Initial import of HEROLL source and design documents
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# 06-宠物与成长
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宠物提供对局中的协助能力,并通过碎片和金币长期成长。冰冻蛙可以冰冻敌人,黑暗喵可处刑低生命敌人;具体效果模板和数值应一起读取,不能只显示宠物基础属性。限时成长活动是宠物系统中的独立进度。
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[设计与规则](./设计与规则.md)是本模块正文。数值和规则CSV与正文同目录,原作中文目录用于开发阅读。
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| 配置用途 | 权威原字段表 | 记录数 | 开发阅读表 |
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| --- | --- | --- | --- |
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| 宠物解锁与成长 | [pet.csv](./pet.csv) | 18 | [中文目录](./pet-中文目录.csv) |
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| 宠物等级技能 | [petskill.csv](./petskill.csv) | 116 | [中文目录](./petskill-中文目录.csv) |
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| 宠物成长活动入口 | [petgrowthdata.csv](./petgrowthdata.csv) | 2 | [中文目录](./petgrowthdata-中文目录.csv) |
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| 宠物成长事件 | [petgrowthevent.csv](./petgrowthevent.csv) | 50 | [中文目录](./petgrowthevent-中文目录.csv) |
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| 宠物成长等级奖励 | [petgrowthlevel.csv](./petgrowthlevel.csv) | 26 | [中文目录](./petgrowthlevel-中文目录.csv) |
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原作中文名称,原作效果文本,Id,StringId,petTitle,isEnabled,isRemake,grade,ifOwnAutoConvert,convertItemId,convertCount,subInfoStringKey,petDesc,attackFeedbackKey,IconName,PrefabName,ECoolTimeType,baseCoolTime,plusCoolTime,baseDamageValue,plusDamageValue,baseExtraValue,plusExtraVaue,petRole,needPiece,needGold,unlockPrice,EMonoStatus,baseAdditionalStatus,plusAdditionalStatus,previewAnimationKeys,appearKey,appearDay
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冰冻蛙,持续{B}秒冰冻敌人。,100,pet01,pet_title_pet01,True,False,NORMAL,False,101,5,null,pet_desc_pet01,petAttack_pet01_feedbackKey,01_pet_idle_1,Pet01,Time,10.8,-0.2,0,0,1.1,0.1,pet_info_0,"1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200","1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000",1000,ATTACK_POWER,0.1,0.1,Attack,,
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黑暗喵,处刑生命值低于{B}%以下的敌人。,101,pet02,pet_title_pet02,True,False,NORMAL,False,101,5,null,pet_desc_pet02,petAttack_pet02_feedbackKey,02_pet_idle_1,Pet02,Time,9.8,-0.2,0,0,5.2,0.2,pet_info_1,"1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200","1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000",1000,HEALTH,0.1,0.1,Attack,,
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狙击浣熊,狙击敌人,以20%机率造成300%伤害。,102,pet03,pet_title_pet03,True,False,NORMAL,False,101,5,petDamageDesc,pet_desc_pet03,petAttack_pet03_feedbackKey,03_pet_idle_1,Pet03,Time,11.8,-0.2,100,4,20,0,pet_info_2,"1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200","1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000",1000,AIM,0.1,0.1,Attack,,
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暴怒鲨鱼,丢掷速度虽慢,但造成强大伤害的铁锚。,103,pet04,pet_title_pet04,True,False,RARE,False,101,10,petDamageDesc,pet_desc_pet04,petAttack_pet04_feedbackKey,04_pet_idle_1,Pet04,Time,9.9,-0.1,165,5,0,0,pet_info_3,"1,2,4,6,8,10,12,14,16,18,20,25,30,40,50,75,80,100,120,150","2000,4000,6000,8000,10000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000,300000,350000",1000,DEFENSE,0.2,0.2,Attack,,
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弓箭狐狸,迅速地射出箭矢。,104,pet05,pet_title_pet05,True,False,RARE,False,101,10,petDamageDesc,pet_desc_pet05,petAttack_pet05_feedbackKey,05_pet_idle_1,Pet05,Time,4.95,-0.05,50,4,0,0,pet_info_3,"1,2,4,6,8,10,12,14,16,18,20,25,30,40,50,75,80,100,120,150","2000,4000,6000,8000,10000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000,300000,350000",1000,ATTACK_POWER,0.2,0.2,Attack,,
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枪手鸭,对敌人开枪。,105,pet06,pet_title_pet06,True,False,EPIC,False,101,20,petDamageDesc,pet_desc_pet06,petAttack_pet06_feedbackKey,06_pet_idle_1,Pet06,Time,6.9,-0.1,125,5,0,0,pet_info_3,"1,2,3,4,5,6,8,10,12,14,16,18,20,25,30,40,50,60,80,100","4000,8000,12000,16000,20000,40000,60000,80000,90000,100000,120000,140000,160000,180000,200000,250000,300000,350000,400000",1000,HEALTH,0.3,0.3,Attack,,
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地狱龙,发射贯穿敌人的火球。,106,pet07,pet_title_pet07,True,False,EPIC,False,101,20,petDamageDesc,pet_desc_pet07,petAttack_pet07_feedbackKey,07_pet_idle_1,Pet07,Time,8.95,-0.05,55,5,,,pet_info_4,"1,2,3,4,5,6,8,10,12,14,16,18,20,25,30,40,50,60,80,100","4000,8000,12000,16000,20000,40000,60000,80000,90000,100000,120000,140000,160000,180000,200000,250000,300000,350000,400000",1000,AIM,0.3,0.3,Attack,,
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宝物啾,以{B}%机率发现各种道具。,107,pet08,pet_title_pet08,True,False,LEGEND,False,101,55,null,pet_desc_pet08,petAttack_pet08_feedbackKey,08_pet_idle_1,Pet08,Time,6.95,-0.05,0,0,51,1,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,DEFENSE,0.5,0.5,Attack,,
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治癒兔,恢復{A}%的勇士生命值。,108,pet09,pet_title_pet09,True,False,LEGEND,False,101,55,null,pet_desc_pet09,petAttack_pet09_feedbackKey,09_pet_idle_1,Pet09,Time,12.8,-0.2,10.5,0.5,0,0,pet_info_5,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,ATTACK_POWER,0.5,0.5,Attack,,
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极光企鹅,发射贯穿敌人的光线,超可爱。,109,pet10,pet_title_pet10,True,False,NORMAL,False,101,5,petDamageDesc,pet_desc_pet10,petAttack_pet10_feedbackKey,10_pet_idle_1,Pet10,Time,19.8,-0.2,150,5,0,0,pet_info_4,"1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200","1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000",1000,HEALTH,0.1,0.1,Attack,,
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骰子恐龙,骰点越高,发射越多核弹。,110,pet11,pet_title_pet11,True,False,LEGEND,False,101,55,petDamageDesc,pet_desc_pet11,petAttack_pet11_feedbackKey,11_pet_idle_1,Pet11,Double,1,0,30,2.5,0,0,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,ATTACK_POWER,0.5,0.5,Attack,,
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软呼呼护卫,透过肉身保护勇士。,111,pet12,pet_title_pet12,True,True,LEGEND,False,101,55,petinfo_protectvalue,pet_desc_pet12,petAttack_pet12_feedbackKey,12_pet_idle_1,Pet12,StartAttack,1,0,0,0,22,2,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,AIM,0.5,0.5,Hit,,
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特务火腿,获得点数。,112,pet13,pet_title_pet13,True,False,LEGEND,False,101,55,petinfo_point,pet_desc_pet13,petAttack_pet13_feedbackKey,13_pet_idle_1,Pet13,HeroHit,30,-1,0,0,5,0,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,DEFENSE,0.5,0.5,"Attack,PlayerHit",,
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小丑猴,舞蹈时间!所有敌人跳起舞。,113,pet14,pet_title_pet14,True,False,LEGEND,False,101,55,petinfo_dancetimevalue,pet_desc_pet14,petAttack_pet14_feedbackKey,14_pet_idle_1,Pet14,HeroAttack,30,-1,0,0,1.1,0.1,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,HEALTH,0.5,0.5,Dance,,
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迷你海妖女王,处刑生命值低于{B}%以下的所有敌人。,114,pet15,pet_title_pet15,True,False,LEGEND,False,101,55,null,pet_desc_pet15,petAttack_pet15_feedbackKey,15_pet_idle_1,Pet15,DiceSum,30,-1,0,0,6.2,0.2,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,ATTACK_POWER,0.5,0.5,"Wait,Skill",,
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火辣鸡,随机向1~3个敌人发射羽毛,造成<link='keyword_burn'><style=keyword>烧伤</style></link>。,115,pet16,pet_title_pet16,True,False,LEGEND,False,101,55,petDamageDesc,pet_desc_pet16,petAttack_pet16_feedbackKey,16_pet_idle_1,Pet16,Time,7.9,-0.1,105,5,0,0,pet_info_3,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,AIM,0.5,0.5,Attack,,
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迷你军团长,每一楼层基本能力值增加{B}%,116,pet17,pet_title_pet17,True,False,MYTH,True,150,400,null,pet_desc_pet17,petAttack_pet17_feedbackKey,17_pet_idle_1,Pet17,Passive,10,-0.1,0,0,2.5,0,pet_info_2,"1,400,480,520,720,800,1280,1600,2000,2400,3120,3600","15000,20000,30000,50000,75000,100000,125000,150000,175000,200000,250000",1000,AIM,0.5,0.5,Attack,firstAnniversary2026Event,2026. 3. 16
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迷你神剑,对1名敌人持续{B}秒插入<link='keyword_excalibur'><style=keyword>王者之剑</style></link>。,117,pet18,pet_title_pet18,True,False,MYTH,True,150,400,null,pet_desc_pet18,petAttack_pet18_feedbackKey,18_pet_idle_1,Pet18,StartAttack,1,0,0,0,0.9,0,pet_info_0,"1,400,480,520,720,800,1280,1600,2000,2400,3120,3600","15000,20000,30000,50000,75000,100000,125000,150000,175000,200000,250000",1000,HEALTH,0.5,0.5,Attack,,
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Id,StringId,petTitle,isEnabled,isRemake,grade,ifOwnAutoConvert,convertItemId,convertCount,subInfoStringKey,petDesc,attackFeedbackKey,IconName,PrefabName,ECoolTimeType,baseCoolTime,plusCoolTime,baseDamageValue,plusDamageValue,baseExtraValue,plusExtraVaue,petRole,needPiece,needGold,unlockPrice,EMonoStatus,baseAdditionalStatus,plusAdditionalStatus,previewAnimationKeys,appearKey,appearDay
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100,pet01,pet_title_pet01,True,False,NORMAL,False,101,5,null,pet_desc_pet01,petAttack_pet01_feedbackKey,01_pet_idle_1,Pet01,Time,10.8,-0.2,0,0,1.1,0.1,pet_info_0,"1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200","1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000",1000,ATTACK_POWER,0.1,0.1,Attack,,
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101,pet02,pet_title_pet02,True,False,NORMAL,False,101,5,null,pet_desc_pet02,petAttack_pet02_feedbackKey,02_pet_idle_1,Pet02,Time,9.8,-0.2,0,0,5.2,0.2,pet_info_1,"1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200","1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000",1000,HEALTH,0.1,0.1,Attack,,
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102,pet03,pet_title_pet03,True,False,NORMAL,False,101,5,petDamageDesc,pet_desc_pet03,petAttack_pet03_feedbackKey,03_pet_idle_1,Pet03,Time,11.8,-0.2,100,4,20,0,pet_info_2,"1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200","1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000",1000,AIM,0.1,0.1,Attack,,
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103,pet04,pet_title_pet04,True,False,RARE,False,101,10,petDamageDesc,pet_desc_pet04,petAttack_pet04_feedbackKey,04_pet_idle_1,Pet04,Time,9.9,-0.1,165,5,0,0,pet_info_3,"1,2,4,6,8,10,12,14,16,18,20,25,30,40,50,75,80,100,120,150","2000,4000,6000,8000,10000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000,300000,350000",1000,DEFENSE,0.2,0.2,Attack,,
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104,pet05,pet_title_pet05,True,False,RARE,False,101,10,petDamageDesc,pet_desc_pet05,petAttack_pet05_feedbackKey,05_pet_idle_1,Pet05,Time,4.95,-0.05,50,4,0,0,pet_info_3,"1,2,4,6,8,10,12,14,16,18,20,25,30,40,50,75,80,100,120,150","2000,4000,6000,8000,10000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000,300000,350000",1000,ATTACK_POWER,0.2,0.2,Attack,,
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105,pet06,pet_title_pet06,True,False,EPIC,False,101,20,petDamageDesc,pet_desc_pet06,petAttack_pet06_feedbackKey,06_pet_idle_1,Pet06,Time,6.9,-0.1,125,5,0,0,pet_info_3,"1,2,3,4,5,6,8,10,12,14,16,18,20,25,30,40,50,60,80,100","4000,8000,12000,16000,20000,40000,60000,80000,90000,100000,120000,140000,160000,180000,200000,250000,300000,350000,400000",1000,HEALTH,0.3,0.3,Attack,,
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106,pet07,pet_title_pet07,True,False,EPIC,False,101,20,petDamageDesc,pet_desc_pet07,petAttack_pet07_feedbackKey,07_pet_idle_1,Pet07,Time,8.95,-0.05,55,5,,,pet_info_4,"1,2,3,4,5,6,8,10,12,14,16,18,20,25,30,40,50,60,80,100","4000,8000,12000,16000,20000,40000,60000,80000,90000,100000,120000,140000,160000,180000,200000,250000,300000,350000,400000",1000,AIM,0.3,0.3,Attack,,
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107,pet08,pet_title_pet08,True,False,LEGEND,False,101,55,null,pet_desc_pet08,petAttack_pet08_feedbackKey,08_pet_idle_1,Pet08,Time,6.95,-0.05,0,0,51,1,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,DEFENSE,0.5,0.5,Attack,,
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108,pet09,pet_title_pet09,True,False,LEGEND,False,101,55,null,pet_desc_pet09,petAttack_pet09_feedbackKey,09_pet_idle_1,Pet09,Time,12.8,-0.2,10.5,0.5,0,0,pet_info_5,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,ATTACK_POWER,0.5,0.5,Attack,,
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109,pet10,pet_title_pet10,True,False,NORMAL,False,101,5,petDamageDesc,pet_desc_pet10,petAttack_pet10_feedbackKey,10_pet_idle_1,Pet10,Time,19.8,-0.2,150,5,0,0,pet_info_4,"1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200","1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000",1000,HEALTH,0.1,0.1,Attack,,
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110,pet11,pet_title_pet11,True,False,LEGEND,False,101,55,petDamageDesc,pet_desc_pet11,petAttack_pet11_feedbackKey,11_pet_idle_1,Pet11,Double,1,0,30,2.5,0,0,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,ATTACK_POWER,0.5,0.5,Attack,,
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111,pet12,pet_title_pet12,True,True,LEGEND,False,101,55,petinfo_protectvalue,pet_desc_pet12,petAttack_pet12_feedbackKey,12_pet_idle_1,Pet12,StartAttack,1,0,0,0,22,2,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,AIM,0.5,0.5,Hit,,
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112,pet13,pet_title_pet13,True,False,LEGEND,False,101,55,petinfo_point,pet_desc_pet13,petAttack_pet13_feedbackKey,13_pet_idle_1,Pet13,HeroHit,30,-1,0,0,5,0,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,DEFENSE,0.5,0.5,"Attack,PlayerHit",,
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113,pet14,pet_title_pet14,True,False,LEGEND,False,101,55,petinfo_dancetimevalue,pet_desc_pet14,petAttack_pet14_feedbackKey,14_pet_idle_1,Pet14,HeroAttack,30,-1,0,0,1.1,0.1,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,HEALTH,0.5,0.5,Dance,,
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114,pet15,pet_title_pet15,True,False,LEGEND,False,101,55,null,pet_desc_pet15,petAttack_pet15_feedbackKey,15_pet_idle_1,Pet15,DiceSum,30,-1,0,0,6.2,0.2,pet_info_2,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,ATTACK_POWER,0.5,0.5,"Wait,Skill",,
|
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115,pet16,pet_title_pet16,True,False,LEGEND,False,101,55,petDamageDesc,pet_desc_pet16,petAttack_pet16_feedbackKey,16_pet_idle_1,Pet16,Time,7.9,-0.1,105,5,0,0,pet_info_3,"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,18,25,30,40","5000,10000,15000,20000,25000,50000,75000,100000,125000,150000,175000,200000,225000,250000,275000,300000,350000,400000,500000",1000,AIM,0.5,0.5,Attack,,
|
||||
116,pet17,pet_title_pet17,True,False,MYTH,True,150,400,null,pet_desc_pet17,petAttack_pet17_feedbackKey,17_pet_idle_1,Pet17,Passive,10,-0.1,0,0,2.5,0,pet_info_2,"1,400,480,520,720,800,1280,1600,2000,2400,3120,3600","15000,20000,30000,50000,75000,100000,125000,150000,175000,200000,250000",1000,AIM,0.5,0.5,Attack,firstAnniversary2026Event,2026. 3. 16
|
||||
117,pet18,pet_title_pet18,True,False,MYTH,True,150,400,null,pet_desc_pet18,petAttack_pet18_feedbackKey,18_pet_idle_1,Pet18,StartAttack,1,0,0,0,0.9,0,pet_info_0,"1,400,480,520,720,800,1280,1600,2000,2400,3120,3600","15000,20000,30000,50000,75000,100000,125000,150000,175000,200000,250000",1000,HEALTH,0.5,0.5,Attack,,
|
||||
|
@@ -0,0 +1,3 @@
|
||||
原作中文名称,原作效果文本,Id,StringId,petId,useItemId,useItemCount,seasonStartDay,seasonDay,seasonEndDay
|
||||
1stAnniv,,100,1stAnniv,pet17,151,150,2026. 2. 16,28,2026. 3. 16
