220 lines
31 KiB
CSV
220 lines
31 KiB
CSV
表,Id,StringId,字段,零基数组索引,原值,类型,来源记录,说明
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mount,100,mount_00,passiveSkill,0,whiteHorse1,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,100,mount_00,passiveSkill,1,whiteHorse2,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,100,mount_00,passiveSkill,2,whiteHorse3,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,101,mount_01,passiveSkill,0,ghostRider1,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,101,mount_01,passiveSkill,1,ghostRider2,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,101,mount_01,passiveSkill,2,ghostRider3,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,102,mount_02,passiveSkill,0,fireWyvern1,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,102,mount_02,passiveSkill,1,fireWyvern2,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,102,mount_02,passiveSkill,2,fireWyvern3,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,103,mount_03,passiveSkill,0,ghostWyvern1,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,103,mount_03,passiveSkill,1,ghostWyvern2,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,103,mount_03,passiveSkill,2,ghostWyvern3,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,104,mount_04,passiveSkill,0,golem1,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,104,mount_04,passiveSkill,1,golem2,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,104,mount_04,passiveSkill,2,golem3,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,105,mount_05,passiveSkill,0,colossus1,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,105,mount_05,passiveSkill,1,colossus2,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,105,mount_05,passiveSkill,2,colossus3,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,100,mount_00,passiveSkillAni,0,attack,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,100,mount_00,passiveSkillAni,1,null,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,100,mount_00,passiveSkillAni,2,null,string[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,101,mount_01,passiveSkillAni,0,attack,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,101,mount_01,passiveSkillAni,1,null,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,101,mount_01,passiveSkillAni,2,null,string[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,102,mount_02,passiveSkillAni,0,attack,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,102,mount_02,passiveSkillAni,1,null,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,102,mount_02,passiveSkillAni,2,null,string[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,103,mount_03,passiveSkillAni,0,attack,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,103,mount_03,passiveSkillAni,1,null,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,103,mount_03,passiveSkillAni,2,null,string[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,104,mount_04,passiveSkillAni,0,attack,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,104,mount_04,passiveSkillAni,1,null,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,104,mount_04,passiveSkillAni,2,null,string[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,105,mount_05,passiveSkillAni,0,attack,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,105,mount_05,passiveSkillAni,1,null,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mount,105,mount_05,passiveSkillAni,2,attack,string[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,activeEventValue,0,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,activeEventValue,1,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,activeEventValue,2,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,102,mount_skill_whiteHorse3_0,activeEventValue,0,2,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,102,mount_skill_whiteHorse3_0,activeEventValue,1,2,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,activeEventValue,0,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,activeEventValue,1,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,activeEventValue,2,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,104,mount_skill_ghostRider2_0,activeEventValue,0,0,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,104,mount_skill_ghostRider2_0,activeEventValue,1, 0,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,105,mount_skill_ghostRider2_1,activeEventValue,0,0,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,105,mount_skill_ghostRider2_1,activeEventValue,1, 0,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,activeEventValue,0,3,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,activeEventValue,1,2,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,activeEventValue,0,1.5,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,activeEventValue,1, 1.3,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,activeEventValue,2, 1,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,activeEventValue,0,1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,activeEventValue,1, 1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,activeEventValue,2, 1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,109,mount_skill_fireWyvern3_0,activeEventValue,0,3,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,109,mount_skill_fireWyvern3_0,activeEventValue,1, 3,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,activeEventValue,0,1.5,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,activeEventValue,1, 1.3,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,activeEventValue,2, 1,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,activeEventValue,0,1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,activeEventValue,1, 1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,activeEventValue,2, 1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,activeEventValue,0,2,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,activeEventValue,1, 2,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,activeEventValue,0,1.5,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,activeEventValue,1, 1.3,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,activeEventValue,2, 1,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,115,mount_skill_golem2_0,activeEventValue,0,0,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,115,mount_skill_golem2_0,activeEventValue,1,0,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,116,mount_skill_golem3_0,activeEventValue,0,1,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,116,mount_skill_golem3_0,activeEventValue,1,1,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,activeEventValue,0,1.5,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,activeEventValue,1, 1.3,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,activeEventValue,2, 1,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,activeEventValue,0,0,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,activeEventValue,1,0,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,activeEventValue,2,0,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,activeEventValue,0,0,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,activeEventValue,1,0,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,activeEventValue,2,0,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,121,mount_skill_colossus3_0,activeEventValue,0,1,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,121,mount_skill_colossus3_0,activeEventValue,1, 1,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,skillValue1,0,0.15,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,skillValue1,1, 0.2,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,skillValue1,2, 0.25,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,101,mount_skill_whiteHorse2_0,skillValue1,0,0.05,float[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,101,mount_skill_whiteHorse2_0,skillValue1,1, 0.1,float[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,102,mount_skill_whiteHorse3_0,skillValue1,0,0.05,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,102,mount_skill_whiteHorse3_0,skillValue1,1, 0.05,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,skillValue1,0,0.3,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,skillValue1,1, 0.4,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,skillValue1,2, 0.6,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,104,mount_skill_ghostRider2_0,skillValue1,0,0.15,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,104,mount_skill_ghostRider2_0,skillValue1,1, 0.3,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,105,mount_skill_ghostRider2_1,skillValue1,0,0.15,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,105,mount_skill_ghostRider2_1,skillValue1,1, 0.3,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,skillValue1,0,0.1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,skillValue1,1, 0.1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,skillValue1,0,0.8,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,skillValue1,1, 0.8,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,skillValue1,2, 