# 命运词条候选:原作数值明细 每行记录启用、品质、属性或特殊效果及addValue。normalWeight与rareWeight是分开的权重组,不能相加后当作唯一池。 源表:`destinystat`,共85条记录。[完整CSV](../03-表格/destinystat.csv) · [原始表](../03-表格/原始表/destinystat.csv) · [模块数值说明](../03-数值说明.md)。 保留全部配置记录,包括停用项;数值视图略去文案与美术资源字段,完整字段见CSV。空单元格代表原表空值,-1和0均按原值保留。每张表中的“等级”只适用于该表自己的成长阶段。 ## 字段说明 | 字段 | 含义 | 原类型 | 原注释 | | --- | --- | --- | --- | | isEnabled | 配置启用标志 | bool | 1.6.3 업데이트 작업 중 | | EDestinyStatGrade | 枚举原名 | EDestinyStatGrade | | | EMonoStatus | 属性枚举 | EMonoStatus | | | EDestinySpecialEffect | 枚举原名 | EDestinySpecialEffect | | | isPercent | 是否百分比标记(存储缩放需消费者) | bool | | | addValue | 增加值 | float | | | normalKey | 原字段名,含义见功能规则及原注释 | string | | | percentKey | 原字段名,含义见功能规则及原注释 | string | | | normalWeight | 普通权重 | float | | | rareWeight | 稀有权重 | float | | ## 数值组1 ### 记录1—85 | Id | StringId | 配置启用标志(isEnabled) | EDestinyStatGrade | 属性枚举(EMonoStatus) | EDestinySpecialEffect | 是否百分比标记(存储缩放需消费者)(isPercent) | 增加值(addValue) | | --- | --- | --- | --- | --- | --- | --- | --- | | 0 | attack_power_s | True | S | ATTACK_POWER | NONE | True | 20 | | 1 | health_s | True | S | HEALTH | NONE | True | 30 | | 2 | aim_s | False | S | AIM | NONE | True | 25 | | 3 | defense_s | True | S | DEFENSE | NONE | True | 27 | | 4 | evasion_s | True | S | EVASION | NONE | True | 10 | | 5 | regen_per_second_s | True | S | REGEN_PER_SECOND | NONE | True | 20 | | 6 | total_damage_s | True | S | TOTAL_DAMAGE | NONE | True | 20 | | 7 | true_damage_s | True | S | TRUE_DAMAGE | NONE | True | 20 | | 8 | kill_heal_s | True | S | KILL_HEAL | NONE | True | 20 | | 9 | counter_attack_s | True | S | COUNTER_ATTACK | NONE | True | 20 | | 10 | attack_speed_s | True | S | ATTACK_SPEED | NONE | True | 7 | | 11 | critical_rate_s | True | S | CRITICAL_RATE | NONE | False | 12 | | 12 | life_steal_s | True | S | LIFE_STEAL | NONE | True | 7 | | 13 | start_point_s | True | S | NONE | START_POINT | False | 20 | | 14 | weapon_drop_rate_s | True | S | NONE | WEAPON_DROP_RATE | True | 20 | | 15 | interest_rate_s | True | S | NONE | INTEREST_RATE | True | 15 | | 16 | pet_cooldown_s | False | S | NONE | PET_COOLDOWN | True | 7 | | 17 | attack_power_a | True | A | ATTACK_POWER | NONE | True | 10 | | 18 | health_a | True | A | HEALTH | NONE | True | 15 | | 19 | aim_a | False | A | AIM | NONE | True | 12 | | 20 | defense_a | True | A | DEFENSE | NONE | True | 12 | | 21 | evasion_a | True | A | EVASION | NONE | True | 5 | | 22 | regen_per_second_a | True | A | REGEN_PER_SECOND | NONE | True | 10 | | 23 | total_damage_a | True | A | TOTAL_DAMAGE | NONE | True | 10 | | 24 | true_damage_a | True | A | TRUE_DAMAGE | NONE | True | 10 | | 25 | kill_heal_a | True | A | KILL_HEAL | NONE | True | 10 | | 26 | counter_attack_a | True | A | COUNTER_ATTACK | NONE | True | 10 | | 27 | attack_speed_a | True | A | ATTACK_SPEED | NONE | True | 5 | | 28 | critical_rate_a | True | A | CRITICAL_RATE | NONE | False | 6 | | 29 | life_steal_a | True | A | LIFE_STEAL | NONE | True | 5 | | 30 | start_point_a | True | A | NONE | START_POINT | False | 15 | | 31 | weapon_drop_rate_a | True | A | NONE | WEAPON_DROP_RATE | True | 15 | | 32 | interest_rate_a | True | A | NONE | INTEREST_RATE | True | 10 | | 33 | pet_cooldown_a | False | A | NONE | PET_COOLDOWN | True | 5 | | 34 | attack_power_b | True | B | ATTACK_POWER | NONE | True | 5 | | 35 | health_b | True | B | HEALTH | NONE | True | 7 | | 36 | aim_b | False | B | AIM | NONE | True | 6 | | 37 | defense_b | True | B | DEFENSE | NONE | True | 6 | | 38 | evasion_b | True | B | EVASION | NONE | True | 3 | | 39 | regen_per_second_b | True | B | REGEN_PER_SECOND | NONE | True | 5 | | 40 | total_damage_b | True | B | TOTAL_DAMAGE | NONE | True | 5 | | 41 | true_damage_b | True | B | TRUE_DAMAGE | NONE | True | 5 | | 42 | kill_heal_b | True | B | KILL_HEAL | NONE | True | 5 | | 43 | counter_attack_b | True | B | COUNTER_ATTACK | NONE | True | 5 | | 44 | attack_speed_b | True | B | ATTACK_SPEED | NONE | True | 3 | | 45 | critical_rate_b | True | B | CRITICAL_RATE | NONE | False | 3 | | 46 | life_steal_b | True | B | LIFE_STEAL | NONE | True | 3 | | 47 | start_point_b | True | B | NONE | START_POINT | False | 10 | | 48 | weapon_drop_rate_b | True | B | NONE | WEAPON_DROP_RATE | True | 10 | | 49 | interest_rate_b | True | B | NONE | INTEREST_RATE | True | 7 | | 50 | pet_cooldown_b | False | B | NONE | PET_COOLDOWN | True | 3 | | 51 | attack_power_c | True | C | ATTACK_POWER | NONE | True | 3 | | 52 | health_c | True | C | HEALTH | NONE | True | 3 | | 53 | aim_c | False | C | AIM | NONE | True | 3 | | 54 | defense_c | True | C | DEFENSE | NONE | True | 3 | | 55 | evasion_c | True | C | EVASION | NONE | True | 2 | | 56 | regen_per_second_c | True | C | REGEN_PER_SECOND | NONE | True | 3 | | 57 | total_damage_c | True | C | TOTAL_DAMAGE | NONE | True | 3 | | 58 | true_damage_c | True | C | TRUE_DAMAGE | NONE | True | 3 | | 59 | kill_heal_c | True | C | KILL_HEAL | NONE | True | 3 | | 60 | counter_attack_c | True | C | COUNTER_ATTACK | NONE | True | 3 | | 61 | attack_speed_c | True | C | ATTACK_SPEED | NONE | True | 2 | | 62 | critical_rate_c | True | C | CRITICAL_RATE | NONE | False | 2 | | 63 | life_steal_c | True | C | LIFE_STEAL | NONE | True | 2 | | 64 | start_point_c | True | C | NONE | START_POINT | False | 7 | | 65 | weapon_drop_rate_c | True | C | NONE | WEAPON_DROP_RATE | True | 7 | | 66 | interest_rate_c | True | C | NONE | INTEREST_RATE | True | 5 | | 67 | pet_cooldown_c | False | C | NONE | PET_COOLDOWN | True | 2 | | 68 | attack_power_d | True | D | ATTACK_POWER | NONE | True | 1 | | 69 | health_d | True | D | HEALTH | NONE | True | 1 | | 70 | aim_d | False | D | AIM | NONE | True | 1 | | 71 | defense_d | True | D | DEFENSE | NONE | True | 1 | | 72 | evasion_d | True | D | EVASION | NONE | True | 1 | | 73 | regen_per_second_d | True | D | REGEN_PER_SECOND | NONE | True | 1 | | 74 | total_damage_d | True | D | TOTAL_DAMAGE | NONE | True | 1 | | 75 | true_damage_d | True | D | TRUE_DAMAGE | NONE | True | 1 | | 76 | kill_heal_d | True | D | KILL_HEAL | NONE | True | 1 | | 77 | counter_attack_d | True | D | COUNTER_ATTACK | NONE | True | 1 | | 78 | attack_speed_d | True | D | ATTACK_SPEED | NONE | True | 1 | | 79 | critical_rate_d | True | D | CRITICAL_RATE | NONE | False | 1 | | 80 | life_steal_d | True | D | LIFE_STEAL | NONE | True | 1 | | 81 | start_point_d | True | D | NONE | START_POINT | False | 5 | | 82 | weapon_drop_rate_d | True | D | NONE | WEAPON_DROP_RATE | True | 5 | | 83 | interest_rate_d | True | D | NONE | INTEREST_RATE | True | 5 | | 84 | pet_cooldown_d | False | D | NONE | PET_COOLDOWN | True | 1 | ## 数值组2 ### 记录1—85 | Id | StringId | normalKey | percentKey | 普通权重(normalWeight) | 稀有权重(rareWeight) | | --- | --- | --- | --- | --- | --- | | 0 | attack_power_s | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 2 | 1 | | 1 | health_s | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 2 | 1 | | 2 | aim_s | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | | 3 | defense_s | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 2 | 1 | | 4 | evasion_s | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 2 | 1 | | 5 | regen_per_second_s | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 2 | 1 | | 6 | total_damage_s | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 2 | 1 | | 7 | true_damage_s | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 2 | 1 | | 8 | kill_heal_s | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 2 | 1 | | 9 | counter_attack_s | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 2 | 1 | | 10 | attack_speed_s | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 2 | 1 | | 11 | critical_rate_s | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 2 | 1 | | 12 | life_steal_s | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 2 | 1 | | 13 | start_point_s | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 2 | 1 | | 14 | weapon_drop_rate_s | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 2 | 1 | | 15 | interest_rate_s | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 2 | 1 | | 16 | pet_cooldown_s | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 | | 17 | attack_power_a | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 30 | 6 | | 18 | health_a | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 30 | 6 | | 19 | aim_a | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | | 20 | defense_a | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 30 | 6 | | 21 | evasion_a | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 30 | 6 | | 22 | regen_per_second_a | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 30 | 6 | | 23 | total_damage_a | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 30 | 6 | | 24 | true_damage_a | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 30 | 6 | | 25 | kill_heal_a | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 30 | 6 | | 26 | counter_attack_a | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 30 | 6 | | 27 | attack_speed_a | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 30 | 6 | | 28 | critical_rate_a | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 30 | 6 | | 29 | life_steal_a | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 30 | 6 | | 30 | start_point_a | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 