|
||||
summer2026,,101,summer2026,,151,150,2026. 7. 13,28,2026. 8. 10
|
||||
|
@@ -0,0 +1,3 @@
|
||||
Id,StringId,petId,useItemId,useItemCount,seasonStartDay,seasonDay,seasonEndDay
|
||||
100,1stAnniv,pet17,151,150,2026. 2. 16,28,2026. 3. 16
|
||||
101,summer2026,,151,150,2026. 7. 13,28,2026. 8. 10
|
||||
|
@@ -0,0 +1,51 @@
|
||||
原作中文名称,原作效果文本,Id,StringId,eventId,eventKey,EPetGrowthEventType,weight,grade,eventParams,extraParams,titleKey,descKey,encounterObjKey,infoTitleKey,infoDescKey,selectProb,selectBubbleKey,selectTextKey,selectSuccessTextKey,selectFailTextKey,rewardId,rewardCount,rewardXp
|
||||
嗨!魔女凤珠,一位戴着巨大帽子的魔女正在喃喃自语。 / 相信你的直觉!,100,witch_ds_0_1stAnniv,witch_ds_0,1stAnniv,Select,1.67,1,,,1stAnniv0_title_key,1stAnniv0_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv0_event_title_key,"1stAnniv0_select1_key,1stAnniv0_select2_key","1stAnniv0_select1_success_key,1stAnniv0_select2_success_key","1stAnniv0_select1_fail_key,1stAnniv0_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
嗨!魔女凤珠,一位戴着巨大帽子的魔女正在喃喃自语。 / 相信你的直觉!,101,witch_ds_1_1stAnniv,witch_ds_1,1stAnniv,Select,1.67,1,,,1stAnniv1_title_key,1stAnniv1_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv1_event_title_key,"1stAnniv1_select1_key,1stAnniv1_select2_key","1stAnniv1_select1_success_key,1stAnniv1_select2_success_key","1stAnniv1_select1_fail_key,1stAnniv1_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
嗨!魔女凤珠,一位戴着巨大帽子的魔女正在喃喃自语。 / 相信你的直觉!,102,witch_ds_2_1stAnniv,witch_ds_2,1stAnniv,Select,1.67,1,,,1stAnniv2_title_key,1stAnniv2_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv2_event_title_key,"1stAnniv2_select1_key,1stAnniv2_select2_key","1stAnniv2_select1_success_key,1stAnniv2_select2_success_key","1stAnniv2_select1_fail_key,1stAnniv2_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
嗨!勇士凤珠,穿着绿色衣服的勇士看似在寻找什么。 / 相信你的直觉!,103,hero_ds_0_1stAnniv,hero_ds_0,1stAnniv,Select,1.67,1,,,1stAnniv3_title_key,1stAnniv3_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv3_event_title_key,"1stAnniv3_select1_key,1stAnniv3_select2_key","1stAnniv3_select1_success_key,1stAnniv3_select2_success_key","1stAnniv3_select1_fail_key,1stAnniv3_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
嗨!勇士凤珠,穿着绿色衣服的勇士看似在寻找什么。 / 相信你的直觉!,104,hero_ds_1_1stAnniv,hero_ds_1,1stAnniv,Select,1.67,1,,,1stAnniv4_title_key,1stAnniv4_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv4_event_title_key,"1stAnniv4_select1_key,1stAnniv4_select2_key","1stAnniv4_select1_success_key,1stAnniv4_select2_success_key","1stAnniv4_select1_fail_key,1stAnniv4_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
嗨!勇士凤珠,穿着绿色衣服的勇士看似在寻找什么。 / 相信你的直觉!,105,hero_ds_2_1stAnniv,hero_ds_2,1stAnniv,Select,1.67,1,,,1stAnniv5_title_key,1stAnniv5_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv5_event_title_key,"1stAnniv5_select1_key,1stAnniv5_select2_key","1stAnniv5_select1_success_key,1stAnniv5_select2_success_key","1stAnniv5_select1_fail_key,1stAnniv5_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
嗨!红色斗篷凤珠,穿着红色斗篷的女孩似乎迷路了。 / 相信你的直觉!,106,redhood_ds_0_1stAnniv,redhood_ds_0,1stAnniv,Select,1.67,1,,,1stAnniv6_title_key,1stAnniv6_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv6_event_title_key,"1stAnniv6_select1_key,1stAnniv6_select2_key","1stAnniv6_select1_success_key,1stAnniv6_select2_success_key","1stAnniv6_select1_fail_key,1stAnniv6_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
嗨!红色斗篷凤珠,穿着红色斗篷的女孩似乎迷路了。 / 相信你的直觉!,107,redhood_ds_1_1stAnniv,redhood_ds_1,1stAnniv,Select,1.67,1,,,1stAnniv7_title_key,1stAnniv7_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv7_event_title_key,"1stAnniv7_select1_key,1stAnniv7_select2_key","1stAnniv7_select1_success_key,1stAnniv7_select2_success_key","1stAnniv7_select1_fail_key,1stAnniv7_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
嗨!红色斗篷凤珠,穿着红色斗篷的女孩似乎迷路了。 / 相信你的直觉!,108,redhood_ds_2_1stAnniv,redhood_ds_2,1stAnniv,Select,1.66,1,,,1stAnniv8_title_key,1stAnniv8_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv8_event_title_key,"1stAnniv8_select1_key,1stAnniv8_select2_key","1stAnniv8_select1_success_key,1stAnniv8_select2_success_key","1stAnniv8_select1_fail_key,1stAnniv8_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
嗨!闪亮亮凤珠,公主突然在原地转圈圈。 / 相信你的直觉!,109,princess_ds_0_1stAnniv,princess_ds_0,1stAnniv,Select,1.66,1,,,1stAnniv9_title_key,1stAnniv9_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv9_event_title_key,"1stAnniv9_select1_key,1stAnniv9_select2_key","1stAnniv9_select1_success_key,1stAnniv9_select2_success_key","1stAnniv9_select1_fail_key,1stAnniv9_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
嗨!闪亮亮凤珠,公主突然在原地转圈圈。 / 相信你的直觉!,110,princess_ds_1_1stAnniv,princess_ds_1,1stAnniv,Select,1.66,1,,,1stAnniv10_title_key,1stAnniv10_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv10_event_title_key,"1stAnniv10_select1_key,1stAnniv10_select2_key","1stAnniv10_select1_success_key,1stAnniv10_select2_success_key","1stAnniv10_select1_fail_key,1stAnniv10_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
嗨!闪亮亮凤珠,公主突然在原地转圈圈。 / 相信你的直觉!,111,princess_ds_2_1stAnniv,princess_ds_2,1stAnniv,Select,1.66,1,,,1stAnniv11_title_key,1stAnniv11_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv11_event_title_key,"1stAnniv11_select1_key,1stAnniv11_select2_key","1stAnniv11_select1_success_key,1stAnniv11_select2_success_key","1stAnniv11_select1_fail_key,1stAnniv11_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
长经验的战斗,危险的敌人正在逼近。,112,testEvent13_1stAnniv,testEvent13,1stAnniv,Instance,14,0,,,1stAnniv15_title_key,1stAnniv12_desc_key,enemy_0,,,100,,-,,,0,0,1050
|
||||
长大把经验的战斗,野生怪物出现了。,113,testEvent14_1stAnniv,testEvent14,1stAnniv,Instance,10.36,0,,,1stAnniv16_title_key,1stAnniv13_desc_key,enemy_0,,,100,,-,,,0,0,1500
|
||||
赚取惊人经验的战斗,在黑暗中感受到杀气。,114,testEvent15_1stAnniv,testEvent15,1stAnniv,Instance,3.64,0,,,1stAnniv17_title_key,1stAnniv14_desc_key,enemy_0,,,100,,-,,,0,0,2100
|
||||
赚钱的战斗,敌人挡住了前方。,115,testEvent16_1stAnniv,testEvent16,1stAnniv,Instance,6,0,,,1stAnniv12_title_key,1stAnniv15_desc_key,enemy_group_0,,,100,,-,,,100,4500,0
|
||||
赚大钱的战斗,与巡逻中的敌人对到眼。,116,testEvent17_1stAnniv,testEvent17,1stAnniv,Instance,4.44,0,,,1stAnniv13_title_key,1stAnniv16_desc_key,enemy_group_0,,,100,,-,,,100,7000,0
|
||||
赚取惊人财富的战斗,敌人感受到你的气息,朝着你而来。,117,testEvent18_1stAnniv,testEvent18,1stAnniv,Instance,1.56,0,,,1stAnniv14_title_key,1stAnniv17_desc_key,enemy_group_0,,,100,,-,,,100,9999,0
|
||||
强化!,力量充沛! / 下次获得的奖励增加至2倍!,118,testEvent20_1stAnniv,testEvent20,1stAnniv,NextMult,10,0,"1,2",,1stAnniv19_title_key,1stAnniv19_desc_key,boss_0,,,,,,,,,,
|
||||
超级强化!,力量充沛! / 下次获得的奖励增加至3倍!!,119,testEvent19_1stAnniv,testEvent19,1stAnniv,NextMult,5,2,"1,3",,1stAnniv18_title_key,1stAnniv18_desc_key,boss_0,,,,,,,,,,
|
||||
再来一次!,期待接下来发生的事。,120,testEvent21_1stAnniv,testEvent21,1stAnniv,Free,0,1,1,,1stAnniv20_title_key,1stAnniv20_desc_key,boss_0,,,,,,,,,,
|
||||
发现转盘机,机率真的没有作假。 / 转动转盘,获得奖励。,121,testEvent22_1stAnniv,testEvent22,1stAnniv,Roulette,6.25,2,6,,1stAnniv21_title_key,1stAnniv21_desc_key,Minigame_2,Roulette_event_info_title_key,Roulette_event_info_desc_key,,,,,,,,
|
||||
发现拳击机,和凤淑一起证明实力。 / 当量表达到最高时,按下按钮。,122,testEvent23_1stAnniv,testEvent23,1stAnniv,Gauge,6.25,2,"1050,3000,0.6",,1stAnniv22_title_key,1stAnniv22_desc_key,Minigame_0,Gauge_event_info_title_key,Gauge_event_info_desc_key,,,,,,,,
|
||||
发现钓鱼场,今天晚餐有着落了! / 对齐所有灰色线条,按下按钮。,123,testEvent24_1stAnniv,testEvent24,1stAnniv,Fishing,6.25,2,7,"375,300,150",1stAnniv23_title_key,1stAnniv23_desc_key,Minigame_1,Fishing_event_info_title_key,Fishing_event_info_desc_key,,,,,,,,
|
||||
发现铁匠铺,要试试运气吗? / 继续?停下?全都取决于你。,124,testEvent25_1stAnniv,testEvent25,1stAnniv,Smithy,6.25,2,"85,75,60,50","900,1500,2400,3000,4500,400",1stAnniv24_title_key,1stAnniv24_desc_key,Minigame_3,Smithy_event_info_title_key,Smithy_event_info_desc_key,,,,,,,,
|
||||
嗨!魔女凤珠,一位戴着巨大帽子的魔女正在喃喃自语。 / 相信你的直觉!,125,witch_ds_0_summer2026,witch_ds_0,summer2026,Select,1.67,1,,,1stAnniv0_title_key,1stAnniv0_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv0_event_title_key,"1stAnniv0_select1_key,1stAnniv0_select2_key","1stAnniv0_select1_success_key,1stAnniv0_select2_success_key","1stAnniv0_select1_fail_key,1stAnniv0_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
嗨!魔女凤珠,一位戴着巨大帽子的魔女正在喃喃自语。 / 相信你的直觉!,126,witch_ds_1_summer2026,witch_ds_1,summer2026,Select,1.67,1,,,1stAnniv1_title_key,1stAnniv1_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv1_event_title_key,"1stAnniv1_select1_key,1stAnniv1_select2_key","1stAnniv1_select1_success_key,1stAnniv1_select2_success_key","1stAnniv1_select1_fail_key,1stAnniv1_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
嗨!魔女凤珠,一位戴着巨大帽子的魔女正在喃喃自语。 / 相信你的直觉!,127,witch_ds_2_summer2026,witch_ds_2,summer2026,Select,1.67,1,,,1stAnniv2_title_key,1stAnniv2_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv2_event_title_key,"1stAnniv2_select1_key,1stAnniv2_select2_key","1stAnniv2_select1_success_key,1stAnniv2_select2_success_key","1stAnniv2_select1_fail_key,1stAnniv2_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
嗨!勇士凤珠,穿着绿色衣服的勇士看似在寻找什么。 / 相信你的直觉!,128,hero_ds_0_summer2026,hero_ds_0,summer2026,Select,1.67,1,,,1stAnniv3_title_key,1stAnniv3_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv3_event_title_key,"1stAnniv3_select1_key,1stAnniv3_select2_key","1stAnniv3_select1_success_key,1stAnniv3_select2_success_key","1stAnniv3_select1_fail_key,1stAnniv3_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
嗨!勇士凤珠,穿着绿色衣服的勇士看似在寻找什么。 / 相信你的直觉!,129,hero_ds_1_summer2026,hero_ds_1,summer2026,Select,1.67,1,,,1stAnniv4_title_key,1stAnniv4_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv4_event_title_key,"1stAnniv4_select1_key,1stAnniv4_select2_key","1stAnniv4_select1_success_key,1stAnniv4_select2_success_key","1stAnniv4_select1_fail_key,1stAnniv4_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
嗨!勇士凤珠,穿着绿色衣服的勇士看似在寻找什么。 / 相信你的直觉!,130,hero_ds_2_summer2026,hero_ds_2,summer2026,Select,1.67,1,,,1stAnniv5_title_key,1stAnniv5_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv5_event_title_key,"1stAnniv5_select1_key,1stAnniv5_select2_key","1stAnniv5_select1_success_key,1stAnniv5_select2_success_key","1stAnniv5_select1_fail_key,1stAnniv5_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
嗨!红色斗篷凤珠,穿着红色斗篷的女孩似乎迷路了。 / 相信你的直觉!,131,redhood_ds_0_summer2026,redhood_ds_0,summer2026,Select,1.67,1,,,1stAnniv6_title_key,1stAnniv6_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv6_event_title_key,"1stAnniv6_select1_key,1stAnniv6_select2_key","1stAnniv6_select1_success_key,1stAnniv6_select2_success_key","1stAnniv6_select1_fail_key,1stAnniv6_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
嗨!红色斗篷凤珠,穿着红色斗篷的女孩似乎迷路了。 / 相信你的直觉!,132,redhood_ds_1_summer2026,redhood_ds_1,summer2026,Select,1.67,1,,,1stAnniv7_title_key,1stAnniv7_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv7_event_title_key,"1stAnniv7_select1_key,1stAnniv7_select2_key","1stAnniv7_select1_success_key,1stAnniv7_select2_success_key","1stAnniv7_select1_fail_key,1stAnniv7_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
嗨!红色斗篷凤珠,穿着红色斗篷的女孩似乎迷路了。 / 相信你的直觉!,133,redhood_ds_2_summer2026,redhood_ds_2,summer2026,Select,1.66,1,,,1stAnniv8_title_key,1stAnniv8_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv8_event_title_key,"1stAnniv8_select1_key,1stAnniv8_select2_key","1stAnniv8_select1_success_key,1stAnniv8_select2_success_key","1stAnniv8_select1_fail_key,1stAnniv8_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
嗨!闪亮亮凤珠,公主突然在原地转圈圈。 / 相信你的直觉!,134,princess_ds_0_summer2026,princess_ds_0,summer2026,Select,1.66,1,,,1stAnniv9_title_key,1stAnniv9_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv9_event_title_key,"1stAnniv9_select1_key,1stAnniv9_select2_key","1stAnniv9_select1_success_key,1stAnniv9_select2_success_key","1stAnniv9_select1_fail_key,1stAnniv9_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
嗨!闪亮亮凤珠,公主突然在原地转圈圈。 / 相信你的直觉!,135,princess_ds_1_summer2026,princess_ds_1,summer2026,Select,1.66,1,,,1stAnniv10_title_key,1stAnniv10_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv10_event_title_key,"1stAnniv10_select1_key,1stAnniv10_select2_key","1stAnniv10_select1_success_key,1stAnniv10_select2_success_key","1stAnniv10_select1_fail_key,1stAnniv10_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
嗨!闪亮亮凤珠,公主突然在原地转圈圈。 / 相信你的直觉!,136,princess_ds_2_summer2026,princess_ds_2,summer2026,Select,1.66,1,,,1stAnniv11_title_key,1stAnniv11_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv11_event_title_key,"1stAnniv11_select1_key,1stAnniv11_select2_key","1stAnniv11_select1_success_key,1stAnniv11_select2_success_key","1stAnniv11_select1_fail_key,1stAnniv11_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
长经验的战斗,危险的敌人正在逼近。,137,testEvent13_summer2026,testEvent13,summer2026,Instance,14,0,,,1stAnniv15_title_key,1stAnniv12_desc_key,enemy_0,,,100,,-,,,0,0,1050
|
||||
长大把经验的战斗,野生怪物出现了。,138,testEvent14_summer2026,testEvent14,summer2026,Instance,10.36,0,,,1stAnniv16_title_key,1stAnniv13_desc_key,enemy_0,,,100,,-,,,0,0,1500
|
||||
赚取惊人经验的战斗,在黑暗中感受到杀气。,139,testEvent15_summer2026,testEvent15,summer2026,Instance,3.64,0,,,1stAnniv17_title_key,1stAnniv14_desc_key,enemy_0,,,100,,-,,,0,0,2100
|
||||
赚钱的战斗,敌人挡住了前方。,140,testEvent16_summer2026,testEvent16,summer2026,Instance,6,0,,,1stAnniv12_title_key,1stAnniv15_desc_key,enemy_group_0,,,100,,-,,,100,4500,0
|
||||
赚大钱的战斗,与巡逻中的敌人对到眼。,141,testEvent17_summer2026,testEvent17,summer2026,Instance,4.44,0,,,1stAnniv13_title_key,1stAnniv16_desc_key,enemy_group_0,,,100,,-,,,100,7000,0
|
||||
赚取惊人财富的战斗,敌人感受到你的气息,朝着你而来。,142,testEvent18_summer2026,testEvent18,summer2026,Instance,1.56,0,,,1stAnniv14_title_key,1stAnniv17_desc_key,enemy_group_0,,,100,,-,,,100,9999,0
|
||||
强化!,力量充沛! / 下次获得的奖励增加至2倍!,143,testEvent20_summer2026,testEvent20,summer2026,NextMult,10,0,"1,2",,1stAnniv19_title_key,1stAnniv19_desc_key,boss_0,,,,,,,,,,
|
||||
超级强化!,力量充沛! / 下次获得的奖励增加至3倍!!,144,testEvent19_summer2026,testEvent19,summer2026,NextMult,5,2,"1,3",,1stAnniv18_title_key,1stAnniv18_desc_key,boss_0,,,,,,,,,,
|
||||
再来一次!,期待接下来发生的事。,145,testEvent21_summer2026,testEvent21,summer2026,Free,0,1,1,,1stAnniv20_title_key,1stAnniv20_desc_key,boss_0,,,,,,,,,,
|
||||
发现转盘机,机率真的没有作假。 / 转动转盘,获得奖励。,146,testEvent22_summer2026,testEvent22,summer2026,Roulette,6.25,2,6,,1stAnniv21_title_key,1stAnniv21_desc_key,Minigame_2,Roulette_event_info_title_key,Roulette_event_info_desc_key,,,,,,,,
|
||||
发现拳击机,和凤淑一起证明实力。 / 当量表达到最高时,按下按钮。,147,testEvent23_summer2026,testEvent23,summer2026,Gauge,6.25,2,"800,3000,0.6",,1stAnniv22_title_key,1stAnniv22_desc_key,Minigame_0,Gauge_event_info_title_key,Gauge_event_info_desc_key,,,,,,,,
|
||||
发现钓鱼场,今天晚餐有着落了! / 对齐所有灰色线条,按下按钮。,148,testEvent24_summer2026,testEvent24,summer2026,Fishing,6.25,2,7,"335,280,150",1stAnniv23_title_key,1stAnniv23_desc_key,Minigame_1,Fishing_event_info_title_key,Fishing_event_info_desc_key,,,,,,,,
|
||||
发现铁匠铺,要试试运气吗? / 继续?停下?全都取决于你。,149,testEvent25_summer2026,testEvent25,summer2026,Smithy,6.25,2,"85,75,60,40","900,1500,2400,3000,4500,400",1stAnniv24_title_key,1stAnniv24_desc_key,Minigame_3,Smithy_event_info_title_key,Smithy_event_info_desc_key,,,,,,,,
|
||||
|
@@ -0,0 +1,51 @@
|
||||
Id,StringId,eventId,eventKey,EPetGrowthEventType,weight,grade,eventParams,extraParams,titleKey,descKey,encounterObjKey,infoTitleKey,infoDescKey,selectProb,selectBubbleKey,selectTextKey,selectSuccessTextKey,selectFailTextKey,rewardId,rewardCount,rewardXp
|
||||
