offer_id,string_id,item_type,item_id,name_zh_cn,effect_zh_cn_template,base_price_points,purchase_limit,fixed_key,fixed_sort,fixed_slot,is_sub_text,title_key,description_key,price_growth_rule,source_tag 100,TILE_137,TILE,137,铁匠铺,于铁匠铺测试你的运气。,6,1,,,-1,False,tile_title_GoodEventSmithy,tile_desc_GoodEventSmithy,无自动涨价,源码确认 101,TILE_138,TILE,138,恢復,获得随机数量的恢復药水。,9,1,,,-1,False,tile_title_GoodEventRecovery,tile_desc_GoodEventRecovery,无自动涨价,源码确认 102,TILE_139,TILE,139,来点节奏,享受节奏,证明自己的实力。,7,1,,,-1,False,tile_title_GoodEventLegendGear,tile_desc_GoodEventLegendGear,无自动涨价,源码确认 103,TILE_140,TILE,140,勇士遗骸,以往勇士的遗产正在沉睡当中。,4,1,,,-1,False,tile_title_GoodEventHeroBody,tile_desc_GoodEventHeroBody,无自动涨价,源码确认 104,TILE_141,TILE,141,宝箱,寻找装着多项装备的宝箱。,5,1,,,-1,False,tile_title_GoodEventChest,tile_desc_GoodEventChest,无自动涨价,源码确认 105,TILE_142,TILE,142,抽取,财富与名望正在等着你。,5,1,,,-1,False,tile_title_GoodEventLotto,tile_desc_GoodEventLotto,无自动涨价,源码确认 106,TILE_143,TILE,143,骰子对决,以前村里流行的传统游戏。,4,1,,,-1,False,tile_title_GoodEventBlackJack,tile_desc_GoodEventBlackJack,无自动涨价,源码确认 107,TILE_144,TILE,144,增幅星星,可强化持有装备。,7,1,,,-1,False,tile_title_GoodEventPowerStar,tile_desc_GoodEventPowerStar,无自动涨价,源码确认 108,TILE_151,TILE,151,夹娃娃机,使用夹子夹取想要的奖励。,7,1,,,-1,False,tile_title_GoodEventClawGrab,tile_desc_GoodEventClawGrab,无自动涨价,源码确认 109,TILE_152,TILE,152,黄金马车,有人偷走凤珠的宝物!,7,1,,,-1,False,tile_title_GoodEventGoldCarriage,tile_desc_GoodEventGoldCarriage,无自动涨价,源码确认 110,TILE_164,TILE,164,惊心骰子,请骰动命运骰子。,5,1,,,-1,False,tile_title_GoodEventDiceMachine,tile_desc_GoodEventDiceMachine,无自动涨价,源码确认 111,TILE_166,TILE,166,史莱姆神射手,发射史莱姆,获得奖励!,8,1,,,-1,False,tile_title_GoodEventBubbleShooter,tile_desc_GoodEventBubbleShooter,无自动涨价,源码确认 112,AUGMENT_100,AUGMENT,100,守护一击,每攻击敌人{n}次,获得防护罩,17,1,,,-1,False,AttackShield_titleKey,AttackShield_desKey,无自动涨价,源码确认 113,AUGMENT_102,AUGMENT,102,吸血,额外恢復{n}%暴击伤害,14,1,,,-1,False,CritHeal_titleKey,CritHeal_desKey,无自动涨价,源码确认 114,AUGMENT_103,AUGMENT,103,攻击弱点,暴击攻击力+{n}%,10,1,,,-1,False,CritDamageUp_titleKey,CritDamageUp_desKey,无自动涨价,源码确认 115,AUGMENT_106,AUGMENT,106,奇蹟骰子,濒临死亡危机, / 当骰子总和骰点大于{n},将復活,27,1,,,-1,False,Revive_titleKey,Revive_desKey,无自动涨价,源码确认 116,AUGMENT_108,AUGMENT,108,起始一击,首次攻击伤害+{n}%,12,1,,,-1,False,FirstAttackDMGUp_titleKey,FirstAttackDMGUp_desKey,无自动涨价,源码确认 117,AUGMENT_109,AUGMENT,109,攻击力加速,开始战斗3秒后,攻击力+{n}%,15,1,,,-1,False,DMGUpAfterSecond_titleKey,DMGUpAfterSecond_desKey,无自动涨价,源码确认 118,AUGMENT_110,AUGMENT,110,攻击速度加速,开始战斗3秒后,攻击速度+{n}%,15,1,,,-1,False,ASPUpAfterSecond_titleKey,ASPUpAfterSecond_desKey,无自动涨价,源码确认 119,AUGMENT_111,AUGMENT,111,恢復骰子,当骰子双倍时,恢復{n}%生命值,23,1,,,-1,False,DoubleHeal_titleKey,DoubleHeal_desKey,无自动涨价,源码确认 120,AUGMENT_112,AUGMENT,112,战斗狂,每失去5%生命值,攻击速度+{n}%,16,1,,,-1,False,LowHPASPUp_titleKey,LowHPASPUp_desKey,无自动涨价,源码确认 121,AUGMENT_113,AUGMENT,113,祝福的开始,战斗开始时,以{n}%机率恢復所有生命值,14,1,,,-1,False,BattleStartHeal_titleKey,BattleStartHeal_desKey,无自动涨价,源码确认 122,AUGMENT_114,AUGMENT,114,快速迴避,被攻击时,以{n}%机率仅获得1伤害,15,1,,,-1,False,LuckyHit_titleKey,LuckyHit_desKey,无自动涨价,源码确认 123,AUGMENT_115,AUGMENT,115,幸运骰子,当骰子总和骰点为7,攻击力+{n}%,14,1,,,-1,False,DiceSumDMGUp_titleKey,DiceSumDMGUp_desKey,无自动涨价,源码确认 