6.4 KiB
6.4 KiB
| 1 | 表 | 字段 | 含义 | 原类型 | 原注释 |
|---|---|---|---|---|---|
| 2 | mount | Id | 数值主键 | Key<int> | |
| 3 | mount | StringId | 字符串主键 | Key<string> | |
| 4 | mount | mountTitle | 按本模块功能规则与原注释解释 | string | |
| 5 | mount | isEnabled | 配置启用标志 | bool | |
| 6 | mount | grade | 品质 | EMonoMountGrade | |
| 7 | mount | PrefabName | 按本模块功能规则与原注释解释 | string | |
| 8 | mount | iconName | 按本模块功能规则与原注释解释 | string | |
| 9 | mount | refundItemId | 溢出返还道具ID | int | 초과 보유한 조각 반환 |
| 10 | mount | refundItemCount | 溢出返还数量 | int | |
| 11 | mount | unlockPiece | 解锁碎片数量 | int | |
| 12 | mount | unlockDia | 解锁钻石字段 | int | |
| 13 | mount | unlockProductId | 解锁商品键 | string | [상품테이블] |
| 14 | mount | atk | 按本模块功能规则与原注释解释 | float | |
| 15 | mount | health | 按本模块功能规则与原注释解释 | float | |
| 16 | mount | aim | 按本模块功能规则与原注释解释 | float | |
| 17 | mount | def | 按本模块功能规则与原注释解释 | float | |
| 18 | mount | plusAtk | 按本模块功能规则与原注释解释 | float | |
| 19 | mount | plusHealth | 按本模块功能规则与原注释解释 | float | |
| 20 | mount | plusAim | 按本模块功能规则与原注释解释 | float | |
| 21 | mount | plusDef | 按本模块功能规则与原注释解释 | float | |
| 22 | mount | passiveSkill | 按本模块功能规则与原注释解释 | string[] | [스킬 그룹] |
| 23 | mount | passiveSkillAni | 按本模块功能规则与原注释解释 | string[] | 빈칸일 시 현재 재생 중인 애니 유지 |
| 24 | mountlevel | Id | 数值主键 | Key<int> | 데이터 수식 검증 |
| 25 | mountlevel | StringId | 字符串主键 | Key<string> | 결과 = 정상 |
| 26 | mountlevel | level | 阶段/等级 | int | |
| 27 | mountlevel | exp | 按本模块功能规则与原注释解释 | int | [탈 것 가루] |
| 28 | mountlevel | isOwnEffect | 持有效果标记 | bool | 레벨업 효과 적용 대상 |
| 29 | mountlevel | baseStatus | 主属性 | EMonoStatus | |
| 30 | mountlevel | RareValue | 按本模块功能规则与原注释解释 | float | 퍼센트 |
| 31 | mountlevel | EpicValue | 按本模块功能规则与原注释解释 | float | 퍼센트 |
| 32 | mountlevel | LegendValue | 按本模块功能规则与原注释解释 | float | 퍼센트 |
| 33 | mountlevel | MythValue | 按本模块功能规则与原注释解释 | float | 퍼센트 |
| 34 | mountawaken | Id | 数值主键 | Key<int> | |
| 35 | mountawaken | StringId | 字符串主键 | Key<string> | |
| 36 | mountawaken | grade | 品质 | EMonoMountGrade | |
| 37 | mountawaken | level | 阶段/等级 | int | |
| 38 | mountawaken | piece | 按本模块功能规则与原注释解释 | int | |
| 39 | mountawaken | isOwnEffect | 持有效果标记 | bool | |
| 40 | mountawaken | baseStatus0 | 按本模块功能规则与原注释解释 | EMonoStatus | |
| 41 | mountawaken | value0 | 按本模块功能规则与原注释解释 | float | |
| 42 | mountawaken | baseStatus1 | 按本模块功能规则与原注释解释 | EMonoStatus | |
| 43 | mountawaken | value1 | 奖励1数量 | float | |
| 44 | mountawaken | passiveSkill1Level | 按本模块功能规则与原注释解释 | int | |
| 45 | mountawaken | passiveSkill2Level | 按本模块功能规则与原注释解释 | int | |
| 46 | mountawaken | passiveSkill3Level | 按本模块功能规则与原注释解释 | int | |
| 47 | mountskilldesc | Id | 数值主键 | Key<int> | |
| 48 | mountskilldesc | StringId | 字符串主键 | Key<string> | |
| 49 | mountskilldesc | group | 按本模块功能规则与原注释解释 | string | [스킬 이펙트 그룹] |
| 50 | mountskilldesc | level | 阶段/等级 | int | |
| 51 | mountskilldesc | desc | 按本模块功能规则与原注释解释 | string | |