100,witch_ds_0_1stAnniv,witch_ds_0,1stAnniv,Select,1.67,1,,,1stAnniv0_title_key,1stAnniv0_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv0_event_title_key,"1stAnniv0_select1_key,1stAnniv0_select2_key","1stAnniv0_select1_success_key,1stAnniv0_select2_success_key","1stAnniv0_select1_fail_key,1stAnniv0_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
101,witch_ds_1_1stAnniv,witch_ds_1,1stAnniv,Select,1.67,1,,,1stAnniv1_title_key,1stAnniv1_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv1_event_title_key,"1stAnniv1_select1_key,1stAnniv1_select2_key","1stAnniv1_select1_success_key,1stAnniv1_select2_success_key","1stAnniv1_select1_fail_key,1stAnniv1_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
102,witch_ds_2_1stAnniv,witch_ds_2,1stAnniv,Select,1.67,1,,,1stAnniv2_title_key,1stAnniv2_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv2_event_title_key,"1stAnniv2_select1_key,1stAnniv2_select2_key","1stAnniv2_select1_success_key,1stAnniv2_select2_success_key","1stAnniv2_select1_fail_key,1stAnniv2_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
103,hero_ds_0_1stAnniv,hero_ds_0,1stAnniv,Select,1.67,1,,,1stAnniv3_title_key,1stAnniv3_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv3_event_title_key,"1stAnniv3_select1_key,1stAnniv3_select2_key","1stAnniv3_select1_success_key,1stAnniv3_select2_success_key","1stAnniv3_select1_fail_key,1stAnniv3_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
104,hero_ds_1_1stAnniv,hero_ds_1,1stAnniv,Select,1.67,1,,,1stAnniv4_title_key,1stAnniv4_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv4_event_title_key,"1stAnniv4_select1_key,1stAnniv4_select2_key","1stAnniv4_select1_success_key,1stAnniv4_select2_success_key","1stAnniv4_select1_fail_key,1stAnniv4_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
105,hero_ds_2_1stAnniv,hero_ds_2,1stAnniv,Select,1.67,1,,,1stAnniv5_title_key,1stAnniv5_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv5_event_title_key,"1stAnniv5_select1_key,1stAnniv5_select2_key","1stAnniv5_select1_success_key,1stAnniv5_select2_success_key","1stAnniv5_select1_fail_key,1stAnniv5_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
106,redhood_ds_0_1stAnniv,redhood_ds_0,1stAnniv,Select,1.67,1,,,1stAnniv6_title_key,1stAnniv6_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv6_event_title_key,"1stAnniv6_select1_key,1stAnniv6_select2_key","1stAnniv6_select1_success_key,1stAnniv6_select2_success_key","1stAnniv6_select1_fail_key,1stAnniv6_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
107,redhood_ds_1_1stAnniv,redhood_ds_1,1stAnniv,Select,1.67,1,,,1stAnniv7_title_key,1stAnniv7_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv7_event_title_key,"1stAnniv7_select1_key,1stAnniv7_select2_key","1stAnniv7_select1_success_key,1stAnniv7_select2_success_key","1stAnniv7_select1_fail_key,1stAnniv7_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
108,redhood_ds_2_1stAnniv,redhood_ds_2,1stAnniv,Select,1.66,1,,,1stAnniv8_title_key,1stAnniv8_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv8_event_title_key,"1stAnniv8_select1_key,1stAnniv8_select2_key","1stAnniv8_select1_success_key,1stAnniv8_select2_success_key","1stAnniv8_select1_fail_key,1stAnniv8_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
109,princess_ds_0_1stAnniv,princess_ds_0,1stAnniv,Select,1.66,1,,,1stAnniv9_title_key,1stAnniv9_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv9_event_title_key,"1stAnniv9_select1_key,1stAnniv9_select2_key","1stAnniv9_select1_success_key,1stAnniv9_select2_success_key","1stAnniv9_select1_fail_key,1stAnniv9_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
110,princess_ds_1_1stAnniv,princess_ds_1,1stAnniv,Select,1.66,1,,,1stAnniv10_title_key,1stAnniv10_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv10_event_title_key,"1stAnniv10_select1_key,1stAnniv10_select2_key","1stAnniv10_select1_success_key,1stAnniv10_select2_success_key","1stAnniv10_select1_fail_key,1stAnniv10_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
111,princess_ds_2_1stAnniv,princess_ds_2,1stAnniv,Select,1.66,1,,,1stAnniv11_title_key,1stAnniv11_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv11_event_title_key,"1stAnniv11_select1_key,1stAnniv11_select2_key","1stAnniv11_select1_success_key,1stAnniv11_select2_success_key","1stAnniv11_select1_fail_key,1stAnniv11_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
112,testEvent13_1stAnniv,testEvent13,1stAnniv,Instance,14,0,,,1stAnniv15_title_key,1stAnniv12_desc_key,enemy_0,,,100,,-,,,0,0,1050
|
||||
113,testEvent14_1stAnniv,testEvent14,1stAnniv,Instance,10.36,0,,,1stAnniv16_title_key,1stAnniv13_desc_key,enemy_0,,,100,,-,,,0,0,1500
|
||||
114,testEvent15_1stAnniv,testEvent15,1stAnniv,Instance,3.64,0,,,1stAnniv17_title_key,1stAnniv14_desc_key,enemy_0,,,100,,-,,,0,0,2100
|
||||
115,testEvent16_1stAnniv,testEvent16,1stAnniv,Instance,6,0,,,1stAnniv12_title_key,1stAnniv15_desc_key,enemy_group_0,,,100,,-,,,100,4500,0
|
||||
116,testEvent17_1stAnniv,testEvent17,1stAnniv,Instance,4.44,0,,,1stAnniv13_title_key,1stAnniv16_desc_key,enemy_group_0,,,100,,-,,,100,7000,0
|
||||
117,testEvent18_1stAnniv,testEvent18,1stAnniv,Instance,1.56,0,,,1stAnniv14_title_key,1stAnniv17_desc_key,enemy_group_0,,,100,,-,,,100,9999,0
|
||||
118,testEvent20_1stAnniv,testEvent20,1stAnniv,NextMult,10,0,"1,2",,1stAnniv19_title_key,1stAnniv19_desc_key,boss_0,,,,,,,,,,
|
||||
119,testEvent19_1stAnniv,testEvent19,1stAnniv,NextMult,5,2,"1,3",,1stAnniv18_title_key,1stAnniv18_desc_key,boss_0,,,,,,,,,,
|
||||
120,testEvent21_1stAnniv,testEvent21,1stAnniv,Free,0,1,1,,1stAnniv20_title_key,1stAnniv20_desc_key,boss_0,,,,,,,,,,
|
||||
121,testEvent22_1stAnniv,testEvent22,1stAnniv,Roulette,6.25,2,6,,1stAnniv21_title_key,1stAnniv21_desc_key,Minigame_2,Roulette_event_info_title_key,Roulette_event_info_desc_key,,,,,,,,
|
||||
122,testEvent23_1stAnniv,testEvent23,1stAnniv,Gauge,6.25,2,"1050,3000,0.6",,1stAnniv22_title_key,1stAnniv22_desc_key,Minigame_0,Gauge_event_info_title_key,Gauge_event_info_desc_key,,,,,,,,
|
||||
123,testEvent24_1stAnniv,testEvent24,1stAnniv,Fishing,6.25,2,7,"375,300,150",1stAnniv23_title_key,1stAnniv23_desc_key,Minigame_1,Fishing_event_info_title_key,Fishing_event_info_desc_key,,,,,,,,
|
||||
124,testEvent25_1stAnniv,testEvent25,1stAnniv,Smithy,6.25,2,"85,75,60,50","900,1500,2400,3000,4500,400",1stAnniv24_title_key,1stAnniv24_desc_key,Minigame_3,Smithy_event_info_title_key,Smithy_event_info_desc_key,,,,,,,,
|
||||
125,witch_ds_0_summer2026,witch_ds_0,summer2026,Select,1.67,1,,,1stAnniv0_title_key,1stAnniv0_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv0_event_title_key,"1stAnniv0_select1_key,1stAnniv0_select2_key","1stAnniv0_select1_success_key,1stAnniv0_select2_success_key","1stAnniv0_select1_fail_key,1stAnniv0_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
126,witch_ds_1_summer2026,witch_ds_1,summer2026,Select,1.67,1,,,1stAnniv1_title_key,1stAnniv1_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv1_event_title_key,"1stAnniv1_select1_key,1stAnniv1_select2_key","1stAnniv1_select1_success_key,1stAnniv1_select2_success_key","1stAnniv1_select1_fail_key,1stAnniv1_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
127,witch_ds_2_summer2026,witch_ds_2,summer2026,Select,1.67,1,,,1stAnniv2_title_key,1stAnniv2_desc_key,SelectNPC_2,Select_event_info_title_key,Select_event_info_desc_key,"13,100",1stAnniv2_event_title_key,"1stAnniv2_select1_key,1stAnniv2_select2_key","1stAnniv2_select1_success_key,1stAnniv2_select2_success_key","1stAnniv2_select1_fail_key,1stAnniv2_select2_fail_key","100,100","9999,500","6000,1050"
|
||||
128,hero_ds_0_summer2026,hero_ds_0,summer2026,Select,1.67,1,,,1stAnniv3_title_key,1stAnniv3_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv3_event_title_key,"1stAnniv3_select1_key,1stAnniv3_select2_key","1stAnniv3_select1_success_key,1stAnniv3_select2_success_key","1stAnniv3_select1_fail_key,1stAnniv3_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
129,hero_ds_1_summer2026,hero_ds_1,summer2026,Select,1.67,1,,,1stAnniv4_title_key,1stAnniv4_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv4_event_title_key,"1stAnniv4_select1_key,1stAnniv4_select2_key","1stAnniv4_select1_success_key,1stAnniv4_select2_success_key","1stAnniv4_select1_fail_key,1stAnniv4_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
130,hero_ds_2_summer2026,hero_ds_2,summer2026,Select,1.67,1,,,1stAnniv5_title_key,1stAnniv5_desc_key,SelectNPC_3,Select_event_info_title_key,Select_event_info_desc_key,"25,90",1stAnniv5_event_title_key,"1stAnniv5_select1_key,1stAnniv5_select2_key","1stAnniv5_select1_success_key,1stAnniv5_select2_success_key","1stAnniv5_select1_fail_key,1stAnniv5_select2_fail_key","100,100","7777,1000","3000,1200"
|
||||
131,redhood_ds_0_summer2026,redhood_ds_0,summer2026,Select,1.67,1,,,1stAnniv6_title_key,1stAnniv6_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv6_event_title_key,"1stAnniv6_select1_key,1stAnniv6_select2_key","1stAnniv6_select1_success_key,1stAnniv6_select2_success_key","1stAnniv6_select1_fail_key,1stAnniv6_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
132,redhood_ds_1_summer2026,redhood_ds_1,summer2026,Select,1.67,1,,,1stAnniv7_title_key,1stAnniv7_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv7_event_title_key,"1stAnniv7_select1_key,1stAnniv7_select2_key","1stAnniv7_select1_success_key,1stAnniv7_select2_success_key","1stAnniv7_select1_fail_key,1stAnniv7_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
133,redhood_ds_2_summer2026,redhood_ds_2,summer2026,Select,1.66,1,,,1stAnniv8_title_key,1stAnniv8_desc_key,SelectNPC_1,Select_event_info_title_key,Select_event_info_desc_key,"37,80",1stAnniv8_event_title_key,"1stAnniv8_select1_key,1stAnniv8_select2_key","1stAnniv8_select1_success_key,1stAnniv8_select2_success_key","1stAnniv8_select1_fail_key,1stAnniv8_select2_fail_key","100,100","5000,1000","2400,1500"
|
||||
134,princess_ds_0_summer2026,princess_ds_0,summer2026,Select,1.66,1,,,1stAnniv9_title_key,1stAnniv9_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv9_event_title_key,"1stAnniv9_select1_key,1stAnniv9_select2_key","1stAnniv9_select1_success_key,1stAnniv9_select2_success_key","1stAnniv9_select1_fail_key,1stAnniv9_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
135,princess_ds_1_summer2026,princess_ds_1,summer2026,Select,1.66,1,,,1stAnniv10_title_key,1stAnniv10_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv10_event_title_key,"1stAnniv10_select1_key,1stAnniv10_select2_key","1stAnniv10_select1_success_key,1stAnniv10_select2_success_key","1stAnniv10_select1_fail_key,1stAnniv10_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
136,princess_ds_2_summer2026,princess_ds_2,summer2026,Select,1.66,1,,,1stAnniv11_title_key,1stAnniv11_desc_key,SelectNPC_0,Select_event_info_title_key,Select_event_info_desc_key,"50,70",1stAnniv11_event_title_key,"1stAnniv11_select1_key,1stAnniv11_select2_key","1stAnniv11_select1_success_key,1stAnniv11_select2_success_key","1stAnniv11_select1_fail_key,1stAnniv11_select2_fail_key","100,100","3000,2000","2100,1800"
|
||||
137,testEvent13_summer2026,testEvent13,summer2026,Instance,14,0,,,1stAnniv15_title_key,1stAnniv12_desc_key,enemy_0,,,100,,-,,,0,0,1050
|
||||
138,testEvent14_summer2026,testEvent14,summer2026,Instance,10.36,0,,,1stAnniv16_title_key,1stAnniv13_desc_key,enemy_0,,,100,,-,,,0,0,1500
|
||||
139,testEvent15_summer2026,testEvent15,summer2026,Instance,3.64,0,,,1stAnniv17_title_key,1stAnniv14_desc_key,enemy_0,,,100,,-,,,0,0,2100
|
||||
140,testEvent16_summer2026,testEvent16,summer2026,Instance,6,0,,,1stAnniv12_title_key,1stAnniv15_desc_key,enemy_group_0,,,100,,-,,,100,4500,0
|
||||
141,testEvent17_summer2026,testEvent17,summer2026,Instance,4.44,0,,,1stAnniv13_title_key,1stAnniv16_desc_key,enemy_group_0,,,100,,-,,,100,7000,0
|
||||
142,testEvent18_summer2026,testEvent18,summer2026,Instance,1.56,0,,,1stAnniv14_title_key,1stAnniv17_desc_key,enemy_group_0,,,100,,-,,,100,9999,0
|
||||
143,testEvent20_summer2026,testEvent20,summer2026,NextMult,10,0,"1,2",,1stAnniv19_title_key,1stAnniv19_desc_key,boss_0,,,,,,,,,,
|
||||
144,testEvent19_summer2026,testEvent19,summer2026,NextMult,5,2,"1,3",,1stAnniv18_title_key,1stAnniv18_desc_key,boss_0,,,,,,,,,,
|
||||
145,testEvent21_summer2026,testEvent21,summer2026,Free,0,1,1,,1stAnniv20_title_key,1stAnniv20_desc_key,boss_0,,,,,,,,,,
|
||||
146,testEvent22_summer2026,testEvent22,summer2026,Roulette,6.25,2,6,,1stAnniv21_title_key,1stAnniv21_desc_key,Minigame_2,Roulette_event_info_title_key,Roulette_event_info_desc_key,,,,,,,,
|
||||
147,testEvent23_summer2026,testEvent23,summer2026,Gauge,6.25,2,"800,3000,0.6",,1stAnniv22_title_key,1stAnniv22_desc_key,Minigame_0,Gauge_event_info_title_key,Gauge_event_info_desc_key,,,,,,,,
|
||||
148,testEvent24_summer2026,testEvent24,summer2026,Fishing,6.25,2,7,"335,280,150",1stAnniv23_title_key,1stAnniv23_desc_key,Minigame_1,Fishing_event_info_title_key,Fishing_event_info_desc_key,,,,,,,,
|
||||
149,testEvent25_summer2026,testEvent25,summer2026,Smithy,6.25,2,"85,75,60,40","900,1500,2400,3000,4500,400",1stAnniv24_title_key,1stAnniv24_desc_key,Minigame_3,Smithy_event_info_title_key,Smithy_event_info_desc_key,,,,,,,,
|
||||
|
@@ -0,0 +1,27 @@
|
||||
原作中文名称,原作效果文本,Id,StringId,eventKey,level,repeatMaxCount,needXp,rewardId,rewardCount
|
||||
group_1stAnniv_level_1,,100,group_1stAnniv_level_1,1stAnniv,1,,8000,204,1
|
||||
group_1stAnniv_level_2,,101,group_1stAnniv_level_2,1stAnniv,2,,17000,204,1
|
||||
group_1stAnniv_level_3,,102,group_1stAnniv_level_3,1stAnniv,3,,25000,204,2
|
||||
group_1stAnniv_level_4,,103,group_1stAnniv_level_4,1stAnniv,4,,30000,204,3
|
||||
group_1stAnniv_level_5,,104,group_1stAnniv_level_5,1stAnniv,5,,40000,204,3
|
||||
group_1stAnniv_level_6,,105,group_1stAnniv_level_6,1stAnniv,6,,40000,204,3
|
||||
group_1stAnniv_level_7,,106,group_1stAnniv_level_7,1stAnniv,7,,40000,204,5
|
||||
group_1stAnniv_level_8,,107,group_1stAnniv_level_8,1stAnniv,8,,40000,204,5
|
||||
group_1stAnniv_level_9,,108,group_1stAnniv_level_9,1stAnniv,9,,40000,204,5
|
||||
group_1stAnniv_level_10,,109,group_1stAnniv_level_10,1stAnniv,10,,40000,204,5
|
||||
group_1stAnniv_level_11,,110,group_1stAnniv_level_11,1stAnniv,11,,40000,204,5
|
||||
group_1stAnniv_level_12,,111,group_1stAnniv_level_12,1stAnniv,12,,0,,
|
||||
group_1stAnniv_level_-1,,112,group_1stAnniv_level_-1,1stAnniv,-1,20,15000,150,100
|
||||
group_summer2026_level_1,,113,group_summer2026_level_1,summer2026,1,,8000,100001,5
|
||||
group_summer2026_level_2,,114,group_summer2026_level_2,summer2026,2,,17000,100001,10
|
||||
group_summer2026_level_3,,115,group_summer2026_level_3,summer2026,3,,25000,100001,10
|
||||
group_summer2026_level_4,,116,group_summer2026_level_4,summer2026,4,,30000,100001,15
|
||||
group_summer2026_level_5,,117,group_summer2026_level_5,summer2026,5,,40000,100001,15
|
||||
group_summer2026_level_6,,118,group_summer2026_level_6,summer2026,6,,40000,100001,15
|
||||
group_summer2026_level_7,,119,group_summer2026_level_7,summer2026,7,,40000,100001,20
|
||||
group_summer2026_level_8,,120,group_summer2026_level_8,summer2026,8,,40000,100001,30
|
||||
group_summer2026_level_9,,121,group_summer2026_level_9,summer2026,9,,40000,100001,40
|
||||
group_summer2026_level_10,,122,group_summer2026_level_10,summer2026,10,,40000,100001,40
|
||||
group_summer2026_level_11,,123,group_summer2026_level_11,summer2026,11,,40000,100001,50
|
||||
