表,字段,类型,中文含义,原始注释,空值条数 bubbleshooterminigame,Id,Key,数值主键,,0 bubbleshooterminigame,StringId,Key,字符串主键,,0 bubbleshooterminigame,templateKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 bubbleshooterminigame,isUse,bool,使用标志,,0 bubbleshooterminigame,rowOrder,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 bubbleshooterminigame,bubbles,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 cardunpackingeventgame,Id,Key,数值主键,,0 cardunpackingeventgame,StringId,Key,字符串主键,,0 cardunpackingeventgame,packIndex,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 cardunpackingeventgame,cost,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 cardunpackingeventgame,spriteTier,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 cardunpackingeventgame,rewardCount,int[],奖励数量,보상 갯수,0 cardunpackingeventgame,prob,float[],概率/权重原值(未归一化),등장 가중치,0 clawcraneminigame,Id,Key,数值主键,,0 clawcraneminigame,StringId,Key,字符串主键,미니게임에 캡슐 등장 갯수는 20개,0 clawcraneminigame,goodProb,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,등장확률,0 clawcraneminigame,Prob,float,概率/权重原值(未归一化),등장 확률,0 clawcraneminigame,capsuleTier,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 clawcraneminigame,grade,EMonoWeaponGrade,品质枚举,,0 clawcraneminigame,rewardType,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,보상 종류,0 clawcraneminigame,rewardValue,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,보상량,0 clawcraneminigame,minSize,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 clawcraneminigame,maxSize,float,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 dicebeteventgame,Id,Key,数值主键,,0 dicebeteventgame,StringId,Key,字符串主键,,0 dicebeteventgame,setNumber,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 dicebeteventgame,rewardCount,int,奖励数量,획득 보상 재화 수,0 dicebeteventgame,gap,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 dicemachine,Id,Key,数值主键,,0 dicemachine,StringId,Key,字符串主键,,0 dicemachine,diceValues,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 dicemachine,itemKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 dicemachine,rewardKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,1 dicemachine,rewardValue,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 dicemachine,value,int,数值(单位按表),,0 herobodyminigame,Id,Key,数值主键,,0 herobodyminigame,StringId,Key,字符串主键,,0 herobodyminigame,shapeName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 herobodyminigame,ColumnSort,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 herobodyminigame,imageName,string[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,"일반,희귀,영웅,전설 (일단 칼럼 1 에 넣기)",9 herobodyminigame,shapeRow,bool[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 plinko,Id,Key,数值主键,,0 plinko,StringId,Key,字符串主键,,0 plinko,ratio,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 plinko,itemID,int,道具ID,,0 plinko,itemCount,int,道具数量,,0 plinkoad,Id,Key,数值主键,,0 plinkoad,StringId,Key,字符串主键,,0 plinkoad,title,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 plinkoad,description,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 plinkoad,iconName,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,1 plinkoad,adPreviewImage,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,1 plinkoad,maxADPerDay,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 plinkoad,buffSecond,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 plinkoad,values,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 plinkolevel,Id,Key,数值主键,,0 plinkolevel,StringId,Key,字符串主键,,0 plinkolevel,maxBallCount,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,최대 공 개수,0 plinkolevel,chargeSecond,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,충전 시간,0 plinkolevel,adKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,광고 해금,0 plinkolevel,level,int,等级/阶段索引(具体语义按表),,0 roulettedata,Id,Key,数值主键,,0 roulettedata,StringId,Key,字符串主键,,0 roulettedata,rouletteKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 roulettedata,itemID,int,道具ID,,0 roulettedata,itemCount,int,道具数量,,0 roulettedata,tier,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,1티어는 노란색,0 roulettedata,weight,float,权重原值,룰렛 범위 비율,0 seasoneventminigamedata,Id,Key,数值主键,,0 seasoneventminigamedata,StringId,Key,字符串主键,,0 seasoneventminigamedata,gamePackIndex,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,활성화 하는 게임 인덱스,0 seasoneventminigamedata,defaultGameItemCount,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,시즌 시작 시 최초 지급 재화량,0 seasoneventminigamedata,gameItemID,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,인게임 드랍,0 seasoneventminigamedata,playItemID,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,게임용 재화,0 seasoneventminigamedata,playItemUseCount,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,1회 게임에 사용하는 비용,0 seasoneventminigamedata,exchangeItemID,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,미니게임 보상 상품 교환용 재화,0 seasoneventminigamedata,targetRankingStringId,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[랭킹 테이블],0 seasoneventminigamedata,BmGroupKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[이벤트 BM 테이블],0 seasoneventminigamedata,ExchangeGroupKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[교환 테이블],0 spitoeventdailyreward,Id,Key,数值主键,,0 spitoeventdailyreward,StringId,Key,字符串主键,,0 spitoeventdailyreward,day,int,日序/星期枚举(按表),,0 spitoeventdailyreward,rewardID,int,奖励ID(按奖励类型解析),,0 spitoeventdailyreward,rewardCount,int,奖励数量,,0 spitoeventreward,Id,Key,数值主键,,0 spitoeventreward,StringId,Key,字符串主键,0일차는 default,0 spitoeventreward,itemIDList,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 spitoeventreward,itemCountList,int[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0 spitoeventreward,percent,float[],原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0