Initial import of HEROLL source and design documents

This commit is contained in:
toshiocn
2026-10-26 16:05:39 +08:00
commit fdb55672c1
1846 changed files with 290692 additions and 0 deletions
@@ -0,0 +1,16 @@
# 22-药水竞技与段位
药水竞技把药水养成、重量配置、竞技门票和段位评分结合起来。药水的重量、冷却、作用值是不同维度;不能用药水等级直接替代整套配装条件。
[设计与规则](./设计与规则.md)是本模块正文。数值和规则CSV与正文同目录,原作中文目录用于开发阅读。
| 配置用途 | 权威原字段表 | 记录数 | 开发阅读表 |
| --- | --- | --- | --- |
| 竞技药水成长 | [battlepotion.csv](./battlepotion.csv) | 10 | [中文目录](./battlepotion-中文目录.csv) |
| 竞技角色基础属性 | [battleplayerdefaultstat.csv](./battleplayerdefaultstat.csv) | 13 | [中文目录](./battleplayerdefaultstat-中文目录.csv) |
| 竞技赛季与门票 | [potionbattleconfig.csv](./potionbattleconfig.csv) | 2 | [中文目录](./potionbattleconfig-中文目录.csv) |
| 竞技加成条件 | [potionbattlebonus.csv](./potionbattlebonus.csv) | 13 | [中文目录](./potionbattlebonus-中文目录.csv) |
| 竞技加成名称 | [potionbattlebonuskey.csv](./potionbattlebonuskey.csv) | 5 | [中文目录](./potionbattlebonuskey-中文目录.csv) |
| 段位赛季关联 | [rankbasedata.csv](./rankbasedata.csv) | 1 | [中文目录](./rankbasedata-中文目录.csv) |
| 竞技积分修正参数 | [rankmmradjust.csv](./rankmmradjust.csv) | 1 | [中文目录](./rankmmradjust-中文目录.csv) |
| 段位阶梯与奖励 | [ranktier.csv](./ranktier.csv) | 6 | [中文目录](./ranktier-中文目录.csv) |
@@ -0,0 +1,14 @@
原作中文名称,原作效果文本,Id,StringId,EMonoStatus,value
ATTACK_POWER,,100,ATTACK_POWER,ATTACK_POWER,20
HEALTH,,101,HEALTH,HEALTH,500
AIM,,102,AIM,AIM,1.5
DEFENSE,,103,DEFENSE,DEFENSE,10
EVASION,,104,EVASION,EVASION,1
REGEN_PER_SECOND,,105,REGEN_PER_SECOND,REGEN_PER_SECOND,0
TOTAL_DAMAGE,,106,TOTAL_DAMAGE,TOTAL_DAMAGE,0
TRUE_DAMAGE,,107,TRUE_DAMAGE,TRUE_DAMAGE,0
KILL_HEAL,,108,KILL_HEAL,KILL_HEAL,0
COUNTER_ATTACK,,109,COUNTER_ATTACK,COUNTER_ATTACK,10
ATTACK_SPEED,,110,ATTACK_SPEED,ATTACK_SPEED,100
CRITICAL_RATE,,111,CRITICAL_RATE,CRITICAL_RATE,10
LIFE_STEAL,,112,LIFE_STEAL,LIFE_STEAL,0
1 原作中文名称 原作效果文本 Id StringId EMonoStatus value
2 ATTACK_POWER 100 ATTACK_POWER ATTACK_POWER 20
3 HEALTH 101 HEALTH HEALTH 500
4 AIM 102 AIM AIM 1.5
5 DEFENSE 103 DEFENSE DEFENSE 10
6 EVASION 104 EVASION EVASION 1
7 REGEN_PER_SECOND 105 REGEN_PER_SECOND REGEN_PER_SECOND 0
8 TOTAL_DAMAGE 106 TOTAL_DAMAGE TOTAL_DAMAGE 0
9 TRUE_DAMAGE 107 TRUE_DAMAGE TRUE_DAMAGE 0
10 KILL_HEAL 108 KILL_HEAL KILL_HEAL 0
11 COUNTER_ATTACK 109 COUNTER_ATTACK COUNTER_ATTACK 10
12 ATTACK_SPEED 110 ATTACK_SPEED ATTACK_SPEED 100
13 CRITICAL_RATE 111 CRITICAL_RATE CRITICAL_RATE 10
14 LIFE_STEAL 112 LIFE_STEAL LIFE_STEAL 0
@@ -0,0 +1,14 @@
Id,StringId,EMonoStatus,value
100,ATTACK_POWER,ATTACK_POWER,20
101,HEALTH,HEALTH,500
102,AIM,AIM,1.5
103,DEFENSE,DEFENSE,10
104,EVASION,EVASION,1
105,REGEN_PER_SECOND,REGEN_PER_SECOND,0
106,TOTAL_DAMAGE,TOTAL_DAMAGE,0
107,TRUE_DAMAGE,TRUE_DAMAGE,0
108,KILL_HEAL,KILL_HEAL,0
109,COUNTER_ATTACK,COUNTER_ATTACK,10
110,ATTACK_SPEED,ATTACK_SPEED,100
111,CRITICAL_RATE,CRITICAL_RATE,10
112,LIFE_STEAL,LIFE_STEAL,0
1 Id StringId EMonoStatus value
2 100 ATTACK_POWER ATTACK_POWER 20
3 101 HEALTH HEALTH 500
4 102 AIM AIM 1.5
5 103 DEFENSE DEFENSE 10
6 104 EVASION EVASION 1
7 105 REGEN_PER_SECOND REGEN_PER_SECOND 0
8 106 TOTAL_DAMAGE TOTAL_DAMAGE 0
9 107 TRUE_DAMAGE TRUE_DAMAGE 0
10 108 KILL_HEAL KILL_HEAL 0
11 109 COUNTER_ATTACK COUNTER_ATTACK 10
12 110 ATTACK_SPEED ATTACK_SPEED 100
13 111 CRITICAL_RATE CRITICAL_RATE 10
14 112 LIFE_STEAL LIFE_STEAL 0
@@ -0,0 +1,11 @@
原作中文名称,原作效果文本,Id,StringId,potionTitle,isEnabled,aiUseTiming,isBuff,EMonoStatus,potionDesc,isPercent,useFeedbackKey,colorHex,IconName,PrefabName,baseWeight,plusWeight,baseCoolTime,plusCoolTime,baseValue,plusValue,baseExtraValue,plusExtraVaue,needPiece,needCost
立即恢復药水,立即恢復{1}生命值,100,InstantHealPotion,potion_title_InstantHealPotion,True,"70,70",False,NONE,potion_desc_InstantHealPotion,False,potionUse_InstantHealPotion_feedbackKey,#49b3ca,potion_01,Pet01,0.8,0,0,0,0,0,60,5,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
持续恢復药水,花费{0}秒恢復{1}生命值,101,RegenerationPotion,potion_title_RegenerationPotion,True,"70,70",True,NONE,potion_desc_RegenerationPotion,False,potionUse_RegenerationPotion_feedbackKey,#3b88ab,potion_02,Pet02,0.6,0,0,0,5,0,70,10,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
骰子恢復药水,骰点等比恢復生命值 / (最多{1}),102,DiceHealPotion,potion_title_DiceHealPotion,True,"50,50",False,NONE,potion_desc_DiceHealPotion,False,potionUse_DiceHealPotion_feedbackKey,#50d2c7,potion_03,Pet03,0.6,0,0,0,0,0,90,15,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
攻击药水,持续{0}秒攻击力增加{1}%,103,AttackPotion,potion_title_AttackPotion,True,50,True,ATTACK_POWER,potion_desc_AttackPotion,True,potionUse_AttackPotion_feedbackKey,#d73357,potion_04,Pet04,1.2,0,0,0,3,0,10,2,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
命中药水,-,104,AccuracyPotion,potion_title_AccuracyPotion,True,50,True,AIM,potion_desc_AccuracyPotion,True,potionUse_AccuracyPotion_feedbackKey,#5c95a1,potion_05,Pet05,0.4,0,0,0,3,0,15,1,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
暴击药水,持续{0}秒暴击率增加{1}%,105,CriticalPotion,potion_title_CriticalPotion,True,50,True,CRITICAL_RATE,potion_desc_CriticalPotion,False,potionUse_CriticalPotion_feedbackKey,#9345c1,potion_06,Pet06,0.8,0,0,0,3,0,18,1.5,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
吸血药水,持续{0}秒吸血增加{1}%,106,LifestealPotion,potion_title_LifestealPotion,True,50,True,LIFE_STEAL,potion_desc_LifestealPotion,False,potionUse_LifestealPotion_feedbackKey,#d91919,potion_07,Pet07,1,0,0,0,3,0,15,1,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
防禦药水,持续{0}秒防禦力强化{1}%,107,DefensePotion,potion_title_DefensePotion,True,50,True,DEFENSE,potion_desc_DefensePotion,True,potionUse_DefensePotion_feedbackKey,#de6a37,potion_08,Pet08,0.8,0,0,0,3,0,15,2,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
反击药水,持续{0}秒反击增加{1}%,108,CounterattackPotion,potion_title_CounterattackPotion,True,50,True,COUNTER_ATTACK,potion_desc_CounterattackPotion,False,potionUse_CounterattackPotion_feedbackKey,#335096,potion_09,Pet09,0.8,0,0,0,3,0,15,1,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
迴避药水,持续{0}秒迴避增加{1}%,109,EvadePotion,potion_title_EvadePotion,True,50,True,EVASION,potion_desc_EvadePotion,False,potionUse_EvadePotion_feedbackKey,#9345c2,potion_10,Pet10,0.4,0,0,0,3,0,30,1,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
1 原作中文名称 原作效果文本 Id StringId potionTitle isEnabled aiUseTiming isBuff EMonoStatus potionDesc isPercent useFeedbackKey colorHex IconName PrefabName baseWeight plusWeight baseCoolTime plusCoolTime baseValue plusValue baseExtraValue plusExtraVaue needPiece needCost
2 立即恢復药水 立即恢復{1}生命值 100 InstantHealPotion potion_title_InstantHealPotion True 70,70 False NONE potion_desc_InstantHealPotion False potionUse_InstantHealPotion_feedbackKey #49b3ca potion_01 Pet01 0.8 0 0 0 0 0 60 5 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
3 持续恢復药水 花费{0}秒恢復{1}生命值 101 RegenerationPotion potion_title_RegenerationPotion True 70,70 True NONE potion_desc_RegenerationPotion False potionUse_RegenerationPotion_feedbackKey #3b88ab potion_02 Pet02 0.6 0 0 0 5 0 70 10 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
