5.2 KiB
5.2 KiB
| 1 | screen_id | screen_name | entry | primary_controls | required_states | exit | checkpoint_boundary | acceptance | source_tag |
|---|---|---|---|---|---|---|---|---|---|
| 2 | UI-001 | 本地开始页 | app boot | 开始新局|继续|清除本局|设置 | noSave|hasSave|corruptSave | 进入棋盘|设置 | before new run | 无账号 体力 商店 抽卡或联网入口 | VALIDATION_ADDED |
| 3 | UI-002 | 棋盘HUD | FloorSetup | 40个实际地块|点数|层数|条件式Boss压力|HP|四装备槽|Roll|丹药|暂停 | awaitRoll|moving|bossCountdown|bossActing|inputLocked|tileResolving | tile event or pause | after prior atomic resolution | 1点严格移动1个实际地块;stage0不显示Boss压力;DiceGauge调试关显示0/2或4..0且演出不可跳过 | RUNTIME_OBSERVED |
| 4 | UI-003 | 骰子结果 | DiceResolve | dieA|dieB|点数和 | rolling|settled | Moving | roll result committed | 结果静止可读至少250ms且无重掷入口 | RUNTIME_OBSERVED |
| 5 | UI-004 | 第三骰选择 | ThirdDieChoice | A|B|C|替换A|替换B|放弃 | choiceReady|committing | Moving | choice committed | 三种选择明确且放弃不回滚RNG | VALIDATION_ADDED |
| 6 | UI-005 | 自动战斗HUD | Battle Fight | 玩家/敌人血条|1-4敌人数|小Boss标识|状态|伤害数字|药水 | prepare|spawn|fight|paused|victory|death | PostBattle or revive | battle result committed | 1-4骷髅严格生成1-4只怪物;小Boss入口可辨;普通入口无加速按钮且唯一主动输入为药水 | RUNTIME_OBSERVED |
| 7 | UI-006 | 装备掉落比较 | RewardChoice | 新旧装备|属性差|装备|分解|关闭 | slotEmpty|upgrade|downgrade|batch | Checkpoint | reward choice committed | 关闭自动分解全部未处理装备 | RUNTIME_OBSERVED |
| 8 | UI-007 | 商店 | Merchant event | 3固定槽|3随机槽|余额|刷新|退出 | available|soldOut|insufficient|rerolled | Board | each purchase or reroll | 恰好6槽且无广告赠点按钮;商品均使用局内点数 | SOURCE_CONFIRMED |
| 9 | UI-008 | 地块安装 | purchased TILE | 棋盘合法格|确认|取消 | selecting|invalid|pending | Shop or Board | install committed | 只能选择合法普通格且取消保留待安装商品 | VALIDATION_ADDED |
| 10 | UI-009 | 宝箱 | EV-141 | 宝箱|装备卡|装备|分解|退出 | closed|opened|resolved | Board | event committed | 无广告重抽按钮;装备结果只提交一次 | RUNTIME_OBSERVED |
| 11 | UI-010 | 营火 | EV-138 | 恢复预览|领取 | ready|resolved | Board | event committed | 只显示基础治疗且不溢出最大生命 | VALIDATION_ADDED |
| 12 | UI-011 | 铁匠铺 | EV-137 | 装备|成功率|直接领取|挑战 | noGear|ready|success|destroyed | Board | forge result committed | 失败销毁和分解点数同屏可见且无概率增强按钮 | RUNTIME_OBSERVED |
| 13 | UI-012 | 祝福点 | EV-144 | 单卡|接受 | revealed|accepted | Board | blessing committed | 无广告换卡或重抽按钮 | SOURCE_CONFIRMED |
| 14 | UI-013 | 挖掘 | EV-140 | 5x5格|剩余次数|形状预览|退出 | ready|digging|complete | Board | dig result committed | 基础5次;每次按完整形状原子揭示并发奖 | VALIDATION_ADDED |
| 15 | UI-014 | 传奇装备 | EV-139 | 传奇装备卡|装备|分解 | revealed|resolved | Board | reward committed | 品质固定传奇且走标准装备比较 | VALIDATION_ADDED |
| 16 | UI-015 | 彩票 | EV-142 | 费用5|抽取|结果|退出 | insufficient|ready|rolling|resolved | Board | event committed | 概率结果由eventRng确定且刷新不重抽 | VALIDATION_ADDED |
| 17 | UI-016 | 21点 | EV-143 | 下注3|手牌|庄家牌|要牌|停牌|结果 | insufficient|playerTurn|dealerTurn|win|lose|push | Board | event committed | Ace固定1避免额外规则且庄家17停牌 | VALIDATION_ADDED |
| 18 | UI-017 | 抓娃娃 | EV-151 | 20胶囊|摇杆/抓取|次数|结果 | ready|aiming|grabbing|complete | Board | event committed | 基础次数且无广告补次数;胶囊碰撞和奖励在确定逻辑tick结算 | SOURCE_CONFIRMED |
| 19 | UI-018 | 黄金马车 | EV-152 | 4辆遮盖车|选择|奖励 | ready|revealed|resolved | Board | event committed | 只能选一次且HP阈值快照在进入时锁定 | VALIDATION_ADDED |
| 20 | UI-019 | 骰子机 | EV-164 | 三骰|启动|匹配表|奖励 | ready|rolling|matched|none | Board | event committed | 显示原始三骰并按源码匹配表发奖 | SOURCE_CONFIRMED |
| 21 | UI-020 | 泡泡龙 | EV-166 | 棋盘|瞄准线|剩余发数|计时|奖励 | ready|aiming|flying|complete | Board | event committed | 基础3发且无广告补发;碰撞不依赖渲染帧 | SOURCE_CONFIRMED |
| 22 | UI-021 | 源码祝福复活 | lethal damage with Revive | 祝福图标|恢复结果 | resolving|success|stillDead | Battle | revive blessing result committed | 只结算一次;失败则直接进入DEFEAT | SOURCE_CONFIRMED |
| 23 | UI-022 | 广告复活(不暴露) | disabled | none | notExposed | Fail | none | 普通UI与调试台均不可达;无恢复和放弃广告按钮 | DEFERRED_NOT_EXPOSED |
| 24 | UI-023 | Boss胜利 | boss PostBattle | 胜利|构筑摘要|结束本局 | enter|summary|confirmed | Start | result acknowledged | 不含倍增广告 付费或剧情 | VALIDATION_ADDED |
| 25 | UI-024 | 失败结算 | no revive | 失败|层数|构筑摘要|结束本局 | enter|summary|confirmed | Start | result acknowledged | 无促销弹窗且不可在失败页增强 | VALIDATION_ADDED |
| 26 | UI-025 | 暂停 | board or battle | 继续|设置|退出本局 | boardPause|battlePause|confirmExit | prior screen or Start | no new checkpoint | 暂停冻结逻辑时钟且退出需二次确认 | VALIDATION_ADDED |
| 27 | UI-026 | 隐藏调试台 | 7 taps or CtrlShiftD | seed|floor|DDA|强制事件/掉落/死亡|4x|恢复|导出 | closed|open|commandResult|error | prior screen | debug command committed | 调试命令走Domain API并标记debug true | VALIDATION_ADDED |