group_summer2026_level_12,,124,group_summer2026_level_12,summer2026,12,,0,,
|
||||
group_summer2026_level_-1,,125,group_summer2026_level_-1,summer2026,-1,20,20000,100001,10
|
||||
|
@@ -0,0 +1,27 @@
|
||||
Id,StringId,eventKey,level,repeatMaxCount,needXp,rewardId,rewardCount
|
||||
100,group_1stAnniv_level_1,1stAnniv,1,,8000,204,1
|
||||
101,group_1stAnniv_level_2,1stAnniv,2,,17000,204,1
|
||||
102,group_1stAnniv_level_3,1stAnniv,3,,25000,204,2
|
||||
103,group_1stAnniv_level_4,1stAnniv,4,,30000,204,3
|
||||
104,group_1stAnniv_level_5,1stAnniv,5,,40000,204,3
|
||||
105,group_1stAnniv_level_6,1stAnniv,6,,40000,204,3
|
||||
106,group_1stAnniv_level_7,1stAnniv,7,,40000,204,5
|
||||
107,group_1stAnniv_level_8,1stAnniv,8,,40000,204,5
|
||||
108,group_1stAnniv_level_9,1stAnniv,9,,40000,204,5
|
||||
109,group_1stAnniv_level_10,1stAnniv,10,,40000,204,5
|
||||
110,group_1stAnniv_level_11,1stAnniv,11,,40000,204,5
|
||||
111,group_1stAnniv_level_12,1stAnniv,12,,0,,
|
||||
112,group_1stAnniv_level_-1,1stAnniv,-1,20,15000,150,100
|
||||
113,group_summer2026_level_1,summer2026,1,,8000,100001,5
|
||||
114,group_summer2026_level_2,summer2026,2,,17000,100001,10
|
||||
115,group_summer2026_level_3,summer2026,3,,25000,100001,10
|
||||
116,group_summer2026_level_4,summer2026,4,,30000,100001,15
|
||||
117,group_summer2026_level_5,summer2026,5,,40000,100001,15
|
||||
118,group_summer2026_level_6,summer2026,6,,40000,100001,15
|
||||
119,group_summer2026_level_7,summer2026,7,,40000,100001,20
|
||||
120,group_summer2026_level_8,summer2026,8,,40000,100001,30
|
||||
121,group_summer2026_level_9,summer2026,9,,40000,100001,40
|
||||
122,group_summer2026_level_10,summer2026,10,,40000,100001,40
|
||||
123,group_summer2026_level_11,summer2026,11,,40000,100001,50
|
||||
124,group_summer2026_level_12,summer2026,12,,0,,
|
||||
125,group_summer2026_level_-1,summer2026,-1,20,20000,100001,10
|
||||
|
@@ -0,0 +1,117 @@
|
||||
原作中文名称,原作效果文本,Id,StringId,petId,isUse,skillUnlockLevel,EPetSkill,skillValue,subValues,extraValues,desckey,feedbackKey,useBaseText,notificationKey
|
||||
pet01_3,冷却时间减少{0}秒,100,pet01_3,pet01,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet01_5,冰冻敌人时间增加{0}秒,101,pet01_5,pet01,True,5,ExtraValue,0.5,,,petSkill_pet01_ExtraValue,,,
|
||||
pet01_10,以{0}%机率额外冰冻敌人,102,pet01_10,pet01,True,10,Skill_1,25,,,petSkill_pet01_Skill_1,petSkill_pet01_Skill_1_feedbackKey,False,
|
||||
pet01_15,冷却时间减少{0}秒,103,pet01_15,pet01,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet01_20,冰冻敌人时间增加{0}秒,104,pet01_20,pet01,True,20,ExtraValue,1,,,petSkill_pet01_ExtraValue,,,
|
||||
pet02_3,冷却时间减少{0}秒,105,pet02_3,pet02,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet02_5,处刑生命值条件增加{0}%,106,pet02_5,pet02,True,5,ExtraValue,2,,,petSkill_pet02_ExtraValue,,,
|
||||
pet02_10,处刑时,依照敌人{0}%相当的生命值使勇士生命值上限增加,107,pet02_10,pet02,True,10,Skill_1,3,,,petSkill_pet02_Skill_1,,,petSkill_pet02_petSkill_pet02_Skill_1_notificationKey
|
||||
pet02_15,冷却时间减少{0}秒,108,pet02_15,pet02,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet02_20,处刑生命值条件增加{0}%,109,pet02_20,pet02,True,20,ExtraValue,5,,,petSkill_pet02_ExtraValue,,,
|
||||
pet03_3,冷却时间减少{0}秒,110,pet03_3,pet03,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet03_5,命中头部机率{0}%,111,pet03_5,pet03,True,5,ExtraValue,20,,,petSkill_pet03_ExtraValue,,,
|
||||
pet03_10,命中头部时,子弹弯曲,对所有敌人造成伤害,112,pet03_10,pet03,True,10,Skill_1,1,,,petSkill_pet03_Skill_1,petSkill_pet03_Skill_1_feedbackKey,False,
|
||||
pet03_15,冷却时间减少{0}秒,113,pet03_15,pet03,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet03_20,狙击伤害增加{0}%,114,pet03_20,pet03,True,20,DamageValue,50,,,petSkill_pet03_DamageValue,,,
|
||||
pet04_3,铁锚伤害增加{0}%,115,pet04_3,pet04,True,3,DamageValue,30,,,petSkill_pet04_DamageValue,,,
|
||||
pet04_5,冷却时间减少{0}秒,116,pet04_5,pet04,True,5,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet04_10,被铁锚击中的敌人防禦力减少{0}%,117,pet04_10,pet04,True,10,Skill_1,25,,,petSkill_pet04_Skill_1,petSkill_pet04_Skill_1_feedbackKey,True,
|
||||
pet04_15,冷却时间减少{0}秒,118,pet04_15,pet04,True,15,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet04_20,铁锚伤害增加{0}%,119,pet04_20,pet04,True,20,DamageValue,75,,,petSkill_pet04_DamageValue,,,
|
||||
pet05_3,冷却时间减少{0}秒,120,pet05_3,pet05,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet05_5,冷却时间减少{0}秒,121,pet05_5,pet05,True,5,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet05_10,以{0}%机率发射2次箭矢,122,pet05_10,pet05,True,10,Skill_1,33.3,,,petSkill_pet05_Skill_1,petSkill_pet05_Skill_1_feedbackKey,False,
|
||||
pet05_15,箭矢伤害增加{0}%,123,pet05_15,pet05,True,15,DamageValue,25,,,petSkill_pet05_DamageValue,,,
|
||||
pet05_20,箭矢伤害增加{0}%,124,pet05_20,pet05,True,20,DamageValue,60,,,petSkill_pet05_DamageValue,,,
|
||||
pet06_3,冷却时间减少{0}秒,125,pet06_3,pet06,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet06_5,以{0}%机率发射2次子弹,126,pet06_5,pet06,True,5,Skill_1,40,,,petSkill_pet06_Skill_1,petSkill_pet06_Skill_1_feedbackKey,False,
|
||||
pet06_10,冷却时间减少{0}秒,127,pet06_10,pet06,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet06_15,被枪击中的敌人持续{0}秒晕眩,128,pet06_15,pet06,True,15,Skill_2,1.5,,,petSkill_pet06_Skill_2,petSkill_pet06_Skill_2_feedbackKey,True,
|
||||
pet06_20,枪伤害增加{0}%,129,pet06_20,pet06,True,20,DamageValue,100,,,petSkill_pet06_DamageValue,,,
|
||||
pet07_3,冷却时间减少{0}秒,130,pet07_3,pet07,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet07_5,战斗开始时,以{0}%机率使勇士命中率增加20%,131,pet07_5,pet07,True,5,Skill_1,25,,,petSkill_pet07_Skill_1,petSkill_pet07_Skill_1_feedbackKey,False,petSkill_pet07_petSkill_pet07_Skill_1_notificationKey
|
||||
pet07_10,冷却时间减少{0}秒,132,pet07_10,pet07,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet07_15,战斗开始时,以{0}%机率立即攻击,133,pet07_15,pet07,True,15,Skill_2,15,,,petSkill_pet07_Skill_2,petSkill_pet07_Skill_2_feedbackKey,False,
|
||||
pet07_20,火球伤害增加{0}%,134,pet07_20,pet07,True,20,DamageValue,75,,,petSkill_pet07_DamageValue,,,
|
||||
pet08_3,冷却时间减少{0}秒,135,pet08_3,pet08,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet08_5,当发现垃圾时,丢掷垃圾,造成勇士{0}%攻击力的伤害,136,pet08_5,pet08,True,5,Skill_1,50,,,petSkill_pet08_Skill_1,petSkill_pet08_Skill_1_feedbackKey,False,
|
||||
pet08_10,冷却时间减少{0}秒,137,pet08_10,pet08,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet08_15,以{0}%机率发现2个道具,138,pet08_15,pet08,True,15,Skill_2,25,,,petSkill_pet08_Skill_2,petSkill_pet08_Skill_2_feedbackKey,False,
|
||||
pet08_20,发现道具机率增加{0}%,139,pet08_20,pet08,True,20,ExtraValue,15,,,petSkill_pet08_ExtraValue,,,
|
||||
pet09_3,冷却时间减少{0}秒,140,pet09_3,pet09,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet09_5,发动技能时,防护罩+1,141,pet09_5,pet09,True,5,Skill_1,1,,,petSkill_pet09_Skill_1,petSkill_pet09_Skill_1_feedbackKey,False,
|
||||
pet09_10,冷却时间减少{0}秒,142,pet09_10,pet09,True,10,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet09_15,生命值越低,恢復量上升(最多{0}%),143,pet09_15,pet09,True,15,Skill_2,20,,,petSkill_pet09_Skill_2,petSkill_pet09_Skill_2_feedbackKey,True,
|
||||
pet09_20,恢復量增加{0}%,144,pet09_20,pet09,True,20,DamageValue,25,,,petSkill_pet09_DamageValue,,,
|
||||
pet10_3,冷却时间减少{0}秒,145,pet10_3,pet10,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet10_5,冷却时间减少{0}秒,146,pet10_5,pet10,True,5,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet10_10,敌人越多,冷却时间减少(最多{0}%),147,pet10_10,pet10,True,10,Skill_1,25,,,petSkill_pet10_Skill_1,,,
|
||||
pet10_15,冷却时间减少{0}秒,148,pet10_15,pet10,True,15,CooltimeReduce,2,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet10_20,光线伤害增加{0}%,149,pet10_20,pet10,True,20,DamageValue,50,,,petSkill_pet10_DamageValue,,,
|
||||
pet11_3,核弹伤害增加{0}%,150,pet11_3,pet11,True,3,DamageValue,10,,,petSkill_pet11_DamageValue,,,
|
||||
pet11_5,当使用偶数骰子达成双倍骰子时,核弹数量2倍,151,pet11_5,pet11,True,5,Skill_1,1,,,petSkill_pet11_Skill_1,petSkill_pet11_Skill_1_feedbackKey,False,
|
||||
pet11_10,核弹伤害增加{0}%,152,pet11_10,pet11,True,10,DamageValue,15,,,petSkill_pet11_DamageValue,,,
|
||||
pet11_15,当使用奇数骰子达成双倍骰子时,发射造成勇士{0}%攻击力伤害的核弹,153,pet11_15,pet11,True,15,Skill_2,300,,,petSkill_pet11_Skill_2,petSkill_pet11_Skill_2_feedbackKey,False,
|
||||
pet11_20,核弹伤害增加{0}%,154,pet11_20,pet11,True,20,DamageValue,25,,,petSkill_pet11_DamageValue,,,
|
||||
pet12_2,保护量增加{0}%,155,pet12_2,pet12,True,2,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_3,敌人越多,保护量增加(最多{0}%),156,pet12_3,pet12,True,3,Skill_1,25,,,petSkill_pet12_Skill_1,,False,
|
||||
pet12_4,使勇士生命值恢復所受伤害的{0}%,157,pet12_4,pet12,True,4,Skill_2,5,,,petSkill_pet12_Skill_2,,False,
|
||||
pet12_5,受到的伤害量减少{0}%,158,pet12_5,pet12,True,5,Skill_3,20,,,petSkill_pet12_Skill_3,,False,
|
||||
pet12_6,受到的伤害等比恢復量套用2倍,159,pet12_6,pet12,True,6,Skill_2,10,,,petSkill_pet12_Skill_2_up,,False,
|
||||
pet12_7,保护量增加{0}%,160,pet12_7,pet12,True,7,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_8,保护量增加{0}%,161,pet12_8,pet12,True,8,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_9,保护量增加{0}%,162,pet12_9,pet12,True,9,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_10,勇士受到攻击时,以{0}%机率仅受到1伤害,163,pet12_10,pet12,True,10,OwnEffect,1,,,petSkill_pet12_OwnEffect,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
|
||||
pet12_11,保护量增加{0}%,164,pet12_11,pet12,True,11,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_12,勇士復活{0}次,165,pet12_12,pet12,True,12,Skill_4,1,,,petSkill_pet12_Skill_4,,False,
|
||||
pet12_13,保护量增加{0}%,166,pet12_13,pet12,True,13,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_14,保护量增加{0}%,167,pet12_14,pet12,True,14,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_15,保护量增加{0}%,168,pet12_15,pet12,True,15,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_16,保护量增加{0}%,169,pet12_16,pet12,True,16,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_17,保护量增加{0}%,170,pet12_17,pet12,True,17,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
|
||||
pet12_18,保护量增加{0}%,171,pet12_18,pet12,True,18,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_19,保护量增加{0}%,172,pet12_19,pet12,True,19,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
pet12_20,勇士受到攻击时,仅受到1伤害的机率增加1%,173,pet12_20,pet12,True,20,OwnEffect,2,,,petSkill_pet12_OwnEffect_up,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
|
||||
pet13_3,所需遭受攻击次数减少{0}次,174,pet13_3,pet13,True,3,CooltimeReduce,1,,,petSkill_cooldown_hitCount_desc_key,,,
|
||||
pet13_5,若生命值低于{0}%以下,冷却时间减少量200%,175,pet13_5,pet13,True,5,Skill_1,20,,,petSkill_pet13_Skill_1,petSkill_pet13_Skill_1_feedbackKey,False,
|
||||
pet13_10,所需遭受攻击次数减少{0}次,176,pet13_10,pet13,True,10,CooltimeReduce,1,,,petSkill_cooldown_hitCount_desc_key,,,
|
||||
pet13_15,发放的点数量增加{0}%,177,pet13_15,pet13,True,15,Skill_2,30,,,petSkill_pet13_Skill_2,petSkill_pet13_Skill_2_feedbackKey,True,
|
||||
pet13_20,点数发放量增加{0},178,pet13_20,pet13,True,20,ExtraValue,2,,,petSkill_pet13_ExtraValue,,,
|
||||
pet14_3,所需攻击次数减少{0}次,179,pet14_3,pet14,True,3,CooltimeReduce,1,,,petSkill_cooldown_attackCount_desc_key,,,
|
||||
pet14_5,舞蹈时间期间,勇士攻击力增加{0}%,180,pet14_5,pet14,True,5,Skill_1,25,,,petSkill_pet14_Skill_1,petSkill_pet14_Skill_1_feedbackKey,False,
|
||||
pet14_10,所需攻击次数减少{0}次,181,pet14_10,pet14,True,10,CooltimeReduce,1,,,petSkill_cooldown_attackCount_desc_key,,,
|
||||
pet14_15,舞蹈时间期间,击杀敌人时,掉落额外道具,182,pet14_15,pet14,True,15,Skill_2,1,,,petSkill_pet14_Skill_2,petSkill_pet14_Skill_2_feedbackKey,False,
|
||||
pet14_20,舞蹈时间增加{0}秒,183,pet14_20,pet14,True,20,ExtraValue,1,,,petSkill_pet14_ExtraValue,,,
|
||||
pet15_3,共计所需骰点减少{0},184,pet15_3,pet15,True,3,CooltimeReduce,1,,,petSkill_cooldown_diceSum_desc_key,,,
|
||||
pet15_5,处刑时,对所有敌人造成勇士{0}%攻击力的伤害,185,pet15_5,pet15,True,5,Skill_1,100,,,petSkill_pet15_Skill_1,petSkill_pet15_Skill_1_feedbackKey,False,
|
||||
pet15_10,共计所需骰点减少{0},186,pet15_10,pet15,True,10,CooltimeReduce,1,,,petSkill_cooldown_diceSum_desc_key,,,
|
||||
pet15_15,处刑时,使勇士攻击力永久增加{0}%,187,pet15_15,pet15,True,15,Skill_2,2,,,petSkill_pet15_Skill_2,petSkill_pet15_Skill_2_feedbackKey,False,petSkill_pet15_petSkill_pet15_Skill_2_notificationKey
|
||||
pet15_20,处刑生命值条件增加{0}%,188,pet15_20,pet15,True,20,ExtraValue,10,,,petSkill_pet15_ExtraValue,,,
|
||||
pet16_3,冷却时间减少{0}秒,189,pet16_3,pet16,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet16_5,羽毛数量增加至{0}~{1}个,190,pet16_5,pet16,True,5,Skill_1,3,,,petSkill_pet16_Skill_1,petSkill_pet16_Skill_1_feedbackKey,False,
|
||||
pet16_10,冷却时间减少{0}秒,191,pet16_10,pet16,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
pet16_15,羽毛造成的伤害增加+{0}%,192,pet16_15,pet16,True,15,Skill_2,100,,,petSkill_pet16_Skill_2,petSkill_pet16_Skill_2_feedbackKey,True,
|
||||
pet16_20,羽毛<link='keyword_burn'><style=keyword>烧伤</style></link>+{0},193,pet16_20,pet16,True,20,ExtraValue,1,,,petSkill_pet16_ExtraValue,,,
|
||||
pet17_2,每一楼层基本能力值增加量增加{0}%,194,pet17_2,pet17,True,2,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
|
||||
pet17_3,每一楼层其中一个基本能力值随机增加最多{0}%,195,pet17_3,pet17,True,3,Skill_1,2,"25,20,15,15,10,10,5","1,1,1,2,2,2,2",petSkill_pet17_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet17_4,每一楼层基本能力值增加量增加{0}%,196,pet17_4,pet17,True,4,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
|
||||
pet17_5,每一楼层随机增加的最大能力值提升至{0}%,197,pet17_5,pet17,True,5,Skill_1,3,"30,20,10,15,10,10,5","1,2,2,2,3,3,3",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet17_6,每一楼层基本能力值增加量增加{0}%,198,pet17_6,pet17,True,6,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
|
||||
pet17_7,每一楼层随机增加的最大能力值提升至{0}%,199,pet17_7,pet17,True,7,Skill_1,4,"30,20,10,15,10,10,5","1,2,3,3,4,4,4",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet17_8,每一楼层随机增加的最大能力值提升至{0}%,200,pet17_8,pet17,True,8,Skill_1,7,"25,20,15,15,10,10,5","1,2,3,4,5,6,7",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet17_9,每一楼层基本能力值增加机率提升,201,pet17_9,pet17,True,9,Skill_2,8,"5,20,18,17,15,15,10","1,2,3,4,5,6,7",petSkill_pet17_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet17_10,每一楼层基本能力值增加机率提升,202,pet17_10,pet17,True,10,Skill_2,9,"0,0,20,20,25,25,10","1,2,3,4,5,6,7",petSkill_pet17_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet17_11,每一楼层基本能力值增加量增加{0}%,203,pet17_11,pet17,True,11,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
|
||||
pet17_12,每一楼层基本能力值增加量增加{0}%,204,pet17_12,pet17,True,12,ExtraValue,40,,,petSkill_pet17_ExtraValue,,,
|
||||
pet18_2,王者之剑持续时间增加{0}秒,205,pet18_2,pet18,True,2,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,,
|
||||
pet18_3,王者之剑持续时间增加{0}秒,206,pet18_3,pet18,True,3,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet18_4,每次攻击依照机率增加1个长矛,207,pet18_4,pet18,True,4,Skill_1,20,"50,50","0,1",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet18_5,每次攻击依照机率增加1个长矛,208,pet18_5,pet18,True,5,Skill_1,2,"30,40,30","0,1,2",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet18_6,每次攻击使额外长矛机率增加,209,pet18_6,pet18,True,6,Skill_2,20,"50,50","1,2",petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet18_7,王者之剑持续时间增加{0}秒,210,pet18_7,pet18,True,7,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,,
|
||||
pet18_8,每次攻击依照机率增加1个长矛,211,pet18_8,pet18,True,8,Skill_1,3,"25,50,25","1,2,3",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet18_9,每次攻击依照机率增加1个长矛,212,pet18_9,pet18,True,9,Skill_1,20,"15,40,25,20","1,2,3,4",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet18_10,每次攻击使额外长矛机率增加,213,pet18_10,pet18,True,10,Skill_2,4,"50,50","3,4",petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet18_11,每次攻击使额外长矛机率增加,214,pet18_11,pet18,True,11,Skill_2,4,100,4,petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
pet18_12,王者之剑持续时间增加{0}秒,215,pet18_12,pet18,True,12,ExtraValue,0.3,,,petSkill_pet18_ExtraValue,,,
|
||||
|
@@ -0,0 +1,117 @@
|
||||
