| 1 | 表 | Id | StringId | 字段 | 零基数组索引 | 原值 | 类型 | 来源记录 | 说明 |
|---|
| 2 | shopproductlist | 1 | gold_0 | ItemId | 0 | 100 | int[] | 4 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 3 | shopproductlist | 2 | gold_1 | ItemId | 0 | 100 | int[] | 5 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 4 | shopproductlist | 3 | gold_2 | ItemId | 0 | 100 | int[] | 6 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 5 | shopproductlist | 4 | dia_0 | ItemId | 0 | 101 | int[] | 7 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 6 | shopproductlist | 5 | dia_1 | ItemId | 0 | 101 | int[] | 8 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 7 | shopproductlist | 6 | dia_2 | ItemId | 0 | 101 | int[] | 9 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 8 | shopproductlist | 7 | piece_0 | ItemId | 0 | 117 | int[] | 10 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 9 | shopproductlist | 8 | piece_1 | ItemId | 0 | 117 | int[] | 11 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 10 | shopproductlist | 9 | piece_2 | ItemId | 0 | 117 | int[] | 12 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 11 | shopproductlist | 10 | petstone_0 | ItemId | 0 | 106 | int[] | 13 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 12 | shopproductlist | 11 | petstone_1 | ItemId | 0 | 106 | int[] | 14 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 13 | shopproductlist | 12 | petstone_2 | ItemId | 0 | 106 | int[] | 15 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 14 | shopproductlist | 13 | dice_package_1 | ItemId | 0 | 105 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 15 | shopproductlist | 13 | dice_package_1 | ItemId | 1 | 101 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 16 | shopproductlist | 13 | dice_package_1 | ItemId | 2 | 300 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 17 | shopproductlist | 13 | dice_package_1 | ItemId | 3 | 301 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 18 | shopproductlist | 13 | dice_package_1 | ItemId | 4 | 302 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 19 | shopproductlist | 14 | evasion_strongenemy_0 | ItemId | 0 | 600 | int[] | 17 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 20 | shopproductlist | 15 | evasion_jail_0 | ItemId | 0 | 601 | int[] | 18 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 21 | shopproductlist | 16 | goodtile_0 | ItemId | 0 | 602 | int[] | 19 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 22 | shopproductlist | 17 | energy_0 | ItemId | 0 | 109 | int[] | 20 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 23 | shopproductlist | 18 | energy_1 | ItemId | 0 | 109 | int[] | 21 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 24 | shopproductlist | 19 | energy_2 | ItemId | 0 | 109 | int[] | 22 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 25 | shopproductlist | 20 | vip_package | ItemId | 0 | 300 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 26 | shopproductlist | 20 | vip_package | ItemId | 1 | 302 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 27 | shopproductlist | 20 | vip_package | ItemId | 2 | 301 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 28 | shopproductlist | 20 | vip_package | ItemId | 3 | 305 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 29 | shopproductlist | 20 | vip_package | ItemId | 4 | 101 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 30 | shopproductlist | 20 | vip_package | ItemId | 5 | 70001 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 31 | shopproductlist | 21 | newbie_package_1 | ItemId | 0 | 100 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 32 | shopproductlist | 21 | newbie_package_1 | ItemId | 1 | 101 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 33 | shopproductlist | 21 | newbie_package_1 | ItemId | 2 | 603 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 34 | shopproductlist | 21 | newbie_package_1 | ItemId | 3 | 604 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 35 | shopproductlist | 21 | newbie_package_1 | ItemId | 4 | 602 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 36 | shopproductlist | 22 | newbie_package_2 | ItemId | 0 | 100 | int[] | 25 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 37 | shopproductlist | 22 | newbie_package_2 | ItemId | 1 | 101 | int[] | 25 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 38 | shopproductlist | 23 | newbie_package_3 | ItemId | 0 | 100 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 39 | shopproductlist | 23 | newbie_package_3 | ItemId | 1 | 101 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 40 | shopproductlist | 23 | newbie_package_3 | ItemId | 2 | 603 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 41 | shopproductlist | 23 | newbie_package_3 | ItemId | 3 | 604 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 42 | shopproductlist | 23 | newbie_package_3 | ItemId | 4 | 602 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 43 | shopproductlist | 24 | pet_rotation_package_pet01 | ItemId | 0 | 20000 | int[] | 27 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 44 | shopproductlist | 24 | pet_rotation_package_pet01 | ItemId | 1 | 100 | int[] | 27 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 45 | shopproductlist | 25 | pet_rotation_package_pet02 | ItemId | 0 | 20001 | int[] | 28 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 46 | shopproductlist | 25 | pet_rotation_package_pet02 | ItemId | 1 | 100 | int[] | 28 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 47 | shopproductlist | 26 | pet_rotation_package_pet03 | ItemId | 0 | 20002 | int[] | 29 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 48 | shopproductlist | 26 | pet_rotation_package_pet03 | ItemId | 1 | 100 | int[] | 29 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 49 | shopproductlist | 27 | pet_rotation_package_pet04 | ItemId | 0 | 20003 | int[] | 30 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 50 | shopproductlist | 27 | pet_rotation_package_pet04 | ItemId | 1 | 100 | int[] | 30 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 51 | shopproductlist | 28 | pet_rotation_package_pet05 | ItemId | 0 | 20004 | int[] | 31 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 52 | shopproductlist | 28 | pet_rotation_package_pet05 | ItemId | 1 | 100 | int[] | 31 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 53 | shopproductlist | 29 | pet_rotation_package_pet06 | ItemId | 0 | 20005 | int[] | 32 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 54 | shopproductlist | 29 | pet_rotation_package_pet06 | ItemId | 1 | 100 | int[] | 32 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 55 | shopproductlist | 30 | pet_rotation_package_pet07 | ItemId | 0 | 20006 | int[] | 33 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 56 | shopproductlist | 30 | pet_rotation_package_pet07 | ItemId | 1 | 100 | int[] | 33 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 57 | shopproductlist | 31 | pet_rotation_package_pet08 | ItemId | 0 | 20007 | int[] | 34 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 58 | shopproductlist | 31 | pet_rotation_package_pet08 | ItemId | 1 | 100 | int[] | 34 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 59 | shopproductlist | 32 | pet_rotation_package_pet09 | ItemId | 0 | 20008 | int[] | 35 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 60 | shopproductlist | 32 | pet_rotation_package_pet09 | ItemId | 1 | 100 | int[] | 35 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 61 | shopproductlist | 33 | pet_rotation_package_pet10 | ItemId | 0 | 20009 | int[] | 36 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 62 | shopproductlist | 33 | pet_rotation_package_pet10 | ItemId | 1 | 100 | int[] | 36 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 63 | shopproductlist | 34 | pet_levelup_package_pet01 | ItemId | 0 | 20000 | int[] | 37 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 64 | shopproductlist | 34 | pet_levelup_package_pet01 | ItemId | 1 | 100 | int[] | 37 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 65 | shopproductlist | 35 | pet_levelup_package_pet02 | ItemId | 0 | 20001 | int[] | 38 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 66 | shopproductlist | 35 | pet_levelup_package_pet02 | ItemId | 1 | 100 | int[] | 38 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 67 | shopproductlist | 36 | pet_levelup_package_pet03 | ItemId | 0 | 20002 | int[] | 39 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 68 | shopproductlist | 36 | pet_levelup_package_pet03 | ItemId | 1 | 100 | int[] | 39 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 69 | shopproductlist | 37 | pet_levelup_package_pet04 | ItemId | 0 | 20003 | int[] | 40 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 70 | shopproductlist | 37 | pet_levelup_package_pet04 | ItemId | 1 | 100 | int[] | 40 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 71 | shopproductlist | 38 | pet_levelup_package_pet05 | ItemId | 0 | 20004 | int[] | 41 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 72 | shopproductlist | 38 | pet_levelup_package_pet05 | ItemId | 1 | 100 | int[] | 41 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 73 | shopproductlist | 39 | pet_levelup_package_pet06 | ItemId | 0 | 20005 | int[] | 42 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 74 | shopproductlist | 39 | pet_levelup_package_pet06 | ItemId | 1 | 100 | int[] | 42 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 75 | shopproductlist | 40 | pet_levelup_package_pet07 | ItemId | 0 | 20006 | int[] | 43 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 76 | shopproductlist | 40 | pet_levelup_package_pet07 | ItemId | 1 | 100 | int[] | 43 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 77 | shopproductlist | 41 | pet_levelup_package_pet08 | ItemId | 0 | 20007 | int[] | 44 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 78 | shopproductlist | 41 | pet_levelup_package_pet08 | ItemId | 1 | 100 | int[] | 44 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 79 | shopproductlist | 42 | pet_levelup_package_pet09 | ItemId | 0 | 20008 | int[] | 45 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 80 | shopproductlist | 42 | pet_levelup_package_pet09 | ItemId | 1 | 100 | int[] | 45 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 81 | shopproductlist | 43 | pet_levelup_package_pet10 | ItemId | 0 | 20009 | int[] | 46 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 82 | shopproductlist | 43 | pet_levelup_package_pet10 | ItemId | 1 | 100 | int[] | 46 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 83 | shopproductlist | 44 | pet_levelup_package2_pet01 | ItemId | 0 | 20000 | int[] | 47 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 84 | shopproductlist | 44 | pet_levelup_package2_pet01 | ItemId | 1 | 100 | int[] | 47 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 85 | shopproductlist | 45 | pet_levelup_package2_pet02 | ItemId | 0 | 20001 | int[] | 48 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 86 | shopproductlist | 45 | pet_levelup_package2_pet02 | ItemId | 1 | 100 | int[] | 48 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 87 | shopproductlist | 46 | pet_levelup_package2_pet03 | ItemId | 0 | 20002 | int[] | 49 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 88 | shopproductlist | 46 | pet_levelup_package2_pet03 | ItemId | 1 | 100 | int[] | 49 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 89 | shopproductlist | 47 | pet_levelup_package2_pet04 | ItemId | 0 | 20003 | int[] | 50 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 90 | shopproductlist | 47 | pet_levelup_package2_pet04 | ItemId | 1 | 100 | int[] | 50 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 91 | shopproductlist | 48 | pet_levelup_package2_pet05 | ItemId | 0 | 20004 | int[] | 51 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 92 | shopproductlist | 48 | pet_levelup_package2_pet05 | ItemId | 1 | 100 | int[] | 51 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 93 | shopproductlist | 49 | pet_levelup_package2_pet06 | ItemId | 0 | 20005 | int[] | 52 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 94 | shopproductlist | 49 | pet_levelup_package2_pet06 | ItemId | 1 | 100 | int[] | 52 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 95 | shopproductlist | 50 | pet_levelup_package2_pet07 | ItemId | 0 | 20006 | int[] | 53 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 96 | shopproductlist | 50 | pet_levelup_package2_pet07 | ItemId | 1 | 100 | int[] | 53 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 97 | shopproductlist | 51 | pet_levelup_package2_pet08 | ItemId | 0 | 20007 | int[] | 54 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 98 | shopproductlist | 51 | pet_levelup_package2_pet08 | ItemId | 1 | 100 | int[] | 54 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 99 | shopproductlist | 52 | pet_levelup_package2_pet09 | ItemId | 0 | 20008 | int[] | 55 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 100 | shopproductlist | 52 | pet_levelup_package2_pet09 | ItemId | 1 | 100 | int[] | 55 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 101 | shopproductlist | 53 | pet_levelup_package2_pet10 | ItemId | 0 | 20009 | int[] | 56 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 102 | shopproductlist | 53 | pet_levelup_package2_pet10 | ItemId | 1 | 100 | int[] | 56 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 103 | shopproductlist | 54 | gold_package1 | ItemId | 0 | 100 | int[] | 57 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 104 | shopproductlist | 55 | gold_package2 | ItemId | 0 | 100 | int[] | 58 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 105 | shopproductlist | 56 | scroll_package_all | ItemId | 0 | 100 | int[] | 59 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 106 | shopproductlist | 56 | scroll_package_all | ItemId | 1 | 142 | int[] | 59 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 107 | shopproductlist | 56 | scroll_package_all | ItemId | 2 | 125 | int[] | 59 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 108 | shopproductlist | 57 | scroll_package_weapon | ItemId | 0 | 119 | int[] | 60 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 109 | shopproductlist | 58 | scroll_package_helmet | ItemId | 0 | 120 | int[] | 61 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 110 | shopproductlist | 59 | scroll_package_shield | ItemId | 0 | 121 | int[] | 62 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 111 | shopproductlist | 60 | scroll_package_armor | ItemId | 0 | 122 | int[] | 63 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 112 | shopproductlist | 61 | gold_free_0 | ItemId | 0 | 100 | int[] | 64 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 113 | shopproductlist | 62 | dia_free_0 | ItemId | 0 | 101 | int[] | 65 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 114 | shopproductlist | 63 | start_gear_0 | ItemId | 0 | 603 | int[] | 66 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 115 | shopproductlist | 64 | loop_point_0 | ItemId | 0 | 604 | int[] | 67 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 116 | shopproductlist | 65 | goodtile_1 | ItemId | 0 | 602 | int[] | 68 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 117 | shopproductlist | 66 | start_gear_1 | ItemId | 0 | 603 | int[] | 69 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 118 | shopproductlist | 67 | loop_point_1 | ItemId | 0 | 604 | int[] | 70 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 119 | shopproductlist | 68 | vip_package_2 | ItemId | 0 | 300 | int[] | 71 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 120 | shopproductlist | 68 | vip_package_2 | ItemId | 1 | 302 | int[] | 71 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 121 | shopproductlist | 68 | vip_package_2 | ItemId | 2 | 301 | int[] | 71 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 122 | shopproductlist | 69 | pet_rotation_package_pet11 | ItemId | 0 | 20010 | int[] | 72 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 123 | shopproductlist | 69 | pet_rotation_package_pet11 | ItemId | 1 | 100 | int[] | 72 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 124 | shopproductlist | 70 | pet_rotation_package_pet12 | ItemId | 0 | 20011 | int[] | 73 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 125 | shopproductlist | 70 | pet_rotation_package_pet12 | ItemId | 1 | 100 | int[] | 73 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 126 | shopproductlist | 71 | pet_rotation_package_pet13 | ItemId | 0 | 20012 | int[] | 74 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 127 | shopproductlist | 71 | pet_rotation_package_pet13 | ItemId | 1 | 100 | int[] | 74 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 128 | shopproductlist | 72 | pet_rotation_package_pet14 | ItemId | 0 | 20013 | int[] | 75 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 129 | shopproductlist | 72 | pet_rotation_package_pet14 | ItemId | 1 | 100 | int[] | 75 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 130 | shopproductlist | 73 | pet_rotation_package_pet15 | ItemId | 0 | 20014 | int[] | 76 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 131 | shopproductlist | 73 | pet_rotation_package_pet15 | ItemId | 1 | 100 | int[] | 76 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 132 | shopproductlist | 74 | pet_levelup_package_pet11 | ItemId | 0 | 20010 | int[] | 77 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 133 | shopproductlist | 74 | pet_levelup_package_pet11 | ItemId | 1 | 100 | int[] | 77 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 134 | shopproductlist | 75 | pet_levelup_package_pet12 | ItemId | 0 | 20011 | int[] | 78 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 135 | shopproductlist | 75 | pet_levelup_package_pet12 | ItemId | 1 | 100 | int[] | 78 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 136 | shopproductlist | 76 | pet_levelup_package_pet13 | ItemId | 0 | 20012 | int[] | 79 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 137 | shopproductlist | 76 | pet_levelup_package_pet13 | ItemId | 1 | 100 | int[] | 79 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 138 | shopproductlist | 77 | pet_levelup_package_pet14 | ItemId | 0 | 20013 | int[] | 80 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 139 | shopproductlist | 77 | pet_levelup_package_pet14 | ItemId | 1 | 100 | int[] | 80 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 140 | shopproductlist | 78 | pet_levelup_package_pet15 | ItemId | 0 | 20014 | int[] | 81 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 141 | shopproductlist | 78 | pet_levelup_package_pet15 | ItemId | 1 | 100 | int[] | 81 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 142 | shopproductlist | 79 | pet_levelup_package3_pet01 | ItemId | 0 | 20000 | int[] | 82 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 143 | shopproductlist | 79 | pet_levelup_package3_pet01 | ItemId | 1 | 100 | int[] | 82 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 144 | shopproductlist | 80 | pet_levelup_package3_pet02 | ItemId | 0 | 20001 | int[] | 83 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 145 | shopproductlist | 80 | pet_levelup_package3_pet02 | ItemId | 1 | 100 | int[] | 83 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 146 | shopproductlist | 81 | pet_levelup_package3_pet03 | ItemId | 0 | 20002 | int[] | 84 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 147 | shopproductlist | 81 | pet_levelup_package3_pet03 | ItemId | 1 | 100 | int[] | 84 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 148 | shopproductlist | 82 | pet_levelup_package3_pet04 | ItemId | 0 | 20003 | int[] | 85 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 149 | shopproductlist | 82 | pet_levelup_package3_pet04 | ItemId | 1 | 100 | int[] | 85 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 150 | shopproductlist | 83 | pet_levelup_package3_pet05 | ItemId | 0 | 20004 | int[] | 86 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 151 | shopproductlist | 83 | pet_levelup_package3_pet05 | ItemId | 1 | 100 | int[] | 86 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 152 | shopproductlist | 84 | pet_levelup_package3_pet06 | ItemId | 0 | 20005 | int[] | 87 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 153 | shopproductlist | 84 | pet_levelup_package3_pet06 | ItemId | 1 | 100 | int[] | 87 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 154 | shopproductlist | 85 | pet_levelup_package3_pet07 | ItemId | 0 | 20006 | int[] | 88 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 155 | shopproductlist | 85 | pet_levelup_package3_pet07 | ItemId | 1 | 100 | int[] | 88 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 156 | shopproductlist | 86 | pet_levelup_package3_pet08 | ItemId | 0 | 20007 | int[] | 89 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 157 | shopproductlist | 86 | pet_levelup_package3_pet08 | ItemId | 1 | 100 | int[] | 89 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 158 | shopproductlist | 87 | pet_levelup_package3_pet09 | ItemId | 0 | 20008 | int[] | 90 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 159 | shopproductlist | 87 | pet_levelup_package3_pet09 | ItemId | 1 | 100 | int[] | 90 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 160 | shopproductlist | 88 | pet_levelup_package3_pet10 | ItemId | 0 | 20009 | int[] | 91 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 161 | shopproductlist | 88 | pet_levelup_package3_pet10 | ItemId | 1 | 100 | int[] | 91 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 162 | shopproductlist | 89 | pet_levelup_package3_pet11 | ItemId | 0 | 20010 | int[] | 92 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 163 | shopproductlist | 89 | pet_levelup_package3_pet11 | ItemId | 1 | 100 | int[] | 92 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 164 | shopproductlist | 90 | pet_levelup_package3_pet12 | ItemId | 0 | 20011 | int[] | 93 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 165 | shopproductlist | 90 | pet_levelup_package3_pet12 | ItemId | 1 | 100 | int[] | 93 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 166 | shopproductlist | 91 | pet_levelup_package3_pet13 | ItemId | 0 | 20012 | int[] | 94 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 167 | shopproductlist | 91 | pet_levelup_package3_pet13 | ItemId | 1 | 100 | int[] | 94 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 168 | shopproductlist | 92 | pet_levelup_package3_pet14 | ItemId | 0 | 20013 | int[] | 95 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 169 | shopproductlist | 92 | pet_levelup_package3_pet14 | ItemId | 1 | 100 | int[] | 95 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 170 | shopproductlist | 93 | pet_levelup_package3_pet15 | ItemId | 0 | 20014 | int[] | 96 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 171 | shopproductlist | 93 | pet_levelup_package3_pet15 | ItemId | 1 | 100 | int[] | 96 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 172 | shopproductlist | 94 | dia_package1 | ItemId | 0 | 101 | int[] | 97 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 173 | shopproductlist | 95 | dia_package2 | ItemId | 0 | 101 | int[] | 98 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 174 | shopproductlist | 96 | dia_package3 | ItemId | 0 | 101 | int[] | 99 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 175 | shopproductlist | 97 | dia_package4 | ItemId | 0 | 101 | int[] | 100 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 176 | shopproductlist | 98 | vip_package_3 | ItemId | 0 | 300 | int[] | 101 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 177 | shopproductlist | 98 | vip_package_3 | ItemId | 1 | 302 | int[] | 101 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 178 | shopproductlist | 98 | vip_package_3 | ItemId | 2 | 301 | int[] | 101 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 179 | shopproductlist | 99 | normalPass_premium | ItemId | 0 | 800 | int[] | 102 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 180 | shopproductlist | 100 | dia_subscription | ItemId | 0 | 101 | int[] | 103 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 181 | shopproductlist | 100 | dia_subscription | ItemId | 1 | 112 | int[] | 103 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 182 | shopproductlist | 101 | dia_1X2 | ItemId | 0 | 101 | int[] | 104 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 183 | shopproductlist | 102 | dia_2X2 | ItemId | 0 | 101 | int[] | 105 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 184 | shopproductlist | 103 | relic_0 | ItemId | 0 | 125 | int[] | 106 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 185 | shopproductlist | 104 | relic_get_package1 | ItemId | 0 | 42000 | int[] | 107 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 186 | shopproductlist | 104 | relic_get_package1 | ItemId | 1 | 125 | int[] | 107 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 187 | shopproductlist | 105 | relic_get_package2 | ItemId | 0 | 42015 | int[] | 108 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 188 | shopproductlist | 105 | relic_get_package2 | ItemId | 1 | 42006 | int[] | 108 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 189 | shopproductlist | 106 | relic_piece_package1 | ItemId | 0 | 125 | int[] | 109 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 190 | shopproductlist | 107 | relic_piece_package2 | ItemId | 0 | 125 | int[] | 110 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 191 | shopproductlist | 108 | relic_1 | ItemId | 0 | 125 | int[] | 111 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 192 | shopproductlist | 109 | relic_select_package1 | ItemId | 0 | 413 | int[] | 112 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 193 | shopproductlist | 110 | pet_levelup1_pet01 | ItemId | 0 | 20000 | int[] | 113 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 194 | shopproductlist | 110 | pet_levelup1_pet01 | ItemId | 1 | 100 | int[] | 113 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 195 | shopproductlist | 111 | pet_levelup1_pet02 | ItemId | 0 | 20001 | int[] | 114 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 196 | shopproductlist | 111 | pet_levelup1_pet02 | ItemId | 1 | 100 | int[] | 114 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 197 | shopproductlist | 112 | pet_levelup1_pet03 | ItemId | 0 | 20002 | int[] | 115 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 198 | shopproductlist | 112 | pet_levelup1_pet03 | ItemId | 1 | 100 | int[] | 115 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 199 | shopproductlist | 113 | pet_levelup1_pet10 | ItemId | 0 | 20009 | int[] | 116 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 200 | shopproductlist | 113 | pet_levelup1_pet10 | ItemId | 1 | 100 | int[] | 116 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 201 | shopproductlist | 114 | pet_levelup2_pet01 | ItemId | 0 | 20000 | int[] | 117 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 202 | shopproductlist | 114 | pet_levelup2_pet01 | ItemId | 1 | 100 | int[] | 117 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 203 | shopproductlist | 115 | pet_levelup2_pet02 | ItemId | 0 | 20001 | int[] | 118 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 204 | shopproductlist | 115 | pet_levelup2_pet02 | ItemId | 1 | 100 | int[] | 118 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 205 | shopproductlist | 116 | pet_levelup2_pet03 | ItemId | 0 | 20002 | int[] | 119 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 206 | shopproductlist | 116 | pet_levelup2_pet03 | ItemId | 1 | 100 | int[] | 119 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 207 | shopproductlist | 117 | pet_levelup2_pet10 | ItemId | 0 | 20009 | int[] | 120 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 208 | shopproductlist | 117 | pet_levelup2_pet10 | ItemId | 1 | 100 | int[] | 120 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 209 | shopproductlist | 118 | pet_levelup3_pet01 | ItemId | 0 | 20000 | int[] | 121 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 210 | shopproductlist | 118 | pet_levelup3_pet01 | ItemId | 1 | 100 | int[] | 121 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 211 | shopproductlist | 119 | pet_levelup3_pet02 | ItemId | 0 | 20001 | int[] | 122 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 212 | shopproductlist | 119 | pet_levelup3_pet02 | ItemId | 1 | 100 | int[] | 122 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 213 | shopproductlist | 120 | pet_levelup3_pet03 | ItemId | 0 | 20002 | int[] | 123 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 214 | shopproductlist | 120 | pet_levelup3_pet03 | ItemId | 1 | 100 | int[] | 123 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 215 | shopproductlist | 121 | pet_levelup3_pet10 | ItemId | 0 | 20009 | int[] | 124 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 216 | shopproductlist | 121 | pet_levelup3_pet10 | ItemId | 1 | 100 | int[] | 124 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 217 | shopproductlist | 122 | pet_levelup1_pet04 | ItemId | 0 | 20003 | int[] | 125 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 218 | shopproductlist | 122 | pet_levelup1_pet04 | ItemId | 1 | 100 | int[] | 125 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 219 | shopproductlist | 123 | pet_levelup1_pet05 | ItemId | 0 | 20004 | int[] | 126 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 220 | shopproductlist | 123 | pet_levelup1_pet05 | ItemId | 1 | 100 | int[] | 126 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 221 | shopproductlist | 124 | pet_levelup2_pet04 | ItemId | 0 | 20003 | int[] | 127 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 222 | shopproductlist | 124 | pet_levelup2_pet04 | ItemId | 1 | 100 | int[] | 127 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 223 | shopproductlist | 125 | pet_levelup2_pet05 | ItemId | 0 | 20004 | int[] | 128 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 224 | shopproductlist | 125 | pet_levelup2_pet05 | ItemId | 1 | 100 | int[] | 128 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 225 | shopproductlist | 126 | pet_levelup3_pet04 | ItemId | 0 | 20003 | int[] | 129 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 226 | shopproductlist | 126 | pet_levelup3_pet04 | ItemId | 1 | 100 | int[] | 129 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 227 | shopproductlist | 127 | pet_levelup3_pet05 | ItemId | 0 | 20004 | int[] | 130 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 228 | shopproductlist | 127 | pet_levelup3_pet05 | ItemId | 1 | 100 | int[] | 130 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 229 | shopproductlist | 128 | pet_levelup1_pet06 | ItemId | 0 | 20005 | int[] | 131 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 230 | shopproductlist | 128 | pet_levelup1_pet06 | ItemId | 1 | 100 | int[] | 131 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 231 | shopproductlist | 129 | pet_levelup1_pet07 | ItemId | 0 | 20006 | int[] | 132 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 232 | shopproductlist | 129 | pet_levelup1_pet07 | ItemId | 1 | 100 | int[] | 132 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 233 | shopproductlist | 130 | pet_levelup2_pet06 | ItemId | 0 | 20005 | int[] | 133 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 234 | shopproductlist | 130 | pet_levelup2_pet06 | ItemId | 1 | 100 | int[] | 133 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 235 | shopproductlist | 131 | pet_levelup2_pet07 | ItemId | 0 | 20006 | int[] | 134 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 236 | shopproductlist | 131 | pet_levelup2_pet07 | ItemId | 1 | 100 | int[] | 134 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 237 | shopproductlist | 132 | pet_levelup3_pet06 | ItemId | 0 | 20005 | int[] | 135 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 238 | shopproductlist | 132 | pet_levelup3_pet06 | ItemId | 1 | 100 | int[] | 135 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 239 | shopproductlist | 133 | pet_levelup3_pet07 | ItemId | 0 | 20006 | int[] | 136 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 240 | shopproductlist | 133 | pet_levelup3_pet07 | ItemId | 1 | 100 | int[] | 136 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 241 | shopproductlist | 134 | pet_levelup4_pet06 | ItemId | 0 | 20005 | int[] | 137 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 242 | shopproductlist | 134 | pet_levelup4_pet06 | ItemId | 1 | 100 | int[] | 137 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 243 | shopproductlist | 135 | pet_levelup4_pet07 | ItemId | 0 | 20006 | int[] | 138 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 244 | shopproductlist | 135 | pet_levelup4_pet07 | ItemId | 1 | 100 | int[] | 138 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 245 | shopproductlist | 136 | pet_levelup1_pet08 | ItemId | 0 | 20007 | int[] | 139 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 246 | shopproductlist | 136 | pet_levelup1_pet08 | ItemId | 1 | 100 | int[] | 139 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 247 | shopproductlist | 137 | pet_levelup1_pet09 | ItemId | 0 | 20008 | int[] | 140 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 248 | shopproductlist | 137 | pet_levelup1_pet09 | ItemId | 1 | 100 | int[] | 140 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 249 | shopproductlist | 138 | pet_levelup1_pet11 | ItemId | 0 | 20010 | int[] | 141 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 250 | shopproductlist | 138 | pet_levelup1_pet11 | ItemId | 1 | 100 | int[] | 141 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 251 | shopproductlist | 139 | pet_levelup1_pet12 | ItemId | 0 | 20011 | int[] | 142 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 252 | shopproductlist | 139 | pet_levelup1_pet12 | ItemId | 1 | 100 | int[] | 142 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 253 | shopproductlist | 140 | pet_levelup1_pet13 | ItemId | 0 | 20012 | int[] | 143 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 254 | shopproductlist | 140 | pet_levelup1_pet13 | ItemId | 1 | 100 | int[] | 143 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 255 | shopproductlist | 141 | pet_levelup1_pet14 | ItemId | 0 | 20013 | int[] | 144 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 256 | shopproductlist | 141 | pet_levelup1_pet14 | ItemId | 1 | 100 | int[] | 144 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 257 | shopproductlist | 142 | pet_levelup1_pet15 | ItemId | 0 | 20014 | int[] | 145 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 258 | shopproductlist | 142 | pet_levelup1_pet15 | ItemId | 1 | 100 | int[] | 145 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 259 | shopproductlist | 143 | pet_levelup2_pet08 | ItemId | 0 | 20007 | int[] | 146 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 260 | shopproductlist | 143 | pet_levelup2_pet08 | ItemId | 1 | 100 | int[] | 146 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 261 | shopproductlist | 144 | pet_levelup2_pet09 | ItemId | 0 | 20008 | int[] | 147 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 262 | shopproductlist | 144 | pet_levelup2_pet09 | ItemId | 1 | 100 | int[] | 147 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 263 | shopproductlist | 145 | pet_levelup2_pet11 | ItemId | 0 | 20010 | int[] | 148 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 264 | shopproductlist | 145 | pet_levelup2_pet11 | ItemId | 1 | 100 | int[] | 148 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 265 | shopproductlist | 146 | pet_levelup2_pet12 | ItemId | 0 | 20011 | int[] | 149 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 266 | shopproductlist | 146 | pet_levelup2_pet12 | ItemId | 1 | 100 | int[] | 149 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 267 | shopproductlist | 147 | pet_levelup2_pet13 | ItemId | 0 | 20012 | int[] | 150 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 268 | shopproductlist | 147 | pet_levelup2_pet13 | ItemId | 1 | 100 | int[] | 150 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 269 | shopproductlist | 148 | pet_levelup2_pet14 | ItemId | 0 | 20013 | int[] | 151 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 270 | shopproductlist | 148 | pet_levelup2_pet14 | ItemId | 1 | 100 | int[] | 151 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 271 | shopproductlist | 149 | pet_levelup2_pet15 | ItemId | 0 | 20014 | int[] | 152 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 272 | shopproductlist | 149 | pet_levelup2_pet15 | ItemId | 1 | 100 | int[] | 152 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 273 | shopproductlist | 150 | pet_levelup3_pet08 | ItemId | 0 | 20007 | int[] | 153 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 274 | shopproductlist | 150 | pet_levelup3_pet08 | ItemId | 1 | 100 | int[] | 153 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 275 | shopproductlist | 151 | pet_levelup3_pet09 | ItemId | 0 | 20008 | int[] | 154 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 276 | shopproductlist | 151 | pet_levelup3_pet09 | ItemId | 1 | 100 | int[] | 154 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 277 | shopproductlist | 152 | pet_levelup3_pet11 | ItemId | 0 | 20010 | int[] | 155 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 278 | shopproductlist | 152 | pet_levelup3_pet11 | ItemId | 1 | 100 | int[] | 155 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 279 | shopproductlist | 153 | pet_levelup3_pet12 | ItemId | 0 | 20011 | int[] | 156 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 280 | shopproductlist | 153 | pet_levelup3_pet12 | ItemId | 1 | 100 | int[] | 156 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 281 | shopproductlist | 154 | pet_levelup3_pet13 | ItemId | 0 | 20012 | int[] | 157 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 282 | shopproductlist | 154 | pet_levelup3_pet13 | ItemId | 1 | 100 | int[] | 157 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 283 | shopproductlist | 155 | pet_levelup3_pet14 | ItemId | 0 | 20013 | int[] | 158 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 284 | shopproductlist | 155 | pet_levelup3_pet14 | ItemId | 1 | 100 | int[] | 158 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 285 | shopproductlist | 156 | pet_levelup3_pet15 | ItemId | 0 | 20014 | int[] | 159 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 286 | shopproductlist | 156 | pet_levelup3_pet15 | ItemId | 1 | 100 | int[] | 159 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 287 | shopproductlist | 157 | pet_levelup4_pet08 | ItemId | 0 | 20007 | int[] | 160 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 288 | shopproductlist | 157 | pet_levelup4_pet08 | ItemId | 1 | 100 | int[] | 160 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 289 | shopproductlist | 158 | pet_levelup4_pet09 | ItemId | 0 | 20008 | int[] | 161 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 290 | shopproductlist | 158 | pet_levelup4_pet09 | ItemId | 1 | 100 | int[] | 161 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 291 | shopproductlist | 159 | pet_levelup4_pet11 | ItemId | 0 | 20010 | int[] | 162 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 292 | shopproductlist | 159 | pet_levelup4_pet11 | ItemId | 1 | 100 | int[] | 162 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 293 | shopproductlist | 160 | pet_levelup4_pet12 | ItemId | 0 | 20011 | int[] | 163 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 294 | shopproductlist | 160 | pet_levelup4_pet12 | ItemId | 1 | 100 | int[] | 163 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 295 | shopproductlist | 161 | pet_levelup4_pet13 | ItemId | 0 | 20012 | int[] | 164 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 296 | shopproductlist | 161 | pet_levelup4_pet13 | ItemId | 1 | 100 | int[] | 164 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 297 | shopproductlist | 162 | pet_levelup4_pet14 | ItemId | 0 | 20013 | int[] | 165 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 298 | shopproductlist | 162 | pet_levelup4_pet14 | ItemId | 1 | 100 | int[] | 165 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 299 | shopproductlist | 163 | pet_levelup4_pet15 | ItemId | 0 | 20014 | int[] | 166 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 300 | shopproductlist | 163 | pet_levelup4_pet15 | ItemId | 1 | 100 | int[] | 166 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 301 | shopproductlist | 164 | pet_cheer_pet01 | ItemId | 0 | 20000 | int[] | 167 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 302 | shopproductlist | 164 | pet_cheer_pet01 | ItemId | 1 | 100 | int[] | 167 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 303 | shopproductlist | 165 | pet_cheer_pet02 | ItemId | 0 | 20001 | int[] | 168 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 304 | shopproductlist | 165 | pet_cheer_pet02 | ItemId | 1 | 100 | int[] | 168 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 305 | shopproductlist | 166 | pet_cheer_pet03 | ItemId | 0 | 20002 | int[] | 169 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 306 | shopproductlist | 166 | pet_cheer_pet03 | ItemId | 1 | 100 | int[] | 169 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 307 | shopproductlist | 167 | pet_cheer_pet04 | ItemId | 0 | 20003 | int[] | 170 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 308 | shopproductlist | 167 | pet_cheer_pet04 | ItemId | 1 | 100 | int[] | 170 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 309 | shopproductlist | 168 | pet_cheer_pet05 | ItemId | 0 | 20004 | int[] | 171 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 310 | shopproductlist | 168 | pet_cheer_pet05 | ItemId | 1 | 100 | int[] | 171 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 311 | shopproductlist | 169 | pet_cheer_pet06 | ItemId | 0 | 20005 | int[] | 172 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 312 | shopproductlist | 169 | pet_cheer_pet06 | ItemId | 1 | 100 | int[] | 172 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 313 | shopproductlist | 170 | pet_cheer_pet07 | ItemId | 0 | 20006 | int[] | 173 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 314 | shopproductlist | 170 | pet_cheer_pet07 | ItemId | 1 | 100 | int[] | 173 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 315 | shopproductlist | 171 | pet_cheer_pet08 | ItemId | 0 | 20007 | int[] | 174 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 316 | shopproductlist | 171 | pet_cheer_pet08 | ItemId | 1 | 100 | int[] | 174 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 317 | shopproductlist | 172 | pet_cheer_pet09 | ItemId | 0 | 20008 | int[] | 175 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 318 | shopproductlist | 172 | pet_cheer_pet09 | ItemId | 1 | 100 | int[] | 175 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 319 | shopproductlist | 173 | pet_cheer_pet10 | ItemId | 0 | 20009 | int[] | 176 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 320 | shopproductlist | 173 | pet_cheer_pet10 | ItemId | 1 | 100 | int[] | 176 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 321 | shopproductlist | 174 | pet_cheer_pet11 | ItemId | 0 | 20010 | int[] | 177 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 322 | shopproductlist | 174 | pet_cheer_pet11 | ItemId | 1 | 100 | int[] | 177 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 323 | shopproductlist | 175 | pet_cheer_pet12 | ItemId | 0 | 20011 | int[] | 178 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 324 | shopproductlist | 175 | pet_cheer_pet12 | ItemId | 1 | 100 | int[] | 178 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 325 | shopproductlist | 176 | pet_cheer_pet13 | ItemId | 0 | 20012 | int[] | 179 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 326 | shopproductlist | 176 | pet_cheer_pet13 | ItemId | 1 | 100 | int[] | 179 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 327 | shopproductlist | 177 | pet_cheer_pet14 | ItemId | 0 | 20013 | int[] | 180 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 328 | shopproductlist | 177 | pet_cheer_pet14 | ItemId | 1 | 100 | int[] | 180 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 329 | shopproductlist | 178 | pet_cheer_pet15 | ItemId | 0 | 20014 | int[] | 181 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 330 | shopproductlist | 178 | pet_cheer_pet15 | ItemId | 1 | 100 | int[] | 181 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 331 | shopproductlist | 179 | remove_interstitial_package | ItemId | 0 | 303 | int[] | 182 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 332 | shopproductlist | 180 | dia_3 | ItemId | 0 | 101 | int[] | 183 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 333 | shopproductlist | 181 | dia_4 | ItemId | 0 | 101 | int[] | 184 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 334 | shopproductlist | 182 | dia_3X2 | ItemId | 0 | 101 | int[] | 185 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 335 | shopproductlist | 183 | dia_4X2 | ItemId | 0 | 101 | int[] | 186 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 336 | shopproductlist | 184 | subscription_free_dia | ItemId | 0 | 101 | int[] | 187 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 337 | shopproductlist | 185 | potionBattlePass_premium | ItemId | 0 | 801 | int[] | 188 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 338 | shopproductlist | 186 | daily_free_package | ItemId | 0 | 101 | int[] | 189 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 339 | shopproductlist | 187 | daily_pet_package | ItemId | 0 | 204 | int[] | 190 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 340 | shopproductlist | 187 | daily_pet_package | ItemId | 1 | 101 | int[] | 190 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 341 | shopproductlist | 187 | daily_pet_package | ItemId | 2 | 100 | int[] | 190 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 342 | shopproductlist | 188 | daily_scroll_package | ItemId | 0 | 124 | int[] | 191 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 343 | shopproductlist | 188 | daily_scroll_package | ItemId | 1 | 101 | int[] | 191 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 344 | shopproductlist | 188 | daily_scroll_package | ItemId | 2 | 100 | int[] | 191 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 345 | shopproductlist | 189 | daily_equipment_package | ItemId | 0 | 130 | int[] | 192 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 346 | shopproductlist | 189 | daily_equipment_package | ItemId | 1 | 101 | int[] | 192 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 347 | shopproductlist | 189 | daily_equipment_package | ItemId | 2 | 100 | int[] | 192 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 348 | shopproductlist | 190 | weekly_free_package | ItemId | 0 | 101 | int[] | 193 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 349 | shopproductlist | 191 | weekly_relic_package | ItemId | 0 | 125 | int[] | 194 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 350 | shopproductlist | 191 | weekly_relic_package | ItemId | 1 | 101 | int[] | 194 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 351 | shopproductlist | 192 | weekly_currency_package | ItemId | 0 | 204 | int[] | 195 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 352 | shopproductlist | 192 | weekly_currency_package | ItemId | 1 | 101 | int[] | 195 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 353 | shopproductlist | 192 | weekly_currency_package | ItemId | 2 | 100 | int[] | 195 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 354 | shopproductlist | 193 | weekly_growth_package | ItemId | 0 | 130 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 355 | shopproductlist | 193 | weekly_growth_package | ItemId | 1 | 124 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 356 | shopproductlist | 193 | weekly_growth_package | ItemId | 2 | 101 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 357 | shopproductlist | 193 | weekly_growth_package | ItemId | 3 | 100 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 358 | shopproductlist | 194 | monthly_free_package | ItemId | 0 | 101 | int[] | 197 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 359 | shopproductlist | 195 | monthly_legend_pet_package | ItemId | 0 | 213 | int[] | 198 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 360 | shopproductlist | 195 | monthly_legend_pet_package | ItemId | 1 | 204 | int[] | 198 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 361 | shopproductlist | 195 | monthly_legend_pet_package | ItemId | 2 | 100 | int[] | 198 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 362 | shopproductlist | 196 | monthly_legend_relic_package | ItemId | 0 | 413 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 363 | shopproductlist | 196 | monthly_legend_relic_package | ItemId | 1 | 125 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 364 | shopproductlist | 196 | monthly_legend_relic_package | ItemId | 2 | 101 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 365 | shopproductlist | 196 | monthly_legend_relic_package | ItemId | 3 | 100 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 366 | shopproductlist | 197 | monthly_growth_package | ItemId | 0 | 130 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 367 | shopproductlist | 197 | monthly_growth_package | ItemId | 1 | 101 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 368 | shopproductlist | 197 | monthly_growth_package | ItemId | 2 | 204 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 369 | shopproductlist | 197 | monthly_growth_package | ItemId | 3 | 100 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 370 | shopproductlist | 198 | potionBattle_ticket_ad_0 | ItemId | 0 | 132 | int[] | 201 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 371 | shopproductlist | 199 | potionBattle_ticket_1 | ItemId | 0 | 132 | int[] | 202 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 372 | shopproductlist | 200 | potionBattle_ticket_2 | ItemId | 0 | 132 | int[] | 203 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 373 | shopproductlist | 201 | potionBattle_ticket_3 | ItemId | 0 | 132 | int[] | 204 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 374 | shopproductlist | 202 | pet_subscription | ItemId | 0 | 204 | int[] | 205 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 375 | shopproductlist | 202 | pet_subscription | ItemId | 1 | 213 | int[] | 205 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 376 | shopproductlist | 203 | d3_package | ItemId | 0 | 304 | int[] | 206 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 377 | shopproductlist | 204 | potionBattle_ticket_4 | ItemId | 0 | 132 | int[] | 207 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 378 | shopproductlist | 205 | potionBattle_ticket_5 | ItemId | 0 | 132 | int[] | 208 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 379 | shopproductlist | 206 | potionBattle_ticket_6 | ItemId | 0 | 132 | int[] | 209 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 380 | shopproductlist | 207 | halloween2025_ad | ItemId | 0 | 136 | int[] | 210 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 381 | shopproductlist | 208 | halloween2025_diaProduct | ItemId | 0 | 136 | int[] | 211 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 382 | shopproductlist | 209 | halloween2025_package_1 | ItemId | 0 | 136 | int[] | 212 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 383 | shopproductlist | 210 | halloween2025_package_2 | ItemId | 0 | 136 | int[] | 213 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 384 | shopproductlist | 210 | halloween2025_package_2 | ItemId | 1 | 101 | int[] | 213 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 385 | shopproductlist | 211 | halloween2025_package_3 | ItemId | 0 | 136 | int[] | 214 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 386 | shopproductlist | 211 | halloween2025_package_3 | ItemId | 1 | 101 | int[] | 214 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 387 | shopproductlist | 212 | halloween2025_package_4 | ItemId | 0 | 136 | int[] | 215 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 388 | shopproductlist | 212 | halloween2025_package_4 | ItemId | 1 | 101 | int[] | 215 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 389 | shopproductlist | 213 | halloween2025_package_5 | ItemId | 0 | 136 | int[] | 216 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 390 | shopproductlist | 213 | halloween2025_package_5 | ItemId | 1 | 101 | int[] | 216 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 391 | shopproductlist | 214 | halloween2025_package_6 | ItemId | 0 | 136 | int[] | 217 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 392 | shopproductlist | 214 | halloween2025_package_6 | ItemId | 1 | 101 | int[] | 217 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 393 | shopproductlist | 215 | halloween2025_coin_package | ItemId | 0 | 137 | int[] | 218 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 394 | shopproductlist | 215 | halloween2025_coin_package | ItemId | 1 | 80001 | int[] | 218 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 395 | shopproductlist | 216 | stageClearPackage_1 | ItemId | 0 | 101 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 396 | shopproductlist | 216 | stageClearPackage_1 | ItemId | 1 | 100 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 397 | shopproductlist | 216 | stageClearPackage_1 | ItemId | 2 | 940 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 398 | shopproductlist | 216 | stageClearPackage_1 | ItemId | 3 | 941 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 399 | shopproductlist | 217 | stageClearPackage_2 | ItemId | 0 | 101 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 400 | shopproductlist | 217 | stageClearPackage_2 | ItemId | 1 | 100 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 401 | shopproductlist | 217 | stageClearPackage_2 | ItemId | 2 | 130 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 402 | shopproductlist | 217 | stageClearPackage_2 | ItemId | 3 | 941 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 403 | shopproductlist | 218 | stageClearPackage_3 | ItemId | 0 | 101 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 404 | shopproductlist | 218 | stageClearPackage_3 | ItemId | 1 | 100 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 405 | shopproductlist | 218 | stageClearPackage_3 | ItemId | 2 | 130 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 406 | shopproductlist | 218 | stageClearPackage_3 | ItemId | 3 | 941 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 407 | shopproductlist | 219 | stageClearPackage_4 | ItemId | 0 | 101 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 408 | shopproductlist | 219 | stageClearPackage_4 | ItemId | 1 | 100 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 409 | shopproductlist | 219 | stageClearPackage_4 | ItemId | 2 | 130 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 410 | shopproductlist | 219 | stageClearPackage_4 | ItemId | 3 | 941 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 411 | shopproductlist | 220 | stageClearPackage_5 | ItemId | 0 | 101 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 412 | shopproductlist | 220 | stageClearPackage_5 | ItemId | 1 | 100 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 413 | shopproductlist | 220 | stageClearPackage_5 | ItemId | 2 | 130 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 414 | shopproductlist | 220 | stageClearPackage_5 | ItemId | 3 | 941 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 415 | shopproductlist | 221 | stageClearPackage_6 | ItemId | 0 | 101 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 416 | shopproductlist | 221 | stageClearPackage_6 | ItemId | 1 | 100 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 417 | shopproductlist | 221 | stageClearPackage_6 | ItemId | 2 | 130 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 418 | shopproductlist | 221 | stageClearPackage_6 | ItemId | 3 | 941 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 419 | shopproductlist | 222 | stageClearPackage_7 | ItemId | 0 | 101 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 420 | shopproductlist | 222 | stageClearPackage_7 | ItemId | 1 | 100 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 421 | shopproductlist | 222 | stageClearPackage_7 | ItemId | 2 | 130 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 422 | shopproductlist | 222 | stageClearPackage_7 | ItemId | 3 | 941 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 423 | shopproductlist | 223 | stageClearPackage_8 | ItemId | 0 | 101 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 424 | shopproductlist | 223 | stageClearPackage_8 | ItemId | 1 | 100 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 425 | shopproductlist | 223 | stageClearPackage_8 | ItemId | 2 | 130 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 426 | shopproductlist | 223 | stageClearPackage_8 | ItemId | 3 | 941 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 427 | shopproductlist | 224 | stageClearPackage_9 | ItemId | 0 | 101 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 428 | shopproductlist | 224 | stageClearPackage_9 | ItemId | 1 | 100 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 429 | shopproductlist | 224 | stageClearPackage_9 | ItemId | 2 | 130 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 430 | shopproductlist | 224 | stageClearPackage_9 | ItemId | 3 | 941 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 431 | shopproductlist | 225 | stageClearPackage_10 | ItemId | 0 | 101 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 432 | shopproductlist | 225 | stageClearPackage_10 | ItemId | 1 | 100 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 433 | shopproductlist | 225 | stageClearPackage_10 | ItemId | 2 | 130 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 434 | shopproductlist | 225 | stageClearPackage_10 | ItemId | 3 | 941 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 435 | shopproductlist | 226 | stageClearPackage_11 | ItemId | 0 | 101 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 436 | shopproductlist | 226 | stageClearPackage_11 | ItemId | 1 | 100 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 437 | shopproductlist | 226 | stageClearPackage_11 | ItemId | 2 | 130 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 438 | shopproductlist | 226 | stageClearPackage_11 | ItemId | 3 | 941 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 439 | shopproductlist | 227 | stageClearPackage_12 | ItemId | 0 | 101 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 440 | shopproductlist | 227 | stageClearPackage_12 | ItemId | 1 | 100 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 441 | shopproductlist | 227 | stageClearPackage_12 | ItemId | 2 | 130 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 442 | shopproductlist | 227 | stageClearPackage_12 | ItemId | 3 | 941 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 443 | shopproductlist | 228 | stageClearPackage_13 | ItemId | 0 | 101 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 444 | shopproductlist | 228 | stageClearPackage_13 | ItemId | 1 | 100 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 445 | shopproductlist | 228 | stageClearPackage_13 | ItemId | 2 | 130 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 446 | shopproductlist | 228 | stageClearPackage_13 | ItemId | 3 | 941 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 447 | shopproductlist | 229 | stageClearPackage_14 | ItemId | 0 | 101 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 448 | shopproductlist | 229 | stageClearPackage_14 | ItemId | 1 | 100 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 449 | shopproductlist | 229 | stageClearPackage_14 | ItemId | 2 | 130 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 450 | shopproductlist | 229 | stageClearPackage_14 | ItemId | 3 | 941 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 451 | shopproductlist | 230 | stageClearPackage_15 | ItemId | 0 | 101 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 452 | shopproductlist | 230 | stageClearPackage_15 | ItemId | 1 | 100 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 453 | shopproductlist | 230 | stageClearPackage_15 | ItemId | 2 | 130 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 454 | shopproductlist | 230 | stageClearPackage_15 | ItemId | 3 | 941 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 455 | shopproductlist | 231 | black_friday_package | ItemId | 0 | 101 | int[] | 234 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 456 | shopproductlist | 231 | black_friday_package | ItemId | 1 | 70002 | int[] | 234 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 457 | shopproductlist | 232 | afk_gold_0 | ItemId | 0 | 138 | int[] | 235 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 458 | shopproductlist | 233 | afk_gold_free_0 | ItemId | 0 | 138 | int[] | 236 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 459 | shopproductlist | 234 | pigbank_package_1 | ItemId | 0 | 101 | int[] | 237 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 460 | shopproductlist | 235 | pigbank_package_2 | ItemId | 0 | 101 | int[] | 238 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 461 | shopproductlist | 236 | pigbank_package_3 | ItemId | 0 | 101 | int[] | 239 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 462 | shopproductlist | 237 | pigbank_package_4 | ItemId | 0 | 101 | int[] | 240 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 463 | shopproductlist | 238 | first_relay_package_1 | ItemId | 0 | 101 | int[] | 241 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 464 | shopproductlist | 239 | first_relay_package_2 | ItemId | 0 | 101 | int[] | 242 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 465 | shopproductlist | 240 | first_relay_package_3 | ItemId | 0 | 63126 | int[] | 243 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 466 | shopproductlist | 241 | christmas2025_ad | ItemId | 0 | 143 | int[] | 244 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 467 | shopproductlist | 242 | christmas2025_diaProduct | ItemId | 0 | 143 | int[] | 245 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 468 | shopproductlist | 243 | christmas2025_package_1 | ItemId | 0 | 143 | int[] | 246 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 469 | shopproductlist | 244 | christmas2025_package_2 | ItemId | 0 | 143 | int[] | 247 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 470 | shopproductlist | 244 | christmas2025_package_2 | ItemId | 1 | 101 | int[] | 247 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 471 | shopproductlist | 245 | christmas2025_package_3 | ItemId | 0 | 143 | int[] | 248 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 472 | shopproductlist | 245 | christmas2025_package_3 | ItemId | 1 | 101 | int[] | 248 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 473 | shopproductlist | 246 | christmas2025_package_4 | ItemId | 0 | 143 | int[] | 249 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 474 | shopproductlist | 246 | christmas2025_package_4 | ItemId | 1 | 101 | int[] | 249 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 475 | shopproductlist | 247 | christmas2025_package_5 | ItemId | 0 | 143 | int[] | 250 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 476 | shopproductlist | 247 | christmas2025_package_5 | ItemId | 1 | 101 | int[] | 250 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 477 | shopproductlist | 248 | christmas2025_package_6 | ItemId | 0 | 143 | int[] | 251 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 478 | shopproductlist | 248 | christmas2025_package_6 | ItemId | 1 | 101 | int[] | 251 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 479 | shopproductlist | 249 | christmas2025_coin_package | ItemId | 0 | 137 | int[] | 252 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 480 | shopproductlist | 249 | christmas2025_coin_package | ItemId | 1 | 80002 | int[] | 252 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 481 | shopproductlist | 250 | stageClearPackage_16 | ItemId | 0 | 101 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 482 | shopproductlist | 250 | stageClearPackage_16 | ItemId | 1 | 100 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 483 | shopproductlist | 250 | stageClearPackage_16 | ItemId | 2 | 130 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 484 | shopproductlist | 250 | stageClearPackage_16 | ItemId | 3 | 941 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 485 | shopproductlist | 251 | 1stAnniv_ad | ItemId | 0 | 144 | int[] | 254 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 486 | shopproductlist | 252 | 1stAnniv_diaProduct | ItemId | 0 | 144 | int[] | 255 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 487 | shopproductlist | 253 | 1stAnniv_package_1 | ItemId | 0 | 144 | int[] | 256 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 488 | shopproductlist | 254 | 1stAnniv_package_2 | ItemId | 0 | 144 | int[] | 257 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 489 | shopproductlist | 254 | 1stAnniv_package_2 | ItemId | 1 | 101 | int[] | 257 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 490 | shopproductlist | 255 | 1stAnniv_package_3 | ItemId | 0 | 144 | int[] | 258 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 491 | shopproductlist | 255 | 1stAnniv_package_3 | ItemId | 1 | 101 | int[] | 258 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 492 | shopproductlist | 256 | 1stAnniv_package_4 | ItemId | 0 | 144 | int[] | 259 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 493 | shopproductlist | 256 | 1stAnniv_package_4 | ItemId | 1 | 101 | int[] | 259 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 494 | shopproductlist | 257 | 1stAnniv_package_5 | ItemId | 0 | 144 | int[] | 260 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 495 | shopproductlist | 257 | 1stAnniv_package_5 | ItemId | 1 | 101 | int[] | 260 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 496 | shopproductlist | 258 | 1stAnniv_package_6 | ItemId | 0 | 144 | int[] | 261 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 497 | shopproductlist | 258 | 1stAnniv_package_6 | ItemId | 1 | 101 | int[] | 261 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 498 | shopproductlist | 259 | 1stAnniv_coin_package | ItemId | 0 | 137 | int[] | 262 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 499 | shopproductlist | 259 | 1stAnniv_coin_package | ItemId | 1 | 80003 | int[] | 262 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 500 | shopproductlist | 260 | 1stAnniv_Pass_premium | ItemId | 0 | 802 | int[] | 263 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 501 | shopproductlist | 260 | 1stAnniv_Pass_premium | ItemId | 1 | 101 | int[] | 263 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 502 | shopproductlist | 261 | 1stAnniv_Pass_premium_plus | ItemId | 0 | 802 | int[] | 264 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 503 | shopproductlist | 261 | 1stAnniv_Pass_premium_plus | ItemId | 1 | 803 | int[] | 264 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 504 | shopproductlist | 261 | 1stAnniv_Pass_premium_plus | ItemId | 2 | 101 | int[] | 264 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 505 | shopproductlist | 262 | 1stAnniv_Pass_plus_upgrade | ItemId | 0 | 803 | int[] | 265 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 506 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | ItemId | 0 | 149 | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 507 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | ItemId | 1 | 101 | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 508 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | ItemId | 2 | 100 | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 509 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | ItemId | 0 | 149 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 510 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | ItemId | 1 | 101 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 511 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | ItemId | 2 | 100 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 512 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | ItemId | 3 | 204 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 513 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | ItemId | 0 | 149 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 514 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | ItemId | 1 | 125 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 515 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | ItemId | 2 | 101 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 516 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | ItemId | 3 | 204 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 517 | shopproductlist | 266 | 1stAnniv_d3_package | ItemId | 0 | 307 | int[] | 269 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 518 | shopproductlist | 267 | 1stAnniv_relay_package_1 | ItemId | 0 | 101 | int[] | 270 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 519 | shopproductlist | 268 | 1stAnniv_relay_package_2 | ItemId | 0 | 101 | int[] | 271 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 520 | shopproductlist | 269 | 1stAnniv_relay_package_3 | ItemId | 0 | 63126 | int[] | 272 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 521 | shopproductlist | 270 | comeback_user_package_1 | ItemId | 0 | 941 | int[] | 273 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 522 | shopproductlist | 271 | comeback_user_package_2 | ItemId | 0 | 142 | int[] | 274 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 523 | shopproductlist | 271 | comeback_user_package_2 | ItemId | 1 | 942 | int[] | 274 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 524 | shopproductlist | 272 | season_2026_Patrick_ad | ItemId | 0 | 158 | int[] | 275 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 525 | shopproductlist | 273 | season_2026_Patrick_diaProduct | ItemId | 0 | 158 | int[] | 276 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 526 | shopproductlist | 274 | season_2026_Patrick_package_1 | ItemId | 0 | 158 | int[] | 277 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 527 | shopproductlist | 275 | season_2026_Patrick_package_2 | ItemId | 0 | 158 | int[] | 278 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 528 | shopproductlist | 275 | season_2026_Patrick_package_2 | ItemId | 1 | 101 | int[] | 278 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 529 | shopproductlist | 276 | season_2026_Patrick_package_3 | ItemId | 0 | 158 | int[] | 279 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 530 | shopproductlist | 276 | season_2026_Patrick_package_3 | ItemId | 1 | 101 | int[] | 279 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 531 | shopproductlist | 277 | season_2026_Patrick_package_4 | ItemId | 0 | 158 | int[] | 280 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 532 | shopproductlist | 277 | season_2026_Patrick_package_4 | ItemId | 1 | 101 | int[] | 280 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 533 | shopproductlist | 278 | season_2026_Patrick_package_5 | ItemId | 0 | 158 | int[] | 281 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 534 | shopproductlist | 278 | season_2026_Patrick_package_5 | ItemId | 1 | 101 | int[] | 281 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 535 | shopproductlist | 279 | season_2026_Patrick_package_6 | ItemId | 0 | 158 | int[] | 282 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 536 | shopproductlist | 279 | season_2026_Patrick_package_6 | ItemId | 1 | 101 | int[] | 282 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 537 | shopproductlist | 280 | season_2026_Patrick_coin_package | ItemId | 0 | 137 | int[] | 283 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 538 | shopproductlist | 280 | season_2026_Patrick_coin_package | ItemId | 1 | 80005 | int[] | 283 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 539 | shopproductlist | 281 | season_2026_Patrick_Relay_package_1 | ItemId | 0 | 101 | int[] | 284 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 540 | shopproductlist | 282 | season_2026_Patrick_Relay_package_2 | ItemId | 0 | 101 | int[] | 285 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 541 | shopproductlist | 283 | season_2026_Patrick_Relay_package_3 | ItemId | 0 | 63126 | int[] | 286 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 542 | shopproductlist | 284 | raidPassTestBM | ItemId | 0 | 63126 | int[] | 287 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 543 | shopproductlist | 285 | raidPassTestBM2 | ItemId | 0 | 63126 | int[] | 288 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 544 | shopproductlist | 286 | raid_season_1_package_1 | ItemId | 0 | 157 | int[] | 289 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 545 | shopproductlist | 286 | raid_season_1_package_1 | ItemId | 1 | 155 | int[] | 289 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 546 | shopproductlist | 287 | raid_season_1_package_2 | ItemId | 0 | 157 | int[] | 290 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 547 | shopproductlist | 287 | raid_season_1_package_2 | ItemId | 1 | 155 | int[] | 290 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 548 | shopproductlist | 287 | raid_season_1_package_2 | ItemId | 2 | 100 | int[] | 290 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 549 | shopproductlist | 288 | raid_season_1_package_3 | ItemId | 0 | 157 | int[] | 291 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 550 | shopproductlist | 288 | raid_season_1_package_3 | ItemId | 1 | 150 | int[] | 291 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 551 | shopproductlist | 288 | raid_season_1_package_3 | ItemId | 2 | 100 | int[] | 291 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 552 | shopproductlist | 289 | raid_season_1_package_4 | ItemId | 0 | 157 | int[] | 292 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 553 | shopproductlist | 289 | raid_season_1_package_4 | ItemId | 1 | 150 | int[] | 292 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 554 | shopproductlist | 289 | raid_season_1_package_4 | ItemId | 2 | 100 | int[] | 292 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 555 | shopproductlist | 290 | raid_season_1_ad | ItemId | 0 | 155 | int[] | 293 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 556 | shopproductlist | 291 | stageClearPackage_17 | ItemId | 0 | 101 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 557 | shopproductlist | 291 | stageClearPackage_17 | ItemId | 1 | 100 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 558 | shopproductlist | 291 | stageClearPackage_17 | ItemId | 2 | 125 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 559 | shopproductlist | 291 | stageClearPackage_17 | ItemId | 3 | 942 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 560 | shopproductlist | 292 | raid_Pass_premium | ItemId | 0 | 804 | int[] | 295 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 561 | shopproductlist | 293 | raid_Pass_premium_plus | ItemId | 0 | 805 | int[] | 296 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 562 | shopproductlist | 294 | newbie_Pass_premium | ItemId | 0 | 806 | int[] | 297 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 563 | shopproductlist | 295 | newbie_package_2026_1 | ItemId | 0 | 100 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 564 | shopproductlist | 295 | newbie_package_2026_1 | ItemId | 1 | 101 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 565 | shopproductlist | 295 | newbie_package_2026_1 | ItemId | 2 | 940 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 566 | shopproductlist | 295 | newbie_package_2026_1 | ItemId | 3 | 204 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 567 | shopproductlist | 296 | newbie_package_2026_2 | ItemId | 0 | 100 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 568 | shopproductlist | 296 | newbie_package_2026_2 | ItemId | 1 | 101 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 569 | shopproductlist | 296 | newbie_package_2026_2 | ItemId | 2 | 941 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 570 | shopproductlist | 296 | newbie_package_2026_2 | ItemId | 3 | 401 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 571 | shopproductlist | 297 | newbie_package_2026_3 | ItemId | 0 | 100 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 572 | shopproductlist | 297 | newbie_package_2026_3 | ItemId | 1 | 101 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 573 | shopproductlist | 297 | newbie_package_2026_3 | ItemId | 2 | 941 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 574 | shopproductlist | 297 | newbie_package_2026_3 | ItemId | 3 | 142 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 575 | shopproductlist | 298 | deoksoon_princess_Pass_premium | ItemId | 0 | 807 | int[] | 301 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 576 | shopproductlist | 299 | this_time_help_package | ItemId | 0 | 100 | int[] | 302 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 577 | shopproductlist | 299 | this_time_help_package | ItemId | 1 | 142 | int[] | 302 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 578 | shopproductlist | 299 | this_time_help_package | ItemId | 2 | 125 | int[] | 302 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 579 | shopproductlist | 300 | shop_blue_tile_pack_1 | ItemId | 0 | 3101 | int[] | 303 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 580 | shopproductlist | 301 | shop_blue_tile_pack_2 | ItemId | 0 | 3101 | int[] | 304 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 581 | shopproductlist | 302 | shop_green_tile_pack_10 | ItemId | 0 | 3103 | int[] | 305 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 582 | shopproductlist | 303 | shop_purple_tile_pack_5 | ItemId | 0 | 3104 | int[] | 306 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 583 | shopproductlist | 304 | shop_red_tile_pack_3 | ItemId | 0 | 3105 | int[] | 307 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 584 | shopproductlist | 305 | newbie_Pass_premiumV2 | ItemId | 0 | 808 | int[] | 308 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 585 | shopproductlist | 306 | stageClearPackagePlus_1 | ItemId | 0 | 101 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 586 | shopproductlist | 306 | stageClearPackagePlus_1 | ItemId | 1 | 100 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 587 | shopproductlist | 306 | stageClearPackagePlus_1 | ItemId | 2 | 940 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 588 | shopproductlist | 306 | stageClearPackagePlus_1 | ItemId | 3 | 941 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 589 | shopproductlist | 307 | stageClearPackagePlus_2 | ItemId | 0 | 101 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 590 | shopproductlist | 307 | stageClearPackagePlus_2 | ItemId | 1 | 100 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 591 | shopproductlist | 307 | stageClearPackagePlus_2 | ItemId | 2 | 130 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 592 | shopproductlist | 307 | stageClearPackagePlus_2 | ItemId | 3 | 940 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 593 | shopproductlist | 308 | stageClearPackagePlus_3 | ItemId | 0 | 101 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 594 | shopproductlist | 308 | stageClearPackagePlus_3 | ItemId | 1 | 100 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 595 | shopproductlist | 308 | stageClearPackagePlus_3 | ItemId | 2 | 124 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 596 | shopproductlist | 308 | stageClearPackagePlus_3 | ItemId | 3 | 940 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 597 | shopproductlist | 309 | stageClearPackagePlus_4 | ItemId | 0 | 101 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 598 | shopproductlist | 309 | stageClearPackagePlus_4 | ItemId | 1 | 125 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 599 | shopproductlist | 309 | stageClearPackagePlus_4 | ItemId | 2 | 940 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 600 | shopproductlist | 309 | stageClearPackagePlus_4 | ItemId | 3 | 941 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 601 | shopproductlist | 310 | stageClearPackagePlus_5 | ItemId | 0 | 142 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 602 | shopproductlist | 310 | stageClearPackagePlus_5 | ItemId | 1 | 100 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 603 | shopproductlist | 310 | stageClearPackagePlus_5 | ItemId | 2 | 130 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 604 | shopproductlist | 310 | stageClearPackagePlus_5 | ItemId | 3 | 941 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 605 | shopproductlist | 311 | stageClearPackagePlus_6 | ItemId | 0 | 101 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 606 | shopproductlist | 311 | stageClearPackagePlus_6 | ItemId | 1 | 100 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 607 | shopproductlist | 311 | stageClearPackagePlus_6 | ItemId | 2 | 125 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 608 | shopproductlist | 311 | stageClearPackagePlus_6 | ItemId | 3 | 941 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 609 | shopproductlist | 312 | stageClearPackagePlus_7 | ItemId | 0 | 101 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 610 | shopproductlist | 312 | stageClearPackagePlus_7 | ItemId | 1 | 100 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 611 | shopproductlist | 312 | stageClearPackagePlus_7 | ItemId | 2 | 142 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 612 | shopproductlist | 312 | stageClearPackagePlus_7 | ItemId | 3 | 941 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 613 | shopproductlist | 313 | stageClearPackagePlus_8 | ItemId | 0 | 101 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 614 | shopproductlist | 313 | stageClearPackagePlus_8 | ItemId | 1 | 100 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 615 | shopproductlist | 313 | stageClearPackagePlus_8 | ItemId | 2 | 130 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 616 | shopproductlist | 313 | stageClearPackagePlus_8 | ItemId | 3 | 941 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 617 | shopproductlist | 314 | stageClearPackagePlus_9 | ItemId | 0 | 142 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 618 | shopproductlist | 314 | stageClearPackagePlus_9 | ItemId | 1 | 100 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 619 | shopproductlist | 314 | stageClearPackagePlus_9 | ItemId | 2 | 124 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 620 | shopproductlist | 314 | stageClearPackagePlus_9 | ItemId | 3 | 941 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 621 | shopproductlist | 315 | stageClearPackagePlus_10 | ItemId | 0 | 101 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 622 | shopproductlist | 315 | stageClearPackagePlus_10 | ItemId | 1 | 100 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 623 | shopproductlist | 315 | stageClearPackagePlus_10 | ItemId | 2 | 125 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 624 | shopproductlist | 315 | stageClearPackagePlus_10 | ItemId | 3 | 941 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 625 | shopproductlist | 316 | stageClearPackagePlus_11 | ItemId | 0 | 142 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 626 | shopproductlist | 316 | stageClearPackagePlus_11 | ItemId | 1 | 100 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 627 | shopproductlist | 316 | stageClearPackagePlus_11 | ItemId | 2 | 130 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 628 | shopproductlist | 316 | stageClearPackagePlus_11 | ItemId | 3 | 941 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 629 | shopproductlist | 317 | stageClearPackagePlus_12 | ItemId | 0 | 101 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 630 | shopproductlist | 317 | stageClearPackagePlus_12 | ItemId | 1 | 100 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 631 | shopproductlist | 317 | stageClearPackagePlus_12 | ItemId | 2 | 125 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 632 | shopproductlist | 317 | stageClearPackagePlus_12 | ItemId | 3 | 941 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 633 | shopproductlist | 318 | stageClearPackagePlus_13 | ItemId | 0 | 101 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 634 | shopproductlist | 318 | stageClearPackagePlus_13 | ItemId | 1 | 100 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 635 | shopproductlist | 318 | stageClearPackagePlus_13 | ItemId | 2 | 941 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 636 | shopproductlist | 318 | stageClearPackagePlus_13 | ItemId | 3 | 942 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 637 | shopproductlist | 319 | stageClearPackagePlus_14 | ItemId | 0 | 101 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 638 | shopproductlist | 319 | stageClearPackagePlus_14 | ItemId | 1 | 100 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 639 | shopproductlist | 319 | stageClearPackagePlus_14 | ItemId | 2 | 130 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 640 | shopproductlist | 319 | stageClearPackagePlus_14 | ItemId | 3 | 942 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 641 | shopproductlist | 320 | stageClearPackagePlus_15 | ItemId | 0 | 101 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 642 | shopproductlist | 320 | stageClearPackagePlus_15 | ItemId | 1 | 100 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 643 | shopproductlist | 320 | stageClearPackagePlus_15 | ItemId | 2 | 125 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 644 | shopproductlist | 320 | stageClearPackagePlus_15 | ItemId | 3 | 942 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 645 | shopproductlist | 321 | stageClearPackagePlus_16 | ItemId | 0 | 101 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 646 | shopproductlist | 321 | stageClearPackagePlus_16 | ItemId | 1 | 100 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 647 | shopproductlist | 321 | stageClearPackagePlus_16 | ItemId | 2 | 142 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 648 | shopproductlist | 321 | stageClearPackagePlus_16 | ItemId | 3 | 942 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 649 | shopproductlist | 322 | stageClearPackagePlus_17 | ItemId | 0 | 101 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 650 | shopproductlist | 322 | stageClearPackagePlus_17 | ItemId | 1 | 100 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 651 | shopproductlist | 322 | stageClearPackagePlus_17 | ItemId | 2 | 125 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 652 | shopproductlist | 322 | stageClearPackagePlus_17 | ItemId | 3 | 942 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 653 | shopproductlist | 323 | stageClearPackagePlus_18 | ItemId | 0 | 101 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 654 | shopproductlist | 323 | stageClearPackagePlus_18 | ItemId | 1 | 142 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 655 | shopproductlist | 323 | stageClearPackagePlus_18 | ItemId | 2 | 941 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 656 | shopproductlist | 323 | stageClearPackagePlus_18 | ItemId | 3 | 942 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 657 | shopproductlist | 324 | dopamine_subscription | ItemId | 0 | 942 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 658 | shopproductlist | 324 | dopamine_subscription | ItemId | 1 | 203 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 659 | shopproductlist | 324 | dopamine_subscription | ItemId | 2 | 162 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 660 | shopproductlist | 324 | dopamine_subscription | ItemId | 3 | 812 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 661 | shopproductlist | 325 | daily_relic_package_plus | ItemId | 0 | 112 | int[] | 328 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 662 | shopproductlist | 325 | daily_relic_package_plus | ItemId | 1 | 401 | int[] | 328 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 663 | shopproductlist | 325 | daily_relic_package_plus | ItemId | 2 | 100 | int[] | 328 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 664 | shopproductlist | 326 | daily_equipment_package_plus | ItemId | 0 | 124 | int[] | 329 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 665 | shopproductlist | 326 | daily_equipment_package_plus | ItemId | 1 | 130 | int[] | 329 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 666 | shopproductlist | 326 | daily_equipment_package_plus | ItemId | 2 | 100 | int[] | 329 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 667 | shopproductlist | 327 | daily_destiny_package_plus | ItemId | 0 | 142 | int[] | 330 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 668 | shopproductlist | 327 | daily_destiny_package_plus | ItemId | 1 | 100 | int[] | 330 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 669 | shopproductlist | 328 | weekly_relic_package_plus | ItemId | 0 | 112 | int[] | 331 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 670 | shopproductlist | 328 | weekly_relic_package_plus | ItemId | 1 | 402 | int[] | 331 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 671 | shopproductlist | 328 | weekly_relic_package_plus | ItemId | 2 | 100 | int[] | 331 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 672 | shopproductlist | 329 | weekly_equipment_package_plus | ItemId | 0 | 124 | int[] | 332 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 673 | shopproductlist | 329 | weekly_equipment_package_plus | ItemId | 1 | 130 | int[] | 332 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 674 | shopproductlist | 329 | weekly_equipment_package_plus | ItemId | 2 | 100 | int[] | 332 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 675 | shopproductlist | 330 | weekly_destiny_package_plus | ItemId | 0 | 142 | int[] | 333 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 676 | shopproductlist | 330 | weekly_destiny_package_plus | ItemId | 1 | 100 | int[] | 333 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 677 | shopproductlist | 331 | monthly_relic_package_plus | ItemId | 0 | 403 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 678 | shopproductlist | 331 | monthly_relic_package_plus | ItemId | 1 | 125 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 679 | shopproductlist | 331 | monthly_relic_package_plus | ItemId | 2 | 101 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 680 | shopproductlist | 331 | monthly_relic_package_plus | ItemId | 3 | 100 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 681 | shopproductlist | 332 | monthly_equipment_package_plus | ItemId | 0 | 941 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 682 | shopproductlist | 332 | monthly_equipment_package_plus | ItemId | 1 | 130 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 683 | shopproductlist | 332 | monthly_equipment_package_plus | ItemId | 2 | 124 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 684 | shopproductlist | 332 | monthly_equipment_package_plus | ItemId | 3 | 100 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 685 | shopproductlist | 333 | monthly_tile_package_plus | ItemId | 0 | 3106 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 686 | shopproductlist | 333 | monthly_tile_package_plus | ItemId | 1 | 3104 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 687 | shopproductlist | 333 | monthly_tile_package_plus | ItemId | 2 | 3107 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 688 | shopproductlist | 333 | monthly_tile_package_plus | ItemId | 3 | 101 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 689 | shopproductlist | 334 | monthly_destiny_package_plus | ItemId | 0 | 142 | int[] | 337 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 690 | shopproductlist | 334 | monthly_destiny_package_plus | ItemId | 1 | 101 | int[] | 337 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 691 | shopproductlist | 334 | monthly_destiny_package_plus | ItemId | 2 | 100 | int[] | 337 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 692 | shopproductlist | 335 | monthly_all_package_plus | ItemId | 0 | 942 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 693 | shopproductlist | 335 | monthly_all_package_plus | ItemId | 1 | 3107 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 694 | shopproductlist | 335 | monthly_all_package_plus | ItemId | 2 | 142 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 695 | shopproductlist | 335 | monthly_all_package_plus | ItemId | 3 | 100 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 696 | shopproductlist | 336 | stageClearPackagePlus_19 | ItemId | 0 | 101 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 697 | shopproductlist | 336 | stageClearPackagePlus_19 | ItemId | 1 | 142 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 698 | shopproductlist | 336 | stageClearPackagePlus_19 | ItemId | 2 | 130 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 699 | shopproductlist | 336 | stageClearPackagePlus_19 | ItemId | 3 | 942 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 700 | shopproductlist | 337 | fluffy_relay_package_1 | ItemId | 0 | 20011 | int[] | 340 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 701 | shopproductlist | 338 | fluffy_relay_package_2 | ItemId | 0 | 20011 | int[] | 341 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 702 | shopproductlist | 339 | fluffy_relay_package_3 | ItemId | 0 | 20011 | int[] | 342 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 703 | shopproductlist | 340 | fluffy_relay_package_4 | ItemId | 0 | 20011 | int[] | 343 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 704 | shopproductlist | 341 | fluffy_relay_package_5 | ItemId | 0 | 20011 | int[] | 344 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 705 | shopproductlist | 342 | raid_season_6_package_1 | ItemId | 0 | 157 | int[] | 345 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 706 | shopproductlist | 342 | raid_season_6_package_1 | ItemId | 1 | 155 | int[] | 345 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 707 | shopproductlist | 343 | raid_season_6_package_2 | ItemId | 0 | 157 | int[] | 346 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 708 | shopproductlist | 343 | raid_season_6_package_2 | ItemId | 1 | 20011 | int[] | 346 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 709 | shopproductlist | 343 | raid_season_6_package_2 | ItemId | 2 | 155 | int[] | 346 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 710 | shopproductlist | 344 | raid_season_6_package_3 | ItemId | 0 | 157 | int[] | 347 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 711 | shopproductlist | 344 | raid_season_6_package_3 | ItemId | 1 | 20011 | int[] | 347 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 712 | shopproductlist | 344 | raid_season_6_package_3 | ItemId | 2 | 100 | int[] | 347 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 713 | shopproductlist | 345 | raid_season_6_package_4 | ItemId | 0 | 157 | int[] | 348 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 714 | shopproductlist | 345 | raid_season_6_package_4 | ItemId | 1 | 20011 | int[] | 348 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 715 | shopproductlist | 345 | raid_season_6_package_4 | ItemId | 2 | 100 | int[] | 348 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 716 | shopproductlist | 346 | d3_relay_package_1 | ItemId | 0 | 203 | int[] | 349 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 717 | shopproductlist | 347 | d3_relay_package_2 | ItemId | 0 | 941 | int[] | 350 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 718 | shopproductlist | 348 | d3_relay_package_3 | ItemId | 0 | 942 | int[] | 351 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 719 | shopproductlist | 349 | stageClearPackagePlus_5_1 | ItemId | 0 | 142 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 720 | shopproductlist | 349 | stageClearPackagePlus_5_1 | ItemId | 1 | 101 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 721 | shopproductlist | 349 | stageClearPackagePlus_5_1 | ItemId | 2 | 124 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 722 | shopproductlist | 349 | stageClearPackagePlus_5_1 | ItemId | 3 | 941 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 723 | shopproductlist | 350 | stageClearPackagePlus_5_2 | ItemId | 0 | 142 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 724 | shopproductlist | 350 | stageClearPackagePlus_5_2 | ItemId | 1 | 100 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 725 | shopproductlist | 350 | stageClearPackagePlus_5_2 | ItemId | 2 | 130 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 726 | shopproductlist | 350 | stageClearPackagePlus_5_2 | ItemId | 3 | 941 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 727 | shopproductlist | 351 | stageClearPackagePlus_20 | ItemId | 0 | 100 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 728 | shopproductlist | 351 | stageClearPackagePlus_20 | ItemId | 1 | 142 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 729 | shopproductlist | 351 | stageClearPackagePlus_20 | ItemId | 2 | 124 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 730 | shopproductlist | 351 | stageClearPackagePlus_20 | ItemId | 3 | 942 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 731 | shopproductlist | 352 | mount_product_ad | ItemId | 0 | 167 | int[] | 355 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 732 | shopproductlist | 352 | mount_product_ad | ItemId | 1 | 101 | int[] | 355 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 733 | shopproductlist | 353 | mount_product_package_1 | ItemId | 0 | 167 | int[] | 356 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 734 | shopproductlist | 353 | mount_product_package_1 | ItemId | 1 | 101 | int[] | 356 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 735 | shopproductlist | 354 | mount_product_package_2 | ItemId | 0 | 167 | int[] | 357 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 736 | shopproductlist | 354 | mount_product_package_2 | ItemId | 1 | 101 | int[] | 357 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 737 | shopproductlist | 355 | mount_product_package_3 | ItemId | 0 | 167 | int[] | 358 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 738 | shopproductlist | 355 | mount_product_package_3 | ItemId | 1 | 101 | int[] | 358 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 739 | shopproductlist | 356 | mount_product_package_4 | ItemId | 0 | 167 | int[] | 359 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 740 | shopproductlist | 356 | mount_product_package_4 | ItemId | 1 | 101 | int[] | 359 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 741 | shopproductlist | 357 | mount_product_package_5 | ItemId | 0 | 167 | int[] | 360 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 742 | shopproductlist | 357 | mount_product_package_5 | ItemId | 1 | 101 | int[] | 360 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 743 | shopproductlist | 358 | mount_product_package_6 | ItemId | 0 | 167 | int[] | 361 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 744 | shopproductlist | 358 | mount_product_package_6 | ItemId | 1 | 101 | int[] | 361 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 745 | shopproductlist | 359 | mount_Pass_premium | ItemId | 0 | 809 | int[] | 362 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 746 | shopproductlist | 360 | mount_product_epic_cash_01 | ItemId | 0 | 110001 | int[] | 363 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 747 | shopproductlist | 361 | summer2026_ad | ItemId | 0 | 166 | int[] | 364 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 748 | shopproductlist | 362 | summer2026_diaProduct | ItemId | 0 | 166 | int[] | 365 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 749 | shopproductlist | 363 | summer2026_package_1 | ItemId | 0 | 166 | int[] | 366 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 750 | shopproductlist | 364 | summer2026_package_2 | ItemId | 0 | 166 | int[] | 367 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 751 | shopproductlist | 364 | summer2026_package_2 | ItemId | 1 | 101 | int[] | 367 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 752 | shopproductlist | 365 | summer2026_package_3 | ItemId | 0 | 166 | int[] | 368 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 753 | shopproductlist | 365 | summer2026_package_3 | ItemId | 1 | 101 | int[] | 368 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 754 | shopproductlist | 366 | summer2026_package_4 | ItemId | 0 | 166 | int[] | 369 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 755 | shopproductlist | 366 | summer2026_package_4 | ItemId | 1 | 101 | int[] | 369 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 756 | shopproductlist | 367 | summer2026_package_5 | ItemId | 0 | 166 | int[] | 370 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 757 | shopproductlist | 367 | summer2026_package_5 | ItemId | 1 | 101 | int[] | 370 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 758 | shopproductlist | 368 | summer2026_package_6 | ItemId | 0 | 166 | int[] | 371 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 759 | shopproductlist | 368 | summer2026_package_6 | ItemId | 1 | 101 | int[] | 371 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 760 | shopproductlist | 369 | summer2026_coin_package | ItemId | 0 | 137 | int[] | 372 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 761 | shopproductlist | 369 | summer2026_coin_package | ItemId | 1 | 80008 | int[] | 372 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 762 | shopproductlist | 370 | summer2026_Pass_premium | ItemId | 0 | 810 | int[] | 373 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 763 | shopproductlist | 370 | summer2026_Pass_premium | ItemId | 1 | 101 | int[] | 373 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 764 | shopproductlist | 371 | summer2026_Pass_premium_plus | ItemId | 0 | 810 | int[] | 374 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 765 | shopproductlist | 371 | summer2026_Pass_premium_plus | ItemId | 1 | 811 | int[] | 374 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 766 | shopproductlist | 371 | summer2026_Pass_premium_plus | ItemId | 2 | 101 | int[] | 374 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 767 | shopproductlist | 372 | summer2026_Pass_plus_upgrade | ItemId | 0 | 811 | int[] | 375 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 768 | shopproductlist | 373 | summer2026_Lobby_package_1 | ItemId | 0 | 170 | int[] | 376 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 769 | shopproductlist | 373 | summer2026_Lobby_package_1 | ItemId | 1 | 101 | int[] | 376 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 770 | shopproductlist | 373 | summer2026_Lobby_package_1 | ItemId | 2 | 100 | int[] | 376 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 771 | shopproductlist | 374 | summer2026_Lobby_package_2 | ItemId | 0 | 170 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 772 | shopproductlist | 374 | summer2026_Lobby_package_2 | ItemId | 1 | 101 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 773 | shopproductlist | 374 | summer2026_Lobby_package_2 | ItemId | 2 | 100 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 774 | shopproductlist | 374 | summer2026_Lobby_package_2 | ItemId | 3 | 204 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 775 | shopproductlist | 375 | summer2026_Lobby_package_3 | ItemId | 0 | 170 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 776 | shopproductlist | 375 | summer2026_Lobby_package_3 | ItemId | 1 | 125 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 777 | shopproductlist | 375 | summer2026_Lobby_package_3 | ItemId | 2 | 101 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 778 | shopproductlist | 375 | summer2026_Lobby_package_3 | ItemId | 3 | 204 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 779 | shopproductlist | 376 | summer2026_relay_package_1 | ItemId | 0 | 100 | int[] | 379 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 780 | shopproductlist | 377 | summer2026_relay_package_2 | ItemId | 0 | 101 | int[] | 380 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 781 | shopproductlist | 378 | summer2026_relay_package_3 | ItemId | 0 | 101 | int[] | 381 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 782 | shopproductlist | 379 | mount_product_epic_cash_02 | ItemId | 0 | 110004 | int[] | 382 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 783 | shopproductlist | 380 | stageClearPackagePlus_21 | ItemId | 0 | 101 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 784 | shopproductlist | 380 | stageClearPackagePlus_21 | ItemId | 1 | 130 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 785 | shopproductlist | 380 | stageClearPackagePlus_21 | ItemId | 2 | 3108 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 786 | shopproductlist | 380 | stageClearPackagePlus_21 | ItemId | 3 | 942 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 787 | shopproductlist | 381 | stageClearPackagePlus_22 | ItemId | 0 | 100 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 788 | shopproductlist | 381 | stageClearPackagePlus_22 | ItemId | 1 | 101 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 789 | shopproductlist | 381 | stageClearPackagePlus_22 | ItemId | 2 | 204 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 790 | shopproductlist | 381 | stageClearPackagePlus_22 | ItemId | 3 | 942 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 791 | shopproductlist | 382 | stageClearPackagePlus_24 | ItemId | 0 | 142 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 792 | shopproductlist | 382 | stageClearPackagePlus_24 | ItemId | 1 | 130 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 793 | shopproductlist | 382 | stageClearPackagePlus_24 | ItemId | 2 | 124 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 794 | shopproductlist | 382 | stageClearPackagePlus_24 | ItemId | 3 | 3108 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 795 | shopproductlist | 383 | stageClearPackagePlus_25 | ItemId | 0 | 101 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 796 | shopproductlist | 383 | stageClearPackagePlus_25 | ItemId | 1 | 142 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 797 | shopproductlist | 383 | stageClearPackagePlus_25 | ItemId | 2 | 125 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 798 | shopproductlist | 383 | stageClearPackagePlus_25 | ItemId | 3 | 942 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 799 | shopproductlist | 384 | stageClearPackagePlus_27 | ItemId | 0 | 101 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 800 | shopproductlist | 384 | stageClearPackagePlus_27 | ItemId | 1 | 100 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 801 | shopproductlist | 384 | stageClearPackagePlus_27 | ItemId | 2 | 130 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 802 | shopproductlist | 384 | stageClearPackagePlus_27 | ItemId | 3 | 3108 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 803 | shopproductlist | 385 | stageClearPackagePlus_28 | ItemId | 0 | 101 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 804 | shopproductlist | 385 | stageClearPackagePlus_28 | ItemId | 1 | 142 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 805 | shopproductlist | 385 | stageClearPackagePlus_28 | ItemId | 2 | 125 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 806 | shopproductlist | 385 | stageClearPackagePlus_28 | ItemId | 3 | 942 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 807 | shopproductlist | 386 | equipRushEvent_package_0 | ItemId | 0 | 940 | int[] | 389 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 808 | shopproductlist | 387 | equipRushEvent_package_1 | ItemId | 0 | 941 | int[] | 390 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 809 | shopproductlist | 387 | equipRushEvent_package_1 | ItemId | 1 | 942 | int[] | 390 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 810 | shopproductlist | 387 | equipRushEvent_package_1 | ItemId | 2 | 101 | int[] | 390 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 811 | shopproductlist | 388 | equipRushEvent_package_2 | ItemId | 0 | 941 | int[] | 391 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 812 | shopproductlist | 388 | equipRushEvent_package_2 | ItemId | 1 | 942 | int[] | 391 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 813 | shopproductlist | 388 | equipRushEvent_package_2 | ItemId | 2 | 101 | int[] | 391 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 814 | shopproductlist | 389 | equipRushEvent_package_3 | ItemId | 0 | 941 | int[] | 392 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 815 | shopproductlist | 389 | equipRushEvent_package_3 | ItemId | 1 | 942 | int[] | 392 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 816 | shopproductlist | 389 | equipRushEvent_package_3 | ItemId | 2 | 101 | int[] | 392 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 817 | shopproductlist | 390 | equipRushEvent_package_4 | ItemId | 0 | 941 | int[] | 393 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 818 | shopproductlist | 390 | equipRushEvent_package_4 | ItemId | 1 | 942 | int[] | 393 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 819 | shopproductlist | 390 | equipRushEvent_package_4 | ItemId | 2 | 101 | int[] | 393 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 820 | shopproductlist | 391 | equipRushEvent_package_5 | ItemId | 0 | 941 | int[] | 394 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 821 | shopproductlist | 391 | equipRushEvent_package_5 | ItemId | 1 | 942 | int[] | 394 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 822 | shopproductlist | 391 | equipRushEvent_package_5 | ItemId | 2 | 101 | int[] | 394 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 823 | shopproductlist | 392 | petRushEvent_package_0 | ItemId | 0 | 204 | int[] | 395 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 824 | shopproductlist | 393 | petRushEvent_package_1 | ItemId | 0 | 204 | int[] | 396 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 825 | shopproductlist | 393 | petRushEvent_package_1 | ItemId | 1 | 101 | int[] | 396 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 826 | shopproductlist | 394 | petRushEvent_package_2 | ItemId | 0 | 204 | int[] | 397 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 827 | shopproductlist | 394 | petRushEvent_package_2 | ItemId | 1 | 101 | int[] | 397 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 828 | shopproductlist | 395 | petRushEvent_package_3 | ItemId | 0 | 204 | int[] | 398 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 829 | shopproductlist | 395 | petRushEvent_package_3 | ItemId | 1 | 101 | int[] | 398 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 830 | shopproductlist | 396 | petRushEvent_package_4 | ItemId | 0 | 204 | int[] | 399 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 831 | shopproductlist | 396 | petRushEvent_package_4 | ItemId | 1 | 101 | int[] | 399 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 832 | shopproductlist | 397 | petRushEvent_package_5 | ItemId | 0 | 204 | int[] | 400 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 833 | shopproductlist | 397 | petRushEvent_package_5 | ItemId | 1 | 101 | int[] | 400 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 834 | shopproductlist | 1 | gold_0 | ItemValue | 0 | 3500 | int[] | 4 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 835 | shopproductlist | 2 | gold_1 | ItemValue | 0 | 13000 | int[] | 5 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 836 | shopproductlist | 3 | gold_2 | ItemValue | 0 | 55000 | int[] | 6 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 837 | shopproductlist | 4 | dia_0 | ItemValue | 0 | 10 | int[] | 7 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 838 | shopproductlist | 5 | dia_1 | ItemValue | 0 | 140 | int[] | 8 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 839 | shopproductlist | 6 | dia_2 | ItemValue | 0 | 330 | int[] | 9 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 840 | shopproductlist | 7 | piece_0 | ItemValue | 0 | 10 | int[] | 10 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 841 | shopproductlist | 8 | piece_1 | ItemValue | 0 | 30 | int[] | 11 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 842 | shopproductlist | 9 | piece_2 | ItemValue | 0 | 50 | int[] | 12 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 843 | shopproductlist | 10 | petstone_0 | ItemValue | 0 | 10 | int[] | 13 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 844 | shopproductlist | 11 | petstone_1 | ItemValue | 0 | 50 | int[] | 14 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 845 | shopproductlist | 12 | petstone_2 | ItemValue | 0 | 100 | int[] | 15 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 846 | shopproductlist | 13 | dice_package_1 | ItemValue | 0 | 200 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 847 | shopproductlist | 13 | dice_package_1 | ItemValue | 1 | 1000 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 848 | shopproductlist | 13 | dice_package_1 | ItemValue | 2 | 30 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 849 | shopproductlist | 13 | dice_package_1 | ItemValue | 3 | 30 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 850 | shopproductlist | 13 | dice_package_1 | ItemValue | 4 | 30 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 851 | shopproductlist | 14 | evasion_strongenemy_0 | ItemValue | 0 | 1 | int[] | 17 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 852 | shopproductlist | 15 | evasion_jail_0 | ItemValue | 0 | 1 | int[] | 18 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 853 | shopproductlist | 16 | goodtile_0 | ItemValue | 0 | 1 | int[] | 19 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 854 | shopproductlist | 17 | energy_0 | ItemValue | 0 | 5 | int[] | 20 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 855 | shopproductlist | 18 | energy_1 | ItemValue | 0 | 15 | int[] | 21 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 856 | shopproductlist | 19 | energy_2 | ItemValue | 0 | 50 | int[] | 22 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 857 | shopproductlist | 20 | vip_package | ItemValue | 0 | 1 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 858 | shopproductlist | 20 | vip_package | ItemValue | 1 | 1 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 859 | shopproductlist | 20 | vip_package | ItemValue | 2 | 1 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 860 | shopproductlist | 20 | vip_package | ItemValue | 3 | 1 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 861 | shopproductlist | 20 | vip_package | ItemValue | 4 | 700 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 862 | shopproductlist | 20 | vip_package | ItemValue | 5 | 1 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 863 | shopproductlist | 21 | newbie_package_1 | ItemValue | 0 | 20000 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 864 | shopproductlist | 21 | newbie_package_1 | ItemValue | 1 | 50 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 865 | shopproductlist | 21 | newbie_package_1 | ItemValue | 2 | 3 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 866 | shopproductlist | 21 | newbie_package_1 | ItemValue | 3 | 3 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 867 | shopproductlist | 21 | newbie_package_1 | ItemValue | 4 | 3 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 868 | shopproductlist | 22 | newbie_package_2 | ItemValue | 0 | 50000 | int[] | 25 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 869 | shopproductlist | 22 | newbie_package_2 | ItemValue | 1 | 200 | int[] | 25 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 870 | shopproductlist | 23 | newbie_package_3 | ItemValue | 0 | 100000 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 871 | shopproductlist | 23 | newbie_package_3 | ItemValue | 1 | 400 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 872 | shopproductlist | 23 | newbie_package_3 | ItemValue | 2 | 10 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 873 | shopproductlist | 23 | newbie_package_3 | ItemValue | 3 | 10 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 874 | shopproductlist | 23 | newbie_package_3 | ItemValue | 4 | 10 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 875 | shopproductlist | 24 | pet_rotation_package_pet01 | ItemValue | 0 | 6 | int[] | 27 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 876 | shopproductlist | 24 | pet_rotation_package_pet01 | ItemValue | 1 | 44000 | int[] | 27 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 877 | shopproductlist | 25 | pet_rotation_package_pet02 | ItemValue | 0 | 6 | int[] | 28 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 878 | shopproductlist | 25 | pet_rotation_package_pet02 | ItemValue | 1 | 44000 | int[] | 28 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 879 | shopproductlist | 26 | pet_rotation_package_pet03 | ItemValue | 0 | 6 | int[] | 29 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 880 | shopproductlist | 26 | pet_rotation_package_pet03 | ItemValue | 1 | 44000 | int[] | 29 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 881 | shopproductlist | 27 | pet_rotation_package_pet04 | ItemValue | 0 | 6 | int[] | 30 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 882 | shopproductlist | 27 | pet_rotation_package_pet04 | ItemValue | 1 | 44000 | int[] | 30 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 883 | shopproductlist | 28 | pet_rotation_package_pet05 | ItemValue | 0 | 6 | int[] | 31 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 884 | shopproductlist | 28 | pet_rotation_package_pet05 | ItemValue | 1 | 44000 | int[] | 31 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 885 | shopproductlist | 29 | pet_rotation_package_pet06 | ItemValue | 0 | 6 | int[] | 32 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 886 | shopproductlist | 29 | pet_rotation_package_pet06 | ItemValue | 1 | 44000 | int[] | 32 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 887 | shopproductlist | 30 | pet_rotation_package_pet07 | ItemValue | 0 | 6 | int[] | 33 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 888 | shopproductlist | 30 | pet_rotation_package_pet07 | ItemValue | 1 | 44000 | int[] | 33 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 889 | shopproductlist | 31 | pet_rotation_package_pet08 | ItemValue | 0 | 6 | int[] | 34 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 890 | shopproductlist | 31 | pet_rotation_package_pet08 | ItemValue | 1 | 44000 | int[] | 34 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 891 | shopproductlist | 32 | pet_rotation_package_pet09 | ItemValue | 0 | 6 | int[] | 35 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 892 | shopproductlist | 32 | pet_rotation_package_pet09 | ItemValue | 1 | 44000 | int[] | 35 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 893 | shopproductlist | 33 | pet_rotation_package_pet10 | ItemValue | 0 | 6 | int[] | 36 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 894 | shopproductlist | 33 | pet_rotation_package_pet10 | ItemValue | 1 | 44000 | int[] | 36 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 895 | shopproductlist | 34 | pet_levelup_package_pet01 | ItemValue | 0 | 71 | int[] | 37 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 896 | shopproductlist | 34 | pet_levelup_package_pet01 | ItemValue | 1 | 110000 | int[] | 37 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 897 | shopproductlist | 35 | pet_levelup_package_pet02 | ItemValue | 0 | 71 | int[] | 38 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 898 | shopproductlist | 35 | pet_levelup_package_pet02 | ItemValue | 1 | 110000 | int[] | 38 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 899 | shopproductlist | 36 | pet_levelup_package_pet03 | ItemValue | 0 | 71 | int[] | 39 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 900 | shopproductlist | 36 | pet_levelup_package_pet03 | ItemValue | 1 | 110000 | int[] | 39 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 901 | shopproductlist | 37 | pet_levelup_package_pet04 | ItemValue | 0 | 71 | int[] | 40 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 902 | shopproductlist | 37 | pet_levelup_package_pet04 | ItemValue | 1 | 110000 | int[] | 40 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 903 | shopproductlist | 38 | pet_levelup_package_pet05 | ItemValue | 0 | 71 | int[] | 41 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 904 | shopproductlist | 38 | pet_levelup_package_pet05 | ItemValue | 1 | 110000 | int[] | 41 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 905 | shopproductlist | 39 | pet_levelup_package_pet06 | ItemValue | 0 | 71 | int[] | 42 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 906 | shopproductlist | 39 | pet_levelup_package_pet06 | ItemValue | 1 | 110000 | int[] | 42 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 907 | shopproductlist | 40 | pet_levelup_package_pet07 | ItemValue | 0 | 71 | int[] | 43 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 908 | shopproductlist | 40 | pet_levelup_package_pet07 | ItemValue | 1 | 110000 | int[] | 43 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 909 | shopproductlist | 41 | pet_levelup_package_pet08 | ItemValue | 0 | 71 | int[] | 44 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 910 | shopproductlist | 41 | pet_levelup_package_pet08 | ItemValue | 1 | 110000 | int[] | 44 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 911 | shopproductlist | 42 | pet_levelup_package_pet09 | ItemValue | 0 | 71 | int[] | 45 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 912 | shopproductlist | 42 | pet_levelup_package_pet09 | ItemValue | 1 | 110000 | int[] | 45 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 913 | shopproductlist | 43 | pet_levelup_package_pet10 | ItemValue | 0 | 71 | int[] | 46 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 914 | shopproductlist | 43 | pet_levelup_package_pet10 | ItemValue | 1 | 110000 | int[] | 46 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 915 | shopproductlist | 44 | pet_levelup_package2_pet01 | ItemValue | 0 | 150 | int[] | 47 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 916 | shopproductlist | 44 | pet_levelup_package2_pet01 | ItemValue | 1 | 85000 | int[] | 47 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 917 | shopproductlist | 45 | pet_levelup_package2_pet02 | ItemValue | 0 | 150 | int[] | 48 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 918 | shopproductlist | 45 | pet_levelup_package2_pet02 | ItemValue | 1 | 85000 | int[] | 48 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 919 | shopproductlist | 46 | pet_levelup_package2_pet03 | ItemValue | 0 | 150 | int[] | 49 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 920 | shopproductlist | 46 | pet_levelup_package2_pet03 | ItemValue | 1 | 85000 | int[] | 49 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 921 | shopproductlist | 47 | pet_levelup_package2_pet04 | ItemValue | 0 | 150 | int[] | 50 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 922 | shopproductlist | 47 | pet_levelup_package2_pet04 | ItemValue | 1 | 85000 | int[] | 50 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 923 | shopproductlist | 48 | pet_levelup_package2_pet05 | ItemValue | 0 | 150 | int[] | 51 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 924 | shopproductlist | 48 | pet_levelup_package2_pet05 | ItemValue | 1 | 85000 | int[] | 51 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 925 | shopproductlist | 49 | pet_levelup_package2_pet06 | ItemValue | 0 | 150 | int[] | 52 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 926 | shopproductlist | 49 | pet_levelup_package2_pet06 | ItemValue | 1 | 85000 | int[] | 52 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 927 | shopproductlist | 50 | pet_levelup_package2_pet07 | ItemValue | 0 | 150 | int[] | 53 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 928 | shopproductlist | 50 | pet_levelup_package2_pet07 | ItemValue | 1 | 85000 | int[] | 53 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 929 | shopproductlist | 51 | pet_levelup_package2_pet08 | ItemValue | 0 | 150 | int[] | 54 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 930 | shopproductlist | 51 | pet_levelup_package2_pet08 | ItemValue | 1 | 85000 | int[] | 54 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 931 | shopproductlist | 52 | pet_levelup_package2_pet09 | ItemValue | 0 | 150 | int[] | 55 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 932 | shopproductlist | 52 | pet_levelup_package2_pet09 | ItemValue | 1 | 85000 | int[] | 55 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 933 | shopproductlist | 53 | pet_levelup_package2_pet10 | ItemValue | 0 | 150 | int[] | 56 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 934 | shopproductlist | 53 | pet_levelup_package2_pet10 | ItemValue | 1 | 85000 | int[] | 56 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 935 | shopproductlist | 54 | gold_package1 | ItemValue | 0 | 60000 | int[] | 57 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 936 | shopproductlist | 55 | gold_package2 | ItemValue | 0 | 150000 | int[] | 58 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 937 | shopproductlist | 56 | scroll_package_all | ItemValue | 0 | 100000 | int[] | 59 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 938 | shopproductlist | 56 | scroll_package_all | ItemValue | 1 | 200 | int[] | 59 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 939 | shopproductlist | 56 | scroll_package_all | ItemValue | 2 | 500 | int[] | 59 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 940 | shopproductlist | 57 | scroll_package_weapon | ItemValue | 0 | 50 | int[] | 60 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 941 | shopproductlist | 58 | scroll_package_helmet | ItemValue | 0 | 50 | int[] | 61 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 942 | shopproductlist | 59 | scroll_package_shield | ItemValue | 0 | 50 | int[] | 62 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 943 | shopproductlist | 60 | scroll_package_armor | ItemValue | 0 | 50 | int[] | 63 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 944 | shopproductlist | 61 | gold_free_0 | ItemValue | 0 | 3500 | int[] | 64 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 945 | shopproductlist | 62 | dia_free_0 | ItemValue | 0 | 10 | int[] | 65 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 946 | shopproductlist | 63 | start_gear_0 | ItemValue | 0 | 1 | int[] | 66 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 947 | shopproductlist | 64 | loop_point_0 | ItemValue | 0 | 1 | int[] | 67 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 948 | shopproductlist | 65 | goodtile_1 | ItemValue | 0 | 1 | int[] | 68 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 949 | shopproductlist | 66 | start_gear_1 | ItemValue | 0 | 1 | int[] | 69 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 950 | shopproductlist | 67 | loop_point_1 | ItemValue | 0 | 1 | int[] | 70 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 951 | shopproductlist | 68 | vip_package_2 | ItemValue | 0 | 1 | int[] | 71 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 952 | shopproductlist | 68 | vip_package_2 | ItemValue | 1 | 1 | int[] | 71 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 953 | shopproductlist | 68 | vip_package_2 | ItemValue | 2 | 1 | int[] | 71 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 954 | shopproductlist | 69 | pet_rotation_package_pet11 | ItemValue | 0 | 6 | int[] | 72 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 955 | shopproductlist | 69 | pet_rotation_package_pet11 | ItemValue | 1 | 44000 | int[] | 72 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 956 | shopproductlist | 70 | pet_rotation_package_pet12 | ItemValue | 0 | 6 | int[] | 73 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 957 | shopproductlist | 70 | pet_rotation_package_pet12 | ItemValue | 1 | 44000 | int[] | 73 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 958 | shopproductlist | 71 | pet_rotation_package_pet13 | ItemValue | 0 | 6 | int[] | 74 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 959 | shopproductlist | 71 | pet_rotation_package_pet13 | ItemValue | 1 | 44000 | int[] | 74 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 960 | shopproductlist | 72 | pet_rotation_package_pet14 | ItemValue | 0 | 6 | int[] | 75 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 961 | shopproductlist | 72 | pet_rotation_package_pet14 | ItemValue | 1 | 44000 | int[] | 75 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 962 | shopproductlist | 73 | pet_rotation_package_pet15 | ItemValue | 0 | 6 | int[] | 76 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 963 | shopproductlist | 73 | pet_rotation_package_pet15 | ItemValue | 1 | 44000 | int[] | 76 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 964 | shopproductlist | 74 | pet_levelup_package_pet11 | ItemValue | 0 | 71 | int[] | 77 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 965 | shopproductlist | 74 | pet_levelup_package_pet11 | ItemValue | 1 | 110000 | int[] | 77 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 966 | shopproductlist | 75 | pet_levelup_package_pet12 | ItemValue | 0 | 71 | int[] | 78 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 967 | shopproductlist | 75 | pet_levelup_package_pet12 | ItemValue | 1 | 110000 | int[] | 78 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 968 | shopproductlist | 76 | pet_levelup_package_pet13 | ItemValue | 0 | 71 | int[] | 79 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 969 | shopproductlist | 76 | pet_levelup_package_pet13 | ItemValue | 1 | 110000 | int[] | 79 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 970 | shopproductlist | 77 | pet_levelup_package_pet14 | ItemValue | 0 | 71 | int[] | 80 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 971 | shopproductlist | 77 | pet_levelup_package_pet14 | ItemValue | 1 | 110000 | int[] | 80 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 972 | shopproductlist | 78 | pet_levelup_package_pet15 | ItemValue | 0 | 71 | int[] | 81 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 973 | shopproductlist | 78 | pet_levelup_package_pet15 | ItemValue | 1 | 110000 | int[] | 81 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 974 | shopproductlist | 79 | pet_levelup_package3_pet01 | ItemValue | 0 | 24 | int[] | 82 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 975 | shopproductlist | 79 | pet_levelup_package3_pet01 | ItemValue | 1 | 65000 | int[] | 82 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 976 | shopproductlist | 80 | pet_levelup_package3_pet02 | ItemValue | 0 | 24 | int[] | 83 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 977 | shopproductlist | 80 | pet_levelup_package3_pet02 | ItemValue | 1 | 65000 | int[] | 83 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 978 | shopproductlist | 81 | pet_levelup_package3_pet03 | ItemValue | 0 | 24 | int[] | 84 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 979 | shopproductlist | 81 | pet_levelup_package3_pet03 | ItemValue | 1 | 65000 | int[] | 84 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 980 | shopproductlist | 82 | pet_levelup_package3_pet04 | ItemValue | 0 | 24 | int[] | 85 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 981 | shopproductlist | 82 | pet_levelup_package3_pet04 | ItemValue | 1 | 65000 | int[] | 85 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 982 | shopproductlist | 83 | pet_levelup_package3_pet05 | ItemValue | 0 | 24 | int[] | 86 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 983 | shopproductlist | 83 | pet_levelup_package3_pet05 | ItemValue | 1 | 65000 | int[] | 86 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 984 | shopproductlist | 84 | pet_levelup_package3_pet06 | ItemValue | 0 | 24 | int[] | 87 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 985 | shopproductlist | 84 | pet_levelup_package3_pet06 | ItemValue | 1 | 65000 | int[] | 87 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 986 | shopproductlist | 85 | pet_levelup_package3_pet07 | ItemValue | 0 | 24 | int[] | 88 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 987 | shopproductlist | 85 | pet_levelup_package3_pet07 | ItemValue | 1 | 65000 | int[] | 88 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 988 | shopproductlist | 86 | pet_levelup_package3_pet08 | ItemValue | 0 | 24 | int[] | 89 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 989 | shopproductlist | 86 | pet_levelup_package3_pet08 | ItemValue | 1 | 65000 | int[] | 89 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 990 | shopproductlist | 87 | pet_levelup_package3_pet09 | ItemValue | 0 | 24 | int[] | 90 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 991 | shopproductlist | 87 | pet_levelup_package3_pet09 | ItemValue | 1 | 65000 | int[] | 90 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 992 | shopproductlist | 88 | pet_levelup_package3_pet10 | ItemValue | 0 | 24 | int[] | 91 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 993 | shopproductlist | 88 | pet_levelup_package3_pet10 | ItemValue | 1 | 65000 | int[] | 91 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 994 | shopproductlist | 89 | pet_levelup_package3_pet11 | ItemValue | 0 | 24 | int[] | 92 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 995 | shopproductlist | 89 | pet_levelup_package3_pet11 | ItemValue | 1 | 65000 | int[] | 92 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 996 | shopproductlist | 90 | pet_levelup_package3_pet12 | ItemValue | 0 | 24 | int[] | 93 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 997 | shopproductlist | 90 | pet_levelup_package3_pet12 | ItemValue | 1 | 65000 | int[] | 93 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 998 | shopproductlist | 91 | pet_levelup_package3_pet13 | ItemValue | 0 | 24 | int[] | 94 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 999 | shopproductlist | 91 | pet_levelup_package3_pet13 | ItemValue | 1 | 65000 | int[] | 94 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1000 | shopproductlist | 92 | pet_levelup_package3_pet14 | ItemValue | 0 | 24 | int[] | 95 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1001 | shopproductlist | 92 | pet_levelup_package3_pet14 | ItemValue | 1 | 65000 | int[] | 95 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1002 | shopproductlist | 93 | pet_levelup_package3_pet15 | ItemValue | 0 | 24 | int[] | 96 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1003 | shopproductlist | 93 | pet_levelup_package3_pet15 | ItemValue | 1 | 65000 | int[] | 96 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1004 | shopproductlist | 94 | dia_package1 | ItemValue | 0 | 200 | int[] | 97 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1005 | shopproductlist | 95 | dia_package2 | ItemValue | 0 | 450 | int[] | 98 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1006 | shopproductlist | 96 | dia_package3 | ItemValue | 0 | 1500 | int[] | 99 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1007 | shopproductlist | 97 | dia_package4 | ItemValue | 0 | 2500 | int[] | 100 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1008 | shopproductlist | 98 | vip_package_3 | ItemValue | 0 | 1 | int[] | 101 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1009 | shopproductlist | 98 | vip_package_3 | ItemValue | 1 | 1 | int[] | 101 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1010 | shopproductlist | 98 | vip_package_3 | ItemValue | 2 | 1 | int[] | 101 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1011 | shopproductlist | 99 | normalPass_premium | ItemValue | 0 | 1 | int[] | 102 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1012 | shopproductlist | 100 | dia_subscription | ItemValue | 0 | 100 | int[] | 103 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1013 | shopproductlist | 100 | dia_subscription | ItemValue | 1 | 100 | int[] | 103 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1014 | shopproductlist | 101 | dia_1X2 | ItemValue | 0 | 280 | int[] | 104 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1015 | shopproductlist | 102 | dia_2X2 | ItemValue | 0 | 660 | int[] | 105 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1016 | shopproductlist | 103 | relic_0 | ItemValue | 0 | 200 | int[] | 106 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1017 | shopproductlist | 104 | relic_get_package1 | ItemValue | 0 | 1 | int[] | 107 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1018 | shopproductlist | 104 | relic_get_package1 | ItemValue | 1 | 2500 | int[] | 107 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1019 | shopproductlist | 105 | relic_get_package2 | ItemValue | 0 | 1 | int[] | 108 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1020 | shopproductlist | 105 | relic_get_package2 | ItemValue | 1 | 1 | int[] | 108 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1021 | shopproductlist | 106 | relic_piece_package1 | ItemValue | 0 | 1500 | int[] | 109 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1022 | shopproductlist | 107 | relic_piece_package2 | ItemValue | 0 | 3000 | int[] | 110 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1023 | shopproductlist | 108 | relic_1 | ItemValue | 0 | 1000 | int[] | 111 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1024 | shopproductlist | 109 | relic_select_package1 | ItemValue | 0 | 1 | int[] | 112 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1025 | shopproductlist | 110 | pet_levelup1_pet01 | ItemValue | 0 | 18 | int[] | 113 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1026 | shopproductlist | 110 | pet_levelup1_pet01 | ItemValue | 1 | 15000 | int[] | 113 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1027 | shopproductlist | 111 | pet_levelup1_pet02 | ItemValue | 0 | 18 | int[] | 114 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1028 | shopproductlist | 111 | pet_levelup1_pet02 | ItemValue | 1 | 15000 | int[] | 114 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1029 | shopproductlist | 112 | pet_levelup1_pet03 | ItemValue | 0 | 18 | int[] | 115 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1030 | shopproductlist | 112 | pet_levelup1_pet03 | ItemValue | 1 | 15000 | int[] | 115 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1031 | shopproductlist | 113 | pet_levelup1_pet10 | ItemValue | 0 | 18 | int[] | 116 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1032 | shopproductlist | 113 | pet_levelup1_pet10 | ItemValue | 1 | 15000 | int[] | 116 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1033 | shopproductlist | 114 | pet_levelup2_pet01 | ItemValue | 0 | 40 | int[] | 117 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1034 | shopproductlist | 114 | pet_levelup2_pet01 | ItemValue | 1 | 20000 | int[] | 117 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1035 | shopproductlist | 115 | pet_levelup2_pet02 | ItemValue | 0 | 40 | int[] | 118 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1036 | shopproductlist | 115 | pet_levelup2_pet02 | ItemValue | 1 | 20000 | int[] | 118 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1037 | shopproductlist | 116 | pet_levelup2_pet03 | ItemValue | 0 | 40 | int[] | 119 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1038 | shopproductlist | 116 | pet_levelup2_pet03 | ItemValue | 1 | 20000 | int[] | 119 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1039 | shopproductlist | 117 | pet_levelup2_pet10 | ItemValue | 0 | 40 | int[] | 120 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1040 | shopproductlist | 117 | pet_levelup2_pet10 | ItemValue | 1 | 20000 | int[] | 120 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1041 | shopproductlist | 118 | pet_levelup3_pet01 | ItemValue | 0 | 120 | int[] | 121 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1042 | shopproductlist | 118 | pet_levelup3_pet01 | ItemValue | 1 | 100000 | int[] | 121 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1043 | shopproductlist | 119 | pet_levelup3_pet02 | ItemValue | 0 | 120 | int[] | 122 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1044 | shopproductlist | 119 | pet_levelup3_pet02 | ItemValue | 1 | 100000 | int[] | 122 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1045 | shopproductlist | 120 | pet_levelup3_pet03 | ItemValue | 0 | 120 | int[] | 123 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1046 | shopproductlist | 120 | pet_levelup3_pet03 | ItemValue | 1 | 100000 | int[] | 123 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1047 | shopproductlist | 121 | pet_levelup3_pet10 | ItemValue | 0 | 120 | int[] | 124 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1048 | shopproductlist | 121 | pet_levelup3_pet10 | ItemValue | 1 | 100000 | int[] | 124 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1049 | shopproductlist | 122 | pet_levelup1_pet04 | ItemValue | 0 | 18 | int[] | 125 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1050 | shopproductlist | 122 | pet_levelup1_pet04 | ItemValue | 1 | 20000 | int[] | 125 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1051 | shopproductlist | 123 | pet_levelup1_pet05 | ItemValue | 0 | 18 | int[] | 126 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1052 | shopproductlist | 123 | pet_levelup1_pet05 | ItemValue | 1 | 20000 | int[] | 126 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1053 | shopproductlist | 124 | pet_levelup2_pet04 | ItemValue | 0 | 18 | int[] | 127 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1054 | shopproductlist | 124 | pet_levelup2_pet04 | ItemValue | 1 | 67000 | int[] | 127 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1055 | shopproductlist | 125 | pet_levelup2_pet05 | ItemValue | 0 | 18 | int[] | 128 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1056 | shopproductlist | 125 | pet_levelup2_pet05 | ItemValue | 1 | 67000 | int[] | 128 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1057 | shopproductlist | 126 | pet_levelup3_pet04 | ItemValue | 0 | 50 | int[] | 129 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1058 | shopproductlist | 126 | pet_levelup3_pet04 | ItemValue | 1 | 160000 | int[] | 129 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1059 | shopproductlist | 127 | pet_levelup3_pet05 | ItemValue | 0 | 50 | int[] | 130 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1060 | shopproductlist | 127 | pet_levelup3_pet05 | ItemValue | 1 | 160000 | int[] | 130 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1061 | shopproductlist | 128 | pet_levelup1_pet06 | ItemValue | 0 | 3 | int[] | 131 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1062 | shopproductlist | 128 | pet_levelup1_pet06 | ItemValue | 1 | 18000 | int[] | 131 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1063 | shopproductlist | 129 | pet_levelup1_pet07 | ItemValue | 0 | 3 | int[] | 132 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1064 | shopproductlist | 129 | pet_levelup1_pet07 | ItemValue | 1 | 18000 | int[] | 132 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1065 | shopproductlist | 130 | pet_levelup2_pet06 | ItemValue | 0 | 5 | int[] | 133 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1066 | shopproductlist | 130 | pet_levelup2_pet06 | ItemValue | 1 | 25000 | int[] | 133 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1067 | shopproductlist | 131 | pet_levelup2_pet07 | ItemValue | 0 | 5 | int[] | 134 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1068 | shopproductlist | 131 | pet_levelup2_pet07 | ItemValue | 1 | 25000 | int[] | 134 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1069 | shopproductlist | 132 | pet_levelup3_pet06 | ItemValue | 0 | 14 | int[] | 135 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1070 | shopproductlist | 132 | pet_levelup3_pet06 | ItemValue | 1 | 90000 | int[] | 135 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1071 | shopproductlist | 133 | pet_levelup3_pet07 | ItemValue | 0 | 14 | int[] | 136 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1072 | shopproductlist | 133 | pet_levelup3_pet07 | ItemValue | 1 | 90000 | int[] | 136 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1073 | shopproductlist | 134 | pet_levelup4_pet06 | ItemValue | 0 | 30 | int[] | 137 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1074 | shopproductlist | 134 | pet_levelup4_pet06 | ItemValue | 1 | 180000 | int[] | 137 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1075 | shopproductlist | 135 | pet_levelup4_pet07 | ItemValue | 0 | 30 | int[] | 138 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1076 | shopproductlist | 135 | pet_levelup4_pet07 | ItemValue | 1 | 180000 | int[] | 138 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1077 | shopproductlist | 136 | pet_levelup1_pet08 | ItemValue | 0 | 3 | int[] | 139 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1078 | shopproductlist | 136 | pet_levelup1_pet08 | ItemValue | 1 | 15000 | int[] | 139 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1079 | shopproductlist | 137 | pet_levelup1_pet09 | ItemValue | 0 | 3 | int[] | 140 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1080 | shopproductlist | 137 | pet_levelup1_pet09 | ItemValue | 1 | 15000 | int[] | 140 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1081 | shopproductlist | 138 | pet_levelup1_pet11 | ItemValue | 0 | 3 | int[] | 141 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1082 | shopproductlist | 138 | pet_levelup1_pet11 | ItemValue | 1 | 15000 | int[] | 141 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1083 | shopproductlist | 139 | pet_levelup1_pet12 | ItemValue | 0 | 3 | int[] | 142 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1084 | shopproductlist | 139 | pet_levelup1_pet12 | ItemValue | 1 | 15000 | int[] | 142 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1085 | shopproductlist | 140 | pet_levelup1_pet13 | ItemValue | 0 | 3 | int[] | 143 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1086 | shopproductlist | 140 | pet_levelup1_pet13 | ItemValue | 1 | 15000 | int[] | 143 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1087 | shopproductlist | 141 | pet_levelup1_pet14 | ItemValue | 0 | 3 | int[] | 144 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1088 | shopproductlist | 141 | pet_levelup1_pet14 | ItemValue | 1 | 15000 | int[] | 144 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1089 | shopproductlist | 142 | pet_levelup1_pet15 | ItemValue | 0 | 3 | int[] | 145 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1090 | shopproductlist | 142 | pet_levelup1_pet15 | ItemValue | 1 | 15000 | int[] | 145 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1091 | shopproductlist | 143 | pet_levelup2_pet08 | ItemValue | 0 | 5 | int[] | 146 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1092 | shopproductlist | 143 | pet_levelup2_pet08 | ItemValue | 1 | 25000 | int[] | 146 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1093 | shopproductlist | 144 | pet_levelup2_pet09 | ItemValue | 0 | 5 | int[] | 147 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1094 | shopproductlist | 144 | pet_levelup2_pet09 | ItemValue | 1 | 25000 | int[] | 147 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1095 | shopproductlist | 145 | pet_levelup2_pet11 | ItemValue | 0 | 5 | int[] | 148 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1096 | shopproductlist | 145 | pet_levelup2_pet11 | ItemValue | 1 | 25000 | int[] | 148 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1097 | shopproductlist | 146 | pet_levelup2_pet12 | ItemValue | 0 | 5 | int[] | 149 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1098 | shopproductlist | 146 | pet_levelup2_pet12 | ItemValue | 1 | 25000 | int[] | 149 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1099 | shopproductlist | 147 | pet_levelup2_pet13 | ItemValue | 0 | 5 | int[] | 150 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1100 | shopproductlist | 147 | pet_levelup2_pet13 | ItemValue | 1 | 25000 | int[] | 150 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1101 | shopproductlist | 148 | pet_levelup2_pet14 | ItemValue | 0 | 5 | int[] | 151 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1102 | shopproductlist | 148 | pet_levelup2_pet14 | ItemValue | 1 | 25000 | int[] | 151 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1103 | shopproductlist | 149 | pet_levelup2_pet15 | ItemValue | 0 | 5 | int[] | 152 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1104 | shopproductlist | 149 | pet_levelup2_pet15 | ItemValue | 1 | 25000 | int[] | 152 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1105 | shopproductlist | 150 | pet_levelup3_pet08 | ItemValue | 0 | 10 | int[] | 153 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1106 | shopproductlist | 150 | pet_levelup3_pet08 | ItemValue | 1 | 100000 | int[] | 153 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1107 | shopproductlist | 151 | pet_levelup3_pet09 | ItemValue | 0 | 10 | int[] | 154 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1108 | shopproductlist | 151 | pet_levelup3_pet09 | ItemValue | 1 | 100000 | int[] | 154 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1109 | shopproductlist | 152 | pet_levelup3_pet11 | ItemValue | 0 | 10 | int[] | 155 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1110 | shopproductlist | 152 | pet_levelup3_pet11 | ItemValue | 1 | 100000 | int[] | 155 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1111 | shopproductlist | 153 | pet_levelup3_pet12 | ItemValue | 0 | 10 | int[] | 156 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1112 | shopproductlist | 153 | pet_levelup3_pet12 | ItemValue | 1 | 100000 | int[] | 156 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1113 | shopproductlist | 154 | pet_levelup3_pet13 | ItemValue | 0 | 10 | int[] | 157 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1114 | shopproductlist | 154 | pet_levelup3_pet13 | ItemValue | 1 | 100000 | int[] | 157 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1115 | shopproductlist | 155 | pet_levelup3_pet14 | ItemValue | 0 | 10 | int[] | 158 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1116 | shopproductlist | 155 | pet_levelup3_pet14 | ItemValue | 1 | 100000 | int[] | 158 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1117 | shopproductlist | 156 | pet_levelup3_pet15 | ItemValue | 0 | 10 | int[] | 159 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1118 | shopproductlist | 156 | pet_levelup3_pet15 | ItemValue | 1 | 100000 | int[] | 159 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1119 | shopproductlist | 157 | pet_levelup4_pet08 | ItemValue | 0 | 15 | int[] | 160 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1120 | shopproductlist | 157 | pet_levelup4_pet08 | ItemValue | 1 | 230000 | int[] | 160 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1121 | shopproductlist | 158 | pet_levelup4_pet09 | ItemValue | 0 | 15 | int[] | 161 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1122 | shopproductlist | 158 | pet_levelup4_pet09 | ItemValue | 1 | 230000 | int[] | 161 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1123 | shopproductlist | 159 | pet_levelup4_pet11 | ItemValue | 0 | 15 | int[] | 162 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1124 | shopproductlist | 159 | pet_levelup4_pet11 | ItemValue | 1 | 230000 | int[] | 162 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1125 | shopproductlist | 160 | pet_levelup4_pet12 | ItemValue | 0 | 15 | int[] | 163 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1126 | shopproductlist | 160 | pet_levelup4_pet12 | ItemValue | 1 | 230000 | int[] | 163 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1127 | shopproductlist | 161 | pet_levelup4_pet13 | ItemValue | 0 | 15 | int[] | 164 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1128 | shopproductlist | 161 | pet_levelup4_pet13 | ItemValue | 1 | 230000 | int[] | 164 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1129 | shopproductlist | 162 | pet_levelup4_pet14 | ItemValue | 0 | 15 | int[] | 165 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1130 | shopproductlist | 162 | pet_levelup4_pet14 | ItemValue | 1 | 230000 | int[] | 165 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1131 | shopproductlist | 163 | pet_levelup4_pet15 | ItemValue | 0 | 15 | int[] | 166 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1132 | shopproductlist | 163 | pet_levelup4_pet15 | ItemValue | 1 | 230000 | int[] | 166 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1133 | shopproductlist | 164 | pet_cheer_pet01 | ItemValue | 0 | 25 | int[] | 167 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1134 | shopproductlist | 164 | pet_cheer_pet01 | ItemValue | 1 | 22000 | int[] | 167 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1135 | shopproductlist | 165 | pet_cheer_pet02 | ItemValue | 0 | 25 | int[] | 168 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1136 | shopproductlist | 165 | pet_cheer_pet02 | ItemValue | 1 | 22000 | int[] | 168 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1137 | shopproductlist | 166 | pet_cheer_pet03 | ItemValue | 0 | 25 | int[] | 169 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1138 | shopproductlist | 166 | pet_cheer_pet03 | ItemValue | 1 | 22000 | int[] | 169 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1139 | shopproductlist | 167 | pet_cheer_pet04 | ItemValue | 0 | 17 | int[] | 170 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1140 | shopproductlist | 167 | pet_cheer_pet04 | ItemValue | 1 | 25000 | int[] | 170 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1141 | shopproductlist | 168 | pet_cheer_pet05 | ItemValue | 0 | 17 | int[] | 171 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1142 | shopproductlist | 168 | pet_cheer_pet05 | ItemValue | 1 | 25000 | int[] | 171 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1143 | shopproductlist | 169 | pet_cheer_pet06 | ItemValue | 0 | 10 | int[] | 172 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1144 | shopproductlist | 169 | pet_cheer_pet06 | ItemValue | 1 | 35000 | int[] | 172 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1145 | shopproductlist | 170 | pet_cheer_pet07 | ItemValue | 0 | 10 | int[] | 173 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1146 | shopproductlist | 170 | pet_cheer_pet07 | ItemValue | 1 | 35000 | int[] | 173 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1147 | shopproductlist | 171 | pet_cheer_pet08 | ItemValue | 0 | 10 | int[] | 174 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1148 | shopproductlist | 171 | pet_cheer_pet08 | ItemValue | 1 | 40000 | int[] | 174 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1149 | shopproductlist | 172 | pet_cheer_pet09 | ItemValue | 0 | 10 | int[] | 175 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1150 | shopproductlist | 172 | pet_cheer_pet09 | ItemValue | 1 | 40000 | int[] | 175 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1151 | shopproductlist | 173 | pet_cheer_pet10 | ItemValue | 0 | 25 | int[] | 176 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1152 | shopproductlist | 173 | pet_cheer_pet10 | ItemValue | 1 | 22000 | int[] | 176 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1153 | shopproductlist | 174 | pet_cheer_pet11 | ItemValue | 0 | 10 | int[] | 177 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1154 | shopproductlist | 174 | pet_cheer_pet11 | ItemValue | 1 | 40000 | int[] | 177 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1155 | shopproductlist | 175 | pet_cheer_pet12 | ItemValue | 0 | 10 | int[] | 178 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1156 | shopproductlist | 175 | pet_cheer_pet12 | ItemValue | 1 | 40000 | int[] | 178 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1157 | shopproductlist | 176 | pet_cheer_pet13 | ItemValue | 0 | 10 | int[] | 179 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1158 | shopproductlist | 176 | pet_cheer_pet13 | ItemValue | 1 | 40000 | int[] | 179 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1159 | shopproductlist | 177 | pet_cheer_pet14 | ItemValue | 0 | 10 | int[] | 180 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1160 | shopproductlist | 177 | pet_cheer_pet14 | ItemValue | 1 | 40000 | int[] | 180 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1161 | shopproductlist | 178 | pet_cheer_pet15 | ItemValue | 0 | 10 | int[] | 181 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1162 | shopproductlist | 178 | pet_cheer_pet15 | ItemValue | 1 | 40000 | int[] | 181 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1163 | shopproductlist | 179 | remove_interstitial_package | ItemValue | 0 | 1 | int[] | 182 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1164 | shopproductlist | 180 | dia_3 | ItemValue | 0 | 85 | int[] | 183 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1165 | shopproductlist | 181 | dia_4 | ItemValue | 0 | 550 | int[] | 184 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1166 | shopproductlist | 182 | dia_3X2 | ItemValue | 0 | 170 | int[] | 185 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1167 | shopproductlist | 183 | dia_4X2 | ItemValue | 0 | 1100 | int[] | 186 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1168 | shopproductlist | 184 | subscription_free_dia | ItemValue | 0 | 10 | int[] | 187 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1169 | shopproductlist | 185 | potionBattlePass_premium | ItemValue | 0 | 1 | int[] | 188 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1170 | shopproductlist | 186 | daily_free_package | ItemValue | 0 | 10 | int[] | 189 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1171 | shopproductlist | 187 | daily_pet_package | ItemValue | 0 | 5 | int[] | 190 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1172 | shopproductlist | 187 | daily_pet_package | ItemValue | 1 | 30 | int[] | 190 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1173 | shopproductlist | 187 | daily_pet_package | ItemValue | 2 | 10000 | int[] | 190 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1174 | shopproductlist | 188 | daily_scroll_package | ItemValue | 0 | 20 | int[] | 191 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1175 | shopproductlist | 188 | daily_scroll_package | ItemValue | 1 | 100 | int[] | 191 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1176 | shopproductlist | 188 | daily_scroll_package | ItemValue | 2 | 15000 | int[] | 191 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1177 | shopproductlist | 189 | daily_equipment_package | ItemValue | 0 | 25 | int[] | 192 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1178 | shopproductlist | 189 | daily_equipment_package | ItemValue | 1 | 100 | int[] | 192 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1179 | shopproductlist | 189 | daily_equipment_package | ItemValue | 2 | 30000 | int[] | 192 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1180 | shopproductlist | 190 | weekly_free_package | ItemValue | 0 | 15 | int[] | 193 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1181 | shopproductlist | 191 | weekly_relic_package | ItemValue | 0 | 1500 | int[] | 194 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1182 | shopproductlist | 191 | weekly_relic_package | ItemValue | 1 | 300 | int[] | 194 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1183 | shopproductlist | 192 | weekly_currency_package | ItemValue | 0 | 15 | int[] | 195 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1184 | shopproductlist | 192 | weekly_currency_package | ItemValue | 1 | 300 | int[] | 195 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1185 | shopproductlist | 192 | weekly_currency_package | ItemValue | 2 | 50000 | int[] | 195 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1186 | shopproductlist | 193 | weekly_growth_package | ItemValue | 0 | 30 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1187 | shopproductlist | 193 | weekly_growth_package | ItemValue | 1 | 40 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1188 | shopproductlist | 193 | weekly_growth_package | ItemValue | 2 | 300 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1189 | shopproductlist | 193 | weekly_growth_package | ItemValue | 3 | 70000 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1190 | shopproductlist | 194 | monthly_free_package | ItemValue | 0 | 30 | int[] | 197 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1191 | shopproductlist | 195 | monthly_legend_pet_package | ItemValue | 0 | 1 | int[] | 198 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1192 | shopproductlist | 195 | monthly_legend_pet_package | ItemValue | 1 | 35 | int[] | 198 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1193 | shopproductlist | 195 | monthly_legend_pet_package | ItemValue | 2 | 100000 | int[] | 198 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1194 | shopproductlist | 196 | monthly_legend_relic_package | ItemValue | 0 | 1 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1195 | shopproductlist | 196 | monthly_legend_relic_package | ItemValue | 1 | 5000 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1196 | shopproductlist | 196 | monthly_legend_relic_package | ItemValue | 2 | 1000 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1197 | shopproductlist | 196 | monthly_legend_relic_package | ItemValue | 3 | 120000 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1198 | shopproductlist | 197 | monthly_growth_package | ItemValue | 0 | 100 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1199 | shopproductlist | 197 | monthly_growth_package | ItemValue | 1 | 1000 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1200 | shopproductlist | 197 | monthly_growth_package | ItemValue | 2 | 30 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1201 | shopproductlist | 197 | monthly_growth_package | ItemValue | 3 | 300000 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1202 | shopproductlist | 198 | potionBattle_ticket_ad_0 | ItemValue | 0 | 1 | int[] | 201 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1203 | shopproductlist | 199 | potionBattle_ticket_1 | ItemValue | 0 | 1 | int[] | 202 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1204 | shopproductlist | 200 | potionBattle_ticket_2 | ItemValue | 0 | 1 | int[] | 203 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1205 | shopproductlist | 201 | potionBattle_ticket_3 | ItemValue | 0 | 1 | int[] | 204 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1206 | shopproductlist | 202 | pet_subscription | ItemValue | 0 | 5 | int[] | 205 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1207 | shopproductlist | 202 | pet_subscription | ItemValue | 1 | 1 | int[] | 205 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1208 | shopproductlist | 203 | d3_package | ItemValue | 0 | 1 | int[] | 206 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1209 | shopproductlist | 204 | potionBattle_ticket_4 | ItemValue | 0 | 5 | int[] | 207 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1210 | shopproductlist | 205 | potionBattle_ticket_5 | ItemValue | 0 | 1 | int[] | 208 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1211 | shopproductlist | 206 | potionBattle_ticket_6 | ItemValue | 0 | 1 | int[] | 209 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1212 | shopproductlist | 207 | halloween2025_ad | ItemValue | 0 | 10 | int[] | 210 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1213 | shopproductlist | 208 | halloween2025_diaProduct | ItemValue | 0 | 50 | int[] | 211 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1214 | shopproductlist | 209 | halloween2025_package_1 | ItemValue | 0 | 50 | int[] | 212 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1215 | shopproductlist | 210 | halloween2025_package_2 | ItemValue | 0 | 150 | int[] | 213 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1216 | shopproductlist | 210 | halloween2025_package_2 | ItemValue | 1 | 100 | int[] | 213 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1217 | shopproductlist | 211 | halloween2025_package_3 | ItemValue | 0 | 300 | int[] | 214 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1218 | shopproductlist | 211 | halloween2025_package_3 | ItemValue | 1 | 200 | int[] | 214 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1219 | shopproductlist | 212 | halloween2025_package_4 | ItemValue | 0 | 600 | int[] | 215 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1220 | shopproductlist | 212 | halloween2025_package_4 | ItemValue | 1 | 500 | int[] | 215 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1221 | shopproductlist | 213 | halloween2025_package_5 | ItemValue | 0 | 1200 | int[] | 216 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1222 | shopproductlist | 213 | halloween2025_package_5 | ItemValue | 1 | 1000 | int[] | 216 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1223 | shopproductlist | 214 | halloween2025_package_6 | ItemValue | 0 | 2400 | int[] | 217 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1224 | shopproductlist | 214 | halloween2025_package_6 | ItemValue | 1 | 2200 | int[] | 217 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1225 | shopproductlist | 215 | halloween2025_coin_package | ItemValue | 0 | 4500 | int[] | 218 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1226 | shopproductlist | 215 | halloween2025_coin_package | ItemValue | 1 | 1 | int[] | 218 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1227 | shopproductlist | 216 | stageClearPackage_1 | ItemValue | 0 | 150 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1228 | shopproductlist | 216 | stageClearPackage_1 | ItemValue | 1 | 20000 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1229 | shopproductlist | 216 | stageClearPackage_1 | ItemValue | 2 | 5 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1230 | shopproductlist | 216 | stageClearPackage_1 | ItemValue | 3 | 3 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1231 | shopproductlist | 217 | stageClearPackage_2 | ItemValue | 0 | 200 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1232 | shopproductlist | 217 | stageClearPackage_2 | ItemValue | 1 | 40000 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1233 | shopproductlist | 217 | stageClearPackage_2 | ItemValue | 2 | 15 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1234 | shopproductlist | 217 | stageClearPackage_2 | ItemValue | 3 | 5 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1235 | shopproductlist | 218 | stageClearPackage_3 | ItemValue | 0 | 200 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1236 | shopproductlist | 218 | stageClearPackage_3 | ItemValue | 1 | 60000 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1237 | shopproductlist | 218 | stageClearPackage_3 | ItemValue | 2 | 20 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1238 | shopproductlist | 218 | stageClearPackage_3 | ItemValue | 3 | 5 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1239 | shopproductlist | 219 | stageClearPackage_4 | ItemValue | 0 | 250 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1240 | shopproductlist | 219 | stageClearPackage_4 | ItemValue | 1 | 80000 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1241 | shopproductlist | 219 | stageClearPackage_4 | ItemValue | 2 | 25 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1242 | shopproductlist | 219 | stageClearPackage_4 | ItemValue | 3 | 7 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1243 | shopproductlist | 220 | stageClearPackage_5 | ItemValue | 0 | 250 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1244 | shopproductlist | 220 | stageClearPackage_5 | ItemValue | 1 | 100000 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1245 | shopproductlist | 220 | stageClearPackage_5 | ItemValue | 2 | 30 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1246 | shopproductlist | 220 | stageClearPackage_5 | ItemValue | 3 | 7 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1247 | shopproductlist | 221 | stageClearPackage_6 | ItemValue | 0 | 300 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1248 | shopproductlist | 221 | stageClearPackage_6 | ItemValue | 1 | 120000 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1249 | shopproductlist | 221 | stageClearPackage_6 | ItemValue | 2 | 35 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1250 | shopproductlist | 221 | stageClearPackage_6 | ItemValue | 3 | 8 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1251 | shopproductlist | 222 | stageClearPackage_7 | ItemValue | 0 | 300 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1252 | shopproductlist | 222 | stageClearPackage_7 | ItemValue | 1 | 140000 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1253 | shopproductlist | 222 | stageClearPackage_7 | ItemValue | 2 | 40 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1254 | shopproductlist | 222 | stageClearPackage_7 | ItemValue | 3 | 8 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1255 | shopproductlist | 223 | stageClearPackage_8 | ItemValue | 0 | 350 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1256 | shopproductlist | 223 | stageClearPackage_8 | ItemValue | 1 | 160000 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1257 | shopproductlist | 223 | stageClearPackage_8 | ItemValue | 2 | 45 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1258 | shopproductlist | 223 | stageClearPackage_8 | ItemValue | 3 | 10 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1259 | shopproductlist | 224 | stageClearPackage_9 | ItemValue | 0 | 350 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1260 | shopproductlist | 224 | stageClearPackage_9 | ItemValue | 1 | 180000 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1261 | shopproductlist | 224 | stageClearPackage_9 | ItemValue | 2 | 50 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1262 | shopproductlist | 224 | stageClearPackage_9 | ItemValue | 3 | 10 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1263 | shopproductlist | 225 | stageClearPackage_10 | ItemValue | 0 | 400 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1264 | shopproductlist | 225 | stageClearPackage_10 | ItemValue | 1 | 200000 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1265 | shopproductlist | 225 | stageClearPackage_10 | ItemValue | 2 | 55 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1266 | shopproductlist | 225 | stageClearPackage_10 | ItemValue | 3 | 15 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1267 | shopproductlist | 226 | stageClearPackage_11 | ItemValue | 0 | 400 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1268 | shopproductlist | 226 | stageClearPackage_11 | ItemValue | 1 | 220000 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1269 | shopproductlist | 226 | stageClearPackage_11 | ItemValue | 2 | 60 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1270 | shopproductlist | 226 | stageClearPackage_11 | ItemValue | 3 | 15 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1271 | shopproductlist | 227 | stageClearPackage_12 | ItemValue | 0 | 400 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1272 | shopproductlist | 227 | stageClearPackage_12 | ItemValue | 1 | 240000 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1273 | shopproductlist | 227 | stageClearPackage_12 | ItemValue | 2 | 65 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1274 | shopproductlist | 227 | stageClearPackage_12 | ItemValue | 3 | 15 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1275 | shopproductlist | 228 | stageClearPackage_13 | ItemValue | 0 | 600 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1276 | shopproductlist | 228 | stageClearPackage_13 | ItemValue | 1 | 260000 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1277 | shopproductlist | 228 | stageClearPackage_13 | ItemValue | 2 | 70 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1278 | shopproductlist | 228 | stageClearPackage_13 | ItemValue | 3 | 20 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1279 | shopproductlist | 229 | stageClearPackage_14 | ItemValue | 0 | 600 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1280 | shopproductlist | 229 | stageClearPackage_14 | ItemValue | 1 | 280000 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1281 | shopproductlist | 229 | stageClearPackage_14 | ItemValue | 2 | 80 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1282 | shopproductlist | 229 | stageClearPackage_14 | ItemValue | 3 | 20 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1283 | shopproductlist | 230 | stageClearPackage_15 | ItemValue | 0 | 600 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1284 | shopproductlist | 230 | stageClearPackage_15 | ItemValue | 1 | 300000 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1285 | shopproductlist | 230 | stageClearPackage_15 | ItemValue | 2 | 90 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1286 | shopproductlist | 230 | stageClearPackage_15 | ItemValue | 3 | 20 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1287 | shopproductlist | 231 | black_friday_package | ItemValue | 0 | 300 | int[] | 234 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1288 | shopproductlist | 231 | black_friday_package | ItemValue | 1 | 1 | int[] | 234 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1289 | shopproductlist | 232 | afk_gold_0 | ItemValue | 0 | 12 | int[] | 235 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1290 | shopproductlist | 233 | afk_gold_free_0 | ItemValue | 0 | 12 | int[] | 236 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1291 | shopproductlist | 234 | pigbank_package_1 | ItemValue | 0 | 120 | int[] | 237 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1292 | shopproductlist | 235 | pigbank_package_2 | ItemValue | 0 | 250 | int[] | 238 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1293 | shopproductlist | 236 | pigbank_package_3 | ItemValue | 0 | 650 | int[] | 239 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1294 | shopproductlist | 237 | pigbank_package_4 | ItemValue | 0 | 2000 | int[] | 240 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1295 | shopproductlist | 238 | first_relay_package_1 | ItemValue | 0 | 100 | int[] | 241 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1296 | shopproductlist | 239 | first_relay_package_2 | ItemValue | 0 | 300 | int[] | 242 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1297 | shopproductlist | 240 | first_relay_package_3 | ItemValue | 0 | 1 | int[] | 243 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1298 | shopproductlist | 241 | christmas2025_ad | ItemValue | 0 | 10 | int[] | 244 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1299 | shopproductlist | 242 | christmas2025_diaProduct | ItemValue | 0 | 50 | int[] | 245 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1300 | shopproductlist | 243 | christmas2025_package_1 | ItemValue | 0 | 50 | int[] | 246 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1301 | shopproductlist | 244 | christmas2025_package_2 | ItemValue | 0 | 100 | int[] | 247 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1302 | shopproductlist | 244 | christmas2025_package_2 | ItemValue | 1 | 100 | int[] | 247 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1303 | shopproductlist | 245 | christmas2025_package_3 | ItemValue | 0 | 200 | int[] | 248 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1304 | shopproductlist | 245 | christmas2025_package_3 | ItemValue | 1 | 200 | int[] | 248 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1305 | shopproductlist | 246 | christmas2025_package_4 | ItemValue | 0 | 500 | int[] | 249 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1306 | shopproductlist | 246 | christmas2025_package_4 | ItemValue | 1 | 500 | int[] | 249 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1307 | shopproductlist | 247 | christmas2025_package_5 | ItemValue | 0 | 1000 | int[] | 250 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1308 | shopproductlist | 247 | christmas2025_package_5 | ItemValue | 1 | 1000 | int[] | 250 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1309 | shopproductlist | 248 | christmas2025_package_6 | ItemValue | 0 | 2200 | int[] | 251 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1310 | shopproductlist | 248 | christmas2025_package_6 | ItemValue | 1 | 2200 | int[] | 251 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1311 | shopproductlist | 249 | christmas2025_coin_package | ItemValue | 0 | 3000 | int[] | 252 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1312 | shopproductlist | 249 | christmas2025_coin_package | ItemValue | 1 | 1 | int[] | 252 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1313 | shopproductlist | 250 | stageClearPackage_16 | ItemValue | 0 | 600 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1314 | shopproductlist | 250 | stageClearPackage_16 | ItemValue | 1 | 320000 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1315 | shopproductlist | 250 | stageClearPackage_16 | ItemValue | 2 | 100 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1316 | shopproductlist | 250 | stageClearPackage_16 | ItemValue | 3 | 20 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1317 | shopproductlist | 251 | 1stAnniv_ad | ItemValue | 0 | 10 | int[] | 254 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1318 | shopproductlist | 252 | 1stAnniv_diaProduct | ItemValue | 0 | 50 | int[] | 255 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1319 | shopproductlist | 253 | 1stAnniv_package_1 | ItemValue | 0 | 50 | int[] | 256 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1320 | shopproductlist | 254 | 1stAnniv_package_2 | ItemValue | 0 | 100 | int[] | 257 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1321 | shopproductlist | 254 | 1stAnniv_package_2 | ItemValue | 1 | 100 | int[] | 257 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1322 | shopproductlist | 255 | 1stAnniv_package_3 | ItemValue | 0 | 200 | int[] | 258 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1323 | shopproductlist | 255 | 1stAnniv_package_3 | ItemValue | 1 | 200 | int[] | 258 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1324 | shopproductlist | 256 | 1stAnniv_package_4 | ItemValue | 0 | 500 | int[] | 259 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1325 | shopproductlist | 256 | 1stAnniv_package_4 | ItemValue | 1 | 500 | int[] | 259 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1326 | shopproductlist | 257 | 1stAnniv_package_5 | ItemValue | 0 | 1000 | int[] | 260 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1327 | shopproductlist | 257 | 1stAnniv_package_5 | ItemValue | 1 | 1000 | int[] | 260 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1328 | shopproductlist | 258 | 1stAnniv_package_6 | ItemValue | 0 | 2200 | int[] | 261 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1329 | shopproductlist | 258 | 1stAnniv_package_6 | ItemValue | 1 | 2200 | int[] | 261 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1330 | shopproductlist | 259 | 1stAnniv_coin_package | ItemValue | 0 | 3000 | int[] | 262 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1331 | shopproductlist | 259 | 1stAnniv_coin_package | ItemValue | 1 | 1 | int[] | 262 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1332 | shopproductlist | 260 | 1stAnniv_Pass_premium | ItemValue | 0 | 1 | int[] | 263 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1333 | shopproductlist | 260 | 1stAnniv_Pass_premium | ItemValue | 1 | 300 | int[] | 263 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1334 | shopproductlist | 261 | 1stAnniv_Pass_premium_plus | ItemValue | 0 | 1 | int[] | 264 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1335 | shopproductlist | 261 | 1stAnniv_Pass_premium_plus | ItemValue | 1 | 1 | int[] | 264 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1336 | shopproductlist | 261 | 1stAnniv_Pass_premium_plus | ItemValue | 2 | 300 | int[] | 264 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1337 | shopproductlist | 262 | 1stAnniv_Pass_plus_upgrade | ItemValue | 0 | 1 | int[] | 265 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1338 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | ItemValue | 0 | 200 | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1339 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | ItemValue | 1 | | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1340 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | ItemValue | 2 | 50 | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1341 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | ItemValue | 3 | 30000 | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1342 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | ItemValue | 0 | 1000 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1343 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | ItemValue | 1 | 200 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1344 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | ItemValue | 2 | 50000 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1345 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | ItemValue | 3 | 5 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1346 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | ItemValue | 0 | 2000 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1347 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | ItemValue | 1 | 2500 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1348 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | ItemValue | 2 | 500 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1349 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | ItemValue | 3 | 10 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1350 | shopproductlist | 266 | 1stAnniv_d3_package | ItemValue | 0 | 1 | int[] | 269 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1351 | shopproductlist | 267 | 1stAnniv_relay_package_1 | ItemValue | 0 | 100 | int[] | 270 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1352 | shopproductlist | 268 | 1stAnniv_relay_package_2 | ItemValue | 0 | 300 | int[] | 271 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1353 | shopproductlist | 269 | 1stAnniv_relay_package_3 | ItemValue | 0 | 1 | int[] | 272 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1354 | shopproductlist | 270 | comeback_user_package_1 | ItemValue | 0 | 10 | int[] | 273 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1355 | shopproductlist | 271 | comeback_user_package_2 | ItemValue | 0 | 500 | int[] | 274 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1356 | shopproductlist | 271 | comeback_user_package_2 | ItemValue | 1 | 10 | int[] | 274 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1357 | shopproductlist | 272 | season_2026_Patrick_ad | ItemValue | 0 | 10 | int[] | 275 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1358 | shopproductlist | 273 | season_2026_Patrick_diaProduct | ItemValue | 0 | 50 | int[] | 276 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1359 | shopproductlist | 274 | season_2026_Patrick_package_1 | ItemValue | 0 | 50 | int[] | 277 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1360 | shopproductlist | 275 | season_2026_Patrick_package_2 | ItemValue | 0 | 100 | int[] | 278 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1361 | shopproductlist | 275 | season_2026_Patrick_package_2 | ItemValue | 1 | 100 | int[] | 278 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1362 | shopproductlist | 276 | season_2026_Patrick_package_3 | ItemValue | 0 | 200 | int[] | 279 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1363 | shopproductlist | 276 | season_2026_Patrick_package_3 | ItemValue | 1 | 200 | int[] | 279 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1364 | shopproductlist | 277 | season_2026_Patrick_package_4 | ItemValue | 0 | 500 | int[] | 280 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1365 | shopproductlist | 277 | season_2026_Patrick_package_4 | ItemValue | 1 | 500 | int[] | 280 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1366 | shopproductlist | 278 | season_2026_Patrick_package_5 | ItemValue | 0 | 1000 | int[] | 281 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1367 | shopproductlist | 278 | season_2026_Patrick_package_5 | ItemValue | 1 | 1000 | int[] | 281 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1368 | shopproductlist | 279 | season_2026_Patrick_package_6 | ItemValue | 0 | 2200 | int[] | 282 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1369 | shopproductlist | 279 | season_2026_Patrick_package_6 | ItemValue | 1 | 2200 | int[] | 282 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1370 | shopproductlist | 280 | season_2026_Patrick_coin_package | ItemValue | 0 | 3000 | int[] | 283 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1371 | shopproductlist | 280 | season_2026_Patrick_coin_package | ItemValue | 1 | 1 | int[] | 283 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1372 | shopproductlist | 281 | season_2026_Patrick_Relay_package_1 | ItemValue | 0 | 200 | int[] | 284 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1373 | shopproductlist | 282 | season_2026_Patrick_Relay_package_2 | ItemValue | 0 | 500 | int[] | 285 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1374 | shopproductlist | 283 | season_2026_Patrick_Relay_package_3 | ItemValue | 0 | 1 | int[] | 286 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1375 | shopproductlist | 284 | raidPassTestBM | ItemValue | 0 | 1 | int[] | 287 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1376 | shopproductlist | 285 | raidPassTestBM2 | ItemValue | 0 | 1 | int[] | 288 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1377 | shopproductlist | 286 | raid_season_1_package_1 | ItemValue | 0 | 1000 | int[] | 289 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1378 | shopproductlist | 286 | raid_season_1_package_1 | ItemValue | 1 | 2 | int[] | 289 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1379 | shopproductlist | 287 | raid_season_1_package_2 | ItemValue | 0 | 3000 | int[] | 290 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1380 | shopproductlist | 287 | raid_season_1_package_2 | ItemValue | 1 | 1 | int[] | 290 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1381 | shopproductlist | 287 | raid_season_1_package_2 | ItemValue | 2 | 20000 | int[] | 290 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1382 | shopproductlist | 288 | raid_season_1_package_3 | ItemValue | 0 | 6000 | int[] | 291 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1383 | shopproductlist | 288 | raid_season_1_package_3 | ItemValue | 1 | 900 | int[] | 291 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1384 | shopproductlist | 288 | raid_season_1_package_3 | ItemValue | 2 | 50000 | int[] | 291 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1385 | shopproductlist | 289 | raid_season_1_package_4 | ItemValue | 0 | 20000 | int[] | 292 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1386 | shopproductlist | 289 | raid_season_1_package_4 | ItemValue | 1 | 1500 | int[] | 292 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1387 | shopproductlist | 289 | raid_season_1_package_4 | ItemValue | 2 | 100000 | int[] | 292 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1388 | shopproductlist | 290 | raid_season_1_ad | ItemValue | 0 | 1 | int[] | 293 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1389 | shopproductlist | 291 | stageClearPackage_17 | ItemValue | 0 | 800 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1390 | shopproductlist | 291 | stageClearPackage_17 | ItemValue | 1 | 340000 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1391 | shopproductlist | 291 | stageClearPackage_17 | ItemValue | 2 | 2500 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1392 | shopproductlist | 291 | stageClearPackage_17 | ItemValue | 3 | 10 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1393 | shopproductlist | 292 | raid_Pass_premium | ItemValue | 0 | 1 | int[] | 295 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1394 | shopproductlist | 293 | raid_Pass_premium_plus | ItemValue | 0 | 1 | int[] | 296 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1395 | shopproductlist | 294 | newbie_Pass_premium | ItemValue | 0 | 1 | int[] | 297 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1396 | shopproductlist | 295 | newbie_package_2026_1 | ItemValue | 0 | 20000 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1397 | shopproductlist | 295 | newbie_package_2026_1 | ItemValue | 1 | 50 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1398 | shopproductlist | 295 | newbie_package_2026_1 | ItemValue | 2 | 5 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1399 | shopproductlist | 295 | newbie_package_2026_1 | ItemValue | 3 | 3 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1400 | shopproductlist | 296 | newbie_package_2026_2 | ItemValue | 0 | 50000 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1401 | shopproductlist | 296 | newbie_package_2026_2 | ItemValue | 1 | 200 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1402 | shopproductlist | 296 | newbie_package_2026_2 | ItemValue | 2 | 5 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1403 | shopproductlist | 296 | newbie_package_2026_2 | ItemValue | 3 | 1 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1404 | shopproductlist | 297 | newbie_package_2026_3 | ItemValue | 0 | 100000 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1405 | shopproductlist | 297 | newbie_package_2026_3 | ItemValue | 1 | 400 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1406 | shopproductlist | 297 | newbie_package_2026_3 | ItemValue | 2 | 5 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1407 | shopproductlist | 297 | newbie_package_2026_3 | ItemValue | 3 | 200 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1408 | shopproductlist | 298 | deoksoon_princess_Pass_premium | ItemValue | 0 | 1 | int[] | 301 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1409 | shopproductlist | 299 | this_time_help_package | ItemValue | 0 | 100000 | int[] | 302 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1410 | shopproductlist | 299 | this_time_help_package | ItemValue | 1 | 200 | int[] | 302 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1411 | shopproductlist | 299 | this_time_help_package | ItemValue | 2 | 500 | int[] | 302 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1412 | shopproductlist | 300 | shop_blue_tile_pack_1 | ItemValue | 0 | 1 | int[] | 303 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1413 | shopproductlist | 301 | shop_blue_tile_pack_2 | ItemValue | 0 | 1 | int[] | 304 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1414 | shopproductlist | 302 | shop_green_tile_pack_10 | ItemValue | 0 | 10 | int[] | 305 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1415 | shopproductlist | 303 | shop_purple_tile_pack_5 | ItemValue | 0 | 5 | int[] | 306 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1416 | shopproductlist | 304 | shop_red_tile_pack_3 | ItemValue | 0 | 1 | int[] | 307 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1417 | shopproductlist | 305 | newbie_Pass_premiumV2 | ItemValue | 0 | 1 | int[] | 308 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1418 | shopproductlist | 306 | stageClearPackagePlus_1 | ItemValue | 0 | 180 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1419 | shopproductlist | 306 | stageClearPackagePlus_1 | ItemValue | 1 | 25000 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1420 | shopproductlist | 306 | stageClearPackagePlus_1 | ItemValue | 2 | 3 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1421 | shopproductlist | 306 | stageClearPackagePlus_1 | ItemValue | 3 | 3 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1422 | shopproductlist | 307 | stageClearPackagePlus_2 | ItemValue | 0 | 200 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1423 | shopproductlist | 307 | stageClearPackagePlus_2 | ItemValue | 1 | 40000 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1424 | shopproductlist | 307 | stageClearPackagePlus_2 | ItemValue | 2 | 10 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1425 | shopproductlist | 307 | stageClearPackagePlus_2 | ItemValue | 3 | 5 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1426 | shopproductlist | 308 | stageClearPackagePlus_3 | ItemValue | 0 | 250 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1427 | shopproductlist | 308 | stageClearPackagePlus_3 | ItemValue | 1 | 60000 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1428 | shopproductlist | 308 | stageClearPackagePlus_3 | ItemValue | 2 | 15 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1429 | shopproductlist | 308 | stageClearPackagePlus_3 | ItemValue | 3 | 10 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1430 | shopproductlist | 309 | stageClearPackagePlus_4 | ItemValue | 0 | 300 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1431 | shopproductlist | 309 | stageClearPackagePlus_4 | ItemValue | 1 | 500 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1432 | shopproductlist | 309 | stageClearPackagePlus_4 | ItemValue | 2 | 7 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1433 | shopproductlist | 309 | stageClearPackagePlus_4 | ItemValue | 3 | 5 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1434 | shopproductlist | 310 | stageClearPackagePlus_5 | ItemValue | 0 | 120 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1435 | shopproductlist | 310 | stageClearPackagePlus_5 | ItemValue | 1 | 100000 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1436 | shopproductlist | 310 | stageClearPackagePlus_5 | ItemValue | 2 | 20 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1437 | shopproductlist | 310 | stageClearPackagePlus_5 | ItemValue | 3 | 7 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1438 | shopproductlist | 311 | stageClearPackagePlus_6 | ItemValue | 0 | 300 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1439 | shopproductlist | 311 | stageClearPackagePlus_6 | ItemValue | 1 | 100000 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1440 | shopproductlist | 311 | stageClearPackagePlus_6 | ItemValue | 2 | 1000 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1441 | shopproductlist | 311 | stageClearPackagePlus_6 | ItemValue | 3 | 7 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1442 | shopproductlist | 312 | stageClearPackagePlus_7 | ItemValue | 0 | 400 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1443 | shopproductlist | 312 | stageClearPackagePlus_7 | ItemValue | 1 | 120000 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1444 | shopproductlist | 312 | stageClearPackagePlus_7 | ItemValue | 2 | 160 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1445 | shopproductlist | 312 | stageClearPackagePlus_7 | ItemValue | 3 | 10 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1446 | shopproductlist | 313 | stageClearPackagePlus_8 | ItemValue | 0 | 400 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1447 | shopproductlist | 313 | stageClearPackagePlus_8 | ItemValue | 1 | 150000 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1448 | shopproductlist | 313 | stageClearPackagePlus_8 | ItemValue | 2 | 30 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1449 | shopproductlist | 313 | stageClearPackagePlus_8 | ItemValue | 3 | 10 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1450 | shopproductlist | 314 | stageClearPackagePlus_9 | ItemValue | 0 | 240 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1451 | shopproductlist | 314 | stageClearPackagePlus_9 | ItemValue | 1 | 200000 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1452 | shopproductlist | 314 | stageClearPackagePlus_9 | ItemValue | 2 | 100 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1453 | shopproductlist | 314 | stageClearPackagePlus_9 | ItemValue | 3 | 15 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1454 | shopproductlist | 315 | stageClearPackagePlus_10 | ItemValue | 0 | 500 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1455 | shopproductlist | 315 | stageClearPackagePlus_10 | ItemValue | 1 | 250000 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1456 | shopproductlist | 315 | stageClearPackagePlus_10 | ItemValue | 2 | 1500 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1457 | shopproductlist | 315 | stageClearPackagePlus_10 | ItemValue | 3 | 15 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1458 | shopproductlist | 316 | stageClearPackagePlus_11 | ItemValue | 0 | 320 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1459 | shopproductlist | 316 | stageClearPackagePlus_11 | ItemValue | 1 | 250000 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1460 | shopproductlist | 316 | stageClearPackagePlus_11 | ItemValue | 2 | 50 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1461 | shopproductlist | 316 | stageClearPackagePlus_11 | ItemValue | 3 | 20 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1462 | shopproductlist | 317 | stageClearPackagePlus_12 | ItemValue | 0 | 600 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1463 | shopproductlist | 317 | stageClearPackagePlus_12 | ItemValue | 1 | 300000 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1464 | shopproductlist | 317 | stageClearPackagePlus_12 | ItemValue | 2 | 2500 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1465 | shopproductlist | 317 | stageClearPackagePlus_12 | ItemValue | 3 | 20 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1466 | shopproductlist | 318 | stageClearPackagePlus_13 | ItemValue | 0 | 800 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1467 | shopproductlist | 318 | stageClearPackagePlus_13 | ItemValue | 1 | 300000 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1468 | shopproductlist | 318 | stageClearPackagePlus_13 | ItemValue | 2 | 20 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1469 | shopproductlist | 318 | stageClearPackagePlus_13 | ItemValue | 3 | 5 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1470 | shopproductlist | 319 | stageClearPackagePlus_14 | ItemValue | 0 | 800 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1471 | shopproductlist | 319 | stageClearPackagePlus_14 | ItemValue | 1 | 350000 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1472 | shopproductlist | 319 | stageClearPackagePlus_14 | ItemValue | 2 | 80 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1473 | shopproductlist | 319 | stageClearPackagePlus_14 | ItemValue | 3 | 10 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1474 | shopproductlist | 320 | stageClearPackagePlus_15 | ItemValue | 0 | 900 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1475 | shopproductlist | 320 | stageClearPackagePlus_15 | ItemValue | 1 | 350000 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1476 | shopproductlist | 320 | stageClearPackagePlus_15 | ItemValue | 2 | 3500 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1477 | shopproductlist | 320 | stageClearPackagePlus_15 | ItemValue | 3 | 10 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1478 | shopproductlist | 321 | stageClearPackagePlus_16 | ItemValue | 0 | 1000 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1479 | shopproductlist | 321 | stageClearPackagePlus_16 | ItemValue | 1 | 400000 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1480 | shopproductlist | 321 | stageClearPackagePlus_16 | ItemValue | 2 | 400 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1481 | shopproductlist | 321 | stageClearPackagePlus_16 | ItemValue | 3 | 13 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1482 | shopproductlist | 322 | stageClearPackagePlus_17 | ItemValue | 0 | 1000 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1483 | shopproductlist | 322 | stageClearPackagePlus_17 | ItemValue | 1 | 500000 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1484 | shopproductlist | 322 | stageClearPackagePlus_17 | ItemValue | 2 | 5000 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1485 | shopproductlist | 322 | stageClearPackagePlus_17 | ItemValue | 3 | 15 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1486 | shopproductlist | 323 | stageClearPackagePlus_18 | ItemValue | 0 | 1500 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1487 | shopproductlist | 323 | stageClearPackagePlus_18 | ItemValue | 1 | 600 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1488 | shopproductlist | 323 | stageClearPackagePlus_18 | ItemValue | 2 | 20 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1489 | shopproductlist | 323 | stageClearPackagePlus_18 | ItemValue | 3 | 15 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1490 | shopproductlist | 324 | dopamine_subscription | ItemValue | 0 | 3 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1491 | shopproductlist | 324 | dopamine_subscription | ItemValue | 1 | 1 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1492 | shopproductlist | 324 | dopamine_subscription | ItemValue | 2 | 30 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1493 | shopproductlist | 324 | dopamine_subscription | ItemValue | 3 | 1 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1494 | shopproductlist | 325 | daily_relic_package_plus | ItemValue | 0 | 50 | int[] | 328 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1495 | shopproductlist | 325 | daily_relic_package_plus | ItemValue | 1 | 1 | int[] | 328 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1496 | shopproductlist | 325 | daily_relic_package_plus | ItemValue | 2 | 10000 | int[] | 328 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1497 | shopproductlist | 326 | daily_equipment_package_plus | ItemValue | 0 | 10 | int[] | 329 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1498 | shopproductlist | 326 | daily_equipment_package_plus | ItemValue | 1 | 5 | int[] | 329 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1499 | shopproductlist | 326 | daily_equipment_package_plus | ItemValue | 2 | 10000 | int[] | 329 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1500 | shopproductlist | 327 | daily_destiny_package_plus | ItemValue | 0 | 100 | int[] | 330 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1501 | shopproductlist | 327 | daily_destiny_package_plus | ItemValue | 1 | 20000 | int[] | 330 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1502 | shopproductlist | 328 | weekly_relic_package_plus | ItemValue | 0 | 100 | int[] | 331 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1503 | shopproductlist | 328 | weekly_relic_package_plus | ItemValue | 1 | 1 | int[] | 331 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1504 | shopproductlist | 328 | weekly_relic_package_plus | ItemValue | 2 | 30000 | int[] | 331 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1505 | shopproductlist | 329 | weekly_equipment_package_plus | ItemValue | 0 | 30 | int[] | 332 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1506 | shopproductlist | 329 | weekly_equipment_package_plus | ItemValue | 1 | 10 | int[] | 332 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1507 | shopproductlist | 329 | weekly_equipment_package_plus | ItemValue | 2 | 50000 | int[] | 332 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1508 | shopproductlist | 330 | weekly_destiny_package_plus | ItemValue | 0 | 200 | int[] | 333 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1509 | shopproductlist | 330 | weekly_destiny_package_plus | ItemValue | 1 | 50000 | int[] | 333 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1510 | shopproductlist | 331 | monthly_relic_package_plus | ItemValue | 0 | 1 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1511 | shopproductlist | 331 | monthly_relic_package_plus | ItemValue | 1 | 2500 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1512 | shopproductlist | 331 | monthly_relic_package_plus | ItemValue | 2 | 500 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1513 | shopproductlist | 331 | monthly_relic_package_plus | ItemValue | 3 | 100000 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1514 | shopproductlist | 332 | monthly_equipment_package_plus | ItemValue | 0 | 20 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1515 | shopproductlist | 332 | monthly_equipment_package_plus | ItemValue | 1 | 30 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1516 | shopproductlist | 332 | monthly_equipment_package_plus | ItemValue | 2 | 100 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1517 | shopproductlist | 332 | monthly_equipment_package_plus | ItemValue | 3 | 200000 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1518 | shopproductlist | 333 | monthly_tile_package_plus | ItemValue | 0 | 7 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1519 | shopproductlist | 333 | monthly_tile_package_plus | ItemValue | 1 | 10 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1520 | shopproductlist | 333 | monthly_tile_package_plus | ItemValue | 2 | 15 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1521 | shopproductlist | 333 | monthly_tile_package_plus | ItemValue | 3 | 1000 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1522 | shopproductlist | 334 | monthly_destiny_package_plus | ItemValue | 0 | 1200 | int[] | 337 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1523 | shopproductlist | 334 | monthly_destiny_package_plus | ItemValue | 1 | 1000 | int[] | 337 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1524 | shopproductlist | 334 | monthly_destiny_package_plus | ItemValue | 2 | 300000 | int[] | 337 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1525 | shopproductlist | 335 | monthly_all_package_plus | ItemValue | 0 | 15 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1526 | shopproductlist | 335 | monthly_all_package_plus | ItemValue | 1 | 10 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1527 | shopproductlist | 335 | monthly_all_package_plus | ItemValue | 2 | 1000 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1528 | shopproductlist | 335 | monthly_all_package_plus | ItemValue | 3 | 1000000 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1529 | shopproductlist | 336 | stageClearPackagePlus_19 | ItemValue | 0 | 1500 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1530 | shopproductlist | 336 | stageClearPackagePlus_19 | ItemValue | 1 | 800 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1531 | shopproductlist | 336 | stageClearPackagePlus_19 | ItemValue | 2 | 80 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1532 | shopproductlist | 336 | stageClearPackagePlus_19 | ItemValue | 3 | 15 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1533 | shopproductlist | 337 | fluffy_relay_package_1 | ItemValue | 0 | 1 | int[] | 340 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1534 | shopproductlist | 338 | fluffy_relay_package_2 | ItemValue | 0 | 5 | int[] | 341 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1535 | shopproductlist | 339 | fluffy_relay_package_3 | ItemValue | 0 | 10 | int[] | 342 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1536 | shopproductlist | 340 | fluffy_relay_package_4 | ItemValue | 0 | 15 | int[] | 343 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1537 | shopproductlist | 341 | fluffy_relay_package_5 | ItemValue | 0 | 20 | int[] | 344 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1538 | shopproductlist | 342 | raid_season_6_package_1 | ItemValue | 0 | 1000 | int[] | 345 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1539 | shopproductlist | 342 | raid_season_6_package_1 | ItemValue | 1 | 2 | int[] | 345 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1540 | shopproductlist | 343 | raid_season_6_package_2 | ItemValue | 0 | 3000 | int[] | 346 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1541 | shopproductlist | 343 | raid_season_6_package_2 | ItemValue | 1 | 2 | int[] | 346 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1542 | shopproductlist | 343 | raid_season_6_package_2 | ItemValue | 2 | 1 | int[] | 346 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1543 | shopproductlist | 344 | raid_season_6_package_3 | ItemValue | 0 | 6000 | int[] | 347 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1544 | shopproductlist | 344 | raid_season_6_package_3 | ItemValue | 1 | 7 | int[] | 347 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1545 | shopproductlist | 344 | raid_season_6_package_3 | ItemValue | 2 | 50000 | int[] | 347 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1546 | shopproductlist | 345 | raid_season_6_package_4 | ItemValue | 0 | 20000 | int[] | 348 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1547 | shopproductlist | 345 | raid_season_6_package_4 | ItemValue | 1 | 14 | int[] | 348 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1548 | shopproductlist | 345 | raid_season_6_package_4 | ItemValue | 2 | 100000 | int[] | 348 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1549 | shopproductlist | 346 | d3_relay_package_1 | ItemValue | 0 | 1 | int[] | 349 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1550 | shopproductlist | 347 | d3_relay_package_2 | ItemValue | 0 | 5 | int[] | 350 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1551 | shopproductlist | 348 | d3_relay_package_3 | ItemValue | 0 | 5 | int[] | 351 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1552 | shopproductlist | 349 | stageClearPackagePlus_5_1 | ItemValue | 0 | 100 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1553 | shopproductlist | 349 | stageClearPackagePlus_5_1 | ItemValue | 1 | 300 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1554 | shopproductlist | 349 | stageClearPackagePlus_5_1 | ItemValue | 2 | 10 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1555 | shopproductlist | 349 | stageClearPackagePlus_5_1 | ItemValue | 3 | 5 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1556 | shopproductlist | 350 | stageClearPackagePlus_5_2 | ItemValue | 0 | 160 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1557 | shopproductlist | 350 | stageClearPackagePlus_5_2 | ItemValue | 1 | 100000 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1558 | shopproductlist | 350 | stageClearPackagePlus_5_2 | ItemValue | 2 | 20 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1559 | shopproductlist | 350 | stageClearPackagePlus_5_2 | ItemValue | 3 | 5 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1560 | shopproductlist | 351 | stageClearPackagePlus_20 | ItemValue | 0 | 500000 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1561 | shopproductlist | 351 | stageClearPackagePlus_20 | ItemValue | 1 | 1000 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1562 | shopproductlist | 351 | stageClearPackagePlus_20 | ItemValue | 2 | 100 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1563 | shopproductlist | 351 | stageClearPackagePlus_20 | ItemValue | 3 | 15 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1564 | shopproductlist | 352 | mount_product_ad | ItemValue | 0 | 1 | int[] | 355 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1565 | shopproductlist | 352 | mount_product_ad | ItemValue | 1 | 10 | int[] | 355 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1566 | shopproductlist | 353 | mount_product_package_1 | ItemValue | 0 | 8 | int[] | 356 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1567 | shopproductlist | 353 | mount_product_package_1 | ItemValue | 1 | 100 | int[] | 356 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1568 | shopproductlist | 354 | mount_product_package_2 | ItemValue | 0 | 16 | int[] | 357 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1569 | shopproductlist | 354 | mount_product_package_2 | ItemValue | 1 | 200 | int[] | 357 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1570 | shopproductlist | 355 | mount_product_package_3 | ItemValue | 0 | 24 | int[] | 358 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1571 | shopproductlist | 355 | mount_product_package_3 | ItemValue | 1 | 300 | int[] | 358 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1572 | shopproductlist | 356 | mount_product_package_4 | ItemValue | 0 | 35 | int[] | 359 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1573 | shopproductlist | 356 | mount_product_package_4 | ItemValue | 1 | 500 | int[] | 359 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1574 | shopproductlist | 357 | mount_product_package_5 | ItemValue | 0 | 70 | int[] | 360 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1575 | shopproductlist | 357 | mount_product_package_5 | ItemValue | 1 | 1000 | int[] | 360 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1576 | shopproductlist | 358 | mount_product_package_6 | ItemValue | 0 | 140 | int[] | 361 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1577 | shopproductlist | 358 | mount_product_package_6 | ItemValue | 1 | 2000 | int[] | 361 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1578 | shopproductlist | 359 | mount_Pass_premium | ItemValue | 0 | 1 | int[] | 362 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1579 | shopproductlist | 360 | mount_product_epic_cash_01 | ItemValue | 0 | 1 | int[] | 363 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1580 | shopproductlist | 361 | summer2026_ad | ItemValue | 0 | 10 | int[] | 364 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1581 | shopproductlist | 362 | summer2026_diaProduct | ItemValue | 0 | 50 | int[] | 365 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1582 | shopproductlist | 363 | summer2026_package_1 | ItemValue | 0 | 50 | int[] | 366 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1583 | shopproductlist | 364 | summer2026_package_2 | ItemValue | 0 | 100 | int[] | 367 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1584 | shopproductlist | 364 | summer2026_package_2 | ItemValue | 1 | 100 | int[] | 367 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1585 | shopproductlist | 365 | summer2026_package_3 | ItemValue | 0 | 200 | int[] | 368 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1586 | shopproductlist | 365 | summer2026_package_3 | ItemValue | 1 | 200 | int[] | 368 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1587 | shopproductlist | 366 | summer2026_package_4 | ItemValue | 0 | 500 | int[] | 369 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1588 | shopproductlist | 366 | summer2026_package_4 | ItemValue | 1 | 500 | int[] | 369 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1589 | shopproductlist | 367 | summer2026_package_5 | ItemValue | 0 | 1000 | int[] | 370 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1590 | shopproductlist | 367 | summer2026_package_5 | ItemValue | 1 | 1000 | int[] | 370 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1591 | shopproductlist | 368 | summer2026_package_6 | ItemValue | 0 | 2200 | int[] | 371 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1592 | shopproductlist | 368 | summer2026_package_6 | ItemValue | 1 | 2200 | int[] | 371 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1593 | shopproductlist | 369 | summer2026_coin_package | ItemValue | 0 | 3000 | int[] | 372 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1594 | shopproductlist | 369 | summer2026_coin_package | ItemValue | 1 | 1 | int[] | 372 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1595 | shopproductlist | 370 | summer2026_Pass_premium | ItemValue | 0 | 1 | int[] | 373 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1596 | shopproductlist | 370 | summer2026_Pass_premium | ItemValue | 1 | 300 | int[] | 373 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1597 | shopproductlist | 371 | summer2026_Pass_premium_plus | ItemValue | 0 | 1 | int[] | 374 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1598 | shopproductlist | 371 | summer2026_Pass_premium_plus | ItemValue | 1 | 1 | int[] | 374 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1599 | shopproductlist | 371 | summer2026_Pass_premium_plus | ItemValue | 2 | 300 | int[] | 374 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1600 | shopproductlist | 372 | summer2026_Pass_plus_upgrade | ItemValue | 0 | 1 | int[] | 375 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1601 | shopproductlist | 373 | summer2026_Lobby_package_1 | ItemValue | 0 | 200 | int[] | 376 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1602 | shopproductlist | 373 | summer2026_Lobby_package_1 | ItemValue | 1 | 50 | int[] | 376 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1603 | shopproductlist | 373 | summer2026_Lobby_package_1 | ItemValue | 2 | 30000 | int[] | 376 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1604 | shopproductlist | 374 | summer2026_Lobby_package_2 | ItemValue | 0 | 1000 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1605 | shopproductlist | 374 | summer2026_Lobby_package_2 | ItemValue | 1 | 200 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1606 | shopproductlist | 374 | summer2026_Lobby_package_2 | ItemValue | 2 | 50000 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1607 | shopproductlist | 374 | summer2026_Lobby_package_2 | ItemValue | 3 | 5 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1608 | shopproductlist | 375 | summer2026_Lobby_package_3 | ItemValue | 0 | 2000 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1609 | shopproductlist | 375 | summer2026_Lobby_package_3 | ItemValue | 1 | 2500 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1610 | shopproductlist | 375 | summer2026_Lobby_package_3 | ItemValue | 2 | 500 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1611 | shopproductlist | 375 | summer2026_Lobby_package_3 | ItemValue | 3 | 10 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1612 | shopproductlist | 376 | summer2026_relay_package_1 | ItemValue | 0 | 50000 | int[] | 379 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1613 | shopproductlist | 377 | summer2026_relay_package_2 | ItemValue | 0 | 300 | int[] | 380 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1614 | shopproductlist | 378 | summer2026_relay_package_3 | ItemValue | 0 | 800 | int[] | 381 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1615 | shopproductlist | 379 | mount_product_epic_cash_02 | ItemValue | 0 | 1 | int[] | 382 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1616 | shopproductlist | 380 | stageClearPackagePlus_21 | ItemValue | 0 | 2000 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1617 | shopproductlist | 380 | stageClearPackagePlus_21 | ItemValue | 1 | 150 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1618 | shopproductlist | 380 | stageClearPackagePlus_21 | ItemValue | 2 | 5 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1619 | shopproductlist | 380 | stageClearPackagePlus_21 | ItemValue | 3 | 15 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1620 | shopproductlist | 381 | stageClearPackagePlus_22 | ItemValue | 0 | 500000 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1621 | shopproductlist | 381 | stageClearPackagePlus_22 | ItemValue | 1 | 2000 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1622 | shopproductlist | 381 | stageClearPackagePlus_22 | ItemValue | 2 | 15 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1623 | shopproductlist | 381 | stageClearPackagePlus_22 | ItemValue | 3 | 15 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1624 | shopproductlist | 382 | stageClearPackagePlus_24 | ItemValue | 0 | 1000 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1625 | shopproductlist | 382 | stageClearPackagePlus_24 | ItemValue | 1 | 200 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1626 | shopproductlist | 382 | stageClearPackagePlus_24 | ItemValue | 2 | 200 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1627 | shopproductlist | 382 | stageClearPackagePlus_24 | ItemValue | 3 | 5 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1628 | shopproductlist | 383 | stageClearPackagePlus_25 | ItemValue | 0 | 2500 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1629 | shopproductlist | 383 | stageClearPackagePlus_25 | ItemValue | 1 | 1000 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1630 | shopproductlist | 383 | stageClearPackagePlus_25 | ItemValue | 2 | 1000 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1631 | shopproductlist | 383 | stageClearPackagePlus_25 | ItemValue | 3 | 15 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1632 | shopproductlist | 384 | stageClearPackagePlus_27 | ItemValue | 0 | 3000 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1633 | shopproductlist | 384 | stageClearPackagePlus_27 | ItemValue | 1 | 600000 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1634 | shopproductlist | 384 | stageClearPackagePlus_27 | ItemValue | 2 | 200 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1635 | shopproductlist | 384 | stageClearPackagePlus_27 | ItemValue | 3 | 5 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1636 | shopproductlist | 385 | stageClearPackagePlus_28 | ItemValue | 0 | 3000 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1637 | shopproductlist | 385 | stageClearPackagePlus_28 | ItemValue | 1 | 1500 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1638 | shopproductlist | 385 | stageClearPackagePlus_28 | ItemValue | 2 | 1500 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1639 | shopproductlist | 385 | stageClearPackagePlus_28 | ItemValue | 3 | 20 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1640 | shopproductlist | 386 | equipRushEvent_package_0 | ItemValue | 0 | 2 | int[] | 389 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1641 | shopproductlist | 387 | equipRushEvent_package_1 | ItemValue | 0 | 2 | int[] | 390 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1642 | shopproductlist | 387 | equipRushEvent_package_1 | ItemValue | 1 | 1 | int[] | 390 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1643 | shopproductlist | 387 | equipRushEvent_package_1 | ItemValue | 2 | 100 | int[] | 390 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1644 | shopproductlist | 388 | equipRushEvent_package_2 | ItemValue | 0 | 5 | int[] | 391 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1645 | shopproductlist | 388 | equipRushEvent_package_2 | ItemValue | 1 | 2 | int[] | 391 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1646 | shopproductlist | 388 | equipRushEvent_package_2 | ItemValue | 2 | 250 | int[] | 391 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1647 | shopproductlist | 389 | equipRushEvent_package_3 | ItemValue | 0 | 10 | int[] | 392 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1648 | shopproductlist | 389 | equipRushEvent_package_3 | ItemValue | 1 | 5 | int[] | 392 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1649 | shopproductlist | 389 | equipRushEvent_package_3 | ItemValue | 2 | 500 | int[] | 392 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1650 | shopproductlist | 390 | equipRushEvent_package_4 | ItemValue | 0 | 20 | int[] | 393 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1651 | shopproductlist | 390 | equipRushEvent_package_4 | ItemValue | 1 | 10 | int[] | 393 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1652 | shopproductlist | 390 | equipRushEvent_package_4 | ItemValue | 2 | 2000 | int[] | 393 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1653 | shopproductlist | 391 | equipRushEvent_package_5 | ItemValue | 0 | 40 | int[] | 394 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1654 | shopproductlist | 391 | equipRushEvent_package_5 | ItemValue | 1 | 20 | int[] | 394 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1655 | shopproductlist | 391 | equipRushEvent_package_5 | ItemValue | 2 | 4000 | int[] | 394 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1656 | shopproductlist | 392 | petRushEvent_package_0 | ItemValue | 0 | 2 | int[] | 395 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1657 | shopproductlist | 393 | petRushEvent_package_1 | ItemValue | 0 | 3 | int[] | 396 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1658 | shopproductlist | 393 | petRushEvent_package_1 | ItemValue | 1 | 100 | int[] | 396 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1659 | shopproductlist | 394 | petRushEvent_package_2 | ItemValue | 0 | 6 | int[] | 397 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1660 | shopproductlist | 394 | petRushEvent_package_2 | ItemValue | 1 | 300 | int[] | 397 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1661 | shopproductlist | 395 | petRushEvent_package_3 | ItemValue | 0 | 10 | int[] | 398 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1662 | shopproductlist | 395 | petRushEvent_package_3 | ItemValue | 1 | 700 | int[] | 398 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1663 | shopproductlist | 396 | petRushEvent_package_4 | ItemValue | 0 | 30 | int[] | 399 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1664 | shopproductlist | 396 | petRushEvent_package_4 | ItemValue | 1 | 1500 | int[] | 399 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1665 | shopproductlist | 397 | petRushEvent_package_5 | ItemValue | 0 | 50 | int[] | 400 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1666 | shopproductlist | 397 | petRushEvent_package_5 | ItemValue | 1 | 4000 | int[] | 400 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1667 | shopproductlist | 1 | gold_0 | dailyItemId | 0 | -1 | int[] | 4 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1668 | shopproductlist | 2 | gold_1 | dailyItemId | 0 | -1 | int[] | 5 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1669 | shopproductlist | 3 | gold_2 | dailyItemId | 0 | -1 | int[] | 6 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1670 | shopproductlist | 4 | dia_0 | dailyItemId | 0 | -1 | int[] | 7 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1671 | shopproductlist | 5 | dia_1 | dailyItemId | 0 | -1 | int[] | 8 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1672 | shopproductlist | 6 | dia_2 | dailyItemId | 0 | -1 | int[] | 9 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1673 | shopproductlist | 7 | piece_0 | dailyItemId | 0 | -1 | int[] | 10 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1674 | shopproductlist | 8 | piece_1 | dailyItemId | 0 | -1 | int[] | 11 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1675 | shopproductlist | 9 | piece_2 | dailyItemId | 0 | -1 | int[] | 12 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1676 | shopproductlist | 10 | petstone_0 | dailyItemId | 0 | -1 | int[] | 13 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1677 | shopproductlist | 11 | petstone_1 | dailyItemId | 0 | -1 | int[] | 14 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1678 | shopproductlist | 12 | petstone_2 | dailyItemId | 0 | -1 | int[] | 15 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1679 | shopproductlist | 13 | dice_package_1 | dailyItemId | 0 | -1 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1680 | shopproductlist | 14 | evasion_strongenemy_0 | dailyItemId | 0 | -1 | int[] | 17 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1681 | shopproductlist | 15 | evasion_jail_0 | dailyItemId | 0 | -1 | int[] | 18 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1682 | shopproductlist | 16 | goodtile_0 | dailyItemId | 0 | -1 | int[] | 19 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1683 | shopproductlist | 17 | energy_0 | dailyItemId | 0 | -1 | int[] | 20 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1684 | shopproductlist | 18 | energy_1 | dailyItemId | 0 | -1 | int[] | 21 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1685 | shopproductlist | 19 | energy_2 | dailyItemId | 0 | -1 | int[] | 22 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1686 | shopproductlist | 20 | vip_package | dailyItemId | 0 | -1 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1687 | shopproductlist | 21 | newbie_package_1 | dailyItemId | 0 | -1 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1688 | shopproductlist | 22 | newbie_package_2 | dailyItemId | 0 | -1 | int[] | 25 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1689 | shopproductlist | 23 | newbie_package_3 | dailyItemId | 0 | -1 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1690 | shopproductlist | 24 | pet_rotation_package_pet01 | dailyItemId | 0 | -1 | int[] | 27 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1691 | shopproductlist | 25 | pet_rotation_package_pet02 | dailyItemId | 0 | -1 | int[] | 28 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1692 | shopproductlist | 26 | pet_rotation_package_pet03 | dailyItemId | 0 | -1 | int[] | 29 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1693 | shopproductlist | 27 | pet_rotation_package_pet04 | dailyItemId | 0 | -1 | int[] | 30 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1694 | shopproductlist | 28 | pet_rotation_package_pet05 | dailyItemId | 0 | -1 | int[] | 31 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1695 | shopproductlist | 29 | pet_rotation_package_pet06 | dailyItemId | 0 | -1 | int[] | 32 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1696 | shopproductlist | 30 | pet_rotation_package_pet07 | dailyItemId | 0 | -1 | int[] | 33 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1697 | shopproductlist | 31 | pet_rotation_package_pet08 | dailyItemId | 0 | -1 | int[] | 34 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1698 | shopproductlist | 32 | pet_rotation_package_pet09 | dailyItemId | 0 | -1 | int[] | 35 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1699 | shopproductlist | 33 | pet_rotation_package_pet10 | dailyItemId | 0 | -1 | int[] | 36 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1700 | shopproductlist | 34 | pet_levelup_package_pet01 | dailyItemId | 0 | -1 | int[] | 37 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1701 | shopproductlist | 35 | pet_levelup_package_pet02 | dailyItemId | 0 | -1 | int[] | 38 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1702 | shopproductlist | 36 | pet_levelup_package_pet03 | dailyItemId | 0 | -1 | int[] | 39 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1703 | shopproductlist | 37 | pet_levelup_package_pet04 | dailyItemId | 0 | -1 | int[] | 40 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1704 | shopproductlist | 38 | pet_levelup_package_pet05 | dailyItemId | 0 | -1 | int[] | 41 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1705 | shopproductlist | 39 | pet_levelup_package_pet06 | dailyItemId | 0 | -1 | int[] | 42 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1706 | shopproductlist | 40 | pet_levelup_package_pet07 | dailyItemId | 0 | -1 | int[] | 43 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1707 | shopproductlist | 41 | pet_levelup_package_pet08 | dailyItemId | 0 | -1 | int[] | 44 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1708 | shopproductlist | 42 | pet_levelup_package_pet09 | dailyItemId | 0 | -1 | int[] | 45 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1709 | shopproductlist | 43 | pet_levelup_package_pet10 | dailyItemId | 0 | -1 | int[] | 46 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1710 | shopproductlist | 44 | pet_levelup_package2_pet01 | dailyItemId | 0 | -1 | int[] | 47 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1711 | shopproductlist | 45 | pet_levelup_package2_pet02 | dailyItemId | 0 | -1 | int[] | 48 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1712 | shopproductlist | 46 | pet_levelup_package2_pet03 | dailyItemId | 0 | -1 | int[] | 49 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1713 | shopproductlist | 47 | pet_levelup_package2_pet04 | dailyItemId | 0 | -1 | int[] | 50 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1714 | shopproductlist | 48 | pet_levelup_package2_pet05 | dailyItemId | 0 | -1 | int[] | 51 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1715 | shopproductlist | 49 | pet_levelup_package2_pet06 | dailyItemId | 0 | -1 | int[] | 52 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1716 | shopproductlist | 50 | pet_levelup_package2_pet07 | dailyItemId | 0 | -1 | int[] | 53 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1717 | shopproductlist | 51 | pet_levelup_package2_pet08 | dailyItemId | 0 | -1 | int[] | 54 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1718 | shopproductlist | 52 | pet_levelup_package2_pet09 | dailyItemId | 0 | -1 | int[] | 55 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1719 | shopproductlist | 53 | pet_levelup_package2_pet10 | dailyItemId | 0 | -1 | int[] | 56 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1720 | shopproductlist | 54 | gold_package1 | dailyItemId | 0 | -1 | int[] | 57 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1721 | shopproductlist | 55 | gold_package2 | dailyItemId | 0 | -1 | int[] | 58 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1722 | shopproductlist | 56 | scroll_package_all | dailyItemId | 0 | -1 | int[] | 59 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1723 | shopproductlist | 57 | scroll_package_weapon | dailyItemId | 0 | -1 | int[] | 60 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1724 | shopproductlist | 58 | scroll_package_helmet | dailyItemId | 0 | -1 | int[] | 61 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1725 | shopproductlist | 59 | scroll_package_shield | dailyItemId | 0 | -1 | int[] | 62 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1726 | shopproductlist | 60 | scroll_package_armor | dailyItemId | 0 | -1 | int[] | 63 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1727 | shopproductlist | 61 | gold_free_0 | dailyItemId | 0 | -1 | int[] | 64 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1728 | shopproductlist | 62 | dia_free_0 | dailyItemId | 0 | -1 | int[] | 65 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1729 | shopproductlist | 63 | start_gear_0 | dailyItemId | 0 | -1 | int[] | 66 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1730 | shopproductlist | 64 | loop_point_0 | dailyItemId | 0 | -1 | int[] | 67 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1731 | shopproductlist | 65 | goodtile_1 | dailyItemId | 0 | -1 | int[] | 68 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1732 | shopproductlist | 66 | start_gear_1 | dailyItemId | 0 | -1 | int[] | 69 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1733 | shopproductlist | 67 | loop_point_1 | dailyItemId | 0 | -1 | int[] | 70 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1734 | shopproductlist | 68 | vip_package_2 | dailyItemId | 0 | -1 | int[] | 71 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1735 | shopproductlist | 69 | pet_rotation_package_pet11 | dailyItemId | 0 | -1 | int[] | 72 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1736 | shopproductlist | 70 | pet_rotation_package_pet12 | dailyItemId | 0 | -1 | int[] | 73 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1737 | shopproductlist | 71 | pet_rotation_package_pet13 | dailyItemId | 0 | -1 | int[] | 74 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1738 | shopproductlist | 72 | pet_rotation_package_pet14 | dailyItemId | 0 | -1 | int[] | 75 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1739 | shopproductlist | 73 | pet_rotation_package_pet15 | dailyItemId | 0 | -1 | int[] | 76 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1740 | shopproductlist | 74 | pet_levelup_package_pet11 | dailyItemId | 0 | -1 | int[] | 77 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1741 | shopproductlist | 75 | pet_levelup_package_pet12 | dailyItemId | 0 | -1 | int[] | 78 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1742 | shopproductlist | 76 | pet_levelup_package_pet13 | dailyItemId | 0 | -1 | int[] | 79 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1743 | shopproductlist | 77 | pet_levelup_package_pet14 | dailyItemId | 0 | -1 | int[] | 80 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1744 | shopproductlist | 78 | pet_levelup_package_pet15 | dailyItemId | 0 | -1 | int[] | 81 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1745 | shopproductlist | 79 | pet_levelup_package3_pet01 | dailyItemId | 0 | -1 | int[] | 82 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1746 | shopproductlist | 80 | pet_levelup_package3_pet02 | dailyItemId | 0 | -1 | int[] | 83 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1747 | shopproductlist | 81 | pet_levelup_package3_pet03 | dailyItemId | 0 | -1 | int[] | 84 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1748 | shopproductlist | 82 | pet_levelup_package3_pet04 | dailyItemId | 0 | -1 | int[] | 85 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1749 | shopproductlist | 83 | pet_levelup_package3_pet05 | dailyItemId | 0 | -1 | int[] | 86 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1750 | shopproductlist | 84 | pet_levelup_package3_pet06 | dailyItemId | 0 | -1 | int[] | 87 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1751 | shopproductlist | 85 | pet_levelup_package3_pet07 | dailyItemId | 0 | -1 | int[] | 88 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1752 | shopproductlist | 86 | pet_levelup_package3_pet08 | dailyItemId | 0 | -1 | int[] | 89 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1753 | shopproductlist | 87 | pet_levelup_package3_pet09 | dailyItemId | 0 | -1 | int[] | 90 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1754 | shopproductlist | 88 | pet_levelup_package3_pet10 | dailyItemId | 0 | -1 | int[] | 91 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1755 | shopproductlist | 89 | pet_levelup_package3_pet11 | dailyItemId | 0 | -1 | int[] | 92 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1756 | shopproductlist | 90 | pet_levelup_package3_pet12 | dailyItemId | 0 | -1 | int[] | 93 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1757 | shopproductlist | 91 | pet_levelup_package3_pet13 | dailyItemId | 0 | -1 | int[] | 94 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1758 | shopproductlist | 92 | pet_levelup_package3_pet14 | dailyItemId | 0 | -1 | int[] | 95 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1759 | shopproductlist | 93 | pet_levelup_package3_pet15 | dailyItemId | 0 | -1 | int[] | 96 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1760 | shopproductlist | 94 | dia_package1 | dailyItemId | 0 | -1 | int[] | 97 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1761 | shopproductlist | 95 | dia_package2 | dailyItemId | 0 | -1 | int[] | 98 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1762 | shopproductlist | 96 | dia_package3 | dailyItemId | 0 | -1 | int[] | 99 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1763 | shopproductlist | 97 | dia_package4 | dailyItemId | 0 | -1 | int[] | 100 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1764 | shopproductlist | 98 | vip_package_3 | dailyItemId | 0 | -1 | int[] | 101 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1765 | shopproductlist | 99 | normalPass_premium | dailyItemId | 0 | -1 | int[] | 102 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1766 | shopproductlist | 100 | dia_subscription | dailyItemId | 0 | 101 | int[] | 103 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1767 | shopproductlist | 100 | dia_subscription | dailyItemId | 1 | 112 | int[] | 103 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1768 | shopproductlist | 101 | dia_1X2 | dailyItemId | 0 | -1 | int[] | 104 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1769 | shopproductlist | 102 | dia_2X2 | dailyItemId | 0 | -1 | int[] | 105 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1770 | shopproductlist | 103 | relic_0 | dailyItemId | 0 | -1 | int[] | 106 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1771 | shopproductlist | 104 | relic_get_package1 | dailyItemId | 0 | -1 | int[] | 107 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1772 | shopproductlist | 105 | relic_get_package2 | dailyItemId | 0 | -1 | int[] | 108 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1773 | shopproductlist | 106 | relic_piece_package1 | dailyItemId | 0 | -1 | int[] | 109 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1774 | shopproductlist | 107 | relic_piece_package2 | dailyItemId | 0 | -1 | int[] | 110 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1775 | shopproductlist | 108 | relic_1 | dailyItemId | 0 | -1 | int[] | 111 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1776 | shopproductlist | 109 | relic_select_package1 | dailyItemId | 0 | -1 | int[] | 112 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1777 | shopproductlist | 110 | pet_levelup1_pet01 | dailyItemId | 0 | -1 | int[] | 113 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1778 | shopproductlist | 111 | pet_levelup1_pet02 | dailyItemId | 0 | -1 | int[] | 114 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1779 | shopproductlist | 112 | pet_levelup1_pet03 | dailyItemId | 0 | -1 | int[] | 115 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1780 | shopproductlist | 113 | pet_levelup1_pet10 | dailyItemId | 0 | -1 | int[] | 116 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1781 | shopproductlist | 114 | pet_levelup2_pet01 | dailyItemId | 0 | -1 | int[] | 117 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1782 | shopproductlist | 115 | pet_levelup2_pet02 | dailyItemId | 0 | -1 | int[] | 118 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1783 | shopproductlist | 116 | pet_levelup2_pet03 | dailyItemId | 0 | -1 | int[] | 119 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1784 | shopproductlist | 117 | pet_levelup2_pet10 | dailyItemId | 0 | -1 | int[] | 120 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1785 | shopproductlist | 118 | pet_levelup3_pet01 | dailyItemId | 0 | -1 | int[] | 121 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1786 | shopproductlist | 119 | pet_levelup3_pet02 | dailyItemId | 0 | -1 | int[] | 122 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1787 | shopproductlist | 120 | pet_levelup3_pet03 | dailyItemId | 0 | -1 | int[] | 123 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1788 | shopproductlist | 121 | pet_levelup3_pet10 | dailyItemId | 0 | -1 | int[] | 124 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1789 | shopproductlist | 122 | pet_levelup1_pet04 | dailyItemId | 0 | -1 | int[] | 125 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1790 | shopproductlist | 123 | pet_levelup1_pet05 | dailyItemId | 0 | -1 | int[] | 126 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1791 | shopproductlist | 124 | pet_levelup2_pet04 | dailyItemId | 0 | -1 | int[] | 127 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1792 | shopproductlist | 125 | pet_levelup2_pet05 | dailyItemId | 0 | -1 | int[] | 128 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1793 | shopproductlist | 126 | pet_levelup3_pet04 | dailyItemId | 0 | -1 | int[] | 129 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1794 | shopproductlist | 127 | pet_levelup3_pet05 | dailyItemId | 0 | -1 | int[] | 130 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1795 | shopproductlist | 128 | pet_levelup1_pet06 | dailyItemId | 0 | -1 | int[] | 131 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1796 | shopproductlist | 129 | pet_levelup1_pet07 | dailyItemId | 0 | -1 | int[] | 132 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1797 | shopproductlist | 130 | pet_levelup2_pet06 | dailyItemId | 0 | -1 | int[] | 133 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1798 | shopproductlist | 131 | pet_levelup2_pet07 | dailyItemId | 0 | -1 | int[] | 134 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1799 | shopproductlist | 132 | pet_levelup3_pet06 | dailyItemId | 0 | -1 | int[] | 135 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1800 | shopproductlist | 133 | pet_levelup3_pet07 | dailyItemId | 0 | -1 | int[] | 136 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1801 | shopproductlist | 134 | pet_levelup4_pet06 | dailyItemId | 0 | -1 | int[] | 137 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1802 | shopproductlist | 135 | pet_levelup4_pet07 | dailyItemId | 0 | -1 | int[] | 138 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1803 | shopproductlist | 136 | pet_levelup1_pet08 | dailyItemId | 0 | -1 | int[] | 139 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1804 | shopproductlist | 137 | pet_levelup1_pet09 | dailyItemId | 0 | -1 | int[] | 140 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1805 | shopproductlist | 138 | pet_levelup1_pet11 | dailyItemId | 0 | -1 | int[] | 141 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1806 | shopproductlist | 139 | pet_levelup1_pet12 | dailyItemId | 0 | -1 | int[] | 142 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1807 | shopproductlist | 140 | pet_levelup1_pet13 | dailyItemId | 0 | -1 | int[] | 143 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1808 | shopproductlist | 141 | pet_levelup1_pet14 | dailyItemId | 0 | -1 | int[] | 144 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1809 | shopproductlist | 142 | pet_levelup1_pet15 | dailyItemId | 0 | -1 | int[] | 145 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1810 | shopproductlist | 143 | pet_levelup2_pet08 | dailyItemId | 0 | -1 | int[] | 146 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1811 | shopproductlist | 144 | pet_levelup2_pet09 | dailyItemId | 0 | -1 | int[] | 147 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1812 | shopproductlist | 145 | pet_levelup2_pet11 | dailyItemId | 0 | -1 | int[] | 148 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1813 | shopproductlist | 146 | pet_levelup2_pet12 | dailyItemId | 0 | -1 | int[] | 149 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1814 | shopproductlist | 147 | pet_levelup2_pet13 | dailyItemId | 0 | -1 | int[] | 150 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1815 | shopproductlist | 148 | pet_levelup2_pet14 | dailyItemId | 0 | -1 | int[] | 151 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1816 | shopproductlist | 149 | pet_levelup2_pet15 | dailyItemId | 0 | -1 | int[] | 152 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1817 | shopproductlist | 150 | pet_levelup3_pet08 | dailyItemId | 0 | -1 | int[] | 153 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1818 | shopproductlist | 151 | pet_levelup3_pet09 | dailyItemId | 0 | -1 | int[] | 154 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1819 | shopproductlist | 152 | pet_levelup3_pet11 | dailyItemId | 0 | -1 | int[] | 155 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1820 | shopproductlist | 153 | pet_levelup3_pet12 | dailyItemId | 0 | -1 | int[] | 156 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1821 | shopproductlist | 154 | pet_levelup3_pet13 | dailyItemId | 0 | -1 | int[] | 157 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1822 | shopproductlist | 155 | pet_levelup3_pet14 | dailyItemId | 0 | -1 | int[] | 158 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1823 | shopproductlist | 156 | pet_levelup3_pet15 | dailyItemId | 0 | -1 | int[] | 159 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1824 | shopproductlist | 157 | pet_levelup4_pet08 | dailyItemId | 0 | -1 | int[] | 160 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1825 | shopproductlist | 158 | pet_levelup4_pet09 | dailyItemId | 0 | -1 | int[] | 161 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1826 | shopproductlist | 159 | pet_levelup4_pet11 | dailyItemId | 0 | -1 | int[] | 162 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1827 | shopproductlist | 160 | pet_levelup4_pet12 | dailyItemId | 0 | -1 | int[] | 163 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1828 | shopproductlist | 161 | pet_levelup4_pet13 | dailyItemId | 0 | -1 | int[] | 164 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1829 | shopproductlist | 162 | pet_levelup4_pet14 | dailyItemId | 0 | -1 | int[] | 165 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1830 | shopproductlist | 163 | pet_levelup4_pet15 | dailyItemId | 0 | -1 | int[] | 166 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1831 | shopproductlist | 164 | pet_cheer_pet01 | dailyItemId | 0 | -1 | int[] | 167 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1832 | shopproductlist | 165 | pet_cheer_pet02 | dailyItemId | 0 | -1 | int[] | 168 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1833 | shopproductlist | 166 | pet_cheer_pet03 | dailyItemId | 0 | -1 | int[] | 169 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1834 | shopproductlist | 167 | pet_cheer_pet04 | dailyItemId | 0 | -1 | int[] | 170 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1835 | shopproductlist | 168 | pet_cheer_pet05 | dailyItemId | 0 | -1 | int[] | 171 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1836 | shopproductlist | 169 | pet_cheer_pet06 | dailyItemId | 0 | -1 | int[] | 172 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1837 | shopproductlist | 170 | pet_cheer_pet07 | dailyItemId | 0 | -1 | int[] | 173 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1838 | shopproductlist | 171 | pet_cheer_pet08 | dailyItemId | 0 | -1 | int[] | 174 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1839 | shopproductlist | 172 | pet_cheer_pet09 | dailyItemId | 0 | -1 | int[] | 175 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1840 | shopproductlist | 173 | pet_cheer_pet10 | dailyItemId | 0 | -1 | int[] | 176 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1841 | shopproductlist | 174 | pet_cheer_pet11 | dailyItemId | 0 | -1 | int[] | 177 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1842 | shopproductlist | 175 | pet_cheer_pet12 | dailyItemId | 0 | -1 | int[] | 178 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1843 | shopproductlist | 176 | pet_cheer_pet13 | dailyItemId | 0 | -1 | int[] | 179 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1844 | shopproductlist | 177 | pet_cheer_pet14 | dailyItemId | 0 | -1 | int[] | 180 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1845 | shopproductlist | 178 | pet_cheer_pet15 | dailyItemId | 0 | -1 | int[] | 181 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1846 | shopproductlist | 179 | remove_interstitial_package | dailyItemId | 0 | -1 | int[] | 182 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1847 | shopproductlist | 180 | dia_3 | dailyItemId | 0 | -1 | int[] | 183 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1848 | shopproductlist | 181 | dia_4 | dailyItemId | 0 | -1 | int[] | 184 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1849 | shopproductlist | 182 | dia_3X2 | dailyItemId | 0 | -1 | int[] | 185 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1850 | shopproductlist | 183 | dia_4X2 | dailyItemId | 0 | -1 | int[] | 186 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1851 | shopproductlist | 184 | subscription_free_dia | dailyItemId | 0 | -1 | int[] | 187 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1852 | shopproductlist | 185 | potionBattlePass_premium | dailyItemId | 0 | -1 | int[] | 188 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1853 | shopproductlist | 186 | daily_free_package | dailyItemId | 0 | -1 | int[] | 189 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1854 | shopproductlist | 187 | daily_pet_package | dailyItemId | 0 | -1 | int[] | 190 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1855 | shopproductlist | 188 | daily_scroll_package | dailyItemId | 0 | -1 | int[] | 191 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1856 | shopproductlist | 189 | daily_equipment_package | dailyItemId | 0 | -1 | int[] | 192 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1857 | shopproductlist | 190 | weekly_free_package | dailyItemId | 0 | -1 | int[] | 193 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1858 | shopproductlist | 191 | weekly_relic_package | dailyItemId | 0 | -1 | int[] | 194 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1859 | shopproductlist | 192 | weekly_currency_package | dailyItemId | 0 | -1 | int[] | 195 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1860 | shopproductlist | 193 | weekly_growth_package | dailyItemId | 0 | -1 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1861 | shopproductlist | 194 | monthly_free_package | dailyItemId | 0 | -1 | int[] | 197 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1862 | shopproductlist | 195 | monthly_legend_pet_package | dailyItemId | 0 | -1 | int[] | 198 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1863 | shopproductlist | 196 | monthly_legend_relic_package | dailyItemId | 0 | -1 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1864 | shopproductlist | 197 | monthly_growth_package | dailyItemId | 0 | -1 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1865 | shopproductlist | 198 | potionBattle_ticket_ad_0 | dailyItemId | 0 | -1 | int[] | 201 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1866 | shopproductlist | 199 | potionBattle_ticket_1 | dailyItemId | 0 | -1 | int[] | 202 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1867 | shopproductlist | 200 | potionBattle_ticket_2 | dailyItemId | 0 | -1 | int[] | 203 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1868 | shopproductlist | 201 | potionBattle_ticket_3 | dailyItemId | 0 | -1 | int[] | 204 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1869 | shopproductlist | 202 | pet_subscription | dailyItemId | 0 | 204 | int[] | 205 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1870 | shopproductlist | 203 | d3_package | dailyItemId | 0 | -1 | int[] | 206 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1871 | shopproductlist | 204 | potionBattle_ticket_4 | dailyItemId | 0 | -1 | int[] | 207 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1872 | shopproductlist | 205 | potionBattle_ticket_5 | dailyItemId | 0 | -1 | int[] | 208 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1873 | shopproductlist | 206 | potionBattle_ticket_6 | dailyItemId | 0 | -1 | int[] | 209 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1874 | shopproductlist | 207 | halloween2025_ad | dailyItemId | 0 | -1 | int[] | 210 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1875 | shopproductlist | 208 | halloween2025_diaProduct | dailyItemId | 0 | -1 | int[] | 211 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1876 | shopproductlist | 209 | halloween2025_package_1 | dailyItemId | 0 | -1 | int[] | 212 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1877 | shopproductlist | 210 | halloween2025_package_2 | dailyItemId | 0 | -1 | int[] | 213 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1878 | shopproductlist | 211 | halloween2025_package_3 | dailyItemId | 0 | -1 | int[] | 214 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1879 | shopproductlist | 212 | halloween2025_package_4 | dailyItemId | 0 | -1 | int[] | 215 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1880 | shopproductlist | 213 | halloween2025_package_5 | dailyItemId | 0 | -1 | int[] | 216 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1881 | shopproductlist | 214 | halloween2025_package_6 | dailyItemId | 0 | -1 | int[] | 217 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1882 | shopproductlist | 215 | halloween2025_coin_package | dailyItemId | 0 | -1 | int[] | 218 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1883 | shopproductlist | 216 | stageClearPackage_1 | dailyItemId | 0 | -1 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1884 | shopproductlist | 217 | stageClearPackage_2 | dailyItemId | 0 | -1 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1885 | shopproductlist | 218 | stageClearPackage_3 | dailyItemId | 0 | -1 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1886 | shopproductlist | 219 | stageClearPackage_4 | dailyItemId | 0 | -1 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1887 | shopproductlist | 220 | stageClearPackage_5 | dailyItemId | 0 | -1 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1888 | shopproductlist | 221 | stageClearPackage_6 | dailyItemId | 0 | -1 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1889 | shopproductlist | 222 | stageClearPackage_7 | dailyItemId | 0 | -1 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1890 | shopproductlist | 223 | stageClearPackage_8 | dailyItemId | 0 | -1 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1891 | shopproductlist | 224 | stageClearPackage_9 | dailyItemId | 0 | -1 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1892 | shopproductlist | 225 | stageClearPackage_10 | dailyItemId | 0 | -1 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1893 | shopproductlist | 226 | stageClearPackage_11 | dailyItemId | 0 | -1 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1894 | shopproductlist | 227 | stageClearPackage_12 | dailyItemId | 0 | -1 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1895 | shopproductlist | 228 | stageClearPackage_13 | dailyItemId | 0 | -1 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1896 | shopproductlist | 229 | stageClearPackage_14 | dailyItemId | 0 | -1 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1897 | shopproductlist | 230 | stageClearPackage_15 | dailyItemId | 0 | -1 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1898 | shopproductlist | 231 | black_friday_package | dailyItemId | 0 | -1 | int[] | 234 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1899 | shopproductlist | 232 | afk_gold_0 | dailyItemId | 0 | -1 | int[] | 235 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1900 | shopproductlist | 233 | afk_gold_free_0 | dailyItemId | 0 | -1 | int[] | 236 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1901 | shopproductlist | 234 | pigbank_package_1 | dailyItemId | 0 | -1 | int[] | 237 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1902 | shopproductlist | 235 | pigbank_package_2 | dailyItemId | 0 | -1 | int[] | 238 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1903 | shopproductlist | 236 | pigbank_package_3 | dailyItemId | 0 | -1 | int[] | 239 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1904 | shopproductlist | 237 | pigbank_package_4 | dailyItemId | 0 | -1 | int[] | 240 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1905 | shopproductlist | 238 | first_relay_package_1 | dailyItemId | 0 | -1 | int[] | 241 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1906 | shopproductlist | 239 | first_relay_package_2 | dailyItemId | 0 | -1 | int[] | 242 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1907 | shopproductlist | 240 | first_relay_package_3 | dailyItemId | 0 | -1 | int[] | 243 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1908 | shopproductlist | 241 | christmas2025_ad | dailyItemId | 0 | -1 | int[] | 244 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1909 | shopproductlist | 242 | christmas2025_diaProduct | dailyItemId | 0 | -1 | int[] | 245 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1910 | shopproductlist | 243 | christmas2025_package_1 | dailyItemId | 0 | -1 | int[] | 246 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1911 | shopproductlist | 244 | christmas2025_package_2 | dailyItemId | 0 | -1 | int[] | 247 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1912 | shopproductlist | 245 | christmas2025_package_3 | dailyItemId | 0 | -1 | int[] | 248 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1913 | shopproductlist | 246 | christmas2025_package_4 | dailyItemId | 0 | -1 | int[] | 249 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1914 | shopproductlist | 247 | christmas2025_package_5 | dailyItemId | 0 | -1 | int[] | 250 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1915 | shopproductlist | 248 | christmas2025_package_6 | dailyItemId | 0 | -1 | int[] | 251 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1916 | shopproductlist | 249 | christmas2025_coin_package | dailyItemId | 0 | -1 | int[] | 252 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1917 | shopproductlist | 250 | stageClearPackage_16 | dailyItemId | 0 | -1 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1918 | shopproductlist | 251 | 1stAnniv_ad | dailyItemId | 0 | -1 | int[] | 254 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1919 | shopproductlist | 252 | 1stAnniv_diaProduct | dailyItemId | 0 | -1 | int[] | 255 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1920 | shopproductlist | 253 | 1stAnniv_package_1 | dailyItemId | 0 | -1 | int[] | 256 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1921 | shopproductlist | 254 | 1stAnniv_package_2 | dailyItemId | 0 | -1 | int[] | 257 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1922 | shopproductlist | 255 | 1stAnniv_package_3 | dailyItemId | 0 | -1 | int[] | 258 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1923 | shopproductlist | 256 | 1stAnniv_package_4 | dailyItemId | 0 | -1 | int[] | 259 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1924 | shopproductlist | 257 | 1stAnniv_package_5 | dailyItemId | 0 | -1 | int[] | 260 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1925 | shopproductlist | 258 | 1stAnniv_package_6 | dailyItemId | 0 | -1 | int[] | 261 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1926 | shopproductlist | 259 | 1stAnniv_coin_package | dailyItemId | 0 | -1 | int[] | 262 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1927 | shopproductlist | 260 | 1stAnniv_Pass_premium | dailyItemId | 0 | -1 | int[] | 263 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1928 | shopproductlist | 261 | 1stAnniv_Pass_premium_plus | dailyItemId | 0 | -1 | int[] | 264 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1929 | shopproductlist | 262 | 1stAnniv_Pass_plus_upgrade | dailyItemId | 0 | -1 | int[] | 265 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1930 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | dailyItemId | 0 | -1 | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1931 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | dailyItemId | 0 | -1 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1932 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | dailyItemId | 0 | -1 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1933 | shopproductlist | 266 | 1stAnniv_d3_package | dailyItemId | 0 | -1 | int[] | 269 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1934 | shopproductlist | 267 | 1stAnniv_relay_package_1 | dailyItemId | 0 | -1 | int[] | 270 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1935 | shopproductlist | 268 | 1stAnniv_relay_package_2 | dailyItemId | 0 | -1 | int[] | 271 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1936 | shopproductlist | 269 | 1stAnniv_relay_package_3 | dailyItemId | 0 | -1 | int[] | 272 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1937 | shopproductlist | 270 | comeback_user_package_1 | dailyItemId | 0 | 125 | int[] | 273 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1938 | shopproductlist | 270 | comeback_user_package_1 | dailyItemId | 1 | 101 | int[] | 273 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1939 | shopproductlist | 271 | comeback_user_package_2 | dailyItemId | 0 | 125 | int[] | 274 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1940 | shopproductlist | 271 | comeback_user_package_2 | dailyItemId | 1 | 101 | int[] | 274 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1941 | shopproductlist | 272 | season_2026_Patrick_ad | dailyItemId | 0 | -1 | int[] | 275 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1942 | shopproductlist | 273 | season_2026_Patrick_diaProduct | dailyItemId | 0 | -1 | int[] | 276 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1943 | shopproductlist | 274 | season_2026_Patrick_package_1 | dailyItemId | 0 | -1 | int[] | 277 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1944 | shopproductlist | 275 | season_2026_Patrick_package_2 | dailyItemId | 0 | -1 | int[] | 278 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1945 | shopproductlist | 276 | season_2026_Patrick_package_3 | dailyItemId | 0 | -1 | int[] | 279 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1946 | shopproductlist | 277 | season_2026_Patrick_package_4 | dailyItemId | 0 | -1 | int[] | 280 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1947 | shopproductlist | 278 | season_2026_Patrick_package_5 | dailyItemId | 0 | -1 | int[] | 281 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1948 | shopproductlist | 279 | season_2026_Patrick_package_6 | dailyItemId | 0 | -1 | int[] | 282 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1949 | shopproductlist | 280 | season_2026_Patrick_coin_package | dailyItemId | 0 | -1 | int[] | 283 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1950 | shopproductlist | 281 | season_2026_Patrick_Relay_package_1 | dailyItemId | 0 | -1 | int[] | 284 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1951 | shopproductlist | 282 | season_2026_Patrick_Relay_package_2 | dailyItemId | 0 | -1 | int[] | 285 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1952 | shopproductlist | 283 | season_2026_Patrick_Relay_package_3 | dailyItemId | 0 | -1 | int[] | 286 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1953 | shopproductlist | 284 | raidPassTestBM | dailyItemId | 0 | -1 | int[] | 287 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1954 | shopproductlist | 285 | raidPassTestBM2 | dailyItemId | 0 | -1 | int[] | 288 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1955 | shopproductlist | 286 | raid_season_1_package_1 | dailyItemId | 0 | -1 | int[] | 289 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1956 | shopproductlist | 287 | raid_season_1_package_2 | dailyItemId | 0 | -1 | int[] | 290 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1957 | shopproductlist | 288 | raid_season_1_package_3 | dailyItemId | 0 | -1 | int[] | 291 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1958 | shopproductlist | 289 | raid_season_1_package_4 | dailyItemId | 0 | -1 | int[] | 292 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1959 | shopproductlist | 290 | raid_season_1_ad | dailyItemId | 0 | -1 | int[] | 293 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1960 | shopproductlist | 291 | stageClearPackage_17 | dailyItemId | 0 | -1 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1961 | shopproductlist | 292 | raid_Pass_premium | dailyItemId | 0 | -1 | int[] | 295 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1962 | shopproductlist | 293 | raid_Pass_premium_plus | dailyItemId | 0 | -1 | int[] | 296 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1963 | shopproductlist | 294 | newbie_Pass_premium | dailyItemId | 0 | -1 | int[] | 297 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1964 | shopproductlist | 295 | newbie_package_2026_1 | dailyItemId | 0 | -1 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1965 | shopproductlist | 296 | newbie_package_2026_2 | dailyItemId | 0 | -1 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1966 | shopproductlist | 297 | newbie_package_2026_3 | dailyItemId | 0 | -1 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1967 | shopproductlist | 298 | deoksoon_princess_Pass_premium | dailyItemId | 0 | -1 | int[] | 301 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1968 | shopproductlist | 299 | this_time_help_package | dailyItemId | 0 | -1 | int[] | 302 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1969 | shopproductlist | 300 | shop_blue_tile_pack_1 | dailyItemId | 0 | -1 | int[] | 303 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1970 | shopproductlist | 301 | shop_blue_tile_pack_2 | dailyItemId | 0 | -1 | int[] | 304 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1971 | shopproductlist | 302 | shop_green_tile_pack_10 | dailyItemId | 0 | -1 | int[] | 305 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1972 | shopproductlist | 303 | shop_purple_tile_pack_5 | dailyItemId | 0 | -1 | int[] | 306 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1973 | shopproductlist | 304 | shop_red_tile_pack_3 | dailyItemId | 0 | -1 | int[] | 307 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1974 | shopproductlist | 305 | newbie_Pass_premiumV2 | dailyItemId | 0 | -1 | int[] | 308 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1975 | shopproductlist | 306 | stageClearPackagePlus_1 | dailyItemId | 0 | -1 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1976 | shopproductlist | 307 | stageClearPackagePlus_2 | dailyItemId | 0 | -1 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1977 | shopproductlist | 308 | stageClearPackagePlus_3 | dailyItemId | 0 | -1 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1978 | shopproductlist | 309 | stageClearPackagePlus_4 | dailyItemId | 0 | -1 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1979 | shopproductlist | 310 | stageClearPackagePlus_5 | dailyItemId | 0 | -1 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1980 | shopproductlist | 311 | stageClearPackagePlus_6 | dailyItemId | 0 | -1 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1981 | shopproductlist | 312 | stageClearPackagePlus_7 | dailyItemId | 0 | -1 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1982 | shopproductlist | 313 | stageClearPackagePlus_8 | dailyItemId | 0 | -1 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1983 | shopproductlist | 314 | stageClearPackagePlus_9 | dailyItemId | 0 | -1 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1984 | shopproductlist | 315 | stageClearPackagePlus_10 | dailyItemId | 0 | -1 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1985 | shopproductlist | 316 | stageClearPackagePlus_11 | dailyItemId | 0 | -1 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1986 | shopproductlist | 317 | stageClearPackagePlus_12 | dailyItemId | 0 | -1 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1987 | shopproductlist | 318 | stageClearPackagePlus_13 | dailyItemId | 0 | -1 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1988 | shopproductlist | 319 | stageClearPackagePlus_14 | dailyItemId | 0 | -1 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1989 | shopproductlist | 320 | stageClearPackagePlus_15 | dailyItemId | 0 | -1 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1990 | shopproductlist | 321 | stageClearPackagePlus_16 | dailyItemId | 0 | -1 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1991 | shopproductlist | 322 | stageClearPackagePlus_17 | dailyItemId | 0 | -1 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1992 | shopproductlist | 323 | stageClearPackagePlus_18 | dailyItemId | 0 | -1 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1993 | shopproductlist | 324 | dopamine_subscription | dailyItemId | 0 | 163 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1994 | shopproductlist | 324 | dopamine_subscription | dailyItemId | 1 | 112 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1995 | shopproductlist | 325 | daily_relic_package_plus | dailyItemId | 0 | -1 | int[] | 328 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1996 | shopproductlist | 326 | daily_equipment_package_plus | dailyItemId | 0 | -1 | int[] | 329 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1997 | shopproductlist | 327 | daily_destiny_package_plus | dailyItemId | 0 | -1 | int[] | 330 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1998 | shopproductlist | 328 | weekly_relic_package_plus | dailyItemId | 0 | -1 | int[] | 331 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 1999 | shopproductlist | 329 | weekly_equipment_package_plus | dailyItemId | 0 | -1 | int[] | 332 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2000 | shopproductlist | 330 | weekly_destiny_package_plus | dailyItemId | 0 | -1 | int[] | 333 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2001 | shopproductlist | 331 | monthly_relic_package_plus | dailyItemId | 0 | -1 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2002 | shopproductlist | 332 | monthly_equipment_package_plus | dailyItemId | 0 | -1 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2003 | shopproductlist | 333 | monthly_tile_package_plus | dailyItemId | 0 | -1 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2004 | shopproductlist | 334 | monthly_destiny_package_plus | dailyItemId | 0 | -1 | int[] | 337 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2005 | shopproductlist | 335 | monthly_all_package_plus | dailyItemId | 0 | -1 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2006 | shopproductlist | 336 | stageClearPackagePlus_19 | dailyItemId | 0 | -1 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2007 | shopproductlist | 337 | fluffy_relay_package_1 | dailyItemId | 0 | -1 | int[] | 340 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2008 | shopproductlist | 338 | fluffy_relay_package_2 | dailyItemId | 0 | -1 | int[] | 341 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2009 | shopproductlist | 339 | fluffy_relay_package_3 | dailyItemId | 0 | -1 | int[] | 342 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2010 | shopproductlist | 340 | fluffy_relay_package_4 | dailyItemId | 0 | -1 | int[] | 343 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2011 | shopproductlist | 341 | fluffy_relay_package_5 | dailyItemId | 0 | -1 | int[] | 344 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2012 | shopproductlist | 342 | raid_season_6_package_1 | dailyItemId | 0 | -1 | int[] | 345 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2013 | shopproductlist | 343 | raid_season_6_package_2 | dailyItemId | 0 | -1 | int[] | 346 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2014 | shopproductlist | 344 | raid_season_6_package_3 | dailyItemId | 0 | -1 | int[] | 347 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2015 | shopproductlist | 345 | raid_season_6_package_4 | dailyItemId | 0 | -1 | int[] | 348 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2016 | shopproductlist | 346 | d3_relay_package_1 | dailyItemId | 0 | -1 | int[] | 349 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2017 | shopproductlist | 347 | d3_relay_package_2 | dailyItemId | 0 | -1 | int[] | 350 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2018 | shopproductlist | 348 | d3_relay_package_3 | dailyItemId | 0 | -1 | int[] | 351 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2019 | shopproductlist | 349 | stageClearPackagePlus_5_1 | dailyItemId | 0 | -1 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2020 | shopproductlist | 350 | stageClearPackagePlus_5_2 | dailyItemId | 0 | -1 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2021 | shopproductlist | 351 | stageClearPackagePlus_20 | dailyItemId | 0 | -1 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2022 | shopproductlist | 352 | mount_product_ad | dailyItemId | 0 | -1 | int[] | 355 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2023 | shopproductlist | 353 | mount_product_package_1 | dailyItemId | 0 | -1 | int[] | 356 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2024 | shopproductlist | 354 | mount_product_package_2 | dailyItemId | 0 | -1 | int[] | 357 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2025 | shopproductlist | 355 | mount_product_package_3 | dailyItemId | 0 | -1 | int[] | 358 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2026 | shopproductlist | 356 | mount_product_package_4 | dailyItemId | 0 | -1 | int[] | 359 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2027 | shopproductlist | 357 | mount_product_package_5 | dailyItemId | 0 | -1 | int[] | 360 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2028 | shopproductlist | 358 | mount_product_package_6 | dailyItemId | 0 | -1 | int[] | 361 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2029 | shopproductlist | 359 | mount_Pass_premium | dailyItemId | 0 | -1 | int[] | 362 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2030 | shopproductlist | 360 | mount_product_epic_cash_01 | dailyItemId | 0 | -1 | int[] | 363 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2031 | shopproductlist | 361 | summer2026_ad | dailyItemId | 0 | -1 | int[] | 364 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2032 | shopproductlist | 362 | summer2026_diaProduct | dailyItemId | 0 | -1 | int[] | 365 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2033 | shopproductlist | 363 | summer2026_package_1 | dailyItemId | 0 | -1 | int[] | 366 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2034 | shopproductlist | 364 | summer2026_package_2 | dailyItemId | 0 | -1 | int[] | 367 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2035 | shopproductlist | 365 | summer2026_package_3 | dailyItemId | 0 | -1 | int[] | 368 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2036 | shopproductlist | 366 | summer2026_package_4 | dailyItemId | 0 | -1 | int[] | 369 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2037 | shopproductlist | 367 | summer2026_package_5 | dailyItemId | 0 | -1 | int[] | 370 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2038 | shopproductlist | 368 | summer2026_package_6 | dailyItemId | 0 | -1 | int[] | 371 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2039 | shopproductlist | 369 | summer2026_coin_package | dailyItemId | 0 | -1 | int[] | 372 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2040 | shopproductlist | 370 | summer2026_Pass_premium | dailyItemId | 0 | -1 | int[] | 373 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2041 | shopproductlist | 371 | summer2026_Pass_premium_plus | dailyItemId | 0 | -1 | int[] | 374 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2042 | shopproductlist | 372 | summer2026_Pass_plus_upgrade | dailyItemId | 0 | -1 | int[] | 375 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2043 | shopproductlist | 373 | summer2026_Lobby_package_1 | dailyItemId | 0 | -1 | int[] | 376 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2044 | shopproductlist | 374 | summer2026_Lobby_package_2 | dailyItemId | 0 | -1 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2045 | shopproductlist | 375 | summer2026_Lobby_package_3 | dailyItemId | 0 | -1 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2046 | shopproductlist | 376 | summer2026_relay_package_1 | dailyItemId | 0 | -1 | int[] | 379 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2047 | shopproductlist | 377 | summer2026_relay_package_2 | dailyItemId | 0 | -1 | int[] | 380 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2048 | shopproductlist | 378 | summer2026_relay_package_3 | dailyItemId | 0 | -1 | int[] | 381 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2049 | shopproductlist | 379 | mount_product_epic_cash_02 | dailyItemId | 0 | -1 | int[] | 382 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2050 | shopproductlist | 380 | stageClearPackagePlus_21 | dailyItemId | 0 | -1 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2051 | shopproductlist | 381 | stageClearPackagePlus_22 | dailyItemId | 0 | -1 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2052 | shopproductlist | 382 | stageClearPackagePlus_24 | dailyItemId | 0 | -1 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2053 | shopproductlist | 383 | stageClearPackagePlus_25 | dailyItemId | 0 | -1 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2054 | shopproductlist | 384 | stageClearPackagePlus_27 | dailyItemId | 0 | -1 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2055 | shopproductlist | 385 | stageClearPackagePlus_28 | dailyItemId | 0 | -1 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2056 | shopproductlist | 386 | equipRushEvent_package_0 | dailyItemId | 0 | -1 | int[] | 389 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2057 | shopproductlist | 387 | equipRushEvent_package_1 | dailyItemId | 0 | -1 | int[] | 390 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2058 | shopproductlist | 388 | equipRushEvent_package_2 | dailyItemId | 0 | -1 | int[] | 391 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2059 | shopproductlist | 389 | equipRushEvent_package_3 | dailyItemId | 0 | -1 | int[] | 392 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2060 | shopproductlist | 390 | equipRushEvent_package_4 | dailyItemId | 0 | -1 | int[] | 393 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2061 | shopproductlist | 391 | equipRushEvent_package_5 | dailyItemId | 0 | -1 | int[] | 394 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2062 | shopproductlist | 392 | petRushEvent_package_0 | dailyItemId | 0 | -1 | int[] | 395 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2063 | shopproductlist | 393 | petRushEvent_package_1 | dailyItemId | 0 | -1 | int[] | 396 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2064 | shopproductlist | 394 | petRushEvent_package_2 | dailyItemId | 0 | -1 | int[] | 397 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2065 | shopproductlist | 395 | petRushEvent_package_3 | dailyItemId | 0 | -1 | int[] | 398 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2066 | shopproductlist | 396 | petRushEvent_package_4 | dailyItemId | 0 | -1 | int[] | 399 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2067 | shopproductlist | 397 | petRushEvent_package_5 | dailyItemId | 0 | -1 | int[] | 400 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2068 | shopproductlist | 1 | gold_0 | dailyItemValue | 0 | -1 | int[] | 4 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2069 | shopproductlist | 2 | gold_1 | dailyItemValue | 0 | -1 | int[] | 5 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2070 | shopproductlist | 3 | gold_2 | dailyItemValue | 0 | -1 | int[] | 6 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2071 | shopproductlist | 4 | dia_0 | dailyItemValue | 0 | -1 | int[] | 7 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2072 | shopproductlist | 5 | dia_1 | dailyItemValue | 0 | -1 | int[] | 8 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2073 | shopproductlist | 6 | dia_2 | dailyItemValue | 0 | -1 | int[] | 9 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2074 | shopproductlist | 7 | piece_0 | dailyItemValue | 0 | -1 | int[] | 10 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2075 | shopproductlist | 8 | piece_1 | dailyItemValue | 0 | -1 | int[] | 11 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2076 | shopproductlist | 9 | piece_2 | dailyItemValue | 0 | -1 | int[] | 12 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2077 | shopproductlist | 10 | petstone_0 | dailyItemValue | 0 | -1 | int[] | 13 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2078 | shopproductlist | 11 | petstone_1 | dailyItemValue | 0 | -1 | int[] | 14 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2079 | shopproductlist | 12 | petstone_2 | dailyItemValue | 0 | -1 | int[] | 15 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2080 | shopproductlist | 13 | dice_package_1 | dailyItemValue | 0 | -1 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2081 | shopproductlist | 14 | evasion_strongenemy_0 | dailyItemValue | 0 | -1 | int[] | 17 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2082 | shopproductlist | 15 | evasion_jail_0 | dailyItemValue | 0 | -1 | int[] | 18 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2083 | shopproductlist | 16 | goodtile_0 | dailyItemValue | 0 | -1 | int[] | 19 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2084 | shopproductlist | 17 | energy_0 | dailyItemValue | 0 | -1 | int[] | 20 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2085 | shopproductlist | 18 | energy_1 | dailyItemValue | 0 | -1 | int[] | 21 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2086 | shopproductlist | 19 | energy_2 | dailyItemValue | 0 | -1 | int[] | 22 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2087 | shopproductlist | 20 | vip_package | dailyItemValue | 0 | -1 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2088 | shopproductlist | 21 | newbie_package_1 | dailyItemValue | 0 | -1 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2089 | shopproductlist | 22 | newbie_package_2 | dailyItemValue | 0 | -1 | int[] | 25 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2090 | shopproductlist | 23 | newbie_package_3 | dailyItemValue | 0 | -1 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2091 | shopproductlist | 24 | pet_rotation_package_pet01 | dailyItemValue | 0 | -1 | int[] | 27 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2092 | shopproductlist | 25 | pet_rotation_package_pet02 | dailyItemValue | 0 | -1 | int[] | 28 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2093 | shopproductlist | 26 | pet_rotation_package_pet03 | dailyItemValue | 0 | -1 | int[] | 29 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2094 | shopproductlist | 27 | pet_rotation_package_pet04 | dailyItemValue | 0 | -1 | int[] | 30 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2095 | shopproductlist | 28 | pet_rotation_package_pet05 | dailyItemValue | 0 | -1 | int[] | 31 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2096 | shopproductlist | 29 | pet_rotation_package_pet06 | dailyItemValue | 0 | -1 | int[] | 32 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2097 | shopproductlist | 30 | pet_rotation_package_pet07 | dailyItemValue | 0 | -1 | int[] | 33 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2098 | shopproductlist | 31 | pet_rotation_package_pet08 | dailyItemValue | 0 | -1 | int[] | 34 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2099 | shopproductlist | 32 | pet_rotation_package_pet09 | dailyItemValue | 0 | -1 | int[] | 35 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2100 | shopproductlist | 33 | pet_rotation_package_pet10 | dailyItemValue | 0 | -1 | int[] | 36 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2101 | shopproductlist | 34 | pet_levelup_package_pet01 | dailyItemValue | 0 | -1 | int[] | 37 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2102 | shopproductlist | 35 | pet_levelup_package_pet02 | dailyItemValue | 0 | -1 | int[] | 38 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2103 | shopproductlist | 36 | pet_levelup_package_pet03 | dailyItemValue | 0 | -1 | int[] | 39 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2104 | shopproductlist | 37 | pet_levelup_package_pet04 | dailyItemValue | 0 | -1 | int[] | 40 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2105 | shopproductlist | 38 | pet_levelup_package_pet05 | dailyItemValue | 0 | -1 | int[] | 41 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2106 | shopproductlist | 39 | pet_levelup_package_pet06 | dailyItemValue | 0 | -1 | int[] | 42 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2107 | shopproductlist | 40 | pet_levelup_package_pet07 | dailyItemValue | 0 | -1 | int[] | 43 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2108 | shopproductlist | 41 | pet_levelup_package_pet08 | dailyItemValue | 0 | -1 | int[] | 44 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2109 | shopproductlist | 42 | pet_levelup_package_pet09 | dailyItemValue | 0 | -1 | int[] | 45 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2110 | shopproductlist | 43 | pet_levelup_package_pet10 | dailyItemValue | 0 | -1 | int[] | 46 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2111 | shopproductlist | 44 | pet_levelup_package2_pet01 | dailyItemValue | 0 | -1 | int[] | 47 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2112 | shopproductlist | 45 | pet_levelup_package2_pet02 | dailyItemValue | 0 | -1 | int[] | 48 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2113 | shopproductlist | 46 | pet_levelup_package2_pet03 | dailyItemValue | 0 | -1 | int[] | 49 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2114 | shopproductlist | 47 | pet_levelup_package2_pet04 | dailyItemValue | 0 | -1 | int[] | 50 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2115 | shopproductlist | 48 | pet_levelup_package2_pet05 | dailyItemValue | 0 | -1 | int[] | 51 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2116 | shopproductlist | 49 | pet_levelup_package2_pet06 | dailyItemValue | 0 | -1 | int[] | 52 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2117 | shopproductlist | 50 | pet_levelup_package2_pet07 | dailyItemValue | 0 | -1 | int[] | 53 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2118 | shopproductlist | 51 | pet_levelup_package2_pet08 | dailyItemValue | 0 | -1 | int[] | 54 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2119 | shopproductlist | 52 | pet_levelup_package2_pet09 | dailyItemValue | 0 | -1 | int[] | 55 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2120 | shopproductlist | 53 | pet_levelup_package2_pet10 | dailyItemValue | 0 | -1 | int[] | 56 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2121 | shopproductlist | 54 | gold_package1 | dailyItemValue | 0 | -1 | int[] | 57 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2122 | shopproductlist | 55 | gold_package2 | dailyItemValue | 0 | -1 | int[] | 58 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2123 | shopproductlist | 56 | scroll_package_all | dailyItemValue | 0 | -1 | int[] | 59 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2124 | shopproductlist | 57 | scroll_package_weapon | dailyItemValue | 0 | -1 | int[] | 60 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2125 | shopproductlist | 58 | scroll_package_helmet | dailyItemValue | 0 | -1 | int[] | 61 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2126 | shopproductlist | 59 | scroll_package_shield | dailyItemValue | 0 | -1 | int[] | 62 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2127 | shopproductlist | 60 | scroll_package_armor | dailyItemValue | 0 | -1 | int[] | 63 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2128 | shopproductlist | 61 | gold_free_0 | dailyItemValue | 0 | -1 | int[] | 64 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2129 | shopproductlist | 62 | dia_free_0 | dailyItemValue | 0 | -1 | int[] | 65 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2130 | shopproductlist | 63 | start_gear_0 | dailyItemValue | 0 | -1 | int[] | 66 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2131 | shopproductlist | 64 | loop_point_0 | dailyItemValue | 0 | -1 | int[] | 67 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2132 | shopproductlist | 65 | goodtile_1 | dailyItemValue | 0 | -1 | int[] | 68 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2133 | shopproductlist | 66 | start_gear_1 | dailyItemValue | 0 | -1 | int[] | 69 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2134 | shopproductlist | 67 | loop_point_1 | dailyItemValue | 0 | -1 | int[] | 70 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2135 | shopproductlist | 68 | vip_package_2 | dailyItemValue | 0 | -1 | int[] | 71 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2136 | shopproductlist | 69 | pet_rotation_package_pet11 | dailyItemValue | 0 | -1 | int[] | 72 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2137 | shopproductlist | 70 | pet_rotation_package_pet12 | dailyItemValue | 0 | -1 | int[] | 73 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2138 | shopproductlist | 71 | pet_rotation_package_pet13 | dailyItemValue | 0 | -1 | int[] | 74 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2139 | shopproductlist | 72 | pet_rotation_package_pet14 | dailyItemValue | 0 | -1 | int[] | 75 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2140 | shopproductlist | 73 | pet_rotation_package_pet15 | dailyItemValue | 0 | -1 | int[] | 76 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2141 | shopproductlist | 74 | pet_levelup_package_pet11 | dailyItemValue | 0 | -1 | int[] | 77 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2142 | shopproductlist | 75 | pet_levelup_package_pet12 | dailyItemValue | 0 | -1 | int[] | 78 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2143 | shopproductlist | 76 | pet_levelup_package_pet13 | dailyItemValue | 0 | -1 | int[] | 79 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2144 | shopproductlist | 77 | pet_levelup_package_pet14 | dailyItemValue | 0 | -1 | int[] | 80 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2145 | shopproductlist | 78 | pet_levelup_package_pet15 | dailyItemValue | 0 | -1 | int[] | 81 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2146 | shopproductlist | 79 | pet_levelup_package3_pet01 | dailyItemValue | 0 | -1 | int[] | 82 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2147 | shopproductlist | 80 | pet_levelup_package3_pet02 | dailyItemValue | 0 | -1 | int[] | 83 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2148 | shopproductlist | 81 | pet_levelup_package3_pet03 | dailyItemValue | 0 | -1 | int[] | 84 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2149 | shopproductlist | 82 | pet_levelup_package3_pet04 | dailyItemValue | 0 | -1 | int[] | 85 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2150 | shopproductlist | 83 | pet_levelup_package3_pet05 | dailyItemValue | 0 | -1 | int[] | 86 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2151 | shopproductlist | 84 | pet_levelup_package3_pet06 | dailyItemValue | 0 | -1 | int[] | 87 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2152 | shopproductlist | 85 | pet_levelup_package3_pet07 | dailyItemValue | 0 | -1 | int[] | 88 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2153 | shopproductlist | 86 | pet_levelup_package3_pet08 | dailyItemValue | 0 | -1 | int[] | 89 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2154 | shopproductlist | 87 | pet_levelup_package3_pet09 | dailyItemValue | 0 | -1 | int[] | 90 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2155 | shopproductlist | 88 | pet_levelup_package3_pet10 | dailyItemValue | 0 | -1 | int[] | 91 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2156 | shopproductlist | 89 | pet_levelup_package3_pet11 | dailyItemValue | 0 | -1 | int[] | 92 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2157 | shopproductlist | 90 | pet_levelup_package3_pet12 | dailyItemValue | 0 | -1 | int[] | 93 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2158 | shopproductlist | 91 | pet_levelup_package3_pet13 | dailyItemValue | 0 | -1 | int[] | 94 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2159 | shopproductlist | 92 | pet_levelup_package3_pet14 | dailyItemValue | 0 | -1 | int[] | 95 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2160 | shopproductlist | 93 | pet_levelup_package3_pet15 | dailyItemValue | 0 | -1 | int[] | 96 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2161 | shopproductlist | 94 | dia_package1 | dailyItemValue | 0 | -1 | int[] | 97 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2162 | shopproductlist | 95 | dia_package2 | dailyItemValue | 0 | -1 | int[] | 98 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2163 | shopproductlist | 96 | dia_package3 | dailyItemValue | 0 | -1 | int[] | 99 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2164 | shopproductlist | 97 | dia_package4 | dailyItemValue | 0 | -1 | int[] | 100 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2165 | shopproductlist | 98 | vip_package_3 | dailyItemValue | 0 | -1 | int[] | 101 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2166 | shopproductlist | 99 | normalPass_premium | dailyItemValue | 0 | -1 | int[] | 102 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2167 | shopproductlist | 100 | dia_subscription | dailyItemValue | 0 | 100 | int[] | 103 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2168 | shopproductlist | 100 | dia_subscription | dailyItemValue | 1 | 30 | int[] | 103 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2169 | shopproductlist | 101 | dia_1X2 | dailyItemValue | 0 | -1 | int[] | 104 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2170 | shopproductlist | 102 | dia_2X2 | dailyItemValue | 0 | -1 | int[] | 105 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2171 | shopproductlist | 103 | relic_0 | dailyItemValue | 0 | -1 | int[] | 106 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2172 | shopproductlist | 104 | relic_get_package1 | dailyItemValue | 0 | -1 | int[] | 107 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2173 | shopproductlist | 105 | relic_get_package2 | dailyItemValue | 0 | -1 | int[] | 108 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2174 | shopproductlist | 106 | relic_piece_package1 | dailyItemValue | 0 | -1 | int[] | 109 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2175 | shopproductlist | 107 | relic_piece_package2 | dailyItemValue | 0 | -1 | int[] | 110 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2176 | shopproductlist | 108 | relic_1 | dailyItemValue | 0 | -1 | int[] | 111 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2177 | shopproductlist | 109 | relic_select_package1 | dailyItemValue | 0 | -1 | int[] | 112 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2178 | shopproductlist | 110 | pet_levelup1_pet01 | dailyItemValue | 0 | -1 | int[] | 113 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2179 | shopproductlist | 111 | pet_levelup1_pet02 | dailyItemValue | 0 | -1 | int[] | 114 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2180 | shopproductlist | 112 | pet_levelup1_pet03 | dailyItemValue | 0 | -1 | int[] | 115 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2181 | shopproductlist | 113 | pet_levelup1_pet10 | dailyItemValue | 0 | -1 | int[] | 116 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2182 | shopproductlist | 114 | pet_levelup2_pet01 | dailyItemValue | 0 | -1 | int[] | 117 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2183 | shopproductlist | 115 | pet_levelup2_pet02 | dailyItemValue | 0 | -1 | int[] | 118 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2184 | shopproductlist | 116 | pet_levelup2_pet03 | dailyItemValue | 0 | -1 | int[] | 119 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2185 | shopproductlist | 117 | pet_levelup2_pet10 | dailyItemValue | 0 | -1 | int[] | 120 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2186 | shopproductlist | 118 | pet_levelup3_pet01 | dailyItemValue | 0 | -1 | int[] | 121 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2187 | shopproductlist | 119 | pet_levelup3_pet02 | dailyItemValue | 0 | -1 | int[] | 122 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2188 | shopproductlist | 120 | pet_levelup3_pet03 | dailyItemValue | 0 | -1 | int[] | 123 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2189 | shopproductlist | 121 | pet_levelup3_pet10 | dailyItemValue | 0 | -1 | int[] | 124 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2190 | shopproductlist | 122 | pet_levelup1_pet04 | dailyItemValue | 0 | -1 | int[] | 125 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2191 | shopproductlist | 123 | pet_levelup1_pet05 | dailyItemValue | 0 | -1 | int[] | 126 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2192 | shopproductlist | 124 | pet_levelup2_pet04 | dailyItemValue | 0 | -1 | int[] | 127 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2193 | shopproductlist | 125 | pet_levelup2_pet05 | dailyItemValue | 0 | -1 | int[] | 128 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2194 | shopproductlist | 126 | pet_levelup3_pet04 | dailyItemValue | 0 | -1 | int[] | 129 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2195 | shopproductlist | 127 | pet_levelup3_pet05 | dailyItemValue | 0 | -1 | int[] | 130 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2196 | shopproductlist | 128 | pet_levelup1_pet06 | dailyItemValue | 0 | -1 | int[] | 131 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2197 | shopproductlist | 129 | pet_levelup1_pet07 | dailyItemValue | 0 | -1 | int[] | 132 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2198 | shopproductlist | 130 | pet_levelup2_pet06 | dailyItemValue | 0 | -1 | int[] | 133 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2199 | shopproductlist | 131 | pet_levelup2_pet07 | dailyItemValue | 0 | -1 | int[] | 134 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2200 | shopproductlist | 132 | pet_levelup3_pet06 | dailyItemValue | 0 | -1 | int[] | 135 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2201 | shopproductlist | 133 | pet_levelup3_pet07 | dailyItemValue | 0 | -1 | int[] | 136 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2202 | shopproductlist | 134 | pet_levelup4_pet06 | dailyItemValue | 0 | -1 | int[] | 137 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2203 | shopproductlist | 135 | pet_levelup4_pet07 | dailyItemValue | 0 | -1 | int[] | 138 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2204 | shopproductlist | 136 | pet_levelup1_pet08 | dailyItemValue | 0 | -1 | int[] | 139 