144 KiB
144 KiB
| 1 | 表 | 字段 | 类型 | 中文含义 | 原始注释 | 空值条数 |
|---|---|---|---|---|---|---|
| 2 | achievement | Id | Key<int> | 数值主键 | 0 | |
| 3 | achievement | StringId | Key<string> | 字符串主键 | 0 | |
| 4 | achievement | order | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 5 | achievement | prerequisiteId | string | 前置成就ID | 선행조건(앞선 도전과제가 깨질 때까지 UI에 보이지 않음) | 100 |
| 6 | achievement | isEnabled | bool | 配置启用标志 | 0 | |
| 7 | achievement | icon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 현재 사용하지 않음(아이콘이 보상으로 대체) | 0 |
| 8 | achievement | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 9 | achievement | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 10 | achievement | conditionType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 11 | achievement | EAchievementGrade | EAchievementGrade | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 12 | achievement | goalCount | int | 目标次数 | 0 | |
| 13 | achievement | extraValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 98 | |
| 14 | achievement | isPerGameReset | bool | 每局重置标记 | 인게임 시작할 때마다 진행도 리셋할지 여부 | 0 |
| 15 | achievement | rewardType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 16 | achievement | rewardId | int | 奖励ID(按奖励类型解析) | 0 | |
| 17 | achievement | rewardValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 18 | achievement | isHidden | bool | 隐藏标记 | 히든 도전과제 | 0 |
| 19 | achievement | stringIdParam | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보상 주는 것과 관련 | 0 |
| 20 | achievement | stringIdParamExtra | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 99 | |
| 21 | afkconfig | Id | Key<int> | 数值主键 | 0 | |
| 22 | afkconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 23 | afkconfig | checkTime | int | 巡逻检查间隔(分钟,原注释) | 순찰 체크 시간 (분) | 0 |
| 24 | afkconfig | maxAfkTime | int | 巡逻累计上限(分钟) | 순찰 최대 시간 (분) 60으로 나누어 떨어지게 | 0 |
| 25 | afkconfig | quickAfkTime | int | 快速巡逻奖励时长(分钟) | 빠른 순찰 시 n분의 보상을 획득 | 0 |
| 26 | afkconfig | dailyMaxQuickAfkCount | int | 每日快速巡逻上限 | 일일 최대 빠른 순찰 횟수 | 0 |
| 27 | afkconfig | quickAfkEnergy | int | 快速巡逻体力消耗 | 빠른 순찰 필요 에너지량 | 0 |
| 28 | afkconfig | dailyMaxQuickAfkAdCount | int | 每日广告快速巡逻上限 | 일일 최대 광고 횟수 | 0 |
| 29 | afkconfig | multipleValue | float[] | 奖励倍数数组 | 획득 배율 | 0 |
| 30 | afkconfig | multipleWeight | float[] | 奖励倍数权重数组 | 획득 배율 등장 가중치 | 0 |
| 31 | afkreward | Id | Key<int> | 数值主键 | 0 | |
| 32 | afkreward | StringId | Key<string> | 字符串主键 | 0 | |
| 33 | afkreward | lastClearStage | int[] | 最后通关阶段 | 클리어 스테이지 기준 (min <= n <= max) | 0 |
| 34 | afkreward | goldPerHour | int | 每小时金币 | 60으로 나누어 떨어지게 | 0 |
| 35 | afkreward | rewards | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보상 종류 | 0 |
| 36 | afkreward | amountPerCheckTime | int[] | 每检查周期奖励数量 | 체크 마다 획득하는 갯수 | 0 |
| 37 | afkreward | maxAmount | int[] | 奖励数量上限 | 최대 갯수 | 0 |
| 38 | afkreward | dropPercent | float[] | 掉落百分数字段(缩放待消费者) | 각 reward가 드랍될 확률% (가중치X) | 0 |
| 39 | attendance | Id | Key<int> | 数值主键 | 0 | |
| 40 | attendance | StringId | Key<string> | 字符串主键 | 0 | |
| 41 | attendance | EAttendanceType | EAttendanceType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 42 | attendance | day | int | 日序/星期枚举(按表) | 0 | |
| 43 | attendance | EAttendanceRecovery | EAttendanceRecovery | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 44 | attendance | price | int | 价格字段 | 42 | |
| 45 | attendance | itemId | int[] | 道具ID | 0 | |
| 46 | attendance | itemCount | int[] | 道具数量 | 0 | |
| 47 | attendanceconfig | Id | Key<int> | 数值主键 | 0 | |
| 48 | attendanceconfig | StringId | Key<string> | 字符串主键 | EAttendanceType와 동일 | 0 |
| 49 | attendanceconfig | EAttendanceType | EAttendanceType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 50 | attendanceconfig | startDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 혹시 시즌 이벤트 뿐 아니라 다른 곳에서도 사용 가능성이 있기에 날짜는 따로 지정 | 0 |
| 51 | attendanceconfig | eventDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 52 | attendanceconfig | endDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 53 | attendanceconfig | prodSeasonStartDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 54 | attendanceconfig | prodEventDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 55 | attendanceconfig | prodSeasonEndDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 56 | augment | Id | Key<int> | 数值主键 | 0 | |
| 57 | augment | StringId | Key<string> | 字符串主键 | EAugment와 같음 | 0 |
| 58 | augment | isEnabled | bool | 配置启用标志 | 0 | |
| 59 | augment | prob | float | 概率/权重原值(未归一化) | 0 | |
| 60 | augment | canStackable | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 61 | augment | augmentTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 62 | augment | augmentDesKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 63 | augment | feedbackDesKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 64 | augment | EAugment | EAugment | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 65 | augment | linearValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 일반모드용 스탯 | 18 |
| 66 | augment | Value | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 무한모드용 스탯 | 3 |
| 67 | augment | afterPlusValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | value 이후 증가되는 값 | 35 |
| 68 | augment | timeValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 69 | augment | maxAugmentCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 70 | augment | statValue | EMonoStatus[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 43 | |
| 71 | augment | needIDs | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 56 | |
| 72 | augment | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 3 | |
| 73 | battleplayerdefaultstat | Id | Key<int> | 数值主键 | 0 | |
| 74 | battleplayerdefaultstat | StringId | Key<string> | 字符串主键 | 0 | |
| 75 | battleplayerdefaultstat | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 76 | battleplayerdefaultstat | value | float | 数值(单位按表) | 0 | |
| 77 | battlepotion | Id | Key<int> | 数值主键 | id값 수정 금지 | 0 |
| 78 | battlepotion | StringId | Key<string> | 字符串主键 | 0 | |
| 79 | battlepotion | potionTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 80 | battlepotion | isEnabled | bool | 配置启用标志 | 0 | |
| 81 | battlepotion | aiUseTiming | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 82 | battlepotion | isBuff | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 83 | battlepotion | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 84 | battlepotion | potionDesc | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 85 | battlepotion | isPercent | bool | 是否百分比标记(存储缩放需消费者) | 0 | |
| 86 | battlepotion | useFeedbackKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 87 | battlepotion | colorHex | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 88 | battlepotion | IconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 89 | battlepotion | PrefabName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 90 | battlepotion | baseWeight | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 91 | battlepotion | plusWeight | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 92 | battlepotion | baseCoolTime | float | 基础冷却 | 0 | |
| 93 | battlepotion | plusCoolTime | float | 冷却增量 | 0 | |
| 94 | battlepotion | baseValue | float | 基础值 | 몇초? | 0 |
| 95 | battlepotion | plusValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 96 | battlepotion | baseExtraValue | float | 基础额外值 | 기본값 | 0 |
| 97 | battlepotion | plusExtraVaue | float | 额外值增量(原拼写) | 증가값 | 0 |
| 98 | battlepotion | needPiece | int[] | 所需碎片数组 | (주의) 배열 첫 숫자는 미사용 값 / 개수 조절부터 진행 | 0 |
| 99 | battlepotion | needCost | int[] | 消耗字段(资源类别看消费者) | 131 multiverse_coin 가르강튀아 코인 사용 | 0 |
| 100 | board | Id | Key<int> | 数值主键 | 몬스터 링크 | 0 |
| 101 | board | StringId | Key<string> | 字符串主键 | 0 | |
| 102 | board | EPlayMode | EPlayMode | 玩法模式枚举 | 0 | |
| 103 | board | Stage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | StageInfo stage 값 | 0 |
| 104 | board | loop | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 105 | board | monsterGroupIDs | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 106 | board | monsterCount | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 적 숫자가 Count 일 때, | 111 |
| 107 | board | monsterAtkReducePer | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 공격력 {index} % 감소 | 111 |
| 108 | board | AttackPower | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 109 | board | Health | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 110 | board | Defense | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 111 | board | AttackSpeed | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 112 | board | Evasion | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 113 | board | Aim | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 114 | board | LifeSteal | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 115 | bonusstatus | Id | Key<int> | 数值主键 | 0 | |
| 116 | bonusstatus | StringId | Key<string> | 字符串主键 | 0 | |
| 117 | bonusstatus | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 118 | bonusstatus | statusTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 119 | bonusstatus | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 120 | bonusstatus | isPercent | bool | 是否百分比标记(存储缩放需消费者) | 0 | |
| 121 | bonusstatus | upgradeValue | float | 升级增量字段 | 0 | |
| 122 | bonusstatus | maxLevel | int | 等级上限(负值语义需消费者) | 0 | |
| 123 | bonusstatus | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 124 | bubbleshooterminigame | Id | Key<int> | 数值主键 | 0 | |
| 125 | bubbleshooterminigame | StringId | Key<string> | 字符串主键 | 0 | |
| 126 | bubbleshooterminigame | templateKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 127 | bubbleshooterminigame | isUse | bool | 使用标志 | 0 | |
| 128 | bubbleshooterminigame | rowOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 129 | bubbleshooterminigame | bubbles | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 130 | cardunpackingeventgame | Id | Key<int> | 数值主键 | 0 | |
| 131 | cardunpackingeventgame | StringId | Key<string> | 字符串主键 | 0 | |
| 132 | cardunpackingeventgame | packIndex | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 133 | cardunpackingeventgame | cost | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 134 | cardunpackingeventgame | spriteTier | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 135 | cardunpackingeventgame | rewardCount | int[] | 奖励数量 | 보상 갯수 | 0 |
| 136 | cardunpackingeventgame | prob | float[] | 概率/权重原值(未归一化) | 등장 가중치 | 0 |
| 137 | clawcraneminigame | Id | Key<int> | 数值主键 | 0 | |
| 138 | clawcraneminigame | StringId | Key<string> | 字符串主键 | 미니게임에 캡슐 등장 갯수는 20개 | 0 |
| 139 | clawcraneminigame | goodProb | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 등장확률 | 0 |
| 140 | clawcraneminigame | Prob | float | 概率/权重原值(未归一化) | 등장 확률 | 0 |
| 141 | clawcraneminigame | capsuleTier | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 142 | clawcraneminigame | grade | EMonoWeaponGrade | 品质枚举 | 0 | |
| 143 | clawcraneminigame | rewardType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보상 종류 | 0 |
| 144 | clawcraneminigame | rewardValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보상량 | 0 |
| 145 | clawcraneminigame | minSize | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 146 | clawcraneminigame | maxSize | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 147 | collection | Id | Key<int> | 数值主键 | 0 | |
| 148 | collection | StringId | Key<string> | 字符串主键 | 0 | |
| 149 | collection | isEnabled | bool | 配置启用标志 | 0 | |
| 150 | collection | order | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 151 | collection | title | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 152 | collection | equipmentIds | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 153 | collection | equipmentLevels | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 154 | collection | equipmentGrades | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 155 | collection | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 156 | collection | value | float | 数值(单位按表) | 0 | |
| 157 | comebackconfig | Id | Key<int> | 数值主键 | 0 | |
| 158 | comebackconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 159 | comebackconfig | comebackTime | int | 回归离线门槛(分钟) | 마지막 로그인으로 부터 복귀 시간 (분) | 0 |
| 160 | comebackconfig | buffTime | int | 加成持续分钟(以注释为准) | 버프 지속시간 (분) | 0 |
| 161 | comebackconfig | rewardBuffPercent | int | 额外奖励百分数 | 추가 보상 % | 0 |
| 162 | comebackconfig | rewardBuffCount | int | 奖励加成次数 | 보상 배율 판 수 | 0 |
| 163 | comebackconfig | playSpeedBuffCount | int | 加速次数 | 게임 배속 버프 판 수 | 0 |
| 164 | comebackconfig | questKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [퀘스트] 에 사용하는 seasonEventStringId | 0 |
| 165 | communitydata | Id | Key<int> | 数值主键 | 0 | |
| 166 | communitydata | StringId | Key<string> | 字符串主键 | 0 | |
| 167 | communitydata | title_key | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 168 | communitydata | communityIconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 169 | communitydata | url | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 170 | communitydata | language | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 171 | d3package | Id | Key<int> | 数值主键 | 0 | |
| 172 | d3package | StringId | Key<string> | 字符串主键 | 0 | |
| 173 | d3package | groupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 174 | d3package | index | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 175 | d3package | itemID0 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 176 | d3package | itemCount0 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 177 | d3package | itemID1 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 178 | d3package | itemCount1 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 179 | d3package | itemID2 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 180 | d3package | itemCount2 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 181 | dailypurchasereward | Id | Key<int> | 数值主键 | 0 | |
| 182 | dailypurchasereward | StringId | Key<string> | 字符串主键 | 0 | |
| 183 | dailypurchasereward | needPoint | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 184 | dailypurchasereward | rewardID | int | 奖励ID(按奖励类型解析) | 0 | |
| 185 | dailypurchasereward | rewardCount | int | 奖励数量 | 0 | |
| 186 | dailyshoplist | Id | Key<int> | 数值主键 | Percent Table 사용 | 0 |
| 187 | dailyshoplist | StringId | Key<string> | 字符串主键 | 0 | |
| 188 | dailyshoplist | Prob | float | 概率/权重原值(未归一化) | 0 | |
| 189 | dailyshoplist | ItemID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 190 | dailyshoplist | ItemValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 191 | dailyshoplist | ECostType | CostType | 消费类型枚举 | 0 | |
| 192 | dailyshoplist | buyPrice | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 193 | dailyshoplist | Sale | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 194 | dayoftheweekdungeon | Id | Key<int> | 数值主键 | 0 | |
| 195 | dayoftheweekdungeon | StringId | Key<string> | 字符串主键 | 0 | |
| 196 | dayoftheweekdungeon | day | int | 日序/星期枚举(按表) | 0 | |
| 197 | dayoftheweekdungeon | difficulty | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 198 | dayoftheweekdungeon | itemId | int[] | 道具ID | 0 | |
| 199 | dayoftheweekdungeon | itemCount | int[] | 道具数量 | 0 | |
| 200 | dayoftheweekdungeonconfig | Id | Key<int> | 数值主键 | 0 | |
| 201 | dayoftheweekdungeonconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 202 | dayoftheweekdungeonconfig | difficultyPreferStage | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 203 | debuffstatusdata | Id | Key<int> | 数值主键 | 0 | |
| 204 | debuffstatusdata | StringId | Key<string> | 字符串主键 | 0 | |