4 骰子恢復药水 骰点等比恢復生命值 / (最多{1}) 102 DiceHealPotion potion_title_DiceHealPotion True 50,50 False NONE potion_desc_DiceHealPotion False potionUse_DiceHealPotion_feedbackKey #50d2c7 potion_03 Pet03 0.6 0 0 0 0 0 90 15 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
5 攻击药水 持续{0}秒攻击力增加{1}% 103 AttackPotion potion_title_AttackPotion True 50 True ATTACK_POWER potion_desc_AttackPotion True potionUse_AttackPotion_feedbackKey #d73357 potion_04 Pet04 1.2 0 0 0 3 0 10 2 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
6 命中药水 - 104 AccuracyPotion potion_title_AccuracyPotion True 50 True AIM potion_desc_AccuracyPotion True potionUse_AccuracyPotion_feedbackKey #5c95a1 potion_05 Pet05 0.4 0 0 0 3 0 15 1 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
7 暴击药水 持续{0}秒暴击率增加{1}% 105 CriticalPotion potion_title_CriticalPotion True 50 True CRITICAL_RATE potion_desc_CriticalPotion False potionUse_CriticalPotion_feedbackKey #9345c1 potion_06 Pet06 0.8 0 0 0 3 0 18 1.5 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
8 吸血药水 持续{0}秒吸血增加{1}% 106 LifestealPotion potion_title_LifestealPotion True 50 True LIFE_STEAL potion_desc_LifestealPotion False potionUse_LifestealPotion_feedbackKey #d91919 potion_07 Pet07 1 0 0 0 3 0 15 1 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
9 防禦药水 持续{0}秒防禦力强化{1}% 107 DefensePotion potion_title_DefensePotion True 50 True DEFENSE potion_desc_DefensePotion True potionUse_DefensePotion_feedbackKey #de6a37 potion_08 Pet08 0.8 0 0 0 3 0 15 2 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
10 反击药水 持续{0}秒反击增加{1}% 108 CounterattackPotion potion_title_CounterattackPotion True 50 True COUNTER_ATTACK potion_desc_CounterattackPotion False potionUse_CounterattackPotion_feedbackKey #335096 potion_09 Pet09 0.8 0 0 0 3 0 15 1 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
11 迴避药水 持续{0}秒迴避增加{1}% 109 EvadePotion potion_title_EvadePotion True 50 True EVASION potion_desc_EvadePotion False potionUse_EvadePotion_feedbackKey #9345c2 potion_10 Pet10 0.4 0 0 0 3 0 30 1 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
@@ -0,0 +1,11 @@
Id,StringId,potionTitle,isEnabled,aiUseTiming,isBuff,EMonoStatus,potionDesc,isPercent,useFeedbackKey,colorHex,IconName,PrefabName,baseWeight,plusWeight,baseCoolTime,plusCoolTime,baseValue,plusValue,baseExtraValue,plusExtraVaue,needPiece,needCost
100,InstantHealPotion,potion_title_InstantHealPotion,True,"70,70",False,NONE,potion_desc_InstantHealPotion,False,potionUse_InstantHealPotion_feedbackKey,#49b3ca,potion_01,Pet01,0.8,0,0,0,0,0,60,5,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
101,RegenerationPotion,potion_title_RegenerationPotion,True,"70,70",True,NONE,potion_desc_RegenerationPotion,False,potionUse_RegenerationPotion_feedbackKey,#3b88ab,potion_02,Pet02,0.6,0,0,0,5,0,70,10,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
102,DiceHealPotion,potion_title_DiceHealPotion,True,"50,50",False,NONE,potion_desc_DiceHealPotion,False,potionUse_DiceHealPotion_feedbackKey,#50d2c7,potion_03,Pet03,0.6,0,0,0,0,0,90,15,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
103,AttackPotion,potion_title_AttackPotion,True,50,True,ATTACK_POWER,potion_desc_AttackPotion,True,potionUse_AttackPotion_feedbackKey,#d73357,potion_04,Pet04,1.2,0,0,0,3,0,10,2,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
104,AccuracyPotion,potion_title_AccuracyPotion,True,50,True,AIM,potion_desc_AccuracyPotion,True,potionUse_AccuracyPotion_feedbackKey,#5c95a1,potion_05,Pet05,0.4,0,0,0,3,0,15,1,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
105,CriticalPotion,potion_title_CriticalPotion,True,50,True,CRITICAL_RATE,potion_desc_CriticalPotion,False,potionUse_CriticalPotion_feedbackKey,#9345c1,potion_06,Pet06,0.8,0,0,0,3,0,18,1.5,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
106,LifestealPotion,potion_title_LifestealPotion,True,50,True,LIFE_STEAL,potion_desc_LifestealPotion,False,potionUse_LifestealPotion_feedbackKey,#d91919,potion_07,Pet07,1,0,0,0,3,0,15,1,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
107,DefensePotion,potion_title_DefensePotion,True,50,True,DEFENSE,potion_desc_DefensePotion,True,potionUse_DefensePotion_feedbackKey,#de6a37,potion_08,Pet08,0.8,0,0,0,3,0,15,2,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
108,CounterattackPotion,potion_title_CounterattackPotion,True,50,True,COUNTER_ATTACK,potion_desc_CounterattackPotion,False,potionUse_CounterattackPotion_feedbackKey,#335096,potion_09,Pet09,0.8,0,0,0,3,0,15,1,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
109,EvadePotion,potion_title_EvadePotion,True,50,True,EVASION,potion_desc_EvadePotion,False,potionUse_EvadePotion_feedbackKey,#9345c2,potion_10,Pet10,0.4,0,0,0,3,0,30,1,"1,1,2,3,4,5,5,5,5,5,5","50,100,150,200,250,300,400,500,600,700"
1 Id StringId potionTitle isEnabled aiUseTiming isBuff EMonoStatus potionDesc isPercent useFeedbackKey colorHex IconName PrefabName baseWeight plusWeight baseCoolTime plusCoolTime baseValue plusValue baseExtraValue plusExtraVaue needPiece needCost
2 100 InstantHealPotion potion_title_InstantHealPotion True 70,70 False NONE potion_desc_InstantHealPotion False potionUse_InstantHealPotion_feedbackKey #49b3ca potion_01 Pet01 0.8 0 0 0 0 0 60 5 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
3 101 RegenerationPotion potion_title_RegenerationPotion True 70,70 True NONE potion_desc_RegenerationPotion False potionUse_RegenerationPotion_feedbackKey #3b88ab potion_02 Pet02 0.6 0 0 0 5 0 70 10 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
4 102 DiceHealPotion potion_title_DiceHealPotion True 50,50 False NONE potion_desc_DiceHealPotion False potionUse_DiceHealPotion_feedbackKey #50d2c7 potion_03 Pet03 0.6 0 0 0 0 0 90 15 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
5 103 AttackPotion potion_title_AttackPotion True 50 True ATTACK_POWER potion_desc_AttackPotion True potionUse_AttackPotion_feedbackKey #d73357 potion_04 Pet04 1.2 0 0 0 3 0 10 2 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
6 104 AccuracyPotion potion_title_AccuracyPotion True 50 True AIM potion_desc_AccuracyPotion True potionUse_AccuracyPotion_feedbackKey #5c95a1 potion_05 Pet05 0.4 0 0 0 3 0 15 1 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
7 105 CriticalPotion potion_title_CriticalPotion True 50 True CRITICAL_RATE potion_desc_CriticalPotion False potionUse_CriticalPotion_feedbackKey #9345c1 potion_06 Pet06 0.8 0 0 0 3 0 18 1.5 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
8 106 LifestealPotion potion_title_LifestealPotion True 50 True LIFE_STEAL potion_desc_LifestealPotion False potionUse_LifestealPotion_feedbackKey #d91919 potion_07 Pet07 1 0 0 0 3 0 15 1 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
9 107 DefensePotion potion_title_DefensePotion True 50 True DEFENSE potion_desc_DefensePotion True potionUse_DefensePotion_feedbackKey #de6a37 potion_08 Pet08 0.8 0 0 0 3 0 15 2 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
10 108 CounterattackPotion potion_title_CounterattackPotion True 50 True COUNTER_ATTACK potion_desc_CounterattackPotion False potionUse_CounterattackPotion_feedbackKey #335096 potion_09 Pet09 0.8 0 0 0 3 0 15 1 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
