2.1 KiB
2.1 KiB
| 1 | 表 | 字段 | 含义 | 原类型 | 原注释 |
|---|---|---|---|---|---|
| 2 | infiniteconfig | Id | 数值主键 | Key<int> | |
| 3 | infiniteconfig | StringId | 字符串主键 | Key<string> | |
| 4 | infiniteconfig | playAssetId | 入场资源ID | int | |
| 5 | infiniteconfig | playAssetCount | 入场消耗数量 | int | |
| 6 | infiniteconfig | excludeReward | 按本模块功能规则与原注释解释 | int[] | 미포함 보상 ID |
| 7 | infiniteconfig | maxGold | 按本模块功能规则与原注释解释 | int[] | 난이도별 최대 골드량 |
| 8 | infiniteconfig | shopIncrease | 按本模块功能规则与原注释解释 | float[] | 1루프마다 상점 가격 증가량% 최종 가격의 소수점은 버림처리 |
| 9 | infiniteseason | Id | 数值主键 | Key<int> | |
| 10 | infiniteseason | StringId | 字符串主键 | Key<string> | |
| 11 | infiniteseason | season | 赛季编号 | int | |
| 12 | infiniteseason | bossObj | 按本模块功能规则与原注释解释 | string | |
| 13 | infiniteseason | bossID | 按本模块功能规则与原注释解释 | string | |
| 14 | infiniteseason | bossProfile | 按本模块功能规则与原注释解释 | string | |
| 15 | infiniteboard | Id | 数值主键 | Key<int> | |
| 16 | infiniteboard | StringId | 字符串主键 | Key<string> | |
| 17 | infiniteboard | EInfinityDifficulty | 按本模块功能规则与原注释解释 | EInfinityDifficulty | |
| 18 | infiniteboard | loop | 按本模块功能规则与原注释解释 | int | |
| 19 | infiniteboard | monsterGroupIDs | 按本模块功能规则与原注释解释 | int[] | |
| 20 | infiniteboard | AttackPower | 按本模块功能规则与原注释解释 | float | |
| 21 | infiniteboard | Health | 按本模块功能规则与原注释解释 | float | |
| 22 | infiniteboard | Defense | 按本模块功能规则与原注释解释 | float | |
| 23 | infiniteboard | AttackSpeed | 按本模块功能规则与原注释解释 | float | |
| 24 | infiniteboard | Evasion | 按本模块功能规则与原注释解释 | float | |
| 25 | infiniteboard | Aim | 按本模块功能规则与原注释解释 | float | |
| 26 | infiniteboard | LifeSteal | 按本模块功能规则与原注释解释 | float | |
| 27 | infinitemodefevertiles | Id | 数值主键 | Key<int> | NewTile id와 일치 |
| 28 | infinitemodefevertiles | StringId | 字符串主键 | Key<string> | NewTile StringId와 일치 |
| 29 | infinitemodefevertiles | ETileEvent | 按本模块功能规则与原注释解释 | ETileEvent | |
| 30 | infinitemodefevertiles | isEnabled | 配置启用标志 | bool | |
| 31 | infinitemodefevertiles | weight | 权重原值 | float |