124,AUGMENT_116,AUGMENT,116,守护骰子,当骰子总和骰点为6以上,获得防护罩,20,1,,,-1,False,DiceSumShield_titleKey,DiceSumShield_desKey,无自动涨价,源码确认 125,AUGMENT_117,AUGMENT,117,吸收灵魂,每当击杀敌人时,生命值永久增加{n},17,1,,,-1,False,KillHPUp_titleKey,KillHPUp_desKey,无自动涨价,源码确认 126,AUGMENT_118,AUGMENT,118,腐蚀一击,每当攻击命中时,使敌人防禦力降低{n}%,16,1,,,-1,False,ReduceEnemyDEF_titleKey,ReduceEnemyDEF_desKey,无自动涨价,源码确认 127,AUGMENT_121,AUGMENT,121,多多益善,战斗开始时,与敌人数量等比,使{stat}+{n}%,10,1,,,-1,False,EnemyCountStatUp_titleKey,EnemyCountStatUp_desKey,无自动涨价,源码确认 128,AUGMENT_122,AUGMENT,122,奇数骰子,当所有骰子骰点为奇数时,暴击率+{n}%,13,1,,,-1,False,OddDiceCritUp_titleKey,OddDiceCritUp_desKey,无自动涨价,源码确认 129,AUGMENT_124,AUGMENT,124,掠夺者,{sec}秒内击杀敌人时,获得装备,19,1,,,-1,False,KillInTimeGetGear_titleKey,KillInTimeGetGear_desKey,无自动涨价,源码确认 130,AUGMENT_125,AUGMENT,125,顽强生命,开始战斗{sec}秒后,恢復{n}%失去的生命值,18,1,,,-1,False,HealAfterSecond_titleKey,HealAfterSecond_desKey,无自动涨价,源码确认 131,AUGMENT_126,AUGMENT,126,呼唤闪电,每{sec}秒以{n}%机率召唤一次闪电,16,1,,,-1,False,LightingEverySec_titleKey,LightingEverySec_desKey,无自动涨价,源码确认 132,AUGMENT_132,AUGMENT,132,质重于量,每击杀{n}个敌人,获得英雄阶级装备,17,1,,,-1,False,KillForHeroGear_titleKey,KillForHeroGear_desKey,无自动涨价,源码确认 133,AUGMENT_147,AUGMENT,147,调整数量,移除所有各1个敌人,15,1,,,-1,False,KillAllEmeny_titleKey,KillAllEmeny_desKey,无自动涨价,源码确认 134,AUGMENT_148,AUGMENT,148,支援金,该回合结束时,获得{n}点数,10,1,,,-1,False,PointSupply_titleKey,PointSupply_desKey,无自动涨价,源码确认 135,AUGMENT_149,AUGMENT,149,补充骰子,当骰子总和骰点大于11,补充1个药水,17,1,,,-1,False,DicePotionGet_titleKey,DicePotionGet_desKey,无自动涨价,源码确认 136,AUGMENT_150,AUGMENT,150,掠夺药水,每当击杀{n}个敌人时,获得1个药水,19,1,,,-1,False,KillPotionGet_titleKey,KillPotionGet_desKey,无自动涨价,源码确认 137,AUGMENT_151,AUGMENT,151,领袖气质,每次进入商店时,增加{n}次免费更新,8,1,,,-1,False,ShopFreeReroll_titleKey,ShopFreeReroll_desKey,无自动涨价,源码确认 138,AUGMENT_152,AUGMENT,152,都市计画,于空地建设时,额外建设{n}个建筑,11,1,,,-1,False,EmptyTripleBuild_titleKey,EmptyTripleBuild_desKey,无自动涨价,源码确认 139,AUGMENT_153,AUGMENT,153,刺激,迴避时,恢復生命值上限的{n}%,15,1,,,-1,False,EvaHeal_titleKey,EvaHeal_desKey,无自动涨价,源码确认 140,AUGMENT_154,AUGMENT,154,战后休息,战斗结束后,恢復生命值上限的{n}%,24,1,,,-1,False,BattleEndHeal_titleKey,BattleEndHeal_desKey,无自动涨价,源码确认 141,AUGMENT_156,AUGMENT,156,残火,若受到烧伤的敌人死亡,将引起爆炸,对所有敌人造成攻击力{n}%的伤害。,16,1,,,-1,False,BurnEnemyDead_titleKey,BurnEnemyDead_desKey,无自动涨价,源码确认 142,AUGMENT_157,AUGMENT,157,点燃,战斗开始时,以{n}%机率使所有敌人烧伤+1,18,1,,,-1,False,FirstEnemyAllBurn_titleKey,FirstEnemyAllBurn_desKey,无自动涨价,源码确认 143,POTION_100,POTION,100,立即恢復药水,立即恢復{1}生命值,16,1,,,-1,False,potion_title_InstantHealPotion,potion_desc_InstantHealPotion,无自动涨价,源码确认 144,POTION_101,POTION,101,持续恢復药水,花费{0}秒恢復{1}生命值,15,1,,,-1,False,potion_title_RegenerationPotion,potion_desc_RegenerationPotion,无自动涨价,源码确认 145,POTION_103,POTION,103,攻击药水,持续{0}秒攻击力增加{1}%,15,1,,,-1,False,potion_title_AttackPotion,potion_desc_AttackPotion,无自动涨价,源码确认 146,POTION_104,POTION,104,命中药水,-,13,1,,,-1,False,potion_title_AccuracyPotion,potion_desc_AccuracyPotion,无自动涨价,源码确认 147,POTION_105,POTION,105,暴击药水,持续{0}秒暴击率增加{1}%,14,1,,,-1,False,potion_title_CriticalPotion,potion_desc_CriticalPotion,无自动涨价,源码确认 