Initial import of HEROLL source and design documents

This commit is contained in:
toshiocn
2026-10-26 16:05:39 +08:00
commit fdb55672c1
1846 changed files with 290692 additions and 0 deletions
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原作中文名称,原作效果文本,Id,StringId,petId,isUse,skillUnlockLevel,EPetSkill,skillValue,subValues,extraValues,desckey,feedbackKey,useBaseText,notificationKey
pet01_3,冷却时间减少{0}秒,100,pet01_3,pet01,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet01_5,冰冻敌人时间增加{0}秒,101,pet01_5,pet01,True,5,ExtraValue,0.5,,,petSkill_pet01_ExtraValue,,,
pet01_10,以{0}%机率额外冰冻敌人,102,pet01_10,pet01,True,10,Skill_1,25,,,petSkill_pet01_Skill_1,petSkill_pet01_Skill_1_feedbackKey,False,
pet01_15,冷却时间减少{0}秒,103,pet01_15,pet01,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet01_20,冰冻敌人时间增加{0}秒,104,pet01_20,pet01,True,20,ExtraValue,1,,,petSkill_pet01_ExtraValue,,,
pet02_3,冷却时间减少{0}秒,105,pet02_3,pet02,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet02_5,处刑生命值条件增加{0}%,106,pet02_5,pet02,True,5,ExtraValue,2,,,petSkill_pet02_ExtraValue,,,
pet02_10,处刑时,依照敌人{0}%相当的生命值使勇士生命值上限增加,107,pet02_10,pet02,True,10,Skill_1,3,,,petSkill_pet02_Skill_1,,,petSkill_pet02_petSkill_pet02_Skill_1_notificationKey
pet02_15,冷却时间减少{0}秒,108,pet02_15,pet02,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet02_20,处刑生命值条件增加{0}%,109,pet02_20,pet02,True,20,ExtraValue,5,,,petSkill_pet02_ExtraValue,,,
pet03_3,冷却时间减少{0}秒,110,pet03_3,pet03,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet03_5,命中头部机率{0}%,111,pet03_5,pet03,True,5,ExtraValue,20,,,petSkill_pet03_ExtraValue,,,
pet03_10,命中头部时,子弹弯曲,对所有敌人造成伤害,112,pet03_10,pet03,True,10,Skill_1,1,,,petSkill_pet03_Skill_1,petSkill_pet03_Skill_1_feedbackKey,False,
pet03_15,冷却时间减少{0}秒,113,pet03_15,pet03,True,15,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet03_20,狙击伤害增加{0}%,114,pet03_20,pet03,True,20,DamageValue,50,,,petSkill_pet03_DamageValue,,,
pet04_3,铁锚伤害增加{0}%,115,pet04_3,pet04,True,3,DamageValue,30,,,petSkill_pet04_DamageValue,,,
pet04_5,冷却时间减少{0}秒,116,pet04_5,pet04,True,5,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet04_10,被铁锚击中的敌人防禦力减少{0}%,117,pet04_10,pet04,True,10,Skill_1,25,,,petSkill_pet04_Skill_1,petSkill_pet04_Skill_1_feedbackKey,True,
pet04_15,冷却时间减少{0}秒,118,pet04_15,pet04,True,15,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
pet04_20,铁锚伤害增加{0}%,119,pet04_20,pet04,True,20,DamageValue,75,,,petSkill_pet04_DamageValue,,,
pet05_3,冷却时间减少{0}秒,120,pet05_3,pet05,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet05_5,冷却时间减少{0}秒,121,pet05_5,pet05,True,5,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet05_10,以{0}%机率发射2次箭矢,122,pet05_10,pet05,True,10,Skill_1,33.3,,,petSkill_pet05_Skill_1,petSkill_pet05_Skill_1_feedbackKey,False,
pet05_15,箭矢伤害增加{0}%,123,pet05_15,pet05,True,15,DamageValue,25,,,petSkill_pet05_DamageValue,,,
pet05_20,箭矢伤害增加{0}%,124,pet05_20,pet05,True,20,DamageValue,60,,,petSkill_pet05_DamageValue,,,
pet06_3,冷却时间减少{0}秒,125,pet06_3,pet06,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet06_5,以{0}%机率发射2次子弹,126,pet06_5,pet06,True,5,Skill_1,40,,,petSkill_pet06_Skill_1,petSkill_pet06_Skill_1_feedbackKey,False,
pet06_10,冷却时间减少{0}秒,127,pet06_10,pet06,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet06_15,被枪击中的敌人持续{0}秒晕眩,128,pet06_15,pet06,True,15,Skill_2,1.5,,,petSkill_pet06_Skill_2,petSkill_pet06_Skill_2_feedbackKey,True,
