,,,,,,,, Id,StringId,EMonoStatus,statusTitle,descKey,isPercent,upgradeValue,maxLevel,iconName Key,Key,EMonoStatus,string,string,bool,float,int,string 100,ATTACK_POWER,ATTACK_POWER,status_ATTACK_POWER,ATTACK_POWER_descKey,True,1,1000,a_30 101,HEALTH,HEALTH,status_HEALTH,HEALTH_descKey,True,1,1000,a_31 102,AIM,AIM,status_AIM,AIM_descKey,True,3,1000,a_32 103,DEFENSE,DEFENSE,status_DEFENSE,DEFENSE_descKey,True,1,1000,a_33 104,EVASION,EVASION,status_EVASION,EVASION_descKey,True,3,1000,a_34 105,REGEN_PER_SECOND,REGEN_PER_SECOND,status_REGEN_PER_SECOND,REGEN_PER_SECOND_descKey,True,2,1000,a_35 106,TOTAL_DAMAGE,TOTAL_DAMAGE,status_TOTAL_DAMAGE,TOTAL_DAMAGE_descKey,True,3,1000,a_36 107,TRUE_DAMAGE,TRUE_DAMAGE,status_TRUE_DAMAGE,TRUE_DAMAGE_descKey,True,3,1000,a_37 108,KILL_HEAL,KILL_HEAL,status_KILL_HEAL,KILL_HEAL_descKey,True,3,1000,a_38 109,COUNTER_ATTACK,COUNTER_ATTACK,status_COUNTER_ATTACK,COUNTER_ATTACK_descKey,True,3,1000,a_39 110,ATTACK_SPEED,ATTACK_SPEED,status_ATTACK_SPEED,ATTACK_SPEED_descKey,True,3,1000,a_40 111,CRITICAL_RATE,CRITICAL_RATE,status_CRITICAL_RATE,CRITICAL_RATE_descKey,True,3,1000,a_41 112,LIFE_STEAL,LIFE_STEAL,status_LIFE_STEAL,LIFE_STEAL_descKey,True,2,1000,a_42