61 lines
3.9 KiB
CSV
61 lines
3.9 KiB
CSV
表,字段,含义,原类型,原注释
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raidconfig,Id,数值主键,Key<int>,
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raidconfig,StringId,字符串主键,Key<string>,
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raidconfig,targetSeason,按本模块功能规则与原注释解释,int[],타겟 시즌 (없을 시 최상단 값 사용)
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raidconfig,startTicketCount,初始门票数,int,
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raidconfig,maxTicketCount,门票上限,int,
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raidconfig,ticketChargeTime,门票恢复时间(单位按表注释),int,초
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raidconfig,playAssetId,入场资源ID,int,
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raidconfig,playAssetCount,入场消耗数量,int,
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raidtier,Id,数值主键,Key<int>,
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raidtier,StringId,字符串主键,Key<string>,
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raidtier,visualText,按本模块功能规则与原注释解释,string,
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raidtier,bgIconName,按本模块功能规则与原注释解释,string,
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raidtier,smallIconName,按本模块功能规则与原注释解释,string,
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raidreward,Id,数值主键,Key<int>,
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raidreward,StringId,字符串主键,Key<string>,
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raidreward,tierId,按本模块功能规则与原注释解释,string,[레이드 티어]
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raidreward,season,赛季编号,int,[시즌 정보]
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raidreward,minScore,分数下界,int,minScore <= score <= maxScore
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raidreward,maxScore,分数上界,int,
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raidreward,rewardId,奖励ID(按奖励类型解析),int[],
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raidreward,rewardCount,奖励数量,int[],
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raidhighscorereward,Id,数值主键,Key<int>,
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raidhighscorereward,StringId,字符串主键,Key<string>,
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raidhighscorereward,tierId,按本模块功能规则与原注释解释,string,[레이드 티어]
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raidhighscorereward,season,赛季编号,int,[시즌 정보]
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raidhighscorereward,highScore,按本模块功能规则与原注释解释,int,
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raidhighscorereward,rewardId,奖励ID(按奖励类型解析),int[],
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raidhighscorereward,rewardCount,奖励数量,int[],
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raidseasonpetlist,Id,数值主键,Key<int>,
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raidseasonpetlist,StringId,字符串主键,Key<string>,
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raidseasonpetlist,season,赛季编号,int,[시즌 정보]
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raidseasonpetlist,deckIndex,按本模块功能规则与原注释解释,int,
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raidseasonpetlist,petId,按本模块功能规则与原注释解释,int,
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raidseasonpetlist,trialLevel,按本模块功能规则与原注释解释,int,체험판 레벨
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raidseasonpreset,Id,数值主键,Key<int>,
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raidseasonpreset,StringId,字符串主键,Key<string>,
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raidseasonpreset,season,赛季编号,int,[시즌 정보]
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raidseasonpreset,bonus,按本模块功能规则与原注释解释,int,
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raidseasonpreset,overrideAugmentIdList,按本模块功能规则与原注释解释,int[],[레이드용 증강 정보]
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raidseasonpreset,presetTitleKey,按本模块功能规则与原注释解释,string,
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raidboard,Id,数值主键,Key<int>,
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raidboard,StringId,字符串主键,Key<string>,
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raidboard,bossKillCount,按本模块功能规则与原注释解释,int,처치 횟수
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raidboard,killScore,按本模块功能规则与原注释解释,int,처치 점수
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raidboard,AttackPower,按本模块功能规则与原注释解释,float,레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용
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raidboard,Health,按本模块功能规则与原注释解释,float,
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raidboard,Defense,按本模块功能规则与原注释解释,float,
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raidboard,AttackSpeed,按本模块功能规则与原注释解释,float,
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raidboard,Evasion,按本模块功能规则与原注释解释,float,
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raidboard,Aim,按本模块功能规则与原注释解释,float,
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raidboard,LifeSteal,按本模块功能规则与原注释解释,float,
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raidaugmentoverride,Id,数值主键,Key<int>,
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raidaugmentoverride,StringId,字符串主键,Key<string>,
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raidaugmentoverride,itemType,按本模块功能规则与原注释解释,EIngameShopItemType,
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raidaugmentoverride,itemID,道具ID,int,
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raidaugmentoverride,fixedKey,按本模块功能规则与原注释解释,string,
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raidaugmentoverride,count,按本模块功能规则与原注释解释,int,지급 갯수
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raidaugmentoverride,overrideValue,按本模块功能规则与原注释解释,float,Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용
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raidaugmentoverride,overrideExtraValue,按本模块功能规则与原注释解释,float,
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