pet06_20,枪伤害增加{0}%,129,pet06_20,pet06,True,20,DamageValue,100,,,petSkill_pet06_DamageValue,,,
pet07_3,冷却时间减少{0}秒,130,pet07_3,pet07,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet07_5,战斗开始时,以{0}%机率使勇士命中率增加20%,131,pet07_5,pet07,True,5,Skill_1,25,,,petSkill_pet07_Skill_1,petSkill_pet07_Skill_1_feedbackKey,False,petSkill_pet07_petSkill_pet07_Skill_1_notificationKey
pet07_10,冷却时间减少{0}秒,132,pet07_10,pet07,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet07_15,战斗开始时,以{0}%机率立即攻击,133,pet07_15,pet07,True,15,Skill_2,15,,,petSkill_pet07_Skill_2,petSkill_pet07_Skill_2_feedbackKey,False,
pet07_20,火球伤害增加{0}%,134,pet07_20,pet07,True,20,DamageValue,75,,,petSkill_pet07_DamageValue,,,
pet08_3,冷却时间减少{0}秒,135,pet08_3,pet08,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet08_5,当发现垃圾时,丢掷垃圾,造成勇士{0}%攻击力的伤害,136,pet08_5,pet08,True,5,Skill_1,50,,,petSkill_pet08_Skill_1,petSkill_pet08_Skill_1_feedbackKey,False,
pet08_10,冷却时间减少{0}秒,137,pet08_10,pet08,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet08_15,以{0}%机率发现2个道具,138,pet08_15,pet08,True,15,Skill_2,25,,,petSkill_pet08_Skill_2,petSkill_pet08_Skill_2_feedbackKey,False,
pet08_20,发现道具机率增加{0}%,139,pet08_20,pet08,True,20,ExtraValue,15,,,petSkill_pet08_ExtraValue,,,
pet09_3,冷却时间减少{0}秒,140,pet09_3,pet09,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet09_5,发动技能时,防护罩+1,141,pet09_5,pet09,True,5,Skill_1,1,,,petSkill_pet09_Skill_1,petSkill_pet09_Skill_1_feedbackKey,False,
pet09_10,冷却时间减少{0}秒,142,pet09_10,pet09,True,10,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
pet09_15,生命值越低,恢復量上升(最多{0}%),143,pet09_15,pet09,True,15,Skill_2,20,,,petSkill_pet09_Skill_2,petSkill_pet09_Skill_2_feedbackKey,True,
pet09_20,恢復量增加{0}%,144,pet09_20,pet09,True,20,DamageValue,25,,,petSkill_pet09_DamageValue,,,
pet10_3,冷却时间减少{0}秒,145,pet10_3,pet10,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet10_5,冷却时间减少{0}秒,146,pet10_5,pet10,True,5,CooltimeReduce,1,,,petSkill_cooldown_time_desc_key,,,
pet10_10,敌人越多,冷却时间减少(最多{0}%),147,pet10_10,pet10,True,10,Skill_1,25,,,petSkill_pet10_Skill_1,,,
pet10_15,冷却时间减少{0}秒,148,pet10_15,pet10,True,15,CooltimeReduce,2,,,petSkill_cooldown_time_desc_key,,,
pet10_20,光线伤害增加{0}%,149,pet10_20,pet10,True,20,DamageValue,50,,,petSkill_pet10_DamageValue,,,
pet11_3,核弹伤害增加{0}%,150,pet11_3,pet11,True,3,DamageValue,10,,,petSkill_pet11_DamageValue,,,
pet11_5,当使用偶数骰子达成双倍骰子时,核弹数量2倍,151,pet11_5,pet11,True,5,Skill_1,1,,,petSkill_pet11_Skill_1,petSkill_pet11_Skill_1_feedbackKey,False,
pet11_10,核弹伤害增加{0}%,152,pet11_10,pet11,True,10,DamageValue,15,,,petSkill_pet11_DamageValue,,,
pet11_15,当使用奇数骰子达成双倍骰子时,发射造成勇士{0}%攻击力伤害的核弹,153,pet11_15,pet11,True,15,Skill_2,300,,,petSkill_pet11_Skill_2,petSkill_pet11_Skill_2_feedbackKey,False,
pet11_20,核弹伤害增加{0}%,154,pet11_20,pet11,True,20,DamageValue,25,,,petSkill_pet11_DamageValue,,,
pet12_2,保护量增加{0}%,155,pet12_2,pet12,True,2,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
pet12_3,敌人越多,保护量增加(最多{0}%),156,pet12_3,pet12,True,3,Skill_1,25,,,petSkill_pet12_Skill_1,,False,
pet12_4,使勇士生命值恢復所受伤害的{0}%,157,pet12_4,pet12,True,4,Skill_2,5,,,petSkill_pet12_Skill_2,,False,
pet12_5,受到的伤害量减少{0}%,158,pet12_5,pet12,True,5,Skill_3,20,,,petSkill_pet12_Skill_3,,False,
pet12_6,受到的伤害等比恢復量套用2倍,159,pet12_6,pet12,True,6,Skill_2,10,,,petSkill_pet12_Skill_2_up,,False,
