 14 level14 65 900 null -1
19 15 level15 65 900 null -1
20 16 level16 65 900 null -1
21 17 level17 65 900 null -1
22 18 level18 65 900 null -1
23 19 level19 65 900 null -1
24 20 level20 65 900 null -1
25 21 level21 65 900 null -1
26 22 level22 65 900 null -1
27 23 level23 65 900 null -1
28 24 level24 65 900 null -1
29 25 level25 65 900 null -1
30 26 level26 65 900 null -1
31 27 level27 65 900 null -1
32 28 level28 65 900 null -1
33 29 level29 65 900 null -1
34 30 level30 65 900 null -1
35 31 level31 65 900 null -1
36 32 level32 65 900 null -1
37 33 level33 65 900 null -1
38 34 level34 65 900 null -1
39 35 level35 65 900 null -1
40 36 level36 65 900 null -1
41 37 level37 65 900 null -1
42 38 level38 65 900 null -1
43 39 level39 65 900 null -1
44 40 level40 65 900 null -1
45 41 level41 65 900 null -1
46 42 level42 65 900 null -1
47 43 level43 65 900 null -1
48 44 level44 65 900 null -1
49 45 level45 65 900 null -1
50 46 level46 65 900 null -1
51 47 level47 65 900 null -1
52 48 level48 65 900 null -1
53 49 level49 65 900 null -1
54 50 level50 65 900 null -1
55 51 level51 65 900 null -1
56 52 level52 65 900 null -1
57 53 level53 65 900 null -1
58 54 level54 65 900 null -1
59 55 level55 65 900 null -1
60 56 level56 65 900 null -1
61 57 level57 65 900 null -1
62 58 level58 65 900 null -1
63 59 level59 65 900 null -1
64 60 level60 65 900 null -1
65 61 level61 65 900 null -1
66 62 level62 65 900 null -1
67 63 level63 65 900 null -1
68 64 level64 65 900 null -1
69 65 level65 65 900 null -1
70 66 level66 65 900 null -1
71 67 level67 65 900 null -1
72 68 level68 65 900 null -1
73 69 level69 65 900 null -1
74 70 level70 65 900 null -1
75 71 level71 65 900 null -1
76 72 level72 65 900 null -1
77 73 level73 65 900 null -1
78 74 level74 65 900 null -1
79 75 level75 65 900 null -1
80 76 level76 65 900 null -1
81 77 level77 65 900 null -1
82 78 level78 65 900 null -1
83 79 level79 65 900 null -1
84 80 level80 65 900 null -1
85 81 level81 65 900 null -1
86 82 level82 65 900 null -1
87 83 level83 65 900 null -1
88 84 level84 65 900 null -1
89 85 level85 65 900 null -1
90 86 level86 65 900 null -1
91 87 level87 65 900 null -1
92 88 level88 65 900 null -1
93 89 level89 65 900 null -1
94 90 level90 65 900 null -1
95 91 level91 65 900 null -1
96 92 level92 65 900 null -1
97 93 level93 65 900 null -1
98 94 level94 65 900 null -1
99 95 level95 65 900 null -1
100 96 level96 65 900 null -1
101 97 level97 65 900 null -1
102 98 level98 65 900 null -1
103 99 level99 65 900 null -1
104 100 level100 65 900 null -1
105 101 level101 65 900 null -1
106 102 level102 65 900 null -1
107 103 level103 65 900 null -1
108 104 level104 65 900 null -1
109 105 level105 65 900 null -1
110 106 level106 65 900 null -1
111 107 level107 65 900 null -1
112 108 level108 65 900 null -1
113 109 level109 65 900 null -1
114 110 level110 65 900 null -1
115 111 level111 65 900 null -1
116 112 level112 65 900 null -1