0.8,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,109,mount_skill_fireWyvern3_0,skillValue1,0,3,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,109,mount_skill_fireWyvern3_0,skillValue1,1, 5,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,skillValue1,0,0.8,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,skillValue1,1, 0.8,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,skillValue1,2, 0.8,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,skillValue1,0,0.04,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,skillValue1,1, 0.04,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,skillValue1,2, 0.04,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,skillValue1,0,0.01,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,skillValue1,1, 0.02,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,skillValue1,0,0.6,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,skillValue1,1, 0.6,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,skillValue1,2, 0.6,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,115,mount_skill_golem2_0,skillValue1,0,0.4,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,115,mount_skill_golem2_0,skillValue1,1, 0.4,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,116,mount_skill_golem3_0,skillValue1,0,0.05,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,116,mount_skill_golem3_0,skillValue1,1, 0.05,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,skillValue1,0,0.8,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,skillValue1,1, 0.8,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,skillValue1,2, 0.8,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue1,0,0.01,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue1,1, 0.01,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue1,2, 0.01,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue1,0,0.02,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue1,1, 0.02,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue1,2, 0.02,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,121,mount_skill_colossus3_0,skillValue1,0,3,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,121,mount_skill_colossus3_0,skillValue1,1, 3,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,skillValue2,0,0.07,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,skillValue2,1, 0.07,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,skillValue2,2, 0.07,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue2,0,15,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue2,1, 22,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,skillValue2,2, 29,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue2,0,30,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue2,1, 44,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,skillValue2,2, 58,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,104,mount_skill_ghostRider2_0,duration,0,2,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,104,mount_skill_ghostRider2_0,duration,1, 2,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,105,mount_skill_ghostRider2_1,duration,0,2,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,105,mount_skill_ghostRider2_1,duration,1, 2,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,duration,0,-1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,duration,1, -1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,duration,0,-1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,duration,1, -1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,duration,2, -1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,duration,0,-1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,duration,1, -1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,duration,2, -1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,115,mount_skill_golem2_0,duration,0,1,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,115,mount_skill_golem2_0,duration,1, 2,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,duration,0,-1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,duration,1, -1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,duration,2, -1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,duration,0,-1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,duration,1, -1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,duration,2, -1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,prob,0,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,prob,1,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,100,mount_skill_whiteHorse1_0,prob,2,1,float[],4,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,101,mount_skill_whiteHorse2_0,prob,0,1,float[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,101,mount_skill_whiteHorse2_0,prob,1,1,float[],5,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,102,mount_skill_whiteHorse3_0,prob,0,0.5,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,102,mount_skill_whiteHorse3_0,prob,1,1,float[],6,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,prob,0,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,prob,1,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,103,mount_skill_ghostRider1_0,prob,2,1,float[],7,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,104,mount_skill_ghostRider2_0,prob,0,1,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,104,mount_skill_ghostRider2_0,prob,1,1,float[],8,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,105,mount_skill_ghostRider2_1,prob,0,1,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,105,mount_skill_ghostRider2_1,prob,1,1,float[],9,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,prob,0,1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,prob,1,1,float[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,prob,0,1,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,prob,1,1,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,107,mount_skill_fireWyvern1_0,prob,2,1,float[],11,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,prob,0,1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,prob,1,1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,prob,2,1,float[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,109,mount_skill_fireWyvern3_0,prob,0,1,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,109,mount_skill_fireWyvern3_0,prob,1,1,float[],13,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,prob,0,1,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,prob,1,1,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,110,mount_skill_ghostWyvern1_0,prob,2,1,float[],14,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,prob,0,1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,prob,1,1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,prob,2,1,float[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,prob,0,1,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,112,mount_skill_ghostWyvern3_0,prob,1,1,float[],16,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,prob,0,1,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,prob,1,1,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,114,mount_skill_golem1_0,prob,2,1,float[],17,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,115,mount_skill_golem2_0,prob,0,1,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,115,mount_skill_golem2_0,prob,1,1,float[],18,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,116,mount_skill_golem3_0,prob,0,0.5,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,116,mount_skill_golem3_0,prob,1, 1,float[],19,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,prob,0,1,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,prob,1,1,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,118,mount_skill_colossus1_0,prob,2,1,float[],20,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,prob,0,1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,prob,1,1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,119,mount_skill_colossus2_0,prob,2,1,float[],21,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,prob,0,1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,prob,1,1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,120,mount_skill_colossus2_1,prob,2,1,float[],22,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,121,mount_skill_colossus3_0,prob,0,0.2,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,121,mount_skill_colossus3_0,prob,1,0.35,float[],23,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,stackLimit,0,2,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,106,mount_skill_ghostRider3_0,stackLimit,1, 2,int[],10,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,stackLimit,0,2,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,stackLimit,1, 5,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,108,mount_skill_fireWyvern2_0,stackLimit,2, 10,int[],12,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,stackLimit,0,2,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,stackLimit,1, 4,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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mountskilleffectgroup,111,mount_skill_ghostWyvern2_0,stackLimit,2, 7,int[],15,按逗号展开原序列;不是玩家等级,保留空格和哨兵
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