pet12_7,保护量增加{0}%,160,pet12_7,pet12,True,7,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
pet12_8,保护量增加{0}%,161,pet12_8,pet12,True,8,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
pet12_9,保护量增加{0}%,162,pet12_9,pet12,True,9,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
pet12_10,勇士受到攻击时,以{0}%机率仅受到1伤害,163,pet12_10,pet12,True,10,OwnEffect,1,,,petSkill_pet12_OwnEffect,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
pet12_11,保护量增加{0}%,164,pet12_11,pet12,True,11,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
pet12_12,勇士復活{0}次,165,pet12_12,pet12,True,12,Skill_4,1,,,petSkill_pet12_Skill_4,,False,
pet12_13,保护量增加{0}%,166,pet12_13,pet12,True,13,ExtraValue,5,,,petSkill_pet12_ExtraValue,,False,
pet12_14,保护量增加{0}%,167,pet12_14,pet12,True,14,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
pet12_15,保护量增加{0}%,168,pet12_15,pet12,True,15,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
pet12_16,保护量增加{0}%,169,pet12_16,pet12,True,16,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
pet12_17,保护量增加{0}%,170,pet12_17,pet12,True,17,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
pet12_18,保护量增加{0}%,171,pet12_18,pet12,True,18,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
pet12_19,保护量增加{0}%,172,pet12_19,pet12,True,19,ExtraValue,10,,,petSkill_pet12_ExtraValue,,False,
pet12_20,勇士受到攻击时,仅受到1伤害的机率增加1%,173,pet12_20,pet12,True,20,OwnEffect,2,,,petSkill_pet12_OwnEffect_up,,False,petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
pet13_3,所需遭受攻击次数减少{0}次,174,pet13_3,pet13,True,3,CooltimeReduce,1,,,petSkill_cooldown_hitCount_desc_key,,,
pet13_5,若生命值低于{0}%以下,冷却时间减少量200%,175,pet13_5,pet13,True,5,Skill_1,20,,,petSkill_pet13_Skill_1,petSkill_pet13_Skill_1_feedbackKey,False,
pet13_10,所需遭受攻击次数减少{0}次,176,pet13_10,pet13,True,10,CooltimeReduce,1,,,petSkill_cooldown_hitCount_desc_key,,,
pet13_15,发放的点数量增加{0}%,177,pet13_15,pet13,True,15,Skill_2,30,,,petSkill_pet13_Skill_2,petSkill_pet13_Skill_2_feedbackKey,True,
pet13_20,点数发放量增加{0},178,pet13_20,pet13,True,20,ExtraValue,2,,,petSkill_pet13_ExtraValue,,,
pet14_3,所需攻击次数减少{0}次,179,pet14_3,pet14,True,3,CooltimeReduce,1,,,petSkill_cooldown_attackCount_desc_key,,,
pet14_5,舞蹈时间期间,勇士攻击力增加{0}%,180,pet14_5,pet14,True,5,Skill_1,25,,,petSkill_pet14_Skill_1,petSkill_pet14_Skill_1_feedbackKey,False,
pet14_10,所需攻击次数减少{0}次,181,pet14_10,pet14,True,10,CooltimeReduce,1,,,petSkill_cooldown_attackCount_desc_key,,,
pet14_15,舞蹈时间期间,击杀敌人时,掉落额外道具,182,pet14_15,pet14,True,15,Skill_2,1,,,petSkill_pet14_Skill_2,petSkill_pet14_Skill_2_feedbackKey,False,
pet14_20,舞蹈时间增加{0}秒,183,pet14_20,pet14,True,20,ExtraValue,1,,,petSkill_pet14_ExtraValue,,,
pet15_3,共计所需骰点减少{0},184,pet15_3,pet15,True,3,CooltimeReduce,1,,,petSkill_cooldown_diceSum_desc_key,,,
pet15_5,处刑时,对所有敌人造成勇士{0}%攻击力的伤害,185,pet15_5,pet15,True,5,Skill_1,100,,,petSkill_pet15_Skill_1,petSkill_pet15_Skill_1_feedbackKey,False,
pet15_10,共计所需骰点减少{0},186,pet15_10,pet15,True,10,CooltimeReduce,1,,,petSkill_cooldown_diceSum_desc_key,,,
pet15_15,处刑时,使勇士攻击力永久增加{0}%,187,pet15_15,pet15,True,15,Skill_2,2,,,petSkill_pet15_Skill_2,petSkill_pet15_Skill_2_feedbackKey,False,petSkill_pet15_petSkill_pet15_Skill_2_notificationKey
pet15_20,处刑生命值条件增加{0}%,188,pet15_20,pet15,True,20,ExtraValue,10,,,petSkill_pet15_ExtraValue,,,
pet16_3,冷却时间减少{0}秒,189,pet16_3,pet16,True,3,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet16_5,羽毛数量增加至{0}~{1}个,190,pet16_5,pet16,True,5,Skill_1,3,,,petSkill_pet16_Skill_1,petSkill_pet16_Skill_1_feedbackKey,False,
