65 lines
2.8 KiB
JSON
65 lines
2.8 KiB
JSON
[
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{
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"id": "P01",
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"title": "Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation",
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"authors": [
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"Daniël Karavolos",
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"Anders Bouwer",
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"Rafael Bidarra"
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],
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"published": "2015",
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"url": "https://livegamedesign.github.io/assets/FDG2015_Karavolos.pdf",
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"type": "primary_research_case_studies",
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"coverage": "全文8页,图1-3、表1;图1-3所在PDF第3、5页另经渲染查看",
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"accessed": "2026-09-12",
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"local_note": "../../docs/level-design-knowledge/01-mission-space.md",
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"limitations": "两个系统案例,无玩家对照实验;选择性保留本轮局部是未来工作"
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},
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{
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"id": "P03",
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"title": "Automatic Game Progression Design through Analysis of Solution Features",
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"authors": [
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"Eric Butler",
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"Erik Andersen",
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"Adam M. Smith",
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"Sumit Gulwani",
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"Zoran Popović"
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],
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"published": "2015",
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"url": "https://www.ericbutler.net/assets/papers/chi2015_progression.pdf",
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"doi": "10.1145/2702123.2702330",
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"type": "primary_research_experiment",
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"coverage": "正文方法、生成、排序、实验、讨论与结论;10页PDF核对页位,图3-4所在第8页另渲染检查;未追读参考文献",
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"accessed": "2026-09-12",
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"local_note": "../../docs/level-design-knowledge/03-progression-and-difficulty.md",
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"limitations": "2377人,短期时间无显著差异不等价于等效性证明;缺随机序列对照;参考解共有图前提"
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},
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{
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"id": "P04",
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"title": "Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data",
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"authors": [
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"Jeppe Theiss Kristensen",
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"Paolo Burelli"
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],
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"published": "2024",
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"url": "https://arxiv.org/html/2401.17436",
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"type": "primary_research_experiment",
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"coverage": "摘要与第3-9节重点阅读;未复现实验、未逐篇读引文",
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"accessed": "2026-09-12",
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"local_note": "../../docs/level-design-knowledge/03-progression-and-difficulty.md",
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"limitations": "Lily's Garden前500关,样本只含至少玩200关者,不能代替新用户研究;新关群体预测与个人预测分开"
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},
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{
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"id": "C-TALK-ROOT",
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"title": "立项一波三折、AI包办关卡:《一箭又一箭》团队分享简单玩法如何变现",
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"published": "2026-06-01",
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"event_date": "2026-05-27",
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"url": "https://www.youxituoluo.com/534534.html",
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"type": "developer_talk_media_transcript",
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"coverage": "全文核读演讲转录;未取得实验原始数据或原演讲视频",
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"accessed": "2026-09-12",
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"independence": "与国内研究流同一场演讲,合并时去重",
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"limitations": "AI技术实现、评分系数和A/B样本未公开,不能独立复核因果或百分比"
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}
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]
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