Initial import of HEROLL source and design documents

This commit is contained in:
toshiocn
2026-10-26 16:05:39 +08:00
commit fdb55672c1
1846 changed files with 290692 additions and 0 deletions
@@ -0,0 +1,60 @@
表,字段,含义,原类型,原注释
raidconfig,Id,数值主键,Key<int>,
raidconfig,StringId,字符串主键,Key<string>,
raidconfig,targetSeason,按本模块功能规则与原注释解释,int[],타겟 시즌 (없을 시 최상단 값 사용)
raidconfig,startTicketCount,初始门票数,int,
raidconfig,maxTicketCount,门票上限,int,
raidconfig,ticketChargeTime,门票恢复时间(单位按表注释),int,초
raidconfig,playAssetId,入场资源ID,int,
raidconfig,playAssetCount,入场消耗数量,int,
raidtier,Id,数值主键,Key<int>,
raidtier,StringId,字符串主键,Key<string>,
raidtier,visualText,按本模块功能规则与原注释解释,string,
raidtier,bgIconName,按本模块功能规则与原注释解释,string,
raidtier,smallIconName,按本模块功能规则与原注释解释,string,
raidreward,Id,数值主键,Key<int>,
raidreward,StringId,字符串主键,Key<string>,
raidreward,tierId,按本模块功能规则与原注释解释,string,[레이드 티어]
raidreward,season,赛季编号,int,[시즌 정보]
raidreward,minScore,分数下界,int,minScore <= score <= maxScore
raidreward,maxScore,分数上界,int,
raidreward,rewardId,奖励ID(按奖励类型解析),int[],
raidreward,rewardCount,奖励数量,int[],
raidhighscorereward,Id,数值主键,Key<int>,
raidhighscorereward,StringId,字符串主键,Key<string>,
raidhighscorereward,tierId,按本模块功能规则与原注释解释,string,[레이드 티어]
raidhighscorereward,season,赛季编号,int,[시즌 정보]
raidhighscorereward,highScore,按本模块功能规则与原注释解释,int,
raidhighscorereward,rewardId,奖励ID(按奖励类型解析),int[],
raidhighscorereward,rewardCount,奖励数量,int[],
raidseasonpetlist,Id,数值主键,Key<int>,
raidseasonpetlist,StringId,字符串主键,Key<string>,
raidseasonpetlist,season,赛季编号,int,[시즌 정보]
raidseasonpetlist,deckIndex,按本模块功能规则与原注释解释,int,
raidseasonpetlist,petId,按本模块功能规则与原注释解释,int,
raidseasonpetlist,trialLevel,按本模块功能规则与原注释解释,int,체험판 레벨
raidseasonpreset,Id,数值主键,Key<int>,
raidseasonpreset,StringId,字符串主键,Key<string>,
raidseasonpreset,season,赛季编号,int,[시즌 정보]
raidseasonpreset,bonus,按本模块功能规则与原注释解释,int,
raidseasonpreset,overrideAugmentIdList,按本模块功能规则与原注释解释,int[],[레이드용 증강 정보]
raidseasonpreset,presetTitleKey,按本模块功能规则与原注释解释,string,
raidboard,Id,数值主键,Key<int>,
raidboard,StringId,字符串主键,Key<string>,
raidboard,bossKillCount,按本模块功能规则与原注释解释,int,처치 횟수
raidboard,killScore,按本模块功能规则与原注释解释,int,처치 점수
raidboard,AttackPower,按本模块功能规则与原注释解释,float,레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용
raidboard,Health,按本模块功能规则与原注释解释,float,
raidboard,Defense,按本模块功能规则与原注释解释,float,
raidboard,AttackSpeed,按本模块功能规则与原注释解释,float,
raidboard,Evasion,按本模块功能规则与原注释解释,float,
raidboard,Aim,按本模块功能规则与原注释解释,float,
raidboard,LifeSteal,按本模块功能规则与原注释解释,float,
raidaugmentoverride,Id,数值主键,Key<int>,
raidaugmentoverride,StringId,字符串主键,Key<string>,
raidaugmentoverride,itemType,按本模块功能规则与原注释解释,EIngameShopItemType,
raidaugmentoverride,itemID,道具ID,int,
raidaugmentoverride,fixedKey,按本模块功能规则与原注释解释,string,
raidaugmentoverride,count,按本模块功能规则与原注释解释,int,지급 갯수
raidaugmentoverride,overrideValue,按本模块功能规则与原注释解释,float,Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용