| 205 | debuffstatusdata | name | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 206 | debuffstatusdata | nameKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 207 | debuffstatusdata | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 208 | debuffstatusdata | IconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 209 | debuffstatusdata | ECharacterBuff | ECharacterBuff | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 210 | debuffstatusdata | values | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 211 | deokjashop | Id | Key<int> | 数值主键 | 0 | |
| 212 | deokjashop | StringId | Key<string> | 字符串主键 | string값 변경 금지 | 0 |
| 213 | deokjashop | isEnabled | bool | 配置启用标志 | 0 | |
| 214 | deokjashop | deokjaShop_item_titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 215 | deokjashop | deokjaShop_item_descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 216 | deokjashop | grade | EMonoWeaponGrade | 品质枚举 | 0 | |
| 217 | deokjashop | probabilityWeight | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 218 | deokjashop | baseAdditionalValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 219 | deokjashop | additionalValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 220 | deokjashop | baseExtraValue | float | 基础额外值 | 7 | |
| 221 | deokjashop | plusExtraVaue | float | 额外值增量(原拼写) | 7 | |
| 222 | deokjashop | maxLevel | int | 等级上限(负值语义需消费者) | 0 | |
| 223 | deokjashop | baseGoldGargantua | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 사용 X | 0 |
| 224 | deokjashop | plusGoldGargantua | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 사용 X | 0 |
| 225 | deokjashop | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 226 | deokjashop | icon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 227 | deoksun | Id | Key<int> | 数值主键 | 0 | |
| 228 | deoksun | StringId | Key<string> | 字符串主键 | 0 | |
| 229 | deoksun | likePoint | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 덕순이 호감도 | 0 |
| 230 | deoksun | slotRarity | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 슬롯 레어도 표기 | 0 |
| 231 | deoksun | goldUP | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 골드량 | 0 |
| 232 | deoksun | diaUP | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 다이아 획득 확률 | 0 |
| 233 | deoksun | EDeoksunTalk | EDeoksunTalk | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 성격 | 0 |
| 234 | deoksun | EDeoksunCloth | EDeoksunCloth | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 코스프레 | 0 |
| 235 | deoksun | ingameDiscount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 236 | deoksunattendance | Id | Key<int> | 数值主键 | 0 | |
| 237 | deoksunattendance | StringId | Key<string> | 字符串主键 | 0 | |
| 238 | deoksunattendance | groupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 동일 라운드 일 때 구분 용 | 0 |
| 239 | deoksunattendance | round | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | -1 은 마지막 반복 | 0 |
| 240 | deoksunattendance | startDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 24 | |
| 241 | deoksunattendance | day | int | 日序/星期枚举(按表) | 0 | |
| 242 | deoksunattendance | itemID | int[] | 道具ID | 0 | |
| 243 | deoksunattendance | itemCount | int[] | 道具数量 | 0 | |
| 244 | destinystat | Id | Key<int> | 数值主键 | DestinyStat 에서 나올 수 있는 값들 | 0 |
| 245 | destinystat | StringId | Key<string> | 字符串主键 | 0 | |
| 246 | destinystat | isEnabled | bool | 配置启用标志 | 1.6.3 업데이트 작업 중 | 0 |
| 247 | destinystat | EDestinyStatGrade | EDestinyStatGrade | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 248 | destinystat | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 249 | destinystat | EDestinySpecialEffect | EDestinySpecialEffect | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 250 | destinystat | isPercent | bool | 是否百分比标记(存储缩放需消费者) | 0 | |
| 251 | destinystat | addValue | float | 增加值 | 0 | |
| 252 | destinystat | normalKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 253 | destinystat | percentKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 254 | destinystat | normalWeight | float | 普通权重 | 0 | |
| 255 | destinystat | rareWeight | float | 稀有权重 | 0 | |
| 256 | dicebeteventgame | Id | Key<int> | 数值主键 | 0 | |
| 257 | dicebeteventgame | StringId | Key<string> | 字符串主键 | 0 | |
| 258 | dicebeteventgame | setNumber | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 259 | dicebeteventgame | rewardCount | int | 奖励数量 | 획득 보상 재화 수 | 0 |
| 260 | dicebeteventgame | gap | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 261 | dicemachine | Id | Key<int> | 数值主键 | 0 | |
| 262 | dicemachine | StringId | Key<string> | 字符串主键 | 0 | |
| 263 | dicemachine | diceValues | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 264 | dicemachine | itemKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 265 | dicemachine | rewardKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 266 | dicemachine | rewardValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 267 | dicemachine | value | int | 数值(单位按表) | 0 | |
| 268 | dicerate | Id | Key<int> | 数值主键 | 0 | |
| 269 | dicerate | StringId | Key<string> | 字符串主键 | 0 | |
| 270 | dicerate | diceA | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 271 | dicerate | diceB | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 272 | dicerate | ratio | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 273 | equipment | Id | Key<int> | 数值主键 | 0 | |
| 274 | equipment | StringId | Key<string> | 字符串主键 | 0 | |
| 275 | equipment | equipmentTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 276 | equipment | IconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 277 | equipment | isSpecial | bool | 特殊标记 | 24 | |
| 278 | equipment | isMaterial | bool | 材料标记 | 31 | |
| 279 | equipment | slotNum | int | 槽位编号 | 칼,투구,방패,갑옷 순서 | 0 |
| 280 | equipment | materialID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 강화 재료 | 4 |
| 281 | equipment | weaponSprite | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 282 | equipment | animationID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 283 | equipment | equipType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 284 | equipment | tagType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 285 | equipment | baseStatus | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | WeaponStatus | 4 |
| 286 | equipment | skill | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 각 티어별로 스킬 지정 | 4 |
| 287 | equipment | skillValue | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 스킬 값 | 4 |
| 288 | equipment | extraValue | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 추가 값 | 4 |
| 289 | equipmentdata | Id | Key<int> | 数值主键 | 0 | |
| 290 | equipmentdata | StringId | Key<string> | 字符串主键 | 0 | |
| 291 | equipmentdata | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 292 | equipmentdata | starCount | int | 星数 | 0 | |
| 293 | equipmentdata | maxUpgradeLevel | int | 强化等级上限 | 0 | |
| 294 | equipmentdata | grade | EMonoEquipmentGrade | 品质枚举 | 0 | |
| 295 | equipmentdata | materialLevel | int | 合成材料等级 | 합성 필요 재료 | 9 |
| 296 | equipmentdata | materialCount | int | 合成材料数量字段 | 9 | |
| 297 | equipmentdata | sameGradeAnyEquipmentCount | int | 同品质任意装备材料数量 | 별 등급 있는 건 재료 불가 | 6 |
| 298 | equipmentdefaultstatdata | Id | Key<int> | 数值主键 | 0 | |
| 299 | equipmentdefaultstatdata | StringId | Key<string> | 字符串主键 | 0 | |
| 300 | equipmentdefaultstatdata | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 301 | equipmentdefaultstatdata | baseStatus | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 302 | equipmentdefaultstatdata | baseValue | float | 基础值 | 0 | |
| 303 | equipmentdefaultstatdata | upgradeValue | float | 升级增量字段 | 0 | |
| 304 | equipmentdefaultstatdata | specialBaseValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 305 | equipmentdefaultstatdata | specialUpgradeValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 306 | equipmenttype | Id | Key<int> | 数值主键 | 0 | |
| 307 | equipmenttype | StringId | Key<string> | 字符串主键 | 0 | |
| 308 | equipmenttype | typeTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 309 | equipmenttype | typeDescKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 310 | equipmenttype | slotNum | int | 槽位编号 | 0 | |
| 311 | equipmenttype | correctionStatusA | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보정 스탯A | 0 |
| 312 | equipmenttype | correctionValueA | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보정값A(%) | 0 |
| 313 | equipmenttype | correctionStatusB | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보정 스탯B | 0 |
| 314 | equipmenttype | correctionValueB | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보정값B(%) | 0 |
| 315 | equipmenttype | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 316 | equipmentugradelevel | Id | Key<int> | 数值主键 | 0 | |
| 317 | equipmentugradelevel | StringId | Key<string> | 字符串主键 | 0 | |
| 318 | equipmentugradelevel | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 319 | equipmentugradelevel | needMaterial | int | 所需材料数量 | 강화 재료 | 0 |
| 320 | equipmentugradelevel | needGold | int | 所需金币(数组按原索引) | 0 | |
| 321 | equipskill | Id | Key<int> | 数值主键 | ID 임의 수정 금지 | 0 |
| 322 | equipskill | StringId | Key<string> | 字符串主键 | EEquipSkill 과 같음 | 0 |
| 323 | equipskill | skillDesc | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 324 | equipskill | feedbackDesKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 325 | equipskill | EEquipSkill | EEquipSkill | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 코드에서 참조하는 enum 값 | 0 |
| 326 | gacha | Id | Key<int> | 数值主键 | 0 | |
| 327 | gacha | StringId | Key<string> | 字符串主键 | 0 | |
| 328 | gacha | type | string | 类型/分组 | 0 | |
| 329 | gacha | prob | float | 概率/权重原值(未归一化) | 0 | |
| 330 | gacha | grade | int | 品质枚举 | 0 | |
| 331 | gacha | rewardType | ERewardType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 332 | gacha | rewardID | int | 奖励ID(按奖励类型解析) | -1은 특정 타입에서 전체풀 | 0 |
| 333 | gacha | isSpecial | bool | 特殊标记 | 0 | |
| 334 | gacha | rewardCount | int | 奖励数量 | 0 | |
| 335 | gacha | effectAnimKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 39 | |
| 336 | gachaceildata | Id | Key<int> | 数值主键 | 0 | |
| 337 | gachaceildata | StringId | Key<string> | 字符串主键 | 0 | |
| 338 | gachaceildata | type | string | 类型/分组 | 0 | |
| 339 | gachaceildata | ceilCount | int | 保底次数 | 천장 횟수 | 0 |
| 340 | gachaceildata | isResetBeforeCeil | bool | 保底前命中是否重置标记 | 천장 전에 뽑으면 초기화? | 0 |
| 341 | gachaceildata | ceilRewardString | string | 保底奖励Gacha字符串键 | 천장 칠 때 당첨될 Gacha 의 stringID | 0 |
| 342 | gachaceildata | ceilTextKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 천장 설명 텍스트 | 0 |
| 343 | gachatype | Id | Key<int> | 数值主键 | 0 | |
| 344 | gachatype | StringId | Key<string> | 字符串主键 | 0 | |
| 345 | gachatype | type | string | 类型/分组 | 0 | |
| 346 | gachatype | buttonNum | int | 按钮编号 | 중복X | 0 |
| 347 | gachatype | gachaCount | int | 抽取次数 | 0 | |
| 348 | gachatype | isFree | bool | 免费标记 | 0 | |
| 349 | gachatype | isAD | bool | 广告按钮标记 | 0 | |
| 350 | gachatype | ADcooldown | ETimeType | 广告重置周期枚举 | 15 | |
| 351 | gachatype | needItemID | int | 消耗道具ID | 8 | |
| 352 | gachatype | needCount | int | 消耗数量 | 8 | |
| 353 | gachatype | isOneTimeAni | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 354 | gachatype | effectAnimKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 14 | |
| 355 | gachatype | effectSoundKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 17 | |
| 356 | gachatype | isAlterBtn | bool | 替代按钮标记 | 대체용 버튼인지 | 0 |
| 357 | gachatype | alterItemID | int | 替代道具ID | 활성화 조건 아이템 | 15 |
| 358 | gachatype | alterCount | int | 单个替代道具抵扣量 | 조건 아이템1개가 대체 할 재화 량 | 15 |
| 359 | gameconfig | Id | Key<int> | 数值主键 | 0 | |
| 360 | gameconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 361 | gameconfig | Values | int[] | 全局配置原数组(单位/索引不得自行推定) | 0 | |
| 362 | goldcarriage | Id | Key<int> | 数值主键 | 0 | |
| 363 | goldcarriage | StringId | Key<string> | 字符串主键 | 0 | |
| 364 | goldcarriage | percent | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 체력이 {}% 이하 보상 | 0 |
| 365 | goldcarriage | pointRanges | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 포인트 범위 | 0 |
| 366 | goldcarriage | maxPointCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최대 포인트 개수 | 0 |
| 367 | goldcarriage | pointPercent | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 포인트 얻을 확률 | 0 |
| 368 | goldcarriage | maxPotionCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최대 물약 개수 | 0 |
| 369 | goldcarriage | potionPercent | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 물약 얻을 확률 | 0 |
| 370 | goldcarriage | maxGearCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최대 장비 개수 | 0 |
| 371 | goldcarriage | gearPercent | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 장비 얻을 확률 | 0 |
| 372 | groupbmshop | Id | Key<int> | 数值主键 | 0 | |
| 373 | groupbmshop | StringId | Key<string> | 字符串主键 | 0 | |
| 374 | groupbmshop | ERefType | ERefType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 같은 groupKey면 같은 RefType으로 통일 | 0 |
| 375 | groupbmshop | groupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 376 | groupbmshop | targetStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | ETimeType SEASON은 시즌 전체 범위 [패스] 혹은 [시즌이벤트] StringId | 0 |
| 377 | groupbmshop | shopProductStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | ShopProductList 테이블에 있는 StringId | 0 |
| 378 | groupexchangeshop | Id | Key<int> | 数值主键 | 0 | |
| 379 | groupexchangeshop | StringId | Key<string> | 字符串主键 | 0 | |
| 380 | groupexchangeshop | ERefType | ERefType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 같은 groupKey면 같은 RefType으로 통일 | 0 |
| 381 | groupexchangeshop | groupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 382 | groupexchangeshop | targetStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 383 | groupexchangeshop | ECoolTimeType | ETimeType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 144 | |
| 384 | groupexchangeshop | exchangeCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 385 | groupexchangeshop | exchangeItemId | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 교환 재화 | 0 |
| 386 | groupexchangeshop | exchangeItemCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 387 | groupexchangeshop | rewardId | int | 奖励ID(按奖励类型解析) | 0 | |
| 388 | groupexchangeshop | rewardCount | int | 奖励数量 | 0 | |
| 389 | groupquestlist | Id | Key<int> | 数值主键 | 0 | |
| 390 | groupquestlist | StringId | Key<string> | 字符串主键 | 0 | |
| 391 | groupquestlist | groupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 그룹id | 0 |
| 392 | groupquestlist | questDataStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 종류 | 0 |
| 393 | groupquestlist | goalCount | int[] | 目标次数 | 0 | |
| 394 | groupquestlist | isCanCountWhenLock | bool | 锁定期间是否计数 | 130 | |
| 395 | groupquestlist | EClaimType | EClaimType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 396 | groupquestlist | EQuestGroup | EQuestGroup | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 397 | groupquestlist | groupValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퀘스트 그룹 | 10 |
| 398 | groupquestlist | rewardId | int[] | 奖励ID(按奖励类型解析) | 0 | |
| 399 | groupquestlist | rewardCount | int[] | 奖励数量 | 신속 순찰. 루프 클리어. 스테이지 클리어. 장비 뽑기. 다이아 소비 | 0 |
| 400 | groupquestlist | sortingOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 401 | herobodyminigame | Id | Key<int> | 数值主键 | 0 | |
| 402 | herobodyminigame | StringId | Key<string> | 字符串主键 | 0 | |
| 403 | herobodyminigame | shapeName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 404 | herobodyminigame | ColumnSort | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 405 | herobodyminigame | imageName | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 일반,희귀,영웅,전설 (일단 칼럼 1 에 넣기) | 9 |
| 406 | herobodyminigame | shapeRow | bool[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 407 | idledungeon | Id | Key<int> | 数值主键 | 0 | |
| 408 | idledungeon | StringId | Key<string> | 字符串主键 | 0 | |