11 109 EvadePotion potion_title_EvadePotion True 50 True EVASION potion_desc_EvadePotion False potionUse_EvadePotion_feedbackKey #9345c2 potion_10 Pet10 0.4 0 0 0 3 0 30 1 1,1,2,3,4,5,5,5,5,5,5 50,100,150,200,250,300,400,500,600,700
@@ -0,0 +1,14 @@
原作中文名称,原作效果文本,Id,StringId,EPotionBattleBonus,value,mmrBonus,isPercent,disapplyTier,bonusKey
Win,,10,Win,Win,,50,,,
Lose,,11,Lose,Lose,,-25,,,
WinMmrGap,,20,WinMmrGap,WinMmrGap,"0.8,100,500",,,MYTH,
LoseMmrGap,,21,LoseMmrGap,LoseMmrGap,"0.5,250,-200",,,MYTH,
WinStreak_2,,100,WinStreak_2,WinStreak,2,10,False,,winStreakCorrectionKey
WinStreak_3,,101,WinStreak_3,WinStreak,3,20,False,,winStreakCorrectionKey
WinStreak_4,,102,WinStreak_4,WinStreak,4,30,False,,winStreakCorrectionKey
WinStreak_5,,103,WinStreak_5,WinStreak,5,40,False,,winStreakCorrectionKey
HpRemainPercent_5,,104,HpRemainPercent_5,HpRemainPercent,5,15,False,,willCorrectionKey
HpRemainPercent_10,,105,HpRemainPercent_10,HpRemainPercent,10,10,False,,willCorrectionKey
HpRemainPercent_20,,106,HpRemainPercent_20,HpRemainPercent,20,5,False,,willCorrectionKey
NoPotion_0,,107,NoPotion_0,NoPotion,0,100,False,,perfectCorrectionKey
KillInTime_3,,108,KillInTime_3,KillInTime,3,200,False,MYTH,excuteCorrectionKey
1 原作中文名称 原作效果文本 Id StringId EPotionBattleBonus value mmrBonus isPercent disapplyTier bonusKey
2 Win 10 Win Win 50
3 Lose 11 Lose Lose -25
4 WinMmrGap 20 WinMmrGap WinMmrGap 0.8,100,500 MYTH
5 LoseMmrGap 21 LoseMmrGap LoseMmrGap 0.5,250,-200 MYTH
6 WinStreak_2 100 WinStreak_2 WinStreak 2 10 False winStreakCorrectionKey
7 WinStreak_3 101 WinStreak_3 WinStreak 3 20 False winStreakCorrectionKey
8 WinStreak_4 102 WinStreak_4 WinStreak 4 30 False winStreakCorrectionKey
9 WinStreak_5 103 WinStreak_5 WinStreak 5 40 False winStreakCorrectionKey
10 HpRemainPercent_5 104 HpRemainPercent_5 HpRemainPercent 5 15 False willCorrectionKey
11 HpRemainPercent_10 105 HpRemainPercent_10 HpRemainPercent 10 10 False willCorrectionKey
12 HpRemainPercent_20 106 HpRemainPercent_20 HpRemainPercent 20 5 False willCorrectionKey
13 NoPotion_0 107 NoPotion_0 NoPotion 0 100 False perfectCorrectionKey
14 KillInTime_3 108 KillInTime_3 KillInTime 3 200 False MYTH excuteCorrectionKey
@@ -0,0 +1,14 @@
Id,StringId,EPotionBattleBonus,value,mmrBonus,isPercent,disapplyTier,bonusKey
10,Win,Win,,50,,,
11,Lose,Lose,,-25,,,
20,WinMmrGap,WinMmrGap,"0.8,100,500",,,MYTH,
21,LoseMmrGap,LoseMmrGap,"0.5,250,-200",,,MYTH,
100,WinStreak_2,WinStreak,2,10,False,,winStreakCorrectionKey
101,WinStreak_3,WinStreak,3,20,False,,winStreakCorrectionKey
102,WinStreak_4,WinStreak,4,30,False,,winStreakCorrectionKey
103,WinStreak_5,WinStreak,5,40,False,,winStreakCorrectionKey
104,HpRemainPercent_5,HpRemainPercent,5,15,False,,willCorrectionKey
105,HpRemainPercent_10,HpRemainPercent,10,10,False,,willCorrectionKey
106,HpRemainPercent_20,HpRemainPercent,20,5,False,,willCorrectionKey
107,NoPotion_0,NoPotion,0,100,False,,perfectCorrectionKey
108,KillInTime_3,KillInTime,3,200,False,MYTH,excuteCorrectionKey
1 Id StringId EPotionBattleBonus value mmrBonus isPercent disapplyTier bonusKey
2 10 Win Win 50
3 11 Lose Lose -25
4 20 WinMmrGap WinMmrGap 0.8,100,500 MYTH
5 21 LoseMmrGap LoseMmrGap 0.5,250,-200 MYTH
6 100 WinStreak_2 WinStreak 2 10 False winStreakCorrectionKey
7 101 WinStreak_3 WinStreak 3 20 False winStreakCorrectionKey
8 102 WinStreak_4 WinStreak 4 30 False winStreakCorrectionKey
9 103 WinStreak_5 WinStreak 5 40 False winStreakCorrectionKey
10 104 HpRemainPercent_5 HpRemainPercent 5 15 False willCorrectionKey
11 105 HpRemainPercent_10 HpRemainPercent 10 10 False willCorrectionKey
12 106 HpRemainPercent_20 HpRemainPercent 20 5 False willCorrectionKey
13 107 NoPotion_0 NoPotion 0 100 False perfectCorrectionKey
14 108 KillInTime_3 KillInTime 3 200 False MYTH excuteCorrectionKey
@@ -0,0 +1,6 @@
原作中文名称,原作效果文本,Id,StringId,titleKey
连续击杀红利+{0},,100,winStreakCorrectionKey,potionBattle_result_formula_streak
压倒性胜利红利+{0},,101,extraCpGapCorrectionKey,potionBattle_result_formula_overwhelming
处刑红利+{0},,102,excuteCorrectionKey,potionBattle_result_formula_execute
意志红利+{0},,103,willCorrectionKey,potionBattle_result_formula_will
完美红利+{0},,104,perfectCorrectionKey,potionBattle_result_formula_perfect
1 原作中文名称 原作效果文本 Id StringId titleKey
2 连续击杀红利+{0} 100 winStreakCorrectionKey potionBattle_result_formula_streak
3 压倒性胜利红利+{0} 101 extraCpGapCorrectionKey potionBattle_result_formula_overwhelming
4 处刑红利+{0} 102 excuteCorrectionKey potionBattle_result_formula_execute
5 意志红利+{0} 103 willCorrectionKey potionBattle_result_formula_will
6 完美红利+{0} 104 perfectCorrectionKey potionBattle_result_formula_perfect
@@ -0,0 +1,6 @@
Id,StringId,titleKey
100,winStreakCorrectionKey,potionBattle_result_formula_streak
101,extraCpGapCorrectionKey,potionBattle_result_formula_overwhelming
102,excuteCorrectionKey,potionBattle_result_formula_execute
103,willCorrectionKey,potionBattle_result_formula_will
104,perfectCorrectionKey,potionBattle_result_formula_perfect
1 Id StringId titleKey
2 100 winStreakCorrectionKey potionBattle_result_formula_streak
3 101 extraCpGapCorrectionKey potionBattle_result_formula_overwhelming
4 102 excuteCorrectionKey potionBattle_result_formula_execute
5 103 willCorrectionKey potionBattle_result_formula_will
6 104 perfectCorrectionKey potionBattle_result_formula_perfect
@@ -0,0 +1,3 @@
原作中文名称,原作效果文本,Id,StringId,targetSeason,searchMmrRange,searchRange,maxTicketCount,ticketChargeTime,ticketProductList,isRelayProduct
setting2,,101,setting2,"4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19","0,900",100,10,3600,"potionBattle_ticket_1,potionBattle_ticket_2,potionBattle_ticket_3,potionBattle_ticket_5,potionBattle_ticket_6",True
setting1,,100,setting1,3,,,10,3600,potionBattle_ticket_4,False
1 原作中文名称 原作效果文本 Id StringId targetSeason searchMmrRange searchRange maxTicketCount ticketChargeTime ticketProductList isRelayProduct
2 setting2 101 setting2 4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 0,900 100 10 3600 potionBattle_ticket_1,potionBattle_ticket_2,potionBattle_ticket_3,potionBattle_ticket_5,potionBattle_ticket_6 True
3 setting1 100 setting1 3 10 3600 potionBattle_ticket_4 False
@@ -0,0 +1,3 @@
Id,StringId,targetSeason,searchMmrRange,searchRange,maxTicketCount,ticketChargeTime,ticketProductList,isRelayProduct
101,setting2,"4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19","0,900",100,10,3600,"potionBattle_ticket_1,potionBattle_ticket_2,potionBattle_ticket_3,potionBattle_ticket_5,potionBattle_ticket_6",True
100,setting1,3,,,10,3600,potionBattle_ticket_4,False
1 Id StringId targetSeason searchMmrRange searchRange maxTicketCount ticketChargeTime ticketProductList isRelayProduct
2 101 setting2 4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 0,900 100 10 3600 potionBattle_ticket_1,potionBattle_ticket_2,potionBattle_ticket_3,potionBattle_ticket_5,potionBattle_ticket_6 True
3 100 setting1 3 10 3600 potionBattle_ticket_4 False
@@ -0,0 +1,2 @@
原作中文名称,原作效果文本,Id,StringId,gameMode,followingPassId,mmrKey,resetSeasonAdjustTier
