6.1 KiB
6.1 KiB
| 1 | 表 | 字段 | 含义 | 原类型 | 原注释 |
|---|---|---|---|---|---|
| 2 | dayoftheweekdungeon | Id | 数值主键 | Key<int> | |
| 3 | dayoftheweekdungeon | StringId | 字符串主键 | Key<string> | |
| 4 | dayoftheweekdungeon | day | 日序/星期枚举(按表) | int | |
| 5 | dayoftheweekdungeon | difficulty | 按本模块功能规则与原注释解释 | int | |
| 6 | dayoftheweekdungeon | itemId | 道具ID | int[] | |
| 7 | dayoftheweekdungeon | itemCount | 道具数量 | int[] | |
| 8 | dayoftheweekdungeonconfig | Id | 数值主键 | Key<int> | |
| 9 | dayoftheweekdungeonconfig | StringId | 字符串主键 | Key<string> | |
| 10 | dayoftheweekdungeonconfig | difficultyPreferStage | 按本模块功能规则与原注释解释 | int[] | |
| 11 | weekdungeonboard | Id | 数值主键 | Key<int> | |
| 12 | weekdungeonboard | StringId | 字符串主键 | Key<string> | |
| 13 | weekdungeonboard | EDayOfWeekDifficulty | 按本模块功能规则与原注释解释 | EDayOfWeekDifficulty | |
| 14 | weekdungeonboard | loop | 按本模块功能规则与原注释解释 | int | |
| 15 | weekdungeonboard | monsterGroupIDs | 按本模块功能规则与原注释解释 | int[] | |
| 16 | weekdungeonboard | AttackPower | 按本模块功能规则与原注释解释 | float | |
| 17 | weekdungeonboard | Health | 按本模块功能规则与原注释解释 | float | |
| 18 | weekdungeonboard | Defense | 按本模块功能规则与原注释解释 | float | |
| 19 | weekdungeonboard | AttackSpeed | 按本模块功能规则与原注释解释 | float | |
| 20 | weekdungeonboard | Evasion | 按本模块功能规则与原注释解释 | float | |
| 21 | weekdungeonboard | Aim | 按本模块功能规则与原注释解释 | float | |
| 22 | weekdungeonboard | LifeSteal | 按本模块功能规则与原注释解释 | float | |
| 23 | idledungeon | Id | 数值主键 | Key<int> | |
| 24 | idledungeon | StringId | 字符串主键 | Key<string> | |
| 25 | idledungeon | graphID | 按本模块功能规则与原注释解释 | string | |
| 26 | idledungeon | treasureCount | 按本模块功能规则与原注释解释 | int | |
| 27 | idledungeon | percentPerTreasure | 按本模块功能规则与原注释解释 | int | |
| 28 | idledungeon | enemyGroupCount | 按本模块功能规则与原注释解释 | int[] | |
| 29 | idledungeon | enemyHP | 按本模块功能规则与原注释解释 | long[] | |
| 30 | idledungeon | enemySprites | 按本模块功能规则与原注释解释 | string[] | |
| 31 | idledungeon | enemyATK | 按本模块功能规则与原注释解释 | long | |
| 32 | idledungeon | enemyDEF | 按本模块功能规则与原注释解释 | long | |
| 33 | idledungeon | enemyAIM | 按本模块功能规则与原注释解释 | long | |
| 34 | idledungeon | enemyEVA | 按本模块功能规则与原注释解释 | long | |
| 35 | idledungeonconfig | Id | 数值主键 | Key<int> | |
| 36 | idledungeonconfig | StringId | 字符串主键 | Key<string> | |
| 37 | idledungeonconfig | ticketChargeTime | 门票恢复时间(单位按表注释) | int | 티켓 충전 시간 (초) |
| 38 | idledungeonconfig | maxTicket | 门票上限 | int | 최대 티켓 보유량 |
| 39 | idledungeonconfig | startTicket | 初始门票 | int | 시작 티켓 보유량 |
| 40 | idledungeonconfig | maxInvSize | 未装备物容量 | int | 최대 인벤토리 (장착한 것 제외) |
| 41 | idledungeondrop | Id | 数值主键 | Key<int> | |
| 42 | idledungeondrop | StringId | 字符串主键 | Key<string> | |
| 43 | idledungeondrop | currentDropItemCount | 按本模块功能规则与原注释解释 | int | 스테이지에 진입하여 드랍한 아이템 수에 따라 변동 확률 적용 > 별도의 파츠 구분 X (스테이지 재진입 시, 초기화) |
| 44 | idledungeondrop | failWeights | 按本模块功能规则与原注释解释 | float | 실패 확률 웨이트 |