pet16_10,冷却时间减少{0}秒,191,pet16_10,pet16,True,10,CooltimeReduce,0.5,,,petSkill_cooldown_time_desc_key,,,
pet16_15,羽毛造成的伤害增加+{0}%,192,pet16_15,pet16,True,15,Skill_2,100,,,petSkill_pet16_Skill_2,petSkill_pet16_Skill_2_feedbackKey,True,
pet16_20,羽毛<link='keyword_burn'><style=keyword>烧伤</style></link>+{0},193,pet16_20,pet16,True,20,ExtraValue,1,,,petSkill_pet16_ExtraValue,,,
pet17_2,每一楼层基本能力值增加量增加{0}%,194,pet17_2,pet17,True,2,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
pet17_3,每一楼层其中一个基本能力值随机增加最多{0}%,195,pet17_3,pet17,True,3,Skill_1,2,"25,20,15,15,10,10,5","1,1,1,2,2,2,2",petSkill_pet17_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet17_4,每一楼层基本能力值增加量增加{0}%,196,pet17_4,pet17,True,4,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
pet17_5,每一楼层随机增加的最大能力值提升至{0}%,197,pet17_5,pet17,True,5,Skill_1,3,"30,20,10,15,10,10,5","1,2,2,2,3,3,3",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet17_6,每一楼层基本能力值增加量增加{0}%,198,pet17_6,pet17,True,6,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
pet17_7,每一楼层随机增加的最大能力值提升至{0}%,199,pet17_7,pet17,True,7,Skill_1,4,"30,20,10,15,10,10,5","1,2,3,3,4,4,4",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet17_8,每一楼层随机增加的最大能力值提升至{0}%,200,pet17_8,pet17,True,8,Skill_1,7,"25,20,15,15,10,10,5","1,2,3,4,5,6,7",petSkill_pet17_Skill_1_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet17_9,每一楼层基本能力值增加机率提升,201,pet17_9,pet17,True,9,Skill_2,8,"5,20,18,17,15,15,10","1,2,3,4,5,6,7",petSkill_pet17_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet17_10,每一楼层基本能力值增加机率提升,202,pet17_10,pet17,True,10,Skill_2,9,"0,0,20,20,25,25,10","1,2,3,4,5,6,7",petSkill_pet17_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet17_11,每一楼层基本能力值增加量增加{0}%,203,pet17_11,pet17,True,11,ExtraValue,20,,,petSkill_pet17_ExtraValue,,,
pet17_12,每一楼层基本能力值增加量增加{0}%,204,pet17_12,pet17,True,12,ExtraValue,40,,,petSkill_pet17_ExtraValue,,,
pet18_2,王者之剑持续时间增加{0}秒,205,pet18_2,pet18,True,2,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,,
pet18_3,王者之剑持续时间增加{0}秒,206,pet18_3,pet18,True,3,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet18_4,每次攻击依照机率增加1个长矛,207,pet18_4,pet18,True,4,Skill_1,20,"50,50","0,1",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet18_5,每次攻击依照机率增加1个长矛,208,pet18_5,pet18,True,5,Skill_1,2,"30,40,30","0,1,2",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet18_6,每次攻击使额外长矛机率增加,209,pet18_6,pet18,True,6,Skill_2,20,"50,50","1,2",petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet18_7,王者之剑持续时间增加{0}秒,210,pet18_7,pet18,True,7,ExtraValue,0.1,,,petSkill_pet18_ExtraValue,,,
pet18_8,每次攻击依照机率增加1个长矛,211,pet18_8,pet18,True,8,Skill_1,3,"25,50,25","1,2,3",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet18_9,每次攻击依照机率增加1个长矛,212,pet18_9,pet18,True,9,Skill_1,20,"15,40,25,20","1,2,3,4",petSkill_pet18_Skill_1,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet18_10,每次攻击使额外长矛机率增加,213,pet18_10,pet18,True,10,Skill_2,4,"50,50","3,4",petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet18_11,每次攻击使额外长矛机率增加,214,pet18_11,pet18,True,11,Skill_2,4,100,4,petSkill_pet18_Skill_2,,False,petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
pet18_12,王者之剑持续时间增加{0}秒,215,pet18_12,pet18,True,12,ExtraValue,0.3,,,petSkill_pet18_ExtraValue,,,