Id,StringId,petId,isUse,skillUnlockLevel,EPetSkill,skillValue,subValues,extraValues,desckey,feedbackKey,useBaseText,notificationKey
|
||||
100,pet01_3,pet01,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
101,pet01_5,pet01,True,5,ExtraValue,0.5,,,petSkill_pet01_ExtraValue,,,
|
||||
102,pet01_10,pet01,True,10,Skill_1,25,,,petSkill_pet01_Skill_1,petSkill_pet01_Skill_1_feedbackKey,False,
|
||||
103,pet01_15,pet01,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
104,pet01_20,pet01,True,20,ExtraValue,1,,,petSkill_pet01_ExtraValue,,,
|
||||
105,pet02_3,pet02,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
106,pet02_5,pet02,True,5,ExtraValue,2,,,petSkill_pet02_ExtraValue,,,
|
||||
107,pet02_10,pet02,True,10,Skill_1,3,,,petSkill_pet02_Skill_1,,,petSkill_pet02_petSkill_pet02_Skill_1_notificationKey
|
||||
108,pet02_15,pet02,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
109,pet02_20,pet02,True,20,ExtraValue,5,,,petSkill_pet02_ExtraValue,,,
|
||||
110,pet03_3,pet03,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
111,pet03_5,pet03,True,5,ExtraValue,20,,,petSkill_pet03_ExtraValue,,,
|
||||
112,pet03_10,pet03,True,10,Skill_1,1,,,petSkill_pet03_Skill_1,petSkill_pet03_Skill_1_feedbackKey,False,
|
||||
113,pet03_15,pet03,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
114,pet03_20,pet03,True,20,DamageValue,50,,,petSkill_pet03_DamageValue,,,
|
||||
115,pet04_3,pet04,True,3,DamageValue,30,,,petSkill_pet04_DamageValue,,,
|
||||
116,pet04_5,pet04,True,5,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
117,pet04_10,pet04,True,10,Skill_1,25,,,petSkill_pet04_Skill_1,petSkill_pet04_Skill_1_feedbackKey,True,
|
||||
118,pet04_15,pet04,True,15,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
|
||||
119,pet04_20,pet04,True,20,DamageValue,75,,,petSkill_pet04_DamageValue,,,
|
||||
120,pet05_3,pet05,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
121,pet05_5,pet05,True,5,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
122,pet05_10,pet05,True,10,Skill_1,33.3,,,petSkill_pet05_Skill_1,petSkill_pet05_Skill_1_feedbackKey,False,
|
||||
123,pet05_15,pet05,True,15,DamageValue,25,,,petSkill_pet05_DamageValue,,,
|
||||
124,pet05_20,pet05,True,20,DamageValue,60,,,petSkill_pet05_DamageValue,,,
|
||||
125,pet06_3,pet06,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
126,pet06_5,pet06,True,5,Skill_1,40,,,petSkill_pet06_Skill_1,petSkill_pet06_Skill_1_feedbackKey,False,
|
||||
127,pet06_10,pet06,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
128,pet06_15,pet06,True,15,Skill_2,1.5,,,petSkill_pet06_Skill_2,petSkill_pet06_Skill_2_feedbackKey,True,
|
||||
129,pet06_20,pet06,True,20,DamageValue,100,,,petSkill_pet06_DamageValue,,,
|
||||
130,pet07_3,pet07,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
131,pet07_5,pet07,True,5,Skill_1,25,,,petSkill_pet07_Skill_1,petSkill_pet07_Skill_1_feedbackKey,False,petSkill_pet07_petSkill_pet07_Skill_1_notificationKey
|
||||
132,pet07_10,pet07,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
133,pet07_15,pet07,True,15,Skill_2,15,,,petSkill_pet07_Skill_2,petSkill_pet07_Skill_2_feedbackKey,False,
|
||||
134,pet07_20,pet07,True,20,DamageValue,75,,,petSkill_pet07_DamageValue,,,
|
||||
135,pet08_3,pet08,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
136,pet08_5,pet08,True,5,Skill_1,50,,,petSkill_pet08_Skill_1,petSkill_pet08_Skill_1_feedbackKey,False,
|
||||
137,pet08_10,pet08,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
138,pet08_15,pet08,True,15,Skill_2,25,,,petSkill_pet08_Skill_2,petSkill_pet08_Skill_2_feedbackKey,False,
|
||||
139,pet08_20,pet08,True,20,ExtraValue,15,,,petSkill_pet08_ExtraValue,,,
|
||||
140,pet09_3,pet09,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
141,pet09_5,pet09,True,5,Skill_1,1,,,petSkill_pet09_Skill_1,petSkill_pet09_Skill_1_feedbackKey,False,
|
||||
142,pet09_10,pet09,True,10,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
|
||||
143,pet09_15,pet09,True,15,Skill_2,20,,,petSkill_pet09_Skill_2,petSkill_pet09_Skill_2_feedbackKey,True,
|
||||
144,pet09_20,pet09,True,20,DamageValue,25,,,petSkill_pet09_DamageValue,,,
|
||||
145,pet10_3,pet10,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
146,pet10_5,pet10,True,5,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
|
||||
147,pet10_10,pet10,True,10,Skill_1,25,,,petSkill_pet10_Skill_1,,,
|
||||
148,pet10_15,pet10,True,15,CooltimeReduce,2,,,petSkill_cooldown_time_desc_key,,,
|
||||
149,pet10_20,pet10,True,20,DamageValue,50,,,petSkill_pet10_DamageValue,,,
|
||||
150,pet11_3,pet11,True,3,DamageValue,10,,,petSkill_pet11_DamageValue,,,
|
||||
151,pet11_5,pet11,True,5,Skill_1,1,,,petSkill_pet11_Skill_1,petSkill_pet11_Skill_1_feedbackKey,False,
|
||||
152,pet11_10,pet11,True,10,DamageValue,15,,,petSkill_pet11_DamageValue,,,
|
||||
153,pet11_15,pet11,True,15,Skill_2,300,,,petSkill_pet11_Skill_2,petSkill_pet11_Skill_2_feedbackKey,False,
|
||||
154,pet11_20,pet11,True,20,DamageValue,25,,,petSkill_pet11_DamageValue,,,
|
||||
155,pet12_2,pet12,True,2,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
156,pet12_3,pet12,True,3,Skill_1,25,,,petSkill_pet12_Skill_1,,False,
|
||||
157,pet12_4,pet12,True,4,Skill_2,5,,,petSkill_pet12_Skill_2,,False,
|
||||
158,pet12_5,pet12,True,5,Skill_3,20,,,petSkill_pet12_Skill_3,,False,
|
||||
159,pet12_6,pet12,True,6,Skill_2,10,,,petSkill_pet12_Skill_2_up,,False,
|
||||
160,pet12_7,pet12,True,7,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
161,pet12_8,pet12,True,8,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
162,pet12_9,pet12,True,9,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
163,pet12_10,pet12,True,10,OwnEffect,1,,,petSkill_pet12_OwnEffect,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
|
||||
164,pet12_11,pet12,True,11,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
165,pet12_12,pet12,True,12,Skill_4,1,,,petSkill_pet12_Skill_4,,False,
|
||||
166,pet12_13,pet12,True,13,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
|
||||
167,pet12_14,pet12,True,14,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
168,pet12_15,pet12,True,15,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
169,pet12_16,pet12,True,16,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
170,pet12_17,pet12,True,17,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
|
||||
171,pet12_18,pet12,True,18,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
172,pet12_19,pet12,True,19,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
|
||||
173,pet12_20,pet12,True,20,OwnEffect,2,,,petSkill_pet12_OwnEffect_up,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
|
||||
174,pet13_3,pet13,True,3,CooltimeReduce,1,,,petSkill_cooldown_hitCount_desc_key,,,
|
||||
175,pet13_5,pet13,True,5,Skill_1,20,,,petSkill_pet13_Skill_1,petSkill_pet13_Skill_1_feedbackKey,False,
|
||||
176,pet13_10,pet13,True,10,CooltimeReduce,1,,,petSkill_cooldown_hitCount_desc_key,,,
|
||||
177,pet13_15,pet13,True,15,Skill_2,30,,,petSkill_pet13_Skill_2,petSkill_pet13_Skill_2_feedbackKey,True,
|
||||
178,pet13_20,pet13,True,20,ExtraValue,2,,,petSkill_pet13_ExtraValue,,,
|
||||
179,pet14_3,pet14,True,3,CooltimeReduce,1,,,petSkill_cooldown_attackCount_desc_key,,,
|
||||
180,pet14_5,pet14,True,5,Skill_1,25,,,petSkill_pet14_Skill_1,petSkill_pet14_Skill_1_feedbackKey,False,
|
||||
181,pet14_10,pet14,True,10,CooltimeReduce,1,,,petSkill_cooldown_attackCount_desc_key,,,
|
||||
182,pet14_15,pet14,True,15,Skill_2,1,,,petSkill_pet14_Skill_2,petSkill_pet14_Skill_2_feedbackKey,False,
|
||||
183,pet14_20,pet14,True,20,ExtraValue,1,,,petSkill_pet14_ExtraValue,,,
|
||||
184,pet15_3,pet15,True,3,CooltimeReduce,1,,,petSkill_cooldown_diceSum_desc_key,,,
|
||||
185,pet15_5,pet15,True,5,Skill_1,100,,,petSkill_pet15_Skill_1,petSkill_pet15_Skill_1_feedbackKey,False,
|
||||
186,pet15_10,pet15,True,10,CooltimeReduce,1,,,petSkill_cooldown_diceSum_desc_key,,,
|
||||
187,pet15_15,pet15,True,15,Skill_2,2,,,petSkill_pet15_Skill_2,petSkill_pet15_Skill_2_feedbackKey,False,petSkill_pet15_petSkill_pet15_Skill_2_notificationKey
|
||||
188,pet15_20,pet15,True,20,ExtraValue,10,,,petSkill_pet15_ExtraValue,,,
|
||||
189,pet16_3,pet16,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
190,pet16_5,pet16,True,5,Skill_1,3,,,petSkill_pet16_Skill_1,petSkill_pet16_Skill_1_feedbackKey,False,
|
||||
191,pet16_10,pet16,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
|
||||
192,pet16_15,pet16,True,15,Skill_2,100,,,petSkill_pet16_Skill_2,petSkill_pet16_Skill_2_feedbackKey,True,
|
||||
193,pet16_20,pet16,True,20,ExtraValue,1,,,petSkill_pet16_ExtraValue,,,
|
||||
194,pet17_2,pet17,True,2,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
|
||||
195,pet17_3,pet17,True,3,Skill_1,2,"25,20,15,15,10,10,5","1,1,1,2,2,2,2",petSkill_pet17_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
196,pet17_4,pet17,True,4,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
|
||||
197,pet17_5,pet17,True,5,Skill_1,3,"30,20,10,15,10,10,5","1,2,2,2,3,3,3",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
198,pet17_6,pet17,True,6,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
|
||||
199,pet17_7,pet17,True,7,Skill_1,4,"30,20,10,15,10,10,5","1,2,3,3,4,4,4",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
200,pet17_8,pet17,True,8,Skill_1,7,"25,20,15,15,10,10,5","1,2,3,4,5,6,7",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
201,pet17_9,pet17,True,9,Skill_2,8,"5,20,18,17,15,15,10","1,2,3,4,5,6,7",petSkill_pet17_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
202,pet17_10,pet17,True,10,Skill_2,9,"0,0,20,20,25,25,10","1,2,3,4,5,6,7",petSkill_pet17_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
203,pet17_11,pet17,True,11,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
|
||||
204,pet17_12,pet17,True,12,ExtraValue,40,,,petSkill_pet17_ExtraValue,,,
|
||||
205,pet18_2,pet18,True,2,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,,
|
||||
206,pet18_3,pet18,True,3,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
207,pet18_4,pet18,True,4,Skill_1,20,"50,50","0,1",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
208,pet18_5,pet18,True,5,Skill_1,2,"30,40,30","0,1,2",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
209,pet18_6,pet18,True,6,Skill_2,20,"50,50","1,2",petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
210,pet18_7,pet18,True,7,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,,
|
||||
211,pet18_8,pet18,True,8,Skill_1,3,"25,50,25","1,2,3",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
212,pet18_9,pet18,True,9,Skill_1,20,"15,40,25,20","1,2,3,4",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
213,pet18_10,pet18,True,10,Skill_2,4,"50,50","3,4",petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
214,pet18_11,pet18,True,11,Skill_2,4,100,4,petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
|
||||
215,pet18_12,pet18,True,12,ExtraValue,0.3,,,petSkill_pet18_ExtraValue,,,
|
||||
|
@@ -0,0 +1,429 @@
|
||||
表,Id,StringId,源字段,文本键,原作中文,来源
|
||||
pet,100,pet01,petTitle,pet_title_pet01,冰冻蛙,原作本地化/zh-cn
|
||||
pet,100,pet01,petDesc,pet_desc_pet01,持续{B}秒冰冻敌人。,原作本地化/zh-cn
|
||||
pet,100,pet01,attackFeedbackKey,petAttack_pet01_feedbackKey,冰冻魔法!,原作本地化/zh-cn
|
||||
pet,100,pet01,petRole,pet_info_0,魔法师,原作本地化/zh-cn
|
||||
pet,101,pet02,petTitle,pet_title_pet02,黑暗喵,原作本地化/zh-cn
|
||||
pet,101,pet02,petDesc,pet_desc_pet02,处刑生命值低于{B}%以下的敌人。,原作本地化/zh-cn
|
||||
pet,101,pet02,attackFeedbackKey,petAttack_pet02_feedbackKey,喵杀一闪!,原作本地化/zh-cn
|
||||
pet,101,pet02,petRole,pet_info_1,暗杀者,原作本地化/zh-cn
|
||||
pet,102,pet03,petTitle,pet_title_pet03,狙击浣熊,原作本地化/zh-cn
|
||||
pet,102,pet03,subInfoStringKey,petDamageDesc,伤害:勇士攻击力{0}{1}%,原作本地化/zh-cn
|
||||
pet,102,pet03,petDesc,pet_desc_pet03,狙击敌人,以20%机率造成300%伤害。,原作本地化/zh-cn
|
||||
pet,102,pet03,attackFeedbackKey,petAttack_pet03_feedbackKey,确认目标!,原作本地化/zh-cn
|
||||
pet,102,pet03,petRole,pet_info_2,胜负师,原作本地化/zh-cn
|
||||
pet,103,pet04,petTitle,pet_title_pet04,暴怒鲨鱼,原作本地化/zh-cn
|
||||
pet,103,pet04,subInfoStringKey,petDamageDesc,伤害:勇士攻击力{0}{1}%,原作本地化/zh-cn
|
||||
pet,103,pet04,petDesc,pet_desc_pet04,丢掷速度虽慢,但造成强大伤害的铁锚。,原作本地化/zh-cn
|
||||
pet,103,pet04,attackFeedbackKey,petAttack_pet04_feedbackKey,放下铁锚!,原作本地化/zh-cn
|
||||
pet,103,pet04,petRole,pet_info_3,远距离,原作本地化/zh-cn
|
||||
pet,104,pet05,petTitle,pet_title_pet05,弓箭狐狸,原作本地化/zh-cn
|
||||
pet,104,pet05,subInfoStringKey,petDamageDesc,伤害:勇士攻击力{0}{1}%,原作本地化/zh-cn
|
||||
pet,104,pet05,petDesc,pet_desc_pet05,迅速地射出箭矢。,原作本地化/zh-cn
|
||||
pet,104,pet05,attackFeedbackKey,petAttack_pet05_feedbackKey,狐狸箭矢!,原作本地化/zh-cn
|
||||
pet,104,pet05,petRole,pet_info_3,远距离,原作本地化/zh-cn
|
||||
pet,105,pet06,petTitle,pet_title_pet06,枪手鸭,原作本地化/zh-cn
|
||||
pet,105,pet06,subInfoStringKey,petDamageDesc,伤害:勇士攻击力{0}{1}%,原作本地化/zh-cn
|
||||
pet,105,pet06,petDesc,pet_desc_pet06,对敌人开枪。,原作本地化/zh-cn
|
||||
pet,105,pet06,attackFeedbackKey,petAttack_pet06_feedbackKey,呱!,原作本地化/zh-cn
|
||||
pet,105,pet06,petRole,pet_info_3,远距离,原作本地化/zh-cn
|
||||
pet,106,pet07,petTitle,pet_title_pet07,地狱龙,原作本地化/zh-cn
|
||||
pet,106,pet07,subInfoStringKey,petDamageDesc,伤害:勇士攻击力{0}{1}%,原作本地化/zh-cn
|
||||
pet,106,pet07,petDesc,pet_desc_pet07,发射贯穿敌人的火球。,原作本地化/zh-cn
|
||||
pet,106,pet07,attackFeedbackKey,petAttack_pet07_feedbackKey,开火!,原作本地化/zh-cn
|
||||
pet,106,pet07,petRole,pet_info_4,贯穿,原作本地化/zh-cn
|
||||
pet,107,pet08,petTitle,pet_title_pet08,宝物啾,原作本地化/zh-cn
|
||||
pet,107,pet08,petDesc,pet_desc_pet08,以{B}%机率发现各种道具。,原作本地化/zh-cn
|
||||
pet,107,pet08,attackFeedbackKey,petAttack_pet08_feedbackKey,捡到啾!,原作本地化/zh-cn
|
||||
pet,107,pet08,petRole,pet_info_2,胜负师,原作本地化/zh-cn
|
||||
pet,108,pet09,petTitle,pet_title_pet09,治癒兔,原作本地化/zh-cn
|
||||
pet,108,pet09,petDesc,pet_desc_pet09,恢復{A}%的勇士生命值。,原作本地化/zh-cn
|
||||
pet,108,pet09,attackFeedbackKey,petAttack_pet09_feedbackKey,交给我治癒!,原作本地化/zh-cn
|
||||
pet,108,pet09,petRole,pet_info_5,治疗师,原作本地化/zh-cn
|
||||
pet,109,pet10,petTitle,pet_title_pet10,极光企鹅,原作本地化/zh-cn
|
||||
pet,109,pet10,subInfoStringKey,petDamageDesc,伤害:勇士攻击力{0}{1}%,原作本地化/zh-cn
|
||||
pet,109,pet10,petDesc,pet_desc_pet10,发射贯穿敌人的光线,超可爱。,原作本地化/zh-cn
|
||||
pet,109,pet10,attackFeedbackKey,petAttack_pet10_feedbackKey,北极光线~,原作本地化/zh-cn
|
||||
pet,109,pet10,petRole,pet_info_4,贯穿,原作本地化/zh-cn
|
||||
pet,110,pet11,petTitle,pet_title_pet11,骰子恐龙,原作本地化/zh-cn
|
||||
pet,110,pet11,subInfoStringKey,petDamageDesc,伤害:勇士攻击力{0}{1}%,原作本地化/zh-cn
|
||||
pet,110,pet11,petDesc,pet_desc_pet11,骰点越高,发射越多核弹。,原作本地化/zh-cn
|
||||
pet,110,pet11,attackFeedbackKey,petAttack_pet11_feedbackKey,核弹发射!,原作本地化/zh-cn
|
||||
pet,110,pet11,petRole,pet_info_2,胜负师,原作本地化/zh-cn
|
||||
pet,111,pet12,petTitle,pet_title_pet12,软呼呼护卫,原作本地化/zh-cn
|
||||
pet,111,pet12,subInfoStringKey,petinfo_protectvalue,保护量:勇士生命值上限{0}{1}%,原作本地化/zh-cn
|
||||
pet,111,pet12,petDesc,pet_desc_pet12,透过肉身保护勇士。,原作本地化/zh-cn
|
||||
pet,111,pet12,attackFeedbackKey,petAttack_pet12_feedbackKey,我来保护你!,原作本地化/zh-cn
|
||||
pet,111,pet12,petRole,pet_info_2,胜负师,原作本地化/zh-cn
|
||||
pet,112,pet13,petTitle,pet_title_pet13,特务火腿,原作本地化/zh-cn
|
||||
pet,112,pet13,subInfoStringKey,petinfo_point,点数:{0},原作本地化/zh-cn
|
||||
pet,112,pet13,petDesc,pet_desc_pet13,获得点数。,原作本地化/zh-cn
|
||||
pet,112,pet13,attackFeedbackKey,petAttack_pet13_feedbackKey,保险金入帐。,原作本地化/zh-cn
|
||||
pet,112,pet13,petRole,pet_info_2,胜负师,原作本地化/zh-cn
|
||||
pet,113,pet14,petTitle,pet_title_pet14,小丑猴,原作本地化/zh-cn
|
||||
pet,113,pet14,subInfoStringKey,petinfo_dancetimevalue,舞蹈时间:{0}{1}秒,原作本地化/zh-cn
|
||||
pet,113,pet14,petDesc,pet_desc_pet14,舞蹈时间!所有敌人跳起舞。,原作本地化/zh-cn