| 409 | idledungeon | graphID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 410 | idledungeon | treasureCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 411 | idledungeon | percentPerTreasure | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 412 | idledungeon | enemyGroupCount | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 413 | idledungeon | enemyHP | long[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 414 | idledungeon | enemySprites | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 415 | idledungeon | enemyATK | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 416 | idledungeon | enemyDEF | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 417 | idledungeon | enemyAIM | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 418 | idledungeon | enemyEVA | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 419 | idledungeonconfig | Id | Key<int> | 数值主键 | 0 | |
| 420 | idledungeonconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 421 | idledungeonconfig | ticketChargeTime | int | 门票恢复时间(单位按表注释) | 티켓 충전 시간 (초) | 0 |
| 422 | idledungeonconfig | maxTicket | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최대 티켓 보유량 | 0 |
| 423 | idledungeonconfig | startTicket | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 시작 티켓 보유량 | 0 |
| 424 | idledungeonconfig | maxInvSize | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최대 인벤토리 (장착한 것 제외) | 0 |
| 425 | idledungeondrop | Id | Key<int> | 数值主键 | 0 | |
| 426 | idledungeondrop | StringId | Key<string> | 字符串主键 | 0 | |
| 427 | idledungeondrop | currentDropItemCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 스테이지에 진입하여 드랍한 아이템 수에 따라 변동 확률 적용 > 별도의 파츠 구분 X (스테이지 재진입 시, 초기화) | 0 |
| 428 | idledungeondrop | failWeights | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 실패 확률 웨이트 | 0 |
| 429 | idledungeondrop | normalWeights | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 430 | idledungeondrop | rareWeights | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 431 | idledungeondrop | epikWeights | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 432 | idledungeondrop | legendWeights | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 433 | idledungeondrop | mythWeights | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 434 | idledungeonequipmentsalvage | Id | Key<int> | 数值主键 | 0 | |
| 435 | idledungeonequipmentsalvage | StringId | Key<string> | 字符串主键 | 0 | |
| 436 | idledungeonequipmentsalvage | level | int | 等级/阶段索引(具体语义按表) | 레벨 | 0 |
| 437 | idledungeonequipmentsalvage | salvage_normal | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 분해 시, 아이템 타입 | 0 |
| 438 | idledungeonequipmentsalvage | salvage_rare | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 439 | idledungeonequipmentsalvage | salvage_epic | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 440 | idledungeonequipmentsalvage | salvage_legend | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 441 | idledungeonequipmentsalvage | salvage_myth | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 442 | idledungeonequipmentsalvage | salvage_count_normal | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 분해 시, 획득 아이템 > 골드 / 조각 | 0 |
| 443 | idledungeonequipmentsalvage | salvage_count_rare | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 444 | idledungeonequipmentsalvage | salvage_count_epic | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 445 | idledungeonequipmentsalvage | salvage_count_legend | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 446 | idledungeonequipmentsalvage | salvage_count_myth | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 447 | idledungeonequipmentstatus | Id | Key<int> | 数值主键 | 0 | |
| 448 | idledungeonequipmentstatus | StringId | Key<string> | 字符串主键 | 0 | |
| 449 | idledungeonequipmentstatus | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 450 | idledungeonequipmentstatus | type | EMonoStatus | 类型/分组 | 0 | |
| 451 | idledungeonequipmentstatus | value_normal | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 452 | idledungeonequipmentstatus | value_rare | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 453 | idledungeonequipmentstatus | value_epic | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 454 | idledungeonequipmentstatus | value_legend | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 455 | idledungeonequipmentstatus | value_myth | long | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 456 | idledungeonplayerdefaultstat | Id | Key<int> | 数值主键 | 0 | |
| 457 | idledungeonplayerdefaultstat | StringId | Key<string> | 字符串主键 | 0 | |
| 458 | idledungeonplayerdefaultstat | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 459 | idledungeonplayerdefaultstat | value | float | 数值(单位按表) | 0 | |
| 460 | idledungeonstageinfo | Id | Key<int> | 数值主键 | stage와 동일 | 0 |
| 461 | idledungeonstageinfo | StringId | Key<string> | 字符串主键 | 빠르다 | 0 |
| 462 | idledungeonstageinfo | stage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 완-벽-하-죠 | 0 |
| 463 | idledungeonstageinfo | stageConcept | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 464 | idledungeonstageinfo | chapter | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 챕터 별로 그룹 지어서 생성 | 0 |
| 465 | idledungeonstageinfo | rewardId | int | 奖励ID(按奖励类型解析) | 0 | |
| 466 | idledungeonstageinfo | rewardCount | int | 奖励数量 | 0 | |
| 467 | infiniteboard | Id | Key<int> | 数值主键 | 0 | |
| 468 | infiniteboard | StringId | Key<string> | 字符串主键 | 0 | |
| 469 | infiniteboard | EInfinityDifficulty | EInfinityDifficulty | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 470 | infiniteboard | loop | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 471 | infiniteboard | monsterGroupIDs | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 472 | infiniteboard | AttackPower | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 473 | infiniteboard | Health | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 474 | infiniteboard | Defense | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 475 | infiniteboard | AttackSpeed | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 476 | infiniteboard | Evasion | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 477 | infiniteboard | Aim | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 478 | infiniteboard | LifeSteal | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 479 | infiniteconfig | Id | Key<int> | 数值主键 | 0 | |
| 480 | infiniteconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 481 | infiniteconfig | playAssetId | int | 入场资源ID | 0 | |
| 482 | infiniteconfig | playAssetCount | int | 入场消耗数量 | 0 | |
| 483 | infiniteconfig | excludeReward | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 미포함 보상 ID | 0 |
| 484 | infiniteconfig | maxGold | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 난이도별 최대 골드량 | 0 |
| 485 | infiniteconfig | shopIncrease | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1루프마다 상점 가격 증가량% 최종 가격의 소수점은 버림처리 | 0 |
| 486 | infinitemodefevertiles | Id | Key<int> | 数值主键 | NewTile id와 일치 | 0 |
| 487 | infinitemodefevertiles | StringId | Key<string> | 字符串主键 | NewTile StringId와 일치 | 0 |
| 488 | infinitemodefevertiles | ETileEvent | ETileEvent | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 489 | infinitemodefevertiles | isEnabled | bool | 配置启用标志 | 0 | |
| 490 | infinitemodefevertiles | weight | float | 权重原值 | 0 | |
| 491 | infiniteseason | Id | Key<int> | 数值主键 | 0 | |
| 492 | infiniteseason | StringId | Key<string> | 字符串主键 | 0 | |
| 493 | infiniteseason | season | int | 赛季编号 | 0 | |
| 494 | infiniteseason | bossObj | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 495 | infiniteseason | bossID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 496 | infiniteseason | bossProfile | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 497 | ingamereward | Id | Key<int> | 数值主键 | 0 | |
| 498 | ingamereward | StringId | Key<string> | 字符串主键 | 0 | |
| 499 | ingamereward | when | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 500 | ingamereward | targetStageRange | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 제로인덱스 int[0] <= x <= int[1] | 0 |
| 501 | ingamereward | itemID | int[] | 道具ID | 이 중에 하나 지급 | 0 |
| 502 | ingamereward | stageMult | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 503 | ingamereward | itemCount | int[] | 道具数量 | 0 | |
| 504 | ingamereward | prob | float[] | 概率/权重原值(未归一化) | 획득 확률 | 0 |
| 505 | ingameshopfixed | Id | Key<int> | 数值主键 | 0 | |
| 506 | ingameshopfixed | StringId | Key<string> | 字符串主键 | 0 | |
| 507 | ingameshopfixed | findKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 508 | ingameshopfixed | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 509 | ingameshopfixed | maxKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 510 | ingameshopfixed | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 511 | ingameshopfixed | desKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 512 | ingameshopfixed | raidDescKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 513 | ingameshoplist | Id | Key<int> | 数值主键 | 0 | |
| 514 | ingameshoplist | StringId | Key<string> | 字符串主键 | 0 | |
| 515 | ingameshoplist | itemType | EIngameShopItemType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 516 | ingameshoplist | itemID | int | 道具ID | 31 | |
| 517 | ingameshoplist | fixedKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 고정 키는 동일 키 끼리 정렬하여 순서대로 구매할 수 있도록 | 66 |
| 518 | ingameshoplist | fixedSort | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 66 | |
| 519 | ingameshoplist | fixedSlot | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 520 | ingameshoplist | price | int | 价格字段 | 0 | |
| 521 | ingameshoplist | buyCount | int | 限购数量 | 0 | |
| 522 | ingameshoplist | isSubText | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 523 | ingameshoptag | Id | Key<int> | 数值主键 | 0 | |
| 524 | ingameshoptag | StringId | Key<string> | 字符串主键 | 0 | |
| 525 | ingameshoptag | itemType | EIngameShopItemType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 526 | ingameshoptag | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 527 | ingameshoptag | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 528 | ingameshoptag | tagKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 529 | installdata | Id | Key<int> | 数值主键 | 0 | |
| 530 | installdata | StringId | Key<string> | 字符串主键 | 0 | |
| 531 | installdata | isEnable | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 532 | installdata | isBig | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 533 | installdata | tileTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 534 | installdata | buildingIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 535 | installdata | prob | float | 概率/权重原值(未归一化) | 0 | |
| 536 | installdata | buff | EInstallBuff | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 537 | installdata | buffDescKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 538 | installdata | IsPercent | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 539 | installdata | value | float | 数值(单位按表) | {A} 에 대체될 벨류값 | 0 |
| 540 | interstitialexeptionregion | Id | Key<int> | 数值主键 | 0 | |
| 541 | interstitialexeptionregion | StringId | Key<string> | 字符串主键 | 0 | |
| 542 | interstitialexeptionregion | showDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | n일차 이후부터 | 0 |
| 543 | interstitialexeptionregion | exeptionRegions | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 한국, 대만, 미국, 일본, 홍콩, 영국, 프랑스, 독일, 호주, 캐나다, 네덜란드 [참고] | 0 |
| 544 | item | Id | Key<int> | 数值主键 | 0 | |
| 545 | item | StringId | Key<string> | 字符串主键 | 0 | |
| 546 | item | ERewardType | ERewardType | 奖励类型枚举 | 68 | |
| 547 | item | refStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 263 | |
| 548 | item | itemTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 549 | item | itemDescKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 550 | item | isStackable | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 551 | item | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 39 | |
| 552 | item | subValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 700 | |
| 553 | item | effectPriority | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 554 | item | effectPrefab | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 555 | item | previewPopup | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 741 | |
| 556 | item | customPreview | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 790 | |
| 557 | item | afterSelectGroup | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 743 | |
| 558 | item | selectCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 랜덤 아닐 시 | 770 |
| 559 | item | useRandom | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 랜덤시 1개 제공 | 742 |
| 560 | itemgroup | Id | Key<int> | 数值主键 | 0 | |
| 561 | itemgroup | StringId | Key<string> | 字符串主键 | 코드에선 얘 참조 | 0 |
| 562 | itemgroup | itemIds | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 563 | itemgroup | itemCounts | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 564 | itemgroup | weights | float[] | 权重数组 | 등장 가중치 | 4 |
| 565 | itemgroup | sameItem | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 랜덤 아이템 n개를 동일한 아이템으로 주는 로직 | 0 |
| 566 | itemsource | Id | Key<int> | 数值主键 | 아이템 획득처(숏컷) | 0 |
| 567 | itemsource | StringId | Key<string> | 字符串主键 | 0 | |
| 568 | itemsource | itemID | int[] | 道具ID | 대상 아이템 Id | 3 |
| 569 | itemsource | itemGroup | ItemSourceGroup | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 동적 획득처 그룹(None=정적) | 0 |
| 570 | itemsource | moveTab | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이동 탭(-1 무시) | 0 |
| 571 | itemsource | customTab | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 커스텀 탭/스테이지 번호 | 26 |
| 572 | itemsource | moveOpenView | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 열 뷰 이름 | 4 |
| 573 | itemsource | moveParam | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | customKey 예비 | 19 |
| 574 | itemsource | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 획득처 표시 키 | 0 |
| 575 | itemsource | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 아이콘 리소스명 | 0 |
| 576 | itemsource | unlockKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 해금 영구키(빈 값이면 항상 노출) | 12 |
| 577 | joker | Id | Key<int> | 数值主键 | 0 | |
| 578 | joker | StringId | Key<string> | 字符串主键 | 0 | |
| 579 | joker | isEnabled | bool | 配置启用标志 | 0 | |
| 580 | joker | EJokerGrade | EJokerGrade | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 581 | joker | EJokerEffect | EJokerEffect | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 582 | joker | effectValues | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 6 | |
| 583 | joker | isGood | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 584 | joker | weight | float | 权重原值 | 0 | |
| 585 | joker | ranges | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 등장 범위 (-1이면 전범위) n <= loop <= m | 0 |
| 586 | joker | avoidEffects | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 59 | |
| 587 | joker | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 588 | joker | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 589 | joker | feedbackKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 590 | joker | icon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 591 | lobbyticket | Id | Key<int> | 数值主键 | 0 | |
| 592 | lobbyticket | StringId | Key<string> | 字符串主键 | 0 | |
| 593 | lobbyticket | EAsset | EAsset | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 594 | lobbyticket | ELobbyAsset | EAsset | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 595 | lobbyticket | defaultValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 596 | lobbyticket | boostValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 597 | localpush | Id | Key<int> | 数值主键 | 0 | |
| 598 | localpush | StringId | Key<string> | 字符串主键 | 0 | |
| 599 | localpush | MailType | ELocalPushType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 중복 XXXXX | 0 |