148,POTION_106,POTION,106,吸血药水,持续{0}秒吸血增加{1}%,16,1,,,-1,False,potion_title_LifestealPotion,potion_desc_LifestealPotion,无自动涨价,源码确认 149,POTION_107,POTION,107,防禦药水,持续{0}秒防禦力强化{1}%,20,1,,,-1,False,potion_title_DefensePotion,potion_desc_DefensePotion,无自动涨价,源码确认 150,POTION_108,POTION,108,反击药水,持续{0}秒反击增加{1}%,19,1,,,-1,False,potion_title_CounterattackPotion,potion_desc_CounterattackPotion,无自动涨价,源码确认 151,POTION_109,POTION,109,迴避药水,持续{0}秒迴避增加{1}%,13,1,,,-1,False,potion_title_EvadePotion,potion_desc_EvadePotion,无自动涨价,源码确认 152,STAT_100,STAT,100,攻击力,直接增加 攻击力,3,10,,,-1,False,status_ATTACK_POWER,,无自动涨价,源码确认 153,STAT_101,STAT,101,生命值上限,直接增加 生命值上限,3,10,,,-1,False,status_HEALTH,,无自动涨价,源码确认 154,STAT_102,STAT,102,命中,直接增加 命中,5,5,,,-1,False,status_AIM,,无自动涨价,源码确认 155,STAT_103,STAT,103,防禦力,直接增加 防禦力,3,10,,,-1,False,status_DEFENSE,,无自动涨价,源码确认 156,STAT_104,STAT,104,迴避,直接增加 迴避,5,5,,,-1,False,status_EVASION,,无自动涨价,源码确认 157,STAT_105,STAT,105,每秒恢復,直接增加 每秒恢復,8,3,,,-1,False,status_REGEN_PER_SECOND,,无自动涨价,源码确认 158,STAT_106,STAT,106,整体攻击,直接增加 整体攻击,9,3,,,-1,False,status_TOTAL_DAMAGE,,无自动涨价,源码确认 159,STAT_107,STAT,107,固定伤害,直接增加 固定伤害,8,3,,,-1,False,status_TRUE_DAMAGE,,无自动涨价,源码确认 160,STAT_108,STAT,108,击杀后恢復,直接增加 击杀后恢復,7,3,,,-1,False,status_KILL_HEAL,,无自动涨价,源码确认 161,STAT_109,STAT,109,反击,直接增加 反击,5,5,,,-1,False,status_COUNTER_ATTACK,,无自动涨价,源码确认 162,STAT_110,STAT,110,攻击速度,直接增加 攻击速度,8,3,,,-1,False,status_ATTACK_SPEED,,无自动涨价,源码确认 163,STAT_111,STAT,111,暴击率,直接增加 暴击率,7,3,,,-1,False,status_CRITICAL_RATE,,无自动涨价,源码确认 164,STAT_112,STAT,112,吸血,直接增加 吸血,8,3,,,-1,False,status_LIFE_STEAL,,无自动涨价,源码确认 165,FIXED_potionCount_0,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},10,1,potionCount,0,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 166,FIXED_potionCount_1,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},15,1,potionCount,1,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 167,FIXED_potionCount_2,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},21,1,potionCount,2,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 168,FIXED_potionCount_3,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},28,1,potionCount,3,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 169,FIXED_potionCount_4,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},36,1,potionCount,4,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 170,FIXED_potionCount_5,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},45,1,potionCount,5,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 171,FIXED_potionCount_6,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},55,1,potionCount,6,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 172,FIXED_potionCount_7,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},66,1,potionCount,7,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 173,FIXED_potionCount_8,FIXED,,药水持有量Lv.