Initial import of HEROLL source and design documents
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# 18-主线进度与星级挑战
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主线入口负责选关、进度展示和通关奖励。星级挑战则在完成关卡之外增加目标,按累计星数提供额外奖励;关卡中的战斗细节不在此重复定义。
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[设计与规则](./设计与规则.md)是本模块正文。数值和规则CSV与正文同目录,原作中文目录用于开发阅读。
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| 配置用途 | 权威原字段表 | 记录数 | 开发阅读表 |
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| --- | --- | --- | --- |
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| 关卡入口及模式 | [stageinfo.csv](./stageinfo.csv) | 53 | [中文目录](./stageinfo-中文目录.csv) |
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| 关卡结算奖励 | [stagerewardinfo.csv](./stagerewardinfo.csv) | 159 | [中文目录](./stagerewardinfo-中文目录.csv) |
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| 层数奖励 | [loopreward.csv](./loopreward.csv) | 30 | [中文目录](./loopreward-中文目录.csv) |
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| 星级挑战条件参数 | [starchallenge.csv](./starchallenge.csv) | 3 | [中文目录](./starchallenge-中文目录.csv) |
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| 星数奖励档 | [starchallengereward.csv](./starchallengereward.csv) | 201 | [中文目录](./starchallengereward-中文目录.csv) |
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原作中文名称,原作效果文本,Id,StringId,Type,Loop,itemID,itemCount,isSack
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Loop_0_1_Reward,,1,Loop_0_1_Reward,0,1,,,True
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Loop_0_2_Reward,,2,Loop_0_2_Reward,0,2,100,3000,True
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Loop_0_3_Reward,,3,Loop_0_3_Reward,0,3,600,5,True
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Loop_0_4_Reward,,4,Loop_0_4_Reward,0,4,601,5,True
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Loop_0_5_Reward,,5,Loop_0_5_Reward,0,5,20000,1,False
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Loop_0_6_Reward,,6,Loop_0_6_Reward,0,6,109,30,True
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Loop_0_7_Reward,,7,Loop_0_7_Reward,0,7,602,5,True
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Loop_0_8_Reward,,8,Loop_0_8_Reward,0,8,100,6000,True
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Loop_0_9_Reward,,9,Loop_0_9_Reward,0,9,101,70,True
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Loop_0_10_Reward,,10,Loop_0_10_Reward,0,10,20004,1,False
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Loop_0_11_Reward,,11,Loop_0_11_Reward,0,11,109,100,True
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Loop_0_12_Reward,,12,Loop_0_12_Reward,0,12,1100,1,True
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Loop_0_13_Reward,,13,Loop_0_13_Reward,0,13,100,12000,True
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Loop_0_14_Reward,,14,Loop_0_14_Reward,0,14,101,140,True
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Loop_0_15_Reward,,15,Loop_0_15_Reward,0,15,122,25,False
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Loop_0_16_Reward,,16,Loop_0_16_Reward,0,16,100,16000,True
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Loop_0_17_Reward,,17,Loop_0_17_Reward,0,17,1101,1,True
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Loop_0_18_Reward,,18,Loop_0_18_Reward,0,18,101,180,True
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Loop_0_19_Reward,,19,Loop_0_19_Reward,0,19,100,19000,True
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Loop_0_20_Reward,,20,Loop_0_20_Reward,0,20,121,30,False
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Loop_0_21_Reward,,21,Loop_0_21_Reward,0,21,101,210,True
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Loop_0_22_Reward,,22,Loop_0_22_Reward,0,22,100,23000,True
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Loop_0_23_Reward,,23,Loop_0_23_Reward,0,23,101,230,True
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Loop_0_24_Reward,,24,Loop_0_24_Reward,0,24,100,25000,True
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Loop_0_25_Reward,,25,Loop_0_25_Reward,0,25,119,45,False
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Loop_0_26_Reward,,26,Loop_0_26_Reward,0,26,101,300,True
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Loop_0_27_Reward,,27,Loop_0_27_Reward,0,27,100,35000,True
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Loop_0_28_Reward,,28,Loop_0_28_Reward,0,28,101,350,True
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Loop_0_29_Reward,,29,Loop_0_29_Reward,0,29,100,40000,True
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Loop_0_30_Reward,,30,Loop_0_30_Reward,0,30,101,400,False
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Id,StringId,Type,Loop,itemID,itemCount,isSack
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1,Loop_0_1_Reward,0,1,,,True
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2,Loop_0_2_Reward,0,2,100,3000,True
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3,Loop_0_3_Reward,0,3,600,5,True
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4,Loop_0_4_Reward,0,4,601,5,True
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5,Loop_0_5_Reward,0,5,20000,1,False
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6,Loop_0_6_Reward,0,6,109,30,True
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7,Loop_0_7_Reward,0,7,602,5,True
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8,Loop_0_8_Reward,0,8,100,6000,True
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9,Loop_0_9_Reward,0,9,101,70,True
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10,Loop_0_10_Reward,0,10,20004,1,False
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11,Loop_0_11_Reward,0,11,109,100,True
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12,Loop_0_12_Reward,0,12,1100,1,True
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13,Loop_0_13_Reward,0,13,100,12000,True
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14,Loop_0_14_Reward,0,14,101,140,True
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15,Loop_0_15_Reward,0,15,122,25,False
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16,Loop_0_16_Reward,0,16,100,16000,True
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17,Loop_0_17_Reward,0,17,1101,1,True
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18,Loop_0_18_Reward,0,18,101,180,True
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19,Loop_0_19_Reward,0,19,100,19000,True
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20,Loop_0_20_Reward,0,20,121,30,False
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21,Loop_0_21_Reward,0,21,101,210,True
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22,Loop_0_22_Reward,0,22,100,23000,True
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23,Loop_0_23_Reward,0,23,101,230,True
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24,Loop_0_24_Reward,0,24,100,25000,True
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25,Loop_0_25_Reward,0,25,119,45,False
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26,Loop_0_26_Reward,0,26,101,300,True
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27,Loop_0_27_Reward,0,27,100,35000,True
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28,Loop_0_28_Reward,0,28,101,350,True
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29,Loop_0_29_Reward,0,29,100,40000,True
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30,Loop_0_30_Reward,0,30,101,400,False
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原作中文名称,原作效果文本,Id,StringId,stage,EPlayMode,isEnabled,bossSpawnRule,bossSpawnRuleValue,monsterPassiveStringId,midBossSpawnValues,midBossIDs,StageFieldType,titleKey,descKey,bossKey,bossIcon,bossObj,bossID,skillID,attackCoolTime,bossAttackLocalizationKey,tileCount,values,isBoss,prefixID
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黑暗军团长,被黑暗军团长占领的村庄, / 已找不回以前的面貌。,0,stage_0,0,Normal,True,Default,10,,,,Grass,stage_sub_0_titleKey,stage_sub_0_descKey,boss_name_0,boss_001,Board_Boss001,boss_0,skill_0,7,boss01_attack,1,0,True,50020
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王者石剑,任何人都拔不起的王者之剑, / 最终达到极限并攻击冒险家。,1,stage_1,1,Normal,True,Default,10,,,,Desert,stage_sub_1_titleKey,stage_sub_1_descKey,boss_name_1,boss_002,Board_Boss002,boss_1,skill_1,8,boss02_attack,3,0,True,50021
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赤龙,根据预示,赤龙的族群将导致世界灭亡。,2,stage_2,2,Normal,True,Default,13,,,,Volcano,stage_sub_2_titleKey,stage_sub_2_descKey,boss_name_2,boss_003,Board_Boss003,boss_2,skill_2,6,boss03_attack,2,0,True,50022
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矿山小镇,半兽人正用矿山里的矿石 / 打造出巨大的斧头。,3,stage_3,3,Normal,True,Default,15,,,,Stone,stage_sub_3_titleKey,stage_sub_3_descKey,,boss_shadow_0,Board_Boss002,boss_r_3,skill_1,8,boss02_attack,3,0,False,
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巨大的半兽人,直到半兽人统治世界, / 展厅不会停歇。,4,stage_4,4,Normal,True,Default,15,,,,Grass,stage_sub_4_titleKey,stage_sub_4_descKey,boss_name_3,boss_004,Board_Boss004,boss_3,skill_3,8,boss03_attack,2,0,True,50023
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冰封之海,随着冰雪的融化, / 海底深处的封印正逐渐苏醒。,5,stage_5,5,Normal,True,DiceGauge,50,,,,Snow,stage_sub_5_titleKey,stage_sub_5_descKey,,boss_shadow_0,Board_Boss002,boss_r_5,skill_1,8,boss02_attack,3,0,False,
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海妖女王,受到诅咒的女王将引发巨大的海啸, / 对人类进行复仇。,6,stage_6,6,Normal,True,Default,15,,,,Snow,stage_sub_6_titleKey,stage_sub_6_descKey,boss_name_4,boss_005,Board_Boss005,boss_4,skill_4,5,boss03_attack,0,0,True,50024
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噬骨沙漠,沙漠中的所有生命, / 都正在被某个庞然大物吞噬。,7,stage_7,7,Normal,True,DiceGauge,50,,,,Desert,stage_sub_7_titleKey,stage_sub_7_descKey,,boss_shadow_1,Board_Boss004,boss_r_7,skill_3,8,boss03_attack,2,0,False,
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贪食王子,即使下整个世界, / 仍然无法吞饱肚子。,8,stage_8,8,Normal,True,Default,13,,,,Desert,stage_sub_8_titleKey,stage_sub_8_descKey,boss_name_5,boss_006,Board_Boss006,boss_5,skill_5,5,boss03_attack,2,0,True,50025
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赌徒村庄,在他造访之后, / 村里的居民一个接一个地发疯。,9,stage_9,9,Normal,True,DiceGauge,50,,,,Grass,stage_sub_9_titleKey,stage_sub_9_descKey,,boss_shadow_1,Board_Boss004,boss_r_9,skill_3,8,boss03_attack,2,0,False,
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东亚人,只要遇见他, / 就只能靠掷铜板决定一切。,10,stage_10,10,Normal,True,Default,15,,7,middle_boss_0,Abyss,stage_sub_10_titleKey,stage_sub_10_descKey,boss_name_6,boss_007,Board_Boss007,boss_6,skill_6,7,boss03_attack,10,"2,3,10",True,50026
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被遗忘的村庄,村庄英雄的记录被全数抹去, / 周围开始聚集起哥布林。,11,stage_11,11,Normal,True,DiceGauge,50,,20,middle_boss_0,Stone,stage_sub_11_titleKey,stage_sub_11_descKey,,boss_shadow_2,Board_Boss005,boss_r_11,skill_4,5,boss03_attack,0,0,False,
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被遗忘的勇士,放弃勇士之路成为哥布林的他, / 打算让全世界都变成哥布林。,12,stage_12,12,Normal,True,Default,15,CcTimeReduce,7,middle_boss_1,Stone,stage_sub_12_titleKey,stage_sub_12_descKey,boss_name_7,boss_008,Board_Boss008,boss_7,skill_7,7,boss03_attack,2,60,True,50027
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太初之村,在太初勇士建立的村庄里, / 出现了已故军团长的士兵。,13,stage_13,13,Normal,True,DiceGauge,50,CcTimeReduce,20,middle_boss_1,Grass,stage_sub_13_titleKey,stage_sub_13_descKey,,boss_shadow_2,Board_Boss005,boss_r_13,skill_4,5,boss03_attack,0,0,False,