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2205 | shopproductlist | 137 | pet_levelup1_pet09 | dailyItemValue | 0 | -1 | int[] | 140 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2206 | shopproductlist | 138 | pet_levelup1_pet11 | dailyItemValue | 0 | -1 | int[] | 141 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2207 | shopproductlist | 139 | pet_levelup1_pet12 | dailyItemValue | 0 | -1 | int[] | 142 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2208 | shopproductlist | 140 | pet_levelup1_pet13 | dailyItemValue | 0 | -1 | int[] | 143 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2209 | shopproductlist | 141 | pet_levelup1_pet14 | dailyItemValue | 0 | -1 | int[] | 144 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2210 | shopproductlist | 142 | pet_levelup1_pet15 | dailyItemValue | 0 | -1 | int[] | 145 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2211 | shopproductlist | 143 | pet_levelup2_pet08 | dailyItemValue | 0 | -1 | int[] | 146 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2212 | shopproductlist | 144 | pet_levelup2_pet09 | dailyItemValue | 0 | -1 | int[] | 147 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2213 | shopproductlist | 145 | pet_levelup2_pet11 | dailyItemValue | 0 | -1 | int[] | 148 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2214 | shopproductlist | 146 | pet_levelup2_pet12 | dailyItemValue | 0 | -1 | int[] | 149 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2215 | shopproductlist | 147 | pet_levelup2_pet13 | dailyItemValue | 0 | -1 | int[] | 150 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2216 | shopproductlist | 148 | pet_levelup2_pet14 | dailyItemValue | 0 | -1 | int[] | 151 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2217 | shopproductlist | 149 | pet_levelup2_pet15 | dailyItemValue | 0 | -1 | int[] | 152 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2218 | shopproductlist | 150 | pet_levelup3_pet08 | dailyItemValue | 0 | -1 | int[] | 153 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2219 | shopproductlist | 151 | pet_levelup3_pet09 | dailyItemValue | 0 | -1 | int[] | 154 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2220 | shopproductlist | 152 | pet_levelup3_pet11 | dailyItemValue | 0 | -1 | int[] | 155 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2221 | shopproductlist | 153 | pet_levelup3_pet12 | dailyItemValue | 0 | -1 | int[] | 156 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2222 | shopproductlist | 154 | pet_levelup3_pet13 | dailyItemValue | 0 | -1 | int[] | 157 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2223 | shopproductlist | 155 | pet_levelup3_pet14 | dailyItemValue | 0 | -1 | int[] | 158 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2224 | shopproductlist | 156 | pet_levelup3_pet15 | dailyItemValue | 0 | -1 | int[] | 159 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2225 | shopproductlist | 157 | pet_levelup4_pet08 | dailyItemValue | 0 | -1 | int[] | 160 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2226 | shopproductlist | 158 | pet_levelup4_pet09 | dailyItemValue | 0 | -1 | int[] | 161 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2227 | shopproductlist | 159 | pet_levelup4_pet11 | dailyItemValue | 0 | -1 | int[] | 162 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2228 | shopproductlist | 160 | pet_levelup4_pet12 | dailyItemValue | 0 | -1 | int[] | 163 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2229 | shopproductlist | 161 | pet_levelup4_pet13 | dailyItemValue | 0 | -1 | int[] | 164 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2230 | shopproductlist | 162 | pet_levelup4_pet14 | dailyItemValue | 0 | -1 | int[] | 165 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2231 | shopproductlist | 163 | pet_levelup4_pet15 | dailyItemValue | 0 | -1 | int[] | 166 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2232 | shopproductlist | 164 | pet_cheer_pet01 | dailyItemValue | 0 | -1 | int[] | 167 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2233 | shopproductlist | 165 | pet_cheer_pet02 | dailyItemValue | 0 | -1 | int[] | 168 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2234 | shopproductlist | 166 | pet_cheer_pet03 | dailyItemValue | 0 | -1 | int[] | 169 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2235 | shopproductlist | 167 | pet_cheer_pet04 | dailyItemValue | 0 | -1 | int[] | 170 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2236 | shopproductlist | 168 | pet_cheer_pet05 | dailyItemValue | 0 | -1 | int[] | 171 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2237 | shopproductlist | 169 | pet_cheer_pet06 | dailyItemValue | 0 | -1 | int[] | 172 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2238 | shopproductlist | 170 | pet_cheer_pet07 | dailyItemValue | 0 | -1 | int[] | 173 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2239 | shopproductlist | 171 | pet_cheer_pet08 | dailyItemValue | 0 | -1 | int[] | 174 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2240 | shopproductlist | 172 | pet_cheer_pet09 | dailyItemValue | 0 | -1 | int[] | 175 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2241 | shopproductlist | 173 | pet_cheer_pet10 | dailyItemValue | 0 | -1 | int[] | 176 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2242 | shopproductlist | 174 | pet_cheer_pet11 | dailyItemValue | 0 | -1 | int[] | 177 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2243 | shopproductlist | 175 | pet_cheer_pet12 | dailyItemValue | 0 | -1 | int[] | 178 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2244 | shopproductlist | 176 | pet_cheer_pet13 | dailyItemValue | 0 | -1 | int[] | 179 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2245 | shopproductlist | 177 | pet_cheer_pet14 | dailyItemValue | 0 | -1 | int[] | 180 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2246 | shopproductlist | 178 | pet_cheer_pet15 | dailyItemValue | 0 | -1 | int[] | 181 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2247 | shopproductlist | 179 | remove_interstitial_package | dailyItemValue | 0 | -1 | int[] | 182 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2248 | shopproductlist | 180 | dia_3 | dailyItemValue | 0 | -1 | int[] | 183 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2249 | shopproductlist | 181 | dia_4 | dailyItemValue | 0 | -1 | int[] | 184 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2250 | shopproductlist | 182 | dia_3X2 | dailyItemValue | 0 | -1 | int[] | 185 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2251 | shopproductlist | 183 | dia_4X2 | dailyItemValue | 0 | -1 | int[] | 186 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2252 | shopproductlist | 184 | subscription_free_dia | dailyItemValue | 0 | -1 | int[] | 187 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2253 | shopproductlist | 185 | potionBattlePass_premium | dailyItemValue | 0 | -1 | int[] | 188 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2254 | shopproductlist | 186 | daily_free_package | dailyItemValue | 0 | -1 | int[] | 189 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2255 | shopproductlist | 187 | daily_pet_package | dailyItemValue | 0 | -1 | int[] | 190 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2256 | shopproductlist | 188 | daily_scroll_package | dailyItemValue | 0 | -1 | int[] | 191 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2257 | shopproductlist | 189 | daily_equipment_package | dailyItemValue | 0 | -1 | int[] | 192 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2258 | shopproductlist | 190 | weekly_free_package | dailyItemValue | 0 | -1 | int[] | 193 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2259 | shopproductlist | 191 | weekly_relic_package | dailyItemValue | 0 | -1 | int[] | 194 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2260 | shopproductlist | 192 | weekly_currency_package | dailyItemValue | 0 | -1 | int[] | 195 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2261 | shopproductlist | 193 | weekly_growth_package | dailyItemValue | 0 | -1 | int[] | 196 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2262 | shopproductlist | 194 | monthly_free_package | dailyItemValue | 0 | -1 | int[] | 197 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2263 | shopproductlist | 195 | monthly_legend_pet_package | dailyItemValue | 0 | -1 | int[] | 198 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2264 | shopproductlist | 196 | monthly_legend_relic_package | dailyItemValue | 0 | -1 | int[] | 199 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2265 | shopproductlist | 197 | monthly_growth_package | dailyItemValue | 0 | -1 | int[] | 200 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2266 | shopproductlist | 198 | potionBattle_ticket_ad_0 | dailyItemValue | 0 | -1 | int[] | 201 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2267 | shopproductlist | 199 | potionBattle_ticket_1 | dailyItemValue | 0 | -1 | int[] | 202 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2268 | shopproductlist | 200 | potionBattle_ticket_2 | dailyItemValue | 0 | -1 | int[] | 203 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2269 | shopproductlist | 201 | potionBattle_ticket_3 | dailyItemValue | 0 | -1 | int[] | 204 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2270 | shopproductlist | 202 | pet_subscription | dailyItemValue | 0 | 2 | int[] | 205 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2271 | shopproductlist | 203 | d3_package | dailyItemValue | 0 | -1 | int[] | 206 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2272 | shopproductlist | 204 | potionBattle_ticket_4 | dailyItemValue | 0 | -1 | int[] | 207 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2273 | shopproductlist | 205 | potionBattle_ticket_5 | dailyItemValue | 0 | -1 | int[] | 208 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2274 | shopproductlist | 206 | potionBattle_ticket_6 | dailyItemValue | 0 | -1 | int[] | 209 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2275 | shopproductlist | 207 | halloween2025_ad | dailyItemValue | 0 | -1 | int[] | 210 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2276 | shopproductlist | 208 | halloween2025_diaProduct | dailyItemValue | 0 | -1 | int[] | 211 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2277 | shopproductlist | 209 | halloween2025_package_1 | dailyItemValue | 0 | -1 | int[] | 212 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2278 | shopproductlist | 210 | halloween2025_package_2 | dailyItemValue | 0 | -1 | int[] | 213 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2279 | shopproductlist | 211 | halloween2025_package_3 | dailyItemValue | 0 | -1 | int[] | 214 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2280 | shopproductlist | 212 | halloween2025_package_4 | dailyItemValue | 0 | -1 | int[] | 215 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2281 | shopproductlist | 213 | halloween2025_package_5 | dailyItemValue | 0 | -1 | int[] | 216 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2282 | shopproductlist | 214 | halloween2025_package_6 | dailyItemValue | 0 | -1 | int[] | 217 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2283 | shopproductlist | 215 | halloween2025_coin_package | dailyItemValue | 0 | -1 | int[] | 218 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2284 | shopproductlist | 216 | stageClearPackage_1 | dailyItemValue | 0 | -1 | int[] | 219 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2285 | shopproductlist | 217 | stageClearPackage_2 | dailyItemValue | 0 | -1 | int[] | 220 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2286 | shopproductlist | 218 | stageClearPackage_3 | dailyItemValue | 0 | -1 | int[] | 221 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2287 | shopproductlist | 219 | stageClearPackage_4 | dailyItemValue | 0 | -1 | int[] | 222 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2288 | shopproductlist | 220 | stageClearPackage_5 | dailyItemValue | 0 | -1 | int[] | 223 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2289 | shopproductlist | 221 | stageClearPackage_6 | dailyItemValue | 0 | -1 | int[] | 224 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2290 | shopproductlist | 222 | stageClearPackage_7 | dailyItemValue | 0 | -1 | int[] | 225 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2291 | shopproductlist | 223 | stageClearPackage_8 | dailyItemValue | 0 | -1 | int[] | 226 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2292 | shopproductlist | 224 | stageClearPackage_9 | dailyItemValue | 0 | -1 | int[] | 227 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2293 | shopproductlist | 225 | stageClearPackage_10 | dailyItemValue | 0 | -1 | int[] | 228 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2294 | shopproductlist | 226 | stageClearPackage_11 | dailyItemValue | 0 | -1 | int[] | 229 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2295 | shopproductlist | 227 | stageClearPackage_12 | dailyItemValue | 0 | -1 | int[] | 230 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2296 | shopproductlist | 228 | stageClearPackage_13 | dailyItemValue | 0 | -1 | int[] | 231 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2297 | shopproductlist | 229 | stageClearPackage_14 | dailyItemValue | 0 | -1 | int[] | 232 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2298 | shopproductlist | 230 | stageClearPackage_15 | dailyItemValue | 0 | -1 | int[] | 233 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2299 | shopproductlist | 231 | black_friday_package | dailyItemValue | 0 | -1 | int[] | 234 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2300 | shopproductlist | 232 | afk_gold_0 | dailyItemValue | 0 | -1 | int[] | 235 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2301 | shopproductlist | 233 | afk_gold_free_0 | dailyItemValue | 0 | -1 | int[] | 236 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2302 | shopproductlist | 234 | pigbank_package_1 | dailyItemValue | 0 | -1 | int[] | 237 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2303 | shopproductlist | 235 | pigbank_package_2 | dailyItemValue | 0 | -1 | int[] | 238 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2304 | shopproductlist | 236 | pigbank_package_3 | dailyItemValue | 0 | -1 | int[] | 239 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2305 | shopproductlist | 237 | pigbank_package_4 | dailyItemValue | 0 | -1 | int[] | 240 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2306 | shopproductlist | 238 | first_relay_package_1 | dailyItemValue | 0 | -1 | int[] | 241 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2307 | shopproductlist | 239 | first_relay_package_2 | dailyItemValue | 0 | -1 | int[] | 242 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2308 | shopproductlist | 240 | first_relay_package_3 | dailyItemValue | 0 | -1 | int[] | 243 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2309 | shopproductlist | 241 | christmas2025_ad | dailyItemValue | 0 | -1 | int[] | 244 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2310 | shopproductlist | 242 | christmas2025_diaProduct | dailyItemValue | 0 | -1 | int[] | 245 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2311 | shopproductlist | 243 | christmas2025_package_1 | dailyItemValue | 0 | -1 | int[] | 246 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2312 | shopproductlist | 244 | christmas2025_package_2 | dailyItemValue | 0 | -1 | int[] | 247 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2313 | shopproductlist | 245 | christmas2025_package_3 | dailyItemValue | 0 | -1 | int[] | 248 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2314 | shopproductlist | 246 | christmas2025_package_4 | dailyItemValue | 0 | -1 | int[] | 249 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2315 | shopproductlist | 247 | christmas2025_package_5 | dailyItemValue | 0 | -1 | int[] | 250 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2316 | shopproductlist | 248 | christmas2025_package_6 | dailyItemValue | 0 | -1 | int[] | 251 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2317 | shopproductlist | 249 | christmas2025_coin_package | dailyItemValue | 0 | -1 | int[] | 252 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2318 | shopproductlist | 250 | stageClearPackage_16 | dailyItemValue | 0 | -1 | int[] | 253 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2319 | shopproductlist | 251 | 1stAnniv_ad | dailyItemValue | 0 | -1 | int[] | 254 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2320 | shopproductlist | 252 | 1stAnniv_diaProduct | dailyItemValue | 0 | -1 | int[] | 255 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2321 | shopproductlist | 253 | 1stAnniv_package_1 | dailyItemValue | 0 | -1 | int[] | 256 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2322 | shopproductlist | 254 | 1stAnniv_package_2 | dailyItemValue | 0 | -1 | int[] | 257 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2323 | shopproductlist | 255 | 1stAnniv_package_3 | dailyItemValue | 0 | -1 | int[] | 258 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2324 | shopproductlist | 256 | 1stAnniv_package_4 | dailyItemValue | 0 | -1 | int[] | 259 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2325 | shopproductlist | 257 | 1stAnniv_package_5 | dailyItemValue | 0 | -1 | int[] | 260 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2326 | shopproductlist | 258 | 1stAnniv_package_6 | dailyItemValue | 0 | -1 | int[] | 261 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2327 | shopproductlist | 259 | 1stAnniv_coin_package | dailyItemValue | 0 | -1 | int[] | 262 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2328 | shopproductlist | 260 | 1stAnniv_Pass_premium | dailyItemValue | 0 | -1 | int[] | 263 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2329 | shopproductlist | 261 | 1stAnniv_Pass_premium_plus | dailyItemValue | 0 | -1 | int[] | 264 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2330 | shopproductlist | 262 | 1stAnniv_Pass_plus_upgrade | dailyItemValue | 0 | -1 | int[] | 265 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2331 | shopproductlist | 263 | 1stAnniv_Lobby_package_1 | dailyItemValue | 0 | -1 | int[] | 266 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2332 | shopproductlist | 264 | 1stAnniv_Lobby_package_2 | dailyItemValue | 0 | -1 | int[] | 267 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2333 | shopproductlist | 265 | 1stAnniv_Lobby_package_3 | dailyItemValue | 0 | -1 | int[] | 268 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2334 | shopproductlist | 266 | 1stAnniv_d3_package | dailyItemValue | 0 | -1 | int[] | 269 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2335 | shopproductlist | 267 | 1stAnniv_relay_package_1 | dailyItemValue | 0 | -1 | int[] | 270 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2336 | shopproductlist | 268 | 1stAnniv_relay_package_2 | dailyItemValue | 0 | -1 | int[] | 271 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2337 | shopproductlist | 269 | 1stAnniv_relay_package_3 | dailyItemValue | 0 | -1 | int[] | 272 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2338 | shopproductlist | 270 | comeback_user_package_1 | dailyItemValue | 0 | 200 | int[] | 273 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2339 | shopproductlist | 270 | comeback_user_package_1 | dailyItemValue | 1 | 100 | int[] | 273 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2340 | shopproductlist | 271 | comeback_user_package_2 | dailyItemValue | 0 | 500 | int[] | 274 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2341 | shopproductlist | 271 | comeback_user_package_2 | dailyItemValue | 1 | 200 | int[] | 274 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2342 | shopproductlist | 272 | season_2026_Patrick_ad | dailyItemValue | 0 | -1 | int[] | 275 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2343 | shopproductlist | 273 | season_2026_Patrick_diaProduct | dailyItemValue | 0 | -1 | int[] | 276 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2344 | shopproductlist | 274 | season_2026_Patrick_package_1 | dailyItemValue | 0 | -1 | int[] | 277 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2345 | shopproductlist | 275 | season_2026_Patrick_package_2 | dailyItemValue | 0 | -1 | int[] | 278 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2346 | shopproductlist | 276 | season_2026_Patrick_package_3 | dailyItemValue | 0 | -1 | int[] | 279 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2347 | shopproductlist | 277 | season_2026_Patrick_package_4 | dailyItemValue | 0 | -1 | int[] | 280 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2348 | shopproductlist | 278 | season_2026_Patrick_package_5 | dailyItemValue | 0 | -1 | int[] | 281 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2349 | shopproductlist | 279 | season_2026_Patrick_package_6 | dailyItemValue | 0 | -1 | int[] | 282 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2350 | shopproductlist | 280 | season_2026_Patrick_coin_package | dailyItemValue | 0 | -1 | int[] | 283 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2351 | shopproductlist | 281 | season_2026_Patrick_Relay_package_1 | dailyItemValue | 0 | -1 | int[] | 284 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2352 | shopproductlist | 282 | season_2026_Patrick_Relay_package_2 | dailyItemValue | 0 | -1 | int[] | 285 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2353 | shopproductlist | 283 | season_2026_Patrick_Relay_package_3 | dailyItemValue | 0 | -1 | int[] | 286 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2354 | shopproductlist | 284 | raidPassTestBM | dailyItemValue | 0 | -1 | int[] | 287 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2355 | shopproductlist | 285 | raidPassTestBM2 | dailyItemValue | 0 | -1 | int[] | 288 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2356 | shopproductlist | 286 | raid_season_1_package_1 | dailyItemValue | 0 | -1 | int[] | 289 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2357 | shopproductlist | 287 | raid_season_1_package_2 | dailyItemValue | 0 | -1 | int[] | 290 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2358 | shopproductlist | 288 | raid_season_1_package_3 | dailyItemValue | 0 | -1 | int[] | 291 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2359 | shopproductlist | 289 | raid_season_1_package_4 | dailyItemValue | 0 | -1 | int[] | 292 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2360 | shopproductlist | 290 | raid_season_1_ad | dailyItemValue | 0 | -1 | int[] | 293 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2361 | shopproductlist | 291 | stageClearPackage_17 | dailyItemValue | 0 | -1 | int[] | 294 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2362 | shopproductlist | 292 | raid_Pass_premium | dailyItemValue | 0 | -1 | int[] | 295 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2363 | shopproductlist | 293 | raid_Pass_premium_plus | dailyItemValue | 0 | -1 | int[] | 296 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2364 | shopproductlist | 294 | newbie_Pass_premium | dailyItemValue | 0 | -1 | int[] | 297 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2365 | shopproductlist | 295 | newbie_package_2026_1 | dailyItemValue | 0 | -1 | int[] | 298 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2366 | shopproductlist | 296 | newbie_package_2026_2 | dailyItemValue | 0 | -1 | int[] | 299 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2367 | shopproductlist | 297 | newbie_package_2026_3 | dailyItemValue | 0 | -1 | int[] | 300 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2368 | shopproductlist | 298 | deoksoon_princess_Pass_premium | dailyItemValue | 0 | -1 | int[] | 301 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2369 | shopproductlist | 299 | this_time_help_package | dailyItemValue | 0 | -1 | int[] | 302 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2370 | shopproductlist | 300 | shop_blue_tile_pack_1 | dailyItemValue | 0 | -1 | int[] | 303 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2371 | shopproductlist | 301 | shop_blue_tile_pack_2 | dailyItemValue | 0 | -1 | int[] | 304 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2372 | shopproductlist | 302 | shop_green_tile_pack_10 | dailyItemValue | 0 | -1 | int[] | 305 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2373 | shopproductlist | 303 | shop_purple_tile_pack_5 | dailyItemValue | 0 | -1 | int[] | 306 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2374 | shopproductlist | 304 | shop_red_tile_pack_3 | dailyItemValue | 0 | -1 | int[] | 307 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2375 | shopproductlist | 305 | newbie_Pass_premiumV2 | dailyItemValue | 0 | -1 | int[] | 308 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2376 | shopproductlist | 306 | stageClearPackagePlus_1 | dailyItemValue | 0 | -1 | int[] | 309 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2377 | shopproductlist | 307 | stageClearPackagePlus_2 | dailyItemValue | 0 | -1 | int[] | 310 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2378 | shopproductlist | 308 | stageClearPackagePlus_3 | dailyItemValue | 0 | -1 | int[] | 311 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2379 | shopproductlist | 309 | stageClearPackagePlus_4 | dailyItemValue | 0 | -1 | int[] | 312 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2380 | shopproductlist | 310 | stageClearPackagePlus_5 | dailyItemValue | 0 | -1 | int[] | 313 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2381 | shopproductlist | 311 | stageClearPackagePlus_6 | dailyItemValue | 0 | -1 | int[] | 314 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2382 | shopproductlist | 312 | stageClearPackagePlus_7 | dailyItemValue | 0 | -1 | int[] | 315 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2383 | shopproductlist | 313 | stageClearPackagePlus_8 | dailyItemValue | 0 | -1 | int[] | 316 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2384 | shopproductlist | 314 | stageClearPackagePlus_9 | dailyItemValue | 0 | -1 | int[] | 317 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2385 | shopproductlist | 315 | stageClearPackagePlus_10 | dailyItemValue | 0 | -1 | int[] | 318 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2386 | shopproductlist | 316 | stageClearPackagePlus_11 | dailyItemValue | 0 | -1 | int[] | 319 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2387 | shopproductlist | 317 | stageClearPackagePlus_12 | dailyItemValue | 0 | -1 | int[] | 320 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2388 | shopproductlist | 318 | stageClearPackagePlus_13 | dailyItemValue | 0 | -1 | int[] | 321 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2389 | shopproductlist | 319 | stageClearPackagePlus_14 | dailyItemValue | 0 | -1 | int[] | 322 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2390 | shopproductlist | 320 | stageClearPackagePlus_15 | dailyItemValue | 0 | -1 | int[] | 323 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2391 | shopproductlist | 321 | stageClearPackagePlus_16 | dailyItemValue | 0 | -1 | int[] | 324 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2392 | shopproductlist | 322 | stageClearPackagePlus_17 | dailyItemValue | 0 | -1 | int[] | 325 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2393 | shopproductlist | 323 | stageClearPackagePlus_18 | dailyItemValue | 0 | -1 | int[] | 326 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2394 | shopproductlist | 324 | dopamine_subscription | dailyItemValue | 0 | 1 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2395 | shopproductlist | 324 | dopamine_subscription | dailyItemValue | 1 | 20 | int[] | 327 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2396 | shopproductlist | 325 | daily_relic_package_plus | dailyItemValue | 0 | -1 | int[] | 328 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2397 | shopproductlist | 326 | daily_equipment_package_plus | dailyItemValue | 0 | -1 | int[] | 329 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2398 | shopproductlist | 327 | daily_destiny_package_plus | dailyItemValue | 0 | -1 | int[] | 330 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2399 | shopproductlist | 328 | weekly_relic_package_plus | dailyItemValue | 0 | -1 | int[] | 331 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2400 | shopproductlist | 329 | weekly_equipment_package_plus | dailyItemValue | 0 | -1 | int[] | 332 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2401 | shopproductlist | 330 | weekly_destiny_package_plus | dailyItemValue | 0 | -1 | int[] | 333 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2402 | shopproductlist | 331 | monthly_relic_package_plus | dailyItemValue | 0 | -1 | int[] | 334 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2403 | shopproductlist | 332 | monthly_equipment_package_plus | dailyItemValue | 0 | -1 | int[] | 335 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2404 | shopproductlist | 333 | monthly_tile_package_plus | dailyItemValue | 0 | -1 | int[] | 336 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2405 | shopproductlist | 334 | monthly_destiny_package_plus | dailyItemValue | 0 | -1 | int[] | 337 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2406 | shopproductlist | 335 | monthly_all_package_plus | dailyItemValue | 0 | -1 | int[] | 338 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2407 | shopproductlist | 336 | stageClearPackagePlus_19 | dailyItemValue | 0 | -1 | int[] | 339 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2408 | shopproductlist | 337 | fluffy_relay_package_1 | dailyItemValue | 0 | -1 | int[] | 340 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2409 | shopproductlist | 338 | fluffy_relay_package_2 | dailyItemValue | 0 | -1 | int[] | 341 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2410 | shopproductlist | 339 | fluffy_relay_package_3 | dailyItemValue | 0 | -1 | int[] | 342 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2411 | shopproductlist | 340 | fluffy_relay_package_4 | dailyItemValue | 0 | -1 | int[] | 343 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2412 | shopproductlist | 341 | fluffy_relay_package_5 | dailyItemValue | 0 | -1 | int[] | 344 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2413 | shopproductlist | 342 | raid_season_6_package_1 | dailyItemValue | 0 | -1 | int[] | 345 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2414 | shopproductlist | 343 | raid_season_6_package_2 | dailyItemValue | 0 | -1 | int[] | 346 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2415 | shopproductlist | 344 | raid_season_6_package_3 | dailyItemValue | 0 | -1 | int[] | 347 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2416 | shopproductlist | 345 | raid_season_6_package_4 | dailyItemValue | 0 | -1 | int[] | 348 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2417 | shopproductlist | 346 | d3_relay_package_1 | dailyItemValue | 0 | -1 | int[] | 349 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2418 | shopproductlist | 347 | d3_relay_package_2 | dailyItemValue | 0 | -1 | int[] | 350 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2419 | shopproductlist | 348 | d3_relay_package_3 | dailyItemValue | 0 | -1 | int[] | 351 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2420 | shopproductlist | 349 | stageClearPackagePlus_5_1 | dailyItemValue | 0 | -1 | int[] | 352 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2421 | shopproductlist | 350 | stageClearPackagePlus_5_2 | dailyItemValue | 0 | -1 | int[] | 353 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2422 | shopproductlist | 351 | stageClearPackagePlus_20 | dailyItemValue | 0 | -1 | int[] | 354 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2423 | shopproductlist | 352 | mount_product_ad | dailyItemValue | 0 | -1 | int[] | 355 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2424 | shopproductlist | 353 | mount_product_package_1 | dailyItemValue | 0 | -1 | int[] | 356 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2425 | shopproductlist | 354 | mount_product_package_2 | dailyItemValue | 0 | -1 | int[] | 357 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2426 | shopproductlist | 355 | mount_product_package_3 | dailyItemValue | 0 | -1 | int[] | 358 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2427 | shopproductlist | 356 | mount_product_package_4 | dailyItemValue | 0 | -1 | int[] | 359 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2428 | shopproductlist | 357 | mount_product_package_5 | dailyItemValue | 0 | -1 | int[] | 360 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2429 | shopproductlist | 358 | mount_product_package_6 | dailyItemValue | 0 | -1 | int[] | 361 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2430 | shopproductlist | 359 | mount_Pass_premium | dailyItemValue | 0 | -1 | int[] | 362 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2431 | shopproductlist | 360 | mount_product_epic_cash_01 | dailyItemValue | 0 | -1 | int[] | 363 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2432 | shopproductlist | 361 | summer2026_ad | dailyItemValue | 0 | -1 | int[] | 364 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2433 | shopproductlist | 362 | summer2026_diaProduct | dailyItemValue | 0 | -1 | int[] | 365 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2434 | shopproductlist | 363 | summer2026_package_1 | dailyItemValue | 0 | -1 | int[] | 366 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2435 | shopproductlist | 364 | summer2026_package_2 | dailyItemValue | 0 | -1 | int[] | 367 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2436 | shopproductlist | 365 | summer2026_package_3 | dailyItemValue | 0 | -1 | int[] | 368 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2437 | shopproductlist | 366 | summer2026_package_4 | dailyItemValue | 0 | -1 | int[] | 369 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2438 | shopproductlist | 367 | summer2026_package_5 | dailyItemValue | 0 | -1 | int[] | 370 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2439 | shopproductlist | 368 | summer2026_package_6 | dailyItemValue | 0 | -1 | int[] | 371 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2440 | shopproductlist | 369 | summer2026_coin_package | dailyItemValue | 0 | -1 | int[] | 372 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2441 | shopproductlist | 370 | summer2026_Pass_premium | dailyItemValue | 0 | -1 | int[] | 373 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2442 | shopproductlist | 371 | summer2026_Pass_premium_plus | dailyItemValue | 0 | -1 | int[] | 374 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2443 | shopproductlist | 372 | summer2026_Pass_plus_upgrade | dailyItemValue | 0 | -1 | int[] | 375 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2444 | shopproductlist | 373 | summer2026_Lobby_package_1 | dailyItemValue | 0 | -1 | int[] | 376 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2445 | shopproductlist | 374 | summer2026_Lobby_package_2 | dailyItemValue | 0 | -1 | int[] | 377 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2446 | shopproductlist | 375 | summer2026_Lobby_package_3 | dailyItemValue | 0 | -1 | int[] | 378 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2447 | shopproductlist | 376 | summer2026_relay_package_1 | dailyItemValue | 0 | -1 | int[] | 379 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2448 | shopproductlist | 377 | summer2026_relay_package_2 | dailyItemValue | 0 | -1 | int[] | 380 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2449 | shopproductlist | 378 | summer2026_relay_package_3 | dailyItemValue | 0 | -1 | int[] | 381 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2450 | shopproductlist | 379 | mount_product_epic_cash_02 | dailyItemValue | 0 | -1 | int[] | 382 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2451 | shopproductlist | 380 | stageClearPackagePlus_21 | dailyItemValue | 0 | -1 | int[] | 383 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2452 | shopproductlist | 381 | stageClearPackagePlus_22 | dailyItemValue | 0 | -1 | int[] | 384 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2453 | shopproductlist | 382 | stageClearPackagePlus_24 | dailyItemValue | 0 | -1 | int[] | 385 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2454 | shopproductlist | 383 | stageClearPackagePlus_25 | dailyItemValue | 0 | -1 | int[] | 386 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2455 | shopproductlist | 384 | stageClearPackagePlus_27 | dailyItemValue | 0 | -1 | int[] | 387 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2456 | shopproductlist | 385 | stageClearPackagePlus_28 | dailyItemValue | 0 | -1 | int[] | 388 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2457 | shopproductlist | 386 | equipRushEvent_package_0 | dailyItemValue | 0 | -1 | int[] | 389 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2458 | shopproductlist | 387 | equipRushEvent_package_1 | dailyItemValue | 0 | -1 | int[] | 390 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2459 | shopproductlist | 388 | equipRushEvent_package_2 | dailyItemValue | 0 | -1 | int[] | 391 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2460 | shopproductlist | 389 | equipRushEvent_package_3 | dailyItemValue | 0 | -1 | int[] | 392 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2461 | shopproductlist | 390 | equipRushEvent_package_4 | dailyItemValue | 0 | -1 | int[] | 393 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2462 | shopproductlist | 391 | equipRushEvent_package_5 | dailyItemValue | 0 | -1 | int[] | 394 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2463 | shopproductlist | 392 | petRushEvent_package_0 | dailyItemValue | 0 | -1 | int[] | 395 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2464 | shopproductlist | 393 | petRushEvent_package_1 | dailyItemValue | 0 | -1 | int[] | 396 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2465 | shopproductlist | 394 | petRushEvent_package_2 | dailyItemValue | 0 | -1 | int[] | 397 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2466 | shopproductlist | 395 | petRushEvent_package_3 | dailyItemValue | 0 | -1 | int[] | 398 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2467 | shopproductlist | 396 | petRushEvent_package_4 | dailyItemValue | 0 | -1 | int[] | 399 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2468 | shopproductlist | 397 | petRushEvent_package_5 | dailyItemValue | 0 | -1 | int[] | 400 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2469 | relaypackagedata | 100 | firstRelay_0 | freeItemId | 0 | 100 | int[] | 4 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2470 | relaypackagedata | 100 | firstRelay_0 | freeItemId | 1 | 101 | int[] | 4 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2471 | relaypackagedata | 102 | firstRelay_2 | freeItemId | 0 | 90010 | int[] | 6 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2472 | relaypackagedata | 104 | firstRelay_4 | freeItemId | 0 | 90009 | int[] | 8 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2473 | relaypackagedata | 105 | firstRelay_5 | freeItemId | 0 | 90011 | int[] | 9 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2474 | relaypackagedata | 107 | firstRelay_7 | freeItemId | 0 | 90008 | int[] | 11 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2475 | relaypackagedata | 108 | firstRelay_8 | freeItemId | 0 | 100 | int[] | 12 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2476 | relaypackagedata | 108 | firstRelay_8 | freeItemId | 1 | 101 | int[] | 12 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2477 | relaypackagedata | 109 | anniversaryRelay_0 | freeItemId | 0 | 101 | int[] | 13 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2478 | relaypackagedata | 110 | anniversaryRelay_1 | freeItemId | 0 | 130 | int[] | 14 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2479 | relaypackagedata | 111 | anniversaryRelay_2 | freeItemId | 0 | 101 | int[] | 15 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2480 | relaypackagedata | 112 | anniversaryRelay_3 | freeItemId | 0 | 90014 | int[] | 16 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2481 | relaypackagedata | 113 | anniversaryRelay_4 | freeItemId | 0 | 100 | int[] | 17 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2482 | relaypackagedata | 114 | anniversaryRelay_5 | freeItemId | 0 | 101 | int[] | 18 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2483 | relaypackagedata | 115 | anniversaryRelay_6 | freeItemId | 0 | 90013 | int[] | 19 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2484 | relaypackagedata | 116 | anniversaryRelay_7 | freeItemId | 0 | 90015 | int[] | 20 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2485 | relaypackagedata | 117 | anniversaryRelay_8 | freeItemId | 0 | 63126 | int[] | 21 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2486 | relaypackagedata | 118 | anniversaryRelay_9 | freeItemId | 0 | 90012 | int[] | 22 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2487 | relaypackagedata | 119 | season2026PatrickRelay_0 | freeItemId | 0 | 101 | int[] | 23 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2488 | relaypackagedata | 120 | season2026PatrickRelay_1 | freeItemId | 0 | 130 | int[] | 24 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2489 | relaypackagedata | 121 | season2026PatrickRelay_2 | freeItemId | 0 | 101 | int[] | 25 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2490 | relaypackagedata | 122 | season2026PatrickRelay_3 | freeItemId | 0 | 90026 | int[] | 26 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2491 | relaypackagedata | 123 | season2026PatrickRelay_4 | freeItemId | 0 | 100 | int[] | 27 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2492 | relaypackagedata | 124 | season2026PatrickRelay_5 | freeItemId | 0 | 101 | int[] | 28 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2493 | relaypackagedata | 125 | season2026PatrickRelay_6 | freeItemId | 0 | 90025 | int[] | 29 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2494 | relaypackagedata | 126 | season2026PatrickRelay_7 | freeItemId | 0 | 90027 | int[] | 30 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2495 | relaypackagedata | 127 | season2026PatrickRelay_8 | freeItemId | 0 | 63126 | int[] | 31 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2496 | relaypackagedata | 128 | season2026PatrickRelay_9 | freeItemId | 0 | 90024 | int[] | 32 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2497 | relaypackagedata | 129 | fluffyRelay_0 | freeItemId | 0 | 100 | int[] | 33 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2498 | relaypackagedata | 130 | fluffyRelay_1 | freeItemId | 0 | 204 | int[] | 34 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2499 | relaypackagedata | 131 | fluffyRelay_2 | freeItemId | 0 | 20011 | int[] | 35 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |
| 2500 | relaypackagedata | 132 | fluffyRelay_3 | freeItemId | 0 | 20011 | int[] | 36 | 按逗号展开原序列;不是玩家等级,保留空格和哨兵 |