805 B
805 B
| 1 | {A} 에 대체될 벨류값 | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | Id | StringId | isEnable | isBig | tileTitleKey | buildingIcon | prob | buff | buffDescKey | IsPercent | value |
| 3 | Key<int> | Key<string> | bool | bool | string | string | float | EInstallBuff | string | bool | float |
| 4 | 100 | normalBuilding | True | False | title_normalBuilding | house0 | 100 | HEAL | buff_des_HEAL | True | 1 |
| 5 | 500 | HealBuilding | False | True | title_HealBuilding | BigHouse1 | 20 | HEAL | buff_des_HEAL | True | 20 |
| 6 | 501 | ATKBuilding | False | True | title_ATKBuilding | BigHouse2 | 20 | ATK | buff_des_ATK | True | 50 |
| 7 | 502 | HPBuilding | False | True | title_HPBuilding | BigHouse3 | 20 | HP | buff_des_HP | True | 50 |
| 8 | 503 | DEFBuilding | False | True | title_DEFBuilding | BigHouse1 | 20 | DEF | buff_des_DEF | True | 50 |
| 9 | 504 | AIMBuilding | False | True | title_AIMBuilding | BigHouse2 | 20 | AIM | buff_des_AIM | True | 50 |
| 10 | 505 | BigBuilding | True | True | title_BigBuilding | BigHouse1 | 20 | NONE | buff_des_BigBuilding | True | 20 |