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雪白军团长,从死亡深重回渊归来, / 只为向勇士复仇。,14,stage_14,14,Normal,True,Default,15,"OnHitAimUp,CcTimeReduce",7,middle_boss_20,Abyss,stage_sub_14_titleKey,stage_sub_14_descKey,boss_name_8,boss_009,Board_Boss009,boss_8,skill_8,7,boss03_attack,-1,,True,50028
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冰封神兽的摇篮,神兽之蛋纷纷静止, / 整座摇篮正逐渐变得冰冷。,15,stage_15,15,Normal,True,DiceGauge,50,"OnHitAimUp,CcTimeReduce",20,middle_boss_20,Snow,stage_sub_15_titleKey,stage_sub_15_descKey,,boss_shadow_2,Board_Boss007,boss_r_15,skill_6,7,boss03_attack,10,"2,3,10",False,
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冰霜行者,远古神兽为了结束勇士与魔王的战争, / 决定冰冻世上的一切。,16,stage_16,16,Normal,True,Default,13,"OnHitAimUp,CcTimeReduce",7,middle_boss_4,Snow,stage_sub_16_titleKey,stage_sub_16_descKey,boss_name_9,boss_010,Board_Boss010,boss_9,skill_9,7,boss03_attack,3,,True,50029
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笛音沙漠,伴随着笛声离去的人们, / 没有人再回来。,17,stage_17,17,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_4,Desert,stage_sub_17_titleKey,stage_sub_17_descKey,,boss_shadow_2,Board_Boss007,boss_r_17,skill_6,7,boss03_attack,10,"2,3,10",False,
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哀声石山,整座石山正像巨大的乐器般发出共鸣。,18,stage_18,18,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_4,Stone,stage_sub_18_titleKey,stage_sub_18_descKey,,boss_shadow_3,Board_Boss002,boss_r_18,skill_1,8,boss02_attack,3,0,False,
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终极指挥家,无尽的毁灭与破坏, / 只是完成乐章的旋律。,19,stage_19,19,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_2,Volcano,stage_sub_19_titleKey,stage_sub_19_descKey,boss_name_10,boss_011,Board_Boss011,boss_10,skill_10,7,boss03_attack,-1,"3,5,2",True,50030
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伯爵城堡,自从伯爵遇见异乡人后, / 城堡里的居民便接连失踪。,20,stage_20,20,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_2,Grass,stage_sub_20_titleKey,stage_sub_20_descKey,,boss_shadow_2,Board_Boss010,boss_r_20,skill_9,7,boss03_attack,3,,False,
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月光墓地,墓穴里的尸体被发现时, / 尸体的血液全部被抽干了。,21,stage_21,21,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_2,Abyss,stage_sub_21_titleKey,stage_sub_21_descKey,,boss_shadow_3,Board_Boss004,boss_r_21,skill_5,5,boss03_attack,2,0,False,
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血腥伯爵,将一切献上的一切给他, / 将获得特别的祝福。,22,stage_22,22,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_5,Abyss,stage_sub_22_titleKey,stage_sub_22_descKey,boss_name_11,boss_012,Board_Boss012,boss_11,skill_11,7,boss03_attack,1,0,True,50031
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七丘之村,巨兽穿过了七座山丘, / 朝着精灵的基地前进。,23,stage_23,23,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_5,Grass,stage_sub_23_titleKey,stage_sub_23_descKey,,boss_shadow_2,Board_Boss010,boss_r_23,skill_9,7,boss03_attack,3,,False,
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精灵站点,在凤珠的故乡里,有人想要击杀 / 初始化怪物与巨型兽的外形。,24,stage_24,24,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_5,Stone,stage_sub_24_titleKey,stage_sub_24_descKey,,boss_shadow_3,Board_Boss005,boss_r_24,skill_4,5,boss03_attack,0,0,False,
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凤淑&麻吉,这只冷酷的大猩猩是谁…… / / 嗨!你就是凤珠姐姐说的那个勇士? / 哦,它叫麻吉! / 你的染色体像它一样变成了我的宠物,期待吗?,25,stage_25,25,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_3,Desert,stage_sub_25_titleKey,stage_sub_25_descKey,boss_name_12,boss_013,Board_Boss013,boss_12,skill_12,7,boss03_attack,2,0,True,50032
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西奈山,殉道者们为了召唤天使, / 而聚集在此山拍卖。,26,stage_26,26,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_3,Stone,stage_sub_26_titleKey,stage_sub_26_descKey,,boss_shadow_3,Board_Boss011,boss_r_26,skill_10,7,boss03_attack,-1,"3,5,2",False,
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殉道者的火炉,刚才的火炉之中,展开了巨大的双翼。,27,stage_27,27,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_6,Volcano,stage_sub_27_titleKey,stage_sub_27_descKey,,boss_shadow_4,Board_Boss007,boss_r_27,skill_5,5,boss03_attack,2,0,False,
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失去补偿的天使,天使终于来临,但并不是期待中的那样。,28,stage_28,28,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_20,Abyss,stage_sub_28_titleKey,stage_sub_28_descKey,boss_name_13,boss_014,Board_Boss014,boss_13,skill_13,7,boss03_attack,2,"30,50,100,90,111,135",True,50033
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监狱入口,恐怖厅监狱里, / 某个身份不明的牢房脱逃了。,29,stage_29,29,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_20,Grass,stage_sub_29_titleKey,stage_sub_29_descKey,,boss_shadow_3,Board_Boss011,boss_r_29,skill_10,7,boss03_attack,-1,"3,5,2",False,
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监狱,下面的牢房墙壁上,留下了24601这个数字。,30,stage_30,30,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_9,Stone,stage_sub_30_titleKey,stage_sub_30_descKey,,boss_shadow_4,Board_Boss010,boss_r_30,skill_9,7,boss03_attack,3,,False,
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编号24601,经过数千年的囚禁, / 没有人记得他的名字。,31,stage_31,31,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_group_0,Abyss,stage_sub_31_titleKey,stage_sub_31_descKey,boss_name_14,boss_015,Board_Boss015,boss_14,skill_14,7,boss03_attack,2,,True,50034
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破残遗迹,在破碎的遗迹中, / 发现了古代勇士的痕迹。,32,stage_32,32,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",20,middle_boss_8,Desert,stage_sub_32_titleKey,stage_sub_32_descKey,,boss_shadow_3,Board_Boss012,boss_r_32,skill_11,7,boss03_attack,1,0,False,
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忘却石山,石山的碑文上, / 唯一一位勇士的名字被抹去。,33,stage_33,33,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_12,Stone,stage_sub_33_titleKey,stage_sub_33_descKey,,boss_shadow_4,Board_Boss013,boss_r_33,skill_12,7,boss03_attack,2,0,False,
|
||||
勇士墓地,被哥布林挖开的勇士墓穴里,空无一物。,34,stage_34,34,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_1,Grass,stage_sub_34_titleKey,stage_sub_34_descKey,,boss_shadow_5,Board_Boss002,boss_r_34,skill_1,8,boss02_attack,3,0,False,
|
||||
忘却勇士,他所剩下的希望,只有对勇士的复仇。,35,stage_35,35,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_group_0,Grass,stage_sub_35_titleKey,stage_sub_35_descKey,boss_name_15,boss_016,Board_Boss016,boss_15,skill_15,7,boss03_attack,2,,True,50035
|
||||
幻影沙漠,幻影正在一模一样地复制人类与怪物。,36,stage_36,36,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",20,middle_boss_21,Desert,stage_sub_36_titleKey,stage_sub_36_descKey,,boss_shadow_3,Board_Boss004,boss_r_36,skill_3,8,boss03_attack,2,0,False,
|
||||
传播石山,碎裂的石头不断增加, / 逐渐覆盖了整座山头。,37,stage_37,37,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_4,Stone,stage_sub_37_titleKey,stage_sub_37_descKey,,boss_shadow_4,Board_Boss005,boss_r_37,skill_4,5,boss03_attack,0,0,False,
|
||||
散发黑暗,黑暗中,同样的怪物 / 源头不绝地支撑。,38,stage_38,38,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_6,Abyss,stage_sub_38_titleKey,stage_sub_38_descKey,,boss_shadow_5,Board_Boss007,boss_r_38,skill_6,7,boss03_attack,10,"2,3,10",False,
|
||||
魔镜女帝,如果你恶魔里有人在看着你, / 那就代表女帝找到了新的猎物。,39,stage_39,39,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_group_1,Abyss,stage_sub_39_titleKey,stage_sub_39_descKey,boss_name_16,boss_017,Board_Boss017,boss_16,skill_16,9,boss03_attack,2,5,True,50036
|
||||
裙子,自从修女长失踪后, / 皇后里便出现异常的光芒。,40,stage_40,40,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",20,middle_boss_6,Grass,stage_sub_40_titleKey,stage_sub_40_descKey,,boss_shadow_3,Board_Boss010,boss_r_40,skill_9,7,boss03_attack,3,,False,
|
||||
极昼石山,失踪修女长的痕迹, / 一路延伸到了石山顶。,41,stage_41,41,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_14,Stone,stage_sub_41_titleKey,stage_sub_41_descKey,,boss_shadow_4,Board_Boss011,boss_r_41,skill_10,7,boss03_attack,-1,"3,5,2",False,
|
||||
印记之地,来到这里的人们, / 这里都出现了相同的印记。,42,stage_42,42,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_15,Abyss,stage_sub_42_titleKey,stage_sub_42_descKey,,boss_shadow_5,Board_Boss012,boss_r_42,skill_11,7,boss03_attack,1,0,False,
|
||||
印记圣女,她试图引导所有存在, / 进入平等的安。,43,stage_43,43,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_group_2,Abyss,stage_sub_43_titleKey,stage_sub_43_descKey,boss_name_17,boss_018,Board_Boss018,boss_17,skill_17,7,boss03_attack,2,"5,5,5,5,5",True,50037
|
||||
王之遗迹入口,进入遗迹的人们只留下了摇篮曲, / 寺庙便消失无踪。,44,stage_44,44,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",20,middle_boss_15,Grass,stage_sub_44_titleKey,stage_sub_44_descKey,,boss_shadow_3,Board_Boss013,boss_r_44,skill_12,7,boss03_attack,2,0,False,
|
||||
王之遗迹,关于国王的记录多次消失, / 最下面有一座古老的摇篮。,45,stage_45,45,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,middle_boss_14,Stone,stage_sub_45_titleKey,stage_sub_45_descKey,,boss_shadow_4,Board_Boss015,boss_r_45,skill_14,7,boss03_attack,2,,False,
|
||||
王之墓地,国王的墓地空无一物, / 圣育者的雕像也不见踪影。,46,stage_46,46,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,middle_boss_16,Abyss,stage_sub_46_titleKey,stage_sub_46_descKey,,boss_shadow_5,Board_Boss017,boss_r_46,skill_16,9,boss03_attack,2,5,False,
|
||||
王室圣育者,即使失去了国王,她的摇篮曲未曾停歇。,47,stage_47,47,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,middle_boss_group_2,Abyss,stage_sub_47_titleKey,stage_sub_47_descKey,boss_name_18,boss_019,Board_Boss019,boss_18,skill_18,7,boss03_attack,2,75,True,50038
|
||||
无底水灾,被黑水淹没的区域, / 正逐渐恢复成过去的样子。,48,stage_48,48,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",20,middle_boss_16,Grass,stage_sub_48_titleKey,stage_sub_48_descKey,,boss_shadow_3,Board_Boss002,boss_r_48,skill_1,8,boss02_attack,3,0,False,
|
||||
深渊入口,越是接近深渊, / 曾经击败的敌人再次出现。,49,stage_49,49,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,boss_11,Stone,stage_sub_49_titleKey,stage_sub_49_descKey,,boss_shadow_4,Board_Boss004,boss_r_49,skill_3,8,boss03_attack,2,0,False,
|
||||
炼狱,曾经经历过的战斗不断重复, / 某处响起了骰子的声音。,50,stage_50,50,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,boss_12,Volcano,stage_sub_50_titleKey,stage_sub_50_descKey,,boss_shadow_5,Board_Boss005,boss_r_50,skill_4,5,boss03_attack,0,0,False,
|
||||
深立方体,死亡子试图改变「过去」, / 使勇士无法前进。,51,stage_51,51,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,middle_boss_group_2,Abyss,stage_sub_51_titleKey,stage_sub_51_descKey,boss_name_19,boss_020,Board_Boss020,boss_19,skill_19,7,boss01_attack,1,"55,66",True,50039
|
||||
stage_hard_0,,1000,stage_hard_0,0,Hard,True,Default,15,,,,Grass,stage_hard_0_titleKey,stage_sub_1000_descKey,,boss_001,Board_Boss001,boss_0,skill_0,7,boss01_attack,1,0,False,
|
||||
|
@@ -0,0 +1,54 @@
|
||||
Id,StringId,stage,EPlayMode,isEnabled,bossSpawnRule,bossSpawnRuleValue,monsterPassiveStringId,midBossSpawnValues,midBossIDs,StageFieldType,titleKey,descKey,bossKey,bossIcon,bossObj,bossID,skillID,attackCoolTime,bossAttackLocalizationKey,tileCount,values,isBoss,prefixID
|
||||
0,stage_0,0,Normal,True,Default,10,,,,Grass,stage_sub_0_titleKey,stage_sub_0_descKey,boss_name_0,boss_001,Board_Boss001,boss_0,skill_0,7,boss01_attack,1,0,True,50020
|
||||
1,stage_1,1,Normal,True,Default,10,,,,Desert,stage_sub_1_titleKey,stage_sub_1_descKey,boss_name_1,boss_002,Board_Boss002,boss_1,skill_1,8,boss02_attack,3,0,True,50021
|
||||
2,stage_2,2,Normal,True,Default,13,,,,Volcano,stage_sub_2_titleKey,stage_sub_2_descKey,boss_name_2,boss_003,Board_Boss003,boss_2,skill_2,6,boss03_attack,2,0,True,50022
|
||||
3,stage_3,3,Normal,True,Default,15,,,,Stone,stage_sub_3_titleKey,stage_sub_3_descKey,,boss_shadow_0,Board_Boss002,boss_r_3,skill_1,8,boss02_attack,3,0,False,
|
||||
4,stage_4,4,Normal,True,Default,15,,,,Grass,stage_sub_4_titleKey,stage_sub_4_descKey,boss_name_3,boss_004,Board_Boss004,boss_3,skill_3,8,boss03_attack,2,0,True,50023