| 600 | localpush | MailValue | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 601 | localpush | TitleKeys | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 아래 키 값 중 랜덤으로 출력 | 0 |
| 602 | localpush | TextKeys | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 아래 키 값 중 랜덤으로 출력 | 0 |
| 603 | loopreward | Id | Key<int> | 数值主键 | 0 | |
| 604 | loopreward | StringId | Key<string> | 字符串主键 | 레거시 | 0 |
| 605 | loopreward | Type | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 606 | loopreward | Loop | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 607 | loopreward | itemID | int | 道具ID | 1 | |
| 608 | loopreward | itemCount | int | 道具数量 | 1 | |
| 609 | loopreward | isSack | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 610 | mainequipmentscore | Id | Key<int> | 数值主键 | 0 | |
| 611 | mainequipmentscore | StringId | Key<string> | 字符串主键 | 0 | |
| 612 | mainequipmentscore | level | int | 等级/阶段索引(具体语义按表) | 장비 등급 | 0 |
| 613 | mainequipmentscore | score | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 치환 점수 | 0 |
| 614 | modesortingorder | Id | Key<int> | 数值主键 | 0 | |
| 615 | modesortingorder | StringId | Key<string> | 字符串主键 | 0 | |
| 616 | modesortingorder | bannerName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 617 | modesortingorder | sortingOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 618 | monstergroup | Id | Key<int> | 数值主键 | 0 | |
| 619 | monstergroup | StringId | Key<string> | 字符串主键 | 0 | |
| 620 | monstergroup | monsterIDs | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 621 | monstergroup | EAttackTypes | EAttackType[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 125 | |
| 622 | monsterinfo | Id | Key<int> | 数值主键 | 0 | |
| 623 | monsterinfo | StringId | Key<string> | 字符串主键 | 0 | |
| 624 | monsterinfo | prefabName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 625 | monsterinfo | stage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 89 | |
| 626 | monsterinfo | EBattleType | EBattleType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 627 | monsterinfo | EAttackType | EAttackType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 628 | monsterinfo | range | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 629 | monsterinfo | moveSpeed | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 630 | monsterinfo | AttackPowerMulplier | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 631 | monsterinfo | HealthMulplier | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 632 | monsterinfo | DefenseMulplier | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 633 | monsterinfo | LifeStealMulplier | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 634 | monsterinfo | AttackSpeedMulplier | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 635 | monsterinfo | EvasionMulplier | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 636 | monsterinfo | AimMulplier | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 637 | monsterpassive | Id | Key<int> | 数值主键 | 0 | |
| 638 | monsterpassive | StringId | Key<string> | 字符串主键 | 0 | |
| 639 | monsterpassive | EMonsterPassive | EMonsterPassive | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 640 | monsterpassive | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 641 | monsterpassive | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 642 | monsterpassive | mainValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 643 | monsterpassive | extraValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 7 | |
| 644 | monsterpassive | stackCount | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 발동 횟수 카운트표기 | 1 |
| 645 | monsterpassive | valueCount | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 총 수치 카운트표기 | 1 |
| 646 | monsterpassive | suffixText | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 끝 텍스트 표기 (단위 같은거) | 1 |
| 647 | mount | Id | Key<int> | 数值主键 | 0 | |
| 648 | mount | StringId | Key<string> | 字符串主键 | 0 | |
| 649 | mount | mountTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 650 | mount | isEnabled | bool | 配置启用标志 | 0 | |
| 651 | mount | grade | EMonoMountGrade | 品质枚举 | 0 | |
| 652 | mount | PrefabName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 653 | mount | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 654 | mount | refundItemId | int | 溢出返还道具ID | 초과 보유한 조각 반환 | 0 |
| 655 | mount | refundItemCount | int | 溢出返还数量 | 0 | |
| 656 | mount | unlockPiece | int | 解锁碎片数量 | 0 | |
| 657 | mount | unlockDia | int | 解锁钻石字段 | 5 | |
| 658 | mount | unlockProductId | string | 解锁商品键 | [상품테이블] | 4 |
| 659 | mount | atk | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 660 | mount | health | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 661 | mount | aim | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 662 | mount | def | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 663 | mount | plusAtk | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 664 | mount | plusHealth | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 665 | mount | plusAim | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 666 | mount | plusDef | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 667 | mount | passiveSkill | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [스킬 그룹] | 0 |
| 668 | mount | passiveSkillAni | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 빈칸일 시 현재 재생 중인 애니 유지 | 0 |
| 669 | mountawaken | Id | Key<int> | 数值主键 | 0 | |
| 670 | mountawaken | StringId | Key<string> | 字符串主键 | 0 | |
| 671 | mountawaken | grade | EMonoMountGrade | 品质枚举 | 0 | |
| 672 | mountawaken | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 673 | mountawaken | piece | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 674 | mountawaken | isOwnEffect | bool | 持有效果标记 | 0 | |
| 675 | mountawaken | baseStatus0 | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 24 | |
| 676 | mountawaken | value0 | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 24 | |
| 677 | mountawaken | baseStatus1 | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 36 | |
| 678 | mountawaken | value1 | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 36 | |
| 679 | mountawaken | passiveSkill1Level | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 680 | mountawaken | passiveSkill2Level | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 8 | |
| 681 | mountawaken | passiveSkill3Level | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 36 | |
| 682 | mounteventcount | Id | Key<int> | 数值主键 | 0 | |
| 683 | mounteventcount | StringId | Key<string> | 字符串主键 | 0 | |
| 684 | mounteventcount | season | int | 赛季编号 | 혹시 시즌 구분 있을 수 있으니 | 9 |
| 685 | mounteventcount | index | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 686 | mounteventcount | needCount | int | 消耗数量 | 0 | |
| 687 | mounteventcount | rewardId | int | 奖励ID(按奖励类型解析) | 0 | |
| 688 | mounteventcount | rewardCount | int | 奖励数量 | 0 | |
| 689 | mounteventseasonitem | Id | Key<int> | 数值主键 | 0 | |
| 690 | mounteventseasonitem | StringId | Key<string> | 字符串主键 | 0 | |
| 691 | mounteventseasonitem | seasonStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 연결되는 시즌 | 0 |
| 692 | mounteventseasonitem | gachaResourceIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 뽑기권 아이템 (사라짐) | 0 |
| 693 | mounteventseasonitem | gachaResourceTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 694 | mounteventseasonitem | gachaResourceDesc | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 695 | mounteventseasonitem | gachaItemExchangeGoldValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이벤트 종료 시, 골드 반환 값 | 0 |
| 696 | mounteventseasonitem | exchangeResourceIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 일반 교환 아이템 (사라짐) | 0 |
| 697 | mounteventseasonitem | exchangeResourceTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 698 | mounteventseasonitem | exchangeResourceDesc | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 699 | mounteventseasonitem | exchangItemExchangeGoldValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이벤트 종료 시, 골드 반환 값 | 0 |
| 700 | mountlevel | Id | Key<int> | 数值主键 | 데이터 수식 검증 | 0 |
| 701 | mountlevel | StringId | Key<string> | 字符串主键 | 결과 = 정상 | 0 |
| 702 | mountlevel | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 703 | mountlevel | exp | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [탈 것 가루] | 1 |
| 704 | mountlevel | isOwnEffect | bool | 持有效果标记 | 레벨업 효과 적용 대상 | 0 |
| 705 | mountlevel | baseStatus | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 100 | |
| 706 | mountlevel | RareValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퍼센트 | 100 |
| 707 | mountlevel | EpicValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퍼센트 | 100 |
| 708 | mountlevel | LegendValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퍼센트 | 100 |
| 709 | mountlevel | MythValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퍼센트 | 100 |
| 710 | mountskilldesc | Id | Key<int> | 数值主键 | 0 | |
| 711 | mountskilldesc | StringId | Key<string> | 字符串主键 | 0 | |
| 712 | mountskilldesc | group | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [스킬 이펙트 그룹] | 0 |
| 713 | mountskilldesc | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 714 | mountskilldesc | desc | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 715 | mountskilldesc | value0 | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | {0} 텍스트 대체 | 2 |
| 716 | mountskilldesc | value1 | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | {1} 텍스트 대체 | 29 |
| 717 | mountskilldesc | value2 | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | {2} 텍스트 대체 | 44 |
| 718 | mountskilleffectgroup | Id | Key<int> | 数值主键 | 0 | |
| 719 | mountskilleffectgroup | StringId | Key<string> | 字符串主键 | 0 | |
| 720 | mountskilleffectgroup | isMainSkill | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 721 | mountskilleffectgroup | skillIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 722 | mountskilleffectgroup | skillTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 723 | mountskilleffectgroup | group | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 724 | mountskilleffectgroup | minLevel | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 725 | mountskilleffectgroup | maxLevel | int | 等级上限(负值语义需消费者) | 0 | |
| 726 | mountskilleffectgroup | sfxKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 11 | |
| 727 | mountskilleffectgroup | skillEffect | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [스킬 이펙트] | 0 |
| 728 | mountskilleffectgroup | target | EMonoSkillTarget | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 729 | mountskilleffectgroup | isResetActiveEventValueByBattle | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 전투 시, 스킬 발동 조건 초기화? | 0 |
| 730 | mountskilleffectgroup | activeEvent | EMonoActiveEvent | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 731 | mountskilleffectgroup | activeEventValue | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 732 | mountskilleffectgroup | skillValue1 | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 곱연산 | 1 |
| 733 | mountskilleffectgroup | skillValue2 | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 합연산 | 17 |
| 734 | mountskilleffectgroup | duration | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | -1 무한 | 12 |
| 735 | mountskilleffectgroup | prob | float[] | 概率/权重原值(未归一化) | 0 | |
| 736 | mountskilleffectgroup | stackLimit | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 17 | |
| 737 | newbiebuffconfig | Id | Key<int> | 数值主键 | 0 | |
| 738 | newbiebuffconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 739 | newbiebuffconfig | buffTime | int | 加成持续分钟(以注释为准) | 버프 지속시간 (분) | 0 |
| 740 | newbiebuffconfig | additionalSpeed | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 추가 배속% | 0 |
| 741 | newbiebuffconfig | rewardBuffPercent | int | 额外奖励百分数 | 추가 보상 % | 0 |
| 742 | newbiebuffconfig | playSpeedBuffCount | int | 加速次数 | 게임 배속 버프 판 수 | 0 |
| 743 | newbiebuffconfig | rewardBuffCount | int | 奖励加成次数 | 보상 배율 판 수 | 0 |
| 744 | newbieguide | Id | Key<int> | 数值主键 | 0 | |
| 745 | newbieguide | StringId | Key<string> | 字符串主键 | 임의 수정 절대 금지 | 0 |
| 746 | newbieguide | rewardID | int | 奖励ID(按奖励类型解析) | 0 | |
| 747 | newbieguide | rewardCount | int | 奖励数量 | 0 | |
| 748 | newbieguide | clearStage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 749 | newbieguide | moveTab | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 750 | newbieguide | customTab | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 751 | newbieguide | moveOpenView | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 752 | newbieguide | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 753 | newbieguide | textKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 754 | newbieguide | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 755 | newtile | Id | Key<int> | 数值主键 | id수정 X | 0 |
| 756 | newtile | StringId | Key<string> | 字符串主键 | ETileEvent와 동일한 값 | 0 |
| 757 | newtile | isEnabled | bool | 配置启用标志 | 자연생성 가능여부? | 0 |
| 758 | newtile | ETileEvent | ETileEvent | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 759 | newtile | minStage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최소 등장 스테이지 | 0 |
| 760 | newtile | minLoop | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최소 등장 루프(층) | 0 |
| 761 | newtile | values | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 14 | |
| 762 | newtile | maxCornerPerGame | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 한 게임에서 나올 수 있는 코너 타일의 최대 수 | 0 |
| 763 | newtile | ETileTypeV2 | ETileTypeV2 | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 764 | newtile | tileTagKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 765 | newtile | tileTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 766 | newtile | tileDescKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 767 | newtile | howToPlayKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 44 | |
| 768 | newtile | tileImage | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 769 | newtile | cardImage | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 55 | |
| 770 | newtile | cardIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 771 | outgamereward | Id | Key<int> | 数值主键 | 0 | |
| 772 | outgamereward | StringId | Key<string> | 字符串主键 | 0 | |
| 773 | outgamereward | when | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 774 | outgamereward | itemID | int[] | 道具ID | 이 중에 하나 지급 | 0 |
| 775 | outgamereward | itemCount | int[] | 道具数量 | 0 | |
| 776 | outgamereward | prob | float[] | 概率/权重原值(未归一化) | 획득 확률 | 0 |
| 777 | outgametile | Id | Key<int> | 数值主键 | 0 | |
| 778 | outgametile | StringId | Key<string> | 字符串主键 | 0 | |
| 779 | outgametile | IsUse | bool | 使用标志 | 3 | 0 |
| 780 | outgametile | refNewTileId | string | 关联局内newtile主键 | [뉴타일 StringId] | 0 |
| 781 | outgametile | grade | EMonoTileGrade | 品质枚举 | 0 | |
| 782 | outgametile | baseAdditionalStatus | float | 基础附加属性 | 기본 스탯 모두 증가 | 0 |
| 783 | outgametile | plusAdditionalStatus | float | 附加属性增量 | 0 | |
| 784 | outgametile | isPercent | bool | 是否百分比标记(存储缩放需消费者) | 0 | |
| 785 | outgametile | defaultEquip | bool | 默认装备标记 | 8 | 0 |
| 786 | outgametile | needPiece | int[] | 所需碎片数组 | (주의) 배열 첫 숫자는 미사용 값 | 0 |
| 787 | outgametile | unlockStage | int | 解锁阶段 | 제로인덱스 0 = 1스테이지 | 0 |
| 788 | outgametile | skillUnlockLevel | int[] | 技能解锁等级 | 동일레벨의 경우 스킬 선택 | 0 |
| 789 | outgametile | ETileSkill | ETileSkill[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 790 | outgametileafkconfig | Id | Key<int> | 数值主键 | 0 | |
| 791 | outgametileafkconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 792 | outgametileafkconfig | afkTime | int | 每包累计时间(分钟) | 팩 1개 시간 (분) | 0 |
| 793 | outgametileafkconfig | maxPackCount | int | 最多累计包数 | 15시간 방치 가능 | 0 |
| 794 | outgametileafkconfig | startAddPack | int | 内容解锁初始包数 | 컨텐츠 해금 시 지급 팩 수 | 0 |
