更新微信小游戏版:动画教学、分段高亮指路及发布包

This commit is contained in:
toshiocn
2026-10-20 18:05:48 +08:00
parent fdca4f67ea
commit 2d5a9e9553
75 changed files with 40842 additions and 2 deletions
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import {stopAudio,audioDiagnostics} from './audio.mjs';
import { mainCanvas, boardCanvas, document, window, PACK } from './platform.mjs';
import {renderLesson,hintView} from './upstream/ui.mjs';
import {drawHint} from './hints.mjs';
import {lessonKeys,makeLesson,lessonFrame} from './lessons.mjs';
import {tutorials} from './copy.mjs';
const lessonCanvas=wx.createCanvas();let lesson=null,lessonStarted=0,lessonState=null,lessonCache=new Map();
const $ = id => document.getElementById(id), ctx = mainCanvas.getContext('2d');
let width = 375, height = 812, top = 60, bottom = 24, page = 0, buttons = [], pointer = null, visible = true, raf = 0;
let rulePage=0,ruleKey='';
const hintCanvas=wx.createCanvas(),hintContext=hintCanvas.getContext('2d');
let hintAnimation={key:'',started:0};
const ordered = PACK.playOrder.map(id => PACK.levels.find(l => l.id === id));
function resize() { const info = wx.getWindowInfo ? wx.getWindowInfo() : wx.getSystemInfoSync(); width = info.windowWidth; height = info.windowHeight; top = Math.max(info.safeArea?.top || 0, wx.getMenuButtonBoundingClientRect?.().bottom || 0) + 12; bottom = Math.max(16, height - (info.safeArea?.bottom || height)); window.devicePixelRatio = Math.min(info.pixelRatio || 1, 3); mainCanvas.width = width * window.devicePixelRatio; mainCanvas.height = height * window.devicePixelRatio; $('board').clientWidth = width; $('board').clientHeight = Math.max(140, height - top - bottom - 218); window.handlers.resize?.(); }
function text(value, x, y, size = 16, color = '#23243A') { ctx.fillStyle = color; ctx.font = size + 'px sans-serif'; ctx.textAlign = 'center'; ctx.textBaseline = 'middle'; ctx.fillText(String(value), x, y); }
function splitLines(value,maxWidth,size=16){ctx.font=size+'px sans-serif';const lines=[];for(const paragraph of String(value).split('\n')){let line='';for(const c of paragraph){if(line&&ctx.measureText(line+c).width>maxWidth){lines.push(line);line='';}line+=c;}lines.push(line);}return lines;}
function wrapped(value,x,y,maxWidth,size=16){const lines=splitLines(value,maxWidth,size);lines.forEach((line,i)=>text(line,x,y+i*(size+9),size));return lines.length;}
function button(label, x, y, w, h, run, { enabled = true, primary = false } = {}) { ctx.fillStyle = enabled ? (primary ? '#6558F5' : '#ECECF3') : '#F4F4F6'; ctx.fillRect(x, y, w, h); text(label, x + w / 2, y + h / 2, 15, enabled ? (primary ? '#FFFFFF' : '#23243A') : '#AAAAAA'); buttons.push({ label, x, y, w, h, run, enabled }); }
function click(id) { if(id==='btn-rules')ruleKey=''; $('board').handlers.pointerup?.(); pointer = null; $(id).click(); }
function levelButtons() { return $('pack-list').children.flatMap(section => section.children[1].children); }
function draw() {
if (!visible)
return;
const d = window.devicePixelRatio;
ctx.setTransform(d, 0, 0, d, 0, 0);
ctx.fillStyle = '#FFFFFF';
ctx.fillRect(0, 0, width, height);
buttons = [];
const select = $('screen-play').className.includes('hidden');
if (select) {
text('数字一笔', width / 2, top + 24, 30);
text('200关 · 评分修订版', width / 2, top + 61, 16);
text($('progress').textContent, width / 2, top + 90, 14);
const rows = Math.max(1, Math.floor((height - top - bottom - 242) / 57)), count = rows * 4, pages = Math.ceil(200 / count);
page = Math.max(0, Math.min(pages - 1, page));
const levels = levelButtons();
for (let j = 0; j < count && page * count + j < levels.length; j++) {
const index = page * count + j, node = levels[index];
button(node.textContent + (node.className.includes('cleared') ? ' ✓' : ''), 18 + j % 4 * (width - 30) / 4, top + 120 + Math.floor(j / 4) * 57, (width - 48) / 4 - 4, 45, () => node.click(), { primary: node.className.includes('current') });
}