|
||||
5,stage_5,5,Normal,True,DiceGauge,50,,,,Snow,stage_sub_5_titleKey,stage_sub_5_descKey,,boss_shadow_0,Board_Boss002,boss_r_5,skill_1,8,boss02_attack,3,0,False,
|
||||
6,stage_6,6,Normal,True,Default,15,,,,Snow,stage_sub_6_titleKey,stage_sub_6_descKey,boss_name_4,boss_005,Board_Boss005,boss_4,skill_4,5,boss03_attack,0,0,True,50024
|
||||
7,stage_7,7,Normal,True,DiceGauge,50,,,,Desert,stage_sub_7_titleKey,stage_sub_7_descKey,,boss_shadow_1,Board_Boss004,boss_r_7,skill_3,8,boss03_attack,2,0,False,
|
||||
8,stage_8,8,Normal,True,Default,13,,,,Desert,stage_sub_8_titleKey,stage_sub_8_descKey,boss_name_5,boss_006,Board_Boss006,boss_5,skill_5,5,boss03_attack,2,0,True,50025
|
||||
9,stage_9,9,Normal,True,DiceGauge,50,,,,Grass,stage_sub_9_titleKey,stage_sub_9_descKey,,boss_shadow_1,Board_Boss004,boss_r_9,skill_3,8,boss03_attack,2,0,False,
|
||||
10,stage_10,10,Normal,True,Default,15,,7,middle_boss_0,Abyss,stage_sub_10_titleKey,stage_sub_10_descKey,boss_name_6,boss_007,Board_Boss007,boss_6,skill_6,7,boss03_attack,10,"2,3,10",True,50026
|
||||
11,stage_11,11,Normal,True,DiceGauge,50,,20,middle_boss_0,Stone,stage_sub_11_titleKey,stage_sub_11_descKey,,boss_shadow_2,Board_Boss005,boss_r_11,skill_4,5,boss03_attack,0,0,False,
|
||||
12,stage_12,12,Normal,True,Default,15,CcTimeReduce,7,middle_boss_1,Stone,stage_sub_12_titleKey,stage_sub_12_descKey,boss_name_7,boss_008,Board_Boss008,boss_7,skill_7,7,boss03_attack,2,60,True,50027
|
||||
13,stage_13,13,Normal,True,DiceGauge,50,CcTimeReduce,20,middle_boss_1,Grass,stage_sub_13_titleKey,stage_sub_13_descKey,,boss_shadow_2,Board_Boss005,boss_r_13,skill_4,5,boss03_attack,0,0,False,
|
||||
14,stage_14,14,Normal,True,Default,15,"OnHitAimUp,CcTimeReduce",7,middle_boss_20,Abyss,stage_sub_14_titleKey,stage_sub_14_descKey,boss_name_8,boss_009,Board_Boss009,boss_8,skill_8,7,boss03_attack,-1,,True,50028
|
||||
15,stage_15,15,Normal,True,DiceGauge,50,"OnHitAimUp,CcTimeReduce",20,middle_boss_20,Snow,stage_sub_15_titleKey,stage_sub_15_descKey,,boss_shadow_2,Board_Boss007,boss_r_15,skill_6,7,boss03_attack,10,"2,3,10",False,
|
||||
16,stage_16,16,Normal,True,Default,13,"OnHitAimUp,CcTimeReduce",7,middle_boss_4,Snow,stage_sub_16_titleKey,stage_sub_16_descKey,boss_name_9,boss_010,Board_Boss010,boss_9,skill_9,7,boss03_attack,3,,True,50029
|
||||
17,stage_17,17,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_4,Desert,stage_sub_17_titleKey,stage_sub_17_descKey,,boss_shadow_2,Board_Boss007,boss_r_17,skill_6,7,boss03_attack,10,"2,3,10",False,
|
||||
18,stage_18,18,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_4,Stone,stage_sub_18_titleKey,stage_sub_18_descKey,,boss_shadow_3,Board_Boss002,boss_r_18,skill_1,8,boss02_attack,3,0,False,
|
||||
19,stage_19,19,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_2,Volcano,stage_sub_19_titleKey,stage_sub_19_descKey,boss_name_10,boss_011,Board_Boss011,boss_10,skill_10,7,boss03_attack,-1,"3,5,2",True,50030
|
||||
20,stage_20,20,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_2,Grass,stage_sub_20_titleKey,stage_sub_20_descKey,,boss_shadow_2,Board_Boss010,boss_r_20,skill_9,7,boss03_attack,3,,False,
|
||||
21,stage_21,21,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_2,Abyss,stage_sub_21_titleKey,stage_sub_21_descKey,,boss_shadow_3,Board_Boss004,boss_r_21,skill_5,5,boss03_attack,2,0,False,
|
||||
22,stage_22,22,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_5,Abyss,stage_sub_22_titleKey,stage_sub_22_descKey,boss_name_11,boss_012,Board_Boss012,boss_11,skill_11,7,boss03_attack,1,0,True,50031
|
||||
23,stage_23,23,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_5,Grass,stage_sub_23_titleKey,stage_sub_23_descKey,,boss_shadow_2,Board_Boss010,boss_r_23,skill_9,7,boss03_attack,3,,False,
|
||||
24,stage_24,24,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_5,Stone,stage_sub_24_titleKey,stage_sub_24_descKey,,boss_shadow_3,Board_Boss005,boss_r_24,skill_4,5,boss03_attack,0,0,False,
|
||||
25,stage_25,25,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_3,Desert,stage_sub_25_titleKey,stage_sub_25_descKey,boss_name_12,boss_013,Board_Boss013,boss_12,skill_12,7,boss03_attack,2,0,True,50032
|
||||
26,stage_26,26,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_3,Stone,stage_sub_26_titleKey,stage_sub_26_descKey,,boss_shadow_3,Board_Boss011,boss_r_26,skill_10,7,boss03_attack,-1,"3,5,2",False,
|
||||
27,stage_27,27,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_6,Volcano,stage_sub_27_titleKey,stage_sub_27_descKey,,boss_shadow_4,Board_Boss007,boss_r_27,skill_5,5,boss03_attack,2,0,False,
|
||||
28,stage_28,28,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_20,Abyss,stage_sub_28_titleKey,stage_sub_28_descKey,boss_name_13,boss_014,Board_Boss014,boss_13,skill_13,7,boss03_attack,2,"30,50,100,90,111,135",True,50033
|
||||
29,stage_29,29,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",20,middle_boss_20,Grass,stage_sub_29_titleKey,stage_sub_29_descKey,,boss_shadow_3,Board_Boss011,boss_r_29,skill_10,7,boss03_attack,-1,"3,5,2",False,
|
||||
30,stage_30,30,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_9,Stone,stage_sub_30_titleKey,stage_sub_30_descKey,,boss_shadow_4,Board_Boss010,boss_r_30,skill_9,7,boss03_attack,3,,False,
|
||||
31,stage_31,31,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp,DefReduceCap,CcTimeReduce",7,middle_boss_group_0,Abyss,stage_sub_31_titleKey,stage_sub_31_descKey,boss_name_14,boss_015,Board_Boss015,boss_14,skill_14,7,boss03_attack,2,,True,50034
|
||||
32,stage_32,32,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",20,middle_boss_8,Desert,stage_sub_32_titleKey,stage_sub_32_descKey,,boss_shadow_3,Board_Boss012,boss_r_32,skill_11,7,boss03_attack,1,0,False,
|
||||
33,stage_33,33,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_12,Stone,stage_sub_33_titleKey,stage_sub_33_descKey,,boss_shadow_4,Board_Boss013,boss_r_33,skill_12,7,boss03_attack,2,0,False,
|
||||
34,stage_34,34,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_1,Grass,stage_sub_34_titleKey,stage_sub_34_descKey,,boss_shadow_5,Board_Boss002,boss_r_34,skill_1,8,boss02_attack,3,0,False,
|
||||
35,stage_35,35,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_group_0,Grass,stage_sub_35_titleKey,stage_sub_35_descKey,boss_name_15,boss_016,Board_Boss016,boss_15,skill_15,7,boss03_attack,2,,True,50035
|
||||
36,stage_36,36,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",20,middle_boss_21,Desert,stage_sub_36_titleKey,stage_sub_36_descKey,,boss_shadow_3,Board_Boss004,boss_r_36,skill_3,8,boss03_attack,2,0,False,
|
||||
37,stage_37,37,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_4,Stone,stage_sub_37_titleKey,stage_sub_37_descKey,,boss_shadow_4,Board_Boss005,boss_r_37,skill_4,5,boss03_attack,0,0,False,
|
||||
38,stage_38,38,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_6,Abyss,stage_sub_38_titleKey,stage_sub_38_descKey,,boss_shadow_5,Board_Boss007,boss_r_38,skill_6,7,boss03_attack,10,"2,3,10",False,
|
||||
39,stage_39,39,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_group_1,Abyss,stage_sub_39_titleKey,stage_sub_39_descKey,boss_name_16,boss_017,Board_Boss017,boss_16,skill_16,9,boss03_attack,2,5,True,50036
|
||||
40,stage_40,40,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",20,middle_boss_6,Grass,stage_sub_40_titleKey,stage_sub_40_descKey,,boss_shadow_3,Board_Boss010,boss_r_40,skill_9,7,boss03_attack,3,,False,
|
||||
41,stage_41,41,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_14,Stone,stage_sub_41_titleKey,stage_sub_41_descKey,,boss_shadow_4,Board_Boss011,boss_r_41,skill_10,7,boss03_attack,-1,"3,5,2",False,
|
||||
42,stage_42,42,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_15,Abyss,stage_sub_42_titleKey,stage_sub_42_descKey,,boss_shadow_5,Board_Boss012,boss_r_42,skill_11,7,boss03_attack,1,0,False,
|
||||
43,stage_43,43,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_3,DefReduceCap,CcTimeReduce",7,middle_boss_group_2,Abyss,stage_sub_43_titleKey,stage_sub_43_descKey,boss_name_17,boss_018,Board_Boss018,boss_17,skill_17,7,boss03_attack,2,"5,5,5,5,5",True,50037
|
||||
44,stage_44,44,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",20,middle_boss_15,Grass,stage_sub_44_titleKey,stage_sub_44_descKey,,boss_shadow_3,Board_Boss013,boss_r_44,skill_12,7,boss03_attack,2,0,False,
|
||||
45,stage_45,45,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,middle_boss_14,Stone,stage_sub_45_titleKey,stage_sub_45_descKey,,boss_shadow_4,Board_Boss015,boss_r_45,skill_14,7,boss03_attack,2,,False,
|
||||
46,stage_46,46,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,middle_boss_16,Abyss,stage_sub_46_titleKey,stage_sub_46_descKey,,boss_shadow_5,Board_Boss017,boss_r_46,skill_16,9,boss03_attack,2,5,False,
|
||||
47,stage_47,47,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,middle_boss_group_2,Abyss,stage_sub_47_titleKey,stage_sub_47_descKey,boss_name_18,boss_019,Board_Boss019,boss_18,skill_18,7,boss03_attack,2,75,True,50038
|
||||
48,stage_48,48,Normal,True,DiceGauge,50,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",20,middle_boss_16,Grass,stage_sub_48_titleKey,stage_sub_48_descKey,,boss_shadow_3,Board_Boss002,boss_r_48,skill_1,8,boss02_attack,3,0,False,
|
||||
49,stage_49,49,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,boss_11,Stone,stage_sub_49_titleKey,stage_sub_49_descKey,,boss_shadow_4,Board_Boss004,boss_r_49,skill_3,8,boss03_attack,2,0,False,
|
||||
50,stage_50,50,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,boss_12,Volcano,stage_sub_50_titleKey,stage_sub_50_descKey,,boss_shadow_5,Board_Boss005,boss_r_50,skill_4,5,boss03_attack,0,0,False,
|
||||
51,stage_51,51,Normal,True,Default,15,"OnHitAimUp,OnHitAtkUp_4,DefReduceCap,CcTimeReduce",7,middle_boss_group_2,Abyss,stage_sub_51_titleKey,stage_sub_51_descKey,boss_name_19,boss_020,Board_Boss020,boss_19,skill_19,7,boss01_attack,1,"55,66",True,50039
|
||||
1000,stage_hard_0,0,Hard,True,Default,15,,,,Grass,stage_hard_0_titleKey,stage_sub_1000_descKey,,boss_001,Board_Boss001,boss_0,skill_0,7,boss01_attack,1,0,False,
|
||||
|
@@ -0,0 +1,160 @@
|
||||
原作中文名称,原作效果文本,Id,StringId,EPlayMode,stage,loop,diceGauge,isClear,rewardID,rewardCount
|
||||
stage_0_3,,0,stage_0_3,Normal,0,3,20,,"603,604,602","3,3,3"
|
||||
stage_0_6,,1,stage_0_6,Normal,0,6,40,,"109,100","30,5000"
|
||||
stage_0_TRUE,,2,stage_0_TRUE,Normal,0,,,True,"20000,112,125","1,50,100"
|
||||
stage_1_5,,3,stage_1_5,Normal,1,3,20,,"119,122,112","5,5, 50"
|
||||
stage_1_10,,4,stage_1_10,Normal,1,6,40,,"120,121,100","5,5,10000"
|
||||
stage_1_TRUE,,5,stage_1_TRUE,Normal,1,,,True,"1100,125","1,300"
|
||||
stage_2_5,,6,stage_2_5,Normal,2,5,20,,"603,604,602","5,5,5"
|
||||
stage_2_10,,7,stage_2_10,Normal,2,10,40,,"100, 112","10000, 50"
|
||||
stage_2_TRUE,,8,stage_2_TRUE,Normal,2,,,True,"101, 1101,125","100,1,300"
|
||||
stage_3_5,,9,stage_3_5,Normal,3,5,20,,"100,111,112","15000,5,50"
|
||||
stage_3_10,,10,stage_3_10,Normal,3,10,40,,"119,120,100","8,8,10000"
|
||||
stage_3_TRUE,,11,stage_3_TRUE,Normal,3,,,True,"101,125","150, 300"
|
||||
stage_4_5,,12,stage_4_5,Normal,4,5,20,,"100,111,112","20000,5,50"
|
||||
stage_4_10,,13,stage_4_10,Normal,4,10,40,,"121,122,100","8,8,10000"
|
||||
stage_4_TRUE,,14,stage_4_TRUE,Normal,4,,,True,"101,125,10027","150, 300,1"
|
||||
stage_5_5,,15,stage_5_5,Normal,5,5,20,,"100,111","25000,5"
|
||||
stage_5_10,,16,stage_5_10,Normal,5,10,40,,"119,120","12,12"