| 795 | outgametileafkconfig | packList | int[] | 实际地块包ID数组 | 실제 타일 팩 지급 용 | 0 |
| 796 | outgametileafkconfig | packAfkList | int[] | 挂机奖励用包ID数组 | 방치 보상 지급 용 | 0 |
| 797 | outgametileafkconfig | probList | float[] | 概率/权重列表原值 | 0 | |
| 798 | outgametileafkconfig | getMileage | int[] | 每类包里程数组 | 0 | |
| 799 | outgametileafkconfig | needMileage | int | 里程奖励需求 | 0 | |
| 800 | outgametileafkconfig | mileageRewardId | int | 里程奖励道具ID | 0 | |
| 801 | outgametileafkconfig | mileageRewardCount | int | 里程奖励数量 | 0 | |
| 802 | outgametileafkconfig | questGroupId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [그룹 퀘스트] | 0 |
| 803 | outgametileresearch | Id | Key<int> | 数值主键 | 0 | |
| 804 | outgametileresearch | StringId | Key<string> | 字符串主键 | 0 | |
| 805 | outgametileresearch | totalUpgradeCount | int | 总升级次数 | 0 | |
| 806 | outgametileresearch | researchLevel | int | 研究等级 | 연구 레벨 | 0 |
| 807 | outgametileresearch | weaponPlusLevel | int | 武器额外等级 | 0 | |
| 808 | outgametileresearch | EMonoWeapon | EMonoWeapon | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 809 | outgametileresearchexp | Id | Key<int> | 数值主键 | 0 | |
| 810 | outgametileresearchexp | StringId | Key<string> | 字符串主键 | 0 | |
| 811 | outgametileresearchexp | EMonoTileGrade | EMonoTileGrade | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 812 | outgametileresearchexp | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 813 | outgametileresearchexp | reward | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 814 | outgametileresearchstatus | Id | Key<int> | 数值主键 | 0 | |
| 815 | outgametileresearchstatus | StringId | Key<string> | 字符串主键 | 0 | |
| 816 | outgametileresearchstatus | needResearchLevel | int | 研究等级需求 | [연구 레벨] | 0 |
| 817 | outgametileresearchstatus | index | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 해당 index 에 바라보는 행 | 0 |
| 818 | outgametileresearchstatus | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 819 | outgametileresearchstatus | value | float | 数值(单位按表) | 0 | |
| 820 | outgametileresearchstatus | needCost | int | 消耗字段(资源类别看消费者) | 0 | |
| 821 | outgametileskill | Id | Key<int> | 数值主键 | 0 | |
| 822 | outgametileskill | StringId | Key<string> | 字符串主键 | 0 | |
| 823 | outgametileskill | refNewTileId | string | 关联局内newtile主键 | [뉴타일 StringId] | 0 |
| 824 | outgametileskill | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 825 | outgametileskill | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 826 | outgametileskill | ETileSkill | ETileSkill | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 827 | outgametileskill | skillValue | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 828 | outgametileskill | skillIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 829 | passdata | Id | Key<int> | 数值主键 | 0 | |
| 830 | passdata | StringId | Key<string> | 字符串主键 | passID 와 동일 | 0 |
| 831 | passdata | passID | string | 通行证ID | 0 | |
| 832 | passdata | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 833 | passdata | xpIconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 834 | passdata | dailyQuestCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | QuestList의 퀘스트 갯수를 넘지말것! (쓰읍.. 뭔가 normalPass 말고는 이 퀘스트 구조를 못쓰는데..) | 0 |
| 835 | passdata | weeklyQuestCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 836 | passdata | challengeQuestCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 3개 고정 | 0 |
| 837 | passdata | dailyXP | int | 每日经验 | 매일 주는 경험치 | 0 |
| 838 | passdata | playMaxXP | int | 每日游玩经验上限 | 플레이 시 얻을 수 있는 하루 최대 경험치 | 0 |
| 839 | passdata | primiumPlayMaxXP | int | 高级通行证游玩经验上限(原拼写) | 0 | |
| 840 | passdata | dailyQuestRerollCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퀘스트 리롤 가능 횟수 | 0 |
| 841 | passdata | loopClearXP | int | 每层通关经验 | 층 공략 당 얻는 경험치 | 0 |
| 842 | passdata | savingXpPer | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 프리미엄 시 추가로 저장되는 XP % | 10 |
| 843 | passquestlist | Id | Key<int> | 数值主键 | 0 | |
| 844 | passquestlist | StringId | Key<string> | 字符串主键 | 0 | |
| 845 | passquestlist | usePassID | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 사용하는 패스 | 0 |
| 846 | passquestlist | questDataStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 종류 | 0 |
| 847 | passquestlist | goalCount | int | 目标次数 | 0 | |
| 848 | passquestlist | isCanCountWhenLock | bool | 锁定期间是否计数 | 35 | |
| 849 | passquestlist | EQuestGroup | EQuestGroup | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 850 | passquestlist | groupValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퀘스트 그룹 | 35 |
| 851 | passquestlist | unlockDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 언락 일자 0 부터 | 35 |
| 852 | passquestlist | xpCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 853 | passquestlist | rewardId | int | 奖励ID(按奖励类型解析) | 35 | |
| 854 | passquestlist | rewardCount | int | 奖励数量 | 35 | |
| 855 | passquestlist | sortingOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 856 | passrewarddata | Id | Key<int> | 数值主键 | 0 | |
| 857 | passrewarddata | StringId | Key<string> | 字符串主键 | 0 | |
| 858 | passrewarddata | passID | string | 通行证ID | 0 | |
| 859 | passrewarddata | level | int | 等级/阶段索引(具体语义按表) | -1 은 반복 | 0 |
| 860 | passrewarddata | repeatCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 292 | |
| 861 | passrewarddata | season | int | 赛季编号 | 빈값 (0) 이면 공통 사용 | 215 |
| 862 | passrewarddata | needXP | int | 经验需求 | 다음 레벨 필요 경험치 | 0 |
| 863 | passrewarddata | normalRewardID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보상 id 없으면 출력 안댐 | 35 |
| 864 | passrewarddata | normalRewardCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 35 | |
| 865 | passrewarddata | normalRewardKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 25 | |
| 866 | passrewarddata | premiumRewardID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보상 id 없으면 출력 안댐 | 31 |
| 867 | passrewarddata | premiumRewardCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 31 | |
| 868 | passrewarddata | premiumRewardKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 21 | |
| 869 | passrewarddata | premiumPlusRewardID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보상 id 없으면 출력 안댐 | 233 |
| 870 | passrewarddata | premiumPlusRewardCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 233 | |
| 871 | passrewarddata | premiumPlusRewardKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 21 | |
| 872 | passseasondata | Id | Key<int> | 数值主键 | 0 | |
| 873 | passseasondata | StringId | Key<string> | 字符串主键 | 0 | |
| 874 | passseasondata | passID | string | 通行证ID | 0 | |
| 875 | passseasondata | clearStage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 클리어 스테이지 (제로인덱스) | 0 |
| 876 | passseasondata | season | int | 赛季编号 | -1 이면 유저 날짜 기준 | 0 |
| 877 | passseasondata | isRepeat | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 반복성인가? | 161 |
| 878 | passseasondata | isEvent | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 879 | passseasondata | isBeta | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 880 | passseasondata | visualSeason | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 유저에게 보이는 시즌 | 110 |
| 881 | passseasondata | purchaseBlockTime | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 만료 전 구매 불가 시간 (분) | 106 |
| 882 | passseasondata | seasonStartDay | DateTime | 赛季起日 | utc 기준 00시 | 4 |
| 883 | passseasondata | passDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 시즌이 -1 이면 테이블의 DateTime 을 참조함 | 0 |
| 884 | passseasondata | playEndDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | utc 기준 00시 | 141 |
| 885 | passseasondata | seasonEndDay | DateTime | 赛季止日 | utc 기준 00시 | 4 |
| 886 | passseasondata | ticketChargeMode | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 => 시간당 충전 1 => 일일 리셋. 이건 왜 여기있지 potionBattleConfig 가 나을거 같은데 | 135 |
| 887 | passseasondata | bannerPath | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 빈 값일 경우 프리팹에 박힌 이미지 사용 | 133 |
| 888 | passseasondata | targetRankingStringId | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [랭킹] | 0 |
| 889 | passseasondata | BmGroupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [이벤트 BM 테이블] | 38 |
| 890 | passseasondata | ExchangeGroupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [교환 테이블] | 110 |
| 891 | passseasondata | GroupQuestKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [그룹 퀘스트 테이블] | 61 |
| 892 | passseasondata | useGachaTypeKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [가챠 테이블] | 133 |
| 893 | passseasondata | triggerKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [트리거 테이블] 로비 아이콘 및 연결 뷰 관리용. 기간은 seasonEndDay 자동으로 따라가기 | 61 |
| 894 | permanentkeyremoveschedule | Id | Key<int> | 数值主键 | 0 | |
| 895 | permanentkeyremoveschedule | StringId | Key<string> | 字符串主键 | 0 | |
| 896 | permanentkeyremoveschedule | removeDate | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | utc 기준 00시 | 0 |
| 897 | permanentkeyremoveschedule | targetKeyList | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 898 | pet | Id | Key<int> | 数值主键 | 0 | |
| 899 | pet | StringId | Key<string> | 字符串主键 | 0 | |
| 900 | pet | petTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 901 | pet | isEnabled | bool | 配置启用标志 | 0 | |
| 902 | pet | isRemake | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 903 | pet | grade | EMonoPetGrade | 品质枚举 | 0 | |
| 904 | pet | ifOwnAutoConvert | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 보유 시 자동 변환 | 0 |
| 905 | pet | convertItemId | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 조각 1개당 변환량 | 0 |
| 906 | pet | convertCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 907 | pet | subInfoStringKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 908 | pet | petDesc | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 909 | pet | attackFeedbackKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 910 | pet | IconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 911 | pet | PrefabName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 912 | pet | ECoolTimeType | ECoolTimeType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 913 | pet | baseCoolTime | float | 基础冷却 | 0 | |
| 914 | pet | plusCoolTime | float | 冷却增量 | 0 | |
| 915 | pet | baseDamageValue | float | 基础伤害字段 | 0 | |
| 916 | pet | plusDamageValue | float | 伤害增量 | 0 | |
| 917 | pet | baseExtraValue | float | 基础额外值 | 1 | |
| 918 | pet | plusExtraVaue | float | 额外值增量(原拼写) | 1 | |
| 919 | pet | petRole | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 920 | pet | needPiece | int[] | 所需碎片数组 | (주의) 배열 첫 숫자는 미사용 값 / 개수 조절부터 진행 | 0 |
| 921 | pet | needGold | int[] | 所需金币(数组按原索引) | 0 | |
| 922 | pet | unlockPrice | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 923 | pet | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 924 | pet | baseAdditionalStatus | float | 基础附加属性 | 0 | |
| 925 | pet | plusAdditionalStatus | float | 附加属性增量 | 0 | |
| 926 | pet | previewAnimationKeys | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 927 | pet | appearKey | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 등장 키 | 17 |
| 928 | pet | appearDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 등장 일 | 17 |
| 929 | petgrowthdata | Id | Key<int> | 数值主键 | 0 | |
| 930 | petgrowthdata | StringId | Key<string> | 字符串主键 | 0 | |
| 931 | petgrowthdata | petId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 펫 레벨 싱크용(이었는데 이제는 안씀) | 1 |
| 932 | petgrowthdata | useItemId | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 펫 키우기 재화 | 0 |
| 933 | petgrowthdata | useItemCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 펫 키우기 재화 | 0 |
| 934 | petgrowthdata | seasonStartDay | DateTime | 赛季起日 | utc 기준 00시 | 0 |
| 935 | petgrowthdata | seasonDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 936 | petgrowthdata | seasonEndDay | DateTime | 赛季止日 | utc 기준 00시 | 0 |
| 937 | petgrowthevent | Id | Key<int> | 数值主键 | 0 | |
| 938 | petgrowthevent | StringId | Key<string> | 字符串主键 | 0 | |
| 939 | petgrowthevent | eventId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 940 | petgrowthevent | eventKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이벤트 그룹 키 | 0 |
| 941 | petgrowthevent | EPetGrowthEventType | EPetGrowthEventType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 942 | petgrowthevent | weight | float | 权重原值 | 이벤트 등장 가중치 | 0 |
| 943 | petgrowthevent | grade | int | 品质枚举 | 연출용 등급 | 0 |
| 944 | petgrowthevent | eventParams | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 36 | |
| 945 | petgrowthevent | extraParams | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 46 | |
| 946 | petgrowthevent | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 947 | petgrowthevent | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 948 | petgrowthevent | encounterObjKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 949 | petgrowthevent | infoTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 18 | |
| 950 | petgrowthevent | infoDescKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 18 | |
| 951 | petgrowthevent | selectProb | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 14 | |
| 952 | petgrowthevent | selectBubbleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 26 | |
| 953 | petgrowthevent | selectTextKey | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 14 | |
| 954 | petgrowthevent | selectSuccessTextKey | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 26 | |
| 955 | petgrowthevent | selectFailTextKey | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 26 | |
| 956 | petgrowthevent | rewardId | int[] | 奖励ID(按奖励类型解析) | 14 | |
| 957 | petgrowthevent | rewardCount | int[] | 奖励数量 | 14 | |
| 958 | petgrowthevent | rewardXp | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 14 | |
| 959 | petgrowthlevel | Id | Key<int> | 数值主键 | 0 | |
| 960 | petgrowthlevel | StringId | Key<string> | 字符串主键 | 0 | |
| 961 | petgrowthlevel | eventKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이벤트 키 | 0 |
| 962 | petgrowthlevel | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 963 | petgrowthlevel | repeatMaxCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 24 | |
| 964 | petgrowthlevel | needXp | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 965 | petgrowthlevel | rewardId | int | 奖励ID(按奖励类型解析) | 2 | |
| 966 | petgrowthlevel | rewardCount | int | 奖励数量 | 2 | |
| 967 | petskill | Id | Key<int> | 数值主键 | 0 | |
| 968 | petskill | StringId | Key<string> | 字符串主键 | 0 | |
| 969 | petskill | petId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 970 | petskill | isUse | bool | 使用标志 | 0 | |
| 971 | petskill | skillUnlockLevel | int | 技能解锁等级 | 0 | |
| 972 | petskill | EPetSkill | EPetSkill | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 중복 EPetSkill 은 override | 0 |
| 973 | petskill | skillValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 974 | petskill | subValues | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 103 | |
| 975 | petskill | extraValues | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 103 | |
| 976 | petskill | desckey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 977 | petskill | feedbackKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 94 | |
| 978 | petskill | useBaseText | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 기본 스킬 대사로 쓸지 | 61 |
| 979 | petskill | notificationKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 96 | |
| 980 | pigbank | Id | Key<int> | 数值主键 | 0 | |
| 981 | pigbank | StringId | Key<string> | 字符串主键 | 0 | |
| 982 | pigbank | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 983 | pigbank | startValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 984 | pigbank | endValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 985 | pigbank | winUpValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 986 | pigbank | loseUpValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 987 | pigbank | purchaseAvailableMinutes | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 구매 가능한 시간(Minute) | 0 |
