,,,제로인덱스 int[0] <= x <= int[1],이 중에 하나 지급,,,획득 확률 Id,StringId,when,targetStageRange,itemID,stageMult,itemCount,prob Key,Key,string,int[],int[],float,int[],float[] 1,0_killStrong_101_0_0,killStrong,"-1,99",101,0,0,0 2,1_loopClear_101_1_80,loopClear,"-1,99",101,0,1,80 3,2_loopEndTileMove_100_10_100,loopEndTileMove,"-1,16",100,0.3,10,100 4,3_loopClear_100_330_100,loopClear,"-1,16",100,0.3,330,100 5,4_loopEndTileMove_100_10_100,loopEndTileMove,"17,21",100,0.29,10,100 6,5_loopClear_100_330_100,loopClear,"17,21",100,0.29,330,100 7,"6_loopClear_119,120,121,122_1,1,1,1_20,20,20,20",loopClear,"-1,99","119,120,121,122",0,"1,1,1,1","20,20,20,20" 8,"7_loopClear_126,127,128,129_1,1,1,1_20,20,20,20",loopClear,"-1,99","126,127,128,129",0,"1,1,1,1","20,20,20,20" 9,8_gameEnd_111_1_100,gameEnd,"-1,99",111,0,1,100 10,9_loopEndTileMove_100_10_100_28,loopEndTileMove,"22,25",100,0.28,10,100 11,10_loopClear_100_330_100_28,loopClear,"22,25",100,0.28,330,100 12,11_loopEndTileMove_100_10_100_27,loopEndTileMove,"26,30",100,0.27,10,100 13,12_loopClear_100_330_100_27,loopClear,"26,30",100,0.27,330,100 14,13_loopEndTileMove_100_10_100_26,loopEndTileMove,"31,33",100,0.26,10,100 15,14_loopClear_100_330_100_26,loopClear,"31,33",100,0.26,330,100 16,15_loopEndTileMove_100_10_100_25,loopEndTileMove,"34,37",100,0.25,10,100 17,16_loopClear_100_330_100_25,loopClear,"34,37",100,0.25,330,100 18,17_loopEndTileMove_100_10_100_24,loopEndTileMove,"38,44",100,0.24,10,100 19,18_loopClear_100_330_100_24,loopClear,"38,44",100,0.24,330,100 20,19_loopEndTileMove_100_10_100_23,loopEndTileMove,"45,99",100,0.23,10,100 21,20_loopClear_100_330_100_23,loopClear,"45,99",100,0.23,330,100