|
||||
pet,113,pet14,attackFeedbackKey,petAttack_pet14_feedbackKey,看我的厉害?,原作本地化/zh-cn
|
||||
pet,113,pet14,petRole,pet_info_2,胜负师,原作本地化/zh-cn
|
||||
pet,114,pet15,petTitle,pet_title_pet15,迷你海妖女王,原作本地化/zh-cn
|
||||
pet,114,pet15,petDesc,pet_desc_pet15,处刑生命值低于{B}%以下的所有敌人。,原作本地化/zh-cn
|
||||
pet,114,pet15,attackFeedbackKey,petAttack_pet15_feedbackKey,审判时刻!,原作本地化/zh-cn
|
||||
pet,114,pet15,petRole,pet_info_2,胜负师,原作本地化/zh-cn
|
||||
pet,115,pet16,petTitle,pet_title_pet16,火辣鸡,原作本地化/zh-cn
|
||||
pet,115,pet16,subInfoStringKey,petDamageDesc,伤害:勇士攻击力{0}{1}%,原作本地化/zh-cn
|
||||
pet,115,pet16,petDesc,pet_desc_pet16,随机向1~3个敌人发射羽毛,造成<link='keyword_burn'><style=keyword>烧伤</style></link>。,原作本地化/zh-cn
|
||||
pet,115,pet16,attackFeedbackKey,petAttack_pet16_feedbackKey,哇啊!!,原作本地化/zh-cn
|
||||
pet,115,pet16,petRole,pet_info_3,远距离,原作本地化/zh-cn
|
||||
pet,116,pet17,petTitle,pet_title_pet17,迷你军团长,原作本地化/zh-cn
|
||||
pet,116,pet17,petDesc,pet_desc_pet17,每一楼层基本能力值增加{B}%,原作本地化/zh-cn
|
||||
pet,116,pet17,petRole,pet_info_2,胜负师,原作本地化/zh-cn
|
||||
pet,117,pet18,petTitle,pet_title_pet18,迷你神剑,原作本地化/zh-cn
|
||||
pet,117,pet18,petDesc,pet_desc_pet18,对1名敌人持续{B}秒插入<link='keyword_excalibur'><style=keyword>王者之剑</style></link>。,原作本地化/zh-cn
|
||||
pet,117,pet18,attackFeedbackKey,petAttack_pet18_feedbackKey,王者之剑!,原作本地化/zh-cn
|
||||
pet,117,pet18,petRole,pet_info_0,魔法师,原作本地化/zh-cn
|
||||
petskill,100,pet01_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,101,pet01_5,desckey,petSkill_pet01_ExtraValue,冰冻敌人时间增加{0}秒,原作本地化/zh-cn
|
||||
petskill,102,pet01_10,desckey,petSkill_pet01_Skill_1,以{0}%机率额外冰冻敌人,原作本地化/zh-cn
|
||||
petskill,102,pet01_10,feedbackKey,petSkill_pet01_Skill_1_feedbackKey,好戏上场!,原作本地化/zh-cn
|
||||
petskill,103,pet01_15,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,104,pet01_20,desckey,petSkill_pet01_ExtraValue,冰冻敌人时间增加{0}秒,原作本地化/zh-cn
|
||||
petskill,105,pet02_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,106,pet02_5,desckey,petSkill_pet02_ExtraValue,处刑生命值条件增加{0}%,原作本地化/zh-cn
|
||||
petskill,107,pet02_10,desckey,petSkill_pet02_Skill_1,处刑时,依照敌人{0}%相当的生命值使勇士生命值上限增加,原作本地化/zh-cn
|
||||
petskill,107,pet02_10,notificationKey,petSkill_pet02_petSkill_pet02_Skill_1_notificationKey,处刑成功:生命值增加{0},原作本地化/zh-cn
|
||||
petskill,108,pet02_15,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,109,pet02_20,desckey,petSkill_pet02_ExtraValue,处刑生命值条件增加{0}%,原作本地化/zh-cn
|
||||
petskill,110,pet03_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,111,pet03_5,desckey,petSkill_pet03_ExtraValue,命中头部机率{0}%,原作本地化/zh-cn
|
||||
petskill,112,pet03_10,desckey,petSkill_pet03_Skill_1,命中头部时,子弹弯曲,对所有敌人造成伤害,原作本地化/zh-cn
|
||||
petskill,112,pet03_10,feedbackKey,petSkill_pet03_Skill_1_feedbackKey,*吹口哨*,原作本地化/zh-cn
|
||||
petskill,113,pet03_15,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,114,pet03_20,desckey,petSkill_pet03_DamageValue,狙击伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,115,pet04_3,desckey,petSkill_pet04_DamageValue,铁锚伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,116,pet04_5,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,117,pet04_10,desckey,petSkill_pet04_Skill_1,被铁锚击中的敌人防禦力减少{0}%,原作本地化/zh-cn
|
||||
petskill,117,pet04_10,feedbackKey,petSkill_pet04_Skill_1_feedbackKey,猎物来囉。,原作本地化/zh-cn
|
||||
petskill,118,pet04_15,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,119,pet04_20,desckey,petSkill_pet04_DamageValue,铁锚伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,120,pet05_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,121,pet05_5,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,122,pet05_10,desckey,petSkill_pet05_Skill_1,以{0}%机率发射2次箭矢,原作本地化/zh-cn
|
||||
petskill,122,pet05_10,feedbackKey,petSkill_pet05_Skill_1_feedbackKey,双重射击!,原作本地化/zh-cn
|
||||
petskill,123,pet05_15,desckey,petSkill_pet05_DamageValue,箭矢伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,124,pet05_20,desckey,petSkill_pet05_DamageValue,箭矢伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,125,pet06_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,126,pet06_5,desckey,petSkill_pet06_Skill_1,以{0}%机率发射2次子弹,原作本地化/zh-cn
|
||||
petskill,126,pet06_5,feedbackKey,petSkill_pet06_Skill_1_feedbackKey,连发!,原作本地化/zh-cn
|
||||
petskill,127,pet06_10,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,128,pet06_15,desckey,petSkill_pet06_Skill_2,被枪击中的敌人持续{0}秒晕眩,原作本地化/zh-cn
|
||||
petskill,128,pet06_15,feedbackKey,petSkill_pet06_Skill_2_feedbackKey,发现弱点!,原作本地化/zh-cn
|
||||
petskill,129,pet06_20,desckey,petSkill_pet06_DamageValue,枪伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,130,pet07_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,131,pet07_5,desckey,petSkill_pet07_Skill_1,战斗开始时,以{0}%机率使勇士命中率增加20%,原作本地化/zh-cn
|
||||
petskill,131,pet07_5,feedbackKey,petSkill_pet07_Skill_1_feedbackKey,龙龙增益!,原作本地化/zh-cn
|
||||
petskill,131,pet07_5,notificationKey,petSkill_pet07_petSkill_pet07_Skill_1_notificationKey,命中率增加20%,原作本地化/zh-cn
|
||||
petskill,132,pet07_10,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,133,pet07_15,desckey,petSkill_pet07_Skill_2,战斗开始时,以{0}%机率立即攻击,原作本地化/zh-cn
|
||||
petskill,133,pet07_15,feedbackKey,petSkill_pet07_Skill_2_feedbackKey,龙龙气息!,原作本地化/zh-cn
|
||||
petskill,134,pet07_20,desckey,petSkill_pet07_DamageValue,火球伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,135,pet08_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,136,pet08_5,desckey,petSkill_pet08_Skill_1,当发现垃圾时,丢掷垃圾,造成勇士{0}%攻击力的伤害,原作本地化/zh-cn
|
||||
petskill,136,pet08_5,feedbackKey,petSkill_pet08_Skill_1_feedbackKey,赏你这个!,原作本地化/zh-cn
|
||||
petskill,137,pet08_10,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,138,pet08_15,desckey,petSkill_pet08_Skill_2,以{0}%机率发现2个道具,原作本地化/zh-cn
|
||||
petskill,138,pet08_15,feedbackKey,petSkill_pet08_Skill_2_feedbackKey,运气真啾!,原作本地化/zh-cn
|
||||
petskill,139,pet08_20,desckey,petSkill_pet08_ExtraValue,发现道具机率增加{0}%,原作本地化/zh-cn
|
||||
petskill,140,pet09_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,141,pet09_5,desckey,petSkill_pet09_Skill_1,发动技能时,防护罩+1,原作本地化/zh-cn
|
||||
petskill,141,pet09_5,feedbackKey,petSkill_pet09_Skill_1_feedbackKey,跳跳防护罩!,原作本地化/zh-cn
|
||||
petskill,142,pet09_10,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,143,pet09_15,desckey,petSkill_pet09_Skill_2,生命值越低,恢復量上升(最多{0}%),原作本地化/zh-cn
|
||||
petskill,143,pet09_15,feedbackKey,petSkill_pet09_Skill_2_feedbackKey,兔兔治癒术!,原作本地化/zh-cn
|
||||
petskill,144,pet09_20,desckey,petSkill_pet09_DamageValue,恢復量增加{0}%,原作本地化/zh-cn
|
||||
petskill,145,pet10_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,146,pet10_5,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,147,pet10_10,desckey,petSkill_pet10_Skill_1,敌人越多,冷却时间减少(最多{0}%),原作本地化/zh-cn
|
||||
petskill,148,pet10_15,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,149,pet10_20,desckey,petSkill_pet10_DamageValue,光线伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,150,pet11_3,desckey,petSkill_pet11_DamageValue,核弹伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,151,pet11_5,desckey,petSkill_pet11_Skill_1,当使用偶数骰子达成双倍骰子时,核弹数量2倍,原作本地化/zh-cn
|
||||
petskill,151,pet11_5,feedbackKey,petSkill_pet11_Skill_1_feedbackKey,全都打飞!,原作本地化/zh-cn
|
||||
petskill,152,pet11_10,desckey,petSkill_pet11_DamageValue,核弹伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,153,pet11_15,desckey,petSkill_pet11_Skill_2,当使用奇数骰子达成双倍骰子时,发射造成勇士{0}%攻击力伤害的核弹,原作本地化/zh-cn
|
||||
petskill,153,pet11_15,feedbackKey,petSkill_pet11_Skill_2_feedbackKey,恐龙核弹!,原作本地化/zh-cn
|
||||
petskill,154,pet11_20,desckey,petSkill_pet11_DamageValue,核弹伤害增加{0}%,原作本地化/zh-cn
|
||||
petskill,155,pet12_2,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,156,pet12_3,desckey,petSkill_pet12_Skill_1,敌人越多,保护量增加(最多{0}%),原作本地化/zh-cn
|
||||
petskill,157,pet12_4,desckey,petSkill_pet12_Skill_2,使勇士生命值恢復所受伤害的{0}%,原作本地化/zh-cn
|
||||
petskill,158,pet12_5,desckey,petSkill_pet12_Skill_3,受到的伤害量减少{0}%,原作本地化/zh-cn
|
||||
petskill,159,pet12_6,desckey,petSkill_pet12_Skill_2_up,受到的伤害等比恢復量套用2倍,原作本地化/zh-cn
|
||||
petskill,160,pet12_7,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,161,pet12_8,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,162,pet12_9,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,163,pet12_10,desckey,petSkill_pet12_OwnEffect,勇士受到攻击时,以{0}%机率仅受到1伤害,原作本地化/zh-cn
|
||||
petskill,163,pet12_10,notificationKey,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey,软呼呼~,原作本地化/zh-cn
|
||||
petskill,164,pet12_11,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,165,pet12_12,desckey,petSkill_pet12_Skill_4,勇士復活{0}次,原作本地化/zh-cn
|
||||
petskill,166,pet12_13,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,167,pet12_14,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,168,pet12_15,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,169,pet12_16,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,170,pet12_17,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,170,pet12_17,notificationKey,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey,软呼呼~,原作本地化/zh-cn
|
||||
petskill,171,pet12_18,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,172,pet12_19,desckey,petSkill_pet12_ExtraValue,保护量增加{0}%,原作本地化/zh-cn
|
||||
petskill,173,pet12_20,desckey,petSkill_pet12_OwnEffect_up,勇士受到攻击时,仅受到1伤害的机率增加1%,原作本地化/zh-cn
|
||||
petskill,173,pet12_20,notificationKey,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey,软呼呼~,原作本地化/zh-cn
|
||||
petskill,174,pet13_3,desckey,petSkill_cooldown_hitCount_desc_key,所需遭受攻击次数减少{0}次,原作本地化/zh-cn
|
||||
petskill,175,pet13_5,desckey,petSkill_pet13_Skill_1,若生命值低于{0}%以下,冷却时间减少量200%,原作本地化/zh-cn
|
||||
petskill,175,pet13_5,feedbackKey,petSkill_pet13_Skill_1_feedbackKey,看起来很痛…,原作本地化/zh-cn
|
||||
petskill,176,pet13_10,desckey,petSkill_cooldown_hitCount_desc_key,所需遭受攻击次数减少{0}次,原作本地化/zh-cn
|
||||
petskill,177,pet13_15,desckey,petSkill_pet13_Skill_2,发放的点数量增加{0}%,原作本地化/zh-cn
|
||||
petskill,177,pet13_15,feedbackKey,petSkill_pet13_Skill_2_feedbackKey,特别保险金!,原作本地化/zh-cn
|
||||
petskill,178,pet13_20,desckey,petSkill_pet13_ExtraValue,点数发放量增加{0},原作本地化/zh-cn
|
||||
petskill,179,pet14_3,desckey,petSkill_cooldown_attackCount_desc_key,所需攻击次数减少{0}次,原作本地化/zh-cn
|
||||
petskill,180,pet14_5,desckey,petSkill_pet14_Skill_1,舞蹈时间期间,勇士攻击力增加{0}%,原作本地化/zh-cn
|
||||
petskill,180,pet14_5,feedbackKey,petSkill_pet14_Skill_1_feedbackKey,耶!舞蹈猴子魔法!,原作本地化/zh-cn
|
||||
petskill,181,pet14_10,desckey,petSkill_cooldown_attackCount_desc_key,所需攻击次数减少{0}次,原作本地化/zh-cn
|
||||
petskill,182,pet14_15,desckey,petSkill_pet14_Skill_2,舞蹈时间期间,击杀敌人时,掉落额外道具,原作本地化/zh-cn
|
||||
petskill,182,pet14_15,feedbackKey,petSkill_pet14_Skill_2_feedbackKey,哇!捡到了!,原作本地化/zh-cn
|
||||
petskill,183,pet14_20,desckey,petSkill_pet14_ExtraValue,舞蹈时间增加{0}秒,原作本地化/zh-cn
|
||||
petskill,184,pet15_3,desckey,petSkill_cooldown_diceSum_desc_key,共计所需骰点减少{0},原作本地化/zh-cn
|
||||
petskill,185,pet15_5,desckey,petSkill_pet15_Skill_1,处刑时,对所有敌人造成勇士{0}%攻击力的伤害,原作本地化/zh-cn
|
||||
petskill,185,pet15_5,feedbackKey,petSkill_pet15_Skill_1_feedbackKey,触手审判!,原作本地化/zh-cn
|
||||
petskill,186,pet15_10,desckey,petSkill_cooldown_diceSum_desc_key,共计所需骰点减少{0},原作本地化/zh-cn
|
||||
petskill,187,pet15_15,desckey,petSkill_pet15_Skill_2,处刑时,使勇士攻击力永久增加{0}%,原作本地化/zh-cn
|
||||
petskill,187,pet15_15,feedbackKey,petSkill_pet15_Skill_2_feedbackKey,女神愤怒!,原作本地化/zh-cn
|
||||
petskill,187,pet15_15,notificationKey,petSkill_pet15_petSkill_pet15_Skill_2_notificationKey,处刑成功:攻击力增加{0}%,原作本地化/zh-cn
|
||||
petskill,188,pet15_20,desckey,petSkill_pet15_ExtraValue,处刑生命值条件增加{0}%,原作本地化/zh-cn
|
||||
petskill,189,pet16_3,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,190,pet16_5,desckey,petSkill_pet16_Skill_1,羽毛数量增加至{0}~{1}个,原作本地化/zh-cn
|
||||
petskill,190,pet16_5,feedbackKey,petSkill_pet16_Skill_1_feedbackKey,咕咕!,原作本地化/zh-cn
|
||||
petskill,191,pet16_10,desckey,petSkill_cooldown_time_desc_key,冷却时间减少{0}秒,原作本地化/zh-cn
|
||||
petskill,192,pet16_15,desckey,petSkill_pet16_Skill_2,羽毛造成的伤害增加+{0}%,原作本地化/zh-cn
|
||||
petskill,192,pet16_15,feedbackKey,petSkill_pet16_Skill_2_feedbackKey,呼噜噜!!,原作本地化/zh-cn
|
||||
petskill,193,pet16_20,desckey,petSkill_pet16_ExtraValue,羽毛<link='keyword_burn'><style=keyword>烧伤</style></link>+{0},原作本地化/zh-cn
|
||||
petskill,194,pet17_2,desckey,petSkill_pet17_ExtraValue,每一楼层基本能力值增加量增加{0}%,原作本地化/zh-cn
|
||||
petskill,195,pet17_3,desckey,petSkill_pet17_Skill_1,每一楼层其中一个基本能力值随机增加最多{0}%,原作本地化/zh-cn
|
||||
petskill,195,pet17_3,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,196,pet17_4,desckey,petSkill_pet17_ExtraValue,每一楼层基本能力值增加量增加{0}%,原作本地化/zh-cn
|
||||
petskill,197,pet17_5,desckey,petSkill_pet17_Skill_1_1,每一楼层随机增加的最大能力值提升至{0}%,原作本地化/zh-cn
|
||||
petskill,197,pet17_5,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,198,pet17_6,desckey,petSkill_pet17_ExtraValue,每一楼层基本能力值增加量增加{0}%,原作本地化/zh-cn
|
||||
petskill,199,pet17_7,desckey,petSkill_pet17_Skill_1_1,每一楼层随机增加的最大能力值提升至{0}%,原作本地化/zh-cn
|
||||
petskill,199,pet17_7,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,200,pet17_8,desckey,petSkill_pet17_Skill_1_1,每一楼层随机增加的最大能力值提升至{0}%,原作本地化/zh-cn
|
||||
petskill,200,pet17_8,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,201,pet17_9,desckey,petSkill_pet17_Skill_2,每一楼层基本能力值增加机率提升,原作本地化/zh-cn
|
||||
petskill,201,pet17_9,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,202,pet17_10,desckey,petSkill_pet17_Skill_2,每一楼层基本能力值增加机率提升,原作本地化/zh-cn
|
||||
petskill,202,pet17_10,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,203,pet17_11,desckey,petSkill_pet17_ExtraValue,每一楼层基本能力值增加量增加{0}%,原作本地化/zh-cn
|
||||
petskill,204,pet17_12,desckey,petSkill_pet17_ExtraValue,每一楼层基本能力值增加量增加{0}%,原作本地化/zh-cn
|
||||
petskill,205,pet18_2,desckey,petSkill_pet18_ExtraValue,王者之剑持续时间增加{0}秒,原作本地化/zh-cn
|
||||
petskill,206,pet18_3,desckey,petSkill_pet18_ExtraValue,王者之剑持续时间增加{0}秒,原作本地化/zh-cn
|
||||
petskill,206,pet18_3,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,207,pet18_4,desckey,petSkill_pet18_Skill_1,每次攻击依照机率增加1个长矛,原作本地化/zh-cn
|
||||
petskill,207,pet18_4,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,208,pet18_5,desckey,petSkill_pet18_Skill_1,每次攻击依照机率增加1个长矛,原作本地化/zh-cn
|
||||
petskill,208,pet18_5,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,209,pet18_6,desckey,petSkill_pet18_Skill_2,每次攻击使额外长矛机率增加,原作本地化/zh-cn
|
||||
petskill,209,pet18_6,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,210,pet18_7,desckey,petSkill_pet18_ExtraValue,王者之剑持续时间增加{0}秒,原作本地化/zh-cn
|
||||
petskill,211,pet18_8,desckey,petSkill_pet18_Skill_1,每次攻击依照机率增加1个长矛,原作本地化/zh-cn
|
||||
petskill,211,pet18_8,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,212,pet18_9,desckey,petSkill_pet18_Skill_1,每次攻击依照机率增加1个长矛,原作本地化/zh-cn
|
||||
petskill,212,pet18_9,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,213,pet18_10,desckey,petSkill_pet18_Skill_2,每次攻击使额外长矛机率增加,原作本地化/zh-cn
|
||||
petskill,213,pet18_10,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,214,pet18_11,desckey,petSkill_pet18_Skill_2,每次攻击使额外长矛机率增加,原作本地化/zh-cn
|
||||
petskill,214,pet18_11,notificationKey,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey,{0}增益!{1}%,原作本地化/zh-cn
|
||||
petskill,215,pet18_12,desckey,petSkill_pet18_ExtraValue,王者之剑持续时间增加{0}秒,原作本地化/zh-cn
|
||||
petgrowthevent,100,witch_ds_0_1stAnniv,titleKey,1stAnniv0_title_key,嗨!魔女凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,100,witch_ds_0_1stAnniv,descKey,1stAnniv0_desc_key,一位戴着巨大帽子的魔女正在喃喃自语。,原作本地化/zh-cn
|
||||
petgrowthevent,100,witch_ds_0_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,100,witch_ds_0_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,100,witch_ds_0_1stAnniv,selectBubbleKey,1stAnniv0_event_title_key,这是我的杰作…想喝看看吗? / 不会死的啦,应该吧…?,原作本地化/zh-cn