potionBattle,,100,potionBattle,potionBattle,potionBattlePass,potionBattle,-5
1 原作中文名称 原作效果文本 Id StringId gameMode followingPassId mmrKey resetSeasonAdjustTier
2 potionBattle 100 potionBattle potionBattle potionBattlePass potionBattle -5
@@ -0,0 +1,2 @@
Id,StringId,gameMode,followingPassId,mmrKey,resetSeasonAdjustTier
100,potionBattle,potionBattle,potionBattlePass,potionBattle,-5
1 Id StringId gameMode followingPassId mmrKey resetSeasonAdjustTier
2 100 potionBattle potionBattle potionBattlePass potionBattle -5
@@ -0,0 +1,2 @@
原作中文名称,原作效果文本,Id,StringId,gameMode,cpGap,cpGapKey,gapCorrection,baseWinMMR,baseLoseMMR,extraCorrection,finalCorrection
potionBattle,,100,potionBattle,potionBattle,"-150,150","difficulty_easy,difficulty_normal,difficulty_hard","1.5,5,6.5","30,100,130","-100,-60,-40","3,10,20,35,50,100,200,300,400,500",10
1 原作中文名称 原作效果文本 Id StringId gameMode cpGap cpGapKey gapCorrection baseWinMMR baseLoseMMR extraCorrection finalCorrection
2 potionBattle 100 potionBattle potionBattle -150,150 difficulty_easy,difficulty_normal,difficulty_hard 1.5,5,6.5 30,100,130 -100,-60,-40 3,10,20,35,50,100,200,300,400,500 10
@@ -0,0 +1,2 @@
Id,StringId,gameMode,cpGap,cpGapKey,gapCorrection,baseWinMMR,baseLoseMMR,extraCorrection,finalCorrection
100,potionBattle,potionBattle,"-150,150","difficulty_easy,difficulty_normal,difficulty_hard","1.5,5,6.5","30,100,130","-100,-60,-40","3,10,20,35,50,100,200,300,400,500",10
1 Id StringId gameMode cpGap cpGapKey gapCorrection baseWinMMR baseLoseMMR extraCorrection finalCorrection
2 100 potionBattle potionBattle -150,150 difficulty_easy,difficulty_normal,difficulty_hard 1.5,5,6.5 30,100,130 -100,-60,-40 3,10,20,35,50,100,200,300,400,500 10
@@ -0,0 +1,7 @@
原作中文名称,原作效果文本,Id,StringId,gameMode,tier,tierTextKey,tierOrder,minMMR,maxMMR,stepMMR,properCp,stepPassXP,tierIcon,miniTierIcon
potionBattle_BRONZE,,100,potionBattle_BRONZE,potionBattle,BRONZE,BRONZE_text,0,0,749,"0,250, 500","300,325,350","0,100,100",potion_battle_tier_bronze,BRONZE_miniIcon
potionBattle_SILVER,,101,potionBattle_SILVER,potionBattle,SILVER,SILVER_text,1,750,1499,"750, 1000, 1250","400,450,500","100,100,100",potion_battle_tier_silver,SILVER_miniIcon
potionBattle_GOLD,,102,potionBattle_GOLD,potionBattle,GOLD,GOLD_text,2,1500,2999,"1500, 2000, 2500","550,600,650","100,100,100",potion_battle_tier_gold,GOLD_miniIcon
potionBattle_DIAMOND,,103,potionBattle_DIAMOND,potionBattle,DIAMOND,DIAMOND_text,3,3000,5999,"3000, 4000, 5000","700,750,800","100,100,100",potion_battle_tier_diamond,DIAMOND_miniIcon
potionBattle_LEGEND,,104,potionBattle_LEGEND,potionBattle,LEGEND,LEGEND_text,4,6000,8999,"6000, 7000, 8000","850,900,950","100,100,100",potion_battle_tier_platinum,PLATINUM_miniIcon
potionBattle_MYTH,,105,potionBattle_MYTH,potionBattle,MYTH,MYTH_text,5,9000,-1,-1,1000,"100,100,100",potion_battle_tier_legend,LEGEND_miniIcon
1 原作中文名称 原作效果文本 Id StringId gameMode tier tierTextKey tierOrder minMMR maxMMR stepMMR properCp stepPassXP tierIcon miniTierIcon
2 potionBattle_BRONZE 100 potionBattle_BRONZE potionBattle BRONZE BRONZE_text 0 0 749 0,250, 500 300,325,350 0,100,100 potion_battle_tier_bronze BRONZE_miniIcon
3 potionBattle_SILVER 101 potionBattle_SILVER potionBattle SILVER SILVER_text 1 750 1499 750, 1000, 1250 400,450,500 100,100,100 potion_battle_tier_silver SILVER_miniIcon
4 potionBattle_GOLD 102 potionBattle_GOLD potionBattle GOLD GOLD_text 2 1500 2999 1500, 2000, 2500 550,600,650 100,100,100 potion_battle_tier_gold GOLD_miniIcon
5 potionBattle_DIAMOND 103 potionBattle_DIAMOND potionBattle DIAMOND DIAMOND_text 3 3000 5999 3000, 4000, 5000 700,750,800 100,100,100 potion_battle_tier_diamond DIAMOND_miniIcon
6 potionBattle_LEGEND 104 potionBattle_LEGEND potionBattle LEGEND LEGEND_text 4 6000 8999 6000, 7000, 8000 850,900,950 100,100,100 potion_battle_tier_platinum PLATINUM_miniIcon
7 potionBattle_MYTH 105 potionBattle_MYTH potionBattle MYTH MYTH_text 5 9000 -1 -1 1000 100,100,100 potion_battle_tier_legend LEGEND_miniIcon
@@ -0,0 +1,7 @@
Id,StringId,gameMode,tier,tierTextKey,tierOrder,minMMR,maxMMR,stepMMR,properCp,stepPassXP,tierIcon,miniTierIcon
100,potionBattle_BRONZE,potionBattle,BRONZE,BRONZE_text,0,0,749,"0,250, 500","300,325,350","0,100,100",potion_battle_tier_bronze,BRONZE_miniIcon
101,potionBattle_SILVER,potionBattle,SILVER,SILVER_text,1,750,1499,"750, 1000, 1250","400,450,500","100,100,100",potion_battle_tier_silver,SILVER_miniIcon
102,potionBattle_GOLD,potionBattle,GOLD,GOLD_text,2,1500,2999,"1500, 2000, 2500","550,600,650","100,100,100",potion_battle_tier_gold,GOLD_miniIcon
103,potionBattle_DIAMOND,potionBattle,DIAMOND,DIAMOND_text,3,3000,5999,"3000, 4000, 5000","700,750,800","100,100,100",potion_battle_tier_diamond,DIAMOND_miniIcon
104,potionBattle_LEGEND,potionBattle,LEGEND,LEGEND_text,4,6000,8999,"6000, 7000, 8000","850,900,950","100,100,100",potion_battle_tier_platinum,PLATINUM_miniIcon
105,potionBattle_MYTH,potionBattle,MYTH,MYTH_text,5,9000,-1,-1,1000,"100,100,100",potion_battle_tier_legend,LEGEND_miniIcon
1 Id StringId gameMode tier tierTextKey tierOrder minMMR maxMMR stepMMR properCp stepPassXP tierIcon miniTierIcon
2 100 potionBattle_BRONZE potionBattle BRONZE BRONZE_text 0 0 749 0,250, 500 300,325,350 0,100,100 potion_battle_tier_bronze BRONZE_miniIcon
3 101 potionBattle_SILVER potionBattle SILVER SILVER_text 1 750 1499 750, 1000, 1250 400,450,500 100,100,100 potion_battle_tier_silver SILVER_miniIcon
4 102 potionBattle_GOLD potionBattle GOLD GOLD_text 2 1500 2999 1500, 2000, 2500 550,600,650 100,100,100 potion_battle_tier_gold GOLD_miniIcon
5 103 potionBattle_DIAMOND potionBattle DIAMOND DIAMOND_text 3 3000 5999 3000, 4000, 5000 700,750,800 100,100,100 potion_battle_tier_diamond DIAMOND_miniIcon
6 104 potionBattle_LEGEND potionBattle LEGEND LEGEND_text 4 6000 8999 6000, 7000, 8000 850,900,950 100,100,100 potion_battle_tier_platinum PLATINUM_miniIcon
7 105 potionBattle_MYTH potionBattle MYTH MYTH_text 5 9000 -1 -1 1000 100,100,100 potion_battle_tier_legend LEGEND_miniIcon
@@ -0,0 +1,32 @@
表,Id,StringId,源字段,文本键,原作中文,来源
battlepotion,100,InstantHealPotion,potionTitle,potion_title_InstantHealPotion,立即恢復药水,原作本地化/zh-cn
battlepotion,100,InstantHealPotion,potionDesc,potion_desc_InstantHealPotion,立即恢復{1}生命值,原作本地化/zh-cn
battlepotion,101,RegenerationPotion,potionTitle,potion_title_RegenerationPotion,持续恢復药水,原作本地化/zh-cn
battlepotion,101,RegenerationPotion,potionDesc,potion_desc_RegenerationPotion,花费{0}秒恢復{1}生命值,原作本地化/zh-cn
battlepotion,102,DiceHealPotion,potionTitle,potion_title_DiceHealPotion,骰子恢復药水,原作本地化/zh-cn
battlepotion,102,DiceHealPotion,potionDesc,potion_desc_DiceHealPotion,骰点等比恢復生命值 / (最多{1}),原作本地化/zh-cn
battlepotion,103,AttackPotion,potionTitle,potion_title_AttackPotion,攻击药水,原作本地化/zh-cn
battlepotion,103,AttackPotion,potionDesc,potion_desc_AttackPotion,持续{0}秒攻击力增加{1}%,原作本地化/zh-cn
battlepotion,104,AccuracyPotion,potionTitle,potion_title_AccuracyPotion,命中药水,原作本地化/zh-cn
battlepotion,104,AccuracyPotion,potionDesc,potion_desc_AccuracyPotion,-,原作本地化/zh-cn
battlepotion,105,CriticalPotion,potionTitle,potion_title_CriticalPotion,暴击药水,原作本地化/zh-cn