|
||||
stage_5_TRUE,,17,stage_5_TRUE,Normal,5,,,True,"101,10030","200,1"
|
||||
stage_6_5,,18,stage_6_5,Normal,6,5,20,,"100,111","30000,5"
|
||||
stage_6_10,,19,stage_6_10,Normal,6,10,40,,"121,122","16,16"
|
||||
stage_6_TRUE,,20,stage_6_TRUE,Normal,6,,,True,"101,10015","200,1"
|
||||
stage_7_5,,21,stage_7_5,Normal,7,5,20,,"100,111","30000,5"
|
||||
stage_7_10,,22,stage_7_10,Normal,7,10,40,,"119,120","16,16"
|
||||
stage_7_TRUE,,23,stage_7_TRUE,Normal,7,,,True,"101,10021","200,1"
|
||||
stage_8_5,,24,stage_8_5,Normal,8,5,20,,"100,111","30000,5"
|
||||
stage_8_10,,25,stage_8_10,Normal,8,10,40,,"121,122","16,16"
|
||||
stage_8_TRUE,,26,stage_8_TRUE,Normal,8,,,True,"101,10018","150,1"
|
||||
stage_9_5,,27,stage_9_5,Normal,9,5,20,,"100,111","30000,5"
|
||||
stage_9_10,,28,stage_9_10,Normal,9,10,40,,"119,120","16,16"
|
||||
stage_9_TRUE,,29,stage_9_TRUE,Normal,9,,,True,101,200
|
||||
stage_10_5,,30,stage_10_5,Normal,10,5,20,,"100,111","30000,5"
|
||||
stage_10_10,,31,stage_10_10,Normal,10,10,40,,"121,122","16,16"
|
||||
stage_10_TRUE,,32,stage_10_TRUE,Normal,10,,,True,101,200
|
||||
stage_11_5,,33,stage_11_5,Normal,11,5,20,,"100,111","30000,5"
|
||||
stage_11_10,,34,stage_11_10,Normal,11,10,40,,"119,120","16,16"
|
||||
stage_11_TRUE,,35,stage_11_TRUE,Normal,11,,,True,101,200
|
||||
stage_12_5,,36,stage_12_5,Normal,12,5,20,,"100,111","30000,5"
|
||||
stage_12_10,,37,stage_12_10,Normal,12,10,40,,"121,122","16,16"
|
||||
stage_12_TRUE,,38,stage_12_TRUE,Normal,12,,,True,101,200
|
||||
stage_13_5,,39,stage_13_5,Normal,13,5,20,,"100,111","30000,5"
|
||||
stage_13_10,,40,stage_13_10,Normal,13,10,40,,"119,120","16,16"
|
||||
stage_13_TRUE,,41,stage_13_TRUE,Normal,13,,,True,101,200
|
||||
stage_14_5,,42,stage_14_5,Normal,14,5,20,,"100,111","30000,1"
|
||||
stage_14_10,,43,stage_14_10,Normal,14,10,40,,"119,120","16,16"
|
||||
stage_14_TRUE,,44,stage_14_TRUE,Normal,14,,,True,101,250
|
||||
stage_15_5,,45,stage_15_5,Normal,15,5,20,,"100,111","30000,5"
|
||||
stage_15_10,,46,stage_15_10,Normal,15,10,40,,"121,122","16,16"
|
||||
stage_15_TRUE,,47,stage_15_TRUE,Normal,15,,,True,101,150
|
||||
stage_16_5,,48,stage_16_5,Normal,16,5,20,,"100,111","30000,1"
|
||||
stage_16_10,,49,stage_16_10,Normal,16,10,40,,"119,120","16,16"
|
||||
stage_16_TRUE,,50,stage_16_TRUE,Normal,16,,,True,101,200
|
||||
stage_17_5,,51,stage_17_5,Normal,17,5,20,,"100,111","30000,5"
|
||||
stage_17_10,,52,stage_17_10,Normal,17,10,40,,"121,122","16,16"
|
||||
stage_17_TRUE,,53,stage_17_TRUE,Normal,17,,,True,101,150
|
||||
stage_18_5,,54,stage_18_5,Normal,18,5,20,,"100,111","30000,1"
|
||||
stage_18_10,,55,stage_18_10,Normal,18,10,40,,"119,120","16,16"
|
||||
stage_18_TRUE,,56,stage_18_TRUE,Normal,18,,,True,101,250
|
||||
stage_19_5,,57,stage_19_5,Normal,19,5,20,,"100,111","30000,5"
|
||||
stage_19_10,,58,stage_19_10,Normal,19,10,40,,"121,122","16,16"
|
||||
stage_19_TRUE,,59,stage_19_TRUE,Normal,19,,,True,101,150
|
||||
stage_20_5,,61,stage_20_5,Normal,20,5,20,,"100,111","30000,1"
|
||||
stage_20_10,,62,stage_20_10,Normal,20,10,40,,"119,120","16,16"
|
||||
stage_20_TRUE,,63,stage_20_TRUE,Normal,20,,,True,101,200
|
||||
stage_21_5,,64,stage_21_5,Normal,21,5,20,,"100,111","30000,5"
|
||||
stage_21_10,,65,stage_21_10,Normal,21,10,40,,"121,122","16,16"
|
||||
stage_21_TRUE,,66,stage_21_TRUE,Normal,21,,,True,101,150
|
||||
stage_22_5,,67,stage_22_5,Normal,22,5,20,,"100,111","30000,1"
|
||||
stage_22_10,,68,stage_22_10,Normal,22,10,40,,"119,120","16,16"
|
||||
stage_22_TRUE,,69,stage_22_TRUE,Normal,22,,,True,101,200
|
||||
stage_23_5,,70,stage_23_5,Normal,23,5,20,,"100,111","30000,5"
|
||||
stage_23_10,,71,stage_23_10,Normal,23,10,40,,"121,122","16,16"
|
||||
stage_23_TRUE,,72,stage_23_TRUE,Normal,23,,,True,101,150
|
||||
stage_24_5,,73,stage_24_5,Normal,24,5,20,,"100,111","30000,1"
|
||||
stage_24_10,,74,stage_24_10,Normal,24,10,40,,"119,120","16,16"
|
||||
stage_24_TRUE,,75,stage_24_TRUE,Normal,24,,,True,101,200
|
||||
stage_25_5,,76,stage_25_5,Normal,25,5,20,,"100,111","30000,5"
|
||||
stage_25_10,,77,stage_25_10,Normal,25,10,40,,"121,122","16,16"
|
||||
stage_25_TRUE,,78,stage_25_TRUE,Normal,25,,,True,101,150
|
||||
stage_26_5,,79,stage_26_5,Normal,26,5,20,,"100,111","30000,1"
|
||||
stage_26_10,,80,stage_26_10,Normal,26,10,40,,"119,120","16,16"
|
||||
stage_26_TRUE,,81,stage_26_TRUE,Normal,26,,,True,101,200
|
||||
stage_27_5,,82,stage_27_5,Normal,27,5,20,,"100,111","30000,5"
|
||||
stage_27_10,,83,stage_27_10,Normal,27,10,40,,"121,122","16,16"
|
||||
stage_27_TRUE,,84,stage_27_TRUE,Normal,27,,,True,101,150
|
||||
stage_28_5,,85,stage_28_5,Normal,28,5,20,,"100,111","30000,1"
|
||||
stage_28_10,,86,stage_28_10,Normal,28,10,40,,"119,120","16,16"
|
||||
stage_28_TRUE,,87,stage_28_TRUE,Normal,28,,,True,101,200
|
||||
stage_29_5,,88,stage_29_5,Normal,29,5,20,,"100,111","30000,5"
|
||||
stage_29_10,,89,stage_29_10,Normal,29,10,40,,"121,122","16,16"
|
||||
stage_29_TRUE,,90,stage_29_TRUE,Normal,29,,,True,101,150
|
||||
stage_30_5,,91,stage_30_5,Normal,30,5,20,,"100,111","30000,1"
|
||||
stage_30_10,,92,stage_30_10,Normal,30,10,40,,"119,120","16,16"
|
||||
stage_30_TRUE,,93,stage_30_TRUE,Normal,30,,,True,101,200
|
||||
stage_31_5,,94,stage_31_5,Normal,31,5,20,,"100,111","30000,5"
|
||||
stage_31_10,,95,stage_31_10,Normal,31,10,40,,"121,122","16,16"
|
||||
stage_31_TRUE,,96,stage_31_TRUE,Normal,31,,,True,101,150
|
||||
stage_32_5,,97,stage_32_5,Normal,32,5,20,,"100,111","30000,1"
|
||||
stage_32_10,,98,stage_32_10,Normal,32,10,40,,"119,120","16,16"
|
||||
stage_32_TRUE,,99,stage_32_TRUE,Normal,32,,,True,101,200
|
||||
stage_33_5,,100,stage_33_5,Normal,33,5,20,,"100,111","30000,5"
|
||||
stage_33_10,,101,stage_33_10,Normal,33,10,40,,"121,122","16,16"
|
||||
stage_33_TRUE,,102,stage_33_TRUE,Normal,33,,,True,101,150
|
||||
stage_34_5,,103,stage_34_5,Normal,34,5,20,,"100,111","30000,1"
|
||||
stage_34_10,,104,stage_34_10,Normal,34,10,40,,"119,120","16,16"
|
||||
stage_34_TRUE,,105,stage_34_TRUE,Normal,34,,,True,101,200
|
||||
stage_35_5,,106,stage_35_5,Normal,35,5,20,,"100,111","30000,5"
|
||||
stage_35_10,,107,stage_35_10,Normal,35,10,40,,"121,122","16,16"
|
||||
stage_35_TRUE,,108,stage_35_TRUE,Normal,35,,,True,101,150
|
||||
stage_36_5,,109,stage_36_5,Normal,36,5,20,,"100,111","30000,1"
|
||||
stage_36_10,,110,stage_36_10,Normal,36,10,40,,"119,120","16,16"
|
||||
stage_36_TRUE,,111,stage_36_TRUE,Normal,36,,,True,101,200
|
||||
stage_37_5,,112,stage_37_5,Normal,37,5,20,,"100,111","30000,5"
|
||||
stage_37_10,,113,stage_37_10,Normal,37,10,40,,"121,122","16,16"
|
||||
stage_37_TRUE,,114,stage_37_TRUE,Normal,37,,,True,101,150
|
||||
stage_38_5,,115,stage_38_5,Normal,38,5,20,,"100,111","30000,1"
|
||||
stage_38_10,,116,stage_38_10,Normal,38,10,40,,"119,120","16,16"
|
||||
stage_38_TRUE,,117,stage_38_TRUE,Normal,38,,,True,101,200
|
||||
stage_39_5,,118,stage_39_5,Normal,39,5,20,,"100,111","30000,5"
|
||||
stage_39_10,,119,stage_39_10,Normal,39,10,40,,"121,122","16,16"
|
||||
stage_39_TRUE,,120,stage_39_TRUE,Normal,39,,,True,101,150
|
||||
stage_40_5,,121,stage_40_5,Normal,40,5,20,,"100,111","30000,1"
|
||||
stage_40_10,,122,stage_40_10,Normal,40,10,40,,"119,120","16,16"
|
||||
stage_40_TRUE,,123,stage_40_TRUE,Normal,40,,,True,101,200
|
||||
stage_41_5,,124,stage_41_5,Normal,41,5,20,,"100,111","30000,5"
|
||||
stage_41_10,,125,stage_41_10,Normal,41,10,40,,"121,122","16,16"
|
||||
stage_41_TRUE,,126,stage_41_TRUE,Normal,41,,,True,101,150
|
||||
stage_42_5,,127,stage_42_5,Normal,42,5,20,,"100,111","30000,1"
|
||||
stage_42_10,,128,stage_42_10,Normal,42,10,40,,"119,120","16,16"
|
||||
stage_42_TRUE,,129,stage_42_TRUE,Normal,42,,,True,101,200
|
||||
stage_43_5,,130,stage_43_5,Normal,43,5,20,,"100,111","30000,5"
|
||||
stage_43_10,,131,stage_43_10,Normal,43,10,40,,"121,122","16,16"
|
||||
stage_43_TRUE,,132,stage_43_TRUE,Normal,43,,,True,101,150
|
||||
stage_44_5,,133,stage_44_5,Normal,44,5,20,,"100,111","30000,1"
|
||||
stage_44_10,,134,stage_44_10,Normal,44,10,40,,"119,120","16,16"
|
||||
stage_44_TRUE,,135,stage_44_TRUE,Normal,44,,,True,101,200
|
||||
stage_45_5,,136,stage_45_5,Normal,45,5,20,,"100,111","30000,5"
|
||||
stage_45_10,,137,stage_45_10,Normal,45,10,40,,"121,122","16,16"
|
||||
stage_45_TRUE,,138,stage_45_TRUE,Normal,45,,,True,101,150
|
||||
stage_46_5,,139,stage_46_5,Normal,46,5,20,,"100,111","30000,1"
|
||||
stage_46_10,,140,stage_46_10,Normal,46,10,40,,"119,120","16,16"
|
||||
stage_46_TRUE,,141,stage_46_TRUE,Normal,46,,,True,101,200
|
||||
stage_47_5,,142,stage_47_5,Normal,47,5,20,,"100,111","30000,5"
|
||||
stage_47_10,,143,stage_47_10,Normal,47,10,40,,"121,122","16,16"
|
||||
stage_47_TRUE,,144,stage_47_TRUE,Normal,47,,,True,101,150
|
||||
stage_48_5,,145,stage_48_5,Normal,48,5,20,,"100,111","30000,1"
|
||||
stage_48_10,,146,stage_48_10,Normal,48,10,40,,"119,120","16,16"
|
||||
stage_48_TRUE,,147,stage_48_TRUE,Normal,48,,,True,101,200
|
||||
stage_49_5,,148,stage_49_5,Normal,49,5,20,,"100,111","30000,5"
|
||||
stage_49_10,,149,stage_49_10,Normal,49,10,40,,"121,122","16,16"
|
||||
stage_49_TRUE,,150,stage_49_TRUE,Normal,49,,,True,101,150
|
||||
stage_50_5,,151,stage_50_5,Normal,50,5,20,,"100,111","30000,1"
|
||||
stage_50_10,,152,stage_50_10,Normal,50,10,40,,"119,120","16,16"
|
||||
stage_50_TRUE,,153,stage_50_TRUE,Normal,50,,,True,101,200
|
||||
stage_51_5,,154,stage_51_5,Normal,51,5,20,,"100,111","30000,5"
|
||||
stage_51_10,,155,stage_51_10,Normal,51,10,40,,"121,122","16,16"
|
||||
stage_51_TRUE,,156,stage_51_TRUE,Normal,51,,,True,101,150
|
||||
stage_hard_0_5,,10000,stage_hard_0_5,Hard,0,5,30,,"100,111","30000,5"
|
||||
stage_hard_0_10,,10001,stage_hard_0_10,Hard,0,10,60,,"121,122","16,16"
|
||||
stage_hard_0_TRUE,,10002,stage_hard_0_TRUE,Hard,0,,,True,101,250
|
||||
|
@@ -0,0 +1,160 @@
|
||||
Id,StringId,EPlayMode,stage,loop,diceGauge,isClear,rewardID,rewardCount
|
||||
0,stage_0_3,Normal,0,3,20,,"603,604,602","3,3,3"
|
||||
1,stage_0_6,Normal,0,6,40,,"109,100","30,5000"
|
||||
2,stage_0_TRUE,Normal,0,,,True,"20000,112,125","1,50,100"
|
||||
3,stage_1_5,Normal,1,3,20,,"119,122,112","5,5, 50"
|
||||
4,stage_1_10,Normal,1,6,40,,"120,121,100","5,5,10000"
|
||||
5,stage_1_TRUE,Normal,1,,,True,"1100,125","1,300"
|
||||
6,stage_2_5,Normal,2,5,20,,"603,604,602","5,5,5"
|
||||
7,stage_2_10,Normal,2,10,40,,"100, 112","10000, 50"
|
||||
8,stage_2_TRUE,Normal,2,,,True,"101, 1101,125","100,1,300"
|
||||
9,stage_3_5,Normal,3,5,20,,"100,111,112","15000,5,50"
|
||||
10,stage_3_10,Normal,3,10,40,,"119,120,100","8,8,10000"
|
||||
11,stage_3_TRUE,Normal,3,,,True,"101,125","150, 300"
|
||||
12,stage_4_5,Normal,4,5,20,,"100,111,112","20000,5,50"
|
||||
13,stage_4_10,Normal,4,10,40,,"121,122,100","8,8,10000"
|
||||
14,stage_4_TRUE,Normal,4,,,True,"101,125,10027","150, 300,1"
|
||||
15,stage_5_5,Normal,5,5,20,,"100,111","25000,5"
|
||||
16,stage_5_10,Normal,5,10,40,,"119,120","12,12"
|
||||
17,stage_5_TRUE,Normal,5,,,True,"101,10030","200,1"
|
||||
18,stage_6_5,Normal,6,5,20,,"100,111","30000,5"
|
||||
19,stage_6_10,Normal,6,10,40,,"121,122","16,16"
|
||||
20,stage_6_TRUE,Normal,6,,,True,"101,10015","200,1"
|
||||
21,stage_7_5,Normal,7,5,20,,"100,111","30000,5"
|
||||
22,stage_7_10,Normal,7,10,40,,"119,120","16,16"
|
||||
23,stage_7_TRUE,Normal,7,,,True,"101,10021","200,1"
|
||||
24,stage_8_5,Normal,8,5,20,,"100,111","30000,5"
|
||||
25,stage_8_10,Normal,8,10,40,,"121,122","16,16"
|
||||