|
||||
petgrowthevent,101,witch_ds_1_1stAnniv,titleKey,1stAnniv1_title_key,嗨!魔女凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,101,witch_ds_1_1stAnniv,descKey,1stAnniv1_desc_key,一位戴着巨大帽子的魔女正在喃喃自语。,原作本地化/zh-cn
|
||||
petgrowthevent,101,witch_ds_1_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,101,witch_ds_1_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,101,witch_ds_1_1stAnniv,selectBubbleKey,1stAnniv1_event_title_key,你愿意帮我测试新的药吗? / 别担心,你是我最珍贵的材料。,原作本地化/zh-cn
|
||||
petgrowthevent,102,witch_ds_2_1stAnniv,titleKey,1stAnniv2_title_key,嗨!魔女凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,102,witch_ds_2_1stAnniv,descKey,1stAnniv2_desc_key,一位戴着巨大帽子的魔女正在喃喃自语。,原作本地化/zh-cn
|
||||
petgrowthevent,102,witch_ds_2_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,102,witch_ds_2_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,102,witch_ds_2_1stAnniv,selectBubbleKey,1stAnniv2_event_title_key,我买了扫帚,你要一起骑吗? / 别担心,出事我会负责你一辈子。,原作本地化/zh-cn
|
||||
petgrowthevent,103,hero_ds_0_1stAnniv,titleKey,1stAnniv3_title_key,嗨!勇士凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,103,hero_ds_0_1stAnniv,descKey,1stAnniv3_desc_key,穿着绿色衣服的勇士看似在寻找什么。,原作本地化/zh-cn
|
||||
petgrowthevent,103,hero_ds_0_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,103,hero_ds_0_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,103,hero_ds_0_1stAnniv,selectBubbleKey,1stAnniv3_event_title_key,要不要打开那个宝箱? / 我运气很好,尤其你今天也在身旁!,原作本地化/zh-cn
|
||||
petgrowthevent,104,hero_ds_1_1stAnniv,titleKey,1stAnniv4_title_key,嗨!勇士凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,104,hero_ds_1_1stAnniv,descKey,1stAnniv4_desc_key,穿着绿色衣服的勇士看似在寻找什么。,原作本地化/zh-cn
|
||||
petgrowthevent,104,hero_ds_1_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,104,hero_ds_1_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,104,hero_ds_1_1stAnniv,selectBubbleKey,1stAnniv4_event_title_key,我在路上捡到这个。 / (写着「绝对别按」的红色按钮),原作本地化/zh-cn
|
||||
petgrowthevent,105,hero_ds_2_1stAnniv,titleKey,1stAnniv5_title_key,嗨!勇士凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,105,hero_ds_2_1stAnniv,descKey,1stAnniv5_desc_key,穿着绿色衣服的勇士看似在寻找什么。,原作本地化/zh-cn
|
||||
petgrowthevent,105,hero_ds_2_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,105,hero_ds_2_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,105,hero_ds_2_1stAnniv,selectBubbleKey,1stAnniv5_event_title_key,前方很危险,跟我一起… / 我是说…需要我保护你吗?,原作本地化/zh-cn
|
||||
petgrowthevent,106,redhood_ds_0_1stAnniv,titleKey,1stAnniv6_title_key,嗨!红色斗篷凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,106,redhood_ds_0_1stAnniv,descKey,1stAnniv6_desc_key,穿着红色斗篷的女孩似乎迷路了。,原作本地化/zh-cn
|
||||
petgrowthevent,106,redhood_ds_0_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,106,redhood_ds_0_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,106,redhood_ds_0_1stAnniv,selectBubbleKey,1stAnniv6_event_title_key,…嘘,你听到了吗? / 丛林里…好像有动静,要不要去确认…?,原作本地化/zh-cn
|
||||
petgrowthevent,107,redhood_ds_1_1stAnniv,titleKey,1stAnniv7_title_key,嗨!红色斗篷凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,107,redhood_ds_1_1stAnniv,descKey,1stAnniv7_desc_key,穿着红色斗篷的女孩似乎迷路了。,原作本地化/zh-cn
|
||||
petgrowthevent,107,redhood_ds_1_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,107,redhood_ds_1_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,107,redhood_ds_1_1stAnniv,selectBubbleKey,1stAnniv7_event_title_key,那里有房子…不晓得是谁住在里面? / 应该可以进去休息一下吧?还是…,原作本地化/zh-cn
|
||||
petgrowthevent,108,redhood_ds_2_1stAnniv,titleKey,1stAnniv8_title_key,嗨!红色斗篷凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,108,redhood_ds_2_1stAnniv,descKey,1stAnniv8_desc_key,穿着红色斗篷的女孩似乎迷路了。,原作本地化/zh-cn
|
||||
petgrowthevent,108,redhood_ds_2_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,108,redhood_ds_2_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,108,redhood_ds_2_1stAnniv,selectBubbleKey,1stAnniv8_event_title_key,咦?不是这条路吗… / 该回去吗?,原作本地化/zh-cn
|
||||
petgrowthevent,109,princess_ds_0_1stAnniv,titleKey,1stAnniv9_title_key,嗨!闪亮亮凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,109,princess_ds_0_1stAnniv,descKey,1stAnniv9_desc_key,公主突然在原地转圈圈。,原作本地化/zh-cn
|
||||
petgrowthevent,109,princess_ds_0_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,109,princess_ds_0_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,109,princess_ds_0_1stAnniv,selectBubbleKey,1stAnniv9_event_title_key,勇士、勇士! / 你看看我哪里变得不一样了?,原作本地化/zh-cn
|
||||
petgrowthevent,110,princess_ds_1_1stAnniv,titleKey,1stAnniv10_title_key,嗨!闪亮亮凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,110,princess_ds_1_1stAnniv,descKey,1stAnniv10_desc_key,公主突然在原地转圈圈。,原作本地化/zh-cn
|
||||
petgrowthevent,110,princess_ds_1_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,110,princess_ds_1_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,110,princess_ds_1_1stAnniv,selectBubbleKey,1stAnniv10_event_title_key,勇士! / 我今天做了饭捲,你觉得怎么样?,原作本地化/zh-cn
|
||||
petgrowthevent,111,princess_ds_2_1stAnniv,titleKey,1stAnniv11_title_key,嗨!闪亮亮凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,111,princess_ds_2_1stAnniv,descKey,1stAnniv11_desc_key,公主突然在原地转圈圈。,原作本地化/zh-cn
|
||||
petgrowthevent,111,princess_ds_2_1stAnniv,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,111,princess_ds_2_1stAnniv,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,111,princess_ds_2_1stAnniv,selectBubbleKey,1stAnniv11_event_title_key,我是不是变胖了? / (凤珠转了一圈看向你),原作本地化/zh-cn
|
||||
petgrowthevent,112,testEvent13_1stAnniv,titleKey,1stAnniv15_title_key,长经验的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,112,testEvent13_1stAnniv,descKey,1stAnniv12_desc_key,危险的敌人正在逼近。,原作本地化/zh-cn
|
||||
petgrowthevent,113,testEvent14_1stAnniv,titleKey,1stAnniv16_title_key,长大把经验的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,113,testEvent14_1stAnniv,descKey,1stAnniv13_desc_key,野生怪物出现了。,原作本地化/zh-cn
|
||||
petgrowthevent,114,testEvent15_1stAnniv,titleKey,1stAnniv17_title_key,赚取惊人经验的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,114,testEvent15_1stAnniv,descKey,1stAnniv14_desc_key,在黑暗中感受到杀气。,原作本地化/zh-cn
|
||||
petgrowthevent,115,testEvent16_1stAnniv,titleKey,1stAnniv12_title_key,赚钱的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,115,testEvent16_1stAnniv,descKey,1stAnniv15_desc_key,敌人挡住了前方。,原作本地化/zh-cn
|
||||
petgrowthevent,116,testEvent17_1stAnniv,titleKey,1stAnniv13_title_key,赚大钱的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,116,testEvent17_1stAnniv,descKey,1stAnniv16_desc_key,与巡逻中的敌人对到眼。,原作本地化/zh-cn
|
||||
petgrowthevent,117,testEvent18_1stAnniv,titleKey,1stAnniv14_title_key,赚取惊人财富的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,117,testEvent18_1stAnniv,descKey,1stAnniv17_desc_key,敌人感受到你的气息,朝着你而来。,原作本地化/zh-cn
|
||||
petgrowthevent,118,testEvent20_1stAnniv,titleKey,1stAnniv19_title_key,强化!,原作本地化/zh-cn
|
||||
petgrowthevent,118,testEvent20_1stAnniv,descKey,1stAnniv19_desc_key,力量充沛! / 下次获得的奖励增加至2倍!,原作本地化/zh-cn
|
||||
petgrowthevent,119,testEvent19_1stAnniv,titleKey,1stAnniv18_title_key,超级强化!,原作本地化/zh-cn
|
||||
petgrowthevent,119,testEvent19_1stAnniv,descKey,1stAnniv18_desc_key,力量充沛! / 下次获得的奖励增加至3倍!!,原作本地化/zh-cn
|
||||
petgrowthevent,120,testEvent21_1stAnniv,titleKey,1stAnniv20_title_key,再来一次!,原作本地化/zh-cn
|
||||
petgrowthevent,120,testEvent21_1stAnniv,descKey,1stAnniv20_desc_key,期待接下来发生的事。,原作本地化/zh-cn
|
||||
petgrowthevent,121,testEvent22_1stAnniv,titleKey,1stAnniv21_title_key,发现转盘机,原作本地化/zh-cn
|
||||
petgrowthevent,121,testEvent22_1stAnniv,descKey,1stAnniv21_desc_key,机率真的没有作假。,原作本地化/zh-cn
|
||||
petgrowthevent,121,testEvent22_1stAnniv,infoTitleKey,Roulette_event_info_title_key,转盘机,原作本地化/zh-cn
|
||||
petgrowthevent,121,testEvent22_1stAnniv,infoDescKey,Roulette_event_info_desc_key,转动转盘,获得奖励。,原作本地化/zh-cn
|
||||
petgrowthevent,122,testEvent23_1stAnniv,titleKey,1stAnniv22_title_key,发现拳击机,原作本地化/zh-cn
|
||||
petgrowthevent,122,testEvent23_1stAnniv,descKey,1stAnniv22_desc_key,和凤淑一起证明实力。,原作本地化/zh-cn
|
||||
petgrowthevent,122,testEvent23_1stAnniv,infoTitleKey,Gauge_event_info_title_key,拳击机,原作本地化/zh-cn
|
||||
petgrowthevent,122,testEvent23_1stAnniv,infoDescKey,Gauge_event_info_desc_key,当量表达到最高时,按下按钮。,原作本地化/zh-cn
|
||||
petgrowthevent,123,testEvent24_1stAnniv,titleKey,1stAnniv23_title_key,发现钓鱼场,原作本地化/zh-cn
|
||||
petgrowthevent,123,testEvent24_1stAnniv,descKey,1stAnniv23_desc_key,今天晚餐有着落了!,原作本地化/zh-cn
|
||||
petgrowthevent,123,testEvent24_1stAnniv,infoTitleKey,Fishing_event_info_title_key,钓鱼场,原作本地化/zh-cn
|
||||
petgrowthevent,123,testEvent24_1stAnniv,infoDescKey,Fishing_event_info_desc_key,对齐所有灰色线条,按下按钮。,原作本地化/zh-cn
|
||||
petgrowthevent,124,testEvent25_1stAnniv,titleKey,1stAnniv24_title_key,发现铁匠铺,原作本地化/zh-cn
|
||||
petgrowthevent,124,testEvent25_1stAnniv,descKey,1stAnniv24_desc_key,要试试运气吗?,原作本地化/zh-cn
|
||||
petgrowthevent,124,testEvent25_1stAnniv,infoTitleKey,Smithy_event_info_title_key,铁匠铺,原作本地化/zh-cn
|
||||
petgrowthevent,124,testEvent25_1stAnniv,infoDescKey,Smithy_event_info_desc_key,继续?停下?全都取决于你。,原作本地化/zh-cn
|
||||
petgrowthevent,125,witch_ds_0_summer2026,titleKey,1stAnniv0_title_key,嗨!魔女凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,125,witch_ds_0_summer2026,descKey,1stAnniv0_desc_key,一位戴着巨大帽子的魔女正在喃喃自语。,原作本地化/zh-cn
|
||||
petgrowthevent,125,witch_ds_0_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,125,witch_ds_0_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,125,witch_ds_0_summer2026,selectBubbleKey,1stAnniv0_event_title_key,这是我的杰作…想喝看看吗? / 不会死的啦,应该吧…?,原作本地化/zh-cn
|
||||
petgrowthevent,126,witch_ds_1_summer2026,titleKey,1stAnniv1_title_key,嗨!魔女凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,126,witch_ds_1_summer2026,descKey,1stAnniv1_desc_key,一位戴着巨大帽子的魔女正在喃喃自语。,原作本地化/zh-cn
|
||||
petgrowthevent,126,witch_ds_1_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,126,witch_ds_1_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,126,witch_ds_1_summer2026,selectBubbleKey,1stAnniv1_event_title_key,你愿意帮我测试新的药吗? / 别担心,你是我最珍贵的材料。,原作本地化/zh-cn
|
||||
petgrowthevent,127,witch_ds_2_summer2026,titleKey,1stAnniv2_title_key,嗨!魔女凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,127,witch_ds_2_summer2026,descKey,1stAnniv2_desc_key,一位戴着巨大帽子的魔女正在喃喃自语。,原作本地化/zh-cn
|
||||
petgrowthevent,127,witch_ds_2_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,127,witch_ds_2_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,127,witch_ds_2_summer2026,selectBubbleKey,1stAnniv2_event_title_key,我买了扫帚,你要一起骑吗? / 别担心,出事我会负责你一辈子。,原作本地化/zh-cn
|
||||
petgrowthevent,128,hero_ds_0_summer2026,titleKey,1stAnniv3_title_key,嗨!勇士凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,128,hero_ds_0_summer2026,descKey,1stAnniv3_desc_key,穿着绿色衣服的勇士看似在寻找什么。,原作本地化/zh-cn
|
||||
petgrowthevent,128,hero_ds_0_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,128,hero_ds_0_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,128,hero_ds_0_summer2026,selectBubbleKey,1stAnniv3_event_title_key,要不要打开那个宝箱? / 我运气很好,尤其你今天也在身旁!,原作本地化/zh-cn
|
||||
petgrowthevent,129,hero_ds_1_summer2026,titleKey,1stAnniv4_title_key,嗨!勇士凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,129,hero_ds_1_summer2026,descKey,1stAnniv4_desc_key,穿着绿色衣服的勇士看似在寻找什么。,原作本地化/zh-cn
|
||||
petgrowthevent,129,hero_ds_1_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,129,hero_ds_1_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,129,hero_ds_1_summer2026,selectBubbleKey,1stAnniv4_event_title_key,我在路上捡到这个。 / (写着「绝对别按」的红色按钮),原作本地化/zh-cn
|
||||
petgrowthevent,130,hero_ds_2_summer2026,titleKey,1stAnniv5_title_key,嗨!勇士凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,130,hero_ds_2_summer2026,descKey,1stAnniv5_desc_key,穿着绿色衣服的勇士看似在寻找什么。,原作本地化/zh-cn
|
||||
petgrowthevent,130,hero_ds_2_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,130,hero_ds_2_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,130,hero_ds_2_summer2026,selectBubbleKey,1stAnniv5_event_title_key,前方很危险,跟我一起… / 我是说…需要我保护你吗?,原作本地化/zh-cn
|
||||
petgrowthevent,131,redhood_ds_0_summer2026,titleKey,1stAnniv6_title_key,嗨!红色斗篷凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,131,redhood_ds_0_summer2026,descKey,1stAnniv6_desc_key,穿着红色斗篷的女孩似乎迷路了。,原作本地化/zh-cn
|
||||
petgrowthevent,131,redhood_ds_0_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,131,redhood_ds_0_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,131,redhood_ds_0_summer2026,selectBubbleKey,1stAnniv6_event_title_key,…嘘,你听到了吗? / 丛林里…好像有动静,要不要去确认…?,原作本地化/zh-cn
|
||||
petgrowthevent,132,redhood_ds_1_summer2026,titleKey,1stAnniv7_title_key,嗨!红色斗篷凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,132,redhood_ds_1_summer2026,descKey,1stAnniv7_desc_key,穿着红色斗篷的女孩似乎迷路了。,原作本地化/zh-cn
|
||||
petgrowthevent,132,redhood_ds_1_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,132,redhood_ds_1_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,132,redhood_ds_1_summer2026,selectBubbleKey,1stAnniv7_event_title_key,那里有房子…不晓得是谁住在里面? / 应该可以进去休息一下吧?还是…,原作本地化/zh-cn
|
||||
petgrowthevent,133,redhood_ds_2_summer2026,titleKey,1stAnniv8_title_key,嗨!红色斗篷凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,133,redhood_ds_2_summer2026,descKey,1stAnniv8_desc_key,穿着红色斗篷的女孩似乎迷路了。,原作本地化/zh-cn
|
||||
petgrowthevent,133,redhood_ds_2_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,133,redhood_ds_2_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,133,redhood_ds_2_summer2026,selectBubbleKey,1stAnniv8_event_title_key,咦?不是这条路吗… / 该回去吗?,原作本地化/zh-cn
|
||||
petgrowthevent,134,princess_ds_0_summer2026,titleKey,1stAnniv9_title_key,嗨!闪亮亮凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,134,princess_ds_0_summer2026,descKey,1stAnniv9_desc_key,公主突然在原地转圈圈。,原作本地化/zh-cn
|
||||
petgrowthevent,134,princess_ds_0_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,134,princess_ds_0_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,134,princess_ds_0_summer2026,selectBubbleKey,1stAnniv9_event_title_key,勇士、勇士! / 你看看我哪里变得不一样了?,原作本地化/zh-cn
|
||||
petgrowthevent,135,princess_ds_1_summer2026,titleKey,1stAnniv10_title_key,嗨!闪亮亮凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,135,princess_ds_1_summer2026,descKey,1stAnniv10_desc_key,公主突然在原地转圈圈。,原作本地化/zh-cn
|
||||
petgrowthevent,135,princess_ds_1_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,135,princess_ds_1_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,135,princess_ds_1_summer2026,selectBubbleKey,1stAnniv10_event_title_key,勇士! / 我今天做了饭捲,你觉得怎么样?,原作本地化/zh-cn
|
||||
petgrowthevent,136,princess_ds_2_summer2026,titleKey,1stAnniv11_title_key,嗨!闪亮亮凤珠,原作本地化/zh-cn
|
||||
petgrowthevent,136,princess_ds_2_summer2026,descKey,1stAnniv11_desc_key,公主突然在原地转圈圈。,原作本地化/zh-cn
|
||||
petgrowthevent,136,princess_ds_2_summer2026,infoTitleKey,Select_event_info_title_key,凤珠登场!,原作本地化/zh-cn
|
||||
petgrowthevent,136,princess_ds_2_summer2026,infoDescKey,Select_event_info_desc_key,相信你的直觉!,原作本地化/zh-cn
|
||||
petgrowthevent,136,princess_ds_2_summer2026,selectBubbleKey,1stAnniv11_event_title_key,我是不是变胖了? / (凤珠转了一圈看向你),原作本地化/zh-cn
|
||||
petgrowthevent,137,testEvent13_summer2026,titleKey,1stAnniv15_title_key,长经验的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,137,testEvent13_summer2026,descKey,1stAnniv12_desc_key,危险的敌人正在逼近。,原作本地化/zh-cn
|
||||
petgrowthevent,138,testEvent14_summer2026,titleKey,1stAnniv16_title_key,长大把经验的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,138,testEvent14_summer2026,descKey,1stAnniv13_desc_key,野生怪物出现了。,原作本地化/zh-cn
|
||||