117 113 level113 65 900 null -1
118 114 level114 65 900 null -1
119 115 level115 65 900 null -1
120 116 level116 65 900 null -1
121 117 level117 65 900 null -1
122 118 level118 65 900 null -1
123 119 level119 65 900 null -1
124 120 level120 65 900 null -1
@@ -0,0 +1,25 @@
,,,,,1티어는 노란색,룰렛 범위 비율
Id,StringId,rouletteKey,itemID,itemCount,tier,weight
Key<int>,Key<string>,string,int,int,int,float
1,Roulette_101_150_15,spinTreasure,101,150,1,15
2,Roulette_101_50_30,spinTreasure,101,50,2,30
3,Roulette_126_3_30,spinTreasure,126,3,2,30
4,Roulette_119_3_50,spinTreasure,119,3,3,50
5,Roulette_127_3_30,spinTreasure,127,3,2,30
6,Roulette_120_3_50,spinTreasure,120,3,3,50
7,Roulette_129_3_30,spinTreasure,129,3,2,30
8,Roulette_121_3_50,spinTreasure,121,3,3,50
9,Roulette_128_3_30,spinTreasure,128,3,2,30
10,Roulette_122_3_50,spinTreasure,122,3,3,50
11,Roulette_603_3_50,spinTreasure,603,3,3,50
12,Roulette_604_3_50,spinTreasure,604,3,3,50
13,Roulette_602_3_50,spinTreasure,602,3,3,50
14,Roulette_111_3_30,spinTreasure,111,3,2,30
15,Roulette_111_1_50,spinTreasure,111,1,3,50
16,Roulette_138_5_50,spinTreasure,138,5,3,50
17,Roulette_petGrowth_306_1200_30,petGrowth,306,1200,3,30
18,Roulette_petGrowth_306_1500_25,petGrowth,306,1500,3,25
19,Roulette_petGrowth_306_2100_20,petGrowth,306,2100,2,20
20,Roulette_petGrowth_306_2400_10,petGrowth,306,2400,2,10
21,Roulette_petGrowth_306_3000_10,petGrowth,306,3000,2,10
22,Roulette_petGrowth_306_4500_5,petGrowth,306,4500,1,5
1 1티어는 노란색 룰렛 범위 비율
2 Id StringId rouletteKey itemID itemCount tier weight
3 Key<int> Key<string> string int int int float
4 1 Roulette_101_150_15 spinTreasure 101 150 1 15
5 2 Roulette_101_50_30 spinTreasure 101 50 2 30
6 3 Roulette_126_3_30 spinTreasure 126 3 2 30
7 4 Roulette_119_3_50 spinTreasure 119 3 3 50
8 5 Roulette_127_3_30 spinTreasure 127 3 2 30
9 6 Roulette_120_3_50 spinTreasure 120 3 3 50
10 7 Roulette_129_3_30 spinTreasure 129 3 2 30
11 8 Roulette_121_3_50 spinTreasure 121 3 3 50
12 9 Roulette_128_3_30 spinTreasure 128 3 2 30
13 10 Roulette_122_3_50 spinTreasure 122 3 3 50
14 11 Roulette_603_3_50 spinTreasure 603 3 3 50
15 12 Roulette_604_3_50 spinTreasure 604 3 3 50
16 13 Roulette_602_3_50 spinTreasure 602 3 3 50
17 14 Roulette_111_3_30 spinTreasure 111 3 2 30
18 15 Roulette_111_1_50 spinTreasure 111 1 3 50
19 16 Roulette_138_5_50 spinTreasure 138 5 3 50
20 17 Roulette_petGrowth_306_1200_30 petGrowth 306 1200 3 30
21 18 Roulette_petGrowth_306_1500_25 petGrowth 306 1500 3 25
22 19 Roulette_petGrowth_306_2100_20 petGrowth 306 2100 2 20
23 20 Roulette_petGrowth_306_2400_10 petGrowth 306 2400 2 10
24 21 Roulette_petGrowth_306_3000_10 petGrowth 306 3000 2 10
25 22 Roulette_petGrowth_306_4500_5 petGrowth 306 4500 1 5
@@ -0,0 +1,8 @@
,,활성화 하는 게임 인덱스,시즌 시작 시 최초 지급 재화량,인게임 드랍,게임용 재화,1회 게임에 사용하는 비용,미니게임 보상 상품 교환용 재화,[랭킹 테이블],[이벤트 BM 테이블],[교환 테이블]
Id,StringId,gamePackIndex,defaultGameItemCount,gameItemID,playItemID,playItemUseCount,exchangeItemID,targetRankingStringId,BmGroupKey,ExchangeGroupKey
