11 KiB
11 KiB
| 1 | 原作中文名称 | 原作效果文本 | Id | StringId | isEnabled | EDestinyStatGrade | EMonoStatus | EDestinySpecialEffect | isPercent | addValue | normalKey | percentKey | normalWeight | rareWeight |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | attack_power_s | 0 | attack_power_s | True | S | ATTACK_POWER | NONE | True | 20 | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 2 | 1 | |
| 3 | health_s | 1 | health_s | True | S | HEALTH | NONE | True | 30 | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 2 | 1 | |
| 4 | aim_s | 2 | aim_s | False | S | AIM | NONE | True | 25 | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | |
| 5 | defense_s | 3 | defense_s | True | S | DEFENSE | NONE | True | 27 | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 2 | 1 | |
| 6 | evasion_s | 4 | evasion_s | True | S | EVASION | NONE | True | 10 | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 2 | 1 | |
| 7 | regen_per_second_s | 5 | regen_per_second_s | True | S | REGEN_PER_SECOND | NONE | True | 20 | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 2 | 1 | |
| 8 | total_damage_s | 6 | total_damage_s | True | S | TOTAL_DAMAGE | NONE | True | 20 | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 2 | 1 | |
| 9 | true_damage_s | 7 | true_damage_s | True | S | TRUE_DAMAGE | NONE | True | 20 | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 2 | 1 | |
| 10 | kill_heal_s | 8 | kill_heal_s | True | S | KILL_HEAL | NONE | True | 20 | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 2 | 1 | |
| 11 | counter_attack_s | 9 | counter_attack_s | True | S | COUNTER_ATTACK | NONE | True | 20 | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 2 | 1 | |
| 12 | attack_speed_s | 10 | attack_speed_s | True | S | ATTACK_SPEED | NONE | True | 7 | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 2 | 1 | |
| 13 | critical_rate_s | 11 | critical_rate_s | True | S | CRITICAL_RATE | NONE | False | 12 | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 2 | 1 | |
| 14 | life_steal_s | 12 | life_steal_s | True | S | LIFE_STEAL | NONE | True | 7 | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 2 | 1 | |
| 15 | start_point_s | 13 | start_point_s | True | S | NONE | START_POINT | False | 20 | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 2 | 1 | |
| 16 | weapon_drop_rate_s | 14 | weapon_drop_rate_s | True | S | NONE | WEAPON_DROP_RATE | True | 20 | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 2 | 1 | |
| 17 | interest_rate_s | 15 | interest_rate_s | True | S | NONE | INTEREST_RATE | True | 15 | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 2 | 1 | |
| 18 | pet_cooldown_s | 16 | pet_cooldown_s | False | S | NONE | PET_COOLDOWN | True | 7 | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 | |
| 19 | attack_power_a | 17 | attack_power_a | True | A | ATTACK_POWER | NONE | True | 10 | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 30 | 6 | |
| 20 | health_a | 18 | health_a | True | A | HEALTH | NONE | True | 15 | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 30 | 6 | |
| 21 | aim_a | 19 | aim_a | False | A | AIM | NONE | True | 12 | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | |
| 22 | defense_a | 20 | defense_a | True | A | DEFENSE | NONE | True | 12 | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 30 | 6 | |
| 23 | evasion_a | 21 | evasion_a | True | A | EVASION | NONE | True | 5 | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 30 | 6 | |
| 24 | regen_per_second_a | 22 | regen_per_second_a | True | A | REGEN_PER_SECOND | NONE | True | 10 | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 30 | 6 | |
| 25 | total_damage_a | 23 | total_damage_a | True | A | TOTAL_DAMAGE | NONE | True | 10 | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 30 | 6 | |
| 26 | true_damage_a | 24 | true_damage_a | True | A | TRUE_DAMAGE | NONE | True | 10 | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 30 | 6 | |
| 27 | kill_heal_a | 25 | kill_heal_a | True | A | KILL_HEAL | NONE | True | 10 | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 30 | 6 | |
| 28 | counter_attack_a | 26 | counter_attack_a | True | A | COUNTER_ATTACK | NONE | True | 10 | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 30 | 6 | |
| 29 | attack_speed_a | 27 | attack_speed_a | True | A | ATTACK_SPEED | NONE | True | 5 | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 30 | 6 | |
