5.9 KiB
5.9 KiB
| 1 | evidence_id | title | source_type | source_ref | sha256 | repro | raw_excerpt | finding_id | finding | design_id | design_ref | confidence |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | E-001 | 第1关阶段配置 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/stageinfo.csv | C71617B18829B5F07838BD725C946317932811E6C28A57BA86B159BCFEDC41DA | 读取stage=0且EPlayMode=Normal行 | Grass|Default|10|boss_0|skill_0|7 | F-001 | 第1关为Grass主题10层并使用boss_0 | D-001 | GDD §3.1 | high |
| 3 | E-002 | 第1关十层敌方基础值 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/board.csv | 5AFB1F02C1508B6EE5B83EC03B40785EA817563323265EB606DC0105C4CDB026 | 筛选Stage=0且loop=0..9 | attack 3..60|health 30..159|defense 0..13.5 | F-002 | 十层基础属性可逐行还原 | D-002 | floor-balance.csv | high |
| 4 | E-003 | 玩家裸装属性 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/playerdefaultstat.csv | 0172D9DE8C26657507C000667C1CEC2A951489D905D9CA5C6476A192F911ABEA | 读取全部9行 | range5|move40|attack10|attackSpeed100|health150 | F-003 | 验证版可以从裸装固定属性开始 | D-003 | GDD §5.1 | high |
| 5 | E-004 | 怪物组和攻击角色 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/monstergroup.csv | C6259715E9EC02A19C99E00950DFA7D036F5CA460BAC752965630FA76B572904 | 读取group_10与boss_0 | SWORD,SWORD,STRAIGHT,STRAIGHT|boss_0 | F-004 | 源码确认普通组和Boss入口 | D-004 | GDD §5.2 | high |
| 6 | E-005 | 敌人与Boss倍率 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/monsterinfo.csv | EBC3D2F4CFE57E76277DAD786E150436CE9203E1AD1A4C92EC16622487CC9E40 | 筛选enemy_sword/straight/curved/rush与boss_0 | boss attack×2|health×4|attackSpeed×1 | F-005 | 四种攻击角色有独立prefab倍率 | D-005 | GDD §5.2 | high |
| 7 | E-006 | 启用祝福 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/augment.csv | E0B14AF4709E3F0D548973E124F679EF091589D7C99B0E35DE78C628A73D032A | 筛选isEnabled=True | 31 rows | F-006 | 源码祝福池为31个启用项 | D-006 | blessings.csv | high |
| 8 | E-007 | 局内装备目录 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/weapondrop.csv | AF8C97D022A83C1FF898D33FC541F157CAD1DC6C5732FF57D61A502E82914809 | 按EMonoWeapon分组 | 4 slots × 10 | F-007 | 完整局内装备目录为40件 | D-007 | gear-catalog.csv | high |
| 9 | E-008 | 装备属性表 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/weaponstatus.csv | 1F40ED34DD80B1E1674C7E03266E488141491B22527215C3D5C2671CC119A0B6 | 读取全部13行 | 13 status definitions | F-008 | 装备词条有13类基础区间 | D-008 | gear-status.csv | high |
| 10 | E-009 | 局内商店表 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/ingameshoplist.csv | 7D32A03BC4D82177999027A5B2A7171888C4C2B3831B8FC1B2F141F02D74ABC8 | 过滤数值Id并按itemType计数 | 96 rows:12 tile|31 augment|9 potion|13 stat|30 fixed|1 lotto | F-009 | 源码局内商品恰好96条 | D-009 | shop-offers.csv | high |