battlepotion,105,CriticalPotion,potionDesc,potion_desc_CriticalPotion,持续{0}秒暴击率增加{1}%,原作本地化/zh-cn
battlepotion,106,LifestealPotion,potionTitle,potion_title_LifestealPotion,吸血药水,原作本地化/zh-cn
battlepotion,106,LifestealPotion,potionDesc,potion_desc_LifestealPotion,持续{0}秒吸血增加{1}%,原作本地化/zh-cn
battlepotion,107,DefensePotion,potionTitle,potion_title_DefensePotion,防禦药水,原作本地化/zh-cn
battlepotion,107,DefensePotion,potionDesc,potion_desc_DefensePotion,持续{0}秒防禦力强化{1}%,原作本地化/zh-cn
battlepotion,108,CounterattackPotion,potionTitle,potion_title_CounterattackPotion,反击药水,原作本地化/zh-cn
battlepotion,108,CounterattackPotion,potionDesc,potion_desc_CounterattackPotion,持续{0}秒反击增加{1}%,原作本地化/zh-cn
battlepotion,109,EvadePotion,potionTitle,potion_title_EvadePotion,迴避药水,原作本地化/zh-cn
battlepotion,109,EvadePotion,potionDesc,potion_desc_EvadePotion,持续{0}秒迴避增加{1}%,原作本地化/zh-cn
potionbattlebonuskey,100,winStreakCorrectionKey,titleKey,potionBattle_result_formula_streak,连续击杀红利+{0},原作本地化/zh-cn
potionbattlebonuskey,101,extraCpGapCorrectionKey,titleKey,potionBattle_result_formula_overwhelming,压倒性胜利红利+{0},原作本地化/zh-cn
potionbattlebonuskey,102,excuteCorrectionKey,titleKey,potionBattle_result_formula_execute,处刑红利+{0},原作本地化/zh-cn
potionbattlebonuskey,103,willCorrectionKey,titleKey,potionBattle_result_formula_will,意志红利+{0},原作本地化/zh-cn
potionbattlebonuskey,104,perfectCorrectionKey,titleKey,potionBattle_result_formula_perfect,完美红利+{0},原作本地化/zh-cn
ranktier,100,potionBattle_BRONZE,tierTextKey,BRONZE_text,青铜,原作本地化/zh-cn
ranktier,101,potionBattle_SILVER,tierTextKey,SILVER_text,白银,原作本地化/zh-cn
ranktier,102,potionBattle_GOLD,tierTextKey,GOLD_text,黄金,原作本地化/zh-cn
ranktier,103,potionBattle_DIAMOND,tierTextKey,DIAMOND_text,鑽石,原作本地化/zh-cn
ranktier,104,potionBattle_LEGEND,tierTextKey,LEGEND_text,传说,原作本地化/zh-cn
ranktier,105,potionBattle_MYTH,tierTextKey,MYTH_text,神话,原作本地化/zh-cn
1 表 Id StringId 源字段 文本键 原作中文 来源
2 battlepotion 100 InstantHealPotion potionTitle potion_title_InstantHealPotion 立即恢復药水 原作本地化/zh-cn
3 battlepotion 100 InstantHealPotion potionDesc potion_desc_InstantHealPotion 立即恢復{1}生命值 原作本地化/zh-cn
4 battlepotion 101 RegenerationPotion potionTitle potion_title_RegenerationPotion 持续恢復药水 原作本地化/zh-cn
5 battlepotion 101 RegenerationPotion potionDesc potion_desc_RegenerationPotion 花费{0}秒恢復{1}生命值 原作本地化/zh-cn
6 battlepotion 102 DiceHealPotion potionTitle potion_title_DiceHealPotion 骰子恢復药水 原作本地化/zh-cn
7 battlepotion 102 DiceHealPotion potionDesc potion_desc_DiceHealPotion 骰点等比恢復生命值 / (最多{1}) 原作本地化/zh-cn
8 battlepotion 103 AttackPotion potionTitle potion_title_AttackPotion 攻击药水 原作本地化/zh-cn
9 battlepotion 103 AttackPotion potionDesc potion_desc_AttackPotion 持续{0}秒攻击力增加{1}% 原作本地化/zh-cn
10 battlepotion 104 AccuracyPotion potionTitle potion_title_AccuracyPotion 命中药水 原作本地化/zh-cn
11 battlepotion 104 AccuracyPotion potionDesc potion_desc_AccuracyPotion - 原作本地化/zh-cn
12 battlepotion 105 CriticalPotion potionTitle potion_title_CriticalPotion 暴击药水 原作本地化/zh-cn
13 battlepotion 105 CriticalPotion potionDesc potion_desc_CriticalPotion 持续{0}秒暴击率增加{1}% 原作本地化/zh-cn
14 battlepotion 106 LifestealPotion potionTitle potion_title_LifestealPotion 吸血药水 原作本地化/zh-cn
15 battlepotion 106 LifestealPotion potionDesc potion_desc_LifestealPotion 持续{0}秒吸血增加{1}% 原作本地化/zh-cn
16 battlepotion 107 DefensePotion potionTitle potion_title_DefensePotion 防禦药水 原作本地化/zh-cn
17 battlepotion 107 DefensePotion potionDesc potion_desc_DefensePotion 持续{0}秒防禦力强化{1}% 原作本地化/zh-cn
18 battlepotion 108 CounterattackPotion potionTitle potion_title_CounterattackPotion 反击药水 原作本地化/zh-cn
19 battlepotion 108 CounterattackPotion potionDesc potion_desc_CounterattackPotion 持续{0}秒反击增加{1}% 原作本地化/zh-cn
20 battlepotion 109 EvadePotion potionTitle potion_title_EvadePotion 迴避药水 原作本地化/zh-cn
21 battlepotion 109 EvadePotion potionDesc potion_desc_EvadePotion 持续{0}秒迴避增加{1}% 原作本地化/zh-cn
22 potionbattlebonuskey 100 winStreakCorrectionKey titleKey potionBattle_result_formula_streak 连续击杀红利+{0} 原作本地化/zh-cn
23 potionbattlebonuskey 101 extraCpGapCorrectionKey titleKey potionBattle_result_formula_overwhelming 压倒性胜利红利+{0} 原作本地化/zh-cn
24 potionbattlebonuskey 102 excuteCorrectionKey titleKey potionBattle_result_formula_execute 处刑红利+{0} 原作本地化/zh-cn
25 potionbattlebonuskey 103 willCorrectionKey titleKey potionBattle_result_formula_will 意志红利+{0} 原作本地化/zh-cn
26 potionbattlebonuskey 104 perfectCorrectionKey titleKey potionBattle_result_formula_perfect 完美红利+{0} 原作本地化/zh-cn
27 ranktier 100 potionBattle_BRONZE tierTextKey BRONZE_text 青铜 原作本地化/zh-cn
28 ranktier 101 potionBattle_SILVER tierTextKey SILVER_text 白银 原作本地化/zh-cn
29 ranktier 102 potionBattle_GOLD tierTextKey GOLD_text 黄金 原作本地化/zh-cn
30 ranktier 103 potionBattle_DIAMOND tierTextKey DIAMOND_text 鑽石 原作本地化/zh-cn
31 ranktier 104 potionBattle_LEGEND tierTextKey LEGEND_text 传说 原作本地化/zh-cn
32 ranktier 105 potionBattle_MYTH tierTextKey MYTH_text 神话 原作本地化/zh-cn
@@ -0,0 +1,21 @@
Id,StringId,Values
133,potionBattleBaseMaxWeight,10
134,potionBattleGlobalBuff,"100,35,100,100"
135,potionBattlePotionPullCost,100
140,potionBattleUnlockStage,3
141,potionBattleResultXP,"2,4"
142,potionBattleResultCoin,"85, 50"
143,potionBattleTimeLimitAttackValue,50
144,potionBattleTimeLimitAttackSpeedValue,50
146,potionBattleBlock,0
148,maxPotionBattleTicket,10
149,chargePotionBattleTicket,"3600,1"
150,potionBattleWinstreakHoldDiaCost,100
157,potionBattleResetAddCoin,500
159,potionBattleEvasionRate,20
161,pvpBonousA0,"3,10"
162,pvpBonousB0,"20,10"
163,pvpBonousB1,"10,20"
164,pvpBonousB2,"5,30"
165,pvpBonousC0,10
177,potionBattleCodeBotDemerit,0
1 Id StringId Values
2 133 potionBattleBaseMaxWeight 10
3 134 potionBattleGlobalBuff 100,35,100,100
4 135 potionBattlePotionPullCost 100
5 140 potionBattleUnlockStage 3
6 141 potionBattleResultXP 2,4
7 142 potionBattleResultCoin 85, 50
8 143 potionBattleTimeLimitAttackValue 50
9 144 potionBattleTimeLimitAttackSpeedValue 50
10 146 potionBattleBlock 0
11 148 maxPotionBattleTicket 10
12 149 chargePotionBattleTicket 3600,1
13 150 potionBattleWinstreakHoldDiaCost 100
14 157 potionBattleResetAddCoin 500
15 159 potionBattleEvasionRate 20
16 161 pvpBonousA0 3,10
17 162 pvpBonousB0 20,10
18 163 pvpBonousB1 10,20
19 164 pvpBonousB2 5,30
20 165 pvpBonousC0 10
21 177 potionBattleCodeBotDemerit 0
@@ -0,0 +1,77 @@
表,字段,含义,原类型,原注释
battlepotion,Id,数值主键,Key<int>,id값 수정 금지
battlepotion,StringId,字符串主键,Key<string>,
battlepotion,potionTitle,按本模块功能规则与原注释解释,string,
battlepotion,isEnabled,配置启用标志,bool,
battlepotion,aiUseTiming,按本模块功能规则与原注释解释,float[],
battlepotion,isBuff,按本模块功能规则与原注释解释,bool,
battlepotion,EMonoStatus,属性枚举,EMonoStatus,
battlepotion,potionDesc,按本模块功能规则与原注释解释,string,
battlepotion,isPercent,是否百分比标记(存储缩放需消费者),bool,
battlepotion,useFeedbackKey,按本模块功能规则与原注释解释,string,
battlepotion,colorHex,按本模块功能规则与原注释解释,string,
battlepotion,IconName,按本模块功能规则与原注释解释,string,
battlepotion,PrefabName,按本模块功能规则与原注释解释,string,
battlepotion,baseWeight,按本模块功能规则与原注释解释,float,
battlepotion,plusWeight,按本模块功能规则与原注释解释,float,
battlepotion,baseCoolTime,基础冷却,float,
battlepotion,plusCoolTime,冷却增量,float,
battlepotion,baseValue,基础值,float,몇초?