{0},药水持有上限数量增加+{0},78,1,potionCount,8,1,True,potionCount_titleKey,potionCount_desKey,固定链下一档配置价,源码确认 174,FIXED_potionHeal_0,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},7,1,potionHeal,0,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 175,FIXED_potionHeal_1,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},11,1,potionHeal,1,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 176,FIXED_potionHeal_2,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},15,1,potionHeal,2,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 177,FIXED_potionHeal_3,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},20,1,potionHeal,3,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 178,FIXED_potionHeal_4,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},25,1,potionHeal,4,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 179,FIXED_potionHeal_5,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},30,1,potionHeal,5,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 180,FIXED_potionHeal_6,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},35,1,potionHeal,6,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 181,FIXED_potionHeal_7,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},40,1,potionHeal,7,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 182,FIXED_potionHeal_8,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},45,1,potionHeal,8,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 183,FIXED_potionHeal_9,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},50,1,potionHeal,9,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 184,FIXED_potionHeal_10,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},55,1,potionHeal,10,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 185,FIXED_potionHeal_11,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},60,1,potionHeal,11,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 186,FIXED_potionHeal_12,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},65,1,potionHeal,12,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 187,FIXED_potionHeal_13,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},70,1,potionHeal,13,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 188,FIXED_potionHeal_14,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},75,1,potionHeal,14,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 189,FIXED_potionHeal_15,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},80,1,potionHeal,15,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 190,FIXED_potionHeal_16,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},85,1,potionHeal,16,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 191,FIXED_potionHeal_17,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},90,1,potionHeal,17,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 192,FIXED_potionHeal_18,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},95,1,potionHeal,18,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 193,FIXED_potionHeal_19,FIXED,,药水恢復量Lv.{0},药水恢復量增加+{0},100,1,potionHeal,19,2,True,potionHeal_titleKey,potionHeal_desKey,固定链下一档配置价,源码确认 194,FIXED_potionAdd_0,FIXED,,补充药水,补充1个药水,5,-1,potionAdd,0,0,True,potionAdd_titleKey,potionAdd_desKey,无自动涨价,源码确认 195,Lotto,LOTTO,,彩券,测试运气。,5,1,,,-1,False,LOTTO_titleKey,LOTTO_tag_icon_tagKey,无自动涨价,源码确认