button('上一页', 18, height - bottom - 106, 90, 38, () => page = Math.max(0, page - 1));
text((page + 1) + ' / ' + pages, width / 2, height - bottom - 87);
button('下一页', width - 108, height - bottom - 106, 90, 38, () => page = Math.min(pages - 1, page + 1));
button($('btn-continue').textContent, 18, height - bottom - 56, width - 126, 42, () => click('btn-continue'), { primary: true });
button('反馈', width - 98, height - bottom - 56, 80, 42, feedback);
}
else {
button('选关', 16, top, 62, 36, () => click('btn-back'));
text('第 ' + window.variantSnapshot().displayOrder + ' 关', width / 2, top + 18, 20);
button($('btn-sound').textContent, width - 94, top, 78, 36, () => click('btn-sound'));
text($('level-sub').textContent, width / 2, top + 59, 14);
ctx.drawImage(boardCanvas, 0, top + 82, width, $('board').clientHeight);
const hint=hintView(),boardState=window.variantSnapshot();
if(hint){
const key=boardState.level+':'+hint.start+':'+hint.end;
if(hintAnimation.key!==key)hintAnimation={key,started:Date.now()};
const h=$('board').clientHeight;
if(hintCanvas.width!==Math.round(width*d))hintCanvas.width=Math.round(width*d);
if(hintCanvas.height!==Math.round(h*d))hintCanvas.height=Math.round(h*d);
hintContext.setTransform(d,0,0,d,0,0);hintContext.clearRect(0,0,width,h);
drawHint(hintContext,hint,boardState.centers,boardState.unit,Date.now()-hintAnimation.started,boardState.path);
ctx.drawImage(hintCanvas,0,top+82,width,h);
}else hintAnimation={key:'',started:0};
const foot = height - bottom - 102;
const cleared=window.variantSnapshot().cleared;
const message=cleared?(window.variantSnapshot().displayOrder===ordered.length?'200 关全部完成!':'完成!准备好就进入下一关。'):($('status').className.includes('show')?$('status').textContent:'按住滑动连线 · 沿来时路逐格回退');
const messageLines=splitLines(message,width-36,13);
messageLines.slice(0,2).forEach((line,i)=>text(i===1&&messageLines.length>2?line.slice(0,-1)+'…':line,width/2,foot-12+i*22,13,cleared?'#6558F5':'#777789'));
if(cleared){
button(!$('next').hidden?'下一关 →':'返回选关',16,foot+22,width-32,44,()=>click(!$('next').hidden?'next':'btn-back'),{primary:true});
}else{
const bw=(width-48)/3;
button('重开',16,foot+22,bw,44,()=>click('restart'));
button('撤销',24+bw,foot+22,bw,44,()=>click('undo'),{enabled:!$('undo').disabled});
button('指路',32+2*bw,foot+22,bw,44,()=>click('hint'));
}
button('规则', 16, top + 43, 56, 30, () => click('btn-rules'));
text('剩余 ' + $('remaining-n').textContent, width - 52, top + 58, 14);
}
if (!$('rules-sheet').hidden) {
ctx.fillStyle = 'rgba(25,24,44,.55)';
ctx.fillRect(0, 0, width, height);
ctx.fillStyle = '#FFFFFF';
const panelTop=top+12,panelHeight=Math.max(240,height-panelTop-bottom-20);
ctx.fillRect(16,panelTop,width-32,panelHeight);
buttons=[];
text('怎么玩',width/2,panelTop+28,23);
const key=window.variantSnapshot().level+':'+$('rule-text').textContent;
if(ruleKey!==key){ruleKey=key;rulePage=0;lesson=null;}
const current=ordered.find(l=>l.id===window.variantSnapshot().level),keys=lessonKeys(current);
const pages=[];const visualHeight=Math.max(90,Math.min(220,panelHeight*.34));
const perPage=Math.max(1,Math.floor((panelHeight-visualHeight-230)/23));
for(const k of keys){const extra=k==='basic'&&!current.tutorial?'\n格子里的数字表示第几步到这里,例如数字 5,要在第 5 步到达。'+(current.geometry==='blocks'?'大格或不规则格子,整个只算一步。':'')+'走错后沿原路退一步,或点撤销;重开会清空路线。':'';const lines=splitLines(tutorials[k]+extra,width-72,15);for(let n=0;n<lines.length;n+=perPage)pages.push({key:k,lines:lines.slice(n,n+perPage)});}
rulePage=Math.max(0,Math.min(pages.length-1,rulePage));const part=pages[rulePage];
const lessonKey=key+':'+rulePage;
if(!lesson||lesson.id!==lessonKey){if(!lessonCache.has(part.key))lessonCache.set(part.key,makeLesson(PACK,part.key));lesson={...lessonCache.get(part.key),id:lessonKey};lessonStarted=Date.now();}
lessonState=lessonFrame(lesson,Date.now()-lessonStarted);
const area={x:32,y:panelTop+49,w:width-64,h:visualHeight};