1 原作中文名称 原作效果文本 Id StringId petId isUse skillUnlockLevel EPetSkill skillValue subValues extraValues desckey feedbackKey useBaseText notificationKey
2 pet01_3 冷却时间减少{0}秒 100 pet01_3 pet01 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
3 pet01_5 冰冻敌人时间增加{0}秒 101 pet01_5 pet01 True 5 ExtraValue 0.5 petSkill_pet01_ExtraValue
4 pet01_10 以{0}%机率额外冰冻敌人 102 pet01_10 pet01 True 10 Skill_1 25 petSkill_pet01_Skill_1 petSkill_pet01_Skill_1_feedbackKey False
5 pet01_15 冷却时间减少{0}秒 103 pet01_15 pet01 True 15 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
6 pet01_20 冰冻敌人时间增加{0}秒 104 pet01_20 pet01 True 20 ExtraValue 1 petSkill_pet01_ExtraValue
7 pet02_3 冷却时间减少{0}秒 105 pet02_3 pet02 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
8 pet02_5 处刑生命值条件增加{0}% 106 pet02_5 pet02 True 5 ExtraValue 2 petSkill_pet02_ExtraValue
9 pet02_10 处刑时,依照敌人{0}%相当的生命值使勇士生命值上限增加 107 pet02_10 pet02 True 10 Skill_1 3 petSkill_pet02_Skill_1 petSkill_pet02_petSkill_pet02_Skill_1_notificationKey
10 pet02_15 冷却时间减少{0}秒 108 pet02_15 pet02 True 15 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
11 pet02_20 处刑生命值条件增加{0}% 109 pet02_20 pet02 True 20 ExtraValue 5 petSkill_pet02_ExtraValue
12 pet03_3 冷却时间减少{0}秒 110 pet03_3 pet03 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
13 pet03_5 命中头部机率{0}% 111 pet03_5 pet03 True 5 ExtraValue 20 petSkill_pet03_ExtraValue
14 pet03_10 命中头部时,子弹弯曲,对所有敌人造成伤害 112 pet03_10 pet03 True 10 Skill_1 1 petSkill_pet03_Skill_1 petSkill_pet03_Skill_1_feedbackKey False
15 pet03_15 冷却时间减少{0}秒 113 pet03_15 pet03 True 15 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
16 pet03_20 狙击伤害增加{0}% 114 pet03_20 pet03 True 20 DamageValue 50 petSkill_pet03_DamageValue
17 pet04_3 铁锚伤害增加{0}% 115 pet04_3 pet04 True 3 DamageValue 30 petSkill_pet04_DamageValue
18 pet04_5 冷却时间减少{0}秒 116 pet04_5 pet04 True 5 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
19 pet04_10 被铁锚击中的敌人防禦力减少{0}% 117 pet04_10 pet04 True 10 Skill_1 25 petSkill_pet04_Skill_1 petSkill_pet04_Skill_1_feedbackKey True
20 pet04_15 冷却时间减少{0}秒 118 pet04_15 pet04 True 15 CooltimeReduce 1 petSkill_cooldown_time_desc_key
21 pet04_20 铁锚伤害增加{0}% 119 pet04_20 pet04 True 20 DamageValue 75 petSkill_pet04_DamageValue
22 pet05_3 冷却时间减少{0}秒 120 pet05_3 pet05 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
23 pet05_5 冷却时间减少{0}秒 121 pet05_5 pet05 True 5 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
24 pet05_10 以{0}%机率发射2次箭矢 122 pet05_10 pet05 True 10 Skill_1 33.3 petSkill_pet05_Skill_1 petSkill_pet05_Skill_1_feedbackKey False
25 pet05_15 箭矢伤害增加{0}% 123 pet05_15 pet05 True 15 DamageValue 25 petSkill_pet05_DamageValue
26 pet05_20 箭矢伤害增加{0}% 124 pet05_20 pet05 True 20 DamageValue 60 petSkill_pet05_DamageValue
27 pet06_3 冷却时间减少{0}秒 125 pet06_3 pet06 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
28 pet06_5 以{0}%机率发射2次子弹 126 pet06_5 pet06 True 5 Skill_1 40 petSkill_pet06_Skill_1 petSkill_pet06_Skill_1_feedbackKey False
29 pet06_10 冷却时间减少{0}秒 127 pet06_10 pet06 True 10 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
30 pet06_15 被枪击中的敌人持续{0}秒晕眩 128 pet06_15 pet06 True 15 Skill_2 1.5 petSkill_pet06_Skill_2 petSkill_pet06_Skill_2_feedbackKey True
31 pet06_20 枪伤害增加{0}% 129 pet06_20 pet06 True 20 DamageValue 100 petSkill_pet06_DamageValue
32 pet07_3 冷却时间减少{0}秒 130 pet07_3 pet07 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