| 988 | pigbank | cooldownMinutes | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 시간 초과 시 쿨다운 | 0 |
| 989 | playerdefaultstat | Id | Key<int> | 数值主键 | 0 | |
| 990 | playerdefaultstat | StringId | Key<string> | 字符串主键 | 0 | |
| 991 | playerdefaultstat | defaultStat | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 992 | plinko | Id | Key<int> | 数值主键 | 0 | |
| 993 | plinko | StringId | Key<string> | 字符串主键 | 0 | |
| 994 | plinko | ratio | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 995 | plinko | itemID | int | 道具ID | 0 | |
| 996 | plinko | itemCount | int | 道具数量 | 0 | |
| 997 | plinkoad | Id | Key<int> | 数值主键 | 0 | |
| 998 | plinkoad | StringId | Key<string> | 字符串主键 | 0 | |
| 999 | plinkoad | title | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1000 | plinkoad | description | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1001 | plinkoad | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1002 | plinkoad | adPreviewImage | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1003 | plinkoad | maxADPerDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1004 | plinkoad | buffSecond | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1005 | plinkoad | values | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1006 | plinkolevel | Id | Key<int> | 数值主键 | 0 | |
| 1007 | plinkolevel | StringId | Key<string> | 字符串主键 | 0 | |
| 1008 | plinkolevel | maxBallCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최대 공 개수 | 0 |
| 1009 | plinkolevel | chargeSecond | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 충전 시간 | 0 |
| 1010 | plinkolevel | adKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 광고 해금 | 0 |
| 1011 | plinkolevel | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 1012 | potion | Id | Key<int> | 数值主键 | 0 | |
| 1013 | potion | StringId | Key<string> | 字符串主键 | 0 | |
| 1014 | potion | type | string | 类型/分组 | 0 | |
| 1015 | potion | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 1016 | potion | value | int | 数值(单位按表) | 0 | |
| 1017 | potionaugment | Id | Key<int> | 数值主键 | 0 | |
| 1018 | potionaugment | StringId | Key<string> | 字符串主键 | ePotionAugment 와 동일 | 0 |
| 1019 | potionaugment | isEnabled | bool | 配置启用标志 | 0 | |
| 1020 | potionaugment | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1021 | potionaugment | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1022 | potionaugment | ePotionAugment | EPotionAugment | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1023 | potionaugment | potionPrefixKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1024 | potionaugment | textAniKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1025 | potionaugment | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1026 | potionaugment | valueA | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1027 | potionaugment | valueB | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1028 | potionbattlebonus | Id | Key<int> | 数值主键 | 0 | |
| 1029 | potionbattlebonus | StringId | Key<string> | 字符串主键 | StringId 임의수정 금지 | 0 |
| 1030 | potionbattlebonus | EPotionBattleBonus | EPotionBattleBonus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 16시즌부터 적용 | 0 |
| 1031 | potionbattlebonus | value | float[] | 数值(单位按表) | 2 | |
| 1032 | potionbattlebonus | mmrBonus | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 1033 | potionbattlebonus | isPercent | bool | 是否百分比标记(存储缩放需消费者) | 4 | |
| 1034 | potionbattlebonus | disapplyTier | ETier[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 10 | |
| 1035 | potionbattlebonus | bonusKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 1036 | potionbattlebonuskey | Id | Key<int> | 数值主键 | 0 | |
| 1037 | potionbattlebonuskey | StringId | Key<string> | 字符串主键 | 0 | |
| 1038 | potionbattlebonuskey | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1039 | potionbattleconfig | Id | Key<int> | 数值主键 | 0 | |
| 1040 | potionbattleconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 1041 | potionbattleconfig | targetSeason | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 패스 시즌 | 0 |
| 1042 | potionbattleconfig | searchMmrRange | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1043 | potionbattleconfig | searchRange | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1044 | potionbattleconfig | maxTicketCount | int | 门票上限 | 0 | |
| 1045 | potionbattleconfig | ticketChargeTime | int | 门票恢复时间(单位按表注释) | 초 | 0 |
| 1046 | potionbattleconfig | ticketProductList | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1047 | potionbattleconfig | isRelayProduct | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 순서대로 1개씩 팔기 | 0 |
| 1048 | prefixtitle | Id | Key<int> | 数值主键 | 0 | |
| 1049 | prefixtitle | StringId | Key<string> | 字符串主键 | 0 | |
| 1050 | prefixtitle | order | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 칭호 변경 창 에서 order 순서로 정렬됨 | 0 |
| 1051 | prefixtitle | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1052 | prefixtitle | colorHex | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1053 | profile | Id | Key<int> | 数值主键 | 0번째는 기본 증정 | 0 |
| 1054 | profile | StringId | Key<string> | 字符串主键 | 0 | |
| 1055 | profile | isEnabled | bool | 配置启用标志 | 0 | |
| 1056 | profile | order | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 프로필 창 에서 order 순서로 정렬됨 | 0 |
| 1057 | profile | type | string | 类型/分组 | 0 | |
| 1058 | profile | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1059 | profile | unlockKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1060 | profile | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1061 | profileframe | Id | Key<int> | 数值主键 | 0번째는 기본 증정 | 0 |
| 1062 | profileframe | StringId | Key<string> | 字符串主键 | 0 | |
| 1063 | profileframe | isEnabled | bool | 配置启用标志 | 0 | |
| 1064 | profileframe | order | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 프로필 창 에서 order 순서로 정렬됨 | 0 |
| 1065 | profileframe | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1066 | profileframe | unlockKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1067 | profileframe | frameName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1068 | promotioninfo | Id | Key<int> | 数值主键 | 0 | |
| 1069 | promotioninfo | StringId | Key<string> | 字符串主键 | 0 | |
| 1070 | promotioninfo | startTime | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1071 | promotioninfo | endTime | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1072 | promotioninfo | clearStage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1073 | promotioninfo | EPromotionLocation | EPromotionLocation | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1074 | promotioninfo | promotionKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1075 | promotioninfo | sortingOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1076 | promotioninfo | prefabPath | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1077 | promotioninfo | moveTab | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1078 | promotioninfo | moveOpenView | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1079 | promotioninfo | customTab | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 1080 | promotioninfo | customKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1081 | questdata | Id | Key<int> | 数值主键 | 0 | |
| 1082 | questdata | StringId | Key<string> | 字符串主键 | 0 | |
| 1083 | questdata | questType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1084 | questdata | questKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1085 | questdata | useSubValue | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1086 | questdata | subValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 47 | |
| 1087 | questdata | ERewardType | ERewardType | 奖励类型枚举 | subValue {1} 의 참조 타입 | 47 |
| 1088 | questdata | moveTab | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퀘스트 이동 버튼 정보 | 0 |
| 1089 | questdata | customTab | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퀘스트 이동 버튼 정보 | 44 |
| 1090 | questdata | moveOpenView | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 퀘스트 이동 버튼 정보 | 9 |
| 1091 | qutoes | Id | Key<int> | 数值主键 | 0 | |
| 1092 | qutoes | StringId | Key<string> | 字符串主键 | 0 | |
| 1093 | qutoes | qutoeKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1094 | raidaugmentoverride | Id | Key<int> | 数值主键 | 0 | |
| 1095 | raidaugmentoverride | StringId | Key<string> | 字符串主键 | 0 | |
| 1096 | raidaugmentoverride | itemType | EIngameShopItemType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1097 | raidaugmentoverride | itemID | int | 道具ID | 5 | |
| 1098 | raidaugmentoverride | fixedKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 20 | |
| 1099 | raidaugmentoverride | count | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 지급 갯수 | 0 |
| 1100 | raidaugmentoverride | overrideValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | Augment 와 Potion 타입의 value 를 덮어쓰는 용의 변수. -1 이면 기본 값 사용 | 5 |
| 1101 | raidaugmentoverride | overrideExtraValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 5 | |
| 1102 | raidboard | Id | Key<int> | 数值主键 | 0 | |
| 1103 | raidboard | StringId | Key<string> | 字符串主键 | 0 | |
| 1104 | raidboard | bossKillCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 처치 횟수 | 0 |
| 1105 | raidboard | killScore | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 처치 점수 | 0 |
| 1106 | raidboard | AttackPower | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 레이드 모드에서는 해당 스탯이 그대로 상대 몬스터에게 적용 | 0 |
| 1107 | raidboard | Health | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1108 | raidboard | Defense | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1109 | raidboard | AttackSpeed | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1110 | raidboard | Evasion | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1111 | raidboard | Aim | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1112 | raidboard | LifeSteal | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1113 | raidconfig | Id | Key<int> | 数值主键 | 0 | |
| 1114 | raidconfig | StringId | Key<string> | 字符串主键 | 0 | |
| 1115 | raidconfig | targetSeason | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 타겟 시즌 (없을 시 최상단 값 사용) | 0 |
| 1116 | raidconfig | startTicketCount | int | 初始门票数 | 0 | |
| 1117 | raidconfig | maxTicketCount | int | 门票上限 | 0 | |
| 1118 | raidconfig | ticketChargeTime | int | 门票恢复时间(单位按表注释) | 초 | 0 |
| 1119 | raidconfig | playAssetId | int | 入场资源ID | 0 | |
| 1120 | raidconfig | playAssetCount | int | 入场消耗数量 | 0 | |
| 1121 | raidhighscorereward | Id | Key<int> | 数值主键 | 0 | |
| 1122 | raidhighscorereward | StringId | Key<string> | 字符串主键 | 0 | |
| 1123 | raidhighscorereward | tierId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [레이드 티어] | 0 |
| 1124 | raidhighscorereward | season | int | 赛季编号 | [시즌 정보] | 0 |
| 1125 | raidhighscorereward | highScore | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1126 | raidhighscorereward | rewardId | int[] | 奖励ID(按奖励类型解析) | 0 | |
| 1127 | raidhighscorereward | rewardCount | int[] | 奖励数量 | 0 | |
| 1128 | raidreward | Id | Key<int> | 数值主键 | 0 | |
| 1129 | raidreward | StringId | Key<string> | 字符串主键 | 0 | |
| 1130 | raidreward | tierId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [레이드 티어] | 0 |
| 1131 | raidreward | season | int | 赛季编号 | [시즌 정보] | 0 |
| 1132 | raidreward | minScore | int | 分数下界 | minScore <= score <= maxScore | 0 |
| 1133 | raidreward | maxScore | int | 分数上界 | 0 | |
| 1134 | raidreward | rewardId | int[] | 奖励ID(按奖励类型解析) | 0 | |
| 1135 | raidreward | rewardCount | int[] | 奖励数量 | 0 | |
| 1136 | raidseasonpetlist | Id | Key<int> | 数值主键 | 0 | |
| 1137 | raidseasonpetlist | StringId | Key<string> | 字符串主键 | 0 | |
| 1138 | raidseasonpetlist | season | int | 赛季编号 | [시즌 정보] | 0 |
| 1139 | raidseasonpetlist | deckIndex | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1140 | raidseasonpetlist | petId | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1141 | raidseasonpetlist | trialLevel | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 체험판 레벨 | 0 |
| 1142 | raidseasonpreset | Id | Key<int> | 数值主键 | 0 | |
| 1143 | raidseasonpreset | StringId | Key<string> | 字符串主键 | 0 | |
| 1144 | raidseasonpreset | season | int | 赛季编号 | [시즌 정보] | 0 |
| 1145 | raidseasonpreset | bonus | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1146 | raidseasonpreset | overrideAugmentIdList | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [레이드용 증강 정보] | 0 |
| 1147 | raidseasonpreset | presetTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1148 | raidtier | Id | Key<int> | 数值主键 | 0 | |
| 1149 | raidtier | StringId | Key<string> | 字符串主键 | 0 | |
| 1150 | raidtier | visualText | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1151 | raidtier | bgIconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1152 | raidtier | smallIconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1153 | rankbasedata | Id | Key<int> | 数值主键 | 0 | |
| 1154 | rankbasedata | StringId | Key<string> | 字符串主键 | gameMode 와 동일 | 0 |
| 1155 | rankbasedata | gameMode | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1156 | rankbasedata | followingPassId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 패스 시즌 따라감 | 0 |
| 1157 | rankbasedata | mmrKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1158 | rankbasedata | resetSeasonAdjustTier | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 시즌 변경 시 조정 티어 | 0 |
| 1159 | rankingdata | Id | Key<int> | 数值主键 | 0 | |
| 1160 | rankingdata | StringId | Key<string> | 字符串主键 | 0 | |
| 1161 | rankingdata | isSeasonRanking | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1162 | rankingdata | isAutoSeason | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1163 | rankingdata | rankDivideQaDay | DateTime[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | rankDevSeason랑 rankDevKey 는 rankDivideDay 배열 갯수보다 1 크게 작성 각 rankSeason은 운영툴 랭킹 시즌 정보 참조함 | 64 |
| 1164 | rankingdata | rankQaSeason | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 6 | |
| 1165 | rankingdata | rankQaKey | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1166 | rankingdata | rankDivideDevDay | DateTime[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 64 | |
| 1167 | rankingdata | rankDevSeason | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 6 | |
| 1168 | rankingdata | rankDevKey | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1169 | rankingdata | rankDivideProdDay | DateTime[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 64 | |
| 1170 | rankingdata | rankProdSeason | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 6 | |
| 1171 | rankingdata | rankProdKey | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1172 | rankingreferencedata | Id | Key<int> | 数值主键 | 0 | |
| 1173 | rankingreferencedata | StringId | Key<string> | 字符串主键 | 0 | |
| 1174 | rankingreferencedata | RankKey | ERankKey | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1175 | rankingreferencedata | ERefType | ERefType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 참조할 타입 종류 | 0 |
| 1176 | rankingreferencedata | referenceKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 참조 StringId | 0 |
| 1177 | rankingrewarddata | Id | Key<int> | 数值主键 | 0 | |
| 1178 | rankingrewarddata | StringId | Key<string> | 字符串主键 | 0 | |
| 1179 | rankingrewarddata | rankingDataKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [랭킹 데이터 StringId] | 0 |
| 1180 | rankingrewarddata | imageKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1181 | rankingrewarddata | minRank | int | 名次区间下界 | 0 | |
| 1182 | rankingrewarddata | maxRank | int | 名次区间上界 | 0 | |
| 1183 | rankingrewarddata | rewardId | int[] | 奖励ID(按奖励类型解析) | 0 | |
| 1184 | rankingrewarddata | rewardCount | int[] | 奖励数量 | 0 | |
| 1185 | rankmmradjust | Id | Key<int> | 数值主键 | 0 | |
