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HEROLL/HEROLL_RULES_v0.2.8/06-天道赐福/blessings-catalog.csv
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7.2 KiB

1source_idstring_idname_zh_cnname_eneffect_zh_cn_templateeffect_en_templateprob_weightstackablelinear_valuevaluesafter_plus_valuetime_valuemax_countstat_valuerequiresicontitle_keydescription_keysource_tag
2100AttackShield守护一击Guardian Strike每攻击敌人{n}次,获得防护罩Gain a shield every {n} attacks10.0False66-11a_0AttackShield_titleKeyAttackShield_desKey源码确认
3102CritHeal吸血Blood Drain额外恢復{n}%暴击伤害Recover {n}% of CRIT DMG dealt10.0True1515,20,25,301-1999a_2CritHeal_titleKeyCritHeal_desKey源码确认
4103CritDamageUp攻击弱点Weakness Exploit暴击攻击力+{n}%CRIT DMG +{n}%10.0True3030,35,402-1999a_3CritDamageUp_titleKeyCritDamageUp_desKey源码确认
5106Revive奇蹟骰子Miracle Dice濒临死亡危机, / 当骰子总和骰点大于{n},将復活Revive if the sum of the dice is {n} or higher10.0False44-1100a_6Revive_titleKeyRevive_desKey源码确认
6108FirstAttackDMGUp起始一击Opening Strike首次攻击伤害+{n}%First attack damage +{n}%10.0True7070,80,901-1999a_8FirstAttackDMGUp_titleKeyFirstAttackDMGUp_desKey源码确认
7109DMGUpAfterSecond攻击力加速ATK Booster开始战斗3秒后,攻击力+{n}%ATK +{n}% after 3 seconds in battle10.0True303023999a_9DMGUpAfterSecond_titleKeyDMGUpAfterSecond_desKey源码确认
8110ASPUpAfterSecond攻击速度加速ATK SPD Booster开始战斗3秒后,攻击速度+{n}%ATK SPD +{n}% after 3 seconds in battle10.0True303023999a_10ASPUpAfterSecond_titleKeyASPUpAfterSecond_desKey源码确认
9111DoubleHeal恢復骰子Healing Dice当骰子双倍时,恢復{n}%生命值Restore {n}% HP when a Double is rolled10.0True882-1999a_11DoubleHeal_titleKeyDoubleHeal_desKey源码确认
10112LowHPASPUp战斗狂Warmonger每失去5%生命值,攻击速度+{n}%ATK SPD +{n}% for every 5% HP lost10.0True331-1999a_12LowHPASPUp_titleKeyLowHPASPUp_desKey源码确认
11113BattleStartHeal祝福的开始Guardian Spirit战斗开始时,以{n}%机率恢復所有生命值{n}% chance to fully restore health at the start of combat10.0False10101-16a_13BattleStartHeal_titleKeyBattleStartHeal_desKey源码确认
12114LuckyHit快速迴避Too Slow被攻击时,以{n}%机率仅获得1伤害{n}% chance to take only 1 damage when hit10.0False441-15a_14LuckyHit_titleKeyLuckyHit_desKey源码确认
13115DiceSumDMGUp幸运骰子Lucky Dice当骰子总和骰点为7,攻击力+{n}%ATK +{n}% when the sum of the dice is 710.0True3030,40,501-1999a_15DiceSumDMGUp_titleKeyDiceSumDMGUp_desKey源码确认
14116DiceSumShield守护骰子Protection Dice当骰子总和骰点为6以上,获得防护罩Gain a shield when the sum of the dice is 6 or higher10.0False11-11a_16DiceSumShield_titleKeyDiceSumShield_desKey源码确认
15117KillHPUp吸收灵魂Soul Absorption每当击杀敌人时,生命值永久增加{n}Permanently increase health by {n} each time you kill an enemy10.0True1051-11a_17KillHPUp_titleKeyKillHPUp_desKey源码确认
16118ReduceEnemyDEF腐蚀一击Corrosive Strike每当攻击命中时,使敌人防禦力降低{n}%On hit, reduces enemy DEF by {n}%10.0True3010, 20, 301-1999a_18ReduceEnemyDEF_titleKeyReduceEnemyDEF_desKey源码确认
17121EnemyCountStatUp多多益善The More / The Better战斗开始时,与敌人数量等比,使{stat}+{n}%{stat} +{n}% based on the number of enemies in battle10.0True881-15ALLa_20EnemyCountStatUp_titleKeyEnemyCountStatUp_desKey源码确认
