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坐骑技能触发与叠加:原作数值明细

group及等级范围标识技能,activeEvent/activeEventValue记录触发条件,skillEffect/target及技能参数记录效果,duration/prob/stackLimit分别描述持续、概率与层数上限。

源表:mountskilleffectgroup,共20条记录。完整CSV · 原始表 · 模块数值说明。

保留全部配置记录,包括停用项;数值视图略去文案与美术资源字段,完整字段见CSV。空单元格代表原表空值,-1和0均按原值保留。每张表中的“等级”只适用于该表自己的成长阶段。

字段说明

字段 含义 原类型 原注释
isMainSkill 原字段名,含义见功能规则及原注释 bool
group 原字段名,含义见功能规则及原注释 string
minLevel 原字段名,含义见功能规则及原注释 int
maxLevel 等级上限(负值语义需消费者) int
skillEffect 原字段名,含义见功能规则及原注释 string [스킬 이펙트]
target 原字段名,含义见功能规则及原注释 EMonoSkillTarget
isResetActiveEventValueByBattle 原字段名,含义见功能规则及原注释 bool 전투 시, 스킬 발동 조건 초기화?
activeEvent 原字段名,含义见功能规则及原注释 EMonoActiveEvent
activeEventValue 原字段名,含义见功能规则及原注释 float[]
skillValue1 原字段名,含义见功能规则及原注释 float[] 곱연산
skillValue2 原字段名,含义见功能规则及原注释 float[] 합연산
duration 原字段名,含义见功能规则及原注释 float[] -1 무한
prob 概率/权重原值(未归一化) float[]
stackLimit 原字段名,含义见功能规则及原注释 int[]

数值组1

记录1—20

Id StringId isMainSkill group minLevel 等级上限(负值语义需消费者)(maxLevel) skillEffect target
100 mount_skill_whiteHorse1_0 True whiteHorse1 1 3 skill_effect_action_attack_base_hero_atk_100 enemy
101 mount_skill_whiteHorse2_0 True whiteHorse2 1 2 skill_effect_action_heal_base_max_hp_101 self
102 mount_skill_whiteHorse3_0 True whiteHorse3 1 2 skill_effect_action_heal_base_max_hp_101 self
103 mount_skill_ghostRider1_0 True ghostRider1 1 3 skill_effect_action_attack_base_hero_atk_100 enemy
104 mount_skill_ghostRider2_0 True ghostRider2 1 2 skill_effect_debuff_atk_106 all_enemy
105 mount_skill_ghostRider2_1 False ghostRider2 1 2 skill_effect_debuff_def_107 all_enemy
106 mount_skill_ghostRider3_0 True ghostRider3 1 2 skill_effect_debuff_atk_def_102 all_enemy
107 mount_skill_fireWyvern1_0 True fireWyvern1 1 3 skill_effect_action_attack_base_hero_atk_100 enemy
108 mount_skill_fireWyvern2_0 True fireWyvern2 1 3 skill_effect_buff_crt_dmg_103 self
109 mount_skill_fireWyvern3_0 True fireWyvern3 1 2 skill_effect_action_attack_base_hero_atk_100 all_enemy
110 mount_skill_ghostWyvern1_0 True ghostWyvern1 1 3 skill_effect_action_attack_base_hero_atk_100 enemy
111 mount_skill_ghostWyvern2_0 True ghostWyvern2 1 3 skill_effect_debuff_dot_dmg_104 all_enemy
112 mount_skill_ghostWyvern3_0 True ghostWyvern3 1 2 skill_effect_action_heal_base_dot_dmg_stack_105 self
114 mount_skill_golem1_0 True golem1 1 3 skill_effect_action_attack_base_hero_atk_111 enemy
115 mount_skill_golem2_0 True golem2 1 2 skill_effect_buff_def_100 self
116 mount_skill_golem3_0 True golem3 1 2 skill_effect_action_heal_base_max_hp_101 self
118 mount_skill_colossus1_0 True colossus1 1 3 skill_effect_action_attack_base_hero_atk_112 enemy
119 mount_skill_colossus2_0 True colossus2 1 3 skill_effect_buff_atk_by_true_101 self
120 mount_skill_colossus2_1 False colossus2 1 3 skill_effect_buff_atk_by_true_axe_102 self
121 mount_skill_colossus3_0 True colossus3 1 2 skill_effect_action_attack_base_hero_atk_100 enemy