30 | 6 | | 31 | weapon_drop_rate_a | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 30 | 6 | | 32 | interest_rate_a | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 30 | 6 | | 33 | pet_cooldown_a | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 | | 34 | attack_power_b | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 170 | 28 | | 35 | health_b | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 170 | 28 | | 36 | aim_b | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | | 37 | defense_b | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 170 | 28 | | 38 | evasion_b | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 170 | 28 | | 39 | regen_per_second_b | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 170 | 28 | | 40 | total_damage_b | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 170 | 28 | | 41 | true_damage_b | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 170 | 28 | | 42 | kill_heal_b | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 170 | 28 | | 43 | counter_attack_b | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 170 | 28 | | 44 | attack_speed_b | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 170 | 28 | | 45 | critical_rate_b | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 170 | 28 | | 46 | life_steal_b | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 170 | 28 | | 47 | start_point_b | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 170 | 28 | | 48 | weapon_drop_rate_b | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 170 | 28 | | 49 | interest_rate_b | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 170 | 28 | | 50 | pet_cooldown_b | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 | | 51 | attack_power_c | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 300 | 65 | | 52 | health_c | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 300 | 65 | | 53 | aim_c | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | | 54 | defense_c | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 300 | 65 | | 55 | evasion_c | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 300 | 65 | | 56 | regen_per_second_c | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 300 | 65 | | 57 | total_damage_c | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 300 | 65 | | 58 | true_damage_c | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 300 | 65 | | 59 | kill_heal_c | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 300 | 65 | | 60 | counter_attack_c | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 300 | 65 | | 61 | attack_speed_c | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 300 | 65 | | 62 | critical_rate_c | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 300 | 65 | | 63 | life_steal_c | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 300 | 65 | | 64 | start_point_c | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 300 | 65 | | 65 | weapon_drop_rate_c | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 300 | 65 | | 66 | interest_rate_c | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 300 | 65 | | 67 | pet_cooldown_c | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 | | 68 | attack_power_d | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 500 | 0 | | 69 | health_d | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 500 | 0 | | 70 | aim_d | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | | 71 | defense_d | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 500 | 0 | | 72 | evasion_d | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 500 | 0 | | 73 | regen_per_second_d | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 500 | 0 | | 74 | total_damage_d | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 500 | 0 | | 75 | true_damage_d | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 500 | 0 | | 76 | kill_heal_d | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 500 | 0 | | 77 | counter_attack_d | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 500 | 0 | | 78 | attack_speed_d | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 500 | 0 | | 79 | critical_rate_d | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 500 | 0 | | 80 | life_steal_d | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 500 | 0 | | 81 | start_point_d | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 500 | 0 | | 82 | weapon_drop_rate_d | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 500 | 0 | | 83 | interest_rate_d | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 500 | 0 | | 84 | pet_cooldown_d | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 |