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HEROLL/HEROLL_OUTGAME_2.0.1/05-遗物与合成/04-数值明细/relic.md
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遗物属性与技能:原作数值明细

slotNum标识槽位,baseStatus/statusValue/isPercent配置属性,skill/skillValue/extraValue配置技能;isMaterial区分材料条目。

源表:relic,共20条记录。完整CSV · 原始表 · 模块数值说明。

保留全部配置记录,包括停用项;数值视图略去文案与美术资源字段,完整字段见CSV。空单元格代表原表空值,-1和0均按原值保留。每张表中的“等级”只适用于该表自己的成长阶段。

字段说明

字段 含义 原类型 原注释
slotNum 槽位编号 int
isMaterial 材料标记 bool
baseStatus 基础属性类型 EMonoStatus WeaponStatus
statusValue 原字段名,含义见功能规则及原注释 float[] 레벨별로 증가되는 수치
isPercent 是否百分比标记(存储缩放需消费者) bool % 수치인가?
skill 技能引用 string[] 각 티어별로 스킬 지정
skillValue 技能数值 float[] 스킬 값
extraValue 额外参数 float[] 추가 값

数值组1

记录1—20

Id StringId 槽位编号(slotNum) 材料标记(isMaterial) 基础属性类型(baseStatus) statusValue 是否百分比标记(存储缩放需消费者)(isPercent) 技能引用(skill)
100 Scissors 2 AIM 3,6,9,12,15,18,21,24,27,30 False Stat_ATTACK_POWER,DoubleAttack,Stat_HEALTH,DoubleAttackEnforce,Stat_LIFE_STEAL
101 ColdBook 1 HEALTH 12,24,36,48,60,72,84,96,108,120 False Stat_ATTACK_POWER,DoubleFreeze,Stat_HEALTH,DoubleFreezeEnforce,Stat_CRITICAL_RATE
102 HornPipe 3 DEFENSE 0.6,1.2,1.8,2.4,3,3.6,4.2,4.8,5.4,6 False Stat_ATTACK_POWER,DoubleAspdUp,Stat_HEALTH,PointGearPlus,Stat_TOTAL_DAMAGE
103 GasMask 2 AIM 3,6,9,12,15,18,21,24,27,30 False Stat_ATTACK_POWER,DoubleShield,Stat_HEALTH,FreezeSmite,Stat_COUNTER_ATTACK
104 CupOfTea 0 ATTACK_POWER 2,4,6,8,10,12,14,16,18,20 False Stat_ATTACK_POWER,DoubleBonusStat,Stat_HEALTH,TileBossEventBonus,Stat_ATTACK_SPEED
105 IronScoop 1 HEALTH 12,24,36,48,60,72,84,96,108,120 False Stat_ATTACK_POWER,PetStartAttack,Stat_HEALTH,TileExecute,Stat_HEALTH
106 DigitalCamera 3 DEFENSE 0.6,1.2,1.8,2.4,3,3.6,4.2,4.8,5.4,6 False Stat_ATTACK_POWER,TileGoodNotConsume,Stat_HEALTH,PointTrashBonus,Stat_EVASION
107 HeavyCrown 3 DEFENSE 0.6,1.2,1.8,2.4,3,3.6,4.2,4.8,5.4,6 False Stat_ATTACK_POWER,PointBigHousePlus,Stat_HEALTH,PointBigHouse,Stat_DEFENSE
108 Revolver 0 ATTACK_POWER 2,4,6,8,10,12,14,16,18,20 False Stat_ATTACK_POWER,LoopRandomExecute,Stat_HEALTH,LoopBossAttackDelay,Stat_ATTACK_POWER
109 IDcard 1 HEALTH 12,24,36,48,60,72,84,96,108,120 False Stat_ATTACK_POWER,PointLoopInterest,Stat_HEALTH,PointLoopInterestEnforce,Stat_CRITICAL_RATE
110 IronShovel 3 DEFENSE 0.6,1.2,1.8,2.4,3,3.6,4.2,4.8,5.4,6 False Stat_ATTACK_POWER,HouseBonus,Stat_HEALTH,LoopGoodTile,Stat_TOTAL_DAMAGE
111 Bomb 0 ATTACK_POWER 2,4,6,8,10,12,14,16,18,20 False Stat_ATTACK_POWER,EnemyCountAtkUp,Stat_HEALTH,ShieldBomb,Stat_ATTACK_SPEED
112 MythicalBeastMask 2 AIM 3,6,9,12,15,18,21,24,27,30 False Stat_ATTACK_POWER,PotionNotConsume,Stat_HEALTH,PotionUpgradeSale,Stat_AIM
113 FoldableChair 0 ATTACK_POWER 2,4,6,8,10,12,14,16,18,20 False Stat_ATTACK_POWER,PotionLoopCharge,Stat_HEALTH,PotionStartCountLevel,Stat_REGEN_PER_SECOND
114 MonsterDice 1 HEALTH 12,24,36,48,60,72,84,96,108,120 False Stat_ATTACK_POWER,DoubleExecute,Stat_HEALTH,BossEventAtkUp,Stat_KILL_HEAL
115 OilLamp 2 AIM 3,6,9,12,15,18,21,24,27,30 False Stat_ATTACK_POWER,PotionUseThrow,Stat_HEALTH,PotionStartHealLevel,Stat_LIFE_STEAL
500 attack_material 0 True
501 health_material 1 True
502 aim_material 2 True
503 defense_material 3 True

数值组2

记录1—20

Id StringId 技能数值(skillValue) 额外参数(extraValue)
100 Scissors 1,100,3,0,5 0,0,0,0,0
101 ColdBook 1,1,3,1,5 0,0,0,0,0
102 HornPipe 1,30,3,25,5 0,0,0,0,0
103 GasMask 1,50,3,30,5 0,0,0,0,0
104 CupOfTea 1,10,3,0,5 0,0,0,0,0
105 IronScoop 1,10,3,10,5 0,0,0,0,0
106 DigitalCamera 1,10,3,1,5 0,0,0,0,0
107 HeavyCrown 1,2,3,1,10 0,0,0,0,0
108 Revolver 1,40,3,1,5 0,0,0,0,0
109 IDcard 1,5,3,5,5 0,0,0,0,0
110 IronShovel 1,5,3,40,5 0,0,0,0,0
111 Bomb 1,10,3,100,5 0,0,0,0,0
112 MythicalBeastMask 1,15,3,10,5 0,0,0,0,0
113 FoldableChair 1,3,3,1,5 0,0,0,0,0
114 MonsterDice 1,35,3,15,5 0,0,0,0,0
115 OilLamp 1,50,3,1,5 0,0,0,0,0
500 attack_material
501 health_material
502 aim_material
503 defense_material