| 30 | critical_rate_a | 28 | critical_rate_a | True | A | CRITICAL_RATE | NONE | False | 6 | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 30 | 6 | |
| 31 | life_steal_a | 29 | life_steal_a | True | A | LIFE_STEAL | NONE | True | 5 | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 30 | 6 | |
| 32 | start_point_a | 30 | start_point_a | True | A | NONE | START_POINT | False | 15 | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 30 | 6 | |
| 33 | weapon_drop_rate_a | 31 | weapon_drop_rate_a | True | A | NONE | WEAPON_DROP_RATE | True | 15 | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 30 | 6 | |
| 34 | interest_rate_a | 32 | interest_rate_a | True | A | NONE | INTEREST_RATE | True | 10 | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 30 | 6 | |
| 35 | pet_cooldown_a | 33 | pet_cooldown_a | False | A | NONE | PET_COOLDOWN | True | 5 | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 | |
| 36 | attack_power_b | 34 | attack_power_b | True | B | ATTACK_POWER | NONE | True | 5 | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 170 | 28 | |
| 37 | health_b | 35 | health_b | True | B | HEALTH | NONE | True | 7 | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 170 | 28 | |
| 38 | aim_b | 36 | aim_b | False | B | AIM | NONE | True | 6 | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | |
| 39 | defense_b | 37 | defense_b | True | B | DEFENSE | NONE | True | 6 | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 170 | 28 | |
| 40 | evasion_b | 38 | evasion_b | True | B | EVASION | NONE | True | 3 | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 170 | 28 | |
| 41 | regen_per_second_b | 39 | regen_per_second_b | True | B | REGEN_PER_SECOND | NONE | True | 5 | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 170 | 28 | |
| 42 | total_damage_b | 40 | total_damage_b | True | B | TOTAL_DAMAGE | NONE | True | 5 | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 170 | 28 | |
| 43 | true_damage_b | 41 | true_damage_b | True | B | TRUE_DAMAGE | NONE | True | 5 | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 170 | 28 | |
| 44 | kill_heal_b | 42 | kill_heal_b | True | B | KILL_HEAL | NONE | True | 5 | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 170 | 28 | |
| 45 | counter_attack_b | 43 | counter_attack_b | True | B | COUNTER_ATTACK | NONE | True | 5 | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 170 | 28 | |
| 46 | attack_speed_b | 44 | attack_speed_b | True | B | ATTACK_SPEED | NONE | True | 3 | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 170 | 28 | |
| 47 | critical_rate_b | 45 | critical_rate_b | True | B | CRITICAL_RATE | NONE | False | 3 | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 170 | 28 | |
| 48 | life_steal_b | 46 | life_steal_b | True | B | LIFE_STEAL | NONE | True | 3 | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 170 | 28 | |
| 49 | start_point_b | 47 | start_point_b | True | B | NONE | START_POINT | False | 10 | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 170 | 28 | |
| 50 | weapon_drop_rate_b | 48 | weapon_drop_rate_b | True | B | NONE | WEAPON_DROP_RATE | True | 10 | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 170 | 28 | |
| 51 | interest_rate_b | 49 | interest_rate_b | True | B | NONE | INTEREST_RATE | True | 7 | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 170 | 28 | |
| 52 | pet_cooldown_b | 50 | pet_cooldown_b | False | B | NONE | PET_COOLDOWN | True | 3 | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 | |
| 53 | attack_power_c | 51 | attack_power_c | True | C | ATTACK_POWER | NONE | True | 3 | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 300 | 65 | |
| 54 | health_c | 52 | health_c | True | C | HEALTH | NONE | True | 3 | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 300 | 65 | |
| 55 | aim_c | 53 | aim_c | False | C | AIM | NONE | True | 3 | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | |
| 56 | defense_c | 54 | defense_c | True | C | DEFENSE | NONE | True | 3 | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 300 | 65 | |
| 57 | evasion_c | 55 | evasion_c | True | C | EVASION | NONE | True | 2 | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 300 | 65 | |
| 58 | regen_per_second_c | 56 | regen_per_second_c | True | C | REGEN_PER_SECOND | NONE | True | 3 | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 300 | 65 | |