| 52 | mountskilldesc | value0 | 按本模块功能规则与原注释解释 | float | {0} 텍스트 대체 |
| 53 | mountskilldesc | value1 | 奖励1数量 | float | {1} 텍스트 대체 |
| 54 | mountskilldesc | value2 | 奖励2数量 | float | {2} 텍스트 대체 |
| 55 | mountskilleffectgroup | Id | 数值主键 | Key<int> | |
| 56 | mountskilleffectgroup | StringId | 字符串主键 | Key<string> | |
| 57 | mountskilleffectgroup | isMainSkill | 按本模块功能规则与原注释解释 | bool | |
| 58 | mountskilleffectgroup | skillIcon | 按本模块功能规则与原注释解释 | string | |
| 59 | mountskilleffectgroup | skillTitle | 按本模块功能规则与原注释解释 | string | |
| 60 | mountskilleffectgroup | group | 按本模块功能规则与原注释解释 | string | |
| 61 | mountskilleffectgroup | minLevel | 按本模块功能规则与原注释解释 | int | |
| 62 | mountskilleffectgroup | maxLevel | 等级上限(负值语义需消费者) | int | |
| 63 | mountskilleffectgroup | sfxKey | 按本模块功能规则与原注释解释 | string | |
| 64 | mountskilleffectgroup | skillEffect | 按本模块功能规则与原注释解释 | string | [스킬 이펙트] |
| 65 | mountskilleffectgroup | target | 按本模块功能规则与原注释解释 | EMonoSkillTarget | |
| 66 | mountskilleffectgroup | isResetActiveEventValueByBattle | 按本模块功能规则与原注释解释 | bool | 전투 시, 스킬 발동 조건 초기화? |
| 67 | mountskilleffectgroup | activeEvent | 按本模块功能规则与原注释解释 | EMonoActiveEvent | |
| 68 | mountskilleffectgroup | activeEventValue | 按本模块功能规则与原注释解释 | float[] | |
| 69 | mountskilleffectgroup | skillValue1 | 按本模块功能规则与原注释解释 | float[] | 곱연산 |
| 70 | mountskilleffectgroup | skillValue2 | 按本模块功能规则与原注释解释 | float[] | 합연산 |
| 71 | mountskilleffectgroup | duration | 按本模块功能规则与原注释解释 | float[] | -1 무한 |
| 72 | mountskilleffectgroup | prob | 概率/权重原值(未归一化) | float[] | |
| 73 | mountskilleffectgroup | stackLimit | 按本模块功能规则与原注释解释 | int[] | |
| 74 | mounteventcount | Id | 数值主键 | Key<int> | |
| 75 | mounteventcount | StringId | 字符串主键 | Key<string> | |
| 76 | mounteventcount | season | 赛季编号 | int | 혹시 시즌 구분 있을 수 있으니 |
| 77 | mounteventcount | index | 按本模块功能规则与原注释解释 | int | |
| 78 | mounteventcount | needCount | 消耗数量 | int | |
| 79 | mounteventcount | rewardId | 奖励ID(按奖励类型解析) | int | |
| 80 | mounteventcount | rewardCount | 奖励数量 | int | |
| 81 | mounteventseasonitem | Id | 数值主键 | Key<int> | |
| 82 | mounteventseasonitem | StringId | 字符串主键 | Key<string> | |
| 83 | mounteventseasonitem | seasonStringId | 按本模块功能规则与原注释解释 | string | 연결되는 시즌 |
| 84 | mounteventseasonitem | gachaResourceIcon | 按本模块功能规则与原注释解释 | string | 뽑기권 아이템 (사라짐) |
| 85 | mounteventseasonitem | gachaResourceTitle | 按本模块功能规则与原注释解释 | string | |
| 86 | mounteventseasonitem | gachaResourceDesc | 按本模块功能规则与原注释解释 | string | |
| 87 | mounteventseasonitem | gachaItemExchangeGoldValue | 按本模块功能规则与原注释解释 | int | 이벤트 종료 시, 골드 반환 값 |
| 88 | mounteventseasonitem | exchangeResourceIcon | 按本模块功能规则与原注释解释 | string | 일반 교환 아이템 (사라짐) |
| 89 | mounteventseasonitem | exchangeResourceTitle | 按本模块功能规则与原注释解释 | string | |
| 90 | mounteventseasonitem | exchangeResourceDesc | 按本模块功能规则与原注释解释 | string | |
| 91 | mounteventseasonitem | exchangItemExchangeGoldValue | 按本模块功能规则与原注释解释 | int | 이벤트 종료 시, 골드 반환 값 |