battlepotion,plusValue,按本模块功能规则与原注释解释,float,
battlepotion,baseExtraValue,基础额外值,float,기본값
battlepotion,plusExtraVaue,额外值增量(原拼写),float,증가값
battlepotion,needPiece,所需碎片数组,int[],(주의) 배열 첫 숫자는 미사용 값 / 개수 조절부터 진행
battlepotion,needCost,消耗字段(资源类别看消费者),int[],131 multiverse_coin 가르강튀아 코인 사용
battleplayerdefaultstat,Id,数值主键,Key<int>,
battleplayerdefaultstat,StringId,字符串主键,Key<string>,
battleplayerdefaultstat,EMonoStatus,属性枚举,EMonoStatus,
battleplayerdefaultstat,value,数值(单位按表),float,
potionbattleconfig,Id,数值主键,Key<int>,
potionbattleconfig,StringId,字符串主键,Key<string>,
potionbattleconfig,targetSeason,按本模块功能规则与原注释解释,int[],패스 시즌
potionbattleconfig,searchMmrRange,按本模块功能规则与原注释解释,int[],
potionbattleconfig,searchRange,按本模块功能规则与原注释解释,int,
potionbattleconfig,maxTicketCount,门票上限,int,
potionbattleconfig,ticketChargeTime,门票恢复时间(单位按表注释),int,초
potionbattleconfig,ticketProductList,按本模块功能规则与原注释解释,string[],
potionbattleconfig,isRelayProduct,按本模块功能规则与原注释解释,bool,순서대로 1개씩 팔기
potionbattlebonus,Id,数值主键,Key<int>,
potionbattlebonus,StringId,字符串主键,Key<string>,StringId 임의수정 금지
potionbattlebonus,EPotionBattleBonus,按本模块功能规则与原注释解释,EPotionBattleBonus,16시즌부터 적용
potionbattlebonus,value,数值(单位按表),float[],
potionbattlebonus,mmrBonus,按本模块功能规则与原注释解释,int,
potionbattlebonus,isPercent,是否百分比标记(存储缩放需消费者),bool,
potionbattlebonus,disapplyTier,按本模块功能规则与原注释解释,ETier[],
potionbattlebonus,bonusKey,按本模块功能规则与原注释解释,string,
potionbattlebonuskey,Id,数值主键,Key<int>,
potionbattlebonuskey,StringId,字符串主键,Key<string>,
potionbattlebonuskey,titleKey,按本模块功能规则与原注释解释,string,
rankbasedata,Id,数值主键,Key<int>,
rankbasedata,StringId,字符串主键,Key<string>,gameMode 와 동일
rankbasedata,gameMode,按本模块功能规则与原注释解释,string,
rankbasedata,followingPassId,按本模块功能规则与原注释解释,string,패스 시즌 따라감
rankbasedata,mmrKey,按本模块功能规则与原注释解释,string,
rankbasedata,resetSeasonAdjustTier,按本模块功能规则与原注释解释,int,시즌 변경 시 조정 티어
rankmmradjust,Id,数值主键,Key<int>,
rankmmradjust,StringId,字符串主键,Key<string>,gameMode 와 동일
rankmmradjust,gameMode,按本模块功能规则与原注释解释,string,
rankmmradjust,cpGap,按本模块功能规则与原注释解释,float[],난이도 cp 차이 기준
rankmmradjust,cpGapKey,按本模块功能规则与原注释解释,string[],
rankmmradjust,gapCorrection,按本模块功能规则与原注释解释,float[],난이도 보정치
rankmmradjust,baseWinMMR,按本模块功能规则与原注释解释,float[],기본 승리 MMR
rankmmradjust,baseLoseMMR,按本模块功能规则与原注释解释,float[],기본 패배 MMR
rankmmradjust,extraCorrection,按本模块功能规则与原注释解释,float[],특수 케이스 보정치
rankmmradjust,finalCorrection,按本模块功能规则与原注释解释,float,최종 보정치
ranktier,Id,数值主键,Key<int>,
ranktier,StringId,字符串主键,Key<string>,
ranktier,gameMode,按本模块功能规则与原注释解释,string,
ranktier,tier,按本模块功能规则与原注释解释,ETier,min <= mmr <= max
ranktier,tierTextKey,按本模块功能规则与原注释解释,string,
ranktier,tierOrder,按本模块功能规则与原注释解释,int,
ranktier,minMMR,MMR下界,float,mmr 0 이하론 안떨어지게
ranktier,maxMMR,MMR上界,float,-1 은 무한대
ranktier,stepMMR,MMR步长,float[],"단계 I, II, III, IV, V"
ranktier,properCp,按本模块功能规则与原注释解释,float[],적절한 전투력
ranktier,stepPassXP,按本模块功能规则与原注释解释,int[],각 티어 도달 시 보상 패스 XP
ranktier,tierIcon,按本模块功能规则与原注释解释,string,
ranktier,miniTierIcon,按本模块功能规则与原注释解释,string,
1 表 字段 含义 原类型 原注释
2 battlepotion Id 数值主键 Key<int> id값 수정 금지
3 battlepotion StringId 字符串主键 Key<string>
4 battlepotion potionTitle 按本模块功能规则与原注释解释 string
5 battlepotion isEnabled 配置启用标志 bool
6 battlepotion aiUseTiming 按本模块功能规则与原注释解释 float[]
7 battlepotion isBuff 按本模块功能规则与原注释解释 bool
8 battlepotion EMonoStatus 属性枚举 EMonoStatus
9 battlepotion potionDesc 按本模块功能规则与原注释解释 string
10 battlepotion isPercent 是否百分比标记(存储缩放需消费者) bool
11 battlepotion useFeedbackKey 按本模块功能规则与原注释解释 string
12 battlepotion colorHex 按本模块功能规则与原注释解释 string
13 battlepotion IconName 按本模块功能规则与原注释解释 string
14 battlepotion PrefabName 按本模块功能规则与原注释解释 string
15 battlepotion baseWeight 按本模块功能规则与原注释解释 float
16 battlepotion plusWeight 按本模块功能规则与原注释解释 float
17 battlepotion baseCoolTime 基础冷却 float
18 battlepotion plusCoolTime 冷却增量 float
19 battlepotion baseValue 基础值 float 몇초?
