fix: preserve completion music and BGM ducking across next level

This commit is contained in:
toshiocn
2026-10-23 17:46:01 +08:00
parent dc83712402
commit 954d567c8f
15 changed files with 253 additions and 21 deletions
@@ -0,0 +1,17 @@
{
"method": "Actual game bundle native-command trace using mocked audio API; not iOS timing",
"before": {
"level": 5,
"stopsOnPlayingComplete": 1,
"completeSourceUnchanged": true,
"bgmDucked": false,
"bgmVolume": 0.119
},
"after": {
"level": 5,
"stopsOnPlayingComplete": 0,
"completeSourceUnchanged": true,
"bgmDucked": true,
"bgmVolume": 0.02975
}
}