Key<int>,Key<string>,int[],int,int,int,int,int,string,string,string
100,halloween2025Event,0,20,136,136,5,137,halloween2025Event,halloween2025EventMinigame,halloween2025EventMinigame
101,christmas2025Event,"0,1",20,143,143,5,137,christmas2025Event,christmas2025EventMinigame,christmas2025EventMinigame
102,firstAnniversary2026Event,"0,1",20,144,144,5,137,firstAnniversary2026Event,anniversary2026EventMinigame,anniversary2026EventMinigame
103,patrick2026Event,"0,1",20,158,158,5,137,patrick2026Event,patrick2026EventMinigame,patrick2026EventMinigame
104,summer2026Event,"0,1",20,166,166,5,137,summer2026Event,summer2026EventMinigame,summer2026EventMinigame
1 활성화 하는 게임 인덱스 시즌 시작 시 최초 지급 재화량 인게임 드랍 게임용 재화 1회 게임에 사용하는 비용 미니게임 보상 상품 교환용 재화 [랭킹 테이블] [이벤트 BM 테이블] [교환 테이블]
2 Id StringId gamePackIndex defaultGameItemCount gameItemID playItemID playItemUseCount exchangeItemID targetRankingStringId BmGroupKey ExchangeGroupKey
3 Key<int> Key<string> int[] int int int int int string string string
4 100 halloween2025Event 0 20 136 136 5 137 halloween2025Event halloween2025EventMinigame halloween2025EventMinigame
5 101 christmas2025Event 0,1 20 143 143 5 137 christmas2025Event christmas2025EventMinigame christmas2025EventMinigame
6 102 firstAnniversary2026Event 0,1 20 144 144 5 137 firstAnniversary2026Event anniversary2026EventMinigame anniversary2026EventMinigame
7 103 patrick2026Event 0,1 20 158 158 5 137 patrick2026Event patrick2026EventMinigame patrick2026EventMinigame
8 104 summer2026Event 0,1 20 166 166 5 137 summer2026Event summer2026EventMinigame summer2026EventMinigame
@@ -0,0 +1,10 @@
,,,,
Id,StringId,day,rewardID,rewardCount
Key<int>,Key<string>,int,int,int
0,OutgameSpitoReward_0,0,134,1
1,OutgameSpitoReward_1,1,134,2
2,OutgameSpitoReward_2,2,134,3
3,OutgameSpitoReward_3,3,134,4
4,OutgameSpitoReward_4,4,134,5
5,OutgameSpitoReward_5,5,134,6
6,OutgameSpitoReward_6,6,134,7
1
2 Id StringId day rewardID rewardCount
3 Key<int> Key<string> int int int
4 0 OutgameSpitoReward_0 0 134 1
5 1 OutgameSpitoReward_1 1 134 2
6 2 OutgameSpitoReward_2 2 134 3
7 3 OutgameSpitoReward_3 3 134 4
8 4 OutgameSpitoReward_4 4 134 5
9 5 OutgameSpitoReward_5 5 134 6
10 6 OutgameSpitoReward_6 6 134 7
@@ -0,0 +1,5 @@
,0일차는 default,,,
Id,StringId,itemIDList,itemCountList,percent
Key<int>,Key<string>,int[],int[],float[]
0,OutgameSpito_0,"101,101,101,100,100,100,204,204,204","150,50,0,15000,10000,0,3,1,0","4,11,10,5,10,10,4,11,10"
1,OutgameSpito_1,"101,101,101,100,100,100,204,204,204","150,50,0,15000,10000,0,3,1,0","100,0,0,0,0,0,0,0,0"
1 0일차는 default
2 Id StringId itemIDList itemCountList percent
3 Key<int> Key<string> int[] int[] float[]
4 0 OutgameSpito_0 101,101,101,100,100,100,204,204,204 150,50,0,15000,10000,0,3,1,0 4,11,10,5,10,10,4,11,10
5 1 OutgameSpito_1 101,101,101,100,100,100,204,204,204 150,50,0,15000,10000,0,3,1,0 100,0,0,0,0,0,0,0,0