38 lines
1.8 KiB
Markdown
38 lines
1.8 KiB
Markdown
# 永久属性成长:原作数值明细
|
|
|
|
每项EMonoStatus独立配置isPercent、upgradeValue和maxLevel,不同属性不能共用同一个升级增量。
|
|
|
|
源表:`bonusstatus`,共13条记录。[完整CSV](../03-表格/bonusstatus.csv) · [原始表](../03-表格/原始表/bonusstatus.csv) · [模块数值说明](../03-数值说明.md)。
|
|
|
|
保留全部配置记录,包括停用项;数值视图略去文案与美术资源字段,完整字段见CSV。空单元格代表原表空值,-1和0均按原值保留。每张表中的“等级”只适用于该表自己的成长阶段。
|
|
|
|
## 字段说明
|
|
|
|
| 字段 | 含义 | 原类型 | 原注释 |
|
|
| --- | --- | --- | --- |
|
|
| EMonoStatus | 属性枚举 | EMonoStatus | |
|
|
| isPercent | 是否百分比标记(存储缩放需消费者) | bool | |
|
|
| upgradeValue | 升级增量字段 | float | |
|
|
| maxLevel | 等级上限(负值语义需消费者) | int | |
|
|
|
|
## 数值组1
|
|
|
|
### 记录1—13
|
|
|
|
| Id | StringId | 属性枚举(EMonoStatus) | 是否百分比标记(存储缩放需消费者)(isPercent) | 升级增量字段(upgradeValue) | 等级上限(负值语义需消费者)(maxLevel) |
|
|
| --- | --- | --- | --- | --- | --- |
|
|
| 100 | ATTACK_POWER | ATTACK_POWER | True | 1 | 1000 |
|
|
| 101 | HEALTH | HEALTH | True | 1 | 1000 |
|
|
| 102 | AIM | AIM | True | 3 | 1000 |
|
|
| 103 | DEFENSE | DEFENSE | True | 1 | 1000 |
|
|
| 104 | EVASION | EVASION | True | 3 | 1000 |
|
|
| 105 | REGEN_PER_SECOND | REGEN_PER_SECOND | True | 2 | 1000 |
|
|
| 106 | TOTAL_DAMAGE | TOTAL_DAMAGE | True | 3 | 1000 |
|
|
| 107 | TRUE_DAMAGE | TRUE_DAMAGE | True | 3 | 1000 |
|
|
| 108 | KILL_HEAL | KILL_HEAL | True | 3 | 1000 |
|
|
| 109 | COUNTER_ATTACK | COUNTER_ATTACK | True | 3 | 1000 |
|
|
| 110 | ATTACK_SPEED | ATTACK_SPEED | True | 3 | 1000 |
|
|
| 111 | CRITICAL_RATE | CRITICAL_RATE | True | 3 | 1000 |
|
|
| 112 | LIFE_STEAL | LIFE_STEAL | True | 2 | 1000 |
|
|
|