| 59 | total_damage_c | 57 | total_damage_c | True | C | TOTAL_DAMAGE | NONE | True | 3 | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 300 | 65 | |
| 60 | true_damage_c | 58 | true_damage_c | True | C | TRUE_DAMAGE | NONE | True | 3 | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 300 | 65 | |
| 61 | kill_heal_c | 59 | kill_heal_c | True | C | KILL_HEAL | NONE | True | 3 | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 300 | 65 | |
| 62 | counter_attack_c | 60 | counter_attack_c | True | C | COUNTER_ATTACK | NONE | True | 3 | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 300 | 65 | |
| 63 | attack_speed_c | 61 | attack_speed_c | True | C | ATTACK_SPEED | NONE | True | 2 | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 300 | 65 | |
| 64 | critical_rate_c | 62 | critical_rate_c | True | C | CRITICAL_RATE | NONE | False | 2 | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 300 | 65 | |
| 65 | life_steal_c | 63 | life_steal_c | True | C | LIFE_STEAL | NONE | True | 2 | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 300 | 65 | |
| 66 | start_point_c | 64 | start_point_c | True | C | NONE | START_POINT | False | 7 | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 300 | 65 | |
| 67 | weapon_drop_rate_c | 65 | weapon_drop_rate_c | True | C | NONE | WEAPON_DROP_RATE | True | 7 | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 300 | 65 | |
| 68 | interest_rate_c | 66 | interest_rate_c | True | C | NONE | INTEREST_RATE | True | 5 | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 300 | 65 | |
| 69 | pet_cooldown_c | 67 | pet_cooldown_c | False | C | NONE | PET_COOLDOWN | True | 2 | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 | |
| 70 | attack_power_d | 68 | attack_power_d | True | D | ATTACK_POWER | NONE | True | 1 | relic_desc_Stat_Plus_ATTACK_POWER | relic_desc_Stat_ATTACK_POWER | 500 | 0 | |
| 71 | health_d | 69 | health_d | True | D | HEALTH | NONE | True | 1 | relic_desc_Stat_Plus_HEALTH | relic_desc_Stat_HEALTH | 500 | 0 | |
| 72 | aim_d | 70 | aim_d | False | D | AIM | NONE | True | 1 | relic_desc_Stat_Plus_AIM | relic_desc_Stat_AIM | 0 | 0 | |
| 73 | defense_d | 71 | defense_d | True | D | DEFENSE | NONE | True | 1 | relic_desc_Stat_Plus_DEFENSE | relic_desc_Stat_DEFENSE | 500 | 0 | |
| 74 | evasion_d | 72 | evasion_d | True | D | EVASION | NONE | True | 1 | relic_desc_Stat_Plus_EVASION | relic_desc_Stat_EVASION | 500 | 0 | |
| 75 | regen_per_second_d | 73 | regen_per_second_d | True | D | REGEN_PER_SECOND | NONE | True | 1 | relic_desc_Stat_Plus_REGEN_PER_SECOND | relic_desc_Stat_REGEN_PER_SECOND | 500 | 0 | |
| 76 | total_damage_d | 74 | total_damage_d | True | D | TOTAL_DAMAGE | NONE | True | 1 | relic_desc_Stat_Plus_TOTAL_DAMAGE | relic_desc_Stat_TOTAL_DAMAGE | 500 | 0 | |
| 77 | true_damage_d | 75 | true_damage_d | True | D | TRUE_DAMAGE | NONE | True | 1 | relic_desc_Stat_Plus_TRUE_DAMAGE | relic_desc_Stat_TRUE_DAMAGE | 500 | 0 | |
| 78 | kill_heal_d | 76 | kill_heal_d | True | D | KILL_HEAL | NONE | True | 1 | relic_desc_Stat_Plus_KILL_HEAL | relic_desc_Stat_KILL_HEAL | 500 | 0 | |
| 79 | counter_attack_d | 77 | counter_attack_d | True | D | COUNTER_ATTACK | NONE | True | 1 | relic_desc_Stat_Plus_COUNTER_ATTACK | relic_desc_Stat_COUNTER_ATTACK | 500 | 0 | |
| 80 | attack_speed_d | 78 | attack_speed_d | True | D | ATTACK_SPEED | NONE | True | 1 | relic_desc_Stat_Plus_ATTACK_SPEED | relic_desc_Stat_ATTACK_SPEED | 500 | 0 | |
| 81 | critical_rate_d | 79 | critical_rate_d | True | D | CRITICAL_RATE | NONE | False | 1 | relic_desc_Stat_Plus_CRITICAL_RATE | relic_desc_Stat_CRITICAL_RATE | 500 | 0 | |
| 82 | life_steal_d | 80 | life_steal_d | True | D | LIFE_STEAL | NONE | True | 1 | relic_desc_Stat_Plus_LIFE_STEAL | relic_desc_Stat_LIFE_STEAL | 500 | 0 | |
| 83 | start_point_d | 81 | start_point_d | True | D | NONE | START_POINT | False | 5 | relic_desc_Stat_Plus_START_POINT | relic_desc_Stat_START_POINT | 500 | 0 | |
| 84 | weapon_drop_rate_d | 82 | weapon_drop_rate_d | True | D | NONE | WEAPON_DROP_RATE | True | 5 | relic_desc_Stat_Plus_WEAPON_DROP_RATE | relic_desc_Stat_WEAPON_DROP_RATE | 500 | 0 | |
| 85 | interest_rate_d | 83 | interest_rate_d | True | D | NONE | INTEREST_RATE | True | 5 | relic_desc_Stat_Plus_INTEREST_RATE | relic_desc_Stat_INTEREST_RATE | 500 | 0 | |
| 86 | pet_cooldown_d | 84 | pet_cooldown_d | False | D | NONE | PET_COOLDOWN | True | 1 | relic_desc_Stat_Plus_PET_COOLDOWN | relic_desc_Stat_PET_COOLDOWN | 0 | 0 |