Initial import of HEROLL source and design documents
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表,字段,含义,原类型,原注释
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stageinfo,Id,数值主键,Key<int>,용사의 별이 이 값 참조함
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stageinfo,StringId,字符串主键,Key<string>,미사용
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stageinfo,stage,按本模块功能规则与原注释解释,int,board 의 stage 값
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stageinfo,EPlayMode,玩法模式枚举,EPlayMode,
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stageinfo,isEnabled,配置启用标志,bool,
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stageinfo,bossSpawnRule,按本模块功能规则与原注释解释,BossSpawnRuleType,
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stageinfo,bossSpawnRuleValue,按本模块功能规则与原注释解释,int,
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stageinfo,monsterPassiveStringId,按本模块功能规则与原注释解释,string[],링크
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stageinfo,midBossSpawnValues,按本模块功能规则与原注释解释,int[],
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stageinfo,midBossIDs,按本模块功能规则与原注释解释,string[],
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stageinfo,StageFieldType,按本模块功能规则与原注释解释,StageFieldType,
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stageinfo,titleKey,按本模块功能规则与原注释解释,string,스테이지 제목(장소명)
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stageinfo,descKey,按本模块功能规则与原注释解释,string,스테이지 설명
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stageinfo,bossKey,按本模块功能规则与原注释解释,string,챕터셀렉트뷰 내의 보스이름
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stageinfo,bossIcon,按本模块功能规则与原注释解释,string,현재는 용사의 별 용
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stageinfo,bossObj,按本模块功能规则与原注释解释,string,
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stageinfo,bossID,按本模块功能规则与原注释解释,string,[몬스터 정보]
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stageinfo,skillID,按本模块功能规则与原注释解释,string,
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stageinfo,attackCoolTime,按本模块功能规则与原注释解释,int,
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stageinfo,bossAttackLocalizationKey,按本模块功能规则与原注释解释,string,
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stageinfo,tileCount,按本模块功能规则与原注释解释,int,
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stageinfo,values,按本模块功能规则与原注释解释,float[],
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stageinfo,isBoss,按本模块功能规则与原注释解释,bool,
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stageinfo,prefixID,按本模块功能规则与原注释解释,int,
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stagerewardinfo,Id,数值主键,Key<int>,
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stagerewardinfo,StringId,字符串主键,Key<string>,
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stagerewardinfo,EPlayMode,玩法模式枚举,EPlayMode,
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stagerewardinfo,stage,按本模块功能规则与原注释解释,int,
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stagerewardinfo,loop,按本模块功能规则与原注释解释,int,
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stagerewardinfo,diceGauge,按本模块功能规则与原注释解释,int,
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stagerewardinfo,isClear,按本模块功能规则与原注释解释,bool,
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stagerewardinfo,rewardID,奖励ID(按奖励类型解析),int[],펫 슬롯이 보상에 있을 경우 1.1.0 버젼 이하에 펫 슬롯 획득 수에 따라 다이아 100개로 치환
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stagerewardinfo,rewardCount,奖励数量,int[],
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loopreward,Id,数值主键,Key<int>,
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loopreward,StringId,字符串主键,Key<string>,레거시
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loopreward,Type,按本模块功能规则与原注释解释,int,
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loopreward,Loop,按本模块功能规则与原注释解释,int,
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loopreward,itemID,道具ID,int,
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loopreward,itemCount,道具数量,int,
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loopreward,isSack,按本模块功能规则与原注释解释,bool,
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starchallenge,Id,数值主键,Key<int>,
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starchallenge,StringId,字符串主键,Key<string>,
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starchallenge,challengeText,挑战描述,string,
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starchallenge,value,数值(单位按表),int,
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starchallengereward,Id,数值主键,Key<int>,
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starchallengereward,StringId,字符串主键,Key<string>,
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starchallengereward,starCount,星数,int,
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starchallengereward,rewardID1,按本模块功能规则与原注释解释,int,
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starchallengereward,value1,奖励1数量,int,
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starchallengereward,rewardID2,按本模块功能规则与原注释解释,int,
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starchallengereward,value2,奖励2数量,int,
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starchallengereward,rewardID3,按本模块功能规则与原注释解释,int,
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starchallengereward,value3,按本模块功能规则与原注释解释,int,
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