1.3 KiB
1.3 KiB
| 1 | status_id | string_id | stat_type | ref_status | base_min | base_max | plus_value | is_percent | decimals | combat_power_multiplier | effect_contract | source_tag |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 100 | ATTACK_POWER | NORMAL | 3 | 7 | 5 | false | 0 | 4 | add attackPower | SOURCE_CONFIRMED | |
| 3 | 101 | HEALTH | NORMAL | 20 | 40 | 50 | false | 0 | 1 | add maxHealth and currentHealth by same delta | SOURCE_CONFIRMED | |
| 4 | 102 | AIM | NORMAL | 5 | 15 | 10 | false | 0 | 1.5 | add aim | SOURCE_CONFIRMED | |
| 5 | 103 | DEFENSE | NORMAL | 1.5 | 2.5 | 1.5 | false | 1 | 2 | add defense | SOURCE_CONFIRMED | |
| 6 | 104 | EVASION | UTIL | 14 | 20 | 7 | false | 0 | 1 | add evasion | SOURCE_CONFIRMED | |
| 7 | 105 | REGEN_PER_SECOND | HEAL | HEALTH | 1 | 2 | 2.4 | false | 1 | 3 | heal value each logic second during Fight | SOURCE_CONFIRMED |
| 8 | 106 | TOTAL_DAMAGE | ATTACK | ATTACK_POWER | 1 | 2 | 1 | false | 1 | 5 | add totalDamagePct despite source IsPercent false; validation semantic | VALIDATION_ADDED |
| 9 | 107 | TRUE_DAMAGE | ATTACK | ATTACK_POWER | 1 | 2.5 | 1.7 | false | 1 | 2 | add flat trueDamage | SOURCE_CONFIRMED |
| 10 | 108 | KILL_HEAL | HEAL | HEALTH | 6 | 9 | 2.5 | false | 1 | 3 | heal flat value on enemy death | SOURCE_CONFIRMED |
| 11 | 109 | COUNTER_ATTACK | UTIL | 7 | 9 | 1.5 | true | 1 | 1 | on hit received roll percent then immediate basic counter | SOURCE_CONFIRMED | |
| 12 | 110 | ATTACK_SPEED | UTIL | 7 | 9 | 1.4 | true | 1 | 2 | add attackSpeed percent | SOURCE_CONFIRMED | |
| 13 | 111 | CRITICAL_RATE | ATTACK | 10 | 12 | 1.5 | true | 1 | 2 | add criticalRate percent | SOURCE_CONFIRMED | |
| 14 | 112 | LIFE_STEAL | HEAL | 4.5 | 7.5 | 1.5 | true | 1 | 2 | add lifeSteal percent | SOURCE_CONFIRMED |