Initial import of HEROLL source and design documents

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toshiocn
2026-10-26 16:05:39 +08:00
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表,字段,含义,原类型,原注释
gachatype,Id,数值主键,Key<int>,
gachatype,StringId,字符串主键,Key<string>,
gachatype,type,类型/分组,string,
gachatype,buttonNum,按钮编号,int,중복X
gachatype,gachaCount,抽取次数,int,
gachatype,isFree,免费标记,bool,
gachatype,isAD,广告按钮标记,bool,
gachatype,ADcooldown,广告重置周期枚举,ETimeType,
gachatype,needItemID,消耗道具ID,int,
gachatype,needCount,消耗数量,int,
gachatype,isOneTimeAni,按本模块功能规则与原注释解释,bool,
gachatype,effectAnimKey,按本模块功能规则与原注释解释,string,
gachatype,effectSoundKey,按本模块功能规则与原注释解释,string,
gachatype,isAlterBtn,替代按钮标记,bool,대체용 버튼인지
gachatype,alterItemID,替代道具ID,int,활성화 조건 아이템
gachatype,alterCount,单个替代道具抵扣量,int,조건 아이템1개가 대체 할 재화 량
gacha,Id,数值主键,Key<int>,
gacha,StringId,字符串主键,Key<string>,
gacha,type,类型/分组,string,
gacha,prob,概率/权重原值(未归一化),float,
gacha,grade,品质,int,
gacha,rewardType,按本模块功能规则与原注释解释,ERewardType,
gacha,rewardID,奖励ID(按奖励类型解析),int,-1은 특정 타입에서 전체풀
gacha,isSpecial,特殊装备,bool,
gacha,rewardCount,奖励数量,int,
gacha,effectAnimKey,按本模块功能规则与原注释解释,string,
gachaceildata,Id,数值主键,Key<int>,
gachaceildata,StringId,字符串主键,Key<string>,
gachaceildata,type,类型/分组,string,
gachaceildata,ceilCount,保底次数,int,천장 횟수
gachaceildata,isResetBeforeCeil,保底前命中是否重置标记,bool,천장 전에 뽑으면 초기화?
gachaceildata,ceilRewardString,保底奖励Gacha字符串键,string,천장 칠 때 당첨될 Gacha 의 stringID
gachaceildata,ceilTextKey,按本模块功能规则与原注释解释,string,천장 설명 텍스트
1 表 字段 含义 原类型 原注释
2 gachatype Id 数值主键 Key<int>
3 gachatype StringId 字符串主键 Key<string>
4 gachatype type 类型/分组 string
5 gachatype buttonNum 按钮编号 int 중복X
6 gachatype gachaCount 抽取次数 int
7 gachatype isFree 免费标记 bool
8 gachatype isAD 广告按钮标记 bool
9 gachatype ADcooldown 广告重置周期枚举 ETimeType
10 gachatype needItemID 消耗道具ID int
11 gachatype needCount 消耗数量 int
12 gachatype isOneTimeAni 按本模块功能规则与原注释解释 bool
13 gachatype effectAnimKey 按本模块功能规则与原注释解释 string
14 gachatype effectSoundKey 按本模块功能规则与原注释解释 string
15 gachatype isAlterBtn 替代按钮标记 bool 대체용 버튼인지
16 gachatype alterItemID 替代道具ID int 활성화 조건 아이템
17 gachatype alterCount 单个替代道具抵扣量 int 조건 아이템1개가 대체 할 재화 량
18 gacha Id 数值主键 Key<int>
19 gacha StringId 字符串主键 Key<string>
20 gacha type 类型/分组 string
21 gacha prob 概率/权重原值(未归一化) float
22 gacha grade 品质 int
23 gacha rewardType 按本模块功能规则与原注释解释 ERewardType
24 gacha rewardID 奖励ID(按奖励类型解析) int -1은 특정 타입에서 전체풀
25 gacha isSpecial 特殊装备 bool
26 gacha rewardCount 奖励数量 int
27 gacha effectAnimKey 按本模块功能规则与原注释解释 string
28 gachaceildata Id 数值主键 Key<int>
29 gachaceildata StringId 字符串主键 Key<string>
30 gachaceildata type 类型/分组 string
31 gachaceildata ceilCount 保底次数 int 천장 횟수
32 gachaceildata isResetBeforeCeil 保底前命中是否重置标记 bool 천장 전에 뽑으면 초기화?
33 gachaceildata ceilRewardString 保底奖励Gacha字符串键 string 천장 칠 때 당첨될 Gacha 의 stringID
34 gachaceildata ceilTextKey 按本模块功能规则与原注释解释 string 천장 설명 텍스트