数值组2

记录1—20

Id StringId isResetActiveEventValueByBattle activeEvent activeEventValue skillValue1 skillValue2 duration
100 mount_skill_whiteHorse1_0 True routine_sec 1,1,1 0.15, 0.2, 0.25
101 mount_skill_whiteHorse2_0 False end_battle 0.05, 0.1
102 mount_skill_whiteHorse3_0 True after_skill_1 2,2 0.05, 0.05
103 mount_skill_ghostRider1_0 True routine_sec 1,1,1 0.3, 0.4, 0.6
104 mount_skill_ghostRider2_0 False start_battle 0, 0 0.15, 0.3 2, 2
105 mount_skill_ghostRider2_1 False start_battle 0, 0 0.15, 0.3 2, 2
106 mount_skill_ghostRider3_0 True after_skill_1 3,2 0.1, 0.1 -1, -1
107 mount_skill_fireWyvern1_0 True routine_sec 1.5, 1.3, 1 0.8, 0.8, 0.8
108 mount_skill_fireWyvern2_0 True hit_by_enemy 1, 1, 1 0.07, 0.07, 0.07 -1, -1, -1
109 mount_skill_fireWyvern3_0 True after_skill_1 3, 3 3, 5
110 mount_skill_ghostWyvern1_0 True routine_sec 1.5, 1.3, 1 0.8, 0.8, 0.8
111 mount_skill_ghostWyvern2_0 True hit_by_enemy 1, 1, 1 0.04, 0.04, 0.04 -1, -1, -1
112 mount_skill_ghostWyvern3_0 True after_skill_1 2, 2 0.01, 0.02
114 mount_skill_golem1_0 True routine_sec 1.5, 1.3, 1 0.6, 0.6, 0.6
115 mount_skill_golem2_0 True start_battle 0,0 0.4, 0.4 1, 2
116 mount_skill_golem3_0 True after_skill_1 1,1 0.05, 0.05
118 mount_skill_colossus1_0 True routine_sec 1.5, 1.3, 1 0.8, 0.8, 0.8
119 mount_skill_colossus2_0 True start_battle 0,0,0 0.01, 0.01, 0.01 15, 22, 29 -1, -1, -1
120 mount_skill_colossus2_1 True start_battle 0,0,0 0.02, 0.02, 0.02 30, 44, 58 -1, -1, -1
121 mount_skill_colossus3_0 True hit_by_enemy 1, 1 3, 3

数值组3

记录1—20

Id StringId 概率/权重原值(未归一化)(prob) stackLimit
100 mount_skill_whiteHorse1_0 1,1,1
101 mount_skill_whiteHorse2_0 1,1
102 mount_skill_whiteHorse3_0 0.5,1
103 mount_skill_ghostRider1_0 1,1,1
104 mount_skill_ghostRider2_0 1,1
105 mount_skill_ghostRider2_1 1,1
106 mount_skill_ghostRider3_0 1,1 2, 2
107 mount_skill_fireWyvern1_0 1,1,1
108 mount_skill_fireWyvern2_0 1,1,1 2, 5, 10
109 mount_skill_fireWyvern3_0 1,1
110 mount_skill_ghostWyvern1_0 1,1,1
111 mount_skill_ghostWyvern2_0 1,1,1 2, 4, 7
112 mount_skill_ghostWyvern3_0 1,1
114 mount_skill_golem1_0 1,1,1
115 mount_skill_golem2_0 1,1
116 mount_skill_golem3_0 0.5, 1
118 mount_skill_colossus1_0 1,1,1
119 mount_skill_colossus2_0 1,1,1
120 mount_skill_colossus2_1 1,1,1
121 mount_skill_colossus3_0 0.2,0.35