Commit Graph
5 Commits
Author SHA1 Message Date
toshiocn f40efb8ba9 fix(airport): draw apron fans as solid wedges with a gap, not a fade 2026-09-21 19:30:33 +08:00
toshiocn 79afda0085 feat(airport): draw six equal apron fans instead of strip runways
Sectors are 60-degree wedges from the board centre, tucked against the tray. Radial seams mark the ABCDEF flats. Roll back with git checkout feat/airport-edge-runway.
2026-09-21 17:58:02 +08:00
toshiocn c99716b1d5 feat(airport): bind landings to the six visual flats
Entry side is the 60-degree wedge of the port, not the cell-edge direction. Levels regenerated; hint line joins the waiting plane to the on-board path.
2026-09-21 17:55:06 +08:00
toshiocn 0e67c4c188 feat(airport): draw the entry channel to the tray edge
Board-edge runways reach the tray outline with a threshold gate, fixed apron slabs mark each side, and a connected side lights the whole plane-to-stand channel in the neutral hint colour.
2026-09-21 14:38:54 +08:00
toshiocn 1be0e9caf1 feat(airport): add the Hex Airport dispatch lab as a baseline snapshot
Six-side aprons, frozen levels, solver, rewards and verify scripts; the edge-runway readability work continues from here.
2026-09-21 14:25:09 +08:00