26,stage_8_TRUE,Normal,8,,,True,"101,10018","150,1"
|
||||
27,stage_9_5,Normal,9,5,20,,"100,111","30000,5"
|
||||
28,stage_9_10,Normal,9,10,40,,"119,120","16,16"
|
||||
29,stage_9_TRUE,Normal,9,,,True,101,200
|
||||
30,stage_10_5,Normal,10,5,20,,"100,111","30000,5"
|
||||
31,stage_10_10,Normal,10,10,40,,"121,122","16,16"
|
||||
32,stage_10_TRUE,Normal,10,,,True,101,200
|
||||
33,stage_11_5,Normal,11,5,20,,"100,111","30000,5"
|
||||
34,stage_11_10,Normal,11,10,40,,"119,120","16,16"
|
||||
35,stage_11_TRUE,Normal,11,,,True,101,200
|
||||
36,stage_12_5,Normal,12,5,20,,"100,111","30000,5"
|
||||
37,stage_12_10,Normal,12,10,40,,"121,122","16,16"
|
||||
38,stage_12_TRUE,Normal,12,,,True,101,200
|
||||
39,stage_13_5,Normal,13,5,20,,"100,111","30000,5"
|
||||
40,stage_13_10,Normal,13,10,40,,"119,120","16,16"
|
||||
41,stage_13_TRUE,Normal,13,,,True,101,200
|
||||
42,stage_14_5,Normal,14,5,20,,"100,111","30000,1"
|
||||
43,stage_14_10,Normal,14,10,40,,"119,120","16,16"
|
||||
44,stage_14_TRUE,Normal,14,,,True,101,250
|
||||
45,stage_15_5,Normal,15,5,20,,"100,111","30000,5"
|
||||
46,stage_15_10,Normal,15,10,40,,"121,122","16,16"
|
||||
47,stage_15_TRUE,Normal,15,,,True,101,150
|
||||
48,stage_16_5,Normal,16,5,20,,"100,111","30000,1"
|
||||
49,stage_16_10,Normal,16,10,40,,"119,120","16,16"
|
||||
50,stage_16_TRUE,Normal,16,,,True,101,200
|
||||
51,stage_17_5,Normal,17,5,20,,"100,111","30000,5"
|
||||
52,stage_17_10,Normal,17,10,40,,"121,122","16,16"
|
||||
53,stage_17_TRUE,Normal,17,,,True,101,150
|
||||
54,stage_18_5,Normal,18,5,20,,"100,111","30000,1"
|
||||
55,stage_18_10,Normal,18,10,40,,"119,120","16,16"
|
||||
56,stage_18_TRUE,Normal,18,,,True,101,250
|
||||
57,stage_19_5,Normal,19,5,20,,"100,111","30000,5"
|
||||
58,stage_19_10,Normal,19,10,40,,"121,122","16,16"
|
||||
59,stage_19_TRUE,Normal,19,,,True,101,150
|
||||
61,stage_20_5,Normal,20,5,20,,"100,111","30000,1"
|
||||
62,stage_20_10,Normal,20,10,40,,"119,120","16,16"
|
||||
63,stage_20_TRUE,Normal,20,,,True,101,200
|
||||
64,stage_21_5,Normal,21,5,20,,"100,111","30000,5"
|
||||
65,stage_21_10,Normal,21,10,40,,"121,122","16,16"
|
||||
66,stage_21_TRUE,Normal,21,,,True,101,150
|
||||
67,stage_22_5,Normal,22,5,20,,"100,111","30000,1"
|
||||
68,stage_22_10,Normal,22,10,40,,"119,120","16,16"
|
||||
69,stage_22_TRUE,Normal,22,,,True,101,200
|
||||
70,stage_23_5,Normal,23,5,20,,"100,111","30000,5"
|
||||
71,stage_23_10,Normal,23,10,40,,"121,122","16,16"
|
||||
72,stage_23_TRUE,Normal,23,,,True,101,150
|
||||
73,stage_24_5,Normal,24,5,20,,"100,111","30000,1"
|
||||
74,stage_24_10,Normal,24,10,40,,"119,120","16,16"
|
||||
75,stage_24_TRUE,Normal,24,,,True,101,200
|
||||
76,stage_25_5,Normal,25,5,20,,"100,111","30000,5"
|
||||
77,stage_25_10,Normal,25,10,40,,"121,122","16,16"
|
||||
78,stage_25_TRUE,Normal,25,,,True,101,150
|
||||
79,stage_26_5,Normal,26,5,20,,"100,111","30000,1"
|
||||
80,stage_26_10,Normal,26,10,40,,"119,120","16,16"
|
||||
81,stage_26_TRUE,Normal,26,,,True,101,200
|
||||
82,stage_27_5,Normal,27,5,20,,"100,111","30000,5"
|
||||
83,stage_27_10,Normal,27,10,40,,"121,122","16,16"
|
||||
84,stage_27_TRUE,Normal,27,,,True,101,150
|
||||
85,stage_28_5,Normal,28,5,20,,"100,111","30000,1"
|
||||
86,stage_28_10,Normal,28,10,40,,"119,120","16,16"
|
||||
87,stage_28_TRUE,Normal,28,,,True,101,200
|
||||
88,stage_29_5,Normal,29,5,20,,"100,111","30000,5"
|
||||
89,stage_29_10,Normal,29,10,40,,"121,122","16,16"
|
||||
90,stage_29_TRUE,Normal,29,,,True,101,150
|
||||
91,stage_30_5,Normal,30,5,20,,"100,111","30000,1"
|
||||
92,stage_30_10,Normal,30,10,40,,"119,120","16,16"
|
||||
93,stage_30_TRUE,Normal,30,,,True,101,200
|
||||
94,stage_31_5,Normal,31,5,20,,"100,111","30000,5"
|
||||
95,stage_31_10,Normal,31,10,40,,"121,122","16,16"
|
||||
96,stage_31_TRUE,Normal,31,,,True,101,150
|
||||
97,stage_32_5,Normal,32,5,20,,"100,111","30000,1"
|
||||
98,stage_32_10,Normal,32,10,40,,"119,120","16,16"
|
||||
99,stage_32_TRUE,Normal,32,,,True,101,200
|
||||
100,stage_33_5,Normal,33,5,20,,"100,111","30000,5"
|
||||
101,stage_33_10,Normal,33,10,40,,"121,122","16,16"
|
||||
102,stage_33_TRUE,Normal,33,,,True,101,150
|
||||
103,stage_34_5,Normal,34,5,20,,"100,111","30000,1"
|
||||
104,stage_34_10,Normal,34,10,40,,"119,120","16,16"
|
||||
105,stage_34_TRUE,Normal,34,,,True,101,200
|
||||
106,stage_35_5,Normal,35,5,20,,"100,111","30000,5"
|
||||
107,stage_35_10,Normal,35,10,40,,"121,122","16,16"
|
||||
108,stage_35_TRUE,Normal,35,,,True,101,150
|
||||
109,stage_36_5,Normal,36,5,20,,"100,111","30000,1"
|
||||
110,stage_36_10,Normal,36,10,40,,"119,120","16,16"
|
||||
111,stage_36_TRUE,Normal,36,,,True,101,200
|
||||
112,stage_37_5,Normal,37,5,20,,"100,111","30000,5"
|
||||
113,stage_37_10,Normal,37,10,40,,"121,122","16,16"
|
||||
114,stage_37_TRUE,Normal,37,,,True,101,150
|
||||
115,stage_38_5,Normal,38,5,20,,"100,111","30000,1"
|
||||
116,stage_38_10,Normal,38,10,40,,"119,120","16,16"
|
||||
117,stage_38_TRUE,Normal,38,,,True,101,200
|
||||
118,stage_39_5,Normal,39,5,20,,"100,111","30000,5"
|
||||
119,stage_39_10,Normal,39,10,40,,"121,122","16,16"
|
||||
120,stage_39_TRUE,Normal,39,,,True,101,150
|
||||
121,stage_40_5,Normal,40,5,20,,"100,111","30000,1"
|
||||
122,stage_40_10,Normal,40,10,40,,"119,120","16,16"
|
||||
123,stage_40_TRUE,Normal,40,,,True,101,200
|
||||
124,stage_41_5,Normal,41,5,20,,"100,111","30000,5"
|
||||
125,stage_41_10,Normal,41,10,40,,"121,122","16,16"
|
||||
126,stage_41_TRUE,Normal,41,,,True,101,150
|
||||
127,stage_42_5,Normal,42,5,20,,"100,111","30000,1"
|
||||
128,stage_42_10,Normal,42,10,40,,"119,120","16,16"
|
||||
129,stage_42_TRUE,Normal,42,,,True,101,200
|
||||
130,stage_43_5,Normal,43,5,20,,"100,111","30000,5"
|
||||
131,stage_43_10,Normal,43,10,40,,"121,122","16,16"
|
||||
132,stage_43_TRUE,Normal,43,,,True,101,150
|
||||
133,stage_44_5,Normal,44,5,20,,"100,111","30000,1"
|
||||
134,stage_44_10,Normal,44,10,40,,"119,120","16,16"
|
||||
135,stage_44_TRUE,Normal,44,,,True,101,200
|
||||
136,stage_45_5,Normal,45,5,20,,"100,111","30000,5"
|
||||
137,stage_45_10,Normal,45,10,40,,"121,122","16,16"
|
||||
138,stage_45_TRUE,Normal,45,,,True,101,150
|
||||
139,stage_46_5,Normal,46,5,20,,"100,111","30000,1"
|
||||
140,stage_46_10,Normal,46,10,40,,"119,120","16,16"
|
||||
141,stage_46_TRUE,Normal,46,,,True,101,200
|
||||
142,stage_47_5,Normal,47,5,20,,"100,111","30000,5"
|
||||
143,stage_47_10,Normal,47,10,40,,"121,122","16,16"
|
||||
144,stage_47_TRUE,Normal,47,,,True,101,150
|
||||
145,stage_48_5,Normal,48,5,20,,"100,111","30000,1"
|
||||
146,stage_48_10,Normal,48,10,40,,"119,120","16,16"
|
||||
147,stage_48_TRUE,Normal,48,,,True,101,200
|
||||
148,stage_49_5,Normal,49,5,20,,"100,111","30000,5"
|
||||
149,stage_49_10,Normal,49,10,40,,"121,122","16,16"
|
||||
150,stage_49_TRUE,Normal,49,,,True,101,150
|
||||
151,stage_50_5,Normal,50,5,20,,"100,111","30000,1"
|
||||
152,stage_50_10,Normal,50,10,40,,"119,120","16,16"
|
||||
153,stage_50_TRUE,Normal,50,,,True,101,200
|
||||
154,stage_51_5,Normal,51,5,20,,"100,111","30000,5"
|
||||
155,stage_51_10,Normal,51,10,40,,"121,122","16,16"
|
||||
156,stage_51_TRUE,Normal,51,,,True,101,150
|
||||
10000,stage_hard_0_5,Hard,0,5,30,,"100,111","30000,5"
|
||||
10001,stage_hard_0_10,Hard,0,10,60,,"121,122","16,16"
|
||||
10002,stage_hard_0_TRUE,Hard,0,,,True,101,250
|
||||
|
@@ -0,0 +1,4 @@
|
||||
原作中文名称,原作效果文本,Id,StringId,challengeText,value
|
||||
0,游戏通关,0,0,starChallengeKey_0,0
|
||||
1,以{0}%以上生命值通关,1,1,starChallengeKey_1,70
|
||||
2,于{0}秒内击杀首领,2,2,starChallengeKey_2,5
|
||||
|
@@ -0,0 +1,4 @@
|
||||
Id,StringId,challengeText,value
|
||||
0,0,starChallengeKey_0,0
|
||||
1,1,starChallengeKey_1,70
|
||||
2,2,starChallengeKey_2,5
|
||||
|
@@ -0,0 +1,202 @@
|
||||
原作中文名称,原作效果文本,Id,StringId,starCount,rewardID1,value1,rewardID2,value2,rewardID3,value3
|
||||
0,,0,0,1,101,50,-1,,-1,
|
||||
1,,1,1,2,101,50,-1,,-1,
|
||||
2,,2,2,3,101,50,-1,,-1,
|
||||
3,,3,3,4,101,50,-1,,-1,
|
||||
4,,4,4,5,101,50,-1,,-1,
|
||||
5,,5,5,6,101,50,-1,,-1,
|
||||
6,,6,6,7,101,50,-1,,-1,
|
||||
7,,7,7,8,101,50,-1,,-1,
|
||||
8,,8,8,9,101,50,-1,,-1,
|
||||
9,,9,9,10,101,100,-1,,-1,
|
||||
10,,10,10,11,101,50,-1,,-1,
|
||||
11,,11,11,12,101,50,-1,,-1,
|
||||
12,,12,12,13,101,50,-1,,-1,
|
||||
13,,13,13,14,101,50,-1,,-1,
|
||||
14,,14,14,15,101,50,-1,,-1,
|
||||
15,,15,15,16,101,50,-1,,-1,
|
||||
16,,16,16,17,101,50,-1,,-1,
|
||||
17,,17,17,18,101,50,-1,,-1,
|
||||
18,,18,18,19,101,50,-1,,-1,
|
||||
19,,19,19,20,101,100,-1,,-1,
|
||||
20,,20,20,21,101,50,-1,,-1,
|
||||
21,,21,21,22,101,50,-1,,-1,
|
||||
22,,22,22,23,101,50,-1,,-1,
|
||||
23,,23,23,24,101,50,-1,,-1,
|
||||
24,,24,24,25,101,50,-1,,-1,
|
||||
25,,25,25,26,101,50,-1,,-1,
|
||||
26,,26,26,27,101,50,-1,,-1,
|
||||
27,,27,27,28,101,50,-1,,-1,
|
||||
28,,28,28,29,101,50,-1,,-1,
|
||||
29,,29,29,30,101,100,-1,,-1,
|
||||
30,,30,30,31,101,50,-1,,-1,
|
||||
31,,31,31,32,101,50,-1,,-1,
|
||||
32,,32,32,33,101,50,-1,,-1,
|
||||
33,,33,33,34,101,50,-1,,-1,
|
||||
34,,34,34,35,101,50,-1,,-1,
|
||||
35,,35,35,36,101,50,-1,,-1,
|
||||
36,,36,36,37,101,50,-1,,-1,
|
||||
37,,37,37,38,101,50,-1,,-1,
|
||||
38,,38,38,39,101,50,-1,,-1,
|
||||
39,,39,39,40,101,100,-1,,-1,
|
||||
40,,40,40,41,101,50,-1,,-1,
|
||||
41,,41,41,42,101,50,-1,,-1,
|
||||
42,,42,42,43,101,50,-1,,-1,
|
||||
43,,43,43,44,101,50,-1,,-1,
|
||||
44,,44,44,45,101,50,-1,,-1,
|
||||
45,,45,45,46,101,50,-1,,-1,
|
||||
46,,46,46,47,101,50,-1,,-1,
|
||||
47,,47,47,48,101,50,-1,,-1,
|
||||
48,,48,48,49,101,50,-1,,-1,
|
||||
49,,49,49,50,101,100,-1,,-1,
|
||||
50,,50,50,51,101,50,-1,,-1,
|
||||
51,,51,51,52,101,50,-1,,-1,
|
||||
52,,52,52,53,101,50,-1,,-1,
|
||||
53,,53,53,54,101,50,-1,,-1,
|
||||
54,,54,54,55,101,50,-1,,-1,
|
||||
55,,55,55,56,101,50,-1,,-1,
|
||||
56,,56,56,57,101,50,-1,,-1,
|
||||
57,,57,57,58,101,50,-1,,-1,
|
||||
58,,58,58,59,101,50,-1,,-1,
|
||||
59,,59,59,60,101,100,-1,,-1,
|
||||
60,,60,60,61,101,50,-1,,-1,
|
||||
61,,61,61,62,101,50,-1,,-1,
|
||||
62,,62,62,63,101,50,-1,,-1,
|
||||
63,,63,63,64,101,50,-1,,-1,
|
||||
64,,64,64,65,101,50,-1,,-1,
|
||||
65,,65,65,66,101,50,-1,,-1,
|
||||
66,,66,66,67,101,50,-1,,-1,
|
||||
67,,67,67,68,101,50,-1,,-1,
|
||||
68,,68,68,69,101,50,-1,,-1,
|
||||
69,,69,69,70,101,100,-1,,-1,
|
||||
70,,70,70,71,101,50,-1,,-1,
|
||||
71,,71,71,72,101,50,-1,,-1,
|
||||
72,,72,72,73,101,50,-1,,-1,
|
||||
73,,73,73,74,101,50,-1,,-1,
|
||||
74,,74,74,75,101,50,-1,,-1,
|
||||
75,,75,75,76,101,50,-1,,-1,
|
||||
76,,76,76,77,101,50,-1,,-1,
|
||||
77,,77,77,78,101,50,-1,,-1,
|
||||
78,,78,78,79,101,50,-1,,-1,
|
||||
79,,79,79,80,101,100,-1,,-1,
|
||||
80,,80,80,81,101,50,-1,,-1,
|
||||
81,,81,81,82,101,50,-1,,-1,
|
||||
82,,82,82,83,101,50,-1,,-1,
|
||||
83,,83,83,84,101,50,-1,,-1,
|
||||
84,,84,84,85,101,50,-1,,-1,
|
||||
85,,85,85,86,101,50,-1,,-1,
|
||||
86,,86,86,87,101,50,-1,,-1,
|
||||
87,,87,87,88,101,50,-1,,-1,
|
||||
88,,88,88,89,101,50,-1,,-1,
|
||||
89,,89,89,90,101,100,-1,,-1,
|
||||
90,,90,90,91,101,50,-1,,-1,
|
||||
91,,91,91,92,101,50,-1,,-1,
|
||||
92,,92,92,93,101,50,-1,,-1,
|
||||
93,,93,93,94,101,50,-1,,-1,
|
||||
94,,94,94,95,101,50,-1,,-1,
|
||||
95,,95,95,96,101,50,-1,,-1,
|
||||
96,,96,96,97,101,50,-1,,-1,
|
||||
97,,97,97,98,101,50,-1,,-1,
|
||||
98,,98,98,99,101,50,-1,,-1,
|
||||
99,,99,99,100,101,100,-1,,-1,
|
||||
100,,100,100,101,101,50,-1,,-1,
|
||||
101,,101,101,102,101,50,-1,,-1,
|
||||
102,,102,102,103,101,50,-1,,-1,
|
||||
103,,103,103,104,101,50,-1,,-1,