33 pet07_5 战斗开始时,以{0}%机率使勇士命中率增加20% 131 pet07_5 pet07 True 5 Skill_1 25 petSkill_pet07_Skill_1 petSkill_pet07_Skill_1_feedbackKey False petSkill_pet07_petSkill_pet07_Skill_1_notificationKey
34 pet07_10 冷却时间减少{0}秒 132 pet07_10 pet07 True 10 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
35 pet07_15 战斗开始时,以{0}%机率立即攻击 133 pet07_15 pet07 True 15 Skill_2 15 petSkill_pet07_Skill_2 petSkill_pet07_Skill_2_feedbackKey False
36 pet07_20 火球伤害增加{0}% 134 pet07_20 pet07 True 20 DamageValue 75 petSkill_pet07_DamageValue
37 pet08_3 冷却时间减少{0}秒 135 pet08_3 pet08 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
38 pet08_5 当发现垃圾时,丢掷垃圾,造成勇士{0}%攻击力的伤害 136 pet08_5 pet08 True 5 Skill_1 50 petSkill_pet08_Skill_1 petSkill_pet08_Skill_1_feedbackKey False
39 pet08_10 冷却时间减少{0}秒 137 pet08_10 pet08 True 10 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
40 pet08_15 以{0}%机率发现2个道具 138 pet08_15 pet08 True 15 Skill_2 25 petSkill_pet08_Skill_2 petSkill_pet08_Skill_2_feedbackKey False
41 pet08_20 发现道具机率增加{0}% 139 pet08_20 pet08 True 20 ExtraValue 15 petSkill_pet08_ExtraValue
42 pet09_3 冷却时间减少{0}秒 140 pet09_3 pet09 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
43 pet09_5 发动技能时,防护罩+1 141 pet09_5 pet09 True 5 Skill_1 1 petSkill_pet09_Skill_1 petSkill_pet09_Skill_1_feedbackKey False
44 pet09_10 冷却时间减少{0}秒 142 pet09_10 pet09 True 10 CooltimeReduce 1 petSkill_cooldown_time_desc_key
45 pet09_15 生命值越低,恢復量上升(最多{0}%) 143 pet09_15 pet09 True 15 Skill_2 20 petSkill_pet09_Skill_2 petSkill_pet09_Skill_2_feedbackKey True
46 pet09_20 恢復量增加{0}% 144 pet09_20 pet09 True 20 DamageValue 25 petSkill_pet09_DamageValue
47 pet10_3 冷却时间减少{0}秒 145 pet10_3 pet10 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
48 pet10_5 冷却时间减少{0}秒 146 pet10_5 pet10 True 5 CooltimeReduce 1 petSkill_cooldown_time_desc_key
49 pet10_10 敌人越多,冷却时间减少(最多{0}%) 147 pet10_10 pet10 True 10 Skill_1 25 petSkill_pet10_Skill_1
50 pet10_15 冷却时间减少{0}秒 148 pet10_15 pet10 True 15 CooltimeReduce 2 petSkill_cooldown_time_desc_key
51 pet10_20 光线伤害增加{0}% 149 pet10_20 pet10 True 20 DamageValue 50 petSkill_pet10_DamageValue
52 pet11_3 核弹伤害增加{0}% 150 pet11_3 pet11 True 3 DamageValue 10 petSkill_pet11_DamageValue
53 pet11_5 当使用偶数骰子达成双倍骰子时,核弹数量2倍 151 pet11_5 pet11 True 5 Skill_1 1 petSkill_pet11_Skill_1 petSkill_pet11_Skill_1_feedbackKey False
54 pet11_10 核弹伤害增加{0}% 152 pet11_10 pet11 True 10 DamageValue 15 petSkill_pet11_DamageValue
55 pet11_15 当使用奇数骰子达成双倍骰子时,发射造成勇士{0}%攻击力伤害的核弹 153 pet11_15 pet11 True 15 Skill_2 300 petSkill_pet11_Skill_2 petSkill_pet11_Skill_2_feedbackKey False
56 pet11_20 核弹伤害增加{0}% 154 pet11_20 pet11 True 20 DamageValue 25 petSkill_pet11_DamageValue
57 pet12_2 保护量增加{0}% 155 pet12_2 pet12 True 2 ExtraValue 5 petSkill_pet12_ExtraValue False
58 pet12_3 敌人越多,保护量增加(最多{0}%) 156 pet12_3 pet12 True 3 Skill_1 25 petSkill_pet12_Skill_1 False
59 pet12_4 使勇士生命值恢復所受伤害的{0}% 157 pet12_4 pet12 True 4 Skill_2 5 petSkill_pet12_Skill_2 False
60 pet12_5 受到的伤害量减少{0}% 158 pet12_5 pet12 True 5 Skill_3 20 petSkill_pet12_Skill_3 False
61 pet12_6 受到的伤害等比恢復量套用2倍 159 pet12_6 pet12 True 6 Skill_2 10 petSkill_pet12_Skill_2_up False
62 pet12_7 保护量增加{0}% 160 pet12_7 pet12 True 7 ExtraValue 5 petSkill_pet12_ExtraValue False
63 pet12_8 保护量增加{0}% 161 pet12_8 pet12 True 8 ExtraValue 5 petSkill_pet12_ExtraValue False
64 pet12_9 保护量增加{0}% 162 pet12_9 pet12 True 9 ExtraValue 5 petSkill_pet12_ExtraValue False
