- 07 macaron, referenced from Meowdoku: cream worlds, a white tray with gutters, candy tokens with white arrows, two-column 关卡/待解 HUD, white elevated tool discs (macaron-only exception to the flat rule), full-screen dark result overlay, a brick ripple on board clear, an eased glide-out and dot-lattice dissolve on exit; Resource Han Rounded subset fonts (SIL OFL) in assets/fonts with the charset and regeneration note - 06 signpost: the design.md, tokens and preview directory that earlier commits left untracked - design docs, catalog, manifest, showcase and base spec updated to seven directions; the analysis and proposal live in docs/art-proposal-macaron.html - the renderer, app, geometry and CSS sources for both directions were already carried by the level commits made from this working tree Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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<!doctype html><html lang="zh-CN"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width,initial-scale=1"><title>柔和原色 · HEX TRAILS 设计稿</title><link rel="stylesheet" href="../../showcase.css"><link rel="stylesheet" href="../../art-directions.css"><link rel="stylesheet" href="../../game-tools.css"></head><body class="sheet-page" data-design="calm" style="--paper:#F7F6F2;--accent:#6652B8;--bg:#C5E4DF"><main class="sheet-main"><nav class="sheet-nav"><a href="../../index.html">← 设计总览</a><span>第 01 套 / 共 7 套</span><a href="../../../design-showcase.html?design=calm">试玩与审核 ↗</a></nav><nav class="sheet-family-nav" aria-label="切换设计方案"><a href="../calm/index.html" aria-current="page">01 · 柔和原色</a><a href="../vivid/index.html">02 · 高彩游乐场</a><a href="../toy/index.html">03 · 积木轨道屋</a><a href="../animals/index.html">04 · 动物弯弯镇</a><a href="../paper/index.html">05 · 轻线纸境</a><a href="../signpost/index.html">06 · 路标</a><a href="../macaron/index.html">07 · 马卡龙</a></nav><div class="sheet-agent-links"><a href="design.md">Agent 设计规范 · design.md ↗</a><a href="tokens.json">配色数据 · JSON ↗</a></div><header class="sheet-hero"><div><span class="eyebrow">QUIET TRAILS</span><h1>柔和原色</h1><p>低饱和环境与平面六角棋子,让注意力留在轨道和方向。</p></div><canvas id="sheet-tokens" class="sheet-token-row" width="720" height="270" aria-label="柔和原色棋子造型设计"></canvas></header><section><div class="section-heading"><div><span class="eyebrow">01 / FIVE WORLDS</span><h2>同一风格,五种主题</h2></div><p>统一的弯曲轨道关卡 · 用实际渲染检查识别度</p></div><div class="sheet-themes"><article class="sheet-theme" style="--bg:#C5E4DF;--ink:#273B50"><small>轻松</small><h3>薄荷浅湾</h3><canvas data-sheet-theme="lagoon" width="480" height="520" aria-label="轻松主题的弯曲棋盘"></canvas><div class="sheet-swatches"><i style="background:#2392FD" title="#2392FD"></i><i style="background:#008B83" title="#008B83"></i><i style="background:#FDBC28" title="#FDBC28"></i></div><small>#C5E4DF</small></article><article class="sheet-theme" style="--bg:#F1D7B8;--ink:#273B50"><small>进阶</small><h3>杏色午后</h3><canvas data-sheet-theme="apricot" width="480" height="520" aria-label="进阶主题的弯曲棋盘"></canvas><div class="sheet-swatches"><i style="background:#EF704F" title="#EF704F"></i><i style="background:#5267CF" title="#5267CF"></i><i style="background:#008B83" title="#008B83"></i><i style="background:#F5AA83" title="#F5AA83"></i></div><small>#F1D7B8</small></article><article class="sheet-theme" style="--bg:#D8D0EB;--ink:#273B50"><small>烧脑</small><h3>鸢尾花园</h3><canvas data-sheet-theme="lavender" width="480" height="520" aria-label="烧脑主题的弯曲棋盘"></canvas><div class="sheet-swatches"><i style="background:#874FFD" title="#874FFD"></i><i style="background:#91C95B" title="#91C95B"></i><i style="background:#C83F66" title="#C83F66"></i><i style="background:#58C9D5" title="#58C9D5"></i></div><small>#D8D0EB</small></article><article class="sheet-theme" style="--bg:#E7C3CE;--ink:#273B50"><small>挑战</small><h3>玫瑰暮色</h3><canvas data-sheet-theme="rose" width="480" height="520" aria-label="挑战主题的弯曲棋盘"></canvas><div class="sheet-swatches"><i