|
||||
104,,104,104,105,101,50,-1,,-1,
|
||||
105,,105,105,106,101,50,-1,,-1,
|
||||
106,,106,106,107,101,50,-1,,-1,
|
||||
107,,107,107,108,101,50,-1,,-1,
|
||||
108,,108,108,109,101,50,-1,,-1,
|
||||
109,,109,109,110,101,100,-1,,-1,
|
||||
110,,110,110,111,101,50,-1,,-1,
|
||||
111,,111,111,112,101,50,-1,,-1,
|
||||
112,,112,112,113,101,50,-1,,-1,
|
||||
113,,113,113,114,101,50,-1,,-1,
|
||||
114,,114,114,115,101,50,-1,,-1,
|
||||
115,,115,115,116,101,50,-1,,-1,
|
||||
116,,116,116,117,101,50,-1,,-1,
|
||||
117,,117,117,118,101,50,-1,,-1,
|
||||
118,,118,118,119,101,50,-1,,-1,
|
||||
119,,119,119,120,101,100,-1,,-1,
|
||||
120,,120,120,121,101,50,-1,,-1,
|
||||
121,,121,121,122,101,50,-1,,-1,
|
||||
122,,122,122,123,101,50,-1,,-1,
|
||||
123,,123,123,124,101,50,-1,,-1,
|
||||
124,,124,124,125,101,50,-1,,-1,
|
||||
125,,125,125,126,101,50,-1,,-1,
|
||||
126,,126,126,127,101,50,-1,,-1,
|
||||
127,,127,127,128,101,50,-1,,-1,
|
||||
128,,128,128,129,101,50,-1,,-1,
|
||||
129,,129,129,130,101,100,-1,,-1,
|
||||
130,,130,130,131,101,50,-1,,-1,
|
||||
131,,131,131,132,101,50,-1,,-1,
|
||||
132,,132,132,133,101,50,-1,,-1,
|
||||
133,,133,133,134,101,50,-1,,-1,
|
||||
134,,134,134,135,101,50,-1,,-1,
|
||||
135,,135,135,136,101,50,-1,,-1,
|
||||
136,,136,136,137,101,50,-1,,-1,
|
||||
137,,137,137,138,101,50,-1,,-1,
|
||||
138,,138,138,139,101,50,-1,,-1,
|
||||
139,,139,139,140,101,100,-1,,-1,
|
||||
140,,140,140,141,101,50,-1,,-1,
|
||||
141,,141,141,142,101,50,-1,,-1,
|
||||
142,,142,142,143,101,50,-1,,-1,
|
||||
143,,143,143,144,101,50,-1,,-1,
|
||||
144,,144,144,145,101,50,-1,,-1,
|
||||
145,,145,145,146,101,50,-1,,-1,
|
||||
146,,146,146,147,101,50,-1,,-1,
|
||||
147,,147,147,148,101,50,-1,,-1,
|
||||
148,,148,148,149,101,50,-1,,-1,
|
||||
149,,149,149,150,101,100,-1,,-1,
|
||||
150,,150,150,151,101,50,-1,,-1,
|
||||
151,,151,151,152,101,50,-1,,-1,
|
||||
152,,152,152,153,101,50,-1,,-1,
|
||||
153,,153,153,154,101,50,-1,,-1,
|
||||
154,,154,154,155,101,50,-1,,-1,
|
||||
155,,155,155,156,101,50,-1,,-1,
|
||||
156,,156,156,157,101,50,-1,,-1,
|
||||
157,,157,157,158,101,50,-1,,-1,
|
||||
158,,158,158,159,101,50,-1,,-1,
|
||||
159,,159,159,160,101,100,-1,,-1,
|
||||
160,,160,160,161,101,50,-1,,-1,
|
||||
161,,161,161,162,101,50,-1,,-1,
|
||||
162,,162,162,163,101,50,-1,,-1,
|
||||
163,,163,163,164,101,50,-1,,-1,
|
||||
164,,164,164,165,101,50,-1,,-1,
|
||||
165,,165,165,166,101,50,-1,,-1,
|
||||
166,,166,166,167,101,50,-1,,-1,
|
||||
167,,167,167,168,101,50,-1,,-1,
|
||||
168,,168,168,169,101,50,-1,,-1,
|
||||
169,,169,169,170,101,100,-1,,-1,
|
||||
170,,170,170,171,101,50,-1,,-1,
|
||||
171,,171,171,172,101,50,-1,,-1,
|
||||
172,,172,172,173,101,50,-1,,-1,
|
||||
173,,173,173,174,101,50,-1,,-1,
|
||||
174,,174,174,175,101,50,-1,,-1,
|
||||
175,,175,175,176,101,50,-1,,-1,
|
||||
176,,176,176,177,101,50,-1,,-1,
|
||||
177,,177,177,178,101,50,-1,,-1,
|
||||
178,,178,178,179,101,50,-1,,-1,
|
||||
179,,179,179,180,101,100,-1,,-1,
|
||||
180,,180,180,181,101,50,-1,,-1,
|
||||
181,,181,181,182,101,50,-1,,-1,
|
||||
182,,182,182,183,101,50,-1,,-1,
|
||||
183,,183,183,184,101,50,-1,,-1,
|
||||
184,,184,184,185,101,50,-1,,-1,
|
||||
185,,185,185,186,101,50,-1,,-1,
|
||||
186,,186,186,187,101,50,-1,,-1,
|
||||
187,,187,187,188,101,50,-1,,-1,
|
||||
188,,188,188,189,101,50,-1,,-1,
|
||||
189,,189,189,190,101,100,-1,,-1,
|
||||
190,,190,190,191,101,50,-1,,-1,
|
||||
191,,191,191,192,101,50,-1,,-1,
|
||||
192,,192,192,193,101,50,-1,,-1,
|
||||
193,,193,193,194,101,50,-1,,-1,
|
||||
194,,194,194,195,101,50,-1,,-1,
|
||||
195,,195,195,196,101,50,-1,,-1,
|
||||
196,,196,196,197,101,50,-1,,-1,
|
||||
197,,197,197,198,101,50,-1,,-1,
|
||||
198,,198,198,199,101,50,-1,,-1,
|
||||
199,,199,199,200,101,100,-1,,-1,
|
||||
200,,200,200,201,101,50,-1,,-1,
|
||||
|
@@ -0,0 +1,202 @@
|
||||
Id,StringId,starCount,rewardID1,value1,rewardID2,value2,rewardID3,value3
|
||||
0,0,1,101,50,-1,,-1,
|
||||
1,1,2,101,50,-1,,-1,
|
||||
2,2,3,101,50,-1,,-1,
|
||||
3,3,4,101,50,-1,,-1,
|
||||
4,4,5,101,50,-1,,-1,
|
||||
5,5,6,101,50,-1,,-1,
|
||||
6,6,7,101,50,-1,,-1,
|
||||
7,7,8,101,50,-1,,-1,
|
||||
8,8,9,101,50,-1,,-1,
|
||||
9,9,10,101,100,-1,,-1,
|
||||
10,10,11,101,50,-1,,-1,
|
||||
11,11,12,101,50,-1,,-1,
|
||||
12,12,13,101,50,-1,,-1,
|
||||
13,13,14,101,50,-1,,-1,
|
||||
14,14,15,101,50,-1,,-1,
|
||||
15,15,16,101,50,-1,,-1,
|
||||
16,16,17,101,50,-1,,-1,
|
||||
17,17,18,101,50,-1,,-1,
|
||||
18,18,19,101,50,-1,,-1,
|
||||
19,19,20,101,100,-1,,-1,
|
||||
20,20,21,101,50,-1,,-1,
|
||||
21,21,22,101,50,-1,,-1,
|
||||
22,22,23,101,50,-1,,-1,
|
||||
23,23,24,101,50,-1,,-1,
|
||||
24,24,25,101,50,-1,,-1,
|
||||
25,25,26,101,50,-1,,-1,
|
||||
26,26,27,101,50,-1,,-1,
|
||||
27,27,28,101,50,-1,,-1,
|
||||
28,28,29,101,50,-1,,-1,
|
||||
29,29,30,101,100,-1,,-1,
|
||||
30,30,31,101,50,-1,,-1,
|
||||
31,31,32,101,50,-1,,-1,
|
||||
32,32,33,101,50,-1,,-1,
|
||||
33,33,34,101,50,-1,,-1,
|
||||
34,34,35,101,50,-1,,-1,
|
||||
35,35,36,101,50,-1,,-1,
|
||||
36,36,37,101,50,-1,,-1,
|
||||
37,37,38,101,50,-1,,-1,
|
||||
38,38,39,101,50,-1,,-1,
|
||||
39,39,40,101,100,-1,,-1,
|
||||
40,40,41,101,50,-1,,-1,
|
||||
41,41,42,101,50,-1,,-1,
|
||||
42,42,43,101,50,-1,,-1,
|
||||
43,43,44,101,50,-1,,-1,
|
||||
44,44,45,101,50,-1,,-1,
|
||||
45,45,46,101,50,-1,,-1,
|
||||
46,46,47,101,50,-1,,-1,
|
||||
47,47,48,101,50,-1,,-1,
|
||||
48,48,49,101,50,-1,,-1,
|
||||
49,49,50,101,100,-1,,-1,
|
||||
50,50,51,101,50,-1,,-1,
|
||||
51,51,52,101,50,-1,,-1,
|
||||
52,52,53,101,50,-1,,-1,
|
||||
53,53,54,101,50,-1,,-1,
|
||||
54,54,55,101,50,-1,,-1,
|
||||
55,55,56,101,50,-1,,-1,
|
||||
56,56,57,101,50,-1,,-1,
|
||||
57,57,58,101,50,-1,,-1,
|
||||
58,58,59,101,50,-1,,-1,
|
||||
59,59,60,101,100,-1,,-1,
|
||||
60,60,61,101,50,-1,,-1,
|
||||
61,61,62,101,50,-1,,-1,
|
||||
62,62,63,101,50,-1,,-1,
|
||||
63,63,64,101,50,-1,,-1,
|
||||
64,64,65,101,50,-1,,-1,
|
||||
65,65,66,101,50,-1,,-1,
|
||||
66,66,67,101,50,-1,,-1,
|
||||
67,67,68,101,50,-1,,-1,
|
||||
68,68,69,101,50,-1,,-1,
|
||||
69,69,70,101,100,-1,,-1,
|
||||
70,70,71,101,50,-1,,-1,
|
||||
71,71,72,101,50,-1,,-1,
|
||||
72,72,73,101,50,-1,,-1,
|
||||
73,73,74,101,50,-1,,-1,
|
||||
74,74,75,101,50,-1,,-1,
|
||||
75,75,76,101,50,-1,,-1,
|
||||
76,76,77,101,50,-1,,-1,
|
||||
77,77,78,101,50,-1,,-1,
|
||||
78,78,79,101,50,-1,,-1,
|
||||
79,79,80,101,100,-1,,-1,
|
||||
80,80,81,101,50,-1,,-1,
|
||||
81,81,82,101,50,-1,,-1,
|
||||
82,82,83,101,50,-1,,-1,
|
||||
83,83,84,101,50,-1,,-1,
|
||||
84,84,85,101,50,-1,,-1,
|
||||
85,85,86,101,50,-1,,-1,
|
||||
86,86,87,101,50,-1,,-1,
|
||||
87,87,88,101,50,-1,,-1,
|
||||
88,88,89,101,50,-1,,-1,
|
||||
89,89,90,101,100,-1,,-1,
|
||||
90,90,91,101,50,-1,,-1,
|
||||
91,91,92,101,50,-1,,-1,
|
||||
92,92,93,101,50,-1,,-1,
|
||||
93,93,94,101,50,-1,,-1,
|
||||
94,94,95,101,50,-1,,-1,
|
||||
95,95,96,101,50,-1,,-1,
|
||||
96,96,97,101,50,-1,,-1,
|
||||
97,97,98,101,50,-1,,-1,
|
||||
98,98,99,101,50,-1,,-1,
|
||||
99,99,100,101,100,-1,,-1,
|
||||
100,100,101,101,50,-1,,-1,
|
||||
101,101,102,101,50,-1,,-1,
|
||||
102,102,103,101,50,-1,,-1,
|
||||
103,103,104,101,50,-1,,-1,
|
||||
104,104,105,101,50,-1,,-1,
|
||||
105,105,106,101,50,-1,,-1,
|
||||
106,106,107,101,50,-1,,-1,
|
||||
107,107,108,101,50,-1,,-1,
|
||||
108,108,109,101,50,-1,,-1,
|
||||
109,109,110,101,100,-1,,-1,
|
||||
110,110,111,101,50,-1,,-1,
|
||||
111,111,112,101,50,-1,,-1,
|
||||
112,112,113,101,50,-1,,-1,
|
||||
113,113,114,101,50,-1,,-1,
|
||||
114,114,115,101,50,-1,,-1,
|
||||
115,115,116,101,50,-1,,-1,
|
||||
116,116,117,101,50,-1,,-1,
|
||||
117,117,118,101,50,-1,,-1,
|
||||
118,118,119,101,50,-1,,-1,
|
||||
119,119,120,101,100,-1,,-1,
|
||||
120,120,121,101,50,-1,,-1,
|
||||
121,121,122,101,50,-1,,-1,
|
||||
122,122,123,101,50,-1,,-1,
|
||||
123,123,124,101,50,-1,,-1,
|
||||
124,124,125,101,50,-1,,-1,
|
||||
125,125,126,101,50,-1,,-1,
|
||||
126,126,127,101,50,-1,,-1,
|
||||
127,127,128,101,50,-1,,-1,
|
||||
128,128,129,101,50,-1,,-1,
|
||||
129,129,130,101,100,-1,,-1,
|
||||
130,130,131,101,50,-1,,-1,
|
||||
131,131,132,101,50,-1,,-1,
|
||||
132,132,133,101,50,-1,,-1,
|
||||
133,133,134,101,50,-1,,-1,
|
||||
134,134,135,101,50,-1,,-1,
|
||||
135,135,136,101,50,-1,,-1,
|
||||
136,136,137,101,50,-1,,-1,
|
||||
137,137,138,101,50,-1,,-1,
|
||||
138,138,139,101,50,-1,,-1,
|
||||
139,139,140,101,100,-1,,-1,
|
||||
140,140,141,101,50,-1,,-1,
|
||||
141,141,142,101,50,-1,,-1,
|
||||
142,142,143,101,50,-1,,-1,
|
||||
143,143,144,101,50,-1,,-1,
|
||||
144,144,145,101,50,-1,,-1,
|
||||
145,145,146,101,50,-1,,-1,
|
||||
146,146,147,101,50,-1,,-1,
|
||||
147,147,148,101,50,-1,,-1,
|
||||
148,148,149,101,50,-1,,-1,
|
||||
149,149,150,101,100,-1,,-1,
|
||||
150,150,151,101,50,-1,,-1,
|
||||
151,151,152,101,50,-1,,-1,
|
||||
152,152,153,101,50,-1,,-1,
|
||||
153,153,154,101,50,-1,,-1,
|
||||
154,154,155,101,50,-1,,-1,
|
||||
155,155,156,101,50,-1,,-1,
|
||||
156,156,157,101,50,-1,,-1,
|
||||
157,157,158,101,50,-1,,-1,
|
||||
158,158,159,101,50,-1,,-1,
|
||||
159,159,160,101,100,-1,,-1,
|
||||
160,160,161,101,50,-1,,-1,
|
||||
161,161,162,101,50,-1,,-1,
|
||||
162,162,163,101,50,-1,,-1,
|
||||
163,163,164,101,50,-1,,-1,
|
||||
164,164,165,101,50,-1,,-1,
|
||||
165,165,166,101,50,-1,,-1,
|
||||
166,166,167,101,50,-1,,-1,
|
||||
167,167,168,101,50,-1,,-1,
|
||||
168,168,169,101,50,-1,,-1,
|
||||
169,169,170,101,100,-1,,-1,
|
||||
170,170,171,101,50,-1,,-1,
|
||||
171,171,172,101,50,-1,,-1,
|
||||
172,172,173,101,50,-1,,-1,
|
||||
173,173,174,101,50,-1,,-1,
|
||||
174,174,175,101,50,-1,,-1,
|
||||
175,175,176,101,50,-1,,-1,
|
||||
176,176,177,101,50,-1,,-1,
|
||||
177,177,178,101,50,-1,,-1,
|
||||
178,178,179,101,50,-1,,-1,
|
||||
179,179,180,101,100,-1,,-1,
|
||||
180,180,181,101,50,-1,,-1,
|
||||
181,181,182,101,50,-1,,-1,
|
||||
182,182,183,101,50,-1,,-1,
|
||||
183,183,184,101,50,-1,,-1,
|
||||
184,184,185,101,50,-1,,-1,
|
||||
185,185,186,101,50,-1,,-1,
|
||||
186,186,187,101,50,-1,,-1,
|
||||
187,187,188,101,50,-1,,-1,
|
||||
188,188,189,101,50,-1,,-1,
|
||||
189,189,190,101,100,-1,,-1,
|
||||
190,190,191,101,50,-1,,-1,
|
||||
191,191,192,101,50,-1,,-1,
|
||||
192,192,193,101,50,-1,,-1,
|
||||
193,193,194,101,50,-1,,-1,
|
||||
194,194,195,101,50,-1,,-1,
|
||||
195,195,196,101,50,-1,,-1,
|
||||
196,196,197,101,50,-1,,-1,
|
||||
197,197,198,101,50,-1,,-1,
|
||||
198,198,199,101,50,-1,,-1,
|
||||
199,199,200,101,100,-1,,-1,
|
||||
200,200,201,101,50,-1,,-1,
|
||||
|
@@ -0,0 +1,181 @@
|
||||
表,Id,StringId,源字段,文本键,原作中文,来源
|
||||
stageinfo,0,stage_0,titleKey,stage_sub_0_titleKey,黑暗军团长,原作本地化/zh-cn
|
||||
stageinfo,0,stage_0,descKey,stage_sub_0_descKey,被黑暗军团长占领的村庄, / 已找不回以前的面貌。,原作本地化/zh-cn
|
||||
stageinfo,0,stage_0,bossKey,boss_name_0,黑暗军团长,原作本地化/zh-cn
|
||||
stageinfo,0,stage_0,bossAttackLocalizationKey,boss01_attack,召唤强敌剩余…,原作本地化/zh-cn
|
||||
stageinfo,1,stage_1,titleKey,stage_sub_1_titleKey,王者石剑,原作本地化/zh-cn
|
||||
stageinfo,1,stage_1,descKey,stage_sub_1_descKey,任何人都拔不起的王者之剑, / 最终达到极限并攻击冒险家。,原作本地化/zh-cn
|
||||
stageinfo,1,stage_1,bossKey,boss_name_1,王者石剑,原作本地化/zh-cn
|
||||
stageinfo,1,stage_1,bossAttackLocalizationKey,boss02_attack,设置地雷剩余…,原作本地化/zh-cn
|
||||
stageinfo,2,stage_2,titleKey,stage_sub_2_titleKey,赤龙,原作本地化/zh-cn
|
||||
stageinfo,2,stage_2,descKey,stage_sub_2_descKey,根据预示,赤龙的族群将导致世界灭亡。,原作本地化/zh-cn
|
||||
stageinfo,2,stage_2,bossKey,boss_name_2,赤龙,原作本地化/zh-cn
|
||||
