表,字段,类型,中文含义,原始注释,空值条数 achievement,Id,Key,数值主键,,0 achievement,StringId,Key,字符串主键,,0 achievement,order,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 achievement,prerequisiteId,string,前置成就ID,선행조건(앞선 도전과제가 깨질 때까지 UI에 보이지 않음),100 achievement,isEnabled,bool,配置启用标志,,0 achievement,icon,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,현재 사용하지 않음(아이콘이 보상으로 대체),0 achievement,titleKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 achievement,descKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 achievement,conditionType,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 achievement,EAchievementGrade,EAchievementGrade,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 achievement,goalCount,int,目标次数,,0 achievement,extraValue,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,98 achievement,isPerGameReset,bool,每局重置标记,인게임 시작할 때마다 진행도 리셋할지 여부,0 achievement,rewardType,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 achievement,rewardId,int,奖励ID(按奖励类型解析),,0 achievement,rewardValue,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 achievement,isHidden,bool,隐藏标记,히든 도전과제,0 achievement,stringIdParam,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,보상 주는 것과 관련,0 achievement,stringIdParamExtra,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,99 groupquestlist,Id,Key,数值主键,,0 groupquestlist,StringId,Key,字符串主键,,0 groupquestlist,groupKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,그룹id,0 groupquestlist,questDataStringId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,종류,0 groupquestlist,goalCount,int[],目标次数,,0 groupquestlist,isCanCountWhenLock,bool,锁定期间是否计数,,130 groupquestlist,EClaimType,EClaimType,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 groupquestlist,EQuestGroup,EQuestGroup,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 groupquestlist,groupValue,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,퀘스트 그룹,10 groupquestlist,rewardId,int[],奖励ID(按奖励类型解析),,0 groupquestlist,rewardCount,int[],奖励数量,신속 순찰. 루프 클리어. 스테이지 클리어. 장비 뽑기. 다이아 소비,0 groupquestlist,sortingOrder,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 questdata,Id,Key,数值主键,,0 questdata,StringId,Key,字符串主键,,0 questdata,questType,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 questdata,questKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 questdata,useSubValue,bool,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 questdata,subValue,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,47 questdata,ERewardType,ERewardType,奖励类型枚举,subValue {1} 의 참조 타입,47 questdata,moveTab,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,퀘스트 이동 버튼 정보,0 questdata,customTab,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,퀘스트 이동 버튼 정보,44 questdata,moveOpenView,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,퀘스트 이동 버튼 정보,9