20 battlepotion plusValue 按本模块功能规则与原注释解释 float
21 battlepotion baseExtraValue 基础额外值 float 기본값
22 battlepotion plusExtraVaue 额外值增量(原拼写) float 증가값
23 battlepotion needPiece 所需碎片数组 int[] (주의) 배열 첫 숫자는 미사용 값 / 개수 조절부터 진행
24 battlepotion needCost 消耗字段(资源类别看消费者) int[] 131 multiverse_coin 가르강튀아 코인 사용
25 battleplayerdefaultstat Id 数值主键 Key<int>
26 battleplayerdefaultstat StringId 字符串主键 Key<string>
27 battleplayerdefaultstat EMonoStatus 属性枚举 EMonoStatus
28 battleplayerdefaultstat value 数值(单位按表) float
29 potionbattleconfig Id 数值主键 Key<int>
30 potionbattleconfig StringId 字符串主键 Key<string>
31 potionbattleconfig targetSeason 按本模块功能规则与原注释解释 int[] 패스 시즌
32 potionbattleconfig searchMmrRange 按本模块功能规则与原注释解释 int[]
33 potionbattleconfig searchRange 按本模块功能规则与原注释解释 int
34 potionbattleconfig maxTicketCount 门票上限 int
35 potionbattleconfig ticketChargeTime 门票恢复时间(单位按表注释) int 초
36 potionbattleconfig ticketProductList 按本模块功能规则与原注释解释 string[]
37 potionbattleconfig isRelayProduct 按本模块功能规则与原注释解释 bool 순서대로 1개씩 팔기
38 potionbattlebonus Id 数值主键 Key<int>
39 potionbattlebonus StringId 字符串主键 Key<string> StringId 임의수정 금지
40 potionbattlebonus EPotionBattleBonus 按本模块功能规则与原注释解释 EPotionBattleBonus 16시즌부터 적용
41 potionbattlebonus value 数值(单位按表) float[]
42 potionbattlebonus mmrBonus 按本模块功能规则与原注释解释 int
43 potionbattlebonus isPercent 是否百分比标记(存储缩放需消费者) bool
44 potionbattlebonus disapplyTier 按本模块功能规则与原注释解释 ETier[]
45 potionbattlebonus bonusKey 按本模块功能规则与原注释解释 string
46 potionbattlebonuskey Id 数值主键 Key<int>
47 potionbattlebonuskey StringId 字符串主键 Key<string>
48 potionbattlebonuskey titleKey 按本模块功能规则与原注释解释 string
49 rankbasedata Id 数值主键 Key<int>
50 rankbasedata StringId 字符串主键 Key<string> gameMode 와 동일
51 rankbasedata gameMode 按本模块功能规则与原注释解释 string
52 rankbasedata followingPassId 按本模块功能规则与原注释解释 string 패스 시즌 따라감
53 rankbasedata mmrKey 按本模块功能规则与原注释解释 string
54 rankbasedata resetSeasonAdjustTier 按本模块功能规则与原注释解释 int 시즌 변경 시 조정 티어
55 rankmmradjust Id 数值主键 Key<int>
56 rankmmradjust StringId 字符串主键 Key<string> gameMode 와 동일
57 rankmmradjust gameMode 按本模块功能规则与原注释解释 string
58 rankmmradjust cpGap 按本模块功能规则与原注释解释 float[] 난이도 cp 차이 기준
59 rankmmradjust cpGapKey 按本模块功能规则与原注释解释 string[]
60 rankmmradjust gapCorrection 按本模块功能规则与原注释解释 float[] 난이도 보정치
61 rankmmradjust baseWinMMR 按本模块功能规则与原注释解释 float[] 기본 승리 MMR
62 rankmmradjust baseLoseMMR 按本模块功能规则与原注释解释 float[] 기본 패배 MMR
63 rankmmradjust extraCorrection 按本模块功能规则与原注释解释 float[] 특수 케이스 보정치
64 rankmmradjust finalCorrection 按本模块功能规则与原注释解释 float 최종 보정치
65 ranktier Id 数值主键 Key<int>
66 ranktier StringId 字符串主键 Key<string>
67 ranktier gameMode 按本模块功能规则与原注释解释 string
68 ranktier tier 按本模块功能规则与原注释解释 ETier min <= mmr <= max
69 ranktier tierTextKey 按本模块功能规则与原注释解释 string
70 ranktier tierOrder 按本模块功能规则与原注释解释 int
71 ranktier minMMR MMR下界 float mmr 0 이하론 안떨어지게
72 ranktier maxMMR MMR上界 float -1 은 무한대
73 ranktier stepMMR MMR步长 float[] 단계 I, II, III, IV, V
74 ranktier properCp 按本模块功能规则与原注释解释 float[] 적절한 전투력
75 ranktier stepPassXP 按本模块功能规则与原注释解释 int[] 각 티어 도달 시 보상 패스 XP
76 ranktier tierIcon 按本模块功能规则与原注释解释 string
77 ranktier miniTierIcon 按本模块功能规则与原注释解释 string
@@ -0,0 +1,7 @@
规则ID,规则项目,执行说明,规则状态,来源,边界
O22-01,药水养成,每种药水分别有基础重量及增量、基础冷却及增量、主值和额外值以及碎片成本。技能文字保留原作模板,升级公式不套用宠物公式。,原作部分确认,battlepotion;battleplayerdefaultstat;potionbattleconfig;potionbattlebonus;potionbattlebonuskey;rankbasedata;rankmmradjust;ranktier,重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
O22-02,门票,setting2适用赛季列表为4至19,门票上限10,恢复3600秒,即1小时;setting1是赛季3的独立配置,不按ID大小选择配置。,原作部分确认,battlepotion;battleplayerdefaultstat;potionbattleconfig;potionbattlebonus;potionbattlebonuskey;rankbasedata;rankmmradjust;ranktier,重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
O22-03,段位,段位表给出MMR上下界和步长,另有推荐战力、通行证经验。竞技赛季跟随potionBattlePass,赛季调整字段-5是段位调整配置,不能解释成直接减5MMR。,原作部分确认,battlepotion;battleplayerdefaultstat;potionbattleconfig;potionbattlebonus;potionbattlebonuskey;rankbasedata;rankmmradjust;ranktier,重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
O22-04,积分修正,胜败基础分、战力差修正、额外修正和最终修正分别保存,顺序不明时不生成最终积分算式。,原作部分确认,battlepotion;battleplayerdefaultstat;potionbattleconfig;potionbattlebonus;potionbattlebonuskey;rankbasedata;rankmmradjust;ranktier,重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
O22-N01,竞技setting2配置:10张上限、3600秒恢复;限定targetSeason列表,"targetSeason=4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19;searchMmrRange=0,900;searchRange=100;maxTicketCount=10;ticketChargeTime=3600;isRelayProduct=True",原作配置确认,potionbattleconfig.csv/StringId=setting2,原字段值;复合公式以正文边界为准
O22-N02,竞技跟随potionBattlePass赛季;重置调整字段=-5,不直接解释为MMR减少5,followingPassId=potionBattlePass;mmrKey=potionBattle;resetSeasonAdjustTier=-5,原作配置确认,rankbasedata.csv/StringId=potionBattle,原字段值;复合公式以正文边界为准
1 规则ID 规则项目 执行说明 规则状态 来源 边界
2 O22-01 药水养成 每种药水分别有基础重量及增量、基础冷却及增量、主值和额外值以及碎片成本。技能文字保留原作模板,升级公式不套用宠物公式。 原作部分确认 battlepotion;battleplayerdefaultstat;potionbattleconfig;potionbattlebonus;potionbattlebonuskey;rankbasedata;rankmmradjust;ranktier 重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
3 O22-02 门票 setting2适用赛季列表为4至19,门票上限10,恢复3600秒,即1小时;setting1是赛季3的独立配置,不按ID大小选择配置。 原作部分确认 battlepotion;battleplayerdefaultstat;potionbattleconfig;potionbattlebonus;potionbattlebonuskey;rankbasedata;rankmmradjust;ranktier 重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
4 O22-03 段位 段位表给出MMR上下界和步长,另有推荐战力、通行证经验。竞技赛季跟随potionBattlePass,赛季调整字段-5是段位调整配置,不能解释成直接减5MMR。 原作部分确认 battlepotion;battleplayerdefaultstat;potionbattleconfig;potionbattlebonus;potionbattlebonuskey;rankbasedata;rankmmradjust;ranktier 重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
5 O22-04 积分修正 胜败基础分、战力差修正、额外修正和最终修正分别保存,顺序不明时不生成最终积分算式。 原作部分确认 battlepotion;battleplayerdefaultstat;potionbattleconfig;potionbattlebonus;potionbattlebonuskey;rankbasedata;rankmmradjust;ranktier 重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
6 O22-N01 竞技setting2配置:10张上限、3600秒恢复;限定targetSeason列表 targetSeason=4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19;searchMmrRange=0,900;searchRange=100;maxTicketCount=10;ticketChargeTime=3600;isRelayProduct=True 原作配置确认 potionbattleconfig.csv/StringId=setting2 原字段值;复合公式以正文边界为准
