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表,字段,类型,中文含义,原始注释,空值条数
attendance,Id,Key<int>,数值主键, ,0
attendance,StringId,Key<string>,字符串主键,,0
attendance,EAttendanceType,EAttendanceType,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
attendance,day,int,日序/星期枚举(按表),,0
attendance,EAttendanceRecovery,EAttendanceRecovery,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
attendance,price,int,价格字段,,42
attendance,itemId,int[],道具ID,,0
attendance,itemCount,int[],道具数量,,0
attendanceconfig,Id,Key<int>,数值主键,,0
attendanceconfig,StringId,Key<string>,字符串主键,EAttendanceType와 동일,0
attendanceconfig,EAttendanceType,EAttendanceType,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
attendanceconfig,startDay,DateTime,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,혹시 시즌 이벤트 뿐 아니라 다른 곳에서도 사용 가능성이 있기에 날짜는 따로 지정,0
attendanceconfig,eventDay,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
attendanceconfig,endDay,DateTime,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
attendanceconfig,prodSeasonStartDay,DateTime,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
attendanceconfig,prodEventDay,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
attendanceconfig,prodSeasonEndDay,DateTime,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,,0
comebackconfig,Id,Key<int>,数值主键,,0
comebackconfig,StringId,Key<string>,字符串主键,,0
comebackconfig,comebackTime,int,回归离线门槛(分钟),마지막 로그인으로 부터 복귀 시간 (분),0
comebackconfig,buffTime,int,加成持续分钟(以注释为准),버프 지속시간 (분),0
comebackconfig,rewardBuffPercent,int,额外奖励百分数,추가 보상 %,0
comebackconfig,rewardBuffCount,int,奖励加成次数,보상 배율 판 수,0
comebackconfig,playSpeedBuffCount,int,加速次数,게임 배속 버프 판 수,0
comebackconfig,questKey,string,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,[퀘스트] 에 사용하는 seasonEventStringId,0
newbiebuffconfig,Id,Key<int>,数值主键,,0
newbiebuffconfig,StringId,Key<string>,字符串主键,,0
newbiebuffconfig,buffTime,int,加成持续分钟(以注释为准),버프 지속시간 (분),0
newbiebuffconfig,additionalSpeed,int,原字段;结合原注释与模块规则阅读,精确定义未翻译确认,추가 배속%,0
newbiebuffconfig,rewardBuffPercent,int,额外奖励百分数,추가 보상 %,0
newbiebuffconfig,playSpeedBuffCount,int,加速次数,게임 배속 버프 판 수,0
newbiebuffconfig,rewardBuffCount,int,奖励加成次数,보상 배율 판 수,0