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HEROLL/HEROLL_OUTGAME_2.0.1/18-主线进度与星级挑战/03-表格/字段字典.csv
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1表字段类型中文含义原始注释空值条数
2looprewardIdKey<int>数值主键0
3looprewardStringIdKey<string>字符串主键레거시0
4looprewardTypeint原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
5looprewardLoopint原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
6looprewarditemIDint道具ID1
7looprewarditemCountint道具数量1
8looprewardisSackbool原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
9stageinfoIdKey<int>数值主键용사의 별이 이 값 참조함0
10stageinfoStringIdKey<string>字符串主键미사용0
11stageinfostageint原字段;结合原注释与模块规则阅读,精确定义未翻译确认board 의 stage 값0
12stageinfoEPlayModeEPlayMode玩法模式枚举0
13stageinfoisEnabledbool配置启用标志0
14stageinfobossSpawnRuleBossSpawnRuleType原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
15stageinfobossSpawnRuleValueint原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
16stageinfomonsterPassiveStringIdstring[]原字段;结合原注释与模块规则阅读,精确定义未翻译确认링크13
17stageinfomidBossSpawnValuesint[]原字段;结合原注释与模块规则阅读,精确定义未翻译确认11
18stageinfomidBossIDsstring[]原字段;结合原注释与模块规则阅读,精确定义未翻译确认11
19stageinfoStageFieldTypeStageFieldType原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
20stageinfotitleKeystring原字段;结合原注释与模块规则阅读,精确定义未翻译确认스테이지 제목(장소명)0
21stageinfodescKeystring原字段;结合原注释与模块规则阅读,精确定义未翻译确认스테이지 설명0
22stageinfobossKeystring原字段;结合原注释与模块规则阅读,精确定义未翻译确认챕터셀렉트뷰 내의 보스이름33
23stageinfobossIconstring原字段;结合原注释与模块规则阅读,精确定义未翻译确认현재는 용사의 별 용0
24stageinfobossObjstring原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
25stageinfobossIDstring原字段;结合原注释与模块规则阅读,精确定义未翻译确认[몬스터 정보]0
26stageinfoskillIDstring原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
27stageinfoattackCoolTimeint原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
28stageinfobossAttackLocalizationKeystring原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
29stageinfotileCountint原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
30stageinfovaluesfloat[]原字段;结合原注释与模块规则阅读,精确定义未翻译确认9
31stageinfoisBossbool原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
32stageinfoprefixIDint原字段;结合原注释与模块规则阅读,精确定义未翻译确认33
33stagerewardinfoIdKey<int>数值主键0
34stagerewardinfoStringIdKey<string>字符串主键0
35stagerewardinfoEPlayModeEPlayMode玩法模式枚举0
36stagerewardinfostageint原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
37stagerewardinfoloopint原字段;结合原注释与模块规则阅读,精确定义未翻译确认53
38stagerewardinfodiceGaugeint原字段;结合原注释与模块规则阅读,精确定义未翻译确认53
39stagerewardinfoisClearbool原字段;结合原注释与模块规则阅读,精确定义未翻译确认106
40stagerewardinforewardIDint[]奖励ID(按奖励类型解析)펫 슬롯이 보상에 있을 경우 1.1.0 버젼 이하에 펫 슬롯 획득 수에 따라 다이아 100개로 치환0
41stagerewardinforewardCountint[]奖励数量0
42starchallengeIdKey<int>数值主键0
43starchallengeStringIdKey<string>字符串主键0
44starchallengechallengeTextstring原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
45starchallengevalueint数值(单位按表)0
46starchallengerewardIdKey<int>数值主键0
47starchallengerewardStringIdKey<string>字符串主键0
48starchallengerewardstarCountint星数0
49starchallengerewardrewardID1int原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
50starchallengerewardvalue1int原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
51starchallengerewardrewardID2int原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
52starchallengerewardvalue2int原字段;结合原注释与模块规则阅读,精确定义未翻译确认201
53starchallengerewardrewardID3int原字段;结合原注释与模块规则阅读,精确定义未翻译确认0
54starchallengerewardvalue3int原字段;结合原注释与模块规则阅读,精确定义未翻译确认201