| 1186 | rankmmradjust | StringId | Key<string> | 字符串主键 | gameMode 와 동일 | 0 |
| 1187 | rankmmradjust | gameMode | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1188 | rankmmradjust | cpGap | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 난이도 cp 차이 기준 | 0 |
| 1189 | rankmmradjust | cpGapKey | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1190 | rankmmradjust | gapCorrection | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 난이도 보정치 | 0 |
| 1191 | rankmmradjust | baseWinMMR | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 기본 승리 MMR | 0 |
| 1192 | rankmmradjust | baseLoseMMR | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 기본 패배 MMR | 0 |
| 1193 | rankmmradjust | extraCorrection | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 특수 케이스 보정치 | 0 |
| 1194 | rankmmradjust | finalCorrection | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최종 보정치 | 0 |
| 1195 | ranktier | Id | Key<int> | 数值主键 | 0 | |
| 1196 | ranktier | StringId | Key<string> | 字符串主键 | 0 | |
| 1197 | ranktier | gameMode | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1198 | ranktier | tier | ETier | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | min <= mmr <= max | 0 |
| 1199 | ranktier | tierTextKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1200 | ranktier | tierOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1201 | ranktier | minMMR | float | MMR下界 | mmr 0 이하론 안떨어지게 | 0 |
| 1202 | ranktier | maxMMR | float | MMR上界 | -1 은 무한대 | 0 |
| 1203 | ranktier | stepMMR | float[] | MMR步长 | 단계 I, II, III, IV, V | 0 |
| 1204 | ranktier | properCp | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 적절한 전투력 | 0 |
| 1205 | ranktier | stepPassXP | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 각 티어 도달 시 보상 패스 XP | 0 |
| 1206 | ranktier | tierIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1207 | ranktier | miniTierIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1208 | relaypackagedata | Id | Key<int> | 数值主键 | 0 | |
| 1209 | relaypackagedata | StringId | Key<string> | 字符串主键 | 0 | |
| 1210 | relaypackagedata | relayPackageId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1211 | relaypackagedata | order | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1212 | relaypackagedata | isFree | bool | 免费标记 | 0 | |
| 1213 | relaypackagedata | freeItemId | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 3 | |
| 1214 | relaypackagedata | freeItemCount | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 3 | |
| 1215 | relaypackagedata | productKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 58 | |
| 1216 | relic | Id | Key<int> | 数值主键 | 0 | |
| 1217 | relic | StringId | Key<string> | 字符串主键 | 0 | |
| 1218 | relic | relicTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1219 | relic | relicSubTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 4 | |
| 1220 | relic | IconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1221 | relic | slotNum | int | 槽位编号 | 0 | |
| 1222 | relic | isMaterial | bool | 材料标记 | 16 | |
| 1223 | relic | baseStatus | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | WeaponStatus | 4 |
| 1224 | relic | statusValue | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 레벨별로 증가되는 수치 | 4 |
| 1225 | relic | isPercent | bool | 是否百分比标记(存储缩放需消费者) | % 수치인가? | 4 |
| 1226 | relic | skill | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 각 티어별로 스킬 지정 | 4 |
| 1227 | relic | skillValue | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 스킬 값 | 4 |
| 1228 | relic | extraValue | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 추가 값 | 4 |
| 1229 | relicdata | Id | Key<int> | 数值主键 | 0 | |
| 1230 | relicdata | StringId | Key<string> | 字符串主键 | 0 | |
| 1231 | relicdata | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 1232 | relicdata | starCount | int | 星数 | 0 | |
| 1233 | relicdata | grade | EMonoRelicGrade | 品质枚举 | 0 | |
| 1234 | relicdata | materialLevel | int | 合成材料等级 | 합성 필요 재료 | 6 |
| 1235 | relicdata | materialCount | int | 合成材料数量字段 | 6 | |
| 1236 | relicdata | sameGradeAnyRelicCount | int | 同品质任意遗物材料数量 | 별 등급 있는 건 재료 불가 | 5 |
| 1237 | roulettedata | Id | Key<int> | 数值主键 | 0 | |
| 1238 | roulettedata | StringId | Key<string> | 字符串主键 | 0 | |
| 1239 | roulettedata | rouletteKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1240 | roulettedata | itemID | int | 道具ID | 0 | |
| 1241 | roulettedata | itemCount | int | 道具数量 | 0 | |
| 1242 | roulettedata | tier | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1티어는 노란색 | 0 |
| 1243 | roulettedata | weight | float | 权重原值 | 룰렛 범위 비율 | 0 |
| 1244 | seasonevent | Id | Key<int> | 数值主键 | 0 | |
| 1245 | seasonevent | StringId | Key<string> | 字符串主键 | 0 | |
| 1246 | seasonevent | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1247 | seasonevent | seasonStartDay | DateTime | 赛季起日 | utc 기준 00시 | 0 |
| 1248 | seasonevent | eventDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1249 | seasonevent | seasonEndDay | DateTime | 赛季止日 | utc 기준 00시 | 0 |
| 1250 | seasonevent | exchangeEndDay | DateTime | 兑换截止日 | 교환 상점 종료 날짜 이벤트UI 사라지는 날 | 0 |
| 1251 | seasonevent | prodSeasonStartDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | utc 기준 00시 | 0 |
| 1252 | seasonevent | prodEventDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 여기는 PROD용 | 0 |
| 1253 | seasonevent | prodSeasonEndDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | utc 기준 00시 | 0 |
| 1254 | seasonevent | prodExchangeEndDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 교환 상점 종료 날짜 이벤트UI 사라지는 날 | 0 |
| 1255 | seasonevent | seasonIconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 사용할 아이콘 | 0 |
| 1256 | seasonevent | openViewName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 사용할 뷰 | 0 |
| 1257 | seasonevent | openTextKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최초 오픈 시 텍스트 | 0 |
| 1258 | seasonevent | EAttendanceType | EAttendanceType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 출석체크 [출쳌 테이블] | 3 |
| 1259 | seasonevent | ingameRouletteIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 인게임 용 [룰렛 테이블] | 0 |
| 1260 | seasonevent | ingameRouletteCornerIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1261 | seasonevent | ingameRouletteKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1262 | seasonevent | BmGroupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [이벤트 BM 테이블] | 3 |
| 1263 | seasonevent | exchangeGroupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [교환 테이블] | 3 |
| 1264 | seasonevent | minigameKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 미니게임 [테이블] | 0 |
| 1265 | seasonevent | firstRewardId | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최초 진입 보상 | 3 |
| 1266 | seasonevent | firstRewardCount | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최초 진입 보상 | 3 |
| 1267 | seasoneventminigamedata | Id | Key<int> | 数值主键 | 0 | |
| 1268 | seasoneventminigamedata | StringId | Key<string> | 字符串主键 | 0 | |
| 1269 | seasoneventminigamedata | gamePackIndex | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 활성화 하는 게임 인덱스 | 0 |
| 1270 | seasoneventminigamedata | defaultGameItemCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 시즌 시작 시 최초 지급 재화량 | 0 |
| 1271 | seasoneventminigamedata | gameItemID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 인게임 드랍 | 0 |
| 1272 | seasoneventminigamedata | playItemID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 게임용 재화 | 0 |
| 1273 | seasoneventminigamedata | playItemUseCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1회 게임에 사용하는 비용 | 0 |
| 1274 | seasoneventminigamedata | exchangeItemID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 미니게임 보상 상품 교환용 재화 | 0 |
| 1275 | seasoneventminigamedata | targetRankingStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [랭킹 테이블] | 0 |
| 1276 | seasoneventminigamedata | BmGroupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [이벤트 BM 테이블] | 0 |
| 1277 | seasoneventminigamedata | ExchangeGroupKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [교환 테이블] | 0 |
| 1278 | seasoneventroulette | Id | Key<int> | 数值主键 | 0 | |
| 1279 | seasoneventroulette | StringId | Key<string> | 字符串主键 | 0 | |
| 1280 | seasoneventroulette | seasonEventStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1281 | seasoneventroulette | reward | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1282 | seasoneventroulette | rewardIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1283 | seasoneventroulette | rewardValues | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1284 | seasoneventroulette | tier | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1티어는 노란색 | 0 |
| 1285 | seasoneventroulette | weight | float | 权重原值 | 룰렛 범위 비율 | 0 |
| 1286 | seasoneventroulette | itemTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1287 | seasoneventroulette | itemDesckey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1288 | seasonquestlist | Id | Key<int> | 数值主键 | 0 | |
| 1289 | seasonquestlist | StringId | Key<string> | 字符串主键 | 0 | |
| 1290 | seasonquestlist | seasonEventStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 시즌 키 | 0 |
| 1291 | seasonquestlist | questDataStringId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 종류 | 0 |
| 1292 | seasonquestlist | EQuestGroup | EQuestGroup | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1293 | seasonquestlist | unlockDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 언락 일자 0 부터 | 0 |
| 1294 | seasonquestlist | goalCount | int[] | 目标次数 | 0 | |
| 1295 | seasonquestlist | relativePassID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이건 연관된 패스에 경험치 주는 것 | 66 |
| 1296 | seasonquestlist | xpAmount | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 66 | |
| 1297 | seasonquestlist | rewardId | int[] | 奖励ID(按奖励类型解析) | 반복 보상의 형태로 배열 갯수 동일하게 | 10 |
| 1298 | seasonquestlist | rewardCount | int[] | 奖励数量 | 10 | |
| 1299 | seasonquestlist | sortingOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1300 | shopproductlist | Id | Key<int> | 数值主键 | 0 | |
| 1301 | shopproductlist | StringId | Key<string> | 字符串主键 | 0 | |
| 1302 | shopproductlist | textValue | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 343 | |
| 1303 | shopproductlist | worth | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1304 | shopproductlist | productGroup | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1305 | shopproductlist | title | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1306 | shopproductlist | productTitleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1307 | shopproductlist | BuyPrice | float | 包内购买价格字段 | 0 | |
| 1308 | shopproductlist | Dollar | float | 包内美元价格字段 | 0 | |
| 1309 | shopproductlist | AppleProductId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1310 | shopproductlist | GoogleProductId | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1311 | shopproductlist | ProductTypeStr | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1312 | shopproductlist | ECostType | CostType | 消费类型枚举 | 0 | |
| 1313 | shopproductlist | buyCount | int | 限购数量 | 190 | |
| 1314 | shopproductlist | buyResetCooldown | ETimeType | 限购重置周期 | 244 | |
| 1315 | shopproductlist | ItemId | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1316 | shopproductlist | ItemValue | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1317 | shopproductlist | dailyItemId | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1318 | shopproductlist | dailyItemValue | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1319 | shopproductlist | dailyObtainDay | int | 每日奖励持续天数 | 0 | |
| 1320 | skilleffect | Id | Key<int> | 数值主键 | 0 | |
| 1321 | skilleffect | StringId | Key<string> | 字符串主键 | 0 | |
| 1322 | skilleffect | skillType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1323 | skilleffect | skillEffect | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 바뀌면 안됨..! 코드에서 이거 찾음 | 0 |
| 1324 | skilleffect | EDamageType | EDamageType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 9 | |
| 1325 | skilleffect | noti | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1326 | skilleffect | isStack | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1327 | skilleffect | buffIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 5 | |
| 1328 | skilleffect | effectPrefab | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 8 | |
| 1329 | skilleffect | effectSfx | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 11 | |
| 1330 | skin | Id | Key<int> | 数值主键 | unequip이 0 | 0 |
| 1331 | skin | StringId | Key<string> | 字符串主键 | item 시트 | 0 |
| 1332 | skin | isEnabled | bool | 配置启用标志 | 0 | |
| 1333 | skin | EEquipmentSlot | EEquipmentSlot | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1334 | skin | order | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1335 | skin | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1336 | skin | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1337 | skin | IconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1338 | skin | animationID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1339 | skin | animationType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 무기만 해당 | 0 |
| 1340 | skin | additionalStatus | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1341 | skin | additionalValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1342 | skin | maxSetCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1343 | skin | setName_titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이 값이 같아야 세트로 인정 | 0 |
| 1344 | skin | setName_descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1345 | skin | setAdditionalValueList | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1/2/3/4 시너지 | 0 |
| 1346 | slotupgrade | Id | Key<int> | 数值主键 | 0 | |
| 1347 | slotupgrade | StringId | Key<string> | 字符串主键 | 0 | |
| 1348 | slotupgrade | slotNum | int | 槽位编号 | 0 | |
| 1349 | slotupgrade | level | int | 等级/阶段索引(具体语义按表) | 0 | |
| 1350 | slotupgrade | needItemID | int | 消耗道具ID | 0 | |
| 1351 | slotupgrade | needCount | int | 消耗数量 | 다음 레벨로 가는데 필요한 재화량 | 0 |
| 1352 | slotupgrade | needGold | int | 所需金币(数组按原索引) | 0 | |
| 1353 | slotupgrade | specialKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 344 | |
| 1354 | slotupgrade | specialValue | float | 特殊数值 | 344 | |
| 1355 | slotupgrade | upgradeValue | float | 升级增量字段 | 0 | |
| 1356 | slotupgrade | slotImage | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1357 | slotupgradekey | Id | Key<int> | 数值主键 | 0 | |
| 1358 | slotupgradekey | StringId | Key<string> | 字符串主键 | 0 | |
| 1359 | slotupgradekey | status | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1360 | slotupgradekey | mainStatSlot | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1361 | slotupgradekey | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1362 | slotupgradekey | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1363 | slotupgradekey | cardIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1364 | spitoeventdailyreward | Id | Key<int> | 数值主键 | 0 | |
| 1365 | spitoeventdailyreward | StringId | Key<string> | 字符串主键 | 0 | |
| 1366 | spitoeventdailyreward | day | int | 日序/星期枚举(按表) | 0 | |
| 1367 | spitoeventdailyreward | rewardID | int | 奖励ID(按奖励类型解析) | 0 | |
| 1368 | spitoeventdailyreward | rewardCount | int | 奖励数量 | 0 | |
| 1369 | spitoeventreward | Id | Key<int> | 数值主键 | 0 | |
| 1370 | spitoeventreward | StringId | Key<string> | 字符串主键 | 0일차는 default | 0 |
| 1371 | spitoeventreward | itemIDList | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1372 | spitoeventreward | itemCountList | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1373 | spitoeventreward | percent | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1374 | stageinfo | Id | Key<int> | 数值主键 | 용사의 별이 이 값 참조함 | 0 |
| 1375 | stageinfo | StringId | Key<string> | 字符串主键 | 미사용 | 0 |
| 1376 | stageinfo | stage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | board 의 stage 값 | 0 |