petgrowthevent,139,testEvent15_summer2026,titleKey,1stAnniv17_title_key,赚取惊人经验的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,139,testEvent15_summer2026,descKey,1stAnniv14_desc_key,在黑暗中感受到杀气。,原作本地化/zh-cn
|
||||
petgrowthevent,140,testEvent16_summer2026,titleKey,1stAnniv12_title_key,赚钱的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,140,testEvent16_summer2026,descKey,1stAnniv15_desc_key,敌人挡住了前方。,原作本地化/zh-cn
|
||||
petgrowthevent,141,testEvent17_summer2026,titleKey,1stAnniv13_title_key,赚大钱的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,141,testEvent17_summer2026,descKey,1stAnniv16_desc_key,与巡逻中的敌人对到眼。,原作本地化/zh-cn
|
||||
petgrowthevent,142,testEvent18_summer2026,titleKey,1stAnniv14_title_key,赚取惊人财富的战斗,原作本地化/zh-cn
|
||||
petgrowthevent,142,testEvent18_summer2026,descKey,1stAnniv17_desc_key,敌人感受到你的气息,朝着你而来。,原作本地化/zh-cn
|
||||
petgrowthevent,143,testEvent20_summer2026,titleKey,1stAnniv19_title_key,强化!,原作本地化/zh-cn
|
||||
petgrowthevent,143,testEvent20_summer2026,descKey,1stAnniv19_desc_key,力量充沛! / 下次获得的奖励增加至2倍!,原作本地化/zh-cn
|
||||
petgrowthevent,144,testEvent19_summer2026,titleKey,1stAnniv18_title_key,超级强化!,原作本地化/zh-cn
|
||||
petgrowthevent,144,testEvent19_summer2026,descKey,1stAnniv18_desc_key,力量充沛! / 下次获得的奖励增加至3倍!!,原作本地化/zh-cn
|
||||
petgrowthevent,145,testEvent21_summer2026,titleKey,1stAnniv20_title_key,再来一次!,原作本地化/zh-cn
|
||||
petgrowthevent,145,testEvent21_summer2026,descKey,1stAnniv20_desc_key,期待接下来发生的事。,原作本地化/zh-cn
|
||||
petgrowthevent,146,testEvent22_summer2026,titleKey,1stAnniv21_title_key,发现转盘机,原作本地化/zh-cn
|
||||
petgrowthevent,146,testEvent22_summer2026,descKey,1stAnniv21_desc_key,机率真的没有作假。,原作本地化/zh-cn
|
||||
petgrowthevent,146,testEvent22_summer2026,infoTitleKey,Roulette_event_info_title_key,转盘机,原作本地化/zh-cn
|
||||
petgrowthevent,146,testEvent22_summer2026,infoDescKey,Roulette_event_info_desc_key,转动转盘,获得奖励。,原作本地化/zh-cn
|
||||
petgrowthevent,147,testEvent23_summer2026,titleKey,1stAnniv22_title_key,发现拳击机,原作本地化/zh-cn
|
||||
petgrowthevent,147,testEvent23_summer2026,descKey,1stAnniv22_desc_key,和凤淑一起证明实力。,原作本地化/zh-cn
|
||||
petgrowthevent,147,testEvent23_summer2026,infoTitleKey,Gauge_event_info_title_key,拳击机,原作本地化/zh-cn
|
||||
petgrowthevent,147,testEvent23_summer2026,infoDescKey,Gauge_event_info_desc_key,当量表达到最高时,按下按钮。,原作本地化/zh-cn
|
||||
petgrowthevent,148,testEvent24_summer2026,titleKey,1stAnniv23_title_key,发现钓鱼场,原作本地化/zh-cn
|
||||
petgrowthevent,148,testEvent24_summer2026,descKey,1stAnniv23_desc_key,今天晚餐有着落了!,原作本地化/zh-cn
|
||||
petgrowthevent,148,testEvent24_summer2026,infoTitleKey,Fishing_event_info_title_key,钓鱼场,原作本地化/zh-cn
|
||||
petgrowthevent,148,testEvent24_summer2026,infoDescKey,Fishing_event_info_desc_key,对齐所有灰色线条,按下按钮。,原作本地化/zh-cn
|
||||
petgrowthevent,149,testEvent25_summer2026,titleKey,1stAnniv24_title_key,发现铁匠铺,原作本地化/zh-cn
|
||||
petgrowthevent,149,testEvent25_summer2026,descKey,1stAnniv24_desc_key,要试试运气吗?,原作本地化/zh-cn
|
||||
petgrowthevent,149,testEvent25_summer2026,infoTitleKey,Smithy_event_info_title_key,铁匠铺,原作本地化/zh-cn
|
||||
petgrowthevent,149,testEvent25_summer2026,infoDescKey,Smithy_event_info_desc_key,继续?停下?全都取决于你。,原作本地化/zh-cn
|
||||
|
@@ -0,0 +1,2 @@
|
||||
Id,StringId,Values
|
||||
129,petMaxConvertDia,"5,10,20,40"
|
||||
|
@@ -0,0 +1,83 @@
|
||||
表,字段,含义,原类型,原注释
|
||||
pet,Id,数值主键,Key<int>,
|
||||
pet,StringId,字符串主键,Key<string>,
|
||||
pet,petTitle,按本模块功能规则与原注释解释,string,
|
||||
pet,isEnabled,配置启用标志,bool,
|
||||
pet,isRemake,按本模块功能规则与原注释解释,bool,
|
||||
pet,grade,品质,EMonoPetGrade,
|
||||
pet,ifOwnAutoConvert,按本模块功能规则与原注释解释,bool,보유 시 자동 변환
|
||||
pet,convertItemId,按本模块功能规则与原注释解释,int,조각 1개당 변환량
|
||||
pet,convertCount,按本模块功能规则与原注释解释,int,
|
||||
pet,subInfoStringKey,按本模块功能规则与原注释解释,string,
|
||||
pet,petDesc,按本模块功能规则与原注释解释,string,
|
||||
pet,attackFeedbackKey,按本模块功能规则与原注释解释,string,
|
||||
pet,IconName,按本模块功能规则与原注释解释,string,
|
||||
pet,PrefabName,按本模块功能规则与原注释解释,string,
|
||||
pet,ECoolTimeType,按本模块功能规则与原注释解释,ECoolTimeType,
|
||||
pet,baseCoolTime,基础冷却,float,
|
||||
pet,plusCoolTime,冷却增量,float,
|
||||
pet,baseDamageValue,基础伤害字段,float,
|
||||
pet,plusDamageValue,伤害增量,float,
|
||||
pet,baseExtraValue,基础额外值,float,
|
||||
pet,plusExtraVaue,额外值增量(原拼写),float,
|
||||
pet,petRole,按本模块功能规则与原注释解释,string,
|
||||
pet,needPiece,所需碎片数组,int[],(주의) 배열 첫 숫자는 미사용 값 / 개수 조절부터 진행
|
||||
pet,needGold,所需金币(数组按原索引),int[],
|
||||
pet,unlockPrice,按本模块功能规则与原注释解释,int,
|
||||
pet,EMonoStatus,属性枚举,EMonoStatus,
|
||||
pet,baseAdditionalStatus,基础附加属性,float,
|
||||
pet,plusAdditionalStatus,附加属性增量,float,
|
||||
pet,previewAnimationKeys,按本模块功能规则与原注释解释,string[],
|
||||
pet,appearKey,按本模块功能规则与原注释解释,string[],등장 키
|
||||
pet,appearDay,按本模块功能规则与原注释解释,DateTime,등장 일
|
||||
petskill,Id,数值主键,Key<int>,
|
||||
petskill,StringId,字符串主键,Key<string>,
|
||||
petskill,petId,按本模块功能规则与原注释解释,string,
|
||||
petskill,isUse,使用标志,bool,
|
||||
petskill,skillUnlockLevel,技能解锁等级,int,
|
||||
petskill,EPetSkill,按本模块功能规则与原注释解释,EPetSkill,중복 EPetSkill 은 override
|
||||
petskill,skillValue,按本模块功能规则与原注释解释,float,
|
||||
petskill,subValues,按本模块功能规则与原注释解释,float[],
|
||||
petskill,extraValues,按本模块功能规则与原注释解释,float[],
|
||||
petskill,desckey,按本模块功能规则与原注释解释,string,
|
||||
petskill,feedbackKey,按本模块功能规则与原注释解释,string,
|
||||
petskill,useBaseText,按本模块功能规则与原注释解释,bool,기본 스킬 대사로 쓸지
|
||||
petskill,notificationKey,按本模块功能规则与原注释解释,string,
|
||||
petgrowthdata,Id,数值主键,Key<int>,
|
||||
petgrowthdata,StringId,字符串主键,Key<string>,
|
||||
petgrowthdata,petId,按本模块功能规则与原注释解释,string,펫 레벨 싱크용(이었는데 이제는 안씀)
|
||||
petgrowthdata,useItemId,按本模块功能规则与原注释解释,int,펫 키우기 재화
|
||||
petgrowthdata,useItemCount,按本模块功能规则与原注释解释,int,펫 키우기 재화
|
||||
petgrowthdata,seasonStartDay,赛季起日,DateTime,utc 기준 00시
|
||||
petgrowthdata,seasonDay,按本模块功能规则与原注释解释,int,
|
||||
petgrowthdata,seasonEndDay,赛季止日,DateTime,utc 기준 00시
|
||||
petgrowthevent,Id,数值主键,Key<int>,
|
||||
petgrowthevent,StringId,字符串主键,Key<string>,
|
||||
petgrowthevent,eventId,按本模块功能规则与原注释解释,string,
|
||||
petgrowthevent,eventKey,按本模块功能规则与原注释解释,string,이벤트 그룹 키
|
||||
petgrowthevent,EPetGrowthEventType,按本模块功能规则与原注释解释,EPetGrowthEventType,
|
||||
petgrowthevent,weight,权重原值,float,이벤트 등장 가중치
|
||||
petgrowthevent,grade,品质,int,연출용 등급
|
||||
petgrowthevent,eventParams,按本模块功能规则与原注释解释,float[],
|
||||
petgrowthevent,extraParams,按本模块功能规则与原注释解释,float[],
|
||||
petgrowthevent,titleKey,按本模块功能规则与原注释解释,string,
|
||||
petgrowthevent,descKey,按本模块功能规则与原注释解释,string,
|
||||
petgrowthevent,encounterObjKey,按本模块功能规则与原注释解释,string,
|
||||
petgrowthevent,infoTitleKey,按本模块功能规则与原注释解释,string,
|
||||
petgrowthevent,infoDescKey,按本模块功能规则与原注释解释,string,
|
||||
petgrowthevent,selectProb,按本模块功能规则与原注释解释,int[],
|
||||
petgrowthevent,selectBubbleKey,按本模块功能规则与原注释解释,string,
|
||||
petgrowthevent,selectTextKey,按本模块功能规则与原注释解释,string[],
|
||||
petgrowthevent,selectSuccessTextKey,按本模块功能规则与原注释解释,string[],
|
||||
petgrowthevent,selectFailTextKey,按本模块功能规则与原注释解释,string[],
|
||||
petgrowthevent,rewardId,奖励ID(按奖励类型解析),int[],
|
||||
petgrowthevent,rewardCount,奖励数量,int[],
|
||||
petgrowthevent,rewardXp,按本模块功能规则与原注释解释,int[],
|
||||
petgrowthlevel,Id,数值主键,Key<int>,
|
||||
petgrowthlevel,StringId,字符串主键,Key<string>,
|
||||
petgrowthlevel,eventKey,按本模块功能规则与原注释解释,string,이벤트 키
|
||||
petgrowthlevel,level,阶段/等级,int,
|
||||
petgrowthlevel,repeatMaxCount,按本模块功能规则与原注释解释,int,
|
||||
petgrowthlevel,needXp,按本模块功能规则与原注释解释,int,
|
||||
petgrowthlevel,rewardId,奖励ID(按奖励类型解析),int,
|
||||
petgrowthlevel,rewardCount,奖励数量,int,
|
||||
|
@@ -0,0 +1,7 @@
|
||||
规则ID,规则项目,执行说明,规则状态,来源,边界
|
||||
O06-01,解锁和重复获得,宠物有解锁价格及重复转化字段。是否拥有即转化要读取该宠物标记;冰冻蛙的该标记为False,不能对所有宠物统一执行获得即转钻。,原作部分确认,pet;petskill;petgrowthdata;petgrowthevent;petgrowthlevel,碎片与金币的精确级别索引、效果模板占位符绑定、满级转化及技能成长公式尚待确认。
|
||||
O06-02,碎片成长,冰冻蛙碎片数组有20项,而金币数组有19项;原注释指出碎片数组第一项不使用。因此两数组不能直接按相同索引拼成升级表,也不能仅用最长数组长度确定最高等级。,原作部分确认,pet;petskill;petgrowthdata;petgrowthevent;petgrowthlevel,碎片与金币的精确级别索引、效果模板占位符绑定、满级转化及技能成长公式尚待确认。
|
||||
O06-03,技能开放,技能按宠物ID和开放等级配置。冷却、伤害和额外效果各自有基础值及增量;原作中文模板中的{B}等占位符暂保留,不擅自替换成某个字段。,原作部分确认,pet;petskill;petgrowthdata;petgrowthevent;petgrowthlevel,碎片与金币的精确级别索引、效果模板占位符绑定、满级转化及技能成长公式尚待确认。
|
||||
O06-04,成长活动,活动指定目标宠物、消费道具、事件池和时间。事件给出选择概率、奖励与经验,活动等级表负责经验需求及奖励,与常规碎片升级分开。,原作部分确认,pet;petskill;petgrowthdata;petgrowthevent;petgrowthlevel,碎片与金币的精确级别索引、效果模板占位符绑定、满级转化及技能成长公式尚待确认。
|
||||
O06-N01,pet01升级、重复转化与冷却原值;needPiece首项为未使用值,"needPiece=1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200;needGold=1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000;ifOwnAutoConvert=False;convertItemId=101;convertCount=5;baseCoolTime=10.8;plusCoolTime=-0.2",原作配置确认,pet.csv/StringId=pet01,原字段值;复合公式以正文边界为准
|
||||
O06-N02,宠物满级转钻配置数组;品质映射待查,"Values=5,10,20,40",原作配置确认,gameconfig.csv/StringId=petMaxConvertDia,原字段值;复合公式以正文边界为准
|
||||
|
@@ -0,0 +1,6 @@
|
||||
状态,用途,规则状态
|
||||
宠物拥有状态,区分未解锁和已拥有,开发映射
|
||||
宠物等级,对应养成消耗与技能,开发映射
|
||||
碎片金币余额,支付养成投入,开发映射
|
||||
已开放技能,按宠物和等级区分,开发映射
|
||||
活动经验等级,独立于常规宠物等级,开发映射
|
||||
|
@@ -0,0 +1,151 @@
|
||||
# 宠物与成长:原作设计与规则
|
||||
|
||||
版本:HEROLL 2.0.1 原作还原文档 v1.0。
|
||||
|
||||
## 1. 功能定位
|
||||
|
||||
宠物提供对局中的协助能力,并通过碎片和金币长期成长。冰冻蛙可以冰冻敌人,黑暗喵可处刑低生命敌人;具体效果模板和数值应一起读取,不能只显示宠物基础属性。限时成长活动是宠物系统中的独立进度。
|
||||
|
||||
## 2. 主要状态
|
||||
|
||||
下面是开发阅读所需的概念状态,属于开发映射,不要求与原作内部字段同名。
|
||||
|
||||
| 状态 | 用途 |
|
||||
| --- | --- |
|
||||
| 宠物拥有状态 | 区分未解锁和已拥有 |
|
||||
| 宠物等级 | 对应养成消耗与技能 |
|
||||
| 碎片金币余额 | 支付养成投入 |
|
||||
| 已开放技能 | 按宠物和等级区分 |
|
||||
| 活动经验等级 | 独立于常规宠物等级 |
|
||||
|
||||
## 3. 功能规则
|
||||
|
||||
### 3.1 解锁和重复获得
|
||||
|
||||
宠物有解锁价格及重复转化字段。是否拥有即转化要读取该宠物标记;冰冻蛙的该标记为False,不能对所有宠物统一执行获得即转钻。
|
||||
|
||||
### 3.2 碎片成长
|
||||
|
||||
冰冻蛙碎片数组有20项,而金币数组有19项;原注释指出碎片数组第一项不使用。因此两数组不能直接按相同索引拼成升级表,也不能仅用最长数组长度确定最高等级。
|
||||
|
||||
### 3.3 技能开放
|
||||
|
||||
技能按宠物ID和开放等级配置。冷却、伤害和额外效果各自有基础值及增量;原作中文模板中的{B}等占位符暂保留,不擅自替换成某个字段。
|
||||
|
||||
### 3.4 成长活动
|
||||
|
||||
活动指定目标宠物、消费道具、事件池和时间。事件给出选择概率、奖励与经验,活动等级表负责经验需求及奖励,与常规碎片升级分开。
|
||||
|
||||
## 4. 操作流程
|
||||
|
||||
以下顺序用于拆解功能;涉及未确认的结算时机,以本章末尾具体缺口为准。
|
||||
|
||||
1. 打开宠物信息,显示拥有状态、等级、技能与成长消耗。
|
||||
2. 常规升级读取该宠物的碎片与金币数组,并按已确认的索引规则定位。
|
||||
3. 技能界面按等级条件展示相应技能条目。
|
||||
4. 成长活动单独读取事件、经验和奖励,不写入普通宠物碎片等级。
|
||||
|
||||
## 5. 关键数值与计算
|
||||
|
||||
| 项目 | 数值 | 状态 |
|
||||
| --- | --- | --- |
|
||||
| pet01升级、重复转化与冷却原值;needPiece首项为未使用值 | needPiece=1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200;needGold=1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000;ifOwnAutoConvert=False;convertItemId=101;convertCount=5;baseCoolTime=10.8;plusCoolTime=-0.2 | 原作配置确认 |
|
||||
| 宠物满级转钻配置数组;品质映射待查 | Values=5,10,20,40 | 原作配置确认 |
|
||||
|
||||
### 宠物解锁与成长(全表)
|
||||
|
||||
| ID | 名称/键 | 品质 | 基础冷却 | 冷却增量 | unlockPrice |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| 100 | 冰冻蛙 | NORMAL | 10.8 | -0.2 | 1000 |
|
||||
| 101 | 黑暗喵 | NORMAL | 9.8 | -0.2 | 1000 |
|
||||
| 102 | 狙击浣熊 | NORMAL | 11.8 | -0.2 | 1000 |
|
||||
| 103 | 暴怒鲨鱼 | RARE | 9.9 | -0.1 | 1000 |
|
||||
| 104 | 弓箭狐狸 | RARE | 4.95 | -0.05 | 1000 |
|
||||
| 105 | 枪手鸭 | EPIC | 6.9 | -0.1 | 1000 |
|
||||
| 106 | 地狱龙 | EPIC | 8.95 | -0.05 | 1000 |
|
||||
| 107 | 宝物啾 | LEGEND | 6.95 | -0.05 | 1000 |
|
||||
| 108 | 治癒兔 | LEGEND | 12.8 | -0.2 | 1000 |
|
||||
| 109 | 极光企鹅 | NORMAL | 19.8 | -0.2 | 1000 |
|
||||
| 110 | 骰子恐龙 | LEGEND | 1 | 0 | 1000 |
|
||||
| 111 | 软呼呼护卫 | LEGEND | 1 | 0 | 1000 |
|
||||
| 112 | 特务火腿 | LEGEND | 30 | -1 | 1000 |
|
||||
| 113 | 小丑猴 | LEGEND | 30 | -1 | 1000 |
|
||||
| 114 | 迷你海妖女王 | LEGEND | 30 | -1 | 1000 |
|
||||
| 115 | 火辣鸡 | LEGEND | 7.9 | -0.1 | 1000 |
|
||||
| 116 | 迷你军团长 | MYTH | 10 | -0.1 | 1000 |
|
||||
| 117 | 迷你神剑 | MYTH | 1 | 0 | 1000 |
|
||||
|
||||
### 宠物等级技能(节选前5条与末3条,完整116条见CSV)
|
||||
|
||||
| ID | 名称/键 | petId | 技能解锁等级 | EPetSkill | skillValue |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| 100 | pet01_3 | pet01 | 3 | CooltimeReduce | 0.5 |
|
||||
| 101 | pet01_5 | pet01 | 5 | ExtraValue | 0.5 |
|
||||
| 102 | pet01_10 | pet01 | 10 | Skill_1 | 25 |
|
||||
| 103 | pet01_15 | pet01 | 15 | CooltimeReduce | 0.5 |
|
||||
| 104 | pet01_20 | pet01 | 20 | ExtraValue | 1 |
|
||||
| 213 | pet18_10 | pet18 | 10 | Skill_2 | 4 |
|
||||
| 214 | pet18_11 | pet18 | 11 | Skill_2 | 4 |
|
||||
| 215 | pet18_12 | pet18 | 12 | ExtraValue | 0.3 |
|
||||
|
||||
## 6. 原作中文内容
|
||||
|
||||
中文名称和效果使用原作文本;{0}、{B}等占位符未确认绑定时保留,文字不能代替参数公式。
|
||||
|
||||
| 来源表 | ID | 名称 | 效果/条件文本 |
|
||||
| --- | --- | --- | --- |
|
||||
| pet | 100 | 冰冻蛙 | 持续{B}秒冰冻敌人。 |
|
||||
| pet | 101 | 黑暗喵 | 处刑生命值低于{B}%以下的敌人。 |
|
||||
| pet | 102 | 狙击浣熊 | 狙击敌人,以20%机率造成300%伤害。 |
|
||||
| pet | 103 | 暴怒鲨鱼 | 丢掷速度虽慢,但造成强大伤害的铁锚。 |
|
||||
| pet | 104 | 弓箭狐狸 | 迅速地射出箭矢。 |
|
||||
| pet | 105 | 枪手鸭 | 对敌人开枪。 |
|
||||
| pet | 106 | 地狱龙 | 发射贯穿敌人的火球。 |
|
||||
| pet | 107 | 宝物啾 | 以{B}%机率发现各种道具。 |
|
||||
| pet | 108 | 治癒兔 | 恢復{A}%的勇士生命值。 |
|
||||
| pet | 109 | 极光企鹅 | 发射贯穿敌人的光线,超可爱。 |
|
||||
| pet | 110 | 骰子恐龙 | 骰点越高,发射越多核弹。 |
|
||||
| pet | 111 | 软呼呼护卫 | 透过肉身保护勇士。 |
|
||||
| pet | 112 | 特务火腿 | 获得点数。 |
|
||||
| pet | 113 | 小丑猴 | 舞蹈时间!所有敌人跳起舞。 |
|
||||
| pet | 114 | 迷你海妖女王 | 处刑生命值低于{B}%以下的所有敌人。 |
|
||||
| pet | 115 | 火辣鸡 | 随机向1~3个敌人发射羽毛,造成<link='keyword_burn'><style=keyword>烧伤</style></link>。 |
|
||||
| pet | 116 | 迷你军团长 | 每一楼层基本能力值增加{B}% |
|
||||
| pet | 117 | 迷你神剑 | 对1名敌人持续{B}秒插入<link='keyword_excalibur'><style=keyword>王者之剑</style></link>。 |
|
||||
| petskill | 100 | pet01_3 | 冷却时间减少{0}秒 |
|
||||
| petskill | 101 | pet01_5 | 冰冻敌人时间增加{0}秒 |
|
||||
|
||||
本节展示前20条中文内容;完整184条有名称或效果的记录见对应中文目录及[中文文本对照](./中文文本对照.csv)。
|
||||
|
||||
## 7. 开发权威表
|
||||
|
||||
| 配置用途 | 权威原字段表 | 记录数 | 开发阅读表 |
|
||||
| --- | --- | --- | --- |
|
||||
| 宠物解锁与成长 | [pet.csv](./pet.csv) | 18 | [中文目录](./pet-中文目录.csv) |
|
||||
| 宠物等级技能 | [petskill.csv](./petskill.csv) | 116 | [中文目录](./petskill-中文目录.csv) |
|
||||
| 宠物成长活动入口 | [petgrowthdata.csv](./petgrowthdata.csv) | 2 | [中文目录](./petgrowthdata-中文目录.csv) |
|
||||
| 宠物成长事件 | [petgrowthevent.csv](./petgrowthevent.csv) | 50 | [中文目录](./petgrowthevent-中文目录.csv) |
|
||||
| 宠物成长等级奖励 | [petgrowthlevel.csv](./petgrowthlevel.csv) | 26 | [中文目录](./petgrowthlevel-中文目录.csv) |
|
||||
|
||||
[执行规则](./执行规则.csv) · [状态字段](./状态字段.csv) · [验收样例](./验收样例.csv) · [字段字典](./字段字典.csv) · [关联全局配置](./关联全局配置.csv)
|
||||
|
||||
全局键按模块名称关联收录;其具体含义优先以正文已确认的规则为准。
|
||||
|
||||
| 配置键 | 原值 |
|
||||
| --- | --- |
|
||||
| petMaxConvertDia | 5,10,20,40 |
|
||||
|
||||
## 8. 开发验收与禁止误写
|
||||
|
||||
| 输入 | 检查内容 | 预期 |
|
||||
| --- | --- | --- |
|
||||
| 读取pet中StringId=pet01 | 查询本条配置并核对界面/配置输出 | needPiece=1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200;needGold=1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000;ifOwnAutoConvert=False;convertItemId=101;convertCount=5;baseCoolTime=10.8;plusCoolTime=-0.2 |
|
||||
| 读取gameconfig中StringId=petMaxConvertDia | 查询本条配置并核对界面/配置输出 | Values=5,10,20,40 |
|
||||
|
||||
验收样例覆盖已经确认的值;流程中的未知分支不能以本表通过代替规则确认。数值表内的空值、0和-1分别保留;升级数组不默认使用玩家等级作为索引。
|
||||
|
||||
## 9. 当前待补充边界
|
||||
|
||||
碎片与金币的精确级别索引、效果模板占位符绑定、满级转化及技能成长公式尚待确认。
|
||||
|
||||
[返回总纲](../局外玩法设计文档_HEROLL_原作_v1.0.md) · [阅读规范](../文档规范与阅读说明.md)
|
||||
@@ -0,0 +1,3 @@
|
||||
用例ID,输入,检查动作,预期,验收范围
|
||||
T06-01,读取pet中StringId=pet01,查询本条配置并核对界面/配置输出,"needPiece=1,2,4,6,8,10,15,20,30,40,50,60,80,100,120,140,160,180,190,200;needGold=1000,2000,4000,6000,8000,10000,15000,20000,30000,40000,60000,80000,100000,120000,140000,160000,180000,200000,250000;ifOwnAutoConvert=False;convertItemId=101;convertCount=5;baseCoolTime=10.8;plusCoolTime=-0.2",配置数值与显示;不覆盖未知执行分支
|
||||
T06-02,读取gameconfig中StringId=petMaxConvertDia,查询本条配置并核对界面/配置输出,"Values=5,10,20,40",配置数值与显示;不覆盖未知执行分支
|
||||
|
Reference in New Issue
Block a user