65 pet12_10 勇士受到攻击时,以{0}%机率仅受到1伤害 163 pet12_10 pet12 True 10 OwnEffect 1 petSkill_pet12_OwnEffect False petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
66 pet12_11 保护量增加{0}% 164 pet12_11 pet12 True 11 ExtraValue 5 petSkill_pet12_ExtraValue False
67 pet12_12 勇士復活{0}次 165 pet12_12 pet12 True 12 Skill_4 1 petSkill_pet12_Skill_4 False
68 pet12_13 保护量增加{0}% 166 pet12_13 pet12 True 13 ExtraValue 5 petSkill_pet12_ExtraValue False
69 pet12_14 保护量增加{0}% 167 pet12_14 pet12 True 14 ExtraValue 10 petSkill_pet12_ExtraValue False
70 pet12_15 保护量增加{0}% 168 pet12_15 pet12 True 15 ExtraValue 10 petSkill_pet12_ExtraValue False
71 pet12_16 保护量增加{0}% 169 pet12_16 pet12 True 16 ExtraValue 10 petSkill_pet12_ExtraValue False
72 pet12_17 保护量增加{0}% 170 pet12_17 pet12 True 17 ExtraValue 10 petSkill_pet12_ExtraValue False petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
73 pet12_18 保护量增加{0}% 171 pet12_18 pet12 True 18 ExtraValue 10 petSkill_pet12_ExtraValue False
74 pet12_19 保护量增加{0}% 172 pet12_19 pet12 True 19 ExtraValue 10 petSkill_pet12_ExtraValue False
75 pet12_20 勇士受到攻击时,仅受到1伤害的机率增加1% 173 pet12_20 pet12 True 20 OwnEffect 2 petSkill_pet12_OwnEffect_up False petSkill_pet12_petSkill_pet12_OwnEffect_notificationKey
76 pet13_3 所需遭受攻击次数减少{0}次 174 pet13_3 pet13 True 3 CooltimeReduce 1 petSkill_cooldown_hitCount_desc_key
77 pet13_5 若生命值低于{0}%以下,冷却时间减少量200% 175 pet13_5 pet13 True 5 Skill_1 20 petSkill_pet13_Skill_1 petSkill_pet13_Skill_1_feedbackKey False
78 pet13_10 所需遭受攻击次数减少{0}次 176 pet13_10 pet13 True 10 CooltimeReduce 1 petSkill_cooldown_hitCount_desc_key
79 pet13_15 发放的点数量增加{0}% 177 pet13_15 pet13 True 15 Skill_2 30 petSkill_pet13_Skill_2 petSkill_pet13_Skill_2_feedbackKey True
80 pet13_20 点数发放量增加{0} 178 pet13_20 pet13 True 20 ExtraValue 2 petSkill_pet13_ExtraValue
81 pet14_3 所需攻击次数减少{0}次 179 pet14_3 pet14 True 3 CooltimeReduce 1 petSkill_cooldown_attackCount_desc_key
82 pet14_5 舞蹈时间期间,勇士攻击力增加{0}% 180 pet14_5 pet14 True 5 Skill_1 25 petSkill_pet14_Skill_1 petSkill_pet14_Skill_1_feedbackKey False
83 pet14_10 所需攻击次数减少{0}次 181 pet14_10 pet14 True 10 CooltimeReduce 1 petSkill_cooldown_attackCount_desc_key
84 pet14_15 舞蹈时间期间,击杀敌人时,掉落额外道具 182 pet14_15 pet14 True 15 Skill_2 1 petSkill_pet14_Skill_2 petSkill_pet14_Skill_2_feedbackKey False
85 pet14_20 舞蹈时间增加{0}秒 183 pet14_20 pet14 True 20 ExtraValue 1 petSkill_pet14_ExtraValue
86 pet15_3 共计所需骰点减少{0} 184 pet15_3 pet15 True 3 CooltimeReduce 1 petSkill_cooldown_diceSum_desc_key
87 pet15_5 处刑时,对所有敌人造成勇士{0}%攻击力的伤害 185 pet15_5 pet15 True 5 Skill_1 100 petSkill_pet15_Skill_1 petSkill_pet15_Skill_1_feedbackKey False
88 pet15_10 共计所需骰点减少{0} 186 pet15_10 pet15 True 10 CooltimeReduce 1 petSkill_cooldown_diceSum_desc_key
89 pet15_15 处刑时,使勇士攻击力永久增加{0}% 187 pet15_15 pet15 True 15 Skill_2 2 petSkill_pet15_Skill_2 petSkill_pet15_Skill_2_feedbackKey False petSkill_pet15_petSkill_pet15_Skill_2_notificationKey
90 pet15_20 处刑生命值条件增加{0}% 188 pet15_20 pet15 True 20 ExtraValue 10 petSkill_pet15_ExtraValue
91 pet16_3 冷却时间减少{0}秒 189 pet16_3 pet16 True 3 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
92 pet16_5 羽毛数量增加至{0}~{1}个 190 pet16_5 pet16 True 5 Skill_1 3 petSkill_pet16_Skill_1 petSkill_pet16_Skill_1_feedbackKey False
93 pet16_10 冷却时间减少{0}秒 191 pet16_10 pet16 True 10 CooltimeReduce 0.5 petSkill_cooldown_time_desc_key
