16 lines
2.9 KiB
CSV
16 lines
2.9 KiB
CSV
component,layer,reference_size_1080x1920,minimum_hit_area,outline,corner_radius,states,color_role,content_rule,motion_rule,acceptance
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TopResourceChip,HUD,220x72,220x72,4px tinted ink,16px,normal/change/insufficient,currency,icon+value; max 7 digits; use compact suffix after 999999,change pulse 180ms; value roll 300ms,No clipping in CJK and 200% value test
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PrimaryButton,HUD or Modal,360x112,360x112,6px outer + 2px inner highlight,20px,normal/hover/pressed/disabled/locked,primary gold or cyan,verb first; maximum 6 Chinese characters,press 70ms down + 110ms rebound,Disabled state still readable at 4.5:1
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SecondaryButton,HUD or Modal,240x96,240x96,5px outer,18px,normal/pressed/disabled,slate violet,icon optional; never compete with primary,press 60ms down + 100ms rebound,Primary remains dominant in grayscale
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DangerButton,Modal,240x96,240x96,5px outer,18px,normal/pressed/disabled,danger crimson,must include destructive verb and icon,press 60ms; no idle pulse,Not used for ordinary exit or back
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ModalPanel,Modal,880xAuto,n/a,8px outer + 3px inner bevel,28px,enter/idle/exit,panel violet,one decision per modal; max two primary choices,enter 220ms overshoot; exit 160ms,Background dim 58-68%; no stacked modal
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TutorialBubble,Modal,820x220,n/a,6px outer + 2px inner,24px,enter/idle/advance,warm parchment or violet,one sentence; highlight one keyword only,type or fade 180-260ms; pointer bounce 600ms,Pointer targets current control; text <= 44 Chinese chars
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BoardNode,WorldUI,132x132,132x132,6px outer,50%,locked/current/cleared/reward/boss,node semantic,icon + ring + state badge; no text inside,unlock 300ms; reward pulse 900ms; current breathe 1200ms,Recognizable at 64x64 thumbnail
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PathRibbon,WorldUI,72px width,n/a,4px shadow edge,36px,current/cleared/locked,path gold,current path saturated; cleared desaturated 25%,flow sweep 600ms only on unlock,Never overlaps tappable node center
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TileCard,Choice,320x440,320x440,7px outer + quality frame,24px,normal/focused/selected/disabled,quality dual-code,title + icon + 2-line effect + cost,deal 180ms stagger; select 220ms,All candidates visible without horizontal scroll
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RewardCard,Reward,280x390,280x390,7px outer + quality frame,24px,hidden/reveal/claimed,quality dual-code,icon occupies 52-60%; quantity bottom-right,common flip 250ms; legendary 633ms,Quality readable without glow and without color
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StatusIcon,CombatHUD,72x72,88x88,3px outer,16px,active/expiring/stacked,status semantic,icon + stack count; timer ring outside,enter 120ms; expiry flash 300ms,At most 6 expanded; overflow collapses
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BossGauge,CombatHUD,760x64,n/a,5px outer,20px,normal/phase/break/danger,boss crimson or biome accent,name + phase marks + HP; no decorative text,phase break 350ms; damage lag 220ms,Readable over all six biome palettes
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Toast,HUD,680x92,n/a,4px outer,18px,info/success/warning/error,semantic neutral,one line + icon; no input,enter 180ms; hold 1400ms; exit 160ms,Does not cover dice button or boss tell
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