18122OddDiceCritUp奇数骰子Dice of Odds当所有骰子骰点为奇数时,暴击率+{n}%CRIT RATE +{n}% when all dice are odd10.0True20202-111a_21OddDiceCritUp_titleKeyOddDiceCritUp_desKey源码确认
19124KillInTimeGetGear掠夺者Pillager{sec}秒内击杀敌人时,获得装备Obtain equipment if you kill an enemy within {sec} seconds10.0False002.5999a_23KillInTimeGetGear_titleKeyKillInTimeGetGear_desKey源码确认
20125HealAfterSecond顽强生命Persistent Life开始战斗{sec}秒后,恢復{n}%失去的生命值Recover {n}% of lost health {sec} seconds after combat begins10.0True2020256a_24HealAfterSecond_titleKeyHealAfterSecond_desKey源码确认
21126LightingEverySec呼唤闪电Thunder Call每{sec}秒以{n}%机率召唤一次闪电Summon lightning with {n}% chance every {sec} sec10.0True10101121a_25LightingEverySec_titleKeyLightingEverySec_desKey源码确认
22132KillForHeroGear质重于量Quality Over Quantity每击杀{n}个敌人,获得英雄阶级装备Obtain epic grade equipment for every {n} enemies killed10.0False10101-1999a_29KillForHeroGear_titleKeyKillForHeroGear_desKey源码确认
23147KillAllEmeny调整数量Population Control移除所有各1个敌人Remove one enemy from all enemy tiles10.0False0-1999a_44KillAllEmeny_titleKeyKillAllEmeny_desKey源码确认
24148PointSupply支援金Subsidy该回合结束时,获得{n}点数Gain {n} points at the end of this turn10.0False2020-1999a_45PointSupply_titleKeyPointSupply_desKey源码确认
25149DicePotionGet补充骰子Dice of Recharge当骰子总和骰点大于11,补充1个药水If the sum of the dice is 11 or higher, recharge 1 potion10.0False0-15a_46DicePotionGet_titleKeyDicePotionGet_desKey源码确认
26150KillPotionGet掠夺药水Potion Plunder每当击杀{n}个敌人时,获得1个药水Gain 1 potion for every {n} enemies killed10.0True10101-11a_47KillPotionGet_titleKeyKillPotionGet_desKey源码确认
27151ShopFreeReroll领袖气质Charisma每次进入商店时,增加{n}次免费更新Gain {n} free reroll per shop visit10.0True111-110a_48ShopFreeReroll_titleKeyShopFreeReroll_desKey源码确认
28152EmptyTripleBuild都市计画Urban Planning于空地建设时,额外建设{n}个建筑Construct +{n} buildings when building on empty tile10.0False22-1999a_49EmptyTripleBuild_titleKeyEmptyTripleBuild_desKey源码确认
29153EvaHeal刺激Thrill迴避时,恢復生命值上限的{n}%Recover {n}% of max HP when evading10.0True31,2,31-110a_50EvaHeal_titleKeyEvaHeal_desKey源码确认
30154BattleEndHeal战后休息Recuperation战斗结束后,恢復生命值上限的{n}%Recover {n}% of max HP after battle10.0True10101-111a_51BattleEndHeal_titleKeyBattleEndHeal_desKey源码确认
31156BurnEnemyDead残火Embers若受到<link='keyword_burn'><style=keyword>烧伤</style></link>的敌人死亡,将引起爆炸,对所有敌人造成攻击力{n}%的伤害。When an enemy with <link='keyword_burn'><style=keyword>Burn</style></link> dies, it explodes, dealing {n}% ATK to all enemies10.0True1501505-115FirstEnemyAllBurna_53BurnEnemyDead_titleKeyBurnEnemyDead_desKey源码确认
32157FirstEnemyAllBurn点燃Ignite战斗开始时,以{n}%机率使所有敌人<link='keyword_burn'><style=keyword>烧伤</style></link>+1At the start of battle, {n}% chance to inflict <link='keyword_burn'><style=keyword>Burn</style></link> +1 on all enemies10.0False10101-110a_54FirstEnemyAllBurn_titleKeyFirstEnemyAllBurn_desKey源码确认