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HEROLL/HEROLL_OUTGAME_DEV_v1.0/18-主线进度与星级挑战/字段字典.csv
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表,字段,含义,原类型,原注释
stageinfo,Id,数值主键,Key<int>,용사의 별이 이 값 참조함
stageinfo,StringId,字符串主键,Key<string>,미사용
stageinfo,stage,按本模块功能规则与原注释解释,int,board 의 stage 값
stageinfo,EPlayMode,玩法模式枚举,EPlayMode,
stageinfo,isEnabled,配置启用标志,bool,
stageinfo,bossSpawnRule,按本模块功能规则与原注释解释,BossSpawnRuleType,
stageinfo,bossSpawnRuleValue,按本模块功能规则与原注释解释,int,
stageinfo,monsterPassiveStringId,按本模块功能规则与原注释解释,string[],링크
stageinfo,midBossSpawnValues,按本模块功能规则与原注释解释,int[],
stageinfo,midBossIDs,按本模块功能规则与原注释解释,string[],
stageinfo,StageFieldType,按本模块功能规则与原注释解释,StageFieldType,
stageinfo,titleKey,按本模块功能规则与原注释解释,string,스테이지 제목(장소명)
stageinfo,descKey,按本模块功能规则与原注释解释,string,스테이지 설명
stageinfo,bossKey,按本模块功能规则与原注释解释,string,챕터셀렉트뷰 내의 보스이름
stageinfo,bossIcon,按本模块功能规则与原注释解释,string,현재는 용사의 별 용
stageinfo,bossObj,按本模块功能规则与原注释解释,string,
stageinfo,bossID,按本模块功能规则与原注释解释,string,[몬스터 정보]
stageinfo,skillID,按本模块功能规则与原注释解释,string,
stageinfo,attackCoolTime,按本模块功能规则与原注释解释,int,
stageinfo,bossAttackLocalizationKey,按本模块功能规则与原注释解释,string,
stageinfo,tileCount,按本模块功能规则与原注释解释,int,
stageinfo,values,按本模块功能规则与原注释解释,float[],
stageinfo,isBoss,按本模块功能规则与原注释解释,bool,
stageinfo,prefixID,按本模块功能规则与原注释解释,int,
stagerewardinfo,Id,数值主键,Key<int>,
stagerewardinfo,StringId,字符串主键,Key<string>,
stagerewardinfo,EPlayMode,玩法模式枚举,EPlayMode,
stagerewardinfo,stage,按本模块功能规则与原注释解释,int,
stagerewardinfo,loop,按本模块功能规则与原注释解释,int,
stagerewardinfo,diceGauge,按本模块功能规则与原注释解释,int,
stagerewardinfo,isClear,按本模块功能规则与原注释解释,bool,
stagerewardinfo,rewardID,奖励ID(按奖励类型解析),int[],펫 슬롯이 보상에 있을 경우 1.1.0 버젼 이하에 펫 슬롯 획득 수에 따라 다이아 100개로 치환
stagerewardinfo,rewardCount,奖励数量,int[],
loopreward,Id,数值主键,Key<int>,
loopreward,StringId,字符串主键,Key<string>,레거시
loopreward,Type,按本模块功能规则与原注释解释,int,
loopreward,Loop,按本模块功能规则与原注释解释,int,
loopreward,itemID,道具ID,int,
loopreward,itemCount,道具数量,int,
loopreward,isSack,按本模块功能规则与原注释解释,bool,
starchallenge,Id,数值主键,Key<int>,
starchallenge,StringId,字符串主键,Key<string>,
starchallenge,challengeText,挑战描述,string,
starchallenge,value,数值(单位按表),int,
starchallengereward,Id,数值主键,Key<int>,
starchallengereward,StringId,字符串主键,Key<string>,
starchallengereward,starCount,星数,int,
starchallengereward,rewardID1,按本模块功能规则与原注释解释,int,
starchallengereward,value1,奖励1数量,int,
starchallengereward,rewardID2,按本模块功能规则与原注释解释,int,
starchallengereward,value2,奖励2数量,int,
starchallengereward,rewardID3,按本模块功能规则与原注释解释,int,
starchallengereward,value3,按本模块功能规则与原注释解释,int,