| 11 | E-010 | 药水等级曲线 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/potion.csv | 8049B5B835636F6A6FFE73B14D7CDB75FB8B48C18F4DF4D53DB0C8B3D18EFA99 | 按type读取 | count 1..10|heal 50..650 | F-010 | 药水容量和治疗可直接配置 | D-010 | potions.csv | high |
| 12 | E-011 | 药水强化 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/potionaugment.csv | A8585434956E68A5C2E273809BD010DFC57531C642A83B75B2B5A1FA79987095 | 筛选isEnabled=True | 9 enabled|GuaranteedDouble disabled | F-011 | 验证版药水强化池为9 | D-011 | potions.csv | high |
| 13 | E-012 | 全局玩法参数 | file | SliceDice/analysis/heroll/resource-tables/extracted/csv/gameconfig.csv | A57510DEDE13DAF1A597DE1EE73E47B0ABD830D96719DAD24B2CA7370E8DFE3D | 读取BaseCritical EnemyDamgeRange starsPerAugment augmentRatio shopReroll DDA | 150|15|stars|50,30,20,5|3,2|DDA arrays | F-012 | 关键权重和DDA原始数组已确认但语义方法体不足 | D-012 | GDD §5.4-5.5 | high |
| 14 | E-013 | 用户流程录像 | file | 参考资料/功能浏览与关卡流程.mp4 | 382875D92932E77091DE698476310F14B017575BFE3C7F0CAB95889E0F3F1D97 | 本地播放并按时间轴观察 | UI and run flow reference | F-013 | 视频可辅助界面与流程但不证明隐藏公式 | D-013 | ui-screens.csv | medium |
| 15 | E-014 | 用户抽卡录像 | file | 参考资料/抽卡.mp4 | F7789EB239D1B4D19CCED8D48B462B8377BB350248CB57AA58356726F0096507 | 本地播放并按时间轴观察 | out-of-scope gacha reference | F-014 | 抽卡属于本验证版排除项 | D-014 | GDD §2.4 | high |
| 16 | E-015 | 截图说明 | file | 参考资料/截图说明.jpg | F3C468A2D91E5D4145EC91BDA07855827635371F36BA8E7021C790F4ED0CBA08 | 打开原图读取标注 | user annotations | F-015 | 标注用于解释HEROLL界面且不覆盖源码数值 | D-015 | ui-screens.csv | medium |
| 17 | E-016 | IL2CPP元数据 | file | SliceDice/analysis/heroll/metadata/assembly-csharp.json | BA6D3F4BD91B0D3977EB1229AB46FE563118CC55793346796F93816BA7FEF526 | 搜索BoardController BattleController DDA和formula相关字段 | types and method names without recovered bodies | F-016 | 调用边界可确认但最终战斗和DDA方法体不可据此恢复 | D-016 | formula-fit.csv | high |
| 18 | E-017 | 系统摘要 | file | SliceDice/analysis/heroll/metadata-analysis/system-summary.json | C29F1ED5039C1CCC88F5FA20B98CCE840FA78957ED8A7D7F60AFB03161269236 | 读取玩法系统类型与入口摘要 | Board/Battle/Shop/Event boundaries | F-017 | 可按领域拆分Cocos模块 | D-017 | GDD §12.1 | high |
| 19 | E-018 | 提取资产清单 | file | analysis/visual-study/unity-samples/manifest.csv | 2CECF139A96DE0389B9D9772F9DFD365145B18E3450A439CCB87464365107C6A | 读取exported条目 | Grass scene|boss|UI|VFX samples | F-018 | HEROLL内部原型资产可支撑玩法验证表现 | D-018 | assets.csv | high |
| 20 | E-019 | 桌面试玩棋盘与事件 | runtime | Heroll : Dice Roguelike desktop session | n/a | 启动桌面快捷方式并进入关卡 | point0→chest→smithy80%→board roll→auto battle victory | F-019 | 实机确认宝箱铁匠铺点数与自动战斗表现但账号HP329含局外加成 | D-019 | formula-fit.csv | high |
| 21 | E-020 | 运行时启动日志 | log | analysis/gameplay-monetization/evidence/runtime-session-2026-08-13.md | n/a | 按文档复现启动并检索Board与boss | Normal|boss_0|Board init|Ingame Save | F-020 | 棋盘场景与boss_0运行链存在 | D-020 | GDD §3 | high |