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表,字段,含义,原类型,原注释
battlepotion,Id,数值主键,Key<int>,id값 수정 금지
battlepotion,StringId,字符串主键,Key<string>,
battlepotion,potionTitle,按本模块功能规则与原注释解释,string,
battlepotion,isEnabled,配置启用标志,bool,
battlepotion,aiUseTiming,按本模块功能规则与原注释解释,float[],
battlepotion,isBuff,按本模块功能规则与原注释解释,bool,
battlepotion,EMonoStatus,属性枚举,EMonoStatus,
battlepotion,potionDesc,按本模块功能规则与原注释解释,string,
battlepotion,isPercent,是否百分比标记(存储缩放需消费者),bool,
battlepotion,useFeedbackKey,按本模块功能规则与原注释解释,string,
battlepotion,colorHex,按本模块功能规则与原注释解释,string,
battlepotion,IconName,按本模块功能规则与原注释解释,string,
battlepotion,PrefabName,按本模块功能规则与原注释解释,string,
battlepotion,baseWeight,按本模块功能规则与原注释解释,float,
battlepotion,plusWeight,按本模块功能规则与原注释解释,float,
battlepotion,baseCoolTime,基础冷却,float,
battlepotion,plusCoolTime,冷却增量,float,
battlepotion,baseValue,基础值,float,몇초?
battlepotion,plusValue,按本模块功能规则与原注释解释,float,
battlepotion,baseExtraValue,基础额外值,float,기본값
battlepotion,plusExtraVaue,额外值增量(原拼写),float,증가값
battlepotion,needPiece,所需碎片数组,int[],(주의) 배열 첫 숫자는 미사용 값 / 개수 조절부터 진행
battlepotion,needCost,消耗字段(资源类别看消费者),int[],131 multiverse_coin 가르강튀아 코인 사용
battleplayerdefaultstat,Id,数值主键,Key<int>,
battleplayerdefaultstat,StringId,字符串主键,Key<string>,
battleplayerdefaultstat,EMonoStatus,属性枚举,EMonoStatus,
battleplayerdefaultstat,value,数值(单位按表),float,
potionbattleconfig,Id,数值主键,Key<int>,
potionbattleconfig,StringId,字符串主键,Key<string>,
potionbattleconfig,targetSeason,按本模块功能规则与原注释解释,int[],패스 시즌
potionbattleconfig,searchMmrRange,按本模块功能规则与原注释解释,int[],
potionbattleconfig,searchRange,按本模块功能规则与原注释解释,int,
potionbattleconfig,maxTicketCount,门票上限,int,
potionbattleconfig,ticketChargeTime,门票恢复时间(单位按表注释),int,초
potionbattleconfig,ticketProductList,按本模块功能规则与原注释解释,string[],
potionbattleconfig,isRelayProduct,按本模块功能规则与原注释解释,bool,순서대로 1개씩 팔기
potionbattlebonus,Id,数值主键,Key<int>,
potionbattlebonus,StringId,字符串主键,Key<string>,StringId 임의수정 금지
potionbattlebonus,EPotionBattleBonus,按本模块功能规则与原注释解释,EPotionBattleBonus,16시즌부터 적용
potionbattlebonus,value,数值(单位按表),float[],
potionbattlebonus,mmrBonus,按本模块功能规则与原注释解释,int,
potionbattlebonus,isPercent,是否百分比标记(存储缩放需消费者),bool,
potionbattlebonus,disapplyTier,按本模块功能规则与原注释解释,ETier[],
potionbattlebonus,bonusKey,按本模块功能规则与原注释解释,string,
potionbattlebonuskey,Id,数值主键,Key<int>,
potionbattlebonuskey,StringId,字符串主键,Key<string>,
potionbattlebonuskey,titleKey,按本模块功能规则与原注释解释,string,
rankbasedata,Id,数值主键,Key<int>,
rankbasedata,StringId,字符串主键,Key<string>,gameMode 와 동일
rankbasedata,gameMode,按本模块功能规则与原注释解释,string,
rankbasedata,followingPassId,按本模块功能规则与原注释解释,string,패스 시즌 따라감
rankbasedata,mmrKey,按本模块功能规则与原注释解释,string,
rankbasedata,resetSeasonAdjustTier,按本模块功能规则与原注释解释,int,시즌 변경 시 조정 티어
rankmmradjust,Id,数值主键,Key<int>,
rankmmradjust,StringId,字符串主键,Key<string>,gameMode 와 동일
rankmmradjust,gameMode,按本模块功能规则与原注释解释,string,
rankmmradjust,cpGap,按本模块功能规则与原注释解释,float[],난이도 cp 차이 기준
rankmmradjust,cpGapKey,按本模块功能规则与原注释解释,string[],
rankmmradjust,gapCorrection,按本模块功能规则与原注释解释,float[],난이도 보정치
rankmmradjust,baseWinMMR,按本模块功能规则与原注释解释,float[],기본 승리 MMR
rankmmradjust,baseLoseMMR,按本模块功能规则与原注释解释,float[],기본 패배 MMR
rankmmradjust,extraCorrection,按本模块功能规则与原注释解释,float[],특수 케이스 보정치
rankmmradjust,finalCorrection,按本模块功能规则与原注释解释,float,최종 보정치
ranktier,Id,数值主键,Key<int>,
ranktier,StringId,字符串主键,Key<string>,
ranktier,gameMode,按本模块功能规则与原注释解释,string,
ranktier,tier,按本模块功能规则与原注释解释,ETier,min <= mmr <= max
ranktier,tierTextKey,按本模块功能规则与原注释解释,string,
ranktier,tierOrder,按本模块功能规则与原注释解释,int,
ranktier,minMMR,MMR下界,float,mmr 0 이하론 안떨어지게
ranktier,maxMMR,MMR上界,float,-1 은 무한대
ranktier,stepMMR,MMR步长,float[],"단계 I, II, III, IV, V"
ranktier,properCp,按本模块功能规则与原注释解释,float[],적절한 전투력
ranktier,stepPassXP,按本模块功能规则与原注释解释,int[],각 티어 도달 시 보상 패스 XP
ranktier,tierIcon,按本模块功能规则与原注释解释,string,
ranktier,miniTierIcon,按本模块功能规则与原注释解释,string,