stageinfo,2,stage_2,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,3,stage_3,titleKey,stage_sub_3_titleKey,矿山小镇,原作本地化/zh-cn
|
||||
stageinfo,3,stage_3,descKey,stage_sub_3_descKey,半兽人正用矿山里的矿石 / 打造出巨大的斧头。,原作本地化/zh-cn
|
||||
stageinfo,3,stage_3,bossAttackLocalizationKey,boss02_attack,设置地雷剩余…,原作本地化/zh-cn
|
||||
stageinfo,4,stage_4,titleKey,stage_sub_4_titleKey,巨大的半兽人,原作本地化/zh-cn
|
||||
stageinfo,4,stage_4,descKey,stage_sub_4_descKey,直到半兽人统治世界, / 展厅不会停歇。,原作本地化/zh-cn
|
||||
stageinfo,4,stage_4,bossKey,boss_name_3,巨大的半兽人,原作本地化/zh-cn
|
||||
stageinfo,4,stage_4,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,5,stage_5,titleKey,stage_sub_5_titleKey,冰封之海,原作本地化/zh-cn
|
||||
stageinfo,5,stage_5,descKey,stage_sub_5_descKey,随着冰雪的融化, / 海底深处的封印正逐渐苏醒。,原作本地化/zh-cn
|
||||
stageinfo,5,stage_5,bossAttackLocalizationKey,boss02_attack,设置地雷剩余…,原作本地化/zh-cn
|
||||
stageinfo,6,stage_6,titleKey,stage_sub_6_titleKey,海妖女王,原作本地化/zh-cn
|
||||
stageinfo,6,stage_6,descKey,stage_sub_6_descKey,受到诅咒的女王将引发巨大的海啸, / 对人类进行复仇。,原作本地化/zh-cn
|
||||
stageinfo,6,stage_6,bossKey,boss_name_4,海妖女王,原作本地化/zh-cn
|
||||
stageinfo,6,stage_6,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,7,stage_7,titleKey,stage_sub_7_titleKey,噬骨沙漠,原作本地化/zh-cn
|
||||
stageinfo,7,stage_7,descKey,stage_sub_7_descKey,沙漠中的所有生命, / 都正在被某个庞然大物吞噬。,原作本地化/zh-cn
|
||||
stageinfo,7,stage_7,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,8,stage_8,titleKey,stage_sub_8_titleKey,贪食王子,原作本地化/zh-cn
|
||||
stageinfo,8,stage_8,descKey,stage_sub_8_descKey,即使下整个世界, / 仍然无法吞饱肚子。,原作本地化/zh-cn
|
||||
stageinfo,8,stage_8,bossKey,boss_name_5,贪食王子,原作本地化/zh-cn
|
||||
stageinfo,8,stage_8,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,9,stage_9,titleKey,stage_sub_9_titleKey,赌徒村庄,原作本地化/zh-cn
|
||||
stageinfo,9,stage_9,descKey,stage_sub_9_descKey,在他造访之后, / 村里的居民一个接一个地发疯。,原作本地化/zh-cn
|
||||
stageinfo,9,stage_9,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,10,stage_10,titleKey,stage_sub_10_titleKey,东亚人,原作本地化/zh-cn
|
||||
stageinfo,10,stage_10,descKey,stage_sub_10_descKey,只要遇见他, / 就只能靠掷铜板决定一切。,原作本地化/zh-cn
|
||||
stageinfo,10,stage_10,bossKey,boss_name_6,东亚人,原作本地化/zh-cn
|
||||
stageinfo,10,stage_10,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,11,stage_11,titleKey,stage_sub_11_titleKey,被遗忘的村庄,原作本地化/zh-cn
|
||||
stageinfo,11,stage_11,descKey,stage_sub_11_descKey,村庄英雄的记录被全数抹去, / 周围开始聚集起哥布林。,原作本地化/zh-cn
|
||||
stageinfo,11,stage_11,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,12,stage_12,titleKey,stage_sub_12_titleKey,被遗忘的勇士,原作本地化/zh-cn
|
||||
stageinfo,12,stage_12,descKey,stage_sub_12_descKey,放弃勇士之路成为哥布林的他, / 打算让全世界都变成哥布林。,原作本地化/zh-cn
|
||||
stageinfo,12,stage_12,bossKey,boss_name_7,被遗忘的勇士,原作本地化/zh-cn
|
||||
stageinfo,12,stage_12,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,13,stage_13,titleKey,stage_sub_13_titleKey,太初之村,原作本地化/zh-cn
|
||||
stageinfo,13,stage_13,descKey,stage_sub_13_descKey,在太初勇士建立的村庄里, / 出现了已故军团长的士兵。,原作本地化/zh-cn
|
||||
stageinfo,13,stage_13,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,14,stage_14,titleKey,stage_sub_14_titleKey,雪白军团长,原作本地化/zh-cn
|
||||
stageinfo,14,stage_14,descKey,stage_sub_14_descKey,从死亡深重回渊归来, / 只为向勇士复仇。,原作本地化/zh-cn
|
||||
stageinfo,14,stage_14,bossKey,boss_name_8,雪白军团长,原作本地化/zh-cn
|
||||
stageinfo,14,stage_14,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,15,stage_15,titleKey,stage_sub_15_titleKey,冰封神兽的摇篮,原作本地化/zh-cn
|
||||
stageinfo,15,stage_15,descKey,stage_sub_15_descKey,神兽之蛋纷纷静止, / 整座摇篮正逐渐变得冰冷。,原作本地化/zh-cn
|
||||
stageinfo,15,stage_15,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,16,stage_16,titleKey,stage_sub_16_titleKey,冰霜行者,原作本地化/zh-cn
|
||||
stageinfo,16,stage_16,descKey,stage_sub_16_descKey,远古神兽为了结束勇士与魔王的战争, / 决定冰冻世上的一切。,原作本地化/zh-cn
|
||||
stageinfo,16,stage_16,bossKey,boss_name_9,冰霜行者,原作本地化/zh-cn
|
||||
stageinfo,16,stage_16,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,17,stage_17,titleKey,stage_sub_17_titleKey,笛音沙漠,原作本地化/zh-cn
|
||||
stageinfo,17,stage_17,descKey,stage_sub_17_descKey,伴随着笛声离去的人们, / 没有人再回来。,原作本地化/zh-cn
|
||||
stageinfo,17,stage_17,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,18,stage_18,titleKey,stage_sub_18_titleKey,哀声石山,原作本地化/zh-cn
|
||||
stageinfo,18,stage_18,descKey,stage_sub_18_descKey,整座石山正像巨大的乐器般发出共鸣。,原作本地化/zh-cn
|
||||
stageinfo,18,stage_18,bossAttackLocalizationKey,boss02_attack,设置地雷剩余…,原作本地化/zh-cn
|
||||
stageinfo,19,stage_19,titleKey,stage_sub_19_titleKey,终极指挥家,原作本地化/zh-cn
|
||||
stageinfo,19,stage_19,descKey,stage_sub_19_descKey,无尽的毁灭与破坏, / 只是完成乐章的旋律。,原作本地化/zh-cn
|
||||
stageinfo,19,stage_19,bossKey,boss_name_10,终极指挥家,原作本地化/zh-cn
|
||||
stageinfo,19,stage_19,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,20,stage_20,titleKey,stage_sub_20_titleKey,伯爵城堡,原作本地化/zh-cn
|
||||
stageinfo,20,stage_20,descKey,stage_sub_20_descKey,自从伯爵遇见异乡人后, / 城堡里的居民便接连失踪。,原作本地化/zh-cn
|
||||
stageinfo,20,stage_20,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,21,stage_21,titleKey,stage_sub_21_titleKey,月光墓地,原作本地化/zh-cn
|
||||
stageinfo,21,stage_21,descKey,stage_sub_21_descKey,墓穴里的尸体被发现时, / 尸体的血液全部被抽干了。,原作本地化/zh-cn
|
||||
stageinfo,21,stage_21,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,22,stage_22,titleKey,stage_sub_22_titleKey,血腥伯爵,原作本地化/zh-cn
|
||||
stageinfo,22,stage_22,descKey,stage_sub_22_descKey,将一切献上的一切给他, / 将获得特别的祝福。,原作本地化/zh-cn
|
||||
stageinfo,22,stage_22,bossKey,boss_name_11,血腥伯爵,原作本地化/zh-cn
|
||||
stageinfo,22,stage_22,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,23,stage_23,titleKey,stage_sub_23_titleKey,七丘之村,原作本地化/zh-cn
|
||||
stageinfo,23,stage_23,descKey,stage_sub_23_descKey,巨兽穿过了七座山丘, / 朝着精灵的基地前进。,原作本地化/zh-cn
|
||||
stageinfo,23,stage_23,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,24,stage_24,titleKey,stage_sub_24_titleKey,精灵站点,原作本地化/zh-cn
|
||||
stageinfo,24,stage_24,descKey,stage_sub_24_descKey,在凤珠的故乡里,有人想要击杀 / 初始化怪物与巨型兽的外形。,原作本地化/zh-cn
|
||||
stageinfo,24,stage_24,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,25,stage_25,titleKey,stage_sub_25_titleKey,凤淑&麻吉,原作本地化/zh-cn
|
||||
stageinfo,25,stage_25,descKey,stage_sub_25_descKey,这只冷酷的大猩猩是谁…… / / 嗨!你就是凤珠姐姐说的那个勇士? / 哦,它叫麻吉! / 你的染色体像它一样变成了我的宠物,期待吗?,原作本地化/zh-cn
|
||||
stageinfo,25,stage_25,bossKey,boss_name_12,凤淑&麻吉,原作本地化/zh-cn
|
||||
stageinfo,25,stage_25,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,26,stage_26,titleKey,stage_sub_26_titleKey,西奈山,原作本地化/zh-cn
|
||||
stageinfo,26,stage_26,descKey,stage_sub_26_descKey,殉道者们为了召唤天使, / 而聚集在此山拍卖。,原作本地化/zh-cn
|
||||
stageinfo,26,stage_26,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,27,stage_27,titleKey,stage_sub_27_titleKey,殉道者的火炉,原作本地化/zh-cn
|
||||
stageinfo,27,stage_27,descKey,stage_sub_27_descKey,刚才的火炉之中,展开了巨大的双翼。,原作本地化/zh-cn
|
||||
stageinfo,27,stage_27,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,28,stage_28,titleKey,stage_sub_28_titleKey,失去补偿的天使,原作本地化/zh-cn
|
||||
stageinfo,28,stage_28,descKey,stage_sub_28_descKey,天使终于来临,但并不是期待中的那样。,原作本地化/zh-cn
|
||||
stageinfo,28,stage_28,bossKey,boss_name_13,失去补偿的天使,原作本地化/zh-cn
|
||||
stageinfo,28,stage_28,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,29,stage_29,titleKey,stage_sub_29_titleKey,监狱入口,原作本地化/zh-cn
|
||||
stageinfo,29,stage_29,descKey,stage_sub_29_descKey,恐怖厅监狱里, / 某个身份不明的牢房脱逃了。,原作本地化/zh-cn
|
||||
stageinfo,29,stage_29,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,30,stage_30,titleKey,stage_sub_30_titleKey,监狱,原作本地化/zh-cn
|
||||
stageinfo,30,stage_30,descKey,stage_sub_30_descKey,下面的牢房墙壁上,留下了24601这个数字。,原作本地化/zh-cn
|
||||
stageinfo,30,stage_30,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,31,stage_31,titleKey,stage_sub_31_titleKey,编号24601,原作本地化/zh-cn
|
||||
stageinfo,31,stage_31,descKey,stage_sub_31_descKey,经过数千年的囚禁, / 没有人记得他的名字。,原作本地化/zh-cn
|
||||
stageinfo,31,stage_31,bossKey,boss_name_14,编号24601,原作本地化/zh-cn
|
||||
stageinfo,31,stage_31,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,32,stage_32,titleKey,stage_sub_32_titleKey,破残遗迹,原作本地化/zh-cn
|
||||
stageinfo,32,stage_32,descKey,stage_sub_32_descKey,在破碎的遗迹中, / 发现了古代勇士的痕迹。,原作本地化/zh-cn
|
||||
stageinfo,32,stage_32,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,33,stage_33,titleKey,stage_sub_33_titleKey,忘却石山,原作本地化/zh-cn
|
||||
stageinfo,33,stage_33,descKey,stage_sub_33_descKey,石山的碑文上, / 唯一一位勇士的名字被抹去。,原作本地化/zh-cn
|
||||
stageinfo,33,stage_33,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,34,stage_34,titleKey,stage_sub_34_titleKey,勇士墓地,原作本地化/zh-cn
|
||||
stageinfo,34,stage_34,descKey,stage_sub_34_descKey,被哥布林挖开的勇士墓穴里,空无一物。,原作本地化/zh-cn
|
||||
stageinfo,34,stage_34,bossAttackLocalizationKey,boss02_attack,设置地雷剩余…,原作本地化/zh-cn
|
||||
stageinfo,35,stage_35,titleKey,stage_sub_35_titleKey,忘却勇士,原作本地化/zh-cn
|
||||
stageinfo,35,stage_35,descKey,stage_sub_35_descKey,他所剩下的希望,只有对勇士的复仇。,原作本地化/zh-cn
|
||||
stageinfo,35,stage_35,bossKey,boss_name_15,忘却勇士,原作本地化/zh-cn
|
||||
stageinfo,35,stage_35,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,36,stage_36,titleKey,stage_sub_36_titleKey,幻影沙漠,原作本地化/zh-cn
|
||||
stageinfo,36,stage_36,descKey,stage_sub_36_descKey,幻影正在一模一样地复制人类与怪物。,原作本地化/zh-cn
|
||||
stageinfo,36,stage_36,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,37,stage_37,titleKey,stage_sub_37_titleKey,传播石山,原作本地化/zh-cn
|
||||
stageinfo,37,stage_37,descKey,stage_sub_37_descKey,碎裂的石头不断增加, / 逐渐覆盖了整座山头。,原作本地化/zh-cn
|
||||
stageinfo,37,stage_37,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,38,stage_38,titleKey,stage_sub_38_titleKey,散发黑暗,原作本地化/zh-cn
|
||||
stageinfo,38,stage_38,descKey,stage_sub_38_descKey,黑暗中,同样的怪物 / 源头不绝地支撑。,原作本地化/zh-cn
|
||||
stageinfo,38,stage_38,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,39,stage_39,titleKey,stage_sub_39_titleKey,魔镜女帝,原作本地化/zh-cn
|
||||
stageinfo,39,stage_39,descKey,stage_sub_39_descKey,如果你恶魔里有人在看着你, / 那就代表女帝找到了新的猎物。,原作本地化/zh-cn
|
||||
stageinfo,39,stage_39,bossKey,boss_name_16,魔镜女帝,原作本地化/zh-cn
|
||||
stageinfo,39,stage_39,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,40,stage_40,titleKey,stage_sub_40_titleKey,裙子,原作本地化/zh-cn
|
||||
stageinfo,40,stage_40,descKey,stage_sub_40_descKey,自从修女长失踪后, / 皇后里便出现异常的光芒。,原作本地化/zh-cn
|
||||
stageinfo,40,stage_40,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,41,stage_41,titleKey,stage_sub_41_titleKey,极昼石山,原作本地化/zh-cn
|
||||
stageinfo,41,stage_41,descKey,stage_sub_41_descKey,失踪修女长的痕迹, / 一路延伸到了石山顶。,原作本地化/zh-cn
|
||||
stageinfo,41,stage_41,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,42,stage_42,titleKey,stage_sub_42_titleKey,印记之地,原作本地化/zh-cn
|
||||
stageinfo,42,stage_42,descKey,stage_sub_42_descKey,来到这里的人们, / 这里都出现了相同的印记。,原作本地化/zh-cn
|
||||
stageinfo,42,stage_42,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,43,stage_43,titleKey,stage_sub_43_titleKey,印记圣女,原作本地化/zh-cn
|
||||
stageinfo,43,stage_43,descKey,stage_sub_43_descKey,她试图引导所有存在, / 进入平等的安。,原作本地化/zh-cn
|
||||
stageinfo,43,stage_43,bossKey,boss_name_17,印记圣女,原作本地化/zh-cn
|
||||
stageinfo,43,stage_43,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,44,stage_44,titleKey,stage_sub_44_titleKey,王之遗迹入口,原作本地化/zh-cn
|
||||
stageinfo,44,stage_44,descKey,stage_sub_44_descKey,进入遗迹的人们只留下了摇篮曲, / 寺庙便消失无踪。,原作本地化/zh-cn
|
||||
stageinfo,44,stage_44,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,45,stage_45,titleKey,stage_sub_45_titleKey,王之遗迹,原作本地化/zh-cn
|
||||
stageinfo,45,stage_45,descKey,stage_sub_45_descKey,关于国王的记录多次消失, / 最下面有一座古老的摇篮。,原作本地化/zh-cn
|
||||
stageinfo,45,stage_45,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,46,stage_46,titleKey,stage_sub_46_titleKey,王之墓地,原作本地化/zh-cn
