表,字段,类型,中文含义,原始注释,空值条数 raidaugmentoverride,Id,Key,数值主键,,0 raidaugmentoverride,StringId,Key,字符串主键,,0 raidaugmentoverride,itemType,EIngameShopItemType,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidaugmentoverride,itemID,int,道具ID,,5 raidaugmentoverride,fixedKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,20 raidaugmentoverride,count,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,지급 갯수,0 raidaugmentoverride,overrideValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용,5 raidaugmentoverride,overrideExtraValue,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,5 raidboard,Id,Key,数值主键,,0 raidboard,StringId,Key,字符串主键,,0 raidboard,bossKillCount,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,처치 횟수,0 raidboard,killScore,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,처치 점수,0 raidboard,AttackPower,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용,0 raidboard,Health,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidboard,Defense,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidboard,AttackSpeed,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidboard,Evasion,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidboard,Aim,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidboard,LifeSteal,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidconfig,Id,Key,数值主键,,0 raidconfig,StringId,Key,字符串主键,,0 raidconfig,targetSeason,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,타겟 시즌 (없을 시 최상단 값 사용),0 raidconfig,startTicketCount,int,初始门票数,,0 raidconfig,maxTicketCount,int,门票上限,,0 raidconfig,ticketChargeTime,int,门票恢复时间(单位按表注释),초,0 raidconfig,playAssetId,int,入场资源ID,,0 raidconfig,playAssetCount,int,入场消耗数量,,0 raidhighscorereward,Id,Key,数值主键,,0 raidhighscorereward,StringId,Key,字符串主键,,0 raidhighscorereward,tierId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드 티어],0 raidhighscorereward,season,int,赛季编号,[시즌 정보],0 raidhighscorereward,highScore,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidhighscorereward,rewardId,int[],奖励ID(按奖励类型解析),,0 raidhighscorereward,rewardCount,int[],奖励数量,,0 raidreward,Id,Key,数值主键,,0 raidreward,StringId,Key,字符串主键,,0 raidreward,tierId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드 티어],0 raidreward,season,int,赛季编号,[시즌 정보],0 raidreward,minScore,int,分数下界,minScore <= score <= maxScore,0 raidreward,maxScore,int,分数上界,,0 raidreward,rewardId,int[],奖励ID(按奖励类型解析),,0 raidreward,rewardCount,int[],奖励数量,,0 raidseasonpetlist,Id,Key,数值主键,,0 raidseasonpetlist,StringId,Key,字符串主键,,0 raidseasonpetlist,season,int,赛季编号,[시즌 정보],0 raidseasonpetlist,deckIndex,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidseasonpetlist,petId,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidseasonpetlist,trialLevel,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,체험판 레벨,0 raidseasonpreset,Id,Key,数值主键,,0 raidseasonpreset,StringId,Key,字符串主键,,0 raidseasonpreset,season,int,赛季编号,[시즌 정보],0 raidseasonpreset,bonus,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidseasonpreset,overrideAugmentIdList,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[레이드용 증강 정보],0 raidseasonpreset,presetTitleKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidtier,Id,Key,数值主键,,0 raidtier,StringId,Key,字符串主键,,0 raidtier,visualText,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidtier,bgIconName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 raidtier,smallIconName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0