feat: version campaigns and document original puzzle design
Restore v0.1 and v0.2 archives with separate progress, publish the curved v0.3 campaign, and document the original 24-level design with reproducible evidence. Refine board presentation and movement, and keep video lab tooling within its own directory.
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@@ -4,7 +4,8 @@ export function layout(cells,width,height) {
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const raw=cells.map(c=>position(c.q,c.r));
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const minX=Math.min(...raw.map(p=>p.x))-1,maxX=Math.max(...raw.map(p=>p.x))+1;
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const minY=Math.min(...raw.map(p=>p.y))-.866,maxY=Math.max(...raw.map(p=>p.y))+.866;
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const size=Math.min((width-48)/(maxX-minX),(height-50)/(maxY-minY),47);
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const cellLimit=Math.max(47,Math.min(76,Math.min(width,height)*.1));
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const size=Math.min((width-48)/(maxX-minX),(height-50)/(maxY-minY),cellLimit);
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const ox=width/2-(minX+maxX)/2*size,oy=height/2-(minY+maxY)/2*size;
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return {size,ox,oy,bounds:{top:minY*size+oy,bottom:maxY*size+oy}};
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}
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