|
||||
stageinfo,46,stage_46,descKey,stage_sub_46_descKey,国王的墓地空无一物, / 圣育者的雕像也不见踪影。,原作本地化/zh-cn
|
||||
stageinfo,46,stage_46,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,47,stage_47,titleKey,stage_sub_47_titleKey,王室圣育者,原作本地化/zh-cn
|
||||
stageinfo,47,stage_47,descKey,stage_sub_47_descKey,即使失去了国王,她的摇篮曲未曾停歇。,原作本地化/zh-cn
|
||||
stageinfo,47,stage_47,bossKey,boss_name_18,王室圣育者,原作本地化/zh-cn
|
||||
stageinfo,47,stage_47,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,48,stage_48,titleKey,stage_sub_48_titleKey,无底水灾,原作本地化/zh-cn
|
||||
stageinfo,48,stage_48,descKey,stage_sub_48_descKey,被黑水淹没的区域, / 正逐渐恢复成过去的样子。,原作本地化/zh-cn
|
||||
stageinfo,48,stage_48,bossAttackLocalizationKey,boss02_attack,设置地雷剩余…,原作本地化/zh-cn
|
||||
stageinfo,49,stage_49,titleKey,stage_sub_49_titleKey,深渊入口,原作本地化/zh-cn
|
||||
stageinfo,49,stage_49,descKey,stage_sub_49_descKey,越是接近深渊, / 曾经击败的敌人再次出现。,原作本地化/zh-cn
|
||||
stageinfo,49,stage_49,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,50,stage_50,titleKey,stage_sub_50_titleKey,炼狱,原作本地化/zh-cn
|
||||
stageinfo,50,stage_50,descKey,stage_sub_50_descKey,曾经经历过的战斗不断重复, / 某处响起了骰子的声音。,原作本地化/zh-cn
|
||||
stageinfo,50,stage_50,bossAttackLocalizationKey,boss03_attack,狂暴化剩余…,原作本地化/zh-cn
|
||||
stageinfo,51,stage_51,titleKey,stage_sub_51_titleKey,深立方体,原作本地化/zh-cn
|
||||
stageinfo,51,stage_51,descKey,stage_sub_51_descKey,死亡子试图改变「过去」, / 使勇士无法前进。,原作本地化/zh-cn
|
||||
stageinfo,51,stage_51,bossKey,boss_name_19,深立方体,原作本地化/zh-cn
|
||||
stageinfo,51,stage_51,bossAttackLocalizationKey,boss01_attack,召唤强敌剩余…,原作本地化/zh-cn
|
||||
stageinfo,1000,stage_hard_0,bossAttackLocalizationKey,boss01_attack,召唤强敌剩余…,原作本地化/zh-cn
|
||||
starchallenge,0,0,challengeText,starChallengeKey_0,游戏通关,原作本地化/zh-cn
|
||||
starchallenge,1,1,challengeText,starChallengeKey_1,以{0}%以上生命值通关,原作本地化/zh-cn
|
||||
starchallenge,2,2,challengeText,starChallengeKey_2,于{0}秒内击杀首领,原作本地化/zh-cn
|
||||
|
@@ -0,0 +1,3 @@
|
||||
Id,StringId,Values
|
||||
122,needEnergy,5
|
||||
128,starChallengeUnlockStage,2
|
||||
|
@@ -0,0 +1,54 @@
|
||||
表,字段,含义,原类型,原注释
|
||||
stageinfo,Id,数值主键,Key<int>,용사의 별이 이 값 참조함
|
||||
stageinfo,StringId,字符串主键,Key<string>,미사용
|
||||
stageinfo,stage,按本模块功能规则与原注释解释,int,board 의 stage 값
|
||||
stageinfo,EPlayMode,玩法模式枚举,EPlayMode,
|
||||
stageinfo,isEnabled,配置启用标志,bool,
|
||||
stageinfo,bossSpawnRule,按本模块功能规则与原注释解释,BossSpawnRuleType,
|
||||
stageinfo,bossSpawnRuleValue,按本模块功能规则与原注释解释,int,
|
||||
stageinfo,monsterPassiveStringId,按本模块功能规则与原注释解释,string[],링크
|
||||
stageinfo,midBossSpawnValues,按本模块功能规则与原注释解释,int[],
|
||||
stageinfo,midBossIDs,按本模块功能规则与原注释解释,string[],
|
||||
stageinfo,StageFieldType,按本模块功能规则与原注释解释,StageFieldType,
|
||||
stageinfo,titleKey,按本模块功能规则与原注释解释,string,스테이지 제목(장소명)
|
||||
stageinfo,descKey,按本模块功能规则与原注释解释,string,스테이지 설명
|
||||
stageinfo,bossKey,按本模块功能规则与原注释解释,string,챕터셀렉트뷰 내의 보스이름
|
||||
stageinfo,bossIcon,按本模块功能规则与原注释解释,string,현재는 용사의 별 용
|
||||
stageinfo,bossObj,按本模块功能规则与原注释解释,string,
|
||||
stageinfo,bossID,按本模块功能规则与原注释解释,string,[몬스터 정보]
|
||||
stageinfo,skillID,按本模块功能规则与原注释解释,string,
|
||||
stageinfo,attackCoolTime,按本模块功能规则与原注释解释,int,
|
||||
stageinfo,bossAttackLocalizationKey,按本模块功能规则与原注释解释,string,
|
||||
stageinfo,tileCount,按本模块功能规则与原注释解释,int,
|
||||
stageinfo,values,按本模块功能规则与原注释解释,float[],
|
||||
stageinfo,isBoss,按本模块功能规则与原注释解释,bool,
|
||||
stageinfo,prefixID,按本模块功能规则与原注释解释,int,
|
||||
stagerewardinfo,Id,数值主键,Key<int>,
|
||||
stagerewardinfo,StringId,字符串主键,Key<string>,
|
||||
stagerewardinfo,EPlayMode,玩法模式枚举,EPlayMode,
|
||||
stagerewardinfo,stage,按本模块功能规则与原注释解释,int,
|
||||
stagerewardinfo,loop,按本模块功能规则与原注释解释,int,
|
||||
stagerewardinfo,diceGauge,按本模块功能规则与原注释解释,int,
|
||||
stagerewardinfo,isClear,按本模块功能规则与原注释解释,bool,
|
||||
stagerewardinfo,rewardID,奖励ID(按奖励类型解析),int[],펫 슬롯이 보상에 있을 경우 1.1.0 버젼 이하에 펫 슬롯 획득 수에 따라 다이아 100개로 치환
|
||||
stagerewardinfo,rewardCount,奖励数量,int[],
|
||||
loopreward,Id,数值主键,Key<int>,
|
||||
loopreward,StringId,字符串主键,Key<string>,레거시
|
||||
loopreward,Type,按本模块功能规则与原注释解释,int,
|
||||
loopreward,Loop,按本模块功能规则与原注释解释,int,
|
||||
loopreward,itemID,道具ID,int,
|
||||
loopreward,itemCount,道具数量,int,
|
||||
loopreward,isSack,按本模块功能规则与原注释解释,bool,
|
||||
starchallenge,Id,数值主键,Key<int>,
|
||||
starchallenge,StringId,字符串主键,Key<string>,
|
||||
starchallenge,challengeText,挑战描述,string,
|
||||
starchallenge,value,数值(单位按表),int,
|
||||
starchallengereward,Id,数值主键,Key<int>,
|
||||
starchallengereward,StringId,字符串主键,Key<string>,
|
||||
starchallengereward,starCount,星数,int,
|
||||
starchallengereward,rewardID1,按本模块功能规则与原注释解释,int,
|
||||
starchallengereward,value1,奖励1数量,int,
|
||||
starchallengereward,rewardID2,按本模块功能规则与原注释解释,int,
|
||||
starchallengereward,value2,奖励2数量,int,
|
||||
starchallengereward,rewardID3,按本模块功能规则与原注释解释,int,
|
||||
starchallengereward,value3,按本模块功能规则与原注释解释,int,
|
||||
|
@@ -0,0 +1,7 @@
|
||||
规则ID,规则项目,执行说明,规则状态,来源,边界
|
||||
O18-01,主线关卡,关卡以模式和阶段识别,不能只用一个数字混合所有模式。关卡目录保留Boss与场景等入口信息。,原作部分确认,stageinfo;stagerewardinfo;loopreward;starchallenge;starchallengereward,生命百分比和秒数条件的精确比较边界、星级能否跨次累计及奖励重复领取条件尚待确认。
|
||||
O18-02,通关与层数奖励,关卡奖励可能按模式、阶段、层数、进度和是否通关区分;层数奖励是另一张表。两种来源不能因奖励道具相同就合并成一次领取。,原作部分确认,stageinfo;stagerewardinfo;loopreward;starchallenge;starchallengereward,生命百分比和秒数条件的精确比较边界、星级能否跨次累计及奖励重复领取条件尚待确认。
|
||||
O18-03,星级条件,原作中文文本确认挑战0为游戏通关、挑战1为以指定百分比以上生命值通关、挑战2为指定秒数内击杀首领;对应参数0、70、5。因此后两项可显示为70%生命、5秒击杀首领,边界是否包含仍需验证。,原作部分确认,stageinfo;stagerewardinfo;loopreward;starchallenge;starchallengereward,生命百分比和秒数条件的精确比较边界、星级能否跨次累计及奖励重复领取条件尚待确认。
|
||||
O18-04,星数收益,累计1星档奖励钻石50,奖励2与3的ID为-1,不能把该占位ID作为实际道具发放。,原作部分确认,stageinfo;stagerewardinfo;loopreward;starchallenge;starchallengereward,生命百分比和秒数条件的精确比较边界、星级能否跨次累计及奖励重复领取条件尚待确认。
|
||||
O18-N01,星级挑战开放阶段配置,Values=2,原作配置确认,gameconfig.csv/StringId=starChallengeUnlockStage,原字段值;复合公式以正文边界为准
|
||||
O18-N02,星数1对应道具101×50;其他奖励ID=-1保留哨兵值,starCount=1;rewardID1=101;value1=50;rewardID2=-1;rewardID3=-1,原作配置确认,starchallengereward.csv/StringId=0,原字段值;复合公式以正文边界为准
|
||||
|
@@ -0,0 +1,5 @@
|
||||
状态,用途,规则状态
|
||||
当前及已通关阶段,决定选关进度,开发映射
|
||||
模式,区分普通等玩法,开发映射
|
||||
各挑战完成状态,累计星数,开发映射
|
||||
星数奖励领取档,独立于通关奖励,开发映射
|
||||
|
@@ -0,0 +1,135 @@
|
||||
# 主线进度与星级挑战:原作设计与规则
|
||||
|
||||
版本:HEROLL 2.0.1 原作还原文档 v1.0。
|
||||
|
||||
## 1. 功能定位
|
||||
|
||||
主线入口负责选关、进度展示和通关奖励。星级挑战则在完成关卡之外增加目标,按累计星数提供额外奖励;关卡中的战斗细节不在此重复定义。
|
||||
|
||||
## 2. 主要状态
|
||||
|
||||
下面是开发阅读所需的概念状态,属于开发映射,不要求与原作内部字段同名。
|
||||
|
||||
| 状态 | 用途 |
|
||||
| --- | --- |
|
||||
| 当前及已通关阶段 | 决定选关进度 |
|
||||
| 模式 | 区分普通等玩法 |
|
||||
| 各挑战完成状态 | 累计星数 |
|
||||
| 星数奖励领取档 | 独立于通关奖励 |
|
||||
|
||||
## 3. 功能规则
|
||||
|
||||
### 3.1 主线关卡
|
||||
|
||||
关卡以模式和阶段识别,不能只用一个数字混合所有模式。关卡目录保留Boss与场景等入口信息。
|
||||
|
||||
### 3.2 通关与层数奖励
|
||||
|
||||
关卡奖励可能按模式、阶段、层数、进度和是否通关区分;层数奖励是另一张表。两种来源不能因奖励道具相同就合并成一次领取。
|
||||
|
||||
### 3.3 星级条件
|
||||
|
||||
原作中文文本确认挑战0为游戏通关、挑战1为以指定百分比以上生命值通关、挑战2为指定秒数内击杀首领;对应参数0、70、5。因此后两项可显示为70%生命、5秒击杀首领,边界是否包含仍需验证。
|
||||
|
||||
### 3.4 星数收益
|
||||
|
||||
累计1星档奖励钻石50,奖励2与3的ID为-1,不能把该占位ID作为实际道具发放。
|
||||
|
||||
## 4. 操作流程
|
||||
|
||||
以下顺序用于拆解功能;涉及未确认的结算时机,以本章末尾具体缺口为准。
|
||||
|
||||
1. 选关时读取模式与阶段,显示已开放进度。
|
||||
2. 完成局内玩法后,分别更新通关状态与星级条件。
|
||||
3. 按星数定位奖励档,按关卡结算条件定位通关奖励。
|
||||
|
||||
## 5. 关键数值与计算
|
||||
|
||||
| 项目 | 数值 | 状态 |
|
||||
| --- | --- | --- |
|
||||
| 星级挑战开放阶段配置 | Values=2 | 原作配置确认 |
|
||||
| 星数1对应道具101×50;其他奖励ID=-1保留哨兵值 | starCount=1;rewardID1=101;value1=50;rewardID2=-1;rewardID3=-1 | 原作配置确认 |
|
||||
|
||||
### 星级挑战条件参数(全表)
|
||||
|
||||
| ID | 名称/键 | 挑战描述 | 数值(单位按表) |
|
||||
| --- | --- | --- | --- |
|
||||
| 0 | 0 | 游戏通关 | 0 |
|
||||
| 1 | 1 | 以{0}%以上生命值通关 | 70 |
|
||||
| 2 | 2 | 于{0}秒内击杀首领 | 5 |
|
||||
|
||||
### 星数奖励档(节选前5条与末3条,完整201条见CSV)
|
||||
|
||||
| ID | 名称/键 | 星数 | rewardID1 | 奖励1数量 | rewardID2 | 奖励2数量 |
|
||||
| --- | --- | --- | --- | --- | --- | --- |
|
||||
| 0 | 0 | 1 | 101 | 50 | -1 | |
|
||||
| 1 | 1 | 2 | 101 | 50 | -1 | |
|
||||
| 2 | 2 | 3 | 101 | 50 | -1 | |
|
||||
| 3 | 3 | 4 | 101 | 50 | -1 | |
|
||||
| 4 | 4 | 5 | 101 | 50 | -1 | |
|
||||
| 198 | 198 | 199 | 101 | 50 | -1 | |
|
||||
| 199 | 199 | 200 | 101 | 100 | -1 | |
|
||||
| 200 | 200 | 201 | 101 | 50 | -1 | |
|
||||
|
||||
## 6. 原作中文内容
|
||||
|
||||
中文名称和效果使用原作文本;{0}、{B}等占位符未确认绑定时保留,文字不能代替参数公式。
|
||||
|
||||
| 来源表 | ID | 名称 | 效果/条件文本 |
|
||||
| --- | --- | --- | --- |
|
||||
| stageinfo | 0 | 黑暗军团长 | 被黑暗军团长占领的村庄, / 已找不回以前的面貌。 |
|
||||
| stageinfo | 1 | 王者石剑 | 任何人都拔不起的王者之剑, / 最终达到极限并攻击冒险家。 |
|
||||
| stageinfo | 2 | 赤龙 | 根据预示,赤龙的族群将导致世界灭亡。 |
|
||||
| stageinfo | 3 | 矿山小镇 | 半兽人正用矿山里的矿石 / 打造出巨大的斧头。 |
|
||||
| stageinfo | 4 | 巨大的半兽人 | 直到半兽人统治世界, / 展厅不会停歇。 |
|
||||
| stageinfo | 5 | 冰封之海 | 随着冰雪的融化, / 海底深处的封印正逐渐苏醒。 |
|
||||
| stageinfo | 6 | 海妖女王 | 受到诅咒的女王将引发巨大的海啸, / 对人类进行复仇。 |
|
||||
| stageinfo | 7 | 噬骨沙漠 | 沙漠中的所有生命, / 都正在被某个庞然大物吞噬。 |
|
||||
| stageinfo | 8 | 贪食王子 | 即使下整个世界, / 仍然无法吞饱肚子。 |
|
||||
| stageinfo | 9 | 赌徒村庄 | 在他造访之后, / 村里的居民一个接一个地发疯。 |
|
||||
| stageinfo | 10 | 东亚人 | 只要遇见他, / 就只能靠掷铜板决定一切。 |
|
||||
| stageinfo | 11 | 被遗忘的村庄 | 村庄英雄的记录被全数抹去, / 周围开始聚集起哥布林。 |
|
||||
| stageinfo | 12 | 被遗忘的勇士 | 放弃勇士之路成为哥布林的他, / 打算让全世界都变成哥布林。 |
|
||||
| stageinfo | 13 | 太初之村 | 在太初勇士建立的村庄里, / 出现了已故军团长的士兵。 |
|
||||
| stageinfo | 14 | 雪白军团长 | 从死亡深重回渊归来, / 只为向勇士复仇。 |
|
||||
| stageinfo | 15 | 冰封神兽的摇篮 | 神兽之蛋纷纷静止, / 整座摇篮正逐渐变得冰冷。 |
|
||||
| stageinfo | 16 | 冰霜行者 | 远古神兽为了结束勇士与魔王的战争, / 决定冰冻世上的一切。 |
|
||||
| stageinfo | 17 | 笛音沙漠 | 伴随着笛声离去的人们, / 没有人再回来。 |
|
||||
| stageinfo | 18 | 哀声石山 | 整座石山正像巨大的乐器般发出共鸣。 |
|
||||
| stageinfo | 19 | 终极指挥家 | 无尽的毁灭与破坏, / 只是完成乐章的旋律。 |
|
||||
|
||||
本节展示前20条中文内容;完整55条有名称或效果的记录见对应中文目录及[中文文本对照](./中文文本对照.csv)。
|
||||
|
||||
## 7. 开发权威表
|
||||
|
||||
| 配置用途 | 权威原字段表 | 记录数 | 开发阅读表 |
|
||||
| --- | --- | --- | --- |
|
||||
| 关卡入口及模式 | [stageinfo.csv](./stageinfo.csv) | 53 | [中文目录](./stageinfo-中文目录.csv) |
|
||||
| 关卡结算奖励 | [stagerewardinfo.csv](./stagerewardinfo.csv) | 159 | [中文目录](./stagerewardinfo-中文目录.csv) |
|
||||
| 层数奖励 | [loopreward.csv](./loopreward.csv) | 30 | [中文目录](./loopreward-中文目录.csv) |
|
||||
| 星级挑战条件参数 | [starchallenge.csv](./starchallenge.csv) | 3 | [中文目录](./starchallenge-中文目录.csv) |
|
||||
| 星数奖励档 | [starchallengereward.csv](./starchallengereward.csv) | 201 | [中文目录](./starchallengereward-中文目录.csv) |
|
||||
|
||||
[执行规则](./执行规则.csv) · [状态字段](./状态字段.csv) · [验收样例](./验收样例.csv) · [字段字典](./字段字典.csv) · [关联全局配置](./关联全局配置.csv)
|
||||
|
||||
全局键按模块名称关联收录;其具体含义优先以正文已确认的规则为准。
|
||||
|
||||
| 配置键 | 原值 |
|
||||
| --- | --- |
|
||||
| needEnergy | 5 |
|
||||
| starChallengeUnlockStage | 2 |
|
||||
|
||||
## 8. 开发验收与禁止误写
|
||||
|
||||
| 输入 | 检查内容 | 预期 |
|
||||
| --- | --- | --- |
|
||||
| 读取gameconfig中StringId=starChallengeUnlockStage | 查询本条配置并核对界面/配置输出 | Values=2 |
|
||||
| 读取starchallengereward中StringId=0 | 查询本条配置并核对界面/配置输出 | starCount=1;rewardID1=101;value1=50;rewardID2=-1;rewardID3=-1 |
|
||||
|
||||
验收样例覆盖已经确认的值;流程中的未知分支不能以本表通过代替规则确认。数值表内的空值、0和-1分别保留;升级数组不默认使用玩家等级作为索引。
|
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|
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## 9. 当前待补充边界
|
||||
|
||||
生命百分比和秒数条件的精确比较边界、星级能否跨次累计及奖励重复领取条件尚待确认。
|
||||
|
||||
[返回总纲](../局外玩法设计文档_HEROLL_原作_v1.0.md) · [阅读规范](../文档规范与阅读说明.md)
|
||||
@@ -0,0 +1,3 @@
|
||||
用例ID,输入,检查动作,预期,验收范围
|
||||
T18-01,读取gameconfig中StringId=starChallengeUnlockStage,查询本条配置并核对界面/配置输出,Values=2,配置数值与显示;不覆盖未知执行分支
|
||||
T18-02,读取starchallengereward中StringId=0,查询本条配置并核对界面/配置输出,starCount=1;rewardID1=101;value1=50;rewardID2=-1;rewardID3=-1,配置数值与显示;不覆盖未知执行分支
|
||||
|
Reference in New Issue
Block a user