7 O22-N02 竞技跟随potionBattlePass赛季;重置调整字段=-5,不直接解释为MMR减少5 followingPassId=potionBattlePass;mmrKey=potionBattle;resetSeasonAdjustTier=-5 原作配置确认 rankbasedata.csv/StringId=potionBattle 原字段值;复合公式以正文边界为准
@@ -0,0 +1,6 @@
状态,用途,规则状态
药水等级与组合,决定重量及效果,开发映射
门票与恢复进度,控制参加次数,开发映射
当前MMR及段位,对应竞技进度,开发映射
当前赛季,关联通行证,开发映射
竞技加成,按条件生效,开发映射
1 状态 用途 规则状态
2 药水等级与组合 决定重量及效果 开发映射
3 门票与恢复进度 控制参加次数 开发映射
4 当前MMR及段位 对应竞技进度 开发映射
5 当前赛季 关联通行证 开发映射
6 竞技加成 按条件生效 开发映射
@@ -0,0 +1,142 @@
# 药水竞技与段位:原作设计与规则
版本:HEROLL 2.0.1 原作还原文档 v1.0。
## 1. 功能定位
药水竞技把药水养成、重量配置、竞技门票和段位评分结合起来。药水的重量、冷却、作用值是不同维度;不能用药水等级直接替代整套配装条件。
## 2. 主要状态
下面是开发阅读所需的概念状态,属于开发映射,不要求与原作内部字段同名。
| 状态 | 用途 |
| --- | --- |
| 药水等级与组合 | 决定重量及效果 |
| 门票与恢复进度 | 控制参加次数 |
| 当前MMR及段位 | 对应竞技进度 |
| 当前赛季 | 关联通行证 |
| 竞技加成 | 按条件生效 |
## 3. 功能规则
### 3.1 药水养成
每种药水分别有基础重量及增量、基础冷却及增量、主值和额外值以及碎片成本。技能文字保留原作模板,升级公式不套用宠物公式。
### 3.2 门票
setting2适用赛季列表为4至19,门票上限10,恢复3600秒,即1小时;setting1是赛季3的独立配置,不按ID大小选择配置。
### 3.3 段位
段位表给出MMR上下界和步长,另有推荐战力、通行证经验。竞技赛季跟随potionBattlePass,赛季调整字段-5是段位调整配置,不能解释成直接减5MMR。
### 3.4 积分修正
胜败基础分、战力差修正、额外修正和最终修正分别保存,顺序不明时不生成最终积分算式。
## 4. 操作流程
以下顺序用于拆解功能;涉及未确认的结算时机,以本章末尾具体缺口为准。
1. 显示药水等级、组合重量和效果。
2. 按适用赛季选择竞技配置,显示门票与当前段位。
3. 结算后根据MMR映射段位;积分变化公式只使用已确认部分。
## 5. 关键数值与计算
| 项目 | 数值 | 状态 |
| --- | --- | --- |
| 竞技setting2配置:10张上限、3600秒恢复;限定targetSeason列表 | targetSeason=4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19;searchMmrRange=0,900;searchRange=100;maxTicketCount=10;ticketChargeTime=3600;isRelayProduct=True | 原作配置确认 |
| 竞技跟随potionBattlePass赛季;重置调整字段=-5,不直接解释为MMR减少5 | followingPassId=potionBattlePass;mmrKey=potionBattle;resetSeasonAdjustTier=-5 | 原作配置确认 |
### 竞技赛季与门票(全表)
| ID | 名称/键 | targetSeason | searchMmrRange | searchRange | 门票上限 | 门票恢复时间(单位按表注释) |
| --- | --- | --- | --- | --- | --- | --- |
| 101 | setting2 | 4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 | 0,900 | 100 | 10 | 3600 |
| 100 | setting1 | 3 | | | 10 | 3600 |
### 段位赛季关联(全表)
| ID | 名称/键 | gameMode | followingPassId | resetSeasonAdjustTier |
| --- | --- | --- | --- | --- |
| 100 | potionBattle | potionBattle | potionBattlePass | -5 |
## 6. 原作中文内容
中文名称和效果使用原作文本;{0}、{B}等占位符未确认绑定时保留,文字不能代替参数公式。
| 来源表 | ID | 名称 | 效果/条件文本 |
| --- | --- | --- | --- |
| battlepotion | 100 | 立即恢復药水 | 立即恢復{1}生命值 |
| battlepotion | 101 | 持续恢復药水 | 花费{0}秒恢復{1}生命值 |
| battlepotion | 102 | 骰子恢復药水 | 骰点等比恢復生命值 / (最多{1}) |
| battlepotion | 103 | 攻击药水 | 持续{0}秒攻击力增加{1}% |
| battlepotion | 104 | 命中药水 | - |
| battlepotion | 105 | 暴击药水 | 持续{0}秒暴击率增加{1}% |
| battlepotion | 106 | 吸血药水 | 持续{0}秒吸血增加{1}% |
| battlepotion | 107 | 防禦药水 | 持续{0}秒防禦力强化{1}% |
| battlepotion | 108 | 反击药水 | 持续{0}秒反击增加{1}% |
| battlepotion | 109 | 迴避药水 | 持续{0}秒迴避增加{1}% |
| potionbattlebonuskey | 100 | 连续击杀红利+{0} | |
| potionbattlebonuskey | 101 | 压倒性胜利红利+{0} | |
| potionbattlebonuskey | 102 | 处刑红利+{0} | |
| potionbattlebonuskey | 103 | 意志红利+{0} | |
| potionbattlebonuskey | 104 | 完美红利+{0} | |
## 7. 开发权威表
| 配置用途 | 权威原字段表 | 记录数 | 开发阅读表 |
| --- | --- | --- | --- |
| 竞技药水成长 | [battlepotion.csv](./battlepotion.csv) | 10 | [中文目录](./battlepotion-中文目录.csv) |
| 竞技角色基础属性 | [battleplayerdefaultstat.csv](./battleplayerdefaultstat.csv) | 13 | [中文目录](./battleplayerdefaultstat-中文目录.csv) |
| 竞技赛季与门票 | [potionbattleconfig.csv](./potionbattleconfig.csv) | 2 | [中文目录](./potionbattleconfig-中文目录.csv) |
| 竞技加成条件 | [potionbattlebonus.csv](./potionbattlebonus.csv) | 13 | [中文目录](./potionbattlebonus-中文目录.csv) |
| 竞技加成名称 | [potionbattlebonuskey.csv](./potionbattlebonuskey.csv) | 5 | [中文目录](./potionbattlebonuskey-中文目录.csv) |
| 段位赛季关联 | [rankbasedata.csv](./rankbasedata.csv) | 1 | [中文目录](./rankbasedata-中文目录.csv) |
| 竞技积分修正参数 | [rankmmradjust.csv](./rankmmradjust.csv) | 1 | [中文目录](./rankmmradjust-中文目录.csv) |
| 段位阶梯与奖励 | [ranktier.csv](./ranktier.csv) | 6 | [中文目录](./ranktier-中文目录.csv) |
[执行规则](./执行规则.csv) · [状态字段](./状态字段.csv) · [验收样例](./验收样例.csv) · [字段字典](./字段字典.csv) · [关联全局配置](./关联全局配置.csv)
全局键按模块名称关联收录;其具体含义优先以正文已确认的规则为准。
| 配置键 | 原值 |
| --- | --- |
| potionBattleBaseMaxWeight | 10 |
| potionBattleGlobalBuff | 100,35,100,100 |
| potionBattlePotionPullCost | 100 |
| potionBattleUnlockStage | 3 |
| potionBattleResultXP | 2,4 |
| potionBattleResultCoin | 85, 50 |
| potionBattleTimeLimitAttackValue | 50 |
| potionBattleTimeLimitAttackSpeedValue | 50 |
| potionBattleBlock | 0 |
| maxPotionBattleTicket | 10 |
| chargePotionBattleTicket | 3600,1 |
| potionBattleWinstreakHoldDiaCost | 100 |
| potionBattleResetAddCoin | 500 |
| potionBattleEvasionRate | 20 |
| pvpBonousA0 | 3,10 |
| pvpBonousB0 | 20,10 |
| pvpBonousB1 | 10,20 |
| pvpBonousB2 | 5,30 |
| pvpBonousC0 | 10 |
| potionBattleCodeBotDemerit | 0 |
## 8. 开发验收与禁止误写
| 输入 | 检查内容 | 预期 |
| --- | --- | --- |
| 读取potionbattleconfig中StringId=setting2 | 查询本条配置并核对界面/配置输出 | targetSeason=4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19;searchMmrRange=0,900;searchRange=100;maxTicketCount=10;ticketChargeTime=3600;isRelayProduct=True |
| 读取rankbasedata中StringId=potionBattle | 查询本条配置并核对界面/配置输出 | followingPassId=potionBattlePass;mmrKey=potionBattle;resetSeasonAdjustTier=-5 |
验收样例覆盖已经确认的值;流程中的未知分支不能以本表通过代替规则确认。数值表内的空值、0和-1分别保留;升级数组不默认使用玩家等级作为索引。
## 9. 当前待补充边界
重量组合约束、完整MMR公式与全局参数和专表的优先关系尚待确认。
[返回总纲](../局外玩法设计文档_HEROLL_原作_v1.0.md) · [阅读规范](../文档规范与阅读说明.md)
@@ -0,0 +1,3 @@
用例ID,输入,检查动作,预期,验收范围
T22-01,读取potionbattleconfig中StringId=setting2,查询本条配置并核对界面/配置输出,"targetSeason=4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19;searchMmrRange=0,900;searchRange=100;maxTicketCount=10;ticketChargeTime=3600;isRelayProduct=True",配置数值与显示;不覆盖未知执行分支
T22-02,读取rankbasedata中StringId=potionBattle,查询本条配置并核对界面/配置输出,followingPassId=potionBattlePass;mmrKey=potionBattle;resetSeasonAdjustTier=-5,配置数值与显示;不覆盖未知执行分支
1 用例ID 输入 检查动作 预期 验收范围
2 T22-01 读取potionbattleconfig中StringId=setting2 查询本条配置并核对界面/配置输出 targetSeason=4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19;searchMmrRange=0,900;searchRange=100;maxTicketCount=10;ticketChargeTime=3600;isRelayProduct=True 配置数值与显示;不覆盖未知执行分支
3 T22-02 读取rankbasedata中StringId=potionBattle 查询本条配置并核对界面/配置输出 followingPassId=potionBattlePass;mmrKey=potionBattle;resetSeasonAdjustTier=-5 配置数值与显示;不覆盖未知执行分支