const view=renderLesson(lessonCanvas,lesson.level,lessonState.progress<1?lessonState.previous:lessonState.route,area.w,area.h);
ctx.drawImage(lessonCanvas,area.x,area.y,area.w,area.h);
if(lessonState.blocked){const [a,b]=lessonState.blocked.map(id=>view.centers[id]);ctx.beginPath();ctx.moveTo(area.x+a[0],area.y+a[1]);ctx.lineTo(area.x+b[0],area.y+b[1]);ctx.setLineDash([5,5]);ctx.strokeStyle='#E5484D';ctx.lineWidth=4;ctx.stroke();ctx.setLineDash([]);text('×',area.x+(a[0]+b[0])/2,area.y+(a[1]+b[1])/2,26,'#E5484D');}
const last=lessonState.route.at(-1),prev=lessonState.previous.at(-1),end=view.centers[last],start=view.centers[prev]||end;
if(end){const t=lessonState.progress,x=area.x+start[0]+(end[0]-start[0])*t,y=area.y+start[1]+(end[1]-start[1])*t;if(start!==end){ctx.beginPath();ctx.moveTo(area.x+start[0],area.y+start[1]);ctx.lineTo(x,y);ctx.strokeStyle='#6558F5';ctx.lineWidth=6;ctx.lineCap='round';ctx.stroke();}ctx.beginPath();ctx.arc(x,y,10,0,Math.PI*2);ctx.strokeStyle='#F5A524';ctx.lineWidth=3;ctx.stroke();}
const msg=splitLines(lessonState.message,width-76,14);msg.forEach((line,i)=>text(line,width/2,area.y+area.h+16+i*20,14,'#6558F5'));
part.lines.forEach((line,i)=>text(line,width/2,area.y+area.h+65+i*23,15));
button('重播',width/2-32,panelTop+panelHeight-144,64,30,()=>{lessonStarted=Date.now();});
if(pages.length>1){button('上一段',38,panelTop+panelHeight-102,80,30,()=>{rulePage--;lesson=null;},{enabled:rulePage>0});text((rulePage+1)+' / '+pages.length,width/2,panelTop+panelHeight-87,14);button('下一段',width-118,panelTop+panelHeight-102,80,30,()=>{rulePage++;lesson=null;},{enabled:rulePage<pages.length-1});}
button('返回游戏',40,panelTop+panelHeight-60,width-80,42,()=>click('close-rules'),{primary:true});
}
raf = requestAnimationFrame(draw);
}
function feedback() { wx.showModal({ title: '试玩反馈', editable: true, placeholderText: '记录有趣、太难或规则不清楚的关卡', content: $('reasoning').value || '', success: r => { if (r.confirm) {
$('reasoning').value = r.content || '';
click('close-feedback');
wx.showModal({ title: '反馈已保存', content: '是否导出全部试玩记录?', success: r => { if (r.confirm)
click('export'); } });
} } }); }
function event(p) { return { clientX: p.clientX, clientY: p.clientY - top - 82, pointerId: p.identifier, pointerType: 'touch', preventDefault() { } }; }
wx.onTouchStart(e => { if (pointer !== null)
return; const p = e.changedTouches[0]; if (!p)
return; const b = buttons.find(b => p.clientX >= b.x && p.clientX <= b.x + b.w && p.clientY >= b.y && p.clientY <= b.y + b.h); if (b) {
if (b.enabled)
b.run();
return;
} if (!$('rules-sheet').hidden || $('screen-play').className.includes('hidden'))
return; if (p.clientY < top + 82 || p.clientY > top + 82 + $('board').clientHeight)
return; pointer = p.identifier; $('board').handlers.pointerdown?.(event(p)); });
wx.onTouchMove(e => { const p = e.touches.find(p => p.identifier === pointer); if (p)
$('board').handlers.pointermove?.(event(p)); });
const release = e => { if (e.changedTouches.some(p => p.identifier === pointer)) {
$('board').handlers.pointerup?.();
pointer = null;
} };
wx.onTouchEnd(release);
wx.onTouchCancel(release);
wx.onHide(() => { visible = false; lessonStarted=Date.now(); stopAudio(); cancelAnimationFrame(raf); pointer = null; $('board').handlers.pointercancel?.(); window.handlers.pagehide?.(); });
wx.onShow(() => { if (!visible) {
visible = true;lessonStarted=Date.now();
window.handlers.resize?.();
raf = requestAnimationFrame(draw);
} });
wx.onAudioInterruptionBegin?.(stopAudio);
wx.onWindowResize?.(resize);
// 只读状态,供微信开发者工具和发布包自动验收定位问题。
GameGlobal.numberSwipeR2 = { snapshot: () => ({...window.variantSnapshot(),hint:hintView(),audio:{...audioDiagnostics},rules: $('rule-text').textContent,lesson:!$('rules-sheet').hidden&&lessonState?{key:lesson?.key,path:[...lessonState.route],message:lessonState.message}:null}), buttons: () => buttons.map(({ label, x, y, w, h, enabled }) => ({ label, x, y, w, h, enabled })) };
resize();
raf = requestAnimationFrame(draw);