| 45 | idledungeondrop | normalWeights | 按本模块功能规则与原注释解释 | float | |
| 46 | idledungeondrop | rareWeights | 按本模块功能规则与原注释解释 | float | |
| 47 | idledungeondrop | epikWeights | 按本模块功能规则与原注释解释 | float | |
| 48 | idledungeondrop | legendWeights | 按本模块功能规则与原注释解释 | float | |
| 49 | idledungeondrop | mythWeights | 按本模块功能规则与原注释解释 | float | |
| 50 | idledungeonequipmentsalvage | Id | 数值主键 | Key<int> | |
| 51 | idledungeonequipmentsalvage | StringId | 字符串主键 | Key<string> | |
| 52 | idledungeonequipmentsalvage | level | 阶段/等级 | int | 레벨 |
| 53 | idledungeonequipmentsalvage | salvage_normal | 按本模块功能规则与原注释解释 | int[] | 분해 시, 아이템 타입 |
| 54 | idledungeonequipmentsalvage | salvage_rare | 按本模块功能规则与原注释解释 | int[] | |
| 55 | idledungeonequipmentsalvage | salvage_epic | 按本模块功能规则与原注释解释 | int[] | |
| 56 | idledungeonequipmentsalvage | salvage_legend | 按本模块功能规则与原注释解释 | int[] | |
| 57 | idledungeonequipmentsalvage | salvage_myth | 按本模块功能规则与原注释解释 | int[] | |
| 58 | idledungeonequipmentsalvage | salvage_count_normal | 按本模块功能规则与原注释解释 | int[] | 분해 시, 획득 아이템 > 골드 / 조각 |
| 59 | idledungeonequipmentsalvage | salvage_count_rare | 按本模块功能规则与原注释解释 | int[] | |
| 60 | idledungeonequipmentsalvage | salvage_count_epic | 按本模块功能规则与原注释解释 | int[] | |
| 61 | idledungeonequipmentsalvage | salvage_count_legend | 按本模块功能规则与原注释解释 | int[] | |
| 62 | idledungeonequipmentsalvage | salvage_count_myth | 按本模块功能规则与原注释解释 | int[] | |
| 63 | idledungeonequipmentstatus | Id | 数值主键 | Key<int> | |
| 64 | idledungeonequipmentstatus | StringId | 字符串主键 | Key<string> | |
| 65 | idledungeonequipmentstatus | level | 阶段/等级 | int | |
| 66 | idledungeonequipmentstatus | type | 类型/分组 | EMonoStatus | |
| 67 | idledungeonequipmentstatus | value_normal | 按本模块功能规则与原注释解释 | long | |
| 68 | idledungeonequipmentstatus | value_rare | 按本模块功能规则与原注释解释 | long | |
| 69 | idledungeonequipmentstatus | value_epic | 按本模块功能规则与原注释解释 | long | |
| 70 | idledungeonequipmentstatus | value_legend | 按本模块功能规则与原注释解释 | long | |
| 71 | idledungeonequipmentstatus | value_myth | 按本模块功能规则与原注释解释 | long | |
| 72 | idledungeonplayerdefaultstat | Id | 数值主键 | Key<int> | |
| 73 | idledungeonplayerdefaultstat | StringId | 字符串主键 | Key<string> | |
| 74 | idledungeonplayerdefaultstat | EMonoStatus | 属性枚举 | EMonoStatus | |
| 75 | idledungeonplayerdefaultstat | value | 数值(单位按表) | float | |
| 76 | idledungeonstageinfo | Id | 数值主键 | Key<int> | stage와 동일 |
| 77 | idledungeonstageinfo | StringId | 字符串主键 | Key<string> | 빠르다 |
| 78 | idledungeonstageinfo | stage | 按本模块功能规则与原注释解释 | int | 완-벽-하-죠 |
| 79 | idledungeonstageinfo | stageConcept | 按本模块功能规则与原注释解释 | string | |
| 80 | idledungeonstageinfo | chapter | 按本模块功能规则与原注释解释 | int | 챕터 별로 그룹 지어서 생성 |
| 81 | idledungeonstageinfo | rewardId | 奖励ID(按奖励类型解析) | int | |
| 82 | idledungeonstageinfo | rewardCount | 奖励数量 | int |