表,字段,类型,中文含义,原始注释,空值条数 mount,Id,Key,数值主键,,0 mount,StringId,Key,字符串主键,,0 mount,mountTitle,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,isEnabled,bool,配置启用标志,,0 mount,grade,EMonoMountGrade,品质枚举,,0 mount,PrefabName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,iconName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,refundItemId,int,溢出返还道具ID,초과 보유한 조각 반환,0 mount,refundItemCount,int,溢出返还数量,,0 mount,unlockPiece,int,解锁碎片数量,,0 mount,unlockDia,int,解锁钻石字段,,5 mount,unlockProductId,string,解锁商品键,[상품테이블],4 mount,atk,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,health,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,aim,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,def,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,plusAtk,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,plusHealth,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,plusAim,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,plusDef,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mount,passiveSkill,string[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[스킬 그룹],0 mount,passiveSkillAni,string[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,빈칸일 시 현재 재생 중인 애니 유지,0 mountawaken,Id,Key,数值主键,,0 mountawaken,StringId,Key,字符串主键,,0 mountawaken,grade,EMonoMountGrade,品质枚举,,0 mountawaken,level,int,等级/阶段索引(具体语义按表),,0 mountawaken,piece,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,4 mountawaken,isOwnEffect,bool,持有效果标记,,0 mountawaken,baseStatus0,EMonoStatus,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,24 mountawaken,value0,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,24 mountawaken,baseStatus1,EMonoStatus,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,36 mountawaken,value1,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,36 mountawaken,passiveSkill1Level,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mountawaken,passiveSkill2Level,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,8 mountawaken,passiveSkill3Level,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,36 mounteventcount,Id,Key,数值主键,,0 mounteventcount,StringId,Key,字符串主键,,0 mounteventcount,season,int,赛季编号,혹시 시즌 구분 있을 수 있으니,9 mounteventcount,index,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mounteventcount,needCount,int,消耗数量,,0 mounteventcount,rewardId,int,奖励ID(按奖励类型解析),,0 mounteventcount,rewardCount,int,奖励数量,,0 mounteventseasonitem,Id,Key,数值主键,,0 mounteventseasonitem,StringId,Key,字符串主键,,0 mounteventseasonitem,seasonStringId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,연결되는 시즌,0 mounteventseasonitem,gachaResourceIcon,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,뽑기권 아이템 (사라짐),0 mounteventseasonitem,gachaResourceTitle,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mounteventseasonitem,gachaResourceDesc,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mounteventseasonitem,gachaItemExchangeGoldValue,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,"이벤트 종료 시, 골드 반환 값",0 mounteventseasonitem,exchangeResourceIcon,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,일반 교환 아이템 (사라짐),0 mounteventseasonitem,exchangeResourceTitle,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mounteventseasonitem,exchangeResourceDesc,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mounteventseasonitem,exchangItemExchangeGoldValue,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,"이벤트 종료 시, 골드 반환 값",0 mountlevel,Id,Key,数值主键,데이터 수식 검증,0 mountlevel,StringId,Key,字符串主键,결과 = 정상,0 mountlevel,level,int,等级/阶段索引(具体语义按表),,0 mountlevel,exp,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[탈 것 가루],1 mountlevel,isOwnEffect,bool,持有效果标记,레벨업 효과 적용 대상,0 mountlevel,baseStatus,EMonoStatus,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,100 mountlevel,RareValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,퍼센트,100 mountlevel,EpicValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,퍼센트,100 mountlevel,LegendValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,퍼센트,100 mountlevel,MythValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,퍼센트,100 mountskilldesc,Id,Key,数值主键,,0 mountskilldesc,StringId,Key,字符串主键,,0 mountskilldesc,group,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[스킬 이펙트 그룹],0 mountskilldesc,level,int,等级/阶段索引(具体语义按表),,0 mountskilldesc,desc,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mountskilldesc,value0,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,{0} 텍스트 대체,2 mountskilldesc,value1,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,{1} 텍스트 대체,29 mountskilldesc,value2,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,{2} 텍스트 대체,44 mountskilleffectgroup,Id,Key,数值主键,,0 mountskilleffectgroup,StringId,Key,字符串主键,,0 mountskilleffectgroup,isMainSkill,bool,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mountskilleffectgroup,skillIcon,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,2 mountskilleffectgroup,skillTitle,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,2 mountskilleffectgroup,group,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mountskilleffectgroup,minLevel,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mountskilleffectgroup,maxLevel,int,等级上限(负值语义需消费者),,0 mountskilleffectgroup,sfxKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,11 mountskilleffectgroup,skillEffect,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[스킬 이펙트],0 mountskilleffectgroup,target,EMonoSkillTarget,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mountskilleffectgroup,isResetActiveEventValueByBattle,bool,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,"전투 시, 스킬 발동 조건 초기화?",0 mountskilleffectgroup,activeEvent,EMonoActiveEvent,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 mountskilleffectgroup,activeEventValue,float[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,1 mountskilleffectgroup,skillValue1,float[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,곱연산,1 mountskilleffectgroup,skillValue2,float[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,합연산,17 mountskilleffectgroup,duration,float[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,-1 무한,12 mountskilleffectgroup,prob,float[],概率/权重原值(未归一化),,0 mountskilleffectgroup,stackLimit,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,17