| 1377 | stageinfo | EPlayMode | EPlayMode | 玩法模式枚举 | 0 | |
| 1378 | stageinfo | isEnabled | bool | 配置启用标志 | 0 | |
| 1379 | stageinfo | bossSpawnRule | BossSpawnRuleType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1380 | stageinfo | bossSpawnRuleValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1381 | stageinfo | monsterPassiveStringId | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 링크 | 13 |
| 1382 | stageinfo | midBossSpawnValues | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 11 | |
| 1383 | stageinfo | midBossIDs | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 11 | |
| 1384 | stageinfo | StageFieldType | StageFieldType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1385 | stageinfo | titleKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 스테이지 제목(장소명) | 0 |
| 1386 | stageinfo | descKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 스테이지 설명 | 0 |
| 1387 | stageinfo | bossKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 챕터셀렉트뷰 내의 보스이름 | 33 |
| 1388 | stageinfo | bossIcon | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 현재는 용사의 별 용 | 0 |
| 1389 | stageinfo | bossObj | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1390 | stageinfo | bossID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [몬스터 정보] | 0 |
| 1391 | stageinfo | skillID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1392 | stageinfo | attackCoolTime | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1393 | stageinfo | bossAttackLocalizationKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1394 | stageinfo | tileCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1395 | stageinfo | values | float[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 9 | |
| 1396 | stageinfo | isBoss | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1397 | stageinfo | prefixID | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 33 | |
| 1398 | stagerewardinfo | Id | Key<int> | 数值主键 | 0 | |
| 1399 | stagerewardinfo | StringId | Key<string> | 字符串主键 | 0 | |
| 1400 | stagerewardinfo | EPlayMode | EPlayMode | 玩法模式枚举 | 0 | |
| 1401 | stagerewardinfo | stage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1402 | stagerewardinfo | loop | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 53 | |
| 1403 | stagerewardinfo | diceGauge | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 53 | |
| 1404 | stagerewardinfo | isClear | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 106 | |
| 1405 | stagerewardinfo | rewardID | int[] | 奖励ID(按奖励类型解析) | 펫 슬롯이 보상에 있을 경우 1.1.0 버젼 이하에 펫 슬롯 획득 수에 따라 다이아 100개로 치환 | 0 |
| 1406 | stagerewardinfo | rewardCount | int[] | 奖励数量 | 0 | |
| 1407 | starchallenge | Id | Key<int> | 数值主键 | 0 | |
| 1408 | starchallenge | StringId | Key<string> | 字符串主键 | 0 | |
| 1409 | starchallenge | challengeText | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1410 | starchallenge | value | int | 数值(单位按表) | 0 | |
| 1411 | starchallengereward | Id | Key<int> | 数值主键 | 0 | |
| 1412 | starchallengereward | StringId | Key<string> | 字符串主键 | 0 | |
| 1413 | starchallengereward | starCount | int | 星数 | 0 | |
| 1414 | starchallengereward | rewardID1 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1415 | starchallengereward | value1 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1416 | starchallengereward | rewardID2 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1417 | starchallengereward | value2 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 201 | |
| 1418 | starchallengereward | rewardID3 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1419 | starchallengereward | value3 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 201 | |
| 1420 | statusanvillist | Id | Key<int> | 数值主键 | 0 | |
| 1421 | statusanvillist | playModes | EPlayMode[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 콘텐츠 타입! | 0 |
| 1422 | statusanvillist | StringId | Key<string> | 字符串主键 | 0 | |
| 1423 | statusanvillist | tier | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1424 | statusanvillist | weight | float | 权重原值 | 0 | |
| 1425 | statusanvillist | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 1426 | statusanvillist | plusValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1427 | statusanvillist | IsPercent | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1428 | superballschedule | Id | Key<int> | 数值主键 | 0 | |
| 1429 | superballschedule | StringId | Key<string> | 字符串主键 | 0 | |
| 1430 | superballschedule | rewardPerParticipant | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 참여 당 증가 보상량 범위 | 0 |
| 1431 | superballschedule | startReward | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1432 | superballschedule | RewardPercent | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1등, 2등, 3등 보상 비율 | 0 |
| 1433 | superballschedule | season | int | 赛季编号 | 0 | |
| 1434 | superballschedule | group | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1435 | superballschedule | visualSeason | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 유저에게 보이는 시즌 | 0 |
| 1436 | superballschedule | superBallStartDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | utc 기준 00시 | 0 |
| 1437 | superballschedule | passDay | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1438 | superballschedule | superBallEndDay | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | utc 기준 00시 | 0 |
| 1439 | superballschedule | countingTime | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 집계 시간 (분) | 0 |
| 1440 | superballschedule | gachaType | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | [가챠 타입] | 0 |
| 1441 | superballschedule | targetItemId | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이미지 출력용 item ID | 0 |
| 1442 | textgroup | Id | Key<int> | 数值主键 | 0 | |
| 1443 | textgroup | StringId | Key<string> | 字符串主键 | 0 | |
| 1444 | textgroup | textType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1445 | textgroup | num | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1446 | textgroup | textKey0 | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1447 | textgroup | textKey1 | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 츤데레 | 175 |
| 1448 | textgroup | textKey2 | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 플러팅 | 175 |
| 1449 | textgroup | textKey3 | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 따뜻함 | 175 |
| 1450 | tilebuff | Id | Key<int> | 数值主键 | id수정 X | 0 |
| 1451 | tilebuff | StringId | Key<string> | 字符串主键 | 0 | |
| 1452 | tilebuff | ETileBuff | ETileBuff | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1453 | tilebuff | tagTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1454 | tilebuff | tagDesc | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1455 | tilebuff | resourceType | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1456 | tilebuff | isFullSprite | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 1457 | tilebuff | buffSpriteResourcePath | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 2 | |
| 1458 | tilebuff | value | int[] | 数值(单位按表) | 1 | |
| 1459 | tilebuff | colorCode | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1460 | triggerinfo | Id | Key<int> | 数值主键 | 0 | |
| 1461 | triggerinfo | StringId | Key<string> | 字符串主键 | 0 | |
| 1462 | triggerinfo | ProductKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | ShopProductList에 있는 stringId | 26 |
| 1463 | triggerinfo | subCountryCode | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 대체 상품 판매 국가코드 [참고] | 225 |
| 1464 | triggerinfo | subProductKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 대체 상품 stringId | 225 |
| 1465 | triggerinfo | hideWhenBuy | string[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 아래 목록을 모두 사면 패키지 미노출 | 224 |
| 1466 | triggerinfo | defaultMaxBuyCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 최초 최대 구매 횟수 | 26 |
| 1467 | triggerinfo | resetPeriodAtTrigger | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 만료 안된 상태에서 트리거 시 만료시간 초기화 여부 | 0 |
| 1468 | triggerinfo | TriggerAddBuyCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 트리거 시 추가 구매 횟수 | 225 |
| 1469 | triggerinfo | canRetrigger | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 만료 혹은 품절 후 트리거 재사용 여부 | 0 |
| 1470 | triggerinfo | onlyPeriod | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 재트리거 여부 오직 만료만 | 0 |
| 1471 | triggerinfo | RetriggerCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 만료 후 트리거 재사용 횟수 | 171 |
| 1472 | triggerinfo | RetriggerMinute | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 트리거 만료 후 조건 체크 쿨타임 | 195 |
| 1473 | triggerinfo | IconViewStage | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 220 | |
| 1474 | triggerinfo | IconViewLoop | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 220 | |
| 1475 | triggerinfo | isPlayCheck | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 한판 플레이 한 것 여부 체크 | 0 |
| 1476 | triggerinfo | TriggerType | TriggerType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 1 | |
| 1477 | triggerinfo | startTime | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이상 | 216 |
| 1478 | triggerinfo | endTime | DateTime | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이하 | 216 |
| 1479 | triggerinfo | useEndTime | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | endTime에 만료 | 209 |
| 1480 | triggerinfo | GoalString | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 80 | |
| 1481 | triggerinfo | GoalValue | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 65 | |
| 1482 | triggerinfo | GoalValue2 | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 214 | |
| 1483 | triggerinfo | useUtcDayTime | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | utc00시 기준 일자로 쓰기 | 209 |
| 1484 | triggerinfo | PeriodTime | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0이면 무제한 | 9 |
| 1485 | triggerinfo | ReopenCount | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 만료 후 재오픈 횟수 | 0 |
| 1486 | triggerinfo | ReopenMinute | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1487 | triggerinfo | PopupAutoOpen | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 트리거 시 자동 뷰 오픈 여부 | 0 |
| 1488 | triggerinfo | UnlockNotice | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 로비 아이콘 등장 시 노티 | 0 |
| 1489 | triggerinfo | UnlockStringKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 노티에 쓸 스트링 | 223 |
| 1490 | triggerinfo | RightIcon | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 로비 아이콘 좌우 결정 | 0 |
| 1491 | triggerinfo | OpenViewObjName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 56 | |
| 1492 | triggerinfo | MainPageIconPrefabPath | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이거 있으면 로비에 아이콘 나옴 | 198 |
| 1493 | triggerinfo | ETriggerBannerLocation | ETriggerBannerLocation | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 상품 배너 표기 위치 | 135 |
| 1494 | triggerinfo | sortingOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 정렬값 | 154 |
| 1495 | triggerinfo | isFoldVisible | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 탭 접어도 보일 지 | 0 |
| 1496 | triggerinfo | ActivePassID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 패스 ID | 221 |
| 1497 | triggerinfo | ReddotPassID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 레드닷 체크용 패스ID 연결 | 220 |
| 1498 | triggerinfo | ShopBannerPrefabPath | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 이거 있으면 상점 or 스페셜 상점에 나옴 | 44 |
| 1499 | triggerinfo | IsUse | bool | 使用标志 | 0 | |
| 1500 | tutorial | Id | Key<int> | 数值主键 | 0 | |
| 1501 | tutorial | StringId | Key<string> | 字符串主键 | stringId를 맘대로 바꾸면 안됩니다! | 0 |
| 1502 | tutorial | ETutorial | ETutorial | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1503 | tutorial | funnel_id | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1504 | tutorial | funnel_name | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1505 | tutorial | clearAllUIs | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1506 | tutorial | awaitBeforeTutorial | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1507 | tutorial | awaitAfterTutorial | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1508 | tutorial | unlockContentKey | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1509 | tutorial | isFade | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1510 | tutorial | isBlockRaycast | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1511 | tutorial | talkAText | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 71 | |
| 1512 | tutorial | talkBText | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 144 | |
| 1513 | tutorial | unmaskSizeX | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 33 | |
| 1514 | tutorial | unmaskSizeY | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 33 | |
| 1515 | tutorial | unmaskPositionID | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 102 | |
| 1516 | tutorial | isPhasePassedByTouch | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1517 | tutorial | isGuideArrow | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1518 | weapondrop | Id | Key<int> | 数值主键 | 0 | |
| 1519 | weapondrop | StringId | Key<string> | 字符串主键 | 0 | |
| 1520 | weapondrop | IconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1521 | weapondrop | WeaponName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1522 | weapondrop | EMonoWeapon | EMonoWeapon | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1523 | weaponstatus | Id | Key<int> | 数值主键 | 0 | |
| 1524 | weaponstatus | StringId | Key<string> | 字符串主键 | 0 | |
| 1525 | weaponstatus | EMonoStatus | EMonoStatus | 属性枚举 | 0 | |
| 1526 | weaponstatus | statusTitle | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1527 | weaponstatus | refStatus | EMonoStatus | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 9 | |
| 1528 | weaponstatus | statType | EstatusType | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1529 | weaponstatus | baseValue | float[] | 基础值 | 0 | |
| 1530 | weaponstatus | plusValue | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1531 | weaponstatus | IsPercent | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1532 | weaponstatus | isFloat | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1533 | weaponstatus | isStaticAbility | bool | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 확률성 고정 능력인지 | 0 |
| 1534 | weaponstatus | miniIconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1535 | weaponstatus | iconName | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1536 | weaponstatus | combatPowerMultiplier | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1537 | weaponstatus | subText | string | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1538 | weaponstatus | autoEquipWeight | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1539 | weaponstatus | autoEquipDefaultOrder | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1540 | weekdungeonboard | Id | Key<int> | 数值主键 | 0 | |
| 1541 | weekdungeonboard | StringId | Key<string> | 字符串主键 | 0 | |
| 1542 | weekdungeonboard | EDayOfWeekDifficulty | EDayOfWeekDifficulty | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1543 | weekdungeonboard | loop | int | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1544 | weekdungeonboard | monsterGroupIDs | int[] | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1545 | weekdungeonboard | AttackPower | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1546 | weekdungeonboard | Health | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1547 | weekdungeonboard | Defense | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1548 | weekdungeonboard | AttackSpeed | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1549 | weekdungeonboard | Evasion | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1550 | weekdungeonboard | Aim | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 | |
| 1551 | weekdungeonboard | LifeSteal | float | 原字段;结合原注释与模块规则阅读,精确定义未翻译确认 | 0 |