raidaugmentoverride,overrideExtraValue,按本模块功能规则与原注释解释,float,
1 表 字段 含义 原类型 原注释
2 raidconfig Id 数值主键 Key<int>
3 raidconfig StringId 字符串主键 Key<string>
4 raidconfig targetSeason 按本模块功能规则与原注释解释 int[] 타겟 시즌 (없을 시 최상단 값 사용)
5 raidconfig startTicketCount 初始门票数 int
6 raidconfig maxTicketCount 门票上限 int
7 raidconfig ticketChargeTime 门票恢复时间(单位按表注释) int 초
8 raidconfig playAssetId 入场资源ID int
9 raidconfig playAssetCount 入场消耗数量 int
10 raidtier Id 数值主键 Key<int>
11 raidtier StringId 字符串主键 Key<string>
12 raidtier visualText 按本模块功能规则与原注释解释 string
13 raidtier bgIconName 按本模块功能规则与原注释解释 string
14 raidtier smallIconName 按本模块功能规则与原注释解释 string
15 raidreward Id 数值主键 Key<int>
16 raidreward StringId 字符串主键 Key<string>
17 raidreward tierId 按本模块功能规则与原注释解释 string [레이드 티어]
18 raidreward season 赛季编号 int [시즌 정보]
19 raidreward minScore 分数下界 int minScore <= score <= maxScore
20 raidreward maxScore 分数上界 int
21 raidreward rewardId 奖励ID(按奖励类型解析) int[]
22 raidreward rewardCount 奖励数量 int[]
23 raidhighscorereward Id 数值主键 Key<int>
24 raidhighscorereward StringId 字符串主键 Key<string>
25 raidhighscorereward tierId 按本模块功能规则与原注释解释 string [레이드 티어]
26 raidhighscorereward season 赛季编号 int [시즌 정보]
27 raidhighscorereward highScore 按本模块功能规则与原注释解释 int
28 raidhighscorereward rewardId 奖励ID(按奖励类型解析) int[]
29 raidhighscorereward rewardCount 奖励数量 int[]
30 raidseasonpetlist Id 数值主键 Key<int>
31 raidseasonpetlist StringId 字符串主键 Key<string>
32 raidseasonpetlist season 赛季编号 int [시즌 정보]
33 raidseasonpetlist deckIndex 按本模块功能规则与原注释解释 int
34 raidseasonpetlist petId 按本模块功能规则与原注释解释 int
35 raidseasonpetlist trialLevel 按本模块功能规则与原注释解释 int 체험판 레벨
36 raidseasonpreset Id 数值主键 Key<int>
37 raidseasonpreset StringId 字符串主键 Key<string>
38 raidseasonpreset season 赛季编号 int [시즌 정보]
39 raidseasonpreset bonus 按本模块功能规则与原注释解释 int
40 raidseasonpreset overrideAugmentIdList 按本模块功能规则与原注释解释 int[] [레이드용 증강 정보]
41 raidseasonpreset presetTitleKey 按本模块功能规则与原注释解释 string
42 raidboard Id 数值主键 Key<int>
43 raidboard StringId 字符串主键 Key<string>
44 raidboard bossKillCount 按本模块功能规则与原注释解释 int 처치 횟수
45 raidboard killScore 按本模块功能规则与原注释解释 int 처치 점수
46 raidboard AttackPower 按本模块功能规则与原注释解释 float 레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용
47 raidboard Health 按本模块功能规则与原注释解释 float
48 raidboard Defense 按本模块功能规则与原注释解释 float
49 raidboard AttackSpeed 按本模块功能规则与原注释解释 float
50 raidboard Evasion 按本模块功能规则与原注释解释 float
51 raidboard Aim 按本模块功能规则与原注释解释 float
52 raidboard LifeSteal 按本模块功能规则与原注释解释 float
53 raidaugmentoverride Id 数值主键 Key<int>
54 raidaugmentoverride StringId 字符串主键 Key<string>
55 raidaugmentoverride itemType 按本模块功能规则与原注释解释 EIngameShopItemType
56 raidaugmentoverride itemID 道具ID int
57 raidaugmentoverride fixedKey 按本模块功能规则与原注释解释 string
58 raidaugmentoverride count 按本模块功能规则与原注释解释 int 지급 갯수
59 raidaugmentoverride overrideValue 按本模块功能规则与原注释解释 float Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용
60 raidaugmentoverride overrideExtraValue 按本模块功能规则与原注释解释 float