94 pet16_15 羽毛造成的伤害增加+{0}% 192 pet16_15 pet16 True 15 Skill_2 100 petSkill_pet16_Skill_2 petSkill_pet16_Skill_2_feedbackKey True
95 pet16_20 羽毛<link='keyword_burn'><style=keyword>烧伤</style></link>+{0} 193 pet16_20 pet16 True 20 ExtraValue 1 petSkill_pet16_ExtraValue
96 pet17_2 每一楼层基本能力值增加量增加{0}% 194 pet17_2 pet17 True 2 ExtraValue 20 petSkill_pet17_ExtraValue
97 pet17_3 每一楼层其中一个基本能力值随机增加最多{0}% 195 pet17_3 pet17 True 3 Skill_1 2 25,20,15,15,10,10,5 1,1,1,2,2,2,2 petSkill_pet17_Skill_1 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
98 pet17_4 每一楼层基本能力值增加量增加{0}% 196 pet17_4 pet17 True 4 ExtraValue 20 petSkill_pet17_ExtraValue
99 pet17_5 每一楼层随机增加的最大能力值提升至{0}% 197 pet17_5 pet17 True 5 Skill_1 3 30,20,10,15,10,10,5 1,2,2,2,3,3,3 petSkill_pet17_Skill_1_1 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
100 pet17_6 每一楼层基本能力值增加量增加{0}% 198 pet17_6 pet17 True 6 ExtraValue 20 petSkill_pet17_ExtraValue
101 pet17_7 每一楼层随机增加的最大能力值提升至{0}% 199 pet17_7 pet17 True 7 Skill_1 4 30,20,10,15,10,10,5 1,2,3,3,4,4,4 petSkill_pet17_Skill_1_1 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
102 pet17_8 每一楼层随机增加的最大能力值提升至{0}% 200 pet17_8 pet17 True 8 Skill_1 7 25,20,15,15,10,10,5 1,2,3,4,5,6,7 petSkill_pet17_Skill_1_1 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
103 pet17_9 每一楼层基本能力值增加机率提升 201 pet17_9 pet17 True 9 Skill_2 8 5,20,18,17,15,15,10 1,2,3,4,5,6,7 petSkill_pet17_Skill_2 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
104 pet17_10 每一楼层基本能力值增加机率提升 202 pet17_10 pet17 True 10 Skill_2 9 0,0,20,20,25,25,10 1,2,3,4,5,6,7 petSkill_pet17_Skill_2 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
105 pet17_11 每一楼层基本能力值增加量增加{0}% 203 pet17_11 pet17 True 11 ExtraValue 20 petSkill_pet17_ExtraValue
106 pet17_12 每一楼层基本能力值增加量增加{0}% 204 pet17_12 pet17 True 12 ExtraValue 40 petSkill_pet17_ExtraValue
107 pet18_2 王者之剑持续时间增加{0}秒 205 pet18_2 pet18 True 2 ExtraValue 0.1 petSkill_pet18_ExtraValue
108 pet18_3 王者之剑持续时间增加{0}秒 206 pet18_3 pet18 True 3 ExtraValue 0.1 petSkill_pet18_ExtraValue False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
109 pet18_4 每次攻击依照机率增加1个长矛 207 pet18_4 pet18 True 4 Skill_1 20 50,50 0,1 petSkill_pet18_Skill_1 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
110 pet18_5 每次攻击依照机率增加1个长矛 208 pet18_5 pet18 True 5 Skill_1 2 30,40,30 0,1,2 petSkill_pet18_Skill_1 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
111 pet18_6 每次攻击使额外长矛机率增加 209 pet18_6 pet18 True 6 Skill_2 20 50,50 1,2 petSkill_pet18_Skill_2 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
112 pet18_7 王者之剑持续时间增加{0}秒 210 pet18_7 pet18 True 7 ExtraValue 0.1 petSkill_pet18_ExtraValue
113 pet18_8 每次攻击依照机率增加1个长矛 211 pet18_8 pet18 True 8 Skill_1 3 25,50,25 1,2,3 petSkill_pet18_Skill_1 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
114 pet18_9 每次攻击依照机率增加1个长矛 212 pet18_9 pet18 True 9 Skill_1 20 15,40,25,20 1,2,3,4 petSkill_pet18_Skill_1 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
115 pet18_10 每次攻击使额外长矛机率增加 213 pet18_10 pet18 True 10 Skill_2 4 50,50 3,4 petSkill_pet18_Skill_2 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
116 pet18_11 每次攻击使额外长矛机率增加 214 pet18_11 pet18 True 11 Skill_2 4 100 4 petSkill_pet18_Skill_2 False petSkill_pet17_petSkill_pet17_Skill_1_notificationKey
117 pet18_12 王者之剑持续时间增加{0}秒 215 pet18_12 pet18 True 12 ExtraValue 0.3 petSkill_pet18_ExtraValue