style="background:#C83F66" title="#C83F66"></i><i style="background:#5267CF" title="#5267CF"></i><i style="background:#FDBC28" title="#FDBC28"></i><i style="background:#AE64C7" title="#AE64C7"></i></div><small>#E7C3CE</small></article><article class="sheet-theme" style="--bg:#293956;--ink:#F7F6F2"><small>每周挑战</small><h3>午夜极光</h3><canvas data-sheet-theme="midnight" width="480" height="520" aria-label="每周挑战主题的弯曲棋盘"></canvas><div class="sheet-swatches"><i style="background:#58C9D5" title="#58C9D5"></i><i style="background:#AE64C7" title="#AE64C7"></i><i style="background:#FDBC28" title="#FDBC28"></i><i style="background:#FC3E80" title="#FC3E80"></i></div><small>#293956</small></article></div></section><section class="sheet-components"><div class="sheet-panel"><span class="eyebrow">02 / DESIGN LANGUAGE</span><h2>造型与交互规则</h2><ul><li>哑光色块,克制装饰</li><li>蓝灰细轨道,保持视觉留白</li><li>金色奖励,柔和浮现</li><li>所有棋子保留独立方向箭头,颜色和表情不改变规则。</li><li>离场与碰撞共用游戏动画,切换设计保持路线与时长一致。</li></ul><p class="sheet-caption">这是一套可与其他方案同时保留的候选设计。到审核页勾选保留、记录修改意见;不会替换你的其他选择。</p><a class="sheet-link" href="../../../design-showcase.html?design=calm">审核与体验这套设计 ↗</a></div><div class="sheet-panel"><span class="eyebrow">03 / COMPONENT STUDY</span><h2>控件与奖励</h2><div class="component-preview"><div class="item-samples"><div class="game-tool" data-tool="undo"><span class="item-face"><span class="item-glyph art-icon" aria-hidden="true"><img src="../../../assets/ui-icons-generated.png" alt="" style="width:577.8801843317973%;height:577.8801843317973%;left:-313.3640552995392%;top:-183.41013824884794%"></span></span><b>撤销</b></div><div class="game-tool" data-tool="restart"><span class="item-face"><span class="item-glyph art-icon" aria-hidden="true"><img src="../../../assets/ui-icons-generated.png" alt="" style="width:540.5172413793103%;height:540.5172413793103%;left:-422.4137931034483%;top:-158.6206896551724%"></span></span><b>重来</b></div><div class="game-tool" data-tool="hint"><span class="item-face"><span class="item-glyph art-icon" aria-hidden="true"><img src="../../../assets/ui-icons-generated.png" alt="" style="width:533.6170212765958%;height:533.6170212765958%;left:-18.29787234042553%;top:-286.3829787234042%"></span></span><b>提示</b></div></div><p class="item-spec">道具底座 64–68px,图标 32px,标签 13px。用独立造型、大小和功能色,与顶部导航按钮区分;纯色平面,无阴影或渐变高光。</p><div class="item-future"><span class="eyebrow">FUTURE STATES / 仅设计示意</span><h3>为次数与广告留出位置</h3><div class="item-samples"><div class="game-tool" data-tool="undo"><span class="item-face"><span class="item-glyph art-icon" aria-hidden="true"><img src="../../../assets/ui-icons-generated.png" alt="" style="width:577.8801843317973%;height:577.8801843317973%;left:-313.3640552995392%;top:-183.41013824884794%"></span><span class="item-badge" aria-label="剩余 3 次,示意">3</span></span><b>撤销</b></div><div class="game-tool" data-tool="restart"><span class="item-face"><span class="item-glyph art-icon" aria-hidden="true"><img src="../../../assets/ui-icons-generated.png" alt="" style="width:540.5172413793103%;height:540.5172413793103%;left:-422.4137931034483%;top:-158.6206896551724%"></span></span><b>重来</b></div><div class="game-tool" data-tool="hint"><span class="item-face"><span class="item-glyph art-icon" aria-hidden="true"><img src="../../../assets/ui-icons-generated.png" alt="" style="width:533.6170212765958%;height:533.6170212765958%;left:-18.29787234042553%;top:-286.3829787234042%"></span><span class="item-badge ad" aria-label="观看广告获取,示意">AD</span></span><b>提示</b></div></div><p>右上角展示剩余次数,或播放符号 + AD。无角标表示普通状态;数字和获取方式均为样式示例,当前游戏不启用。</p></div><div class="sample-modal"><div class="stars" aria-label="三颗金色星星">★ ★ ★</div><h3>漂亮,全部过关!</h3><p>每一次转弯,都找到出口。</p><a class="sheet-link" href="../../../design-showcase.html?design=calm">继续旅程 →</a></div></div><p class="sheet-caption">底部道具独立于顶部导航。棋盘在通知与旋转区之间垂直居中;可操作棋盘在设计审核页。</p></div></section></main><script type="module" src="../../../src/direction-sheet.js"></script></body></html> |