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# 骰子机器奖励组合:原作数值明细
diceValues定义骰子组合,itemKey与rewardKey/rewardValue关联资源和奖励,value保存附加配置。
源表:`dicemachine`,共13条记录。[完整CSV](../03-表格/dicemachine.csv) · [原始表](../03-表格/原始表/dicemachine.csv) · [模块数值说明](../03-数值说明.md)。
保留全部配置记录,包括停用项;数值视图略去文案与美术资源字段,完整字段见CSV。空单元格代表原表空值,-1和0均按原值保留。每张表中的“等级”只适用于该表自己的成长阶段。
## 字段说明
| 字段 | 含义 | 原类型 | 原注释 |
| --- | --- | --- | --- |
| diceValues | 原字段名,含义见功能规则及原注释 | int[] | |
| itemKey | 原字段名,含义见功能规则及原注释 | string | |
| rewardKey | 原字段名,含义见功能规则及原注释 | string | |
| rewardValue | 原字段名,含义见功能规则及原注释 | int | |
| value | 数值(单位按表) | int | |
## 数值组1
### 记录1—13
| Id | StringId | diceValues | itemKey | rewardKey | rewardValue | 数值(单位按表)(value) |
| --- | --- | --- | --- | --- | --- | --- |
| 0 | 0 | 0,0,-1 | point | rewardKey_0 | 5 | 20 |
| 1 | 1 | 1,1,-1 | normalWeapon | rewardKey_1 | 1 | 25 |
| 2 | 2 | 2,2,-1 | free | rewardKey_2 | 1 | 50 |
| 3 | 3 | 3,3,-1 | augment | rewardKey_3 | 1 | 20 |
| 4 | 4 | 4,4,-1 | tile | rewardKey_4 | 1 | 30 |
| 5 | 5 | 5,5,-1 | potion | rewardKey_5 | 1 | 35 |
| 6 | 6 | 0,0,0 | point | rewardKey_0 | 20 | 4 |
| 7 | 7 | 1,1,1 | rareWeapon | rewardKey_6 | 1 | 4 |
| 8 | 8 | 2,2,2 | free | rewardKey_2 | 2 | 6 |
| 9 | 9 | 3,3,3 | augment | rewardKey_3 | 2 | 2 |
| 10 | 10 | 4,4,4 | tile | rewardKey_4 | 3 | 4 |
| 11 | 11 | 5,5,5 | potion | rewardKey_5 | 3 | 4 |
| 12 | 12 | -1,-1,-1 | none | | -1 | 50 |