[ { "id": "P01", "title": "Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation", "authors": [ "Daniël Karavolos", "Anders Bouwer", "Rafael Bidarra" ], "published": "2015", "url": "https://livegamedesign.github.io/assets/FDG2015_Karavolos.pdf", "type": "primary_research_case_studies", "coverage": "全文8页,图1-3、表1;图1-3所在PDF第3、5页另经渲染查看", "accessed": "2026-09-12", "local_note": "../../docs/level-design-knowledge/01-mission-space.md", "limitations": "两个系统案例,无玩家对照实验;选择性保留本轮局部是未来工作" }, { "id": "P03", "title": "Automatic Game Progression Design through Analysis of Solution Features", "authors": [ "Eric Butler", "Erik Andersen", "Adam M. Smith", "Sumit Gulwani", "Zoran Popović" ], "published": "2015", "url": "https://www.ericbutler.net/assets/papers/chi2015_progression.pdf", "doi": "10.1145/2702123.2702330", "type": "primary_research_experiment", "coverage": "正文方法、生成、排序、实验、讨论与结论;10页PDF核对页位,图3-4所在第8页另渲染检查;未追读参考文献", "accessed": "2026-09-12", "local_note": "../../docs/level-design-knowledge/03-progression-and-difficulty.md", "limitations": "2377人,短期时间无显著差异不等价于等效性证明;缺随机序列对照;参考解共有图前提" }, { "id": "P04", "title": "Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data", "authors": [ "Jeppe Theiss Kristensen", "Paolo Burelli" ], "published": "2024", "url": "https://arxiv.org/html/2401.17436", "type": "primary_research_experiment", "coverage": "摘要与第3-9节重点阅读;未复现实验、未逐篇读引文", "accessed": "2026-09-12", "local_note": "../../docs/level-design-knowledge/03-progression-and-difficulty.md", "limitations": "Lily's Garden前500关,样本只含至少玩200关者,不能代替新用户研究;新关群体预测与个人预测分开" }, { "id": "C-TALK-ROOT", "title": "立项一波三折、AI包办关卡:《一箭又一箭》团队分享简单玩法如何变现", "published": "2026-06-01", "event_date": "2026-05-27", "url": "https://www.youxituoluo.com/534534.html", "type": "developer_talk_media_transcript", "coverage": "全文核读演讲转录;未取得实验原始数据或原演讲视频", "accessed": "2026-09-12", "independence": "与国内研究流同一场演讲,合并时去重", "limitations": "AI技术实现、评